#dedicated-servers

1 messages · Page 98 of 1

fleet pier
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windows gsm downloads it from steam

silver orbit
#

I have no experience with that

#

I have a Windows Server 2022 that i use Steamcmd on and dont have that issue

fleet pier
#

i mean its installed like any other server would be. i can run the server without gsm even if i wanted. all it does is provide a clean place to see all your servers

tender thicket
#

yeah man our purview kinda stretches mainly to initial connection to servers

#

performance and all that is a bit more complicated and per system

fleet pier
tender thicket
#

Did u check drivers n allat?

fleet pier
#

i do updates and drivers religously

tender thicket
#

fair

native radish
#

my server wont start at all. whenever i click the exe to start it it gives an error message popup

silver orbit
steep mist
#

Is there any configuration to be had with setting up the server? Got everything working locally but having issues getting it though my public IP. Ports are forwarded UDP and TCP, 7777, 15000, 15777.

native radish
#

lemme check 1 more time i just restarted the pc

tender thicket
#

those other ports are old

steep mist
#

Gotcah

tender thicket
#

make sure u double check port forwarding

fleet pier
tender thicket
#

if the port forwarding is working correctly you should see something like this in the browser

silver orbit
#

how long ?

fleet pier
silver orbit
#

what is going on the Server console when that happens ?

tender thicket
#

Id assume otherwise but just checking all the boxes: is ur hardware good enough?

fleet pier
#

just restarted it. ill report back.

#

so before 1.0 i had zero problems

tender thicket
#

like 8gb ram, CPU with decent single core perf

native radish
tender thicket
#

all that

native radish
silver orbit
#

what did you install the server with ?

silver orbit
native radish
#

i installed steam cmd from the webside and then satisfactory from there

silver orbit
#

that cause all kinds of wierd shit kinda like what you are saying

silver orbit
native radish
#

.\steamcmd.exe +force_install_dir C:\GameServers\SatisfactoryServer +login anonymous +app_update 1690800 -beta public validate +quit

silver orbit
#

get rid of the -beta public

tender thicket
#

but other than that looks good

native radish
#

Just delete it completely?

finite condor
#

my dedicated server broke as well with the 1.0 update giving me authentication issues, going for a fresh install rn

silver orbit
tender thicket
finite condor
#

sweet

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fresh install worked woo 👍

tender thicket
#

noice

native radish
#

same error message after it re-installed

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Im pretty sure i have all the drivers and im 100% sure windows if fully updated

hearty nacelle
#

this has been happenening frequently on a server that I and a few friends play on mostly right around the autosaves

tender thicket
#

might be bps?

#

do u have blueprints/a blueprint creator thing?

hearty nacelle
#

we are usuing blueprints pretty heavily

tender thicket
#

they are p buggy rn

#

could be it

#

not certain tho

hearty nacelle
#

thanks for the info

native radish
#

i have no clue where to go from here

silver orbit
native radish
#

nothing

topaz scarab
#

not running the factory server exe in the game server root?

native radish
#

im opening it from the steam cmd folder

topaz scarab
#

well it's a super generic error

silver orbit
#

check event viewer for why it is crashing

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seems like something in windows is broken

#

do you have another computer to try loading it on ?

native radish
#

Yeah i do i have my laptop

silver orbit
#

copy the folder to your laptop and run it

tough portal
#

Well the firmware update fixed the ping on wife's side, but still stutters really bad

steep mist
#

Ok, better question, anyone find a pterodactyl egg that works for the latest release? Using any public IP causes this one to crash.

topaz scarab
#

vc redist missing maybe?

native radish
#

Should i just give up on windows entirely?

proven geyser
#

is ther a server command to get rid of Dismantle Crates?

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delete them not disable them completely

gilded moat
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no, no commands are enabled

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gotta wait for plugins/mods to come out

quick mist
proven geyser
#

dont wanna go through hundreds of crates

proven geyser
gilded moat
#

upload your map and edit your crates

proven geyser
clear cloud
#

Anyone know what satisfactory uses as the service name. I’m trying to setup a SRV record for a dedicated server. Also I’m assuming it uses tcp

quick mist
clear cloud
#

Good to know, it will need both, any idea on the service name?

quick mist
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Afraid not, sorry.

untold girder
#

can i use a raspberry pi to host a server?

topaz scarab
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you can for sure try

outer fossil
outer fossil
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the only games i know of that support them are MC and factorio

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they are rare to see

fleet pier
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Ok SO my point just started getting bad again. 400

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Ping*

maiden kettle
#

Is there is a known issue with map markers not saving on a server after a restart?

pseudo current
dim mountain
fleet pier
dim mountain
fleet pier
dim mountain
fleet pier
#

I was running this fine in experimental. weve had a server for like a year

#

i closed all other programs

dim mountain
#

Is it a standalone setup or run on your pc?

fleet pier
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its a seperate computer. it says 31gb free on ram

dim mountain
#

Can you check on the specs of the computer? Like cpu, ram

pseudo current
#

same Problem with that setup:

west plinth
#

so dedicated servers really hate the boombox

dim mountain
#

Well I am running my own hardware, 16 gb of ddr4 ram, i5 12gen, and I don't have the same issues like you have at all

fleet pier
pseudo current
#

we didnt have any issues day 1...only started day2

it really flactuates a lot...sometimes its buttery smooth and then it goes back to 300ms

grave junco
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hi, i need some help. i've created a server using shockbyte, and inside the game in server manager i have set a password which obviously i forgot. how can i reset it ? somebody knows it ?

fleet pier
#

we were fin for like a couple hours

pseudo current
#

sometimes the log of our server just gets spammed to hell...but not always

fading quarry
dim mountain
# fleet pier

I just looked up your cpu and it seems to have pretty mediocre single core performance. It is a 2012 cpu afterall, although it may also be a software related issue

fleet pier
pseudo current
dim mountain
#

The possibilities are literally endless here, I recommend doing a fresh install of satisfactory, preferably as a docker on Ubuntu, as the install is very easy and is easier to troubleshoot

grave junco
dim mountain
fading quarry
#

It is not unreasonable to think that your CPU just gets to a point where it sits at 100% CPU utilization and just cant keep up.

#

SF dedicated should have a better CPU in its server than on your gaming PC

pseudo current
#

it usually hovers around 50% for me

fleet pier
#

im at 30

fading quarry
pseudo current
#

as the ping spikes are sometimes happening when the server log is spammed i suspect that we just have stuff is our worlds that is tripping the server
I hope we will see some fixes in the upcoming week

dim mountain
fading quarry
#

Yes and also look at the main thread.

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If you host on linux its simple, on windows its a little more tricky but can be done with installing power toys.

dim mountain
fading quarry
inland breach
#

i'm getting an issue where me and someone else are able to join my dedicated server, but a third person isn't able to
any idea what issue could be or how to debug it?

fading quarry
inland breach
#

no, they've added the server in server manager, but it shows up as offline for them

#

and they're able to ping server fine

dim mountain
inland breach
fading quarry
inland breach
#

no, can try to find someone to test though

dim mountain
fleet pier
#

well. i looked at my cores individually. there really shouldnt be a problem. im goin nuts

cinder axle
#

This might be a stupid question, but why is my dedicated server showing "offline" in the server manager?
I'm forwarding port 7777 via SSH, so it should work

fading quarry
cinder axle
#

This has worked for other things in the past

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7777 is open on the target, as well:
ACCEPT tcp -- anywhere anywhere tcp dpt:7777

quick mist
fading quarry
#

you need to tunnel both TCP and UDP

cinder axle
#

Ugh. Seriously?

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TCP is the superior protocol...

quick mist
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Seriously.

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The server uses UDP and TCP on the same port number.

cinder axle
#

Well, I have no other way to port forward ¯_(ツ)_/¯

fading quarry
#

TCP is used for the new API UDP is for the game server.

quick mist
#

UDP for realtime data, TCP for transactional data

cinder axle
#

Also, this is probably unrelated, but Steam multiplayer doesn't work either

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Only "Watch Game" and "Invite to Watch" options

quick mist
#

Steam friends integration for joining games only works for peer-to-peer games because that's what it's for

cinder axle
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Yeah, that's what I mean

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I'm gonna see if I can get UDP routed to TCP

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Since port forwarding via router is not an option

fading quarry
#

Setup wireguard its quick and quite simple

cinder axle
#

What?

fading quarry
#

VPN tunnel

cinder axle
#

wireguard is a vpn

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i don't want a vpn

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I want to tunnel a specific port only

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I have other things running through an SSH tunnel on my machine so a VPN is out of the question

#

That'll break those

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WireGuard uses only[11] UDP,[5]
Well that's a problem

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Why suggest something if it won't work

dry marsh
quick mist
#

Is there a reason you can't just open UDP/7777 and TCP/7777 on the host running the server?

cinder axle
#

Because 'the host' is my machine

small obsidian
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any one german here who can help me with the server. my fugging server wont show online... New installation portforwarding all is clear all is done. Installation oveer SteeamCMD but nothing shows up ingame

cinder axle
quick mist
#

…if it's your machine you should be easily able to do so.

cinder axle
#

Port forwarding via router is not an option

inland breach
cinder axle
fading quarry
cinder axle
#

Unless the dedicated server is publicly available and runnable standalone (without Steam installed) there's no other option lol

quick mist
#

("because it's my machine" is not a terribly good answer for tech helpers' questioning "why can you not just do The Thing You Need Specifically To Do?"

#

it is publicly available and runnable standalone

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the CLI steam client used to download it does not need to be running for the server to be running.

cinder axle
#

So you need the Steam client

quick mist
#

it just downloads/updates the software

cinder axle
#

So it's not standalone

#

without Steam installed

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steamcmd counts as steam

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Oh I can probably just compress the directory and then run it

quick mist
#

you can if you feel so inclined completely delete SteamCMD after installing the server and it will run just fine

cinder axle
#

I don't intend to install steamcmd onto my VPS because that would require me to log in to Steam

fading quarry
#

no

quick mist
#

no it would not

small obsidian
cinder axle
#

...You don't need to own the game to download the dedicated server?

fading quarry
#

no

quick mist
#

no, you do not

cinder axle
#

Then why the hell does it need steamCMD?

fading quarry
#

does not need it

#

its a tool

cinder axle
#

There are currently no plans for an ARM CPU-compatible build
oh

quick mist
#

Because Steam is the CDN used to distribute it

fading quarry
#

of convenience

quick mist
#

most games with dedicated servers can be downloaded via anonymous login (well the servers can)

cinder axle
#

yeaaaah the only server I have that's capable of running this is ARM

stable wadi
#

is there a console command in the game to get IP?

cinder axle
#

back to the drawing board I 'spose

quick mist
fading quarry
#

yeah no ARM support, and it wont run under x86 virtualization on arm either iirc.

cinder axle
#

I don't think I have a server that meets the CPU requirements either, though

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My VPS reports itself as AMD EPYC 7282 16-Core Processor but I imagine that's the physical hardware

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Why does it have such high requirements, anyway?

quick mist
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because it's doing a lot of maths, and is an Unreal 5 game?

fading quarry
#

Server is running exact same calculations as the client and its a TON of calculations.

cinder axle
#

:concern:

quick mist
#

basically all the server doesn't do that the client does is graphics and sound

fading quarry
#

multiplied with the number of clients

cinder axle
#

That seems incredibly inefficient

quick mist
#

…that's how multiplayer game servers work, friend.

cinder axle
#

Why run the calculations on the client as well though

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Seems like needlessly duplicated work

small obsidian
quick mist
#

The client does calculations for stuff that doesn't matter to any of the other players, like ragdoll physics for chargers, graphical effects, and sound

cinder axle
quick mist
#

the server does everything that has to be consistent between all players

fading quarry
#

this is why games such as DreamWorld when they say have created a new revolutionary server technology people get hyped, just to find out no you wont be able to host 1m concurrent players since that technology does not exist.

quick mist
#

The server is the game. The client is the game's interface

cinder axle
#

What performance degradation can I expect when running on a server with 16GB total

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Since afaict this is my only option

quick mist
#

That depends on many other factors including but not limited to the other server specifications

cinder axle
#

Steam multiplayer doesn't work, no matter if my friend hosts or I host
(not host as in dedicated server though)

cinder axle
#

I'm not made of money lol

quick mist
#

I host on a VPS and it runs perfectly fine

cinder axle
#

Oh it just.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.

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It just segfaults.

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Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000 wellthat'sgreat

quick mist
cinder axle
#

Oh, I had the ssh port forward still open

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Kind of weird that it segfaults if it can't claim the port thogh

fading quarry
quick mist
#

that's not what usually happens if it can't bind to the port TBH

cinder axle
#

'Streaming turned on'?

cinder axle
#

that's what happened

quick mist
#

not saying it didn't happen

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saying it's unusual that it did.

cinder axle
#

ah

cinder axle
fading quarry
#

Its on by default so don't think about it, its a performance thing one can turn off to keep all objects in memory at all time on the server.

cinder axle
#

Oh, it's a Satisfactory thing

fading quarry
# fleet pier until you got a new pc?

I built a new host specifically for SF dedicated server yes with Ryzen 9 7900X, 64GB DDR5 @ 5600Mhz and Nvme storage. (And i only use a 3900X in my gaming pc lol)

cinder axle
#

[2024.09.15-08.05.22:843][322]LogTemp: Error: CliffPillar_03 mesh has no CPU acces, won't work with grass generation is this bad

quick mist
#

that's probably fine, the server throws tons of warnings.

cinder axle
#

if only I could selfhost

quick mist
#

y.. yeah that'd probably do

cinder axle
#

...Are you... supposed to start with equipment?

quick mist
#

yes, dedicated servers start at Tier 2

cinder axle
#

How do you not do that.

quick mist
#

this is not a bug, it's by desgin

cinder axle
#

Well I don't want it to happen

dim mountain
cinder axle
#

How do I make it not happen

fading quarry
#

then your out of luck

cinder axle
#

...

quick mist
#

and I want a winning powerball ticket

cinder axle
#

Why do they start at t2 anyway

quick mist
#

because that's how it's designed

fading quarry
#

since the deve wanted it that way

dim mountain
cinder axle
#

Is it possible to copy ov-

fading quarry
#

they are looking into changing that

dim mountain
#

thats how I did it

cinder axle
#

Yeah, exactly

#

How would I do that?

quick mist
#

yes, the Server Manager has save upload/download functionality

cinder axle
#

Oh, you can just do it in the manager?

#

Neat

dim mountain
cinder axle
#

Thanks

quick mist
#

o/

zealous tide
#

So, odd situation, playing on a hosted server, anyone run into an issue where ALL the vegetation has respawned? I can clear it again piece by piece manually but not with the chainsaw (and I don't get more resources). It's not a crisis but makes it much harder to know where to get real biomass 😄

#

I restarted the server just in case

quick mist
zealous tide
#

I'm on 1.0

quick mist
#

I rather suspected as much, yes

cinder axle
#

It's a shame Steam multiplayer doesn't work

#

My game is set so that friends can join freely but alas

quick mist
#

peer-to-peer works fine, you just can't rely in Friends integration on Dedicated servers

cinder axle
#

it... doesn't, work fine
there's no option

fading quarry
zealous tide
#

I don't believe so. I don't know how to use SCIM, and yeah, fresh wipe

#

I'm only into Tier 3 and I don't care so much for my starting position so it's not a crisis if I have to restart

empty narwhal
#

Okay really weird glitch just happened to me. My client crashed and upon restarting and joining back in the server, my player model shows offline and I respawned in the hub. All of my items are still on that body and I'm unsure how to get it back. Has anyone else had this issue?

quick mist
#

Xeno-Bashers work well

fading quarry
cinder axle
#

:/ it still says Tier 2 even after uploading a save.

empty narwhal
#

ooooh I didn't realize I could kill my old body!!!

quick mist
#

always

#

all

#

ways

cinder axle
#

Yes but I uploaded a local save

quick mist
#

and starting it on a server starts it at tier 2

cinder axle
#

Oh.

#

:/

#

So since dedicated servers are Tier 2 always...

#

How do I get Steam Multiplayer to work?

#

I have it set like this

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But there is no option?

#

And the same happens when my friend hosts, there is no option for me to join.

flint locust
#

So when starting a regular game with a friend. Once we are directed to build a hub, can we upload that save onto a server and continue from there or will it build the upgraded hub instead of barebones? Just wondering when it will be the best time to continue from server

quick mist
#

Once the host has the game running, they can get their Session ID from Multiplayer Settings and share it with you. You can use that to join regardless of who is on Steam or Epic or both

cinder axle
#

Oh you have to share Session ID

#

OK we got it now :D

#

tyvm

quick mist
#

cheers

#

once you've played through starting T2, you can upload that save to the server to keep it going in the dedicated server (:

quick mist
#

happy to've helped!

fading quarry
#

and tbf completing upgrading the hub is story mode so i kinda see why the devs made dedicated start at t2

bleak token
#

I'm a ‘friend’ of the owner of the host, so he's agreed to put it on my host. thank you for your help.

unreal flume
#

I have my server running in Docker (managed with portainer) using Wolveix's docker compose setup. I'm seeing an "Unhealthy" Status on that container and that showed up around the time I started having trouble dismantling stuff. I'd try to delete something or place something and it wouldn't always delete or place. Not sure if it's related, but I'm not sure what to do to fix this.

#

This is running on a local home server that I'm connecting to over gigabit LAN

quick mist
#

Do you have any information about what "Unhealthy" means to Portainer?

#

high CPU load? Low free RAM? Disk I/O Wait issues? Sunspots?

unreal flume
#

uh... not sure. I've given the container 8-16GB memory. The only significant warning I see in the log is "Warning: New/Old Root size mismatch!" Saves are still sub 1 second. This docker container is running on an Ubuntu Server VM that has 32GB memory and a 256GB VirtIO disk located on a mirrored NVMe vdev in a ZFS pool. The Ubuntu Server itself is running fine. It's one of three VM's I have on my Proxmox home server.

#

well, I backed up my latest save and re-pulled/deployed the stack. It's looking healthy now.

quick mist
#

well that's good at least. All I know about Portainer is that apperently there's a thing that exists called "Portainer"

unreal flume
#

oh.. .guess I can't link it. Just google Portainer. I'm using just the most basic functionality, but it has a ton of features.
It effectively gives you a webui to manage your docker containers.

glad sparrow
#

Hey all ! Can you help me with a problem I have setting up my dedicated server ? I had an issue where my server was only reachable in local. I solved it by forcing IPv4 through an argument and I was able to reach the server remotely but only through the server manager. I get the envryption token error when trying to join the server directly. I'm using Epic to launch the server. Thanks for your help

tough juniper
#

How to start and bind the server over IPv6 (CG-NAT)

upper pollen
#

whats the directory for blueprints on a linux dedicatgeed

fading quarry
upper pollen
#

ah maybe i need to create one in the dedicated for the dir to show TY btw

granite crystal
#

When will they fix the server that goes offline after logging out?

cosmic arch
#

ah right

#

just saw you name xD

sturdy gust
#

Yes, the game server disregards it, hence all of the comments in here about the shutdown "interval" actually being a time, seemingly in UTC

sturdy gust
#

Yeah

cosmic arch
#

Are you using json or a normal log file for the logcreation?

sturdy gust
sturdy gust
cosmic arch
sturdy gust
cosmic arch
#

Ah xD

#

nah I am confused

sturdy gust
#

I was replying to other messages

cosmic arch
#

ah

#

dont mind me I am just waking up right now -.-

sturdy gust
#

You and me both, friend! 😄

cosmic arch
#

:D

#

at least you understand xD

robust solar
#

where are the blueprints saved on a dedicated server? I want to upload my blueprints from my local save

severe orbit
#

Windows Server: After i quit playing on my dedicated server, the whole game server is not "online" anymore (showing Offline in Server Manager). The process is still running (status: ticking loop) and i need to restart the dedicated server to join again...

spare narwhal
#

hey, im tryning to get my server to run and iv now tried to run it as a service but i cant get past these errors, anyone have a sulution?

severe orbit
granite crystal
severe orbit
#

Even with a brand new save file (created with the dedicated server) ...

worn void
edgy karma
snow briar
#

everytime i try to join my friends server i get the connection has been lost message PLS HELP AAAA

#

it worked perfectly fine yesterday

spark sinew
#

anyone experiencing server crash while trying to interact/build railroads?

#

trying to narrow down issue to the root cause

fervent trail
#

hey guys, can I have recommendation on a good service for servers?

#

I live in Asia but I want to host a UK/Ireland server for my friends there

torn harness
#

hello, im trying to set up a server with shockbyte, when i put the ip into satisfactory im stuck on this screeen, am i missing somthing ?

shrewd stirrup
north pulsar
#

Please can someone assist, my friend created a server, opened the ports on the router and firewall with 7777 and all that, server works for him and hes able to join, but when I add his internet IP it says offline. What am I doing wrong? Im not sure how to join.

fading quarry
north pulsar
fading quarry
#

np, have fun!

dense vapor
#

do servers stop ticking when nobody is logged on

fading quarry
dense vapor
#

ty

eternal bone
#

server is working fine but when i leave the game and go back to main menu it's closing down the server even with my friend still online, any suggestions

patent cedar
tired ether
#

Any suggestions on server hosting services for satisfactory?

uncut hawk
#

how to increase ticket rate on the server, mine is only running 10 right now

#

does anyone knows what this is

5-12.32.56:571][783]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 165.988953, CurrentTimeStamp: 167.063141, Character: Char_Player_C_2147135241
[2024.09.15-12.32.56:571][783]LogNetPlayerMovement: Warning: ServerMove: TimeStamp expired: 165.988953, CurrentTimeStamp: 167.087189, Character: Char_Player_C_2147135241
[2024.09.15-12.32.56:571][783]LogNetPlay
unreal dawn
silver orbit
silver orbit
silver orbit
uncut hawk
silver orbit
#

do I have to climb there or? lol no seriously I havent seen that yet so you mean the console or ?

unreal dawn
#

in the server manager

#

my network quality keeps changing to ultra for some reason

past trail
#

anyway to stop the server from shutting down and or stopping after the last person leaves. Under server settings "Auto Pause" is turned off but the server still stops after last person leaves

silver orbit
#

unless you changed it after everyone was already off

#

then someone has to connect and exit

#

then in server manager you should see the timer ticking, sometimes it takes a minute before th timer starts

past trail
silver orbit
#

What about in server manager in the game

#

does the timer tick?

solid mist
#

Hello my friend is trying to join my dedicated server (windows via steamcmd) but he runs into this network error, i port-forwarded port 7777 in my router settings for both tcp and udp also in my firewall settings

#

my question: does he also need to add port 7777 in his firewall or is it another issue?

silver orbit
#

no he doesnt only you do.

#

When does he see that ?

solid mist
silver orbit
#

I assume he added the server in server manager and it showws up and has the join button ?

solid mist
#

i also told him to try via server manager but it hasn't worked, it says the server is offline

rigid haven
silver orbit
rigid haven
#

the server is up and running and port forwarded but it will not show to people outside

silver orbit
sonic tusk
silver orbit
rigid haven
#

yes

past trail
rigid haven
#

and i opened other ports to see if that might be the problem

rigid haven
#

it was ?

silver orbit
#

no

#

I am waking up sorry

rigid haven
#

all good

#

but to add on im hosting a proxmox vm

past trail
sonic tusk
silver orbit
#

but there are times where it happens like you situation. AFAIK there isnt a solution

silver orbit
rigid haven
#

oh ?

silver orbit
rigid haven
#

oh that did happen but its on host now

silver orbit
#

and it is showing offline for people outside your network ?

hidden forge
#

proxmox container/LXC works without anything special. Proxmox VM change CPU Type

scenic temple
#

Not sure if this is the right channel to post this in, but anyone else having issues where catwalk pieces wont destroy while playing multi-player on a dedicated server? Only seems to be impacting catwalk pieces. You destroy them, but they don't go away. Yet if you try to walk on them you fall through as if they were not there.

past trail
#

how does one get the session id ?

silver orbit
silver orbit
past trail
scenic temple
gloomy oracle
#

I have the 'wolveix/satisfactory-server' docker container running and I'm getting disconnected every hour:
Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection
The other players are having issues when removing foudations that they have to log off and log in again to see them disappear. It might be related
I can see previouis people have had the same issue, but I can't find replies for fixes

silver orbit
past trail
silver orbit
#

that is a new one on me. Do you have the Player password set ?

#

or just admin password

past trail
#

just an admin password

silver orbit
# past trail just an admin password

try removing the server from Server manager and then close the game, then reopen, then add the server but dont authenticate with the admin password, then join and leave see if the same thing happens

past trail
#

alright will try that

silver orbit
rigid haven
#

yep

#

if i use the 192.168 no worries

silver orbit
rigid haven
#

actually also whenever i use my ip address or my domain name in the browser that also doesnt work

#

also whenever i use my own ip on server manager i should see it as well correct ?

silver orbit
rigid haven
#

gotcha but ya ive used my ip and the domain i have tied to it as well

#

my other 3 servers work its just satisfactory that gives me trouble

silver orbit
#

your domain points to the public IP?

rigid haven
#

yep

#

i use it with my tarkov server all the time

silver orbit
#

ok it sounds like the portforward isnt working

past trail
rigid haven
silver orbit
silver orbit
spare narwhal
rigid haven
#

ive got photos as well if you wanna see

silver orbit
silver orbit
spare narwhal
dense dirge
#

Does anyone else has problems with server api?

#

cant claim my server

royal warren
silver orbit
peak wedge
#

Anyone else noticing an issue where changing the colors of power poles doesn't work?

#

I can change the colors of everything else but the big masts and the regular ones will highlight in the new color, but not apply it when I click.

#

(Please ping when responding)

lofty lantern
#

Hi I opened port open the 7777 ports in firewall for TCP and UDP. I have 2 computers on my network One works no problem to connect to my dedicated server but the other is getting: failed to connect to the server api

#

I see alot of post on this but does anyone have the magic solution.

#

I did the following on the computer with the issue to alow port 7777 to pass thru windows firewall to no avail

New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound port udp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol UDP -LocalPort 7777
New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound port tcp" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol TCP -LocalPort 7777

reef gull
hollow jewel
reef gull
#

Also going to https://<Hostname-IP>:7777 will hit the API

lofty lantern
#

Yeah I tested the port and it has access from the system that is faulty

lofty lantern
hollow jewel
#

Disable all the firewalls cutedoggo

lofty lantern
#

Tried that too..

#

On the verge to throw the computer out the window

hollow jewel
#

so the problematic computer can reach the server (for example with https://<ip>:7777), but they can not connect to the server with firewalls disabled?

#

Impressive

lofty lantern
#

Le me see for the https

#

I get this

{
"errorCode": "errors.com.epicgames.httpserver.route_handler_not_found",
"errorMessage": ""
}

#

from the problematic computer

hollow jewel
#

so the networking is fine
that leaves firewalls and the game itself

lofty lantern
#

Yeah it works from one computer so the firewall is working.

hollow jewel
#

the good computer is still connected to the server, right? just to confirm the server is still alive and well

lofty lantern
#

testing... Please wait 😄

hollow jewel
sturdy gust
#

Sounds like it's solely an issue on the problematic computer's side

robust abyss
#

Quick question, if you have a dedicated server setup do things continue manufacturing when no one is connected? Or is that a setting I can change?

hollow jewel
solid mist
silver orbit
#

yes

past trail
#

yep im lost now. lol no matter what i do as soon as anyone leaves the server closes without any error or crash log even tho the console is still open with accepting connection :/

past trail
#

this is the first time ever ive got this

hollow jewel
#

seen a few people complain about it in here, some speculation that it's about hosting the server on the same machine as the player that disconnects

past trail
#

yea im not doing that its on a DS

robust abyss
restive sun
#

anyone else encounter a random crash upon joining their dedi and when joining back a new character was created. I had to kill my old sleeping body for my stuff back.

solid mist
outer fossil
robust abyss
#

OK that is what I was thinking but it does not appear to have done that. I will try and see if it does it again when i disconnect

#

Thanks

outer fossil
robust abyss
#

In the serversettings.ini?

outer fossil
#

Nenonene

#

Ingame

#

Lol

#

In game, hit escape, server settings, and then auto pause

robust abyss
#

Oh!!! Gotcha, thanks!

outer fossil
#

Cheers

robust abyss
#

That was it, I tyhink I got it now

tired ether
#

I was previously hosting a dedicated server on my PC but now want to upload that save to shockbyte. Where do I find the save that was on my PC?

ornate grotto
deep turret
sacred dragon
#

Anyone who has experienced worse performance than U8?

We’re running on a 200$/m azure VPS atm

hollow jewel
sacred dragon
#

But the game is still unplayable at moments

nimble pine
#

guys anyone know a solution ? my firends can connect

viscid reef
# sacred dragon We’re using free credits, don’t worry 😂

same here 🙂 however I started using one of the basic vm configurations. we are 3 players and the game is playable for some time but as soon as you have 2 players in more complex factories (Phase 2 + split up bases) performance is very erratic currently. no problem whatsoever when we take that same save and host it on our PC and let others connect

sacred dragon
#

Combat is horrible as well

viscid reef
#

yep 😦

sacred dragon
#

We tried to host a really expensive server to just see if it would fix the problem,but no

outer fossil
#

generally, cloud servers may not be designed to be optimised for udp, or may be far away from where you are playing

deep turret
outer fossil
#

try hosting it on your own pc, just to see if its better

sacred dragon
outer fossil
glacial kestrel
#

hey, i can use server only into tcp?

#

or i need udp too?

outer fossil
#

you need udp

sacred dragon
outer fossil
deep turret
outer fossil
#

and yes for hosting satisfactory servers

viscid reef
outer fossil
#

my own servers...

viscid reef
#

ah ok

sacred dragon
#

After you get past the basic factories

outer fossil
#

yes

#

i have a massive factory too

#

whats your server tickrate?

#

thats somethnig to check

#

you can see it on the main menu

viscid reef
#

for me that's average around 30. currently 29

sacred dragon
#

Was around 80

viscid reef
outer fossil
#

the tick rate

viscid reef
#

so around 30 should be ok?

deep turret
sacred dragon
#

I can check when I get home

#

My buddy told me it’s 30 atm

fleet cave
#

Are the old bugs for dedicated servers fixed? I know when I played a few months back, driving vehicles would cause you to disconnect, and you'd log back in to find a clone of yourself, leading to more issues.

heavy furnace
# sacred dragon Anyone who has experienced worse performance than U8? We’re running on a 200$/...

Yep, at first I thought it was because in U8 I had the server running natively in my hardware and with 1.0 I was using proxmox. I went back to native in the same hardware as in U8 but same perfomance issues as in proxmox... So apparently virtualization was not the issue I would say.

With U8: Ping <1ms, AVG Tick rate around 30.
With 1.0: Ping avg around 20-30. Peaks to 100-200ms a lot of times, and reaches like >500ms frequently. AVG tick rate between 20-30. I avoid combat and limit the usage of vehicles because of this.

For us, the massive downgrade comes with more than one player is connected, and becomes a huge issue when we are far away in the map.

foggy belfry
#

Hey all. I am trying to run the server through Docker on an ARM machine. I am using the image i found here https://github.com/TeriyakiGod/steamcmd-docker-arm64 so that I can do it since I heard arm64 is not supported by default. after running the dockerfile and having steamcmd open, i run the install comand found on the wiki but it tells me that the command doesn't exist. does anyone know what might be happening/what I SHOULD be running?

Command not found: steamcmd```
grim dew
#

Do I have to buy satisfactory TWICE to run it on a server?!

thorny dew
ornate grotto
grim dew
#

So what. On client use steam to open Satisfactory? Or on server?

outer fossil
#

@grim dew check pins to see how to run it with steamcmd. i made a video.

grim dew
#

Which side are we talking on.

thorny dew
atomic patio
thorny dew
#

Steam client can get wacky with server tools so it's best to just run the server executable directly

outer fossil
thorny dew
#

Or use SteamCMD like the others have suggested

foggy belfry
thorny dew
#

Just the commands you need to use

outer fossil
thorny dew
#

Without specifying steamcmd

#

Probably

atomic patio
foggy belfry
# outer fossil arm is not supported

the dockerfile should be setting up the container to be emulating non-arm64 through a compatibility framework (idk if those are the correct terms, I don't understand half of this but looking at the forks someone used this repo for a satisfactory server so I am assuming it would work as long as I the user do the right things)

thorny dew
#

The git repo you're using even shows an example

#

See how it's just +login username password

outer fossil
thorny dew
#

Rather than steamcmd +login username password

heavy furnace
outer fossil
#

like

#

did you select in PM

atomic patio
#

Yea I'm thinking that is hardware limits screwing with you

grim dew
atomic patio
#

no

thorny dew
outer fossil
grim dew
#

I am lol

heavy furnace
# outer fossil like

i5 4th gen, I do not remember the name exactly, I think 4570. 16GB of ram...

In PM I set 4vCPUs and 14GB of ram

foggy belfry
#
Command not found: +force_install_dir```
running without steamcmd doesn't work either, ima go back and see what exactly the dockerfile is doing and what the person who forked for satis changed
outer fossil
#

there are two ways to run a server.

1: you run server and client on the same machine,
2: you have two seperate instances, one dedicated machine for the server, and your machine that you play from

Which do you want?

grim dew
#

I am bad at following the instructions, because I don't get WHY it has to be so complicated.

I have my client, and my VM ubuntu. Could I not just run the Factoryserver.exe on my VM through SteamCMD?

foggy belfry
#

they did some changes to make some stuff run on startup which i did not fork from since it didn't run when i ran the run command and i couldn't figure out what step was breaking

#

ill be back

#

hopefully not but knowing my luck 🤷

frosty gale
#

Making a server like minus all the bugs is extremely easy

atomic patio
outer fossil
#

but run the commands on the ubuntu image

#

it should be that simple

thorny dew
#

Since you're running them directly within steamcmd rather than passing them as args for steamcmd

heavy furnace
outer fossil
atomic patio
#

You should leave at least 2 GB free for proxmox to use itself so it can handle all the virtualization background

outer fossil
atomic patio
#

^ Host or did you virtualize the CPU to a different CPU

heavy furnace
#

mmm, I do not remember, just go for default settings. But I think that is not a problem anymore, since I am not using proxmox right now.

atomic patio
outer fossil
foggy belfry
#

ty for the help and advice

heavy furnace
atomic patio
heavy furnace
outer fossil
#

hmm

#

not sure

heavy furnace
#

Here it is a screenshot of htop output right now, with 1 player connected, in case you spot something weird @atomic patio @outer fossil

thorny dew
heavy furnace
thorny dew
#

Not seeing anything out of the ordinary

outer fossil
thorny dew
#

I mean, it's a very old cpu

#

Not unusual

outer fossil
#

even still

#

my biggest factory does not even use 100mCPU on my old gen i7

thorny dew
#

Making a server for myself rn so I guess I'll check out CPU use on an empty world and see how that goes

deep turret
#

wdym
it will always maxout one thread on older cpu and or big save

outer fossil
#

what do logs look like @heavy furnace

heavy furnace
outer fossil
#

again, im running a very similar cpu in one of my machines

heavy furnace
outer fossil
#

are you running in docker?

heavy furnace
#

Nope, regular executing, just using systemd for automation

outer fossil
#

ah

#

hmm im not really sure

thorny dew
#

One thing I would check is CPU clocks and see if your CPU is actually boosting

#

There are some times on some distros where CPU boosting just doesn't happen by default

deep turret
#

journalctl -eu your-unit-name

outer fossil
#

yeah i just checked. i am running in proxmox, and in htop it shows 2% cpu usage on my 4th gen i7.

im not sure whats up with your instance @heavy furnace

sullen tulip
#

Hi, I'm starting my dedicated server for myself running windows & steam
So I just use the tool in steam for satisfactory dedicated server
In a coffeestain video in the past they should that the console will now use the UE console where you can also run commands and have e.g. suggestions and so on
but for me it runs just in a plain terminal 🤔
do I do something wrong?

thorny dew
#

Fresh world with no factory yet on a ryzen 7900

outer fossil
#

your shits borked

outer fossil
#

like, actually even being on the server

#

and playing on it

#

with all my machines running

deep turret
#

2% is not running

outer fossil
#

it is

#

2% for the factory process

thorny dew
#

2% is nothing for a game server lol

#

Only time I've seen that on any game server is when players are not on

deep turret
#

show a screen of that htop with cpu threads then

heavy furnace
#

I'm using Debian 12... My friend is right now connected (2 players right now). He tells me that as long as you do... Nothing? The server feels fine, just walking aroud. Build something, a nearby enemy, deleting something... That's the exact momment when latency spikes.

thorny dew
#

Would be a world first for me for a game server to only use 2% CPU with players online

#

Because even just the network thread would use quite a bit

#

Not much, but def more than 2%

outer fossil
thorny dew
#

CPU use when not on the server

#

Which is in line with expectations ig

deep turret
outer fossil
#

i shit you not

deep turret
#

that's idling

outer fossil
#

i dont run any other servers on this network

deep turret
#

5900X

outer fossil
#

and plus this server has logs

#

idk what to tell you

deep turret
#

idk what to tell you either

#

computers are not black magic

thorny dew
#

It's literally impossible to only have 2% use when you're running the server with sim calculations running

outer fossil
#

im currently running 300 satisfactory servers on a single cpu, and its fine so far

#

all in k8s

deep turret
outer fossil
heavy furnace
# deep turret systemctl status will show some of the logs else use journalctl

Appart from network logs (With my friends and I public addresses) I see like this warning every second, more than 10 times. May this be an issue?

Sep 15 17:48:15 SATISFACTORY-SERVER FactoryServer.sh[2597]: [2024.09.15-15.48.15:128][805]LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: FGColoredInstanceMeshProxy /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.FGFactoryHologram_2147453114.RootComponent.FGColoredInstanceMeshProxy NOT Supported.

outer fossil
latent valley
#

I have basically the same problem as @heavy furnace. I'm running the server via SteamCMD + Systemd service in a Ubuntu 24.04 LXC Container on my Proxmox host. Also got huge latency issues for no apparent reason.

frosty gale
#

That didn't really answer the question but ok

outer fossil
frosty gale
#

You got 300 people to pay you

outer fossil
#

😅

frosty gale
#

I should start charging for my services

rich condor
#

Hello, would the dedicated server runs flawless on an i3 12100 + 64gb ram for 3 players ?

frosty gale
#

Yea

frosty gale
#

The dedicated server would run on a 486 with 64mb of ram

atomic patio
#

i wouldn't take it that far

rich condor
#

Thanks guys, if I'm happy to be on holidays I can't wait to finally touch 1.0.

sacred dragon
deep turret
#

can we stop the trolling there ?

frosty gale
#

Yea guys no more trolling

topaz dew
#

qq: the server seems to crash every once and a while now but resources don't seem that high.
I get this error message, anyone know the cause?

heavy furnace
#

So... Anything else to try with my issue?

rich condor
# atomic patio Easily

Maybe there is no answer but is there some requirement if more than four players are connected. I remind of alpha version where sometimes the game could become laggy when hosted by a player himself especially at the last stages of the game. I think we didn't play since the nuclear update.

frosty gale
#

Probably still like that

#

Still need to override player count manually

thorny dew
frosty gale
#

I think that's never going to change

thorny dew
#

Haven't even started on building factories and it's hovering around 25-30% with only me on the server

foggy belfry
#

ok, unrelated note: what would be the recomended specs for a pc to host a server for 1-2 players?

#

unrelated as in unrelated to my previous questions*

frosty gale
#

Probably same as 4 players

#

Unless like every player is going to a different biome to build their own factory

thorny dew
foggy belfry
#

would 16gb ram windows with an intel i5-8400 seem enough for 1-2 people?

thorny dew
#

I'd say maybe around a 6700k or something would be pretty good

frosty gale
#

Yes

thorny dew
#

Should be enough

foggy belfry
#

cool. next question: what is the load on a computer connecting to a server compared to running the save on the local machine

thorny dew
heavy furnace
rich condor
#

It's consuming a lot of what ? CPU or Ram ?

stoic stream
foggy belfry
thorny dew
#

OCI is a hit or miss anyways

stoic stream
#

I'm kidding of course

frosty gale
#

Server is cpu game is probably more gpu

thorny dew
#

Great when it works

cedar dirge
#

Hello, does anyone have a tutorial to share please? to configure

heavy furnace
atomic patio
deep turret
frosty gale
foggy belfry
#

the laptop only has integrated graphics but the PC is not in my dorm its at home so i was thinkin since OCI is not working to host on my PC and then run the game on my laptop

#

in that case the only question now is whether the laptop is good enough to run the game

rich condor
heavy furnace
dusky wedge
thorny dew
deep turret
frosty gale
#

Hey I used to put a towel over my pc as well

heavy furnace
minor granite
#

How to fix Encryption Token Missing error in Satisfactory 1.0 ?

deep turret
dusky wedge
stoic stream
#

Server crashed again, what is happening here. Like it shows it's up, i don't know if it makes a difference if i show the output of the CMD prompt screen

minor granite
minor granite
deep turret
#

tell nitrado

stoic stream
#

Like i see t his:

[2024.09.15-16.04.24:878][361]LogSave: Warning: New/Old Root size mismatch!
[2024.09.15-16.04.24:932][361]LogGame: World Serialization (save): 1.675 seconds (game thread)
[2024.09.15-16.04.25:683][385]LogGame: Write Backup to Disk and Cleanup time: 0.004 seconds
[2024.09.15-16.04.25:687][385]LogGame: Compression: 0.731 seconds (background)
[2024.09.15-16.04.25:689][385]LogGame: Write To Disk: 0.007 seconds (background)
LogServer: Display: Server startup time elapsed and saving/level loading is done, auto-pause is allowed to proceed from now on (if enabled in server settings). WorldTimeSeconds = 44992.08
[2024.09.15-16.04.25:706][385]LogServer: Display: Server startup time elapsed and saving/level loading is done, auto-pause is allowed to proceed from now on (if enabled in server settings). WorldTimeSeconds = 44992.08

#

But the server says offline

minor granite
deep turret
#

they just need to fresh install

minor granite
#

Coffeestain can't make a patch ?

deep turret
#

"you" have wiped the server ?

#

on nitrado infrastructure

minor granite
#

4 times

#

5th times the support try to fix this error

deep turret
#

curious they are fixing the 5th if it never got fixed

minor granite
#

something is wrong with the game, why is not working

dusky wedge
thorny dew
#

I do wonder if anyone has found the root cause for the game showing a pretty high amount of latency to the server

minor granite
#

then we fresh wipe by nitrado the server lost the progress

#

since, we try to fix the problem but it's not working

#

i don't think nitrado will let a problem happen if they can themself fix it

deep turret
minor granite
#

it's from 1.0 we have multiple problem like that

deep turret
#

I mean at some point

#

stop using crystals to fix the servers nitrado

deep turret
#

its when you reconnect to quickly

minor granite
dusky wedge
#

If there are stability or connection problems, you can raise those with their support. The “encryption token missing” happens when you try to join a dedicated server via the “Join” button rather than the “Server Manager”

minor granite
deep turret
#

what ?

dusky wedge
#

No amount of reinstalling will change connecting via the wrong method

minor granite
deep turret
#

there is literally only one way to connect to servers, and it's through server manager

dusky wedge
deep turret
dusky wedge
#

The server manager is how you connect to dedicated servers. The administration of dedicated servers is also done through that tab, but with a different password

minor granite
# deep turret irony

look i haven't slept if the night i am tired, sick and now i have 20 players waiting to play sorry for the ironic misunderstanding but i am on trying to figure out how to fix my problem on official discord ^^

#

i will give then access via server manager and pray for a fix soon

frosty gale
#

There is no fix

#

What

deep turret
frosty gale
#

What they actually have is a branding problem

#

Too many people think server manager is for only the owner

deep turret
#

server manager is named server manager, because its where you manage your server connections

deep turret
minor granite
thorny dew
#

Server manager sounds like a tool to manage servers. Have had to explain to some folks that server manager is where they should be going lol

#

Also the fact that the button is not where the main game buttons are

#

And is smaller

minor granite
#

ihaven't got problems like that's many others games i have manage

#

you have 2 tab with join a server,

deep turret
#

how many of these games were new games ?

minor granite
#

make it clear, on it : join a friend server or join dedicated server

thorny dew
#

If it worked for Minecraft, I don't see why you wouldn't do the same

#

¯_(ツ)_/¯

minor granite
#

it's easy

thorny dew
#

Just label a tab "Multiplayer"

#

Then either join a friend or a server

round island
#

Hello, I want to import a Blueprint to my Server, but I cant find the folder for it. Did I do something wrong ?

dusky wedge
#

The UX could be improved, no counter argument here.

deep turret
thorny dew
minor granite
thorny dew
#

We're talking about how easy it is to find the right place to connect to servers in the first place

minor granite
#

there is no confusion with admin panel and folk gamer joining a server

dusky wedge
thorny dew
#

"Server Browser" or "Multiplayer" are both much better ways to present it

round island
minor granite
#

Some gamers are not well experiment to connect via server manager and we spent hours to explain them how to do that they waste their game time

#

we lost the entire weekend with that

thorny dew
#

"Join Game" doesn't even let you join servers 😂

deep turret
#

then it's in ~/.config/Epic/FactoryGame/Saved/SaveGames/

#

with the server user

minor granite
#

they are not happy about that because tomorrow they will back work with no playing their game

topaz scarab
#

it's all in the wiki, yknow

#

should've read the wiki

round island
deep turret
#

people complaining that there are longterm design problems on joining servers, while servers have been officially there since AT LEAST .. 🥁 .. 5 days !

dusky wedge
thorny dew
deep turret
deep turret
thorny dew
#

Because that's the right label for it

#

You're playing Multiplayer

#

lol

deep turret
#

that's the point

#

so go on

thorny dew
#

Yeah now what's "Server Manager" for when you have "Join Game"?

dusky wedge
steel sail
#

Hey my friend is unable to join my self hosted server. The server appears offline on his side.
Port 7777 is redirected on tcp and udp.
The server is from Epic but he plays on steam. his account is linked.

Does someone have an idea of why it doesn't work ?

frosty gale
#

hi, can try somebody to join my dedicated server? to see if it works. only I can join from server manager, I can't join from join game directly

round island
dusky wedge
thorny dew
dusky wedge
frosty gale
dusky wedge
frosty gale
#

ok, thanks, can somebody try to join please?, sorry for my english

steel sail
frosty gale
#

If you really want there's an argument you can add to ignore valid tokens and let other players use the join game button

frosty gale
#

Only checks tcp but it will do something ag least

deep turret
steel sail
bold stone
#

Wdym satisfactory user I just made a FactoryServer folder spun up steam cmd and ran the shell script

bold stone
steel sail
#

i know my ip

bold stone
bold stone
thorny dew
frosty gale
thorny dew
#

Depends on the OS

thorny dew
dusky wedge
steel sail
frosty gale
#

Like you need to check your public ip if you're trying to see if port forwarding is working

thorny dew
frosty gale
#

Your local ip only works locally

bold stone
#

The public one

thorny dew
#

They'll have to use that if they're not in your local net

round island
#

Thank you for your help

deep turret
bold stone
#

The local ip will only work inside your houses WiFi

#

So just my user

#

Cool

heavy furnace
bold stone
#

Linux setup was ez server has no complaints yet

deep turret
#

running as your own user is not the best thing to do, but ofcourse it works

thorny dew
#

Nothing to do but wait I guess

frosty gale
#

How much higher

thorny dew
#

Server => Local machine is 10ms, Satisfactory says 30-40ms

bold stone
deep turret
#

that's not everyone situation

proper abyss
#

How can i get someone to joib my server?

deep turret
#

dont forget the original topic

proper abyss
#

ITs not working for my friend

heavy furnace
bold stone
proper abyss
#

Yes

frosty gale
bold stone
#

That’s the wrong one

thorny dew
proper abyss
bold stone
#

Google what is my ip

frosty gale
#

is there anybody can try to join my dedicated server to comprobate if it works?, thx

steel sail
#

@bold stone @thorny dew @frosty gale thx for your help. You made me redo my port forwarding and double check what my friend was using to join, and it looks like there was a problem on both. Thank you it works !

bold stone
#

And then put :7777 at the end

thorny dew
proper abyss
deep turret
#

@round island so you found the home then ?

thorny dew
#

Not really a big deal since satisfactory isn't really that reliant on low latency, but it's quite annoying to see

deep turret
#

remember that api latency != game latency

#

this is first public release of the api

round island
#

yeah the problem was actually that the .config folder was hidden

proper abyss
#

@bold stone its still not working

heavy furnace
proper abyss
#

You HAVE to put :7777 at the end of the address?

deep turret
dusky wedge
thorny dew
thorny dew
frosty gale
#

The game is absolutely no where near done

proper abyss
frosty gale
#

This is just the final big update for now

thorny dew
#

So it instantly breaks that theory

heavy furnace
frosty gale
#

It's really not a big deal

thorny dew
round island
bold stone
frosty gale
#

I see 80ms and I'm 150 miles from my server

proper abyss
deep turret
dusky wedge
thorny dew
bold stone
thorny dew
proper abyss
#

Yeah i did a bunch of stuff it works for me

frosty gale
#

I can't at the moment as I'm now like 2 miles from my server

thorny dew
#

I know how to ping a server

bold stone
#

Lemme ping my server see what I get

thorny dew
#

But also you have to consider that up and downstream routes are generally not identical

bold stone
#

True

heavy furnace
#

just a final shot, would you think that the server SO can make a perfomance impact?

thorny dew
#

When not in a LAN

heavy furnace
#

W11 vs any Linux distro

thorny dew
bold stone
#

Like I have a Linux server just hosting it local network so I don’t need to mess with port forwarding

deep turret
# round island yeah pleas explain it

cat /etc/passwd is reading the user file, which list info about all the user on the system (without password, the name is legacy, passwords are actually stored in /etc/shadow)
grep atisfactory is looking for lines which match that name (either username or folder, etc..)
sed .... is extracting what's in between the last 2 : which is the users' home directory

bold stone
thorny dew
bold stone
#

Ah

dusky wedge
bold stone
#

Mah server

heavy furnace
#

I was asking bc I dunno if I should try to install W11 on the server since my personal PC running it is just handling both the server and the game itself right... But maybe is just a hardware perfomance issue after all... Which it bothers me because in U8 I had not this issue apart from known bugs.

thorny dew
#

I just realized that my VM is running on a 3900x lmao

#

I got migrated from 7900 🤣

#

Oh well

dusky wedge
heavy furnace