#satisfactory
1 messages · Page 807 of 1
manual?
||Manual depot uploader||
"From Inventory"
you... upload from inventory 🙂
Yes. That possibility doesnt show up in my inventory until i put something in it through the building
isnt there an in-game description to explain it?
Kinda, but the issue is it simply doesnt show up until theres something in it
Now its obvious where to drag stuff to and such
i guess if you unlock these things at the same time it could be confusing
i remember i couldnt keep my grubby hands from immediately trying it out the second i got enough spheres to unlock the tech
It might in fact not be possible to upload something from your inventory unless the depot has already been opened by an actual depot
i dont see it as a big issue, its not that huge a leap to stumble upon it
Yeah that does seem to be the case, and it's a little annoying
One thing to constantly depot...concrete.
One thing to depot with like 5 depots: concrete
Or more if you build like a madman.
there's like 500 spare mercer spheres after upgrades, 400 of them are for concrete
Computers and HMFs.
I need my materials for the amount of poggers I place. 😁
Some of the people in #design-and-architecture probably have like 8 dedicated to Quartz Crystal.
do splitters and mergers have a speed limit
Nope
ty
Do splitters and mergers have sentience? It has to be pretty lonely just sending things left right or forward all day...
Concrete is the only one I have multiple depots for, at a dedicated and isolated wet concrete factory.
"What's my purpose in life?"
You send excess plastic and rubber to the sink
"Oh dear god..."
Splitter speed is restricted by the input belt.
Merger speed is restricted by the output belt.
that has little to do with the splitters and mergers themselves though
So I’m having issues on knowing how I should “scale” my factories. I know that’s pretty vague but I’m not quite sure how to word what I’m wondering… idk how to “target X-output” for the different items and such. I’m on my first play through and just unlocked aluminum(not set up yet) but I’m just currently setting up farms with a container attached to the cloud and letting things sorta slow roll as I mill around.
Is there any advice on how I could/should be scaling my factories from “absolute scrub” to “at least somewhat competent planner”? Lol
what are you using to plan your factories?
pen and paper, satisfactory tools, etc?
Pick your targets and solve backwards.
How to decide on a number? Well... if I may quote The Big Bang Theory:
"The same way you make any decision. You think about it with your brain, then you say it with your mouth."
I make 45 Turbo Motors/min.
Why? -> because I like the number 🤷♂️ There's no incorrect answer here.
My brain and I really only definitively set up my turbo fuel generator farm up… everything else is just loosely “I need these parts, maybe make an extra constructor because so many of y-part is needed”. I tried understanding the Satisfactory Tools thing but translating it is still kinda foreign to me. I’m not sure how to split off the counts it wants without just (sometimes severely) underclocking and gobbling up a node
so your issue is not knowing how much to make of each thing?
200%
Making motor production is genuinely worse than any pain or suffering
I can give you the ability to 1-click it if you want the blueprint.
300 iron = 5.4 motor.
Simple.
Yeah bro i don't have the alternates
well. the way I tend to decide is ponder a couple of questions. (Mainly my factories are used to produce things that in the end will go into the dimensional depot)
How much of this item do I need to make things? like miners, foundations, machines etc.
How much resources am I willing to pull into this factory?
I’ve got the first few elevator parts on slow farm, but I also don’t really know the map very well… so probably once I have a higher understanding of the map and various rarities of the nodes, I’ll be better able to assign stuff to build in my next run.
- We aren't related.
- 😭 alt recipes make things so much easier.
You also don't need to make 500/min of everything....
"We aren't related" sonion
Like I got a factory making 5/min of turbo motors ._.
Bro is not literal
where my steel factory is making like 200/min of items
Yeah all of my production gets fed into the cloud, the rest gets sunk. Refills if it’s less than full because of smart splitters then back into the cloud
Also i don't even have a motor production do you think i have 7 specific alts for motor production?
I’m not sure how to split off the counts it wants without just (sometimes severely) underclocking and gobbling up a node
When you gotta underclock a machine, its best to manifold system it. Not try to load balance it.
3?
I think people really need to take a step back and realize there is no "right" way to make a factory. its however you want, and it can produce whatever you want as well.
Well do you think i have 3 specific alts for motor production if i don't have a motor production which also means that i didn't even start completing phase 3
I mean.. if you're using splitters..
There is a right way.
-# There is also a left way and a straight way. 😏
SMMHH
Alt recipes aren’t fun to hunt and subsequently figure out their odd numbers(making like 3.85 of a product is a lot more annoying than 5 of x turns into 3 of y)
Iron Wire and Iron Pipe are not specific to motors because they are good in many other lines.
Steel Rotor is the only "specific" one.
Exploration is fun AF. 🤔
OH
how are their numbers odd?
it's just a rate per minute
you have full control of the rates by clocking things
It's only the "per-minute" numbers which end up with decimals. The actual resource counts in the recipes are always nice whole numbers. :)
Sev you reminded me I wanted rocket fuel for exploring lmao
Er, but in “satellite factories” it’s hard to split off. And I guess that’s what I’m doing since it’s my first playthrough
Only you
Odd way to spell Ionized 😏
And you're gonna end up with lots of decimal per-minute rates no matter what you do by the end of the game. :)
what factory?
just clock yoru machines to send what you need
jokes on you. I can't even make it yet.
do you know about clocking?
Yes, they did an entire update specific to exploration because I am the sole person who enjoys playing the game.. 🤔
Naw I actually enjoy exploration as well. Once you get comfortable with the scanner thing it’s quite fun
Oh my GOD why do you take everything literally 😭
you can actually end up with only a small handful but its much trickier to get those kinds of numbers
I can read what you say.
If what you say does not line up with what you mean, that is on your end of the communication.
until you run out of mercer spheres to get :<
Are you like 30
thats just how the cookie crumbles
?
it's not worth engaging Sev
👍
(warning> no real cookies involved)
Currently I’m just talking about overall. So my initial was the low tier mats like plates, screws, rods, reinforced plates… then my next area is steel stuff, my other one is oil related stuff that I haven’t fully set up all the subsequent parts(I have the plastic and rubber easy, but haven’t automated circuit boards and AI limiters)
I guess
Actually going to go get oreos. Thank you for the inspiration.
Why not automate them?
You sound like you are that is why i asked
Live. Laugh. Consume
Nothing says you have automate steel stuff in one factory, then drag it to the next factory? You can simply remake that steel stuff in the next factory but don't save any of it. use it all in making whatever you want end wise of that factory
I… do? Minus those couple things for now. It’s a process :P you know that though
though drones....
Running out of mercer spheres to collect is quite an achievement
now I got drones....I may just expand some old factories and drone some complex crafts to a factory
it sucks-
I haven’t messed with transporting yet… trucks, monorail, or drones(JUST unlocked)
I am limited on dim depots now
How do you run out of dim depots how tf
Those logistics make me nervous lol
I haven't yet.
but I expect to eventually.
Wow
ignore trucks lowkey.
trains and drones are awesome.
trucks will be amazing in 1.2 though
Satisfactory players love this game too much
trucks are fine now, you just need to actually plan your factories for them
I could never imagine making myself go through collecting everything on the map
I hear trucks are great for like… super low travel loops but their actual pathing is wonky af
you do it piecemeal, like everything else, its not an all-in-one project
that is my issue
I could never have the patience for setting them up as is now.
Honestly it’s fantastic and I only have like 150-ish hours
I have 600 hours and the only thing i've done and beat the game and collect 50 somersloops
Only 50?
Maybe 51
That’s only like half the sloops
Trucks my beloved.
Funny thing is i got the echievement cuz i collected one on another safe file
So i didn't even collect 50 on one safe file
I got a funny thing where i completed phase 5 of the space elevator before completing phase 1
Holy shit the gap between completing phase 4 and 5 is only 8 days
Uh… how…? Shouldn’t that be like not possible unless you joined another save?
I was locked in
It's because they added achievements after i completed phase 1
Ahh
1.2 trucks will be fun to try.
They are indeed good.
I still don't have the complete the onboadring process achievement
the time to start setting up trucks is now, then all you will need to do when 1.2 hits stable is redo the pathing, ez
apparently the pathing translates? at least 1 person has said that
What for
wym
Like setting up trucks for what
Where is the new players guide channel :((
whatever you want my guy
if you have interest in trucks, its as good a time as any to get into using them
i thought old paths were going to keep operating as they do, until remade
No but like what would you use them for?
Never in my 600 hours i've found a use for them
Not all of it.
All of my truck elevators broke instantly.
trucks would be fun for just seeing them go brrrr
other than that, I am not trying to actually make use of them
so far i use them for transport inside a biome, like getting raw goods from one location to another a few hundred meters away. or hauling raw goods to a train station in the same biome to be shipped further out
perfect xD
Can I really only automate like 3 products with biomass burner I can only connect 4 things to it before fuse blows if I connect a pole to a pole (very new here like 1 hour new)
Casualization limits creativity 😭
That makes sense
What is the best way of solving train troughput issues?
Node=1200 by the time train goes to destionation and bact to pick up station my machines that only need 800 are already starving
I'm sad about the jump pads as well
gotta make more-
more cars or more trains or both
also buffer your freight platforms
add buffers each end, let them fill
first figure out the total travel time. Honk to Honk
also buffer them as mentioned
but with the total travel time you know how fast your cars will fill
I can only have 1 hub ;-; how
you dont really need more than one
you can make biomass burners?
Im running out of connection lines though can only have 4
you can string poles together ad infinitum
Oh yeah I did do that but the fuse blows
thats nothing to do with the poles, you are not producing enough power
build more biomass burners
Oh but how? I dont see it int he build tab
build biomass burners. Connect them together. Place a storage bin, fill it with grass/wood. Export stuff into burneres?
you might need tier 1.
Ohh okay, I was treating it like factorio automating everything at the beginning
No.
slow your roll grasshopper
try to get through the first steps of the tutorial first
the early game is a bit weird like that, a lot more manual labor compared to what you do later
I see, but I can have 1000 machines automating stuff for me right? No limitations with the hub connections?
you wont be using the hub for power too long
ther tiers and milestones are basically a long tutorial to a sand box game after you unlock everything
tier 0 is the pre tutorial
Ohhh

HELL NO
wait. Ya you can have as many machines as you want. just your hub biomass burners are very...limited.
Alr ill just get through with tier 0 I need to craft 50 cables and a bunch of iron rods + concrete
ya, hand craft it.
honestly 0-2 are a pretutorial, you get automated power at tier 3
auto power really changes things
i remember when the friend who introduced me to the game asked me
"so how many coal generators do you think you should make?"
and i was like "uhhh, idk like 3?"
he was like "make 8 😎 "
and i was like "🤯 "
i remember that day like it was yesterday
Three is a good answer. three gens + some batteries is enough to tech up to oil power.
Is it just me or leaves burn faster with more things connected to my biomass burner?
Or do they not change
no change.
should i make a great frame factory?
should do i think cos biomass burners scale with power demand
like the boxy ones
yes and all its children
modular -> heavy -> fused 😄
The most important frame in Satisfactory is your frame of mind
ya. you are gonna need a lot...
Guys a silly question, are NON-clean pipes dont have indicators when in a BP?
They look like the clean versions even when I put the ones with indicators
Am I being a goober? Am I being DOMB?
place the bp down and see what happens
the hologram?
and the builded one too, they dont have that "flow indicator extra"
so should i build one? and if so, how many would you all approximate i will need?
There is no dumb. Only ignorance and enlightenment. By being willing to admit the former, you are already on the path to the latter.
1000/min of each
Yes
..
Bro I am an impure limestone node as name implies, I aint that deep bro. Bro. Broooow
you asked, I answered.
90/min for FMF
135/min for HMF
you were correct, in blueprint, they dont have the hologram
ill use this as a premature approximation, thanks!
no one can tell you this, i made 18 HMF/min and thats already more than most people probably make
135 HMF!?
People tend to frown on men doing things prematurely... just fyi
Yoo just finished tier 0 upgrade 5 apparently uprade 6 gives biomass burners
Yes. 45 to storage, 90 to go make the FMFs.
I am making like 5 fmf/min...
no idea which milestone gives you bio burners, hah 😄
i aint making 135 a minute
10/min of 98% of parts is a reasonable goal i think
there's no real answer, diff folks have diff playstyles etc etc
yup i just realised how awful my wording was
Then stop asking other people how much and make your own decision? 🤔
80 gw 😭
My temp amount in Phase 3 and my permanent amount later on are very different numbers.
Is... nothing.
Power should never be a factor in any decision you make.
10/min plates - probably not enough
10/min HMF - probably plenty
10/min ballistic warp drive - wowee
right
10 HMF/FMF is definitely enough to comfortably finish the game
ya ima scale my shit up later.
Given how easy it is to get to 1 TW now, 80 GW is small.
i have now analyzed statistics
My current Phase 3 temp build is 18.75
Ace, what tier are you in?
i am gonna want about 4 fmf a minute for personal use
4
I think mine is at 15?
holy hell
and its all for personal use
i'm sure they're just gathering information and asking out of curiosity, this kind of response is just kinda harsh i think
Tier 4 is pre-oil and you're planning FMFs?

8
no need to shout, homie 😛
Yes. I need it for my poggers. Gotta set up Computers first though.
you dont need anywhere near 4 FMF for "personal" use

10 for miners
Inb4 they add rate-limit splitters that cost FMFs and Supers
Huh
20 for particle accelerators
mk3 minrs take fmf?
you need 10 fmf for a miner mk.3
oh ya. I see that now.
ok, but you are not plopping those down every 5 minutes
I made a factory to make mk3 miners...and I forgot what the hell it produces...it hasn't even been 12 hours
20 for particle accelerators
Oh I just realized I gained another biomass burner when I upgraded my hub
ok? again, you are not building them often enough to need 4/min
make like 10 more.
2/min maybe then?
probably fine
ace.
if you have a large storage for them, very little is fine
may I suggest a factory build?
folk what is a factory build
right
I did some recipe selection to avoid refineries. Plus it takes very litte resource amounts for what I would say is a good output.
i mean it looks pretty good
More than welcome to use it, or ignore it entirely.
Avoiding Refineries is a priority to many people 😁
Do splitters exist here? Like splitting 1 belt of iron ingots to turn them into plates and rods
I enjoy them. but I made a factory with over 200, then another that has about 100...so I am like not wanting to touch them for a minute.
yes, logistics unlock.
Yes. Just play the game. You're on the correct path and what you want is coming.
200? Surely you mean 80 @ 2.5? 😭
Nicee I love splitters
I don't got that many shards >.>
nor can I make shards >.>
ya you right my bad for not being able to craft them.
I got 0 slugs...
i will need to unlock certain things until i can use your factories
they all been consumed. I am banking on doggos to give me slugs
oh ya...
I got some alt recipes in there you don't get until you unlock the motors themself...
i am gonna work towards making a rcu factory today, and then i might start tomorrow
Is it wrong to think that shards automation is waaaay too late into the game
i got my backup now
You can get something like 5k shards (with slooping) just from the slugs on the map; IMO the positioning is fine
You already used 3k shards before Phase 5? 👀
damn near
Girrrrrrrrrrrrrrrrrrllll
Huh. I should make biofuel, eh?
I like really big factories....
For my jetpack
then realize oh fuck...I need to scale this down mid building
well, they could be even bigger without shards 🤷
Phase 3 you want to use either LBF or Turbo, yes.
there is a thing such as to big
I dont know if i could make turbo yet, missing some things to unlock iirc
So i dont know the recipe
That involves too much exploriing
It's in the sulfur tree of the MAM.
If you collect 5k shards even with sloops that would take more time than making the damn factory
I know
Given I can get all slugs in probably 2 days and some of my factories take months... no, it would not take more time.
am i gonna need pressure conversion cubes for anything else than nuclear pasta?
We do not count past 5th phase factories brodie
shards are not essential for anything other than resource extractors
We are still not related.
That doesnt show, however, what id need to make it once it is unlocked. But even so, i dont have empty fluid tanks and cant make them yet, so...
How is that even related to my message
you dont need empty fluid tanks for turbofuel
Oh, wait, turbo
Yes.
Yeah alright just keep ignoring my messages whatever
Yeah i can make that. But i think biofuel outperforms that by some metrics still, main downside it can be automated
i hate these fuck ass spiders .-.
just let me build in peace, now i gotta make my way back across the map
The humble passive option in the options
peaceful mode, its literally right there in options 
Yeah, that is the choice to make.
LBF and Turbo are both better than regular Fuel.
LBF being the "best" option in that phase, but Turbo can be fully automated.
1 turbo motor/minute for industrial use, and 0.875 for personal use?
45/min 😏
Oil is really far away from coal though i think
I don't need 1/min 🤷♂️
Trucks!
The humble conveyor belt through the entire map
i made 3.75 total myself, with 3 for further processing and 0.75 for personal use
so 3 thenral propulsion rockets/minute?
dont have my planner near, my target was 1 of each phase 5 part
Yeah, that is true
Hello everyone
hello agni!
anyone got a modular blender bp...?
Hi, I have a question, if I want to play multiplayer and want to host one. Does it means that I need to run satisfactory for other people to join? Or they can join the world at anytime even when I'm offline?
1.875/minute for turbo motors
you have to be hosting
guys is there a place i can download great blueprint?
unless you use a third party provider.
Great is a point of view, Anakin.
Okay so basically I need to be online and inside the game for others to join the world yes?
They had far better factories than me... And not just the men. The women, and children too
SCIM
Do leaves regrow here?
There's two ways to do multiplayer: with a dedicated server, or without. On a dedicated server, you actually run the server software somewhere and then folks can connect whenever they like (so long as that server's running). If you don't want to run your own, there's third-party places you can pay to host them for you. But without a dedicated server, folks can still do multiplayer by joining each other's games. In those cases, yes, whoever's "hosting" has to be actively running the game at the time. :)
Nope.
Nope! The only foliage that respawns is nuts + berries, assuming that the plant itself wasn't destroyed
Oh
Is a train ever worth it? The wiki suggests the throughput as ultimately limited by the belt feeding it, but is that one belt per waggon or...
Compared to what?
Which amusingly makes (for instance) coal the more "renewable" resource in the game. :D
Thank you for the detailed and easy to understand answer. I got it now.
Belts across the map
Train is good for transportation of yourself and not resources
Belts beat everything. Full stop.
Switching to vehicles is a choice.
Dont we have the hypertube for that?
All of the logistics options in the game (belts+pipes/vehicles/trains/drones) are great options which are well-worth investigating and learning. They all have niches in which they shine
Aren't trains faster than hypertubes?
And yes, a single freight car will have a max throughput, given a particular route, but you can always just add more freight cars to the train if you need more throughput than that
So if you care only about throughput and do not mind belting the entire map, you have no reason to use anything aside from belts/pipes. @glass turtle
Any of the logistics options can be built out to support whatever throughput of material you need
Hypercannon can cross the map in under 5s.
Whatever
The biggest advantage in particular for trains is re-use of existing rail infrastructure. It's a nontrivial amount of work to build up a good rail network, but the more you invest, the better it gets
So "no, trains are not faster."
I dont think so. But even if they were, trains are way more setup. Hypertube i just have to figure out how they work again and i just need to blueprint a cannon and plop it down whenever i want to go somewhere
Of course you only respond to me when you're right in something
You slap down one bit of rail for a single route early in the game, and then by the end of the game that same bit of rail could be carrying traffic from dozens of routes. The throughput potential of the rail itself is frankly staggering
I mean i guess
That assumes, of course, that you're willing to use hypertube cannons as transit. :D I much prefer passenger rail, personally
@glass turtle genuinely, from what you are saying, you personally do not have any use for trains.
And that's a completely valid and good way to play the game.
yeah you dont build rail for player transport, you build it to transport goods, player transport is a bonus on top
Just construct a passenger train, hop in, set the destination, and enjoy the scenery. That does, of course, rely on having built out your rail network as you go, so that anywhere you'd want to go has a station you can use as your destination
I like trains beacuse they have stops
But I don't like the immersion-breaking of hypertube cannons, and prefer to stay within the bounds that the developers "intend" for the game. :D (I know they promoted hypertube cannons to "officially unofficial" or whatever, but eh. Too immersion-breaking for me)
With hypertubes you'll need to manually walk to another tube
Whats with these creatures that look like their limbs are stretched to oblivion with blender
Plus trains have storage so i can transport it with me stuff that i need
Hyper cannon blueprint says what?
?
It doesn't say anything
Yeah that looks like a nightmare fuel
Direct quote:
"thmp-thmp-thmp-thmp-thmp-thmp-thmp-thmp-thmp-thmp-thmp-thmp-thmp-fooooo"
I'm trying to decide between buying Satisfactory or Shapez 2. I want to have a private game with only a few active players possibly 2 to 4 people at most. But knowing that Satisfactory I would need to be online for others to join I think it would be difficult to find such active players who could meet on the same time and play at least every 3 days.
Mr T. does dub step?
Yes.
Hypertube blueprints can't speak. They are not living beings and don't have audio outputs.
I'd find IRL people if you want a multiplayer Satis game
Clearly you have never entered a Hypercannon...
if you think
is nightmare fuel, wait until you meat 
I have. It can't speak, it is impossible.
Sure...
That makes sense, is that because you had many multiplayer experience with discord players many times before?
imo it's not really a game that lends itself to MP if you're really into building things
tiers 1-9 are basically a tutorial to more of a sandbox game like minecraft
You can try #1201555265942724758
Personally I find playing with others annoying lol.
Also needs manual landing
shapez 2 doesnt even have multiplayer though, so not sure i understand the comparison?
A cat?
Hmm, I like tinkering and brainstorming with other players. If it is a single player I definitely would go with Shapez 2 because then everything is quicker and I don't need to run back and forth or stuff like that.
GASP! Not running never!
The only straw man I'm interested in is from Wicked
I mean it's not impossible, but you really would need the right people you gell with
Zero correlation to my message
Satisfactory and Shapez 2 are very different games, btw. There's practically no overlap. But regardless: if you want to "tinker and brainstorm with other players," Shapez 2 will not provide that for you, since it has no multiplayer at all.
I want to say it's not their fault... butt hay, it's in their jeans.
quick question, if i have anj output of 600/m fluid in my machines take exactyly 600/m and i want to manifold it, does a watertower before manifold fix it?
The only "tinkering and brainstorming" you could do with Shapez 2 is if you were, like, streaming to your friends and chatting outside the game itself. :)
Your initial claim was that trains were quicker, we quickly disproved that, your second point has no relation
no, water towers don't do anything but give headlift
No. You need to loop the pipe.
Yeah that's true, I guess that would be too much to ask. Thanks for the answer.
whats the issue you're having exactly?
anywoo to answer your question;
it's a passive creature so it's not gonna go try and engage in combat so it'll just wander about indefinitely.
the pathfinding doesn't quite take the apparent size & gait of such a creature into account, so it gets places it shouldn't
Hypertube cannons are different than normal hypertube setups, and who is "we"?
How does one fix a manifold of 600/m maxed out?
- give head lift
- look pretty
it IS a very good game about design and logistics especially since there's no meta and HUGE number of possible ways to accomplish your goal
show some overhead images in #math-and-meta or #1038092680493801533
package all the things and use mk.6 belts 
often very hard to fix pipes w/o images
Hi All. Is there a flight mod for 1.2?
don't need a mod for flight, there's AGS flight
use the inbuilt flight cheat in the game
My second point is trains have clear stops and you can setup a destination on another corner of the map and just sit back while with hypertubes you either have to make a really long one or manually walk between each stop, hypertube cannons are a bug and were not even meant to be possible
I can't seem to find how to access the AGM menu
Sevrahn and myself, but I'm good on Internet arguments for now
Never asked if you are "good" on the internet arguments
Gotta make that cheddah
I prefer Colby Jack.
Yeah that's pretty gouda too
-# reminder, colby is a failed attempt to make cheddar
Let's keep this tangent brie-f.
Yes I know Shapez 2 is single-player. I'm just trying to decide since I can only buy one game for now. And the appeal of each game for me is:
-
Shapez 2 offers freedom and smoothness of ideas implementation without being tied to distance or resources or anything that makes you waiting.
-
Satisfactory on the other hand I think is very fun if I could find the right people or friend to play together with. Which makes it casual and makes the 'waiting time' to be fun and experiencing the world together.
And it was only sevrahn
I've been through every menu option and there's no advanced game settings unfortunately
without being tied to distance or resources or anything that makes you waiting.
you gonna be doing some waiting....
from experience those space belts are slow as hell, and trains are good and all. but you gotta go far distances
You enable it when loading into the save from the main menu.
It cannot be activated in-session.
Satisfactory isn't an idle game btw. There's no "waiting time" unless you specifically decide to sit around and wait. There's always a ton to do in the world
there is not a lot of waiting in practice, you can always keep busy, travel is a non-issue past mid-game
Travel is a non-issue far before mid-game.
No.
Agreed, it should be swiss-ft
The outputs and inputs cannot be altered.
Sorry I'm busy making bad puns, speed running my server ban
Im struggling with the hypertoop branch.
Exactly, and that's what Shapez 2 doesn't have, since you can build, copy paste, much much quicker so there's always something to do and to do it is simple with the tool they gave. So for single player I would go for Shapez 2.
This is just my personal opinion and preference. Of course everyone would be different, but this is the way I see it.
Hit Tsunami up for that.
I don't think hypercannons should exist on principle so I don't make them 😭
Even just using hyertubes normally would definitely benefit by being able to chose wether you want to go left or right
Which... you cant if you can only rotate them and not flip
Its like a small r, so if you flip it one way the branch goes to the left front or it goes to the right back
Oh, there's a Branch piece you should be able to build?
The branches are tough, the direction selector can be finicky. Honestly, cannons are 90% of my use case for tubes unless there's a long factory I want to get across quickly without flying
As for turning around, you can just hold S and you will slow down until your direction flips.
I mean, either are great games (IMO). You'll have fun no matter which you choose (unless the gameplay loop of one or the other doesn't end up actually Working For You™. :)
Basically if i can onyl orient them in two ways along a straight. And if it points right it points backwards and it it points left it points forwards.
The loops are extraordinarily dissimilar, though -- you may as well be comparing an RTS to an adventure game, in the end. :D I've been enjoying getting my head around how Shapez 2 operates over the past few days
you can probably spin the branch with the mouse wheel
scroll wheel, then single click, then scroll wheel again, then single click to finalize
you can basically always use the mouse wheel or other ways to move objects before you click set them
Yeah I will see about that, there's a chance that indeed Shapez 2 would be too difficult for me to the point that I prefer doing something else haha.
one other game I'm considering is Xenonauts 2 which is absolutely on a different genre and currently it is much more expensive so not an option.
Satisfactory coop is lowk jsut boring because one person does one thing and the other is just chilling ig
I can totally see that happening haha. I guess you really need the right people to make it fun to play together with
Exactly. Spinning leads exactly to the behavior i described.
We got the hottest takes today
do you have to click it twice to lock it in?
What do i genuinely tell my hb to do while i am buildiong a motor factory
I see. Well, that DOES let me rotate it along another axis, but that just those two axis dont allow for it to be flipped
if you do , click once and then spin again
hey guys whats the best online calculator to use? There'sa bunch out there and they all say 1.0
So basically oppsing ends of a hypertube can not be symmetriacal
recipes haven't changed at all since 1.0
You can tell him to go fishing maybe, if there's fishing in Satisfactory 😆
There is not
Is there even fish
On the planet
I personally like looking at the tubes twist and turn in Satisfactory, it is literally Satisfaction
That does work, but doesnt solve the issue, just those two axis dont allow a mirroring
Good question, they should add fishes in future updates
you should be able to have it either direction and then choose to spin it
Ficsit would not allow that
Or, wait...
Since pioneer's don't need food and ficsit hate fun
Ill have to set it that way maybe... I think ive got it
We need boats and overfish exploit the planets sea life
ficsit says fucsit
Also the salt in the water would make for something like producing hydrochloric acid and doing stuff with it
Would be fun if there was a water source that was actually acid
Alright guys thanks to some of you who entertain my question and helped me with deciding. You guys are cool!
Anyone wanna do a mega factory playthrough
Pc starting fresh on official settings ?
I'll come back here again if I decide to buy Satisfactory in the future
What is a mega factory
1 big factory that makes everything in 1 place instead of lil ones
Salt water is technically hydrochloric acid
I meant the acid that ada was talking about like the one that you'd disolve in
any alt recipe that make turbo motor less of a pain to make?
true brother
i make mine where i make the other stuff
https://www.satisfactorytools.com/1.0/production?share=VbCMFtsJrNBkg6npt3iE
Which are you currently using?
none it just look overwhelming
i dont have that much output i need to up my game
Sometimes things are the way they look
Using the Electric combo is the simplest path.
Electric Motor is ECR + Rotor.
Electric Turbo is ECR (already needed) + Rotor (already needed) + Motor (being made by previous) + RCU.
So it's just... "what you are already making + RCU"
thats a bit defeatist innit
it can be broken down into steps like anything else
What
I am not familiar with the terminology you are using
what, the english language
Bubble.
"innit" is british slang for "isnt it"
Oh yeah sadly i am not british
i see you are new on the internet, buckle up
I am not new to the internet
"Defeatist" is a word used to describe a mindset where one expects defeat (typically implying that striving for victory would be pointless)
Basically a fancy word pessimist
No?
its a more specific flavor innit
Not exactly, though they share a zipcode. :)
You can believe in negative outcomes while not being defeatist.
A pessimist can still expect to succeed
It is
True, but i think it'd still fit
Being pessimist is not just believing in negative outcomes brochacho
We are not related.
And yes.. it is.
Don't ahve to be related to you to call you brochacho
Literally the defining attribute of pessimism is the belief in negative outcomes 😂
I believe in negative outcomes yet i'm not a pissimist
A pessimist only expects the worst
They don't just believe in negative outcomes they just expect them always or most of the times
oh the upgrade from rocket fuel to turbo fuel in a jetpack is insane
Also defeatist is a synonym to pessimist
wait I have that backwards lmao
Rocket to Turbo is a downgrade.
anyway, saying that its just overwhelming like that implies that there isnt anything to be done about it, in reality you approach it the same way you approach anything else
ya I went from turbo to rocket LMAO
Yeah, turbo motors are just one big brainfuck
They are not.
Oh when you will shut up
🤔
you could say that about any of the late game products, none of them have to be that way
turbo motors aren't bad-
I found making turbo motors the most unfun and painful part of the game
then you just failed to make it easier for yourself
Dunno how do i make it easier
Don't. If you disagree with him one time he will form a personal vendetta and latch on to you.
Probably picking a more optimal spot would make it more fun
I just made a turbo motor factory ._.
produce intermediates, route together. problem solved
Insane disagreed with me yet i'm still having a discussion with him without being aggressive
Perhaps disagreeing with me is not the problem?
Electric or Pressure?
they werent bad to do at all.
Uhh what are intermediates
idk electric...
I did pressure though alt recipe wise.
I'm a little rusty on the terminology
Yeah I was asking which alt 😁
its not terminology, its the english language
Oh yeah and whenver i'm making an actual good point you just ignore it
I also made more in that factory as well.
intermediate (between) products, products that you have to make before arriving at turbo motors
So they kind of all helped each other.
Well my native language is not english and it isn't even close to i may not undesrstand something
see that is the thing. my turbo motor factory started with nothing but raw resources. 0 other input.
Remember we have actively defunded education in America for the past 60 years.
Oh you mean in between products
its fine, anyway, my take on this: made it piss easy
https://www.satisfactorytools.com/1.0/production?share=VbCMFtsJrNBkg6npt3iE
Idk i just think i picked a bad spot for turbo motors
Honestly for end-game products it's a bit difficult to find a single good spot for 'em. I'll often end up with sub-factories strewn about the map
I had to stretch 15 thousand conveyors for that 😭
we have done no such thing
i have had no part in that
Sadly i discovered this website waaaaay too late
An endgame product might require X, Y, and Z, so I'll make those components in separate factories and then bring 'em in to one location for final assembly, etc
ya see these factory rely on other production being brought in. I don't do this at all ._.
Fair.
It's still an "independent" factory since they're only serving that one final product, but it makes the production a lot easier to manage. The "factory" just happens to exist in like three or four locations around the map. :D
which I should do...because it would be easier probably....
still sucks regardless
but idgaf anymore. I got nuclear power unlocked finallllyyyyyyy
POWERRRRR
I just made everything in one spot, maybe sub factories with the intermediate products being transported across the map and not their components is not a bad idea
And spicy power at that!
ima hand make the phase 4 items, go straight into phase 5. then do things.
literally me all the time
https://www.satisfactorytools.com/1.0/production?share=vAUYmiSruD87HaU5hwuv
it keeps the graphs small and easy to parse
Well sorry for not being born in the holy land of the united states
🤔
All up to you, of course! :D But yeah, if you do it all in one spot for endgame products you're pretty likely to have to cart in materials from elsewhere anyway, and the bigger/more-complex a factory is, the more difficult it'll be to wrangle. Keeping things smaller and isolated can really help.
I genuinely buy most of the unlock materials in Phase 4-5 😂
I should defintely try that
ya all my factories start with pure raw resources ;-;. Though if I did bring in other things already being made...it be easier.
Even if I am building an endgame part all in one building, I'm likely to keep a lot of the intermediates totally separate while I work. Like maybe three of the "final" components require steel; I'm likely to actually make the steel in three different spots (like on different floors of the building), rather than "centralizing" in the factory and then trying to distribute
I just wanna see phase 5. plus try and get mk6 belts so I can start making perm factories :>
i plan those other things with the specific purpose that they are going to be taken elsewhere, so they are really part of the same production line, even if geographically distant
Basic aluminium is the final thing I fully automate before just speedrunning to the mk6 belt.
It's interesting to me how the game actually gets fun in the late late endgame since you already have everything and it's just a satisfying building simulator
Never seen that in other games
Semi-relatedly, that's sort of why I don't mind how Phase 5 is kind of a step down complexitywise
There's still fun new stuff to play with, but you get to kind of kick back a little bit and just enjoy it
Phase 4 is one big brainfuck while phase 5 is satisfying
We do not, no. :) mk3 (6x6) is the biggest we have
Enjoy the tragedy.
no
Damn, would love mk4 one
You can use mods to give yourself bigger ones if you like, of course
oh mk6 belts are further than I thought
Ok don't enjoy it?
The chances of bigger ones arriving in the vanilla game are pretty near zero, though
Yeah mk6 belts are actually insane
that no was to the mk4 bp comment
Should be your second unlock as they rely only on the first afaik.
iirc some dev vlog they said the mk6 belts are already pushing it?
Agreed, had to send mine to therapy
ya I gotta work towards those now and automating stuff to make those whenever I want >.>
Time Crystal is easy.
Trigons I don't usually automate at all.
Farm for the Oil-Diamons recipe, it makes it a lot less of a pain :D
So sorry for you
Hey I just about to produce some steel but coal is far away should I use overclock or car maybe to send them to base, or overclocking and add another belt line maybe? any suggest..( I have 1 belt of 60/min coal for power generators so another coal spot is 1km away)
but time crystals are needed for mk6 belts?
It's ok i hoep you picked a good therapist
Trigons go into the belt. Hell yeah I automate those
Single coal node makes enough Time Crystal for building without any hassle? No alts needed.
Yeah. And very simple to automate.
Well, you need them for much more than building
Mk6 belts are more than enough i think
my goal now is a factory that produces just time crystal and ficsite trigons :>
I didn't say coke you dumb bot >.>
Oh it reacts to coke aswell
Trigons I just have a miner->constructor->converter SAM setup.
Other part of the Converter is an ISC.
One hand-drop of Aluminium Ingots nets you like 16k Trigons.
So I don't feel the need to automate them.
Even tho that's pepsi
Damn what doesn't it react to
das cool
I believe it reacts to "ficsit" as well, which is a substring of ficsite
oh? I don't know the recipes yet...
I am still waiting to unlock it first.
super easy to cook up fr
You can block the bot to not see the reactions, btw. Though I think that also means you won't see the !qa type redirects either
Holy shit
fiсsit
I am so excited to finally be able to play the game
mk3 miners, mk6 belts. Nothing more i need but some power shards on demand next :> then its mega factory after mega factory time.
Power shard automation is when you start to enjoy the game
uh thats not what a megafactory is xd
ayee just need time crystals to unlock the means to make them
Yeah it is just SAM + Any Ingot (Aluminium being the best conversion) = FICSITE Ingot = Trigon.
4800 Ingots = 1200 FICSITE = 3600 Trigon
But if you somer that you get:
4800 = 2400 = 14,400
shit
I am using so much alum already. I got like 2 nodes I can tap atm.
the hell you need that many trigons for
That's the point and why I don't automate them 😂
Because a single hand delivery nets me almost 15k.
AYO
Coal is needed for diamonds to make time crystals!? Why is it always back to coal
whatever you say, still easier to automate them
??????????????????
I need to get some alt recipes >.>
coke?
Oh yeah diamonds require a little too much coal
hm. Oil based diamonds...
or petroleum diamonds...
I feel the latter would give you more per oil used?
It's wayyyy easier to not.
Because you just set up the SAM line in like.. Phase 1 and leave that running.
When you get aluminium in Phase 4 you just, use like 10 less ingots and let that container fill the whole time.
Hit Phase 5, go pull from container once, hop over to SAM line. Boom. 15k.
No work at all.
Petroleum is surprisingly less efficient iirc
well, if it works for you, some of us like not having materials run out
Strictly for building materials, the coal one is fine.
Like an Impure Coal node will give you enough for building.
consider cloudy diamonds too
or turbo diamonds, if you have compacted coal being sinked somewhere
true.
I need time crystal and trigon...100/min should be more than enough I imagine?
More than, yes.
haha me building infra to transport 10k coal right now
Also, if you have never built a mk6 before: get ready to paint a LOT.
Because if you don't make the secondary color black they will blind you.

its not that bad lmfao
omg. I can just drag sam to my alum factory ._. then make the cyrstals else where.
Your primary color will be the rails of the belt.
Secondary is the light color the middle emits.
And even pitch blackness is BRIGHT coming off those belts.
But it is the dimmest bright you can make them.
you may not like it but thats what peak performance looks like
I still wish they never added the mk6 and instead made the mk3 miner dual-output. 🤷♂️
you have some really strange takes fr xd
Were you here prior to 1.0 when that was the actual debate?
ok, how did that debate pan out?
So "no" is the answer to my question 👍
what is this, an attempt to add validity to your take by way of saying you were here earlier? and then you refuse to elaborate?
still waiting for an explanation as to why the hoverpack shouldnt be in the game
🙄
yeah, as i thought
that is a cool idea
SF+ has dual-output miners, it's bliss
You added in a bunch of assumptions that I did not put there so I roll my eyes because it isn't worth trying to explain when you've got predetermined conclusions.
yeah dawg, cause you dont elaborate
I will take your word for it because I will never on principle. 💛
I would if you didn't pre-elaborate to yourself.
Once you do that I no longer see any value in spending the effort on an unchangeable perspective.
what is SF+
Mod.
like some sort of massive overhaul mod?
That would be an apt description, yes.
Yeah. That's exactly what it is
Is there a way to build more than 10 blocks? I wanna make a very long road but have to build 10 by 10 blocks only
what does "pre-elaborate" even mean? the last time i asked you what you meant by one of your takes, the hoverpack in particular, you never answered
BPs
you can make like 5x5 platforms
Mod. Otherwise your zoop limit is 10.
You can make 6x6 now 😉
TRUEEEE
ah I see, I was so annoyed cuz the terrain is not plane and make building road so frustrated
Oh I gotta update all my bps when I get mk6 belts as well >.>
Trucks drive on the dirt perfectly well. No road required.
If you want to use them in other runs I would not.
I have bps segemented.
So like mk3 belt versions. mk4, mk5.
I just make copies with better belts basically
One of the best parts of new runs is when you unlock the first printer you can just import ALL of your BPs, regardless of size, and use them. 😁
after this run, I am gonna do a full on modded run
but this run will last me another...2-3 months easy.
Were you?
Engine stuff made it hard to implement, it wasnt a discussion about preference
Engine limit was the original mk5, yes.
Then engine update.
Engine no longer limit.
Actual debate between people who wanted mk6 and people who found that solution boring and preferred the dual-output solution given the model on the mk3 miner clearly has the space to put a second output.
So it was a discussion about preference.
idk if this is the place to ask this but what is the diffrence between builder and optimizer in https://discord.com/channels/370472939054956546/1201555265942724758 filters
i would imagine builder is more aesthetic vs optimiser just building efficient stuff
Here's me 3 years ago being here talking about dual output if you really need receipts...
100% this.
Why are we fighting today
because it's a day ending in Y
Which time? 😁
Do you want to fight about fighting now? 😏

because my oil pump doesn't extract 300 without a fluid buffer
Yes
sounds like something is not balanced/needs a Fluid loop/ needs to be fed from above
sorry, its an inside joke.
You missed the argument that joke is referring to
but at least you understand the fix
Tl;dr someone saying you can't use an oil extractor at 600pm without a buffer
oh, okay. Even if i was there i am likely to autistic to make that social connection lol
Need to delete the buffer because they never help.
Oh, I vaguely remember that lol
I was called a troll for calling them out for spreading misinformation
Well I think I fight better than you fight. So there.
Neener neener
PUMPKIN EATER
i like winning at things you are not supposed to win at, Like yelling
BRANDO WILL MAKE YOU WIN AT YELLING!
LOUD. NOISES.
Top tier movie
You sure you can eat all that?
Or from Hitman's Bodyguard:
WHY ARE WE ALWAYS YELLING???
what is this nonsense...I swear enabling all alt recipes makes this site come up with the most absurd factory layouts.
Weighted resources does weird stuff.
Once we can manually set weight it will be cleaner.
boom. 100x easier. ._. 1000 oil = 100 time crystals. super easy to do.
shared the same link twice lol
Too late we saw it
there ya go lmao. my bad
Can't delete it now
I mean, 1650 of the 1775 oil in my Ionized setup is just Diamonds so yeah 😁
i would input the resources you already have as well. For example You likely have a source of sulfur and plastic. It simplifies things making it easier to read
going from 1000 oil to 100, yeah that's not surprising
ya I never make factories like that-
I start every factory from raw resources.
I never make factories
Same here
tools has a particular idea of how much each resource is worth, so if you give it free reign, it'll happily use what it judges as the cheaper resources
but I want to change that. I want to make like these mega over producing factories to distrubute them with a train system :>
Be the change you want to see!
No thanks, I dont like change
I generally do to. But there is some exceptions. When poly resin no longer feeds my needs for plastic and rubber, I'll make a whole node making a mix of both 300 oil for instance is 1100 plubber split any way you choose. then ill ship it where needed (unless its to far and there is a closer source) I do the same for Bauxite ill make a whole node work of alum ingots then ship them
I am doing the same for alum.
I tapped nearly every baux node in game, centralized it into one alum factory...but now I got mk3 miners. So I am about to do some massive expansion on it
fun fun.
welcome to the club, how can we help?
Can in beta
Welll they are most resource efficient
Ok but when beta go to live? 😭
htey are star gates. Three story monstrosities
beta is live, but it isn't the main branch
they are so chonky!
PATCH NOTESSSSSSS
sadly still exp >.>
You could join us!
you know what
I am about to remake all my factories...why not add some trucks into it
backup your saves and blueprints
oh shit ya. I gotta figure out how to do that
I don't have mods :>
paint finishes for train tracks? ya'll telling me i will have to repaint my entire rail network fr
When I tested it we could only use the metallic finishes
Why not?
I never beat the game, so I want to do it vanilla first-
I did my first 1200 hours no mods.
i noticed someone posting about the golden finish disappearing on machines after only a very short distance, does this happen to the other metallic finishes too? what about on rails?
so I basically just need to copy my save and blueprints to a separate folder?
Guys what item yields the most sink points
then those are my backups in the event exp bugs out?
ballistic warp drive
i usd copper on some rails and did not ecperience any wierdness. BUT my testing was limited. i played on EXP with my current save for one week then reverted
More mid game
BWD
When you first start you have two biomass burners as a part of your module. I have subsequently built more burners and these are set up to have automated biomass feed. However if the original two burners run out of fuel then it trips the fuse and everything shuts down even if there is plenty of fuel in the manufactured burners. Is there a way around this because those two burners are burning a lot of fuel and need repeated attention
!wikisearch awesome sink
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
then that wouldn't be the most 😛
^ if you want the full points list, the wiki has you covered
But I suspect your real question is "what should I be sinking to get coupons?" To which my answer is: literally everything.
For every single item you're sending to storage, slap a smart splitter in front, with an "Overflow" output headed to a sink
add more built burners
HUB ones burn slower and produce less power, that's the only difference
I've gotten really tired of satisfactory grind. Is it considered bad to cheat my way to making it go faster
now I wait for exp to download
The problem is that when they run out of fuel they shut down the whole system, it doesn't matter how many extra ones I have built
@earnest condor how much better are trucks in 1.2 huh?
the solution is to completely ditch the burners attached to the hub as you cant auto-feed them
Do I need a road for them, or will the ground be fine?
Very.
That's what I was wondering, but how do I ditch them
They drive on the dirt beautifully.
Do they actually function now?
They always did function.
Well I am about to nuke my world basically. So I am excited to try them.
disconnect and stop feedin them, build normal burners to replace the lost capacity
Barely making it from point to another is not considered functional
Driver issue 🤷♂️
with these new path finding, it may be valid
You will be pleasantly surprised.
Hmm could be 🤔
OH WE GOT FLUID TRUCKS TOO
Thx for making the game gooder and fun <@&370483737957236737> and thx for the #patch-notes aswell 😛 do you think 1.2 needs a other patch before stable or not?
YES!
IN EXP
ya I am switching to exp right now >.>
REMEMBER BACK UP YOUR SAVES
Oh yay, that's gonna help with rocket fuel so much
I have zero problems with the 1.1 system.
But for everyone who does have problems with it, the 1.2 trucks will make you want to actually use trucks.
only bummer for me is that I can't make my present save have lower space elevator requirements
New system loses some functionality of the current but massively streamlines implementation of truck routes.
start a new save?
16,000 MW good for stage 5? I’m not planning for anything too crazy. But don’t know how much particle accelerators use
looking at the map. I haven't touched the top right biome at all....
I really want to but I am busy af with college and stuff and worried that I just won't have time
i cant edit map markers, tried clikcing on the side bar and on the map itself, any ideas/
I kind of want to like make trucks gather a bunch of resources and just centralize them
That's a great idea for a bus
Less trains to build
cant tell you off the top of my head but a single slooped overclocked particle accelerator making nuclear pasta probably uses more power than that on its own
I have one small train-
I need to use trains more, and I think I will be here soon as my main distribution
actually. I need BP that has a road one layer, and a train layer on the bottom...
It's a lot of work though and you might have to completely remove your previous train system
2 way is really good but kind of difficult to setup
This is their function.
Trucks centralize resources from a biome to a central point.
Train takes from central point to other biomes.
my train system is currently point a to point b. Nothing else...
it is literally taking alum ingots, and that is all.
"How fuel truck?"
Uh.. have the train drop it off.
Is there a way to build multiple conveyors at once? The stackable conveyor pole would seem like a canidate but i think youd still build each conveyor section manually
Blueprint.
that is with me my drone port.
What if we get a mini train 🤔 for the short amount of distance i don't want to conveyor
Yes, but drone limited on amount.
Truck + Train combo lets you harvest entire biomes quite easily.
I have a drone airport basically at my rocket fuel. I have a drones that will go to each location and supply them fuel.
That's a truck.
Yea but trucks collide
you mean trucks?
Go to 1.2 😉
Yeah that ends up being more work than it saves, doesnt it? You still then have to connect the blueprints every 4 squares when it ends
#patch-notes is basically just 100 fixes hah 😄
I have 5 of the 8 nuclear power plants I can run on my fuel rods going. Just need more water/super computers
we fixed all the things!
BPs have an "autoconnect" mode.
That's kind of a pain with over water rails if you've ever tried that
They do? i thought thats something that supposed to come in 1.2
It's there in 1.1
How do i use that?
Oh.
Build another blueprint close to the previous blueprint and then place it where u want it to be
It has to look connected
Well that will make building a central factory that every last node of the map is routed to a breeze
also press h to lock it in
it does not, just needs to be close enough
unless you mean... the hologram and the belts that the system itself creates, then yeah i guess
Buy them from the Shop.
The hologram
yeah true
Are they that difficult to automate
I gotta unlock them first lmao
Is anything in this game difficult to automate?
Fair.
also you think I have coupons!? I only have 1.3k smh....
its the only buildable that uses them
This is the way.
Everything after phase 3
I just want mk3 bp. I wanna make better and bigger bps.
... but that's one fewer production line to build! 😢
How so?
I may automate them later. But for now, I just want my bp maker thingy.
Distance between resource nodes increases by a lot
automating production in my automation game? what in tarnation
I think you're equating "time consuming" with "difficult"?
Might be
Lot more maths as well for ideal production
20 MINUTES FOR POD
Satisfactory is just layers of basic arithmetic. Over and over.
None of it is "difficult" by the metric of say... Algebra or Calculus.
It's just "time consuming" as you add more layers of basic math.
ima go find a corner and cry while I wait.
Tears are not authorized.
Then i guess tedious might be a better word for my situation
really a matter of perspective, and how your build style is. I don't centralize anything. for the most part every factory is built where the resources are shipping the final product out to the location needed. for the most part the pioneers Cloud storage or the Space elevator
Valid, and fair.
Only the lizards feel hatred.
Which is why I shoot them on sight.
How did u make oscillators work?
Crystal sorry
He shook them back and forth, really fast.
😏
Did you start in the Grassy plains>? if so to the east there is a purple forest there is quartz there. not far continuing east there is blue crater that has almost every resource in the game
The basic one
Insualted Oscillator my beloved.
the real thing that you must account for is space. The manufactorer is LARGE adn at 100% you make one a minute
According to me gets expensive when u need to use them in radio control units
so why not just remake them in the factory you need them in?
Crystal Computers make that simpler tbh.
radio connection unit alt 
Base RCU recipe 
synthetic power shards unlocked!
🥳
too basic for my taste 
Aluminium 😰