#satisfactory
1 messages · Page 838 of 1
i do have the blueprint and everything, had a little sulfur cluster near my hub so i mined and researched it, i just need some steel now
Generally I setup 1200mw of Coal Power heading into steel production.
Decent chunk of power to last you awhile.
Are making trains worth it? I was able to go to drones & turbofuel without making trains. I started planning out a centralized mega-factory that is supposed to bring me to the end-game, but once I started running train lines to it, I realized that making trains sucks. Idk if I'm doing it wrong, but the rails are very touchy with their curvature, nothing fits in the blueprint planner so I'm hand-crafting everything. Does this pay off? Or should I stick to belts & drones?
Idk i love trains
I think I could spend days setting up trains, but achieve the same goals with drones with faster turnaround. It's been a massive time cost right now, and I have to re-create everything because it won't fit in the blueprint planner.
Oooo
*CHOooo
19,600hrs past yay
Thats true tho
i'm happy, stators are done
How many a minute?
Also I have the first floor of my factory done
This has been a pain in the ass to build though, the clocks have been so wierd
Who even ordered 30c
Wait thirty Celsius?
I need clarification, I have chronic dumb-americanitus
Its 86f
Ok so you did mean Celsius, great
Yes I only do c as weather
Thats annoying, the heat is miserable
I want to play but to hot for sleeping or something so idk
Yeah im sorry dude
Oh wait a decent bit of Europe doesnt have ACs right
Okay and
Oh I was just talking about you saying too hot for sleeping
Yes Ik but i loving playing the game but summer it’s rough for playing
Im sorry dude
For temps to hot etc etc
How do I play when it’s 30c
Yeah, that’s miserable, honestly i prefer 2 degrees c than like 30 degrees Celsius
I don’t know
Minus fans and such
I’ve never had to deal with that really, because cooling systems are super common in like all homes here
So I can’t really help
432/min, but built and have clocking headroom to go to 1080/min
i'm slumming in phase 3 so i don't yet have access to leached caterium

What the hell what for
moar ingots
No what do you need 432 stators for
To automate the power storage factory, duh 
right now, motors & autowire. down the road, nuclear
(power storage takes EIBs instead of stators nowadays, btw)
damn i forgot
Damn, boomer moment from me then
still crazy
I mean, I had to look it up. :D
im maxing nuclear and i only need 387 per min in that factory
back in my day, power storage cost a nickel five stators!!
stators are one of those parts that you need more of than you intend upon when you get to nuclear
i guess technically they're also needed for mag field generators
Ngl I had some whiplash the other day where I decided to use power storages again and realized they no longer cost stators.
I feel like toward the end of P4 you can choose to include or omit virtually every component
i wish they still did cost stators
i dont it used to be a pain in the ass
I'd used them since the recipe changed and never noticed or internalized the change
Yeah, stators made more logical sense. C'est la vie!
cause i didnt make stators for storage
No they dont
hey, but stators are faster to make, especially with qw stator
What would stators do in a power storage
The real question is why they don't require Batteries. :)
spin
as a part, it made more sense than steel+concrete
Spin to induce power in wires.
see previous message
As a diesel tech that has worked on them before, they can also spin.
perhaps the power storages use kinetic energy to store their charge.
Do you maybe know what kind of motors those are
like what their name is
But the stator is by definition the part that doesnt spin no
Don't recall the models exactly, but it was a test question on my final for getting my associates in the program
Yesnt.
There are definitely motors where the stator and rotor are swapped
so the stator is inside the rotor
maybe you mean those?
another thing to consider is that if you look at how the rotor and stator are modeled in game, it can seem like one should be the other.
becaues you can see the induction coils on the stator that spin past a magnet to have power induced to it, whereas the rotor just looks like it would be stationarily mounted
if we are being really pendantic about how the power storages work, based off of their animation, its definite something rotating inside the generates the power, so technically it should have both rotors and stators, or motors (as if you run an electric motor's current glow backwards, you got a crude generator)
It's a flywheel, the stator is suspended by the induced magnetic field
Guys how tf do i get gas filters😭
Interesting enough power storages used to require stators, but no longer do as of 1.0
find some mushrooms & research mycelia in the mam
I get that but WHERE LIKE THESE MUSHROOMS R NOWHERE
what's kind of dumb is they made an effort to reduce the parts needed for building - stators & circuit boards got cut, but in 1.2 the fluid truck stations take stators again 🤦
caves primarily. if you're in dune desert, the trees that look like they're growing out of pots give mycelia
Well long journey ig 😭 thx so i just gotta cut trees at the dune desert basically?
also that coral stuff all over blue crater & rocky desert can be chainsawed for it
ah ok i'll try thx
where did you start?
I've tried to play through without a bigger inventory mod 8 or 9 times now and I cannot. It's too obnoxious to manage the small inventory while building.
80 slots 'small', especially when depots exist >.>
It's laughably small
I hate pipes
I hate pipes
I hate pipes
I hate pipes
Thanks to the fluids guide i finally found my design problem but those stupid rules caused me to quit this Beutiful game for 4 months 
Is there a site that shows crash site loot, so I can figure out where the closest circuit boards are to grass fields?
There's a steam guide but the coordinates are just made up
Can people help me, it keeps saying my next stop is unreachable
I am trying to have 1 train double sided, and I have no clue what I am doing
Train station is backwards.
yeah, I am flipping them, and it isn't doing anything
Screenshots.
sent
nothing wrong with the pipes
Can you do top-down versions?
P and then press R to decouple the camera.
I sent one, let me get back to the top to send the other
trains still work, just not automated
Is this rail a loop or a down-and-back?
down and back
Then your station is both backwards and on the wrong side.
<------>
Both of them need to be facing away from the rail.
So is this accurate?
AHHHHHHHHHH
I just found out after almost 600 hours that you can middle click a machine to copy that machine
Um... do you have the freight cars that far away from the lead locomotive?
I don't have to manually set recipes on every one with copy paste
i miscalculated and forgot that my generators consumed 250% so now i gotta either manually change 320 generators to 250% or build 1.5x more generators
no
Works with smarts/poggers too. Is why sushi is a breeze nowadays. Do the splitters for one machine and then just eyedropper build them.
Let me redo that then
Do you think I need much free space and freights for 5 water pumps? I am wondering if I have to move the fluid stations
Pumps are only for when fluid goes UP.
If no go up, no need pump.
Do slooped machines cost double the amount of resources to craft?
No. It is a duplication for free.
Only cost is "power to run the machine."
LETS GO!
Does it look good now?
Good is a point of view, Anakin.
The train should be able to run between both stations just fine.
Great, will it spontaneously combust or not work?
The train will work.
As for the moving of the fluids... that's questionable.
How much are you trying to move per platform?
Actually, I probably only need 1 platform because of mk 2 pumps, so I guess 5 pumps worth, or 600/minute
Please differentiate between "Pumps" which have a defined, specific meaning and "Extractors" which mean something completely different so that I know how to help you.
Right, sorry, I meant water extractors
I haven't unlocked pumps yet, so I haven't had to deal with them
You unlocked pumps the moment you unlocked Water Extractors.
oh, I was thinking of pressurizers
I haven't unlocked pressurizers yet
Do you have mk2 pipes?
Yeah, I just got them, I had forgotten about them
So I now have this monstrosity, and 1 fluid freight platform
Use Shards and just have 2 Extractors. Much simpler.
Hey, these shards taste good. Am I gonna get superpowers?
yes!
well, I guess it depends on whether you consider lots and lots of cancer as a superpower
What’s cancer! Sounds like a strange type of food! :P
quick question, if I have 2 tractors delivering 2 resources to a docking station, each of the outputs will deliver each resource right?
No.
Truck Stop is basically just an ISC that allows vehicles to interact with it.
19,611 hrs on record yay MORE HRS my world is 5,769hrs
no, you'll need to filter the output belts with smart splitters into output containers followed by a sink
alright, thanks, I don´t have smart splitters yet so I´ll just create a seperate input
that's a more robust way, for sure, but i've done entire playthroughs driven by truck station item filtering
liquids man
riddle me this, i have 3 particle accelerators linking up to a pipe of oil supplying 600, i have this same setup copied another 2 times, every inch of this system had oil in it, no air left anywhere, the pipes are 100% the mk2 all the way as it works fine most of the time, however after running for a while 1 of lines just starts running out of oil. i know there must be a mistake somewhere but i cant for the life of me figure this out. ive repreasired everything twice now and it always happens. works fine for a while then just starts running out of oil
are all the consumers at the same altitude, or is there a height change in the pipe network?
is your oil extractor clocked appropriately
when you have consumers at differing heights, you're creating a priority for the lower ones which throws off the 'fairness' of the pipe
piping rule #2: keep all consumers of a pipe network level
whats the transfer rate of drones? planning a future development and i need to know
before i comit anything
9 stacks per trip
and are they fast?
Depends on how far they fly and what you're shipping.
actually I should be able to have more than one per route correct?
just a little sulfur because im lazy
Yes.
ah cool
you'll get about 200/min per drone
so should be basically unlimited
1 per port though.
So if you want multiple delivering to point B, you need to have multiple ports at point A all targeting B.
If by "unlimited" you mean "throughput is capped by the singular belt on the port" then yes.
lol
ah, the drones are like having their home at the one they depart from?
and no other drones can touch it?
They have 1 home port, yes.
If you have a port A targeting B, the only way 2 drones are touching A is if you also make B target A back.
So in that way, you can have 2 drones on 1 route.
But if you want more than 2, you need 1 additional port per drone.
sorry just got back, there is an altitude raise in one spot its about 13 meters, the same is for the other 2 systems but they work fine
Hi
ok makes sense
thanks
Make a post with overhead images of the layout
Your systems might be using an unreliable set up meaning it won’t always work
Or theres a small mistake
Post in qna
Is there a way to search the map to find where you are manufacturing an item? I thought you could do it on the Satisfactory calculator, but I can't see how.
I think if you click on machines in SCIM to see what they are doing
It worked yesterday for assemblers and below. It did not show any info for manufacturers. Today it just shows a ? on all machines.
Not sure what changed.
Satisfactory calculator shows you how much of x thing/min into y thing/min and how many machines you need to make x -> y most efficiently
I mean the SCIM
the interactive map
Oh idk, I've never used it
I was going to post a screenshot, but it seems like they aren't allowed?
Literally every other channel allows it
But you’re prob better off asking on the SCIM discord
Ok, fair enough. But just to be clear, there is no in game way to search for where you are manufacturing something, right?
I'm used to Factorio where it is easy.
Nope
ok, I thought not, just wanted to make sure
Make signs or keep notes if you can’t keep the areas in your brain
Yeah, I'm bad at that sort of thing, but understoood. I'll find the SCIM discord.
today I learned that you can craft -500 singularity cells/m
Guys hoe many verstile frame work do i need early game ?
they're only needed for the elevator deliveries. in phase 2 & 3, you'll need them naked, then for phase 4 and 5, for other elevator parts
total talies on how many of each elevator part you need are listed on the wiki
Anyone else love killing birds?
according to the wiki, it is a total of 5390
Perchance
He said early game.
Thanks guys
moin
how does hypertube branching work? i cant seem to get it to function
press E before the branch to change which you go through
I just got the first floor of my factory done!
It’s so complicated though, but all tier one items are automated in it, on the second floor im producing tier 2 and 3
It uses so may alternate recipes so the numbers are incredibly funky
But 660 iron and 304 coal a minute for everything up to motors and modular frames is pretty good
And the numbers should be perfect, so hopefully I get the 100% Efficiency benchmark
-500?
What
What do you mean by this
i told you
i was wondering why my nuclear plant fluctuating , only to realise i built 30 reactors instead of 20 .
fked it up badly lol
well i could just underclock it or cut of that extra 10 reactors
yeah i cut it off , i will build another 10 later for plutonium reactors
why is there no vc channel for the discord server
sebab boleh dik (malaysian joke)
because there's no VC in this discord.
well , just friend req someone and vc with them lol
because they dont have one.
do u think packager + unpackager limits water better than valve?
I think the next big expansion would be first. new tiers new production line maybe in combination with polished map expandation like underwater/ land or posabilty space + new planet like factorio that brings also new types of resscources
honestly i prefer them to add mechanics that make the map more interactable with the players and production lines .
A corpoation with helldiver would make sense also
Hi All. Is it possible to upgrade a conveyor belt from MK 1 to Mk 2 without replacing it?
Yes
just click on the mk1 belt with the mk2 selected on build gun
whip out your tier 2 belt and look at the tier 1 belt and yo ucan just upgrade it.
thanks
can replace pretty much anything which has a upgrade or variant, like miners, splitters, mergers, pipes, etc
As there is only 2100/m uranium, I'm going to need like 4 of yall to join my game and manually load from personal mining drills into a cargo container so I can get it to 2200/m
no i want slave labor
its just the idea of people mining uranium in a cave just so you can get a little more power
you have to feed your slaves.
feed me pizza.
Ficsit pizza is what you will get and you will enjoy it's plastic texture
i hate the cheap printed pizza.
hmm i made 300 turbo fuel /min for my drone network and even build a sink to measure the excess , even the sink throughput kinda questionable . i cant even tell whether i have excess turbo fuel or not
cuz i wanna use them for turbo diamonds later on .
If the drones are always moving between ports u can add the fuel costs together maybe
well they are all over the map and there is around 80 drone ports i believe , if i assume each consume 5/min , definitely it will exceed 300/min , the fact that the sink line still sink some excess but couldnt get an average throughput from the throughput monitor means not all drones moving all the time . so its actually harder to tell .
dont output it to a sink, output the excess to a storage bin, time it over like half an hour or something and then count how much made it in there
this screenshot is quite contradictory too , 1000+ throughput but im making 300/min
transfer rate is based on last delivery, if its built up before drone left the number will be inflated
there is like 7 different drones comes to this port to distribute to other biomes /factories.
alright , i just build a bin and time it then
What's the point of a truck having 48 slots when maximum loading speed is just 120 items per minute? It would take 80 minutes to load a single truck
ur using which belt?
120 stacks per minute 😉
nope
New vehicle paths are awesome
I can't wait to play 1.2, but I also dread the period of not having mods 
... And I now just had the perfect idea as to how to find something to do in game without mods during the wait...
Nice 
if i suddenly switch fuel from turbofuel to plutonium rods , will the drone ports automatically replaces the fuel type? like truck station
manually replace the drone fuel internally
so i have to change the fuel for every drone port manually?
it should load what fuel is available, its all converted to an energy number inside the drone
Am I unique in my idea that my base should look non functional and incomprehensible
yea, no mixing fuel doesnt work
oh wait, maybe
yeah you can mix fuels
its not ideal, but the drone will take whatever
the last fuel loaded seems to dictate speed
#screenshots message this works
so you can just change the input fuel on the distribution port and it should eventually replace itself
I need help with the blueprint auto connect feature. How do I avoid redundant / fragmented belts?
See: #screenshots message
its inevitable? whats the problem
2 segments but so what
oh im just gonna switch to plutonium rods , but ofc it will take a while for the auxiliary drones to completely change to plutonium rods , so it will be in mix fuel states for a while
Any1 know why E key breaks after opening portable miner? in experimental
no idea ,
alright lemme try ,
1.2 bug
anyway to fix cause it rlly annoying not being able to use portable
.
yeah the bug is bad , cant even build anything or use my gun after placing the miners
save and reload maybe?
yuh
it works but u still gotta reload which takes time
and if u open miner it jus does it again
yup. another reason I never do exp branch
and if u have 80 miners than..
I mean if you have 80 miners you're already causing yourself tons of extra pain. What's a little more?
just use hands i guess
You obviously like torturing yourself
EXP being EXP
if u grab items from miner and pick it up thn place it back it dosent bug
any reason you dont have actual miners placed yet
2x cost and cant unlock the milestone yet?
self torture, we covered that
started new world and just placed it on sam
odd. you need other matrials to process / do stuff with SAM so getting to smelters / constructors / automated miners ASAP should be a priority
its just a bunch of vertical lifts
I always enjoy it when people do more work to be lazy. Belt to container and it does it itself
when I start automating them ill get it out
What's exp?
the entire point was that you could avoid this portable miner issue entirely that way
experimental
experimental branch
yes ik but I figured out the bug after I placed them..
So is it a game mode
no, it's the new update being tested before released as the main game
Nice
anyone not on experimental branch is playing the full released game
anyoen on the branch can try out the new update before release
I want to play this game after I've finished with alchemy factory
Satisfactory is a solid game if you like open world sand box games
Yeah I've played before but never had the time to finish the game
I think the furthest I got was like
Around the fuel packagers
I was going to switch energy
well the tiers are kinda like a tutorial in any case. The phases aren't actually challenging. The messiest factories will limp you there
To gasoline or something
there's a lot more you can do with your own projects. More like minecraft
Yeah I think I made a hub and wanted to automate every item in the game and send it there
I really hate that the train stations are soooooo big
Pretty anoyying that you need to always spend 10-20 minutes making an area big enough, and then making sure you can get all the turn radiuses to work out before you can get to building the actual factory its supplying
They only look large because you probably dont decorate.
My station is inside and you can figure out smol it is
it just uses an unecessary amount of uobjects and I don't think it helps performance either especially over the network
it flat out doubles the amount of objects the game needs to deal with per tick
and if you want to upgrade the belts you have to clicke twice as often. If a wrong items gets on there, you have to remove them twice as often etc.
dont put wrong items on it, and dont upgrade it?
then don’t use auto connect
very minor effect on performance unless you are building tens of thousands of these
Purity: Temp ???? what????
placeholder for node clusters
yeah the blueprints themselves will have waaaaaayyyy more belt segments/serialized objects
when there are too many in one place, you get Temp.
you are modded and have them all in one place soooooo
making the bottom floor of a factory the train station is a good way to minimise foot print
just how many more?
i like having a single floor between floors for belts and pipes
what ballpark are we talking about
depends on how you make your blueprints
that auto connect belt is basically not a performance consideration whatsoever though
a drop in an ocean
my 40 stacks of constructors have like 100 belt segments/lifts into it. having two belts instead of one between them is such a non issue
valid
the game groups belts during calculation anyway
Ficsit tobacco when?
Lung/mouth cancer is NOT efficient
fellas i may be blind, but how can i auto connect my blueprints with already existing structures
ficsit prob dont want mainly useless workers who keep going on smoke breaks, so never :p
you need open belt/pipe/rail connections for them to connect
trains are for megafactory bro , if ur factory is smoll , just use tractors or trucks lol
depends on the distance actually
trains are for long distance high throughput usually.
trucks / tractors are for smaller ranges, usually around 1500 m - 2000m
with the 1.2 path changes, it may be a bit more competetive.
But it still applies
something like west coast oil field to grass fields or rocky desert is a perfectly fine range for trucks imo
yeah i stopped using trains and trucks now , got a problem ? slap in the drones , not enough ? just add one more , lol . fuel ? plutonium rods does the trick .
its a matter of taste
is it normal that the conveyor throughput sometimes displays 1199 instead of 1200 or did i just f$k up?
if it shows 1199 theres been a gap somewhere on the belt
oh ffs
don't trust the numbers on them or the efficiency meters. Sometimes they are right. Sometimes they don't represent reality
look at yoru machines, are they getting yellow stutters?
im gonna trust you to keep my sanity
i dont think so
open the monitor interface and check graph
those are the most reliable ways to see if a system is working poorly
you can do that??
yes
it was likely working fine before.
it does an average over a minute, if it keeps dipping to 1199 there might be an issue somewhere on the supply side
ahh i think i know what it is
i changed 1 pipe for a quick second
so thats prob what caused it
could be
eeeehhh there's usually enough items in internal machine buffers for that to not be an issue
nah
i dont do overflow
you realistically cannot load balance fluids and should really flood the systems
try me 😛
unles you set up pipes in very specific ways , it's a pretend load balancer
i hate fluids
they are very simple if you keep them simple
and it sounds like you're tryign to do very unsimple things with them
one of the ways to keep pipes simple is to keep them in their own small chunks
-# [insert joke where "pipette" is the punchline here]
I've had enough chemistry in my life 😛
Built a cable factory last night and finally decided to give a rip about decorating
It’s super ugly but it’s mine ❤️
- babies ✅
- factories ✅
alr ur build is just crazy
thats a good idea, for me though I just have a single factory kinda divided into segments, so generally everything of a single production stays on a single floor and I just expand that floor outwards as necessary
eh debateable, trucks are just too annoyying to use, rather build the train and not need to worry about much
I agree, especially on my personal point that my map is covered with conveyors and that the truck cannot go 25 meters without being blocked by spaghetti-like conveyors. The train is superior.
yeah, you have to build bridges anyways, so better to just build a track on the bridge
Wow you can fly on the manta and you can pet it?! best game ever
yeah, wish the patpats did something though
they let it know you love it and that's the important part
i got a question. Im around where you unlock tractors now and i wonderd, is it too early to start a base where all my stuff gets delivered to? So that i wont have to do so much collecting?
Cus it would take a while to set up and idk if it smart this early on
Never too early.
its as smart as you want it to be
if you like having a ton of pressure on your computer resources, sure
but also, delivering everything to once spot is almsot certainly going to be a huge mess
thats what i was thinking yea
especially if you don't have a specific end goal you've planned for
so it probably best to do like a half version of it until im further right?
half version?
well, the tiers and milestones are basically a tutorial for you to learn the basics
and the game forces you to expand out.
imo the game really starts when you unlock everything and you now have a sandbox you can make concrete plans for
hmmm makes sense
more like minecraft than other automation game
infinite resources, by the time you unlock everything you're making infinite components to do whatever you like
and, hopefully, have gained all the basic skills you need 🙂
the game does a good job trickling new ideas
<Alan Rickman Snape voice>
Then again... it seems some of you have come to Massage-AB-B with abilities so formidable you feel confident enough to NOT. PAY. ATTENTION.
😏
the game doesn't do enough to teach you how to beat doggos with the basher
i always wanna beat these tall ahh mfs
idk something about them standing INSIDE MY BUILD annoys me
need to find a way to frame disabling ticks and manta rays as an accessibility issue
if only there was an equivalent phobia of manta rays as spiders lol
-# is just called mantaphobia
(i'm probably biased because i actually do suffer arachnophobia and have done a lot of reading into that one)
Then why is there a can of "Corporate Approved" Ficsit SNUS in the hub?
Snus doesn't make you take a smoke break every 20 minutes
Thats what I meant by tobacco
alcohol is the best drug
I might have run into a bug where I can't get the last alt recipe:
#screenshots message
also the UI says on the left that one rescan is remaining and on the right it says there aren't any left
wdym
I selected one of the recipes and wanted to scan the next hard drive
What should happen is
but that now gives me this screen:
that the last recipe appears without having to scan the drive
really?
Go into the library recipe again
indeed. It is present and accounted for
I am getting the feeling they cheaped out on that feature because only 2% of players are ever gonna get that far anyway
Wdym
save and load, then you can scan it
wrong
also doing a milestone unlock usually fixes it so you can scan for last recipe
I can't unlock any more milestones
actually Neko is right
What
for me the last recipe just was available to pick
after i scanned the last hard drive
This is why I don't unlock Jump Pads until Phase 5.
It is my back-up milestone to ensure I can scan the final drive. 😁
ohhhhhh
I believe they fixed the issue in 1.2 though.
yea its not an issue on experimental atm
I am on experimental 😭
is it really an issue
wdym
everything I described happened as I described it
if anything, the UI error is an issue at the very least
the way it behaves towards the player screams bug
but, again, they cheapened out on it because almost nobody is gonna make it this far anyway
100%
the bug when you pick the last recipe out of two, there should be one left to scan for, but the game will say there no more available. That is the bug, if you save and load, the game will let you scan it, also unlocking a milestone will allow you to scan it withotu having to save/load. This is currently fixed afaik on experimental where it just lets you scan the drive for the last recipe. At no point does it just give you last one for free without having to scan a drive for it.

It is not fixed. I am on experimental.
I have finished game, got the credits and everything
yea, should report it then
And I did indeed get the last recipe for free just as Fishy said it would happen
fwiw, the hdd finished and this is what I got:
#screenshots message
which is ok because previously I chose the leached copper ingot
but I already have the charcoal recipe
how do you dismantle a blueprint thats been placed?
scrap 1 by 1 or like
can i scrap the whole thing
press R
when dismantling...
fancy ty
What is wrong with my save???
none of them work!!!
i think i fixed it
yaaaaaaaaaaaaaaay
game development's difficulty is unfathomable to me because I've never done it
but man I really want to get back into satisfactory but I want to wait until 1.2 is out of experimental
i keep getting REMINDED OF IT
not that long now...
unless you're wanting to do a TON of crap with trucks there isn't that much of a change, just start now
Play it on Experiemental. 😏
i don't wanna
oh right the other condition i set for myself was I wanted to make it a coop world
but I'll figure that half out when 1.2 comes out
Summer break is not far
i'm an adult j*bber
Alot of the dev team takes vaca in the summer. So most of us think it will be out by then
idk why I even said anything here seems pointless talking about trying to not play the game yet in the chat that's about playing the game
ah i see
Havent played in a week but now it’s the weekend and schools practically done
did the AI pass your AP testt for you?
Hi All. Any reason why the fuse on one of my coal power stations blows ever so often?
Fuse blow when power consumption is more than production
It gets a little too excited
strange thing is that everything is in production and there are no changes to anything
Well that's not how that works ...
You either have a problem in your power production, or you have something that makes power consumption spike every now and then
I finished my turbo fuel plant yesterday and now i have 20k watts of power but im stuck on how to progress next
Batteries can help mitigate, but that won't fix the underlying issue @empty bridge
Space elevator
It might’ve been the easiest ap test of all time
Like no joke finished 80 question in 40 min and the frqs were easy too
Is it possible to zoom in the view at all?
would yall prefer it if by the end of the game all resources were able to be infinitely produced?
kinda like power shards where you can start using them before the tutorial is over but at the end of the game you can start mass producing them
that but for spheres and sloops
Is 10 motors/minute enough to finish the game in a reasonable amount of time? This iron motor project is starting to get out of hand
heavily depends what you use the motors on and what is your definition of reasonable time
The majority will be used on fuel generators, and reasonable time would be within 150 hours from start to finish. Currently 23 hours in, 1/3rd through phase 3
I can potentially come back to double it with slugs without doing a lot more work after I have aluminum unlocked
short answer: no
long answer: yes if you're okay with a ton of your machines having an uptime of like 3%
Darn
wait 150h?
then absolutely not
How many? 60? 120? 1200?
60 is okay if you want a modest factory
If you type in the item on the codex by pressing "O" you can see how many recipies it's required in and if you unlocked them, how many /m input they need so estimate based on that
the most extreme i have seen go to about 300
I'd say anything above 30 is overkill
until the very end of the game?
sure
Like for example heavy modular frames are like the first major complex 4 step item but only require like 1/min in a manufactorer later for larger factories so having like 50/min is enough etc
again, 30/min is probably overkill
I have 30 motors/min going into a couple depots so I can spam refineries and gennies
My problem is I don't like when my factories are constrained down by belt speed, so I prefer to have mk5 or mk6 belts before making anything huge lol
actually in all fairness with 30/m you can make 6 ||ballistic warp drives||
that's quite reasonable
i stand corrected
Judging based on how many recipes the item is used for throughout the game is generally a good base point for ball parking the amount you actually need to make, but thats only really if you've got a load of hard drives and can actually see the recepies and alt recepies in the codex
make multiple shorter manifolds instead of everything in one big one
BWD factory will make its own motors
oh wait hold up
I'd say (almost) any item over 30/min is overkill for purely completing the game.
High numbers generally are because you want to do it as a project
nevermind it can make 3.333_ a minute
I usually make space elevator parts in their own separate factories that either grab ore or ingots. I don't hate building, just slow belts :)
well do you want to just complete the game or do you want big, flashy factories that make tons of items?
I ONLY want to complete the game, as I've gone 580 hours without completing it
because i agree that 30 is aight if you just want to do your own thing and not optimize anything
same…. 😬
but if you want something big and flashy then you might want to dream bigger
anyways are you using the default motor recipie?
Then 30/min should be fine xd
there's nothing like "better" recipe 😛
cast screws 🙂
no, that's not "better"
all recipies are equal, but some are more equal than others
Alternate for heavy modular frames also
I'm a steel screws enjoyer
Very well!
It is quite literally an upgrade with no downside though
Who needs HMF alts anyway ;)
downside is that you cannot use rod alts
I was mind blown when I saw that steel screws alt recipe for the first time
also may i offer that diluted fuel and HOR are goated
wait is it really that good?
Electric Motor though.
Yeah
10 GW from just one normal oil node 🤤
my beloved
Steel Screw and Caterium Wire are both amazing for compression.
wait i've done the maths for this
Caterium wire is underrated if you really need to use fewer resources
The sheer amount of screws steel screws makes is ridiculous
Electric for me is not about maths. It's about simplicity of combining it with Turbo Electric.
I mean it's "good" in terms of per minute output compared to the other screw recipes 🙂
But does require some steel setup before hand
sure, so it's "good" for those who care about per-machine production
for 10 electric motors, you need 7.5 stators and 10 rotors
And if they don't? What would be beter then?
for 10 rigors, you need 5 of each
it seems small, but makes a massive difference when you scale it up
- depends on player preferences and goals
- and still doesn't make sense to compare recipes directly, you need to compare whole recipe chains, or you end up saying false things like "cast screws are always better than normal screws")
I mean yeah, any recipe is great just depends on what situation you're using it for 🙂
basically that
Electric x10 = 10 Rotor + 5 ECR
5 ECR = 5 Stator + 2.5 HSC
Meaning Electric x10 = 10 Rotor + 5 Stator.
Rigor x10 = 5 Rotor, 5 Stator, 1.66- Oscillator.
Cancel out like terms:
Electric vs Rigor is-
5 Rotor + 2.5 HSC vs. 1.66- Oscillator
thats it
we're moving this to math-and-meta
Without blender how
blenders don't change anything about that
basically the same
Is there a way of keeping the time during the day?
HOR recipe, diluted fuel, sink or use the polymer
Don't think so, but the days aren't linear anyway. Nights are only 5 minutes and days 14 minutes or something like that (can't remember the exact numbers)
do you have a feeling of someone watching you, when you playing alone in Satisfactory? That's not a fauna, that's a someone, but not player
That's Katarina Parks, FICSIT's greatest CEO, watching down on you from heaven
ok, i just wanted to do a creepy question, but you turned my question into joke🤣
ADA is also closely monitoring your hopes and dreams for signs of deviancy.
Oh god oh no my power grid
I'm so glad I made 3 hours of power storage
yeah also for the ensured continued existence of puppies and/or kittens
ok, i got sometimes scared because, something strange, like Herobrine from Minecraft, maybe i got flashbacks from creppypasta, and i barricaded myself to box of concrete with Crafting bench
(PLS DON'T TURN THAT INTO JOKE)
may i advise that you NEVER go in the top-left portion of the map in that case?
youre gonna hate it
that thing are very far from his victim, but it can see his victim very well
It's called paradise island as an oxymoron. Best to stay on the other side of the waterfall.
well it isnt an oxymoron for people who's dream is to simultaneously be irradiated, poisoned, swarmed and burned
as SOON as i'm unlocking the nuke nobelisk that thing is being destroyed
so my fiancee passed away in 2024 a few months before satis 1.0 released and i stream the game to youtube because some sentimental part of me believes she gets to watch that way
OK LOOK IM SORRY FOR KILLING CHAT COME BACK
whats your username? (if you don't mind me asking ofc)
or do you prefer to keep it private?
hilariously 1 segment after this i threw the run because trucks kept managing to find incredible new ways to fuck themselves up in my save
sick base, i am personally a large fan of the circular design you got going on
ah yeah the community has done a shit ton more with circular stuff in the interim few months i haven't played
the 1 degree rotation in vanilla stuff
Dont you need canisters for the packaged diluted fuel
really gotta find time to play a post-1.1 run w/ arcs on belts/pipes/etc
Yes
Or blender
But as a closed loop system, you can just make the amount of canisters you need and throw them in, instead of constantly adding more
@mint cradle #screenshots message
I have exact setup slooped up, I have put canisters inside packagers and 600 is enough for this setup
What's yall thoughts on the satisfactory factory planner, because I feel like if you use it your basically playing blueprint builder simulator, but idk I get some people need help with math
Its a good startup for dilluted thats for sure
I think the majority of people use some kind of planner. But there's a guy here who plans all the math and factories manually on graph paper. Legend.
I thought most people did it manually or in spreadsheets icl.
Planning factories is 3/4 of the game, building is only a quarter
I disagree
I plan everything out on my microwave
It can also run doom
Holy based absolutely zero cap fr fr big DAWG
Oof, if your just gonna use a tool that makes the factory for you though, why even play a factory game in the first place
Like minecraft would be superior in every way
Thanks b0ss 
Absolutely true and accurate statement. I'm the power outlet for the microwave.
Thats like saying you're not allowed to use the blueprint designer
Does that just copy paste your own builds
Yeah
To build, explore, unlock, exploit. What kind of ridiculous question is this?
Then it's not the same
You make a factory once and you can just paste it around
My point is the huge appeal in factory games is planning the factories out, doing the ratios etc
For you
I like making the buildings
Having a tool that just gives you the entire design is just building simulator
And?
I unironically spend more time making trainlines and buildings in my world than planning factories
Nought, but I think your a minority
There is still hundreds of hours of satisfying gameplay even if you went extreme and used other people's blueprints
No shot at all
How do you know though
Simple logic, look at how many people use satisfactory modeler.
And that's just one of the many tools available
This just sounds like justification tbh
I don't judge
I get it, math isn't for everyone
Yeah but also look how many just spam sky platforms and hyperfocus on maths and machines completely ignoring building anything pretty too xd
You just did judge, heavily and in a condescending manner.
Each to their own I guess
There are 1000 people using satisfactory modeler right now
I accept there's a divide, between those who do the math themselves and those who use online tools
Get off your ivory tower and accept that people find different things fun
Some people mainly want to explore and use the factory as a means to do that better
You could look at it as a way of being a more efficent pioneer for Ficsit!
Lol
Some people like cheating (e.g. more somersloops) and just making gigantic builds that wouldn't be possible in vanilla. That's also a valid way to play.
The game is about efficiency after all
I use external resources but find it a little cheap for me
All I did was call it out for what it was ngl, people who do math, people who use online tools.
If your getting angry over that then idk what to say
No one is angry. I'm calling out your condescending attitude, and you don't like it so you're trying and failing to turn it back around on me.
You are MORE than welcome to play exactly how you like. One of the beauties of this game.
I mean the game is a creative medium at this point, but at surface level a lot still see it as just a one and done factory game and only play it once or a few times
Well everyone is playing wrong if they are not having PRETTY factories now THAT is a fact indeed brothermen.
I think your interpreting it as condescending because using online tools is phrased as the lazier option. But I never stated that.
People have made incredible stuff in this game and also amazingly complex factories
I will continue to desecrate the landscape with my foundationless spaghetti and big orange boxes inshallah 🙏🏻

RRRREEEEEEEEEEEEEE SSSSSSSSHHHHHH WOFF WOFF
Dammit why did my compacted coal setup stop D:
Expanding coal
So if finishing phase 3 took between 7.4-9.1 GW of power, how much is phase 4 going to take? I want to know if I should be terrified or not
lot more brother
100 GW?
300GW?
Holy cow really
I mean if you go into chernobyl power you'll be fine
😭
Nuclear plants and producion lines give loads or you could always go into rocket fuel 😄
Current goal is have one of each type of power plant, but I guess I'll need a lot more rocket fuel
Ur saying that from your own standpoint as if everyone would have the same view 
I was asking a question, and got an answer
From someone with a different viewpoint
Case resolved
The part after the question is why you get criticized
Dp we really need to rehash this?
A game popularised for building
With more creative freedom
I don't see the problem with suggesting it
I’ve got a few minutes to waste
Well don't
Some people play this game for exploration and building but feel called out if you mention their neglectance to doing math themselves because our educational system would typically associate such behaviour with negative tendency. So they interprete it as an insult or condescending leading to a useless quaral that has the same outcome.
we could turn this around and say: "is math really such a challenge to you?"
most people probably use planners cuz math is easy but tedious
*quarrel
Thanks
almost like the whole game is easy but tedious
noticing a trend
I didn't have a problem if people found it challenging, I just assumed it was a major aspect of the gameplay, as with other factory games
all those other games also have planners
Ofc it’s interpreted like that if you talk down on people like ur better
and a good amount of people using those planners
You just fell into the trap that i explained in the last half
What ur apparently trying to say isn’t the issue but the arrogant way you phrase it
No ones saying they are better, you see "neglecting math" as some negative aspect and reflect of your own capability, which leads you to interpret it negatively
And ur just trying to look down on others for no reason 
It's simply education conditioning
Welp, thanks for proving the statement
True, I've stopped looking for them though so idk of industrialist does
I was making my own for industrialist actually with a recipe selection menu
oh lol roblox, feck off
But I couldn't decide if making the planner would be as fun as doing it manually every time
Judge a book by its cover
Unironically industrialist is one of the best factory games I've played, for its complexity and real world application
so you like automation games, but not automating automation games ?
I did the algorithms, the issue is completing it would just require inputting the recipe database and sorting some dominating recipe function to remove less favourable ones
But if I finished it I would just be copying designs from an online tool at the end of the day
then dont be lazy
Well that's why I didn't finish it
am i the only one that thinks nukes aiN't as strong and covering as much space as they suppossed to be?
nukes feel weak af in comparison to the hard work u put in it
I actually haven't ever used them
are they exclusive for 1.2?
who can give me a good guide on a decent starter factory that gets everything from phase 1 till phase 3
yeah there'sa cluster of explodable rocks in crater lakes, I used a nuke on them and it didn't blow them all up.
nobody
because what you described can be anything from a few machines to 1000s of machines
weak af ong i feel like throwing bunch of cluster nobelisk is better than nukes

like the decent ipm not thousands
and I'm looking for a yt video but I can't seem to find
well, you need to decide on your goals, how much of which item you want, what recipes to use, which locations to build in
and at that point what you have is so specific that no guide covers it
get a mod for blueprint maker v4
Its like 1 building but makes like 11 items for tiers so just do that for 3 tiers
why no lol @reef basin
why yes?
well I have a goal, which is getting out of phase 2
but my main problem is not knowing how much ipm I should be doing on most items and for location and stuff I have a good one
mk3 is already big enough for practically anything you want
I would recommend you do 1 thing at a time otherwise you might find urself a bit overwhelmed
ty
well, for most things you only need a few per minute at most.
you aren't supposed to fit whole factory in it
you're supposed to build small modules that connect to each other
I'm kinda overwhelmed already lol, I moved my base to a better location but now I need to make a factory that covers most stuff
i know greeny. i know im not suppossed to fit the whole factory in it.
Then do 1 thing at a time otherwise ur gonna go mental
do you suppose someone asking for a mk.4 doesn't know that? 🤔
there's never a reason to move anything. Building elsewhere? sure, go do it. But moving just costs extra time for no benefit
It doesn’t have to be 1 factory in 1 place doing everything
Any mk5 enjoyers here? 
oh its marv
should I load an older save and just move my items?
I honestly just moved because messy factories get me on my nerves and I get burned easily seeing any messes
keep factories around, they will still make items. Hook them to depots or to your storage (whichever are you doing)
(though ofc you can dismantle if you really want, but it's generally just using time to have less production, which seems kinda counterproductive 🙂 )
ty
I'll just work with what I got until I max my depot's then make a clean base
I honestly don't want to dismantle since I have decent factories (,10 rotor reinforced iron plate and modular frame factories) and I need to get the basics
I do NOT know how did I get to this stage without the basics
then don't dismantle 🙂
keep it around, factory can last the whole save and make you items all the time
tysm (ik my questions were stupid but I needed to be answered even tho I knew the answer)
when do I get to do crewed Jupiter landing
That's Kerbin Sphere Program, totally different game
What is the best ADA voiceline and why is it train unlock?
working on my hrs 19,620 hrs on record
How do I import blueprints into 1.2?
Damn you slackin' 😝
Weren't you already at 16k a year ago?
They should just already be there, but remember that they're saved per save, not globally
like externally? from the internet etc
I think that #welcome has the info on where they're stored, if you want to move them between saves
i think so but with 31c as of now on monday i wanna play in Summer heat but TO FRICKING HOT
IRL temp goes
Yeah it can get pretty toasty with those ambient temps
No, on your hard drive (in fact they don't sync to cloud saves), but they are per save. If you want to use the same blueprints on a new save, you've got to copy them over
Ah OK so I can only use blueprints that I make myself?
I still have a bit to go before it gets that hot here luckily
I'm wondering more about blueprints that other people have made - do I still need mods to do that? (I ask cos I don't think mods work yet in 1.2)
i am going to see if it can get cooler with 2 fans IRL fans that is
#faq has the location for the blueprints folder in, so once you make one in the current save, it will make a folder for that session, and you can place blueprints that you get from other saves or from other people in that folder to get them to load into that save.
bruh is it me or trucks gets hella slow when approaching ramps?
like it goes 90km/h and as soon as even a 1 m ramp comes in, its down to 30km/h?
what service do you guys use to host middle or late game saves
We use indifferent brocolli
were phase 5
im using that thing its starting to lag
the save is massive lol
How massive
look at the #screenshots i uploaded an overview there from SCIM
Why are fluids so janky
I think cause theyre actually doing some amount of fluid simulation inside of the pipe
prob cause players tend to overcomplicate them a lot :p
im not sure tho
is there any satisfactory modeler without a pc
is there a bug that doesn't make coupons more expensive?
yeah that one porbably works for mobile
Not that ive heard of
I'm trying to figure out how this guy has 2k+ coupons on a world where plastic just got automated
Alright I’ve got power set up in dune desert so now I get to rebuild everything
no I don't want an item and I just chose ipm I want to build it from scratch like putting Miner and stuff till I reach the item
probably dupe glitched them
or maybe used satisfactory map
wouldn't be surprised *edit, they did

When is the memes channel going to become funny again
no
Crazy
Lol
Thats the name of the game
No. You should build 2.
Yes that is the point
EVERYONE!!! 🌎 GET IN THE CAR!!! 👉
🚗 WE'RE LEAVING 🏃 THIS👇 TOWN 🌆
NOW‼️ WHAT THE⁉️ IMPOSSIBLE!!😱
THIS👇 ISN'T A CAR🚗🚫
NOOO 😟😣 NOOO😨 HERMIT PURPLE!!!! 🧶💜
?
I've heard of Satisfactory before but not this one
bro doesnt get it
will check it out
if you want to do extra work for same result 🤷
Wdym
Hey, old man... What in the hell are you doing?
I've hit 300h on this game and yet my perfectionist ass is still on phase 3
Peak
Awesome thanks! 👍 🙂
I NEED to make 10 of those computer units per min otherwise I'll DIE if it's less than that
i cant stand the bug that makes pipes not align with vertical facing pipeline supports im gonna lose my damned mind
Quite easy once you have some alts.
Oh nono i know dw
Matter of fact I've got a ton which I'm using, from iron pipes made with pure iron, to rubber concrete and such
The problem atm is concrete funny enough. I've used too many of those steel + concrete alt recipes and now I need to figure out the logistics to bring limestone to my pipe & molded bean plant, and since I'm in an area with very limited water (im using basically all of it for the pure iron), I can't really use wet concrete.
Concrete is impeding your Computer build?
Nono, it's those space part computers, the round MPUs or whatever they're called
The factoryspawner mod is now my go to, caculations by me, buildings by mod
ACUs? Adaptive Control Units?
They need reinforced frames which I need a ton of. Everything else is ready
THAT- yes. Those.
I'm assuming "reinforced frame" == HMF = Heavy Modular Frame?
Not on the game rn so I can never remember the acronym for some reason
how does fluids work :(
Yes
I'm really bad with names
Sorry :<
Plz study 😭 So we don't confuse people 😭
Put in pipe, connect pipe to machine that needs fluid?
Danger link is dangerous.
not all the machiens are getting the fluids
Emblem failure
It's actually so over
I calculated all the flow rates
Stop thinking about pipes in terms of belts.
It's a gif twin, I'm not selling crypto
On belts, items go where directed.
In pipes, fluid goes where it can.
Junctions are not splitters nor are they mergers.
@dawn tulip screenshot of setup?
You need pumps when pipes go vertically
Im trying to get screen shot but IDK why screens shots don't like this game
P for photomode 🙂
I put them in the screenshots channel
post in #math-and-meta can't see them here and super anoying going back and forth
plus other people talk in here more
I just found a horrifying bug. Moving your mouse around stacks of items in your inventory generates thousands of uobjects a second. I was able to get my normal 418,000 uobjects up to over 1.1 million just by circling around some leaves repeatedly.
matter tells space-time how to curve, and space-time tells matter how to move
sounds like an easy workaround - just use a controller 
Not sure how that is relevant.
it's relative...ity
that's true, I learned about it in a documentary I watched called Farscape
That's the one where he dies in the end right?
kind of
there was a sequel documentary called The Peacekeeper Wars that clears that up a little
it's still very scientific though
curve tells space-time how to matter
Okay now that I moved to dune desert first 2 parts of rebuilding are complete
Coal and 450 iron ingots per min
Gonna produce all iron basics and copper basics then move to steel
why do items have health bars like they were suppose to take durability damage?
Aye the 450 ingots are just from a compact foundry setup
they do?
yah above the items like filters and stuff they lose bar when you are in gas
the filters indicate their amount left before ticking down, jetpack shows how much of a burn you have left before landing, anything else is a ui bug
might also be some weird ui remnant from the early development when the vehicles had health
I prefer them with health, it helps humanize them ( ͡° ͜ʖ ͡°)
you like to burn humans as fuel??
I don't like it, no! But if I'm about to die of hypothermia... 🙄
and it boils (lol) down to a survivalism choice between me or thee
have you considered not putting yourself in a position where you need to burn humans alive?
Fortunately that day has yet to arrive so I pretended assumed that we were talking hypotheticals
🐞
"why isn't my rocket fuel running at full capacity" the 3 blenders that aren't connected
and that i forgot to power the pumps extracting the RF
tech support 101: "is it plugged in?"
somehow the blenders are doing fine with 20 metres of headlift and i'm not gonna touch it
i don't how it's working but it works
ok now i'm transporting enough
If it ain’t broke fix it until it is
i haven't played satisfactory in a few months and i have no clue what i was doing in the game should i just restart
Yes.
no
"satisfactory is spending hours waiting for the resources to full propagate through your mega factory"
-me about 30 seconds ago
No, your factories are still there doing their thing
Load it up and maybe you'll remember
Steel screws are amazing, so much output
You should keep the save and just do whatever the factorio wiki says to do. They seem like they have a pretty good grasp on factory games
if you build the production steps in order you can let the early ones fill up while you build and they come fully online faster 
why balanced splitting ends up being a good thing ™
yeah i got 320 generators split into 20 sets of manifolds of 16
clock them to 250 or 125 and do a power-of-two split
unless you're talking fuel, can only do manifolds with pipe 😛
i wish there was a way to measure average fluid throughput
omg power production was stable for a whole 10 seconds
Valves, pumps, and buffers all show the in and out


