#math-and-meta

1 messages · Page 49 of 1

azure shadow
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what do you mean?

median heath
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HOR is one of the only objectively superior recipes in the game.. and you'd take SilCB over it?

wind spade
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superior in terms of resource -> product ratio 🙂

azure shadow
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i guess thats fair, in my last play through i really didnt use many alternate recipes so i dont put too much thought into it

quiet rapids
#

I got the oil one and just noticed i dont have crude near me 😦

azure shadow
quiet rapids
#

2500

azure shadow
#

oh dang

median heath
quiet rapids
#

I based at the bottom of the map. Regrets now

primal flicker
azure shadow
quiet rapids
primal flicker
#

The heavy oil residue is a real force multiplier for most things that depend on crude oil

wind spade
#

at the cost of increased complexity

primal flicker
wind spade
#

and packaging loop

primal flicker
#

Also true, but at least that one can be made as a 1:1:1 blueprint.

tired viper
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Hi hi

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I don't fully understand what the water pump does

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Can you help me? ^^

median heath
#

Pump or Extractor?

tired viper
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Pipeline Pump

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Maximum Head Lift 20

oblique hollow
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they are for going up

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head lift = height of fluid in meters

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it just means the pump pushes fluids 20 meters up

tired viper
#

oh

oblique hollow
#

thats all they do

tired viper
#

like vertical pumping

oblique hollow
#

yes

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vertical only

tired viper
#

So little inclined it doesn't need it

oblique hollow
#

likely not

#

the water extractor itself has 10 m head lift

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that is roughly up to the top of the round housing of the water extractor

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if you go above, you need to place a pipeline pump low enough so liquid can reach the pump

potent crater
median heath
#

2

azure shadow
#

i personally really like caterium wire

oblique hollow
#

thats fine

potent crater
#

too late lmao, but I have 5 more hard drive... I won’t be able to choose pfff so hard sometimes

median heath
#

I have yet to see an image that was a hard choice 🙂

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And I have people who dm me them on a daily basis.

potent crater
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but im on a new save, I'm only tier 4... not very interesting

azure shadow
oblique notch
potent crater
oblique notch
#

They're all good for one reason or another

azure shadow
potent crater
#

damn

oblique notch
#

Just some have different bonuses you may not care about

median heath
oblique notch
#

Those are Sevs reasons. They may not be yours.

median heath
#

^

azure shadow
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what else is there to spend caterium on i didnt really think there was any

median heath
#

The "Steel Screw" of Wire is not a bad recipe.
Just of the 3 options, I'm taking Pure Cu.

azure shadow
median heath
oblique notch
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I would have picked the frames in my last world because I was mostly running a primary steel setup. In this world I'm running a primary Rubber/Plastic (ie coated variants) setup and so would just have grabbed whatever.

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My rule of thumb: do I think I'll start using thet recipe before my next hard drive is found/unlocked? If no, then pick left most and move on. If yes, pick that one

median heath
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Always pick Biocoal 😉

potent crater
#

new debate

median heath
#

3

oblique notch
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2 so I just don't ever see that in a HD again

potent crater
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ahah

oblique notch
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And get it out of thr way now

median heath
azure shadow
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i dont know much about the alternate recipes im now realizing

median heath
#

Also give me a hard choice 🙃

potent crater
oblique notch
median heath
#

The only one I've gotten that made me pause was because all 3 options were just... shit.

median heath
wise python
oblique notch
#

shrug I haven't tried to play around for with that one yet to know

median heath
wise python
oblique notch
median heath
true junco
median heath
#

Quickwire and Insulated? are the top 2 methods iirc.

oblique notch
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Many alts really shine when you combine them as part of a philosophy of your entire world

wise python
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Ah I see

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maybe I should have gone for them but at least the 3rd options I get seem useful in the moment

median heath
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Quickwire is my preference so I don't recall if Wire + Cable or Wire + HOR was the other top contender.

tired viper
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oof

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with mk1 pipe linesI have 3 generators for 360, but pipes can only move 300...

median heath
#

And?
As long as no single section is being asked to push 300 you can easily get 360 into a pipe system.

tired viper
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?

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But I'm like 60 at loss, right?

median heath
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I don't know how I could word that any more clearly.
@oblique notch do you want to try?

true junco
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Send 300 into one end of the pipe manifold... send 60 in the other end... or amy othercombi that adds to 360

tired viper
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The thing is I've 3 water extractors (120 each, right?) but I fuse them on a single line with a junction cross...and then i split in 2

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So it goes only 150, right?

median heath
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"As long as no single section"

"I fuse them on a single line"

See the issue?

tired viper
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No, sorry

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I started playing this game like 4 days ago

azure shadow
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i tend to use water extractors fully overclocked because its a nice number

oblique notch
median heath
wise python
median heath
#

Where am I failing in word choice?

azure shadow
tired viper
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You're not

median heath
tired viper
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English is not my first language, and I'm super new at this game

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I've 6 coal generators and 3 water extractors

oblique notch
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Split the lines. Once machines start taking from the line it's no longer at 300 and leaves room for more to get pumped in.

So put 2 extractors on one line for 240 and put the other extractor on a other line for 120. After 3 coal generators junction in the 2nd linr

azure shadow
tired viper
#

So I fused the 3 extractors, and then splited them in 6

wise python
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thats fair, one of my friends struggled with understanding flow rate until i told him to treat it like a conveyor

oblique notch
tired viper
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I'm looking at it

oblique notch
tired viper
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But it's for 8, right?

azure shadow
wise python
oblique hollow
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eh.. still dangerous

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if you put one thing onto a conveyor, it moves along it and then reaches the end

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if you put one m³ into a pipe, it will just sit there

oblique notch
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For basic understanding: put the pipe in one big long line, and junction machines on it. Every time you add an extractor it adds to the total. Every time you add a generator it removes from the total. The total starts at 0 and can never go above the max flow rate of the pipe

median heath
oblique hollow
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because fluid wants to sit at the lowest point of a pipe until there is enough fluid to move it

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also, belts dont go in 2 directions, unlike pipes

tired viper
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_> sorry

oblique notch
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So ...

E--e--g--g-g

Is safe (adding 240 then removing 135)

E--e--g-e-g-g

Is not safe. (Adding 240. Removing 45, adding 120 oops..higher than 300)

oblique hollow
#

the lines are merged, do you see the dashed lines?

oblique notch
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E--e--g--g--g--e--g--g

Also.safe
120+120-45-45-45 (105) +120 (225) -45-45 (still.above zero. Never at any point was above 300)

oblique hollow
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example from my coal plant

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2 extractors connected to the left end, 1 on the right end

median heath
#

Nice flashlight bro.

oblique hollow
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blashlight

median heath
#

😁

azure shadow
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yours is much, much prettier than mine

tired viper
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uhm

potent crater
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and now ? easy right

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2 for sure

oblique hollow
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if you need caterium, yea

tired viper
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So the most efficient would be 3 WE/ 8 CG ?

oblique hollow
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yes

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or any multiple of that

median heath
median heath
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(Hoping U8 fixes what they broke with clearance so I can build this again...)

tired viper
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When trying to build foundation I get a green "warning" and beep

oblique notch
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we showing off coal plants now?

tired viper
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But no message, what's that? I've all the items

potent crater
azure shadow
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ooh, ill send my plant here in a bit

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currently out

oblique notch
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or replaced with something else

median heath
oblique notch
#

more water than necessary being added to the system because of bottom fed and interest in appearance over green lights.

median heath
azure shadow
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i wouldve chosen cast screws

oblique notch
azure shadow
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how do you manage to not use screws

median heath
oblique notch
potent crater
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jam & sevrahn never agree with each other

median heath
#

And in terms of pure resource-efficiency, the only thing you should use Screws for once you have all unlocks is Copper Rotor.

median heath
oblique notch
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RiPs, Rotors, Computers, and HMFs are what need screws by default.

RIPS - Adhered Iron plate or Stiched Iron Plate
Rotors - Steel Rotors
Computers - Crystal Computers or Caterium Comptuer
HMF - Heavy Encased Frame

No screws needed anymore in your production lines.

#

take a stack of rods with you to the hand crafting station and turn it into screws for your equipment, then never look back

azure shadow
tired viper
median heath
#

Yes

oblique notch
oblique hollow
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yea, or you just pick an existing junction

tired viper
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...I'm just asking

oblique hollow
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it simply a 9th junction so the design is symmetric

oblique notch
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no worries - just trying to figure out where the disconnect is so we can learn you some proper SFFluid dynamics 😉

tired viper
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Ok, now I think I understand ^^u

median heath
#

@oblique notch curious:

What 3 recipes do you think would be the hardest choice in an HDD roll?

oblique notch
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none? If i cant decide i just take the left most and move on.

median heath
#

What's something that would make you not able to decide then?

oblique notch
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i rarely use the recipes while unlocking them - or even right away. It will be mid-late to late game before i start using most alts in most situations.

Or, like my current world, i unlocked them all with SCIM and am building the alts I want to use from the get go.

sand epoch
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it's not a real decision. you get them all eventually.

oblique notch
median heath
sand epoch
#

We are all Copper Tops.

oblique notch
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if im not going to immediately use it in the next thing i plan to build, then just grab whichever one and slot the next HD

median heath
#

Fair.

oblique notch
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Alternate slightly - if im looking for a specific recipe because I want to use that in my next build. But most of the time If im unlocking as I go i dont care, and if i care now I just use SCIM to unlock it for me because i can't be arsed to go through the process for the 10th time.

median heath
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I just went through it for the 15th time 😂

quiet rapids
median heath
#

Stop?

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You mean slide-jump into increased range with jetpack?

quiet rapids
sand epoch
#

you do that MORE with fuel...

quiet rapids
#

csgo strafing days coming back xD

median heath
sand epoch
#

and getting through hostile territories with low ammo..

median heath
quiet rapids
sand epoch
median heath
#

Mostly I go through quickly when it's like "I could kill everything here... but I don't need to..."

potent crater
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@azure shadow time for fight

median heath
azure shadow
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dont have preference

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steel rod i guess

oblique notch
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Picking alrs is related to efficiency usually, and efficiency is boring to me. It's a solved problem. You decide what your end goal is and the math is already done to make it happen

Most points per minute? Solved. .
Most Nuclear Pasta per minute? Solved.
Totally utilization of all iron with most points possible out of that? Solved.

So that's boring to me

Instead I build factories that interest me. A combination of looking good, built interesting, displaying motion, and usually using recipe combinations that are "off meta"

median heath
scarlet wedge
#

bolted frames are ok if you have the cast screw recipe

median heath
#

Oof

deft lichen
#

I will forever hate bolted recipes

scarlet wedge
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40 hours in my newest save, havent had the drop yet for it

median heath
#

Bolted Frames are good if you use any of the good ways to make Screws.

oblique notch
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My current goal is building a munitions plant that is serviced by drones and provides, by drones, to multiple outposts access the map so I can always have access to ammo and explosives wherever

deft lichen
median heath
deft lichen
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steel frame though

median heath
#

Ew

deft lichen
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😍

median heath
#

Base Frame using Steel Rod though.

deft lichen
#

I always overestimate the amount of steel pipes to make so I dump them in steel frames, works every time

elder cypress
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I used to hate screws, then I learned the power of steel screws.

median heath
#

Steel Screw and Steel Rod are what make Cast Screw irrelevant once you hit T3-4.

scarlet wedge
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why are they better just higher yields?

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i havent done much with alt recipes i get caught up too much in building and dont explore enough

oblique notch
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Screws are mostly hated because you need so many. Like multiple belts worth.

So producing them faster is generally preferable... if you're going to use them at all

scarlet wedge
#

you need a hell of alot of screws later game

median heath
#

Pick which metric matters to you and you're golden.

median heath
scarlet wedge
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computers

median heath
#

Lol

scarlet wedge
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cant remember what else

median heath
#

No.
Caterium Computer or Crysral.

scarlet wedge
#

like i said

median heath
#

Zero Screws.

scarlet wedge
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no explore

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just build

median heath
#

Self-inflicted issue.

scarlet wedge
#

seems like a noticeable effect i have on my own life in satisfactory or not

median heath
potent crater
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last one

median heath
#

2

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You have Steel Rod so 3 is irrelevant now.

wind spade
median heath
#

Don't listen to that stranger telling you not to listen to strangers 😉

potent crater
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its just to see what he responds !

wind spade
median heath
#

You assume I will check my dms 😉

tired viper
#

Hi, sorry again, I did the water/coal setup like the photo, thanks a lot ^^

#

But 2 of the 8 generators are not full of water, is that normal?

median heath
deft lichen
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if your capacity line is stable, no need to worry about anything

valid hinge
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Can I get some tips on math doing? Im trying to calculate how to perfectly split the 120 ore I produce into the maximum amount of reinforced plates

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Id like to learn how to do the math

valid hinge
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Just basic

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Started a new world

median heath
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Do you want me to DM you?

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(or can I trust no one else to step on my toes while I type this out...)

valid hinge
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Doesnt matter to me

median heath
#

Reinforced Iron Plate @ 100% needs:
(I do this all in "per cycle" but people prefer "per minute" so I will convert to that)

  • 30 Iron Plates/min
  • 60 Screw/min

Iron Plates need 30/min Ingots to make 20/min, so you need 150% of Plates to meet demand.
1.5 * 30 = 45
And base Iron Ingot is 1:1 with Ore.
Meaning you need 45 Iron Ore/min to meet the Plates demand.

Screws need 10/min Rods to make 40/min, so you again need 150% of Screw to meet demand.
Rods are 1:1 with Ingots which again are 1:1 with Ore.
1.5 * 10 = 15.
So you need 15 Iron Ore/min to meet the Rods demand.

Totaling a need of 60 Ore/min to operate 1 RIP Assembler @ 100%.

#

How you achieve the %'s is up to you.
Personally it's very simple to just clock a Plates Constructor to 1.5, but you may wish to run x2 of them @ 75% each.

#

This is the configuration I use for RIPs.
Input 60 Ingots/min, output 5 RIPs/min

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Both the Screw and Plates Constructors are clocked to 150% because it is simpler for me to do that 🤷‍♂️

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(so for you, having 120/min, you can run 2 Assemblers @ 100%)

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And since you need 1.5 per, you can just have 3 Constructors of each Plates/Screws and x2 Constructors of Rods instead of dealing with Overclocking.

valid hinge
#

So like, I dont understand how you worked from 120 ore to go forward to the plates?

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How do you find the proportion of iron ore that goes to plates rather than screws

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Thats what is messing with my mind

median heath
#

Don't solve forwards.

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I didn't start are ore and go anywhere.

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I started at RIPs and worked BACKWARDS.

valid hinge
#

How do I know how to maximize my ore then

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Is it just constant adjustment?

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Because ore is truly the only limiter in the game

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So I want to maximize ore because of such

median heath
#

Stop trying to solve forwards.

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If your goal is ore maximization that's entirely going to be on you to solve.

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Because very few people do it that way.

valid hinge
#

Strange

median heath
#

70k iron on the map, you're never going to maximize it.

valid hinge
#

Well, in early game thats the real goal

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Find out how many plates I can make with my ore

median heath
#

In what I'm assuming you're referring to as "early game" I would say the goal is "progression" not "maximization."

valid hinge
median heath
#

Not really 🤷‍♂️

valid hinge
#

How so

median heath
#

Building what you need to progress > forcing maximization for the sake of it.

true junco
#

Excell spreadsheets + satisfactory wiki + available input = profit.

at best you run a few 2nd grade math problems.

at bestest you realize you are doing linear algebra solving for the easiest algebraic equations ever devised.

tho i do not actually advise anyone do anything i do.

#

its a lot easier to just look at what you want to produce. look at your available belt limit. see which input or output hits that limit first, then build one set up that runs just at that.

so if mk1 60ppm belts. and the largest flow of your RIP recipe is 60 screws per min. then build a set up that matches for that 60 screws per minute.

then see how much ore that took... then duplicate the set up until you use all the ore.

#

so... if sev's right, thats 45ore/min. you have 120. you can duplicate 2.6666 times

valid hinge
true junco
#

sort of. what i am getting at is you will have to build manifolds that feed/empty the machines. and you cant build a "simple" manifold longer than it can support because it wont have material for the last machines, or it wont have space to empty the last machines (depending on if input or output). ||injected manifolds are not too hard tho, but i'm ignoring that bit for now.||

so once you figure out everything you need to build that doesnt starve an input or jam an output. then you know how much can be built in an array, and you just have to feed each line separately.

valid hinge
#

In my most recent build, I used no manifolds

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I didnt want to

true junco
#

load balancing then?

valid hinge
#

I like perfect splits

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Yeah

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I just want too maximize my ore

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Apparently thats crazy difficult

true junco
#

well. i generally aim to max consumption no matter what.

valid hinge
#

I figured out that 10 RIP uses exactly 120 ore

true junco
#

but apparently i'm crazy

valid hinge
#

Thats what Im trying to do

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But it was just a guessing game

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I wanted to know if there was math to solving such

true junco
#

of course there is, but you have to have a target. I usually just look at my nodes and recipes, and figure out what is the maximum output i can get. its literally just input1/consumption1, input2/consumption2, etc...

valid hinge
#

So you just do the long line of math to figure out how much ore it consumes?

true junco
#

yes. in excell

valid hinge
#

Im using a google doc lol

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Is excell better

true junco
#

like right now i am building a Steel Mill in the Western Dune Forest.

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i find excel is a lot easier to format and input into than Gdoc

valid hinge
#

Wanna see mine lol

true junco
#

stuff is a bit squirrly because i zoomed out. but you get the idea

valid hinge
true junco
#

oh man. i thought you meant the google SHEETS.

valid hinge
#

No lol

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Just a straight up doc

true junco
#

so you arent even letting the program do the math. lol. its not hard math. but you are doing it hundreds of times over. move on with your life. put equations into a sheet and plug in numbers. lol

valid hinge
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How do I make it do the math 😮

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I honestly have no clue

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I gotta pay for excel, hell naw

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Guess Im doing google sheets

true junco
valid hinge
#

Ive got 0 clue what Im looking at

true junco
#

google sheets can do the math too. it's just a little different, not sure if it can do all the same stuff.

valid hinge
#

Could you maybe help a little lol

true junco
#

perhaps. but I don't have a hell of a lot of time. i should have went to sleep 1.5hours ago. but... this might help.

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nvm. cant link

valid hinge
#

Dm?

true junco
#

wikihow is your friend.

median heath
true junco
#

i didnt say you were wrong

median heath
#

You said if I am right = 45
Which is wrong.

true junco
#

oh i thought it said 45 ore earlier

median heath
#

For one part of RIPs, yes.

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60 = RIPs
45 = Rotors
48 = Frames

true junco
#

oops.

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i see it.

median heath
true junco
#

no i skimmed your math when i forgot what it said the first time i read it over an hour ago.

valid hinge
valid hinge
#

All tools ive searched are outdated

median heath
true junco
#

a spreadsheet is a tool? and learning how to use them will benefit outside of SF

prisma kraken
#

the online calculators help loads in designing

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but spreadsheets are great to keep the numbers straight

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i'm likeing a newer tool that is still quite rough that allows you to drill down from an end goal and pick the recipes you want to use to get there

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it doesn't tell you the most efficient recipe chain, but instead lets you drill down choosing

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which to me is more useful

true junco
#

sounds awesome.

prisma kraken
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yeah its ui could use some improvement

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but i'm really liking it

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i know pretty much what the most efficient recipe chains are

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but i'm not going to do recycled plastic as part of every factory, lol

true junco
#

"efficient" is relative anyways.

prisma kraken
#

and it allows you to kinda do stuff like 'i want to use the combo of bolted plate and bolted frame with steel screw and take the excess rips and toss them into steeled frame'

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and just tallies it for you with machine counts and power

true junco
#

so... exactly the kinds of things i am doing. sounds way more useful than the other tools then. i'll have to check it out

prisma kraken
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I think you probably have to have a sense for which recipes to use already

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it won't do the min/max stuff like other tools

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but in drilling down, it'll add the exact number of machines for your goal, and you can then fiddle with the numbers a bit to make it what you want

valid hinge
#

Am i the only one who feels like using an online tool is cheating?

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I just feel like it takes away the satisfaction of actually getting that perfect balance after doing the math

prisma kraken
#

i'd either be doing it by hand or with a spreadsheet anyway

valid hinge
#

I want to figure out how to do it with a spreadsheet

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Its just hard

prisma kraken
#

i just view it as a better pen & paper

median heath
prisma kraken
#

i mean this isn't grade school math class, you ARE allowed to use a calculator, lol

valid hinge
#

I do use a calculator

prisma kraken
#

cheater!

valid hinge
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Its the spreadsheet that confuses me

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But tools are like instant calculators. Theres no trial and error or solving

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Its just "build this", and then you do such

median heath
#

You have to tell it what to solve.
And depending on which alts you want to use, there is much trial and error in getting it to behave 🙂

prisma kraken
#

i have a spreadsheet i created myself of both the nuclear supply chain and of the space elevator deliveries (as well as some other things like the pull down of the 'pure' recipes)

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i've done the calculations and just don't want to look it all up again, lol

valid hinge
#

ig so

#

Maybe ill give it a go

prisma kraken
#

i mean, play however you want

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but spending lots of time relooking things up and doing the same calculations over again, unfun for me

oblique notch
#

But also, perfect ratios are a lie because we can clock 😁 so I use the tools so I can get a quick response of the numbers of component parts I need cause... yeah. 25 years ago. Math like that doesn't stick around if you don't use it all the time

oblique notch
#

<- curmudgeon

median heath
#

Those of us who know what that word means should get an award.

vapid gorge
brisk rover
#

Out of curiosity, do i'm play Satisfactory the "right way" by doing excel ||google tables, i poor lol|| now when i'm have this amount of resources in total which i'm collect? (end of tier 6).

I'm think overcomplicating the game 😂
*if this still an a game.

#

Also i'm come to conclusion this is impossible to progress anywhere if i'm won't use any external tools.

P.S. this just 5% of entire table which i made. Like an sick documenting every part of made stuff in the world by me.

vapid gorge
#

something like satisfactory tools isn't useful because it does a project fast - it's great because you can make small changes in recipes or inputs to see the whole effect w/o doing the whole damn thing over again

lusty steeple
cedar mica
#

Thats mods, not base game.

median heath
#

Yeah.

  1. Modded.
  2. In your effort to click on literally everything, I saw no place where you actually built a VIP.
cedar mica
#

I'm guessing the screen thing is the VIP.

lusty steeple
#

Modded with efficiency checker, nothing that affects how things work

#

the thing in the top is the vip?

cedar mica
#

Since we dont have the code for the mod, we cant say for sure it does nothing to change things.

lusty steeple
#

or have I messed that up too?

cedar mica
#

I'm guessing what you are trying to do, is to use the "byproduct" water first?

lusty steeple
#

Yes

cedar mica
#

Simple way, feed that into dedicated machines.

lusty steeple
#

Yeah but I want to try using VIP

cedar mica
#

The loop, is buggy at best, clogs the system at worst.

#

We dont have dedicated priority, so anything you do, will not 100% work all the time.

lusty steeple
#

alright, guess ill rebuild it to look just like the VIP example

median heath
cedar mica
#

I know the loop is buggy, not sure what VIP adds.

lusty steeple
#

the issue is not caused by a mod atleast since i placed the checkers after the issue occurred

median heath
cedar mica
#

Is it one of those "gravity" priority systems?

#

Even if that works, its still far simpler to send the excess water to dedicated machines.

lusty steeple
#

excess water to a big coal factory you mean?

#

much messier imo

median heath
cedar mica
#

3 alu machines feeding 1 alu machine or whatever the ration was.

tired viper
#

Hi hi

#

Is there a way/webapge to "plan" what to do? I know about satisfactory calculator and production planner, but i mean something like..."I've 3 Iron Nodes Pure quality, and I want to go from there to that (rotors, for example)

cedar mica
tired viper
#

Or any personal suggestion

lusty steeple
#

yeah i thought to do a vip you just had to have fresh input above the rest

lusty steeple
#

yeah thought thats what i showed in the vid 😬

median heath
#

Your vid was a) dark as fuck and b) very distracting because it involved "let me click on literally everything in existence"

#

Well-lit picture would have been better imo 🤷‍♂️

lusty steeple
#

let me check my history, should have one here

median heath
#

Where is the junction?

cedar mica
#

Both are the same height on wall...

lusty steeple
#

oh I see whats missing then

median heath
#

This example is structured the way it is for a very specific reason.

cedar mica
#

So its the gravity priority system. Not sure where VIP comes from.

median heath
#

Variable Input Priority?

#

Literally what VIP stands for.

lusty steeple
#

VIP stands for very important person, nothing else 😤

#

not sure how to build this tbh

median heath
#

The bottom pipe's input can be variable and it will always have priority.

median heath
lusty steeple
#

please don't make fun of my intelligence

#

guess this works for the top pipe

cedar mica
#

The sideways U, probably works as well. As long as the pipes are above each other.

river tusk
#

of course in my opinion thiere is no wrong way,just trying to find your own way can sometimes be just as important if not more so

oblique notch
#

green is your prioritized liquid. Purple is your secondary liquid. the blue are pumps and the red is the junction. Put all junctiosn for the machiens after on the orange.

#

but i totally would put that entire thing at the base of your structure, so you dont have to pump liquid up the wall twice

lusty steeple
#

wonder if this will work

#

not feeling very confident, not sure what the purpose of the pumps in the reference is for

#

maybe i need to add 1 more pump

#

but feel the refineries act like pumps?

#

actually nvm

#

I'm gonna rebuild this in a completely different section

#

Something like this is probably better

#

need to place 2 pumps at same height as the other pumps for the fresh water though I believe

#

think that might be the missing link

#

This seems better

#

@median heath thoughts?

oblique hollow
#

only one way to find out

#

turn it on

lusty steeple
#

I wouldn't dare

oblique hollow
#

you gotta

#

Theres no safeguards here

median heath
oblique notch
# lusty steeple I wouldn't dare

why not? if it fails you turn it off and flush the pipes and drain the outputs - put a sink for the solid, flush the output for the fluids - and try again

lusty steeple
#

will do when i get home though

tired viper
#

People., a qestion

#

I'm feeding the coal generator 15 coals per minute

#

And it says it consume 15 coals per minute

#

But it's eating the coal more faster than it says

#

Why is that?

oblique notch
#

are you overclocked? or is the inventory not full?

tired viper
#

Not overclocked

#

What inventory?

oblique hollow
#

then its likely not eating it faszer than you think

wind spade
#

how do you know that it's eating more?

oblique notch
#

open the interaction, you will see a stack of coal growing

oblique hollow
#

generators can store 100 coal

oblique notch
#

once that stack fills, it will stop accepting more than the 15 a min until full, then you it will only pull 15/min

tired viper
wind spade
#

how are you feeding it 15/min exactly?

tired viper
#

I filled them at 100

#

Now they0re at...+-70

wind spade
#

so it's been two minutes 😄

tired viper
#

?

lusty steeple
#

how are you feeding it 15 coal/min?

wind spade
#

yeah that

lusty steeple
#

mk1 split into 2 or?

tired viper
#

yes

wind spade
#

how much does the miner make?

#

and how many gens are you feeding?

tired viper
#

8

oblique hollow
#

quick guess: 8 generators, mk 1 belts only

#

?

tired viper
#

No

#

Gen 2 before the first splitter

oblique hollow
#

only the first?

deft lichen
#

you didn't answer how much is the miner producing

wind spade
#

how much does the miner make?

tired viper
#

Well...yeah

#

Is not the miner, is the tractor thingy

oblique hollow
#

did you like. split in half and then split each belt in half again?

tired viper
#

the truck station, with mk2

oblique hollow
#

alr enough text, send image please

deft lichen
# tired viper the truck station, with mk2

the truck station doesn't make the coal
how much does the miner supplying the generator setup make, regardless of trucks being used?
and are you using part of that coal to feed the trucks?

tired viper
deft lichen
#

the belt between storage and splitter is mk1

deft lichen
tired viper
#

It's says Mk2

deft lichen
#

this segment at least is mk1

wind spade
#

(also you can paste images here directly, don't need to upload them anywhere)

lusty steeple
#

seems like you're splitting many times

tired viper
#

I'm not uploading, is just gyazo

wind spade
#

well you can just printscreen, but w/e 🤷‍♂️

tired viper
#

You where right! A little segment escaped me! It was Mk1 the final curve ^^

lusty steeple
#

gyazo automatically uploads then copies the link to the clipboard

wind spade
#

and printscreen does the same but without uploading

tired viper
wind spade
deft lichen
#

alt printscreen

wind spade
#

that screens just active application

tired viper
#

Oooh, thanks for the toip ^^

deft lichen
tired viper
#

I don't understand that

#

But the truck is sending like...12 stacks?

deft lichen
#

8 generators * 15 coal/min = 120 coal/min
if you're splitting the coal and feeding the truck with it, it consumes, say, ~20 coal/min, so you actually only get 100/min

#

your demand exceeds supply and eventually the generators will begin starving again

#

the truck station tells you how much the truck is using

tired viper
#

I'm gonna check that

deft lichen
#

it's only piled up in storage because of that mk1 belt causing the storage to get filled at 100/min and emptied at 60/min

tired viper
#

195 per minute?

deft lichen
#

all this time you didn't tell us how much the miners are mining per minute

#

the vehicle is using up 6 coal per minute as you can see on the left

tired viper
#

Ok

#

But I don't have the miners here, I'm using the truck I said :(

deft lichen
#

it doesn't matter where they are, just how much are they producing

oblique notch
tired viper
#

I'll go check

#

But I think it's 180?

oblique notch
#

if so do you have at least a mk3 belt coming out if it? because otherwise it cant support that throughput

#

the capacity of the line transfering the coal is not large enough

tired viper
#

I'm gonna check, wait >_>

#

I started playing this week, some concepts are still a bit confusing

deft lichen
#

the important thing is that everything centers around throughput = how much happens PER MINUTE

tired viper
#

Yes

#

three mk1 on normal purity coals, each one at 60 x minute

deft lichen
#

alright, in that case it's fine you're feeding the truck

deft lichen
tired viper
#

Thanks! ^^

#

It does make sense it seems : P

#

I've 6 impure irons without use , the 6 next to each other. Is worth do something on them, or better find normal/pure?

deft lichen
#

depends on location

#

impure nodes are still worth tapping if they're nearby I'd say

#

they're not inherently bad, you just end up using more power for the more miners

median heath
#

I did an entire outpost off the impures in the GF that produced hundreds per minute of things.
They are very worth.

primal flicker
#

Premise:
Trucks/tractors are inefficient because that fuel could be making things instead.
React?

median heath
#

How honest can my reaction be?

primal flicker
#

Honest as you like.

median heath
#

That's a shit premise because trains consume more fuel than trucks could ever hope to.

primal flicker
#

More fuel per item per minute transported?

median heath
zinc crater
#

Sorry, was meant to ping Beardo.

median heath
#

We did the math on it and a truck route needs to have over 20 vehicles to even come close to the fuel consumption of a train.

primal flicker
#

LOL wow, nice to know

#

Belt everything everywhere. Got it. 😂

median heath
#

Legit nothing beats belts.
But if you choose to use vehicular logistics because you don't want to use belts, each of the 3 options has a spot where it shines and a spot where it is shit.

tired viper
#

If a machien needs 45 and I feed 60...is that a problem?

median heath
primal flicker
#

Step 1: Build a mapwide sushi manifold network.
Step 2: Crash the game.
hehe

primal flicker
#

Are Mk5 belts less framerate killing than lower belts? Or do they behave nonlinearly with trying to render the item shaders at high speed?

lusty steeple
primal flicker
#

(Asking all this as I contemplate maxing out the dune desert for oscillators and HMF)

tired viper
#

Is there a way to have more items?

#

I mean, a bigger bag

median heath
#

Also, use the MAM, because there are several inventory expansions in there as well.

sand epoch
#

Or if you want a really big bag.. scim yourself one.

modest chasm
#

super idol

oblique hollow
oblique notch
#

due to the fact that its just 1 complex technical shader, it really isnt any noticeable difference between 60/min and 780/min - not in terms of rendering costs at least.

primal flicker
#

OK, I was specifically thinking about, say one Mk5 vs 6 Mk2's carrying the same load. But it sounds like the Mk5 saves frames because it's only one belt and one shader being rendered instead of 6 belts and 6 shaders.

oblique notch
#

Pretty much. It's super cheap in all aspects though... not really a place I'd bother to spend much time on optimizing if I needed to

median heath
#

I have numbers for starter oil setups including machine count, but how you build it is entirely up to you 🤷‍♂️

#

300 Oil

5 Rubber Refineries @ 100%
5 Plastic Refineries @ 100%

Byproduct HOR routed to
4 Coke Refineries @ 93.75%
Feeds 18 Coal Gens with no waste.

keen finch
#

hi im using 3 water extractors for 8 coal generators set up like in a yt tutorial and still some generators r missing water

#

also tried using pumps

median heath
#

Many things

vapid yarrow
keen finch
#

yes

median heath
#

!wikisearch Petroleum_Coke

brisk shoreBOT
#
Satisfactory Wiki

Petroleum Coke is a fuel item distilled from Heavy Oil Residue. As the AWESOME Sink does not accept fluids, converting Heavy Oil Residue into Coke is one way to sink it, solving the fluid deadlock problem in the early petrochemical setup. It was formerly used in the production of Aluminum Scrap without alternate recipes. It can be burned in the ...

vapid yarrow
keen finch
vapid yarrow
#

you can try to let them all saturate to full

median heath
keen finch
#

also tried turning off the ones that r not filling let them fill up and the water extractors but they lose water over time

vapid yarrow
#

let the pipes fill up aswell

keen finch
#

i did

median heath
keen finch
#

i will just link the setup cuz its hard to explain it xD

median heath
#

Just take a screenshot and post it here.

keen finch
#

i have it set up the same

median heath
#

That's a screenshot from the video...

#

That does not help me.

vapid yarrow
#

id guess he has the exact same setup

keen finch
#

i have this setup the EXACT same way

median heath
#

Looking at what someone else built doesn't help me see the issue with what YOU built.

#

Because that screenshot tells me all pipes are full and the setup is working.

vapid yarrow
#

do they get some water or no water?

#

if they get no water then check where the empty pipe is and try to reconnect that one

#

faulty pipe connections happen

#

and if u have the same setup then removbe the pumps

#

dont need them

keen finch
#

the two ones on the left are always full and the one to the right is always empty

vapid yarrow
#

then its a faulty pipe connection

#

reconnect empty pipes

#

or just the first empty one

#

should fix the issue then

keen finch
#

i meant water extractors

vapid yarrow
#

reconnect the pipes coming from the extractor then

#

see if that helps

keen finch
#

it didnt help idk what the issue is

#

maybe i will try other setup

vapid yarrow
#

is the extractor getting power ? xd

keen finch
#

yeah

#

i overclocked the one on the right and it helped

#

but it should work fine without it

vapid yarrow
#

if you are willing to dm me the game ID il join and see if i can help

keen finch
#

can u give me 20 mins im bussy rn

vapid yarrow
#

ye sure, no worries

keen finch
#

im new to the game so i have a lot to learn

delicate isle
#

i did that vid

#

did you wait for evrything to fill?

#

it needs to atleast have 120 coal running through at all times

#

if your belt is full then mark 1
Is fine

vapid yarrow
#

he has a water issue

delicate isle
#

ahh

#

did he connect them right

#

he should redo them

#

and if he already started his circuit he needs to turn it off and let it circle through

keen finch
#

i did wait for evrything to fill up

#

even the extractors

delicate isle
#

did you connect the pipes right

#

even if you think you did maybe you shoild double check

loud trellis
#

And make sure that the extractors and generators are on the same level, otherwise the water doesn’t have enough pressure to get up to the generators.

#

If they’re more or less on the same level then it should be fine, but I haven’t touched pipes in a while.

median heath
#

Extractors provide 10m of lift, so doesn't have to be the exactly same level 🤷‍♂️

remote ginkgo
#

What do I chose

median heath
remote ginkgo
#

ok

median heath
remote ginkgo
#

good to know

prisma kraken
#

FYI, cast screw is probably the best out of the 3 when on biomass

#

it isn't that useful later in game, but early on, it allows you to make screws with less machines = less power

#

the other two choices are both very good recipes too, i would pick stitched plate as a second choice because it allows you to boost RIP production early by using some of the wire you're making and just have sitting around

#

iron wire is also good situationally, when coupled with stitched plate, it is the best iron-only recipe chain for RIP's and can simplify making an oscillator factory sooner in the game, before you have the infrastructure to bring rubber, quickwire, copper and quartz together, simplifying that to just iron & quartz

true junco
#

I like 1 and 2. #2 is useful. #1 i found very useful. I would never personally use the caterium wire recipe. I much prefer the fused wire recipe.

true junco
#

Was it. Coffee hadnt kicked in yet. Lol

#

Iron wire is useful. Iron being so abundant. Lol. In that case i like all of those recipies. Lmao

ionic jacinth
#

I got the most efficient setup for my phase 4 factory using the stitched iron plate alt recipe. I'm pretty sure that I didn't need to make any screws when it was all said and done.

#

Yeah, I just checked my sheet - if I didn't use any alternates, I needed something like 150 machines making screws.

oblique notch
#

"most" efficient is subjective though 😉 Since there are lots of criteria. Lots of different ways to go about it depending on your personal playstyle

oblique hollow
#

i myself prefer adhered iron plate

prisma kraken
#

i'm actually using bolted plate + bolted frame in my current build to keep the factories smaller

#

the combo of the two works out very nicely with steel screw, and taking the excess rips and feeding into steeled frame

oblique hollow
#

fun fact about adhered plate: while yes, its slower, you make up for that by needing a lot less machines for the other parts

prisma kraken
#

i really like adhered plate too

#

why i'm not using that atm is because my intro petro can't support the rubber for it and the phase 3 modular engines

#

(same reason i'm not using rubber concrete atm)

#

that problem will go away when i expand petro out, but you can only build one factory at a time 😉

oblique hollow
#

if you want 60/min reinforced plate:
16 assemblers making RIPs (adhered) + 9 constructors making iron plate + 3 refineries making rubber
or
12 assemblers making RIPs (default) + 18 constructors making iron plates + 18 constructors making screws
or
10.6666 assemblers making RIPs (stitched) + 10 constructors making iron plates + 13.3333 constructors making wire

prisma kraken
#

or 2 assemblers for coated plate

#

iirc, that's 90/min

oblique hollow
#

right, coated plates is another magic one

prisma kraken
#

❤️ petro rips

oblique hollow
#

5 plastic + 15 rubber + 7,5 Steel = 15 reinforced iron plates / min

#

if you use adhered plus steel coated

prisma kraken
#

the iron+plastic one is also pretty good

oblique hollow
#

true, but steel coated has better oil efficiency iirc

prisma kraken
#

lets look that up

oblique hollow
#

since you could in theory use the plastic HOR for coke

#

huh

prisma kraken
#

i was getting mixed up between the 2 recipes, steel coated is the one that is 45

oblique hollow
#

in fact you have an oil surplus

#

you make 10 coke/min with default plastic (if you make 5/min plastic) while you only need 7.5/min

prisma kraken
#

coated is better on oil, steel is better on iron

#

10+2=75 for coated, 3+2=45 for steel

oblique hollow
prisma kraken
#

err, i did that wrong

oblique hollow
#

its 2 plastic for either 15 or 18 iron plates

#

steel has greater plastic to plate ratio

prisma kraken
#

10+2=15 vs 3+2=18

oblique hollow
#

ye

#

steel coated has ridiculously large output

#

compared to the small input

prisma kraken
#

assuming solid steel, steel coated is more efficient regardless

#

actually assuming even default steel

#

there is a time & place for coated though

#

i'm always amazed at my end game tallies of where things get get used

oblique hollow
#

thats a lot of byproduct HOR

prisma kraken
#

i'm always scrapping early game for enough plastic

#

because the ~100/min i get from intro petro isn't enough

#

but i'll bump that up to probably 550/min and like only really use plastic for steel coated plate

#

and it ends up being something like 200/min i really end up using

#

i do also use plastic smart plating too

#

but i don't use plastic in the super/computer chain

#

i'll revisit that decision a bit later in the game when i have a bit more clarity on how much plastic and copper i have lying around

#

foolish not to take surpluses there and not turn it into circuit boards

median heath
oblique hollow
#

3 iron = 8 reinforced is also ridiculous

#

if you use pure or any other recipe it becomes even funnier

#

but this isnt about iron efficiency tbh

#

with iron its more about speed tbh

#

and using a small number of stuff to get to the complex iron parts

median heath
#

Sourcing the Steel from Coke makes it basically "free" given the production line.
And means that 4 = 18

Bonkers.

oblique hollow
#

buuut if you are an efficiency fan, this plus pure iron or iron alloy is honestly a godsent

prisma kraken
oblique hollow
#

or 0 coal

#

remeber, plastic recipe makes hor

#

which is "free" coke

prisma kraken
#

ahh, yeah

#

but you probably aren't using default plastic if you're doing this sorta min/max

oblique hollow
#

so its 3 Iron plus 4 Oil = 24 Iron Plates

#

which is.... wild

oblique hollow
#

divide everything by 22.5

#

or are we talking about items per cycle?

median heath
#

18 is the cycle 😉

prisma kraken
#

yeah, its really good

oblique hollow
#

with oil it gets tricky cause coke steel has a large batch size

prisma kraken
#

a while back i was trying to figure out if using adhered plate + heavy flexible and going all-petro with hmf's was a wow like that

median heath
#

Wait.. I divided the wrong way...
2.25 Iron = 18 Plates

#

😭

oblique hollow
#

even more bonkers

median heath
#

I did 20/15 * 3 instead of 15/20 * 3

oblique hollow
#

thats an x8 multiplier

prisma kraken
#

tl;dr of the all petro hmf's is that it isn't as wow

median heath
prisma kraken
#

you can make it work, but its i think still better to use heavy encased

oblique hollow
#

1.8 iron to 18 plates?

median heath
oblique hollow
#

funny x10

prisma kraken
#

and .9 CC

median heath
oblique hollow
#

x22.5 jace_scared

median heath
#

Pure being 1.08

prisma kraken
#

have either of you found a spot where iron alloy makes sense?

oblique hollow
median heath
oblique hollow
#

ah right, of course it wouldnt be that clean

prisma kraken
#

haha, numbers like that tell me that i'm barking up the wrong tree with recipes

median heath
prisma kraken
#

its that damn 13

#

well 7/13

oblique hollow
prisma kraken
#

i mean like where on the map and in what situation

oblique hollow
#

soooo..... Grass Fields tbh

#

because Grass fields has shit

prisma kraken
#

usually the off-meta alts exist for a very specific reason

oblique hollow
#

and if you want good output over there, might aswell use that

#

dune desert comes in second

prisma kraken
#

i.e. there's a place on the map with x & y and no z where the recipe is perfect

oblique hollow
#

Dune. Dune is dry as heck

prisma kraken
#

not really

median heath
oblique hollow
#

compared to ore locations, yes

prisma kraken
#

there's plenty of h2o in DD

oblique hollow
#

you can make that argument for anywhere on the map if your radius is big enough

prisma kraken
#

several caves, the oasis's, water geyser

#

and the coastline

#

that's more water than GF has!

oblique hollow
#

but Pre refineries, its a different topic

#

so anything before tier 5

prisma kraken
#

really there's a lot of water in dd if you know where to look

oblique hollow
#

theres water anywhere if you can be bothered to walk far enough

#

which makes it a point of perspective

prisma kraken
#

no i mean nearby

oblique hollow
#

"how far are you willing to walk for water before iron or copper alloy are a consideration"

prisma kraken
#

sure in the center of the desert plain, there isn't any water

#

but there's 4 oasis's and a coastline

#

then a few spots like the crater that can fit a water extractor

median heath
prisma kraken
#

any time i see copper + iron together that i'm not using, i think 'pasta'

oblique hollow
#

why pasta

#

thats such a far stretch compared to "ingots"

prisma kraken
#

copper alloy feeds pasta making very nicely

oblique hollow
#

well, why arent you making pure then

#

pure copper has higher ore to ingot ratio

prisma kraken
#

because it takes 20 refineries vs 12 foundries to make 1200 ingots

oblique hollow
#

aaaah there we have it

#

now, same argument there, but for DD

#

yeah, water is nearby

#

but im not gonna bother with that

#

when i can have foundries

prisma kraken
#

copper alloy is pretty great

#

not just for pasta, in general

oblique hollow
#

well, again, im circling back to my claims then

#

iron alloy and copper alloy are good in GF and DD

#

im not gonna pump water in when i dont have to

prisma kraken
#

there's another spot where they're pretty good

#

and that's in titan forest where there's 3 pure copper & 3 pure iron in proximity

#

hmmm, maybe that's where iron alloy is meant to be used

#

yeah that's it... this is 120 iron + quartz oscillators/min:

#

if you go the iron wire->stitched plate + cable

#

that works out with iron alloy to this:

#

just shy of what an mk2 miner can do

#

not the best way of making oscillators, for sure

#

but that's why the recipe exists

#

far better for default oscillator is this tally, i think:

#

for insulated oscillator, assuming that quartz is the limiting factor, you get this:

#

i'm kind of not crazy about the alt numbers in that situation, that's a lot of rubber, copper and caterium

#

i'd much rather burn an iron node and not get the max than to do an all refinery build

#

and really, 120 oscillators is enough for pretty much anything but a max turbomotor/supercomputer world

oblique hollow
#

i will never use pure iron in a large scale

#

in fact, i dont think i ever seriously used pure iron

#

only pure copper and caterium

prisma kraken
#

yeah, my original question was just if you've ever had a spot where its been practical in your factories

oblique hollow
#

in mine, no

prisma kraken
#

as i said, the off-meta alts are all there for some specific reason

#

i think in the game design, the thought process was sort of 'what if you want to build a <item> factory in this spot, what alts should support that?'

#

pretty sure that's the reason for all but one of the alt recipes

#

(i'm still scratching my head about the portable miner alt)

#

i'd have to work to prove this, but i think automated portable miner may be the worst recipe in the game for point value of ingredients vs output point value

#

just looking at the engine the recipe takes, that's 1520 points to sink, and the miner is 60, lol

prisma kraken
#

buy a stack of computers and start building rails?

#

you often run into this chicken and egg stuff in the game, and um, i just burn some tickets to buy a stack of an item to bootstrap the process

#

it happens with rails and again later with mk3 miners

#

kinda sorta with particle accelerators & nuke reactors as well

#

yeah, you probably want trains to do that

#

but getting there requires hmf's and computers

#

i'm actually at around the same point in the game as you progression-wise

#

what i did was set up a 'box factory' for circuit boards and computers

#

to just make me building materials

#

essentially its just an assembler or manufacturer that you feed from storage containers

#

so that you have a temporary supply of whatever part as you work on the 8 things to feed a proper factory for the component

#

alternative strategy i'll proffer that i've used in the past is if you have central storage built and a decent bus feeding it, you can hang some machines off the tail end of the bus before the sinks for a temporary factory

#

either way, you're kind of resigned to needing something a bit temporary as you make a more permanent and well designed solution

#

but the easy path is just buy a few stacks of computers/hmf's from the shop and start building trains 😛

zinc crater
#

Good luck, and godspeed.

prisma kraken
#

build a mess and learn from the mess you made!

prisma kraken
#

that's why you delete them!

glass copper
#

Aww welp… i unlocked compact coal. Now im thinking of using compact coal instead of normal coal for my coal generators…
Do u guyse use normal coal or compact coal ( /w compact it doubles the time a coal is consumed)

cedar mica
#

If you plan on going to Turbo Fuel, its not a bad idea to setup Compact Coal. Might not be the most efficent recipe, but it makes transition easier.

glass copper
cedar mica
#

Generally its better to just find more coal, as Compact Coal means more energy spent making the power. Which you dont want, early game.

#

But as I said, if you planning ahead and are doing Turbo Fuel, its a different story.

glass copper
#

Yea that is true, i got a place what got 3 pure coal nodes and 1 normal

#

Oh ye i will for sure, ultimate goal is automate everything haha

#

is there a way to see what all my alternate recipes are?

#

wich ones i got unlocked

oblique hollow
#

no

#

you can open the codex and then look at an item

#

to see if you have an alt for it.

#

but there is no list of all altsy you have unlocked

glass copper
#

ahh gotcha 🙂

median heath
#

It more than doubles it 🙂

#

If it simply doubled it the math would be cleaner and I would use it in Coal Gens 😭

glass copper
median heath
#

Worth is subjective to the individual 🤷‍♂️

#

Compacted is really good for making Steel, but outside of that is it sort of just an "ok" item.

glass copper
#

Yea thats true, the rate is insane tbh

#

went on a adventure... came back with a small amount of hard drives

#

and all the materials what are inside lol

willow oasis
#

ummm i got 13200 patrol i want to make some power (im using mods) i calculated 1 refinery makes 200 fuel per minut but power uses 120 how can i make it???

median heath
willow oasis
#

sory i have bad english

brisk shoreBOT
median heath
willow oasis
#

thnx

median heath
#

👍

willow oasis
#

ill work on it

true junco
# median heath Compacted is really good for making Steel, but outside of that is it sort of jus...

Yeah. For power its starting to feel like an optional gap filler. Directly, and indirectly as a possible component of Turbofuel.

Bio < coal < compact coal < fuel < turbofuel < nuclear...

You can definitely skip compact coal and turbofuel power. Ive made both and enjoyed figuring them out and making them work, but i'll definitely admit that I am "taking the scenic route" regarding progressing thru the tiers of the game. 😆

oblique notch
#

One of those few instances I agree with sev... if you use recipe mods that add new recipes then you gotta do the math yourself. Too many different permutations for anyone to know what to do.

glass copper
#

Is there a way on https://u6.satisfactorytools.com/production that the alternate recipes stay saved?
I just went down my list and i see it doesnt save them haha. if i get a new product i need to 'check' my alternate recipes again

glass copper
oblique notch
#

Greeny is the developer so show him screenshots if it may be a bug

glass copper
#

oh, what a coinsidense haha

median heath
glass copper
#

OMG NOW IT DOES SAVE... urg okey im gonne accept then all over againthen haha

oblique notch
#

Lol.

glass copper
median heath
#

Oof

glass copper
#

oh wait

#

i think i know why. i pressed the 'delete' function'...

oblique notch
#

Hah.

glass copper
#

yes the big one xd

wind spade
glass copper
wind spade
#

well you can just click "all" and it enables all recipes 😛 or have one production tab with selected recipes and clone it every time you make a new one

oblique notch
#

Also, it's great but if you want to specifically use certain recipes it may not use them if it doesn't match thr criteria greeny coded it with for picking (most raw resource efficient I think?)

glass copper
oblique notch
#

If you've never done that part before, sure it's a great starting point, but like if you want tonuse Iron Alloy but you have that and Pure Iron, pretty sure it selects Pure unless you tinker.

median heath
#

Greeny hates Iron Alloy.

#

Given you have to turn off Base Iron before his tool will even consider it...

wind spade
median heath
glass copper
#

any chance anyone know how big a refinery is? i dont got it... YET, but im gonne make my concrete factory already and later on get the refinerys in. so i hope anyone knows the measurements?

wind spade
true junco
wind spade
true junco
#

I can make it work, but i have to piecemeal things and then work it all out after.

wind spade
true junco
#

To be fair. No matter how weird what im trying to do might be, i probably havent put nearly the time into the calc site necessary to figure out how to use it fully.

deft lichen
oblique notch
wind spade
deft lichen
#

It's true it picks DF over DPF

true junco
#

Thats exactly what i do sometimes that the calc doesnt like. Lol

Example. I have a factory that has 2 seperate lines for modular frames. One produces as many modular frames with the steel pipes recipe as i can up to the current capacity of a particular steel mill to supply steel pipes. The other line uses all the rest of the available RIPs with the default recipe to make the rest of the MFs.

And im building another steelmill that will produce steel ingots... using compacted steel recipe up to my limit of available sulfur there, and the rest of the steel via solid steel ingots. 😆

prisma kraken
#

yeah, sometimes low-tech is the right-tech

open linden
#

Does anyone have spreadsheet template?

median heath
#

Microsoft Excel has many templates.

open linden
#

For factory management and production

median heath
#

Just use Tools?

true junco
#

Im sure somebody does... in a round about way im sort of developing my own for my own purposes just by using excel so much for SF calcs.

open linden
#

It doesn’t really let you save to account

median heath
true junco
#

None of the math, inputs or outputs for SF are particularly complex on a step by step basis. The complexity comes when you start putting all the steps together into a plan.

sand epoch
median heath
#

No one likes reading my sheet because these are the headers 😄

#

And this is the production side of things.

#

As you can see, I do not have "ppm" anywhere 😄

open linden
#

Ppm is just for 100% efficiency, if you have lots of excess I can see listing quantity as a valid option

median heath
#

It's not about excess of an entire line.

#

Everything is based on cycles.

1 cycle of Scrap from 1 machine is 5-6x more than 1 Smelter needs.

fierce cypress
#

It’s just a different way of thinking about it

median heath
#

Given ppm wasn't added to the UI until much later.

fierce cypress
#

are you able to just disregard cycle length?

median heath
#

No? Why would you be?

#

Input Capacity = (OutputQty/CycleGiver)/(InputQty/CycleReceiver)

#

Adjustment = 1/InputCapacity

oblique hollow
#

Cycle length affects output per minute

#

just as much as items per cycle

#

More items per cycle
or
Shorter time per cycle

Bigger Output /min

median heath
#

Idk why you are explaining that to me 🤷‍♂️

oblique hollow
#

i didnt direct this at you

#

You know i never explain anything to you jace_smile

frosty owl
runic fossil
#

whats the most efficient steel recipe?

median heath
runic fossil
#

oh alr thanks

oblique notch
wind brook
#

Guys ı need 22 electromanietic conrtol rod layout there is no problem to use overclock can anyone send me a layout?

median heath
#

Like the numbers for machines and such, or are you wanting us to design your factory in-game for you?

#

Because if you just need the production line -- use Tools.

wind brook
#

I do in there but there is so silly numbers so

#

I just need the production line

median heath
#

"Silly numbers"?

wind brook
#

Like 3.03 miner

wind spade
#

that's not tools 🤔

median heath
#

That isn't Tools.

wind brook
#

I always used calculator

median heath
#

Tools is better.

wind brook
#

Ok i will try it tomorrow thank u

undone hull
#

i use my "n" output on my keyboard and do it the old fashion way !

#

please tell me no one uses an abacus

median heath
#

Technically that isn't old-fashioned as the Nalculator was not in the game for years.

undone hull
#

if it wasn't i would use head or classic calculator too ^^

#

but mostly for now, the head is doing the job "almost" fine

median heath
#

I would guess U4, but wiki people would probably know better.

deft lichen
#

U3

median heath
#

Pipes and Nalculator in the same update?

#

U3 really was arguably the best.