#satisfactory
1 messages · Page 773 of 1
yeah, one of the better use cases IMO
though there it's pretty easy, all my splitting there was 1:5 which is just a 1:6 with feedback
bro where’s greeny when I need him the most rn
Heh heh, I love feedback ones. An elegant solution to what used to be people trying to do complex math.
many other capable folks on this server, you probably don't need one specific person
how do i get the trucks to pick up coal and unload somewhere else
the path works but it wont load or unload
did you load and unload in the recording?
no
dm
it fixed
nice
truck routs are weird
They are to be fixed in 1.2
In 1.1, you just need to drive through the station and it will put a 'pause' in there. So long as station is powered and set to load/unload, it should do it.
But means be careful because if you have multiple stations near, you don't want to have your route automatically connect other ones.
It also will put the pickup/drop into existing routes if you build a station too close to pickup. Before you ask, yes. I have had my existing messed up because my trucks decided to grab from that new stop I built.
I dismantling converyors to pick contamination out for hours.
#screenshots message
The struggle will soon be over
Yeah, or crossflow vs inline design.
crossflow is wider though, but less interference.
O. Regarding foundation spam. Do i spam them at the highest point of an uneven terrain or do i put it where?
up to you, how closely do you want to follow the terrain?
options range from hugging it as closely as possible, to just going "lol not my problem" and building way up in the sky
I dont think my mental can take creating a "space platform" like that
that's what I generally try to do locally. I chose a relatively flat area that can take the size of the factory I'm trying to build and start a foundation at the highest point
So ig id try to do it somewhat close unless id end up with little space
Oh
sometimes building a factory on foundations mimicking the terrain asperities can be fun
How can I transport a spider into my base. I need to get one in my underground tunnels for "fun"
lure it there ig?
Fair. I just need a way to push thru the early game
Bc from what i seen when i played for the first time i got stuck on some part of the rocket platform thing and just took a break
early game factories are quite smol, especially if you start building vertically
it doesn't all have to be one flat patch (though that does make it easier to build on)
And the starting area for new players is very uneven all things considered, imo
Ofc theres much more uneven surfaces on the map, and then theres the desert but ye
there's always a high enough point to build however much flat space you want
can also use ramps to bridge elevation differences
or ladders and lifts
or just run the belts like an escalator lol
Fair ig
Atm im camping the very corner of the map. Since my factory is really small
Like the one with 2 normal irons, 1 normal copper and 1 impure lime and iron a bit away
does anyone know how the game calculates the way your trains are supposed to go on track to make sure that you CAN'T PUT A BLOCK/PATH SIGNAL THE RIGHT WAY???!
And the coal and pure gold on those disconnected islands
Wdym
How to fix a merger that refuses to merge.
Start with a screenshot to show what is connected and have in #screenshots, then we can give ideas plus the question of how you assembled it.
Perform an exorcism cause that thing is cursed
signals just snap to a side depending on how you look at the track or with scroll wheel. There is no auto assumption
me again ... while trying to report what i found on the Q&A site i found even more and am not sure if it is still a grafic issue as i right now have a convyer lift horizontal😅, so the question when do i report something as a bug?
no it is sentient and it makes sure your signals' holograms are hardlocked the wrong way there's no arguing about it
I guess I have free range trains that believe that they can travel how they choose
Oh dang. Id assume that theyd try to lock to the same side of the firdt signal placed. Tho i never got far enough so i have to guess based off of factorios blocks
Thank you but amazingly after rebuilding and deleting about 20 times the 21st time succeeded in merger. I guess I should’ve just skipped to the exorcism
The most common issue I had with failure to snap is with lifts and the lift not exactly aligning to the splitter/merger
is there a conveyor pole or stackable conveyor pole clipped inside the merger? Sometimes your belts will snap to something else that is inside the merger
Ooop, and that too. I hate when I snap to a stand I didnt know was there.
only workaround is to place a block signal the wrong way, then you can easily scroll wheel to make a duplicate the right way, then delete the wrong one...
a good tell tale sign you've correctly snapped to a merger/splitter input or output is by trying to build a belt: if it shows arrow holograms, it's not connected
I have had that issue where it won't let me because it says a signal already exists...
oh really? never got that error
I was doing a really complex mess of a triple train line system that looked really cool but caused more problems than were needed.
The original idea was solo direction outside lines, with a bi directional mid line. But in the end, it is sort of pointless when they have to go through certain spots one at a time. The original concept was for when two trains came to my station at same time to head to different parts.
Versus, only one in/one out at a time.
can we ping moderators at these hours?
but I think looking back I know what the issue was. I just set up my signals wrong. I was tired of fighting though.
welp, cooling systems need both water and nitrogen gas, guess I gotta run a long pipe or package stuff
is there something that needs a mod ping?
I just want turbo motors logitstics is killing me lol
Can use short trains too
if anyone notices something wrong with the wiki, please let us know by pinging the @ wiki manager role
are we expecting wiki woes?
it's not that far away I think a train would be kinda ridiculous hmm
botched platform-wide system update
nice
I start to break up factories when logistics get too much. I try to modular the components into different buildings. Short trains are not too bad, unless it is low quantity for volume. Pick up, and then drop and sit til empty. Like mobile storage.
One strategy I recently was introduced to on the steam discussions was I don't try to immediately balance. I just make the component in excess of what is needed. Then on each output I have a counter and slowly start at final product and throttle back.
If my primary stuff is running 20%? So be it. Nothing wrong with that.
!wikisearch independency
Independency is a gameplay strategy where factories do not depend on each other, removing the need to distribute resources and manage connections between them. Instead of importing many raw resources from afar and handling the distribution of intermediate products, each product is made "from scratch...
you might be interested in this
Yeah, independency is how I love to build
now that is very much a preference thing, if I saw my stuff running at 20% beyond the initial start I would not be happy
Well, let me describe my phase 3 building in my current base. I love to start new so I actually rarely get that far :x
SO I decided I would make the modular engines and adaptive controls in the same building.
Problem is getting weird fractions and I don't look up what ratios are online etc. So I went through the parts one at a time. But I didn't feel like doing spreadsheets.
yeah manual math becomes unwieldy
So working back from final product, the motors, computers and such were not too bad. But then getting in the wires and such that started being used in multiple places at variable levels I was doing, but it was really slowing me down.
I'm a big Tools user, but spend a lot of time tweaking the output into something I'm happy with
So instead, I got an estimate, put down to that estimate, then went back and did so until I got a refinery.
for the pure ingots I mean.
10 extra minutes spent optimizing in Tools can save 10 hours of factory building, and that is not an exagerration
Then once things were moving smoothly, I adjusted by looking at the line counters and fine tuning that way.
Oh, I know it does. Straight up though, part of the fun for me is to not be using that stuff. I enjoy working out the math, trying to lay it all out and such in game with no tools. Including the inevitable mistakes and problem solving.
(wont talk about how I had two different wire manufacturers going into my rotors instead of steel pipe and wire)
Though if I was smart, I would actually use the queue production task list which would tell me my needed quantities!
... why don't I do that...
I really look forward to a new play when 1.2 comes out. I have new ideas I want to try plus the challenge of RNG
not tempted/able to give experimental a go?
or just want to finish the current run first
Anybody know why a splitter attached to most conveyor lifts can be turned so that the input in on different sides but on some it just stubornly will not let you turn the inputs?
#screenshots message 37.5k mw power finallyyy done
Nevermind, I am an idiot. It is because it is an output from a machine so the machine is already using the single input slit.
could anyone help me figure out why my pc is so loggy when i open satisfactory like itll run good fps but have crazy stiutters like 240 fps down to 80 and so on
would be nice if you watch my videos
Finish current run, and certain games I like to avoid experimental due to sometimes changes causing issues to the way something would work or bugs slowing things down.
quick Q: are there power slugs that just cannot be collected?
How does the long conveyor lift work again? (i do know it has something to do with a floor hole or smth)
like there is one in the northern tropical area that i cannot pick up
place floor hole first and then place the conveyor lift on the bottom/top and lock it down, then look at the hole to connect it
obviously has to be aligned
alright thanks
I can't wait to carve out this logistics area and also unlock blueprints again oh boy
Doing randomized nodes, 50% power, 5x space elevator parts
there could be a few
but it's in the single digits if any
interestingly the interactive map website doesn't even list this one that makes issues
Let the slugs be free. Slugs be free!
makes me wonder if it is not the one being picked up by the radar tower
no worries, they have a great time #screenshots message
Need to put some whoops in there to make it more exciting!
Did anyone else immediately find a goated spot in randomized nodes in the first area? I found copper, iron, Caterium, quarts, limestone and coal within like 300 meters of each other next to a huge flat area
every second floor a have a little gap in the conveyor lifts. it's driving me crazy 😭 #streams-and-videos message
#screenshots message
@supple canopy
If you place one down then it creates a split. Place another on the same spot and delete the original
someone may help me?
whats yer Question
idk how to change the priority fuel in my jetpack
click the gear icon
its possible to use coal?
no
no
!wikisearch jetpack
only biomass?
no
check the wiki page
ok ty
@wise junco
Hewwo
how's instant scrap?
Tied with Electrode+Sloppy in terms of Bauxite efficiency, though arguably with more expensive ingredients (spending coal+sulfur instead of oil, and more of it)
Instant's a super enjoyable build, though, IMO -- I really love the little modular sulfuric acid loopbacks you can do
So I’ve just finished phase 2 of the space elevator and now need to build like 20 new factory’s for all this new stuff :/
ive basically completely cleared the dune area of all resources, where should I head for my new area?
Northern Forest is pretty resource-rich, and right next door
More factories! More!
Since I am home now, I think I will take some screenshots and post my current plate of rigatoni
does anyone have issues with the 'hold to zipline' setting not functioning as the description says. i have it turned off and i still need to hold the button to even work
Is that the forest with the massive trees you can’t chop down? South west of the dune, west of the swamp area?
There are a few biomes. Nice thing about this game is that there are good resource clusters in each part of the map.
Grab that scanner and explore around, have fun. See what you can find and build off of it!
nvr mind, i just found out that the setting is useless
Would you recommend moving your hub? I feel like it’s gonna be a pain having to travel back to the dune to unlock new milestones
It depends on how you play actually. Moving hub is very easy. I tend to enjoy setting up a central base. I do what is called a 'mall' setup where I consolidate my stuff into a central area.
Or will use the assorted forms of transport to get back quickly. Really it is what you find is most enjoyable for you.
but now with the randomized nodes option, what would a mall like that look like?
Some pack up and move to a new area to focus on the new unlocks. Myself, I keep around the old things.
Oh, I would look the same really.
Actually, I am doing screenshots right now to post my current build since I have been out of the discord for a long time.
Lets say a mall like that looks fantastic.
I really like the concept of a mall but not of having to run all my material to a entire new area hahaha
I guess I could truck all the stuff in seeing as it doesn’t really matter how fast a “mall” fills up
It does depend on the build style. Myself, I use and independency system so my more advanced stuff does not make use of my earlier builds, but also my earlier builds really cannot tie in well either.
Boys should i restart or pick up where i left off? Have about 100 hours and dropped my factory after my trains fucked up. Getting that itch to automate again
but what i mean is, would the mall look more akin to todays modern irl malls? or would it be more like a strip mall?
I think it would look like a mall in name only tbh,
Mall is sort of a technical name. Sort of like manifold etc.
Essentially the idea of a mall is to consolidate finished products you regularly use into a single location
I might go with that and hope I don't run into scarcity issues later in the game. I'm currently connecting all of the bauxite belt to the central lake
well, im doing a pure randomized node run just to see what my brain can handle with all the logistic nonsense i had to just map out 70% of the nodes on the map just to find a good base spot
The lake by the big waterfalls in the forest? I've been planning to bring all the world's bauxite there for one big aluminium factory
Absolutely not thank you. I already struggle enough as is
Anyone else run into this
I just base where i can build. I like the logistics of bringing resources in
It’s a trick one tbh I’ve done both and both have pretty major drawbacks
If you think you can easily hop back in and pick up where you left off then do that. If that feels frustrating/confusing then there's nothing wrong with restarting
You either start painfully slow wishing you had better stuff or you inevitably run out of resources building the new factory’s and have to set up loads of jank to make proper ones
And I felt that way restating from like tier 4 god help you if your deep
I think i was on tier 3. The tier with turbofuel
i did, i was 300 hours into one run and just gave up once trains broke. i do have a backup of right before i switched to experimental, but once i saw radnomized nodes as a setting my chaos brain made a funny noise and now here i am 28 hours into a new run
I keep getting to trains but give up because they look ugly :p
I have restarted far too many times without finishing
same
Unhinged take. The trains look amazing
I find it cathartic to restart with all the new info I learn
not when I build them 🙁
I love trains too. What looks ugly? The models in general?
Seems like it would be. Made a lot of dumb decisions and now i feel like i have some concept of future proofing unlike when i first began
the stations i guess
Is just restart again then. That’s why I did it my first time I didn’t really know how to play so everything was jank, this time it’s still jank but it’s a lot more sensible jank if that makes sense
Ahh, the stations there are tricks that can really help with that. They are the one thing that I will do clipping to dress up
I just recently got a computer factory up with a shotty looking train setup, going to keep going and make it pretty later, or just go https://discord.com/channels/370472939054956546/1201555265942724758 and get someone else to do it XD
My one trick I do to help with trains is I make a simple set of blueprints for railway ties
i need help making a factory any 1 wanna help msg me
Which biome did you start in on your second run? I was thinking of going with the desert but I don’t know the downside. For the default start like I did for my first run i was encountering a lot of coal issues
Then I can snap them down and in lines so that the train lines can keep from clipping ground and stay more linear and smoot
I first started in the plains and my second run I chose dunes which I’ve really enjoyed can’t lie. It’s got crazy resources
The only real downside is you have to leave the dune to get plant material so early game power is a little bit of a pain
Ahh i see. Thats not too bad
use the protein of the hostile natives. I hear that is something unlockable. XD
But once your on coal it’s chiller there’s like 10 nodes on the ocean coast so it’s ridiculously easy
Great 🙂 thank you
Oh and thankfully there’s none of those shitty poison spewers, actually building is so nice not having to work around obstacles
that's my current project. it's taking a while xwx
not me just finding out that the markers next to the computer in the hub have words on them
anyone currently playing and want someone to join? im bored
What platform do you play on?
pc
Ah damn
damn bro
Sorry 😞
wait is crossplay not a thing?
all good, wish more ppl were active
will it every be a thing? do we know, surely the devs woulda said somethin
Hope so it’s starting to become the norm. Even terraria is getting it soon so i would be surprised if not eventually
it does make sense why its not if you count for mods
True
"even" terraria lmao
hi
Hi
hi
Nope, short answer is that folks are able to build things on pc that would make consoles explode. So you either have to severely limit what the pc players can do in crossplay, or let people's consoles explode. Bad experience all round. (There's more to it than this but that's the basics of it)
broke the chain 🙁
Hey you can build those things on console too, they just fuck your game up.
dang
But isn’t that what they said
This is the explanation given on stream before.
I guess but my point is that you can already do it on console, so using it as a excuse doesn’t seem the best for me
I can guarantee you somewhere there’s a Xbox player running on 12 fps right now cos of it lmao
Yeah to me it’s a single player game anyway so I’m not too fussed
I promise you that you could not do the sorts of things that Kibitz or BLAndrew do in their saves on console. It would not load.
Im with you there. Not sure how many people are actually running duo factories long term
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
I'm not saying you can't build big and crazy stuff on console, but it's not to the same extent and frankly I trust the devs judgement on this. They know the limitations of the platforms and have built with those in mind.
I can say from personal experience some cracks started to show on my ps5 especially when i had a bunch of spaghetti fluids
pc or con
pc
Is there any tool or mod in Satisfactory for measuring height?
you can measure with walls and foundations very easily
Yeah I just zoop walls to check sorry if you wanted something more proper
you can use the deconstrocter and hold ctr for mass deconstruct to count how many thing allowing you to count walls
This is the way
“I ended up building from the mountaintop because those tall rocks were such a pain.
Where are you building?
You can always blow then up
I couldn’t send a screenshot, but I climbed the tallest mountain I could see and placed my foundations on top of it.
I cannot imagine how much of a pain lifting your materials into it is 😭
you can send screnshots in media
Thank you
if im exploring and i get something, and my depot is full of that item, is it stupid to just void it
if im actively producing it
Should I ask the devs for a proper Z-axis height measuring tool? lol
what are you getting? if you producing something sad isn't like facotrio its unlimited resorces so if you don't have inv space then feel free to void no harm
just crap from crash sites, computers, fused frames etc
i mean there isn't a x or y one either and the cases where you need it and the deconstroctor can't work is few and far between. and if you despertly need it there are always mods
Are stators used for anything other than motors?
I’ve not built a factory for them yet but I see I need them for motors, so I was wondering if I should just skip a dedicated stator factory and build it into the motor one instead
i think so i think super computers and a few other things need them but just build what you need
Can you recommend any mods?
no need for a stator factory you will build them to make other things
Brilliant thank you, I wasn’t sure if it was going to be like reinforced plates or steel beams where there needed for belts and what not
idk the exact ones b/c i haven't played modded in years
And I’m console :/
yes, wait until you've gone through all of the milestones first. Best mod 😛
Time to start posting #screenshots I should check the rules not to spam
wait, so you are saying that i shouldnt play Satisfactory Plus if i havent gotten past oil processing?
the milestones are basically a very well put together tutorial, you really don't need extra crap to learn at the same time, nor will you know what you want changed until you have a very good idea what the game does 😛
I think you shouldnt but its not the end of the world
Is that the one that needs iron ingots and coal? Is so yes it’s a insane production booster with the only downsides being you gotta smelt the iron first
Can you remind me what that one is
i think it might me 😭 even tier 1+2 is more difficult than anything ive done in satisfactory
ingots+coal = steel
yep thx just double checked it its insane
all alt recipes are good for what they do
Sounds like its a more expensive recipe with an ultimately higher production so theres no reason not to use it
nah even better its cheaper then the base
I stand corrected. The alr recipes are awesome and you should plan to use as many as you can because they can really cut some corners
I got it just before I built my steel beam factory and it saved me like 4 nodes of each it’s that strong
sf+ is basically a different game from what I can tell
Although I am using like 8 nodes for it already haha
yeah its pain
a huge portion of the game is about alt recipes and going down different chains
Basically satisfactory but plus
you're missing out on the core aspects of the game with sf+
Finding iron pipes almost made me cry I didn’t even know it was a thing
its satisfactory, but more screws
minus - missing out on the core mechanic of production design
Yesss this is the one i was thinking of. Great recipe right there
yeah you can make motors 100% out of iron
Theres also an industrial beam recipe that uses the pipes thats really good. I might have that backwards but that one really cuts down too
that one is so bad tho
i thought about doing that, but it seems like more trouble than its worth
I could’ve if I opted for iron wire but I honestly don’t see the point you barely use copper anyway (at least at my tier)
wdym its literally just iron
I liked it because it meant i could just make a bunch of pipes for my heavy frames but maybe it isnt the most efficient one out there lol
it chews through your iron supply - much easier to just find one of the million groups of iron+coal on the map
just being made out of 1 material doesnt mean its easy
Steel screws is always good. Along with anything that takes away screws from the recipe
my infinite iron supply?
If does if the only coal is 1km+ away tbf. I did it in dune sea to save the hassle
Especially cos I’m using all the coal right now for power
I really like the iron and water recipe too
I can see it being not worth it once your off coal power
it gave me gross ratios, and was just a headache to try to plan out
@dense violet loves pure iron ingot
i mean neither is hard, but hooking up a miner on a pure node and making motors is a lot "easier" than finding coal copper and iron near each other
Pure ingots my beloathed
if you're in DD you did not look around if it's 1km away
No your right it’s because all the coal closer then that was being used for power
Honestly when i first saw it in the mam i knew that people would either love or hate it
😂
that's why you use distant coal for power. Very easy to import
My slime I’m a baby pioneer 😭 I didn’t know this at start
I hate the pure ingot recipes because of the ratios and refinery spam... but they do help stretch resources
what about this do you have difficulty with
go make a big power station off in the distance 😛 you'll need 4+ coal nodes for it anyway, reuse your local coal for steel
The refineries definitely have weird ratios. I fucking hate decimals
I both love and hate it. All the pure ingot recipes are amazing in terms of ratios, but holy shit I am so sick of refineries 🤣
decimals are a figment of your imagination
im just glad the clocking interface in machines does math operations
You're a figment of our imagination
possibly. You don't know I'm not a chat bot
Underclocking is a real blessing
gross, underclocking
I'm not joking - absolutely imaginary. Change the unit of time you're measuring them and decimals go away
I have considered the idea
For real, I spent like an hour yesterday trying to figure out how to evenly get my input in until someone went “just clock it” and I felt like a idiot
"111.11 iron ore" is such a cursed number 🤢
decimals are just regular numbers, slap your brain out of being afraid of them
so? its 120
When did you get bought out by big decimal mr cobalt?
Once you add clocking to a regular part of your builds, your life changes
type number in machine and never think about it again
I teach maths, I'm just aware what decimals are
they are just a number
you have 12.55 pm ? it's 1255 per 100min
poof. No more decimals
Very righteous for a math teacher to be into satisfactory lol do you put your students onto the game?
nah, the curriculum is way too full for that
Mathematics was my favorite subject and I'm an excel nerd. Destined for satisfactory since birth
besides this is all mostly grade school maths
students are ground up for biomass generators
all of that production line for iron only motors is an afront to all that is good in the world, and i will have nothing to do with it
What level of math do you teach? If u dont mind me asking
all the 6 machines?
Children who fail to do their homework will be mulched
"2.489 contructors" 🤮
mostly mid highschool, I can't be bothered reviewing the ancient texts to do year 12s
2.489/4 in clocking interface
and I only teach maths grudingly
satisfactory players would shit themselves with any real amount of complexity
prefer teaching science
Im a tower climber so sometimes i climb up my power towers for some practice lolll
Translates exactly. We use jetpacks and everything
How’d you get into that? It’s one of those jobs I’d love to do but never see
there was an asbestos abatement worker to tower climber pipeline in my high school group
its just such a waste, when you could just make normal motors 😔
Rigor motors 😄
Everything is permitted
We are wasting the one thing that isn’t permanent our time
My brother does it so he got me in. He got in from one of his girlfriends buddies. One of those things where you dont need any experience to start just a connection. I got real lucky to be honest. I know dudes that just showed up and asked and got the job
if i wanna put 1 miner down and make motors instead of 3 miners im gonna
Fuck me man it’s like every job that isn’t shit is like this
unrelated: i decided to try liquid biofuel in my jetpack and its friggin amazing never using regular fuel again
every job in the world is who you know
Real talk tho I might just try my luck showing up and asking
I know exactly what you mean I have no idea what i wouldve done if not for this lol
With stuff like this you have a very very good chance of getting a shot by doing that. I would consider it
the obligatory "walk in and shake the manager's hand"
Every job that isn’t shit. I’ve had plenty of shit jobs and the only one that was half decent I got cos I was outrageously overqualified. Everyone else that joined with me either was a son of someone who worked there or was also outrageously overqualified
You just have to be willing to travel (not on your dime) and you have to be willing to not have a set time that you get off of work
Well it’s been nice chatting to you guys I’m gonna go find out the closest company’s. I’m in windmill county, always thought I’d eventually see a job looking for new hires but it literally has never happened lmao
im a computer programmer so i dont really have any valuable skills, so i joined a bunch of degen day trading discords like a year before covid and just was really friendly to everyone and said enough buzzwords to make people think i knew anything. waited for one person to get a job at a hedge fund, slid into his DMs, boom hired, sponsored my certifications, still don't know anything, but employed.
GME?
You have a really good shot. You dont need any trade school or certifications they teach you everything. Anyone trying to get you to pay to get into it is scamming you. Just show up
yeah ill never make that much in 1 day again for the rest of my life
Ahh, a smart man, I’m still holding cos I’m genuinely retarded. Could’ve sold for like 20x at some point
Itll bounce back bro trust…
yeah i got 10k shares DRS, i'll probably die with them at $20
Oh you rich rich goddamn
This is awesome bro keep killing it
i wish
Hey as long as you a diamond hand waiting for the mythical squeeze that will almost certainly never come your good with me 😭🤣
no cell no sell
These screenshots are what I mean by a mall there. Really handy earlier on so you can grab everything from one spot.
Damn bro really said if you can’t beat them join them 🤣
damn that's pretty
And simple to make too. I don't spend a whole lot of time on them
Good chatting guys I’m getting off. Nice ass community here
No mods or anything.
Dude, that factory is the shit
If I get tired, I go putter on another building to decorate a bit, then come back to it. I use blueprints for stuff like those light columns and resources for the streets.
This weekend I am going to be building my railroad, a second refinery, and then my aluminium plant.
The train station especially looks nice
I just sort of build. Have fun. Do one component at a time. Build how I want to build
I forgot to show the underside. I actually have resources also underground. I like to work with the terrain, but lifted the buildings a bit for more consistent floor. Letting me have a sort of subfloor to squeeze utilities
can xbox play with playstation yet or nah
Posted a screenshot of the subfloor tunnels
Reject these circle building heretics
can we use mods is 1.2 experimental like zoop so i can build 50x50 faundaitsion
No mods
thats little sad
but is it 100% if 1.2 fully come out i can continue were i was in 1.2 experimental ?
You can continue
well thats good atleast
The people developing the mods don't want to update the mods to work with experimental for them to break every week with the bug patches. So they wait until stable
i looked at mods but most of them were just straight up cheats
There are actally nice ones like zoop u can use 50x50 in vanilia there is 10x10 or like furniture mods and so on
Overally cheats are yeah pointless
I use SKYUI to control the day night cycle. Night time stains my eyes to much
Haha i dont like this mod 😅 i like what nature is doing 🙂
there's a bunch of fairly vanilla friendly mods out there that I like, but I do recommend finishing the tiers first
i wonder why some trees are indestructible? it would be really cool if several nukes could kill even the big ones..
The ones that bother me are the sprouting balloon trees
but those ones give mycelia
how do you deal with those stupid fly things
i use seeking ammo but that gets expensive
best way early on is to walk backwards and time your swings
Shatter rebar works well too
wait, if you dont look at them they dont come out
nuke..
Also, for seeking ammo? I like infinite ammo sort of ||I route my ammo to a quantum container||
why did you mark that as a spoiler
is diluted fuel control system development or bauxite refining? the wikis have 2 different answers
Cause newbies might not know that item
i lowkey gave up on shooting, im just flying with ionised fuel and spamming nukes
i do seeking ammo because my aim sucks and i cant hit them with the normal stuff
luxury of late game but eh
my first factory was a nightmare
It is a good ammo if you have the stockpile. Especially the spiders
i love having 6 rifles and rapidly changing my weapon to fire insanely fast and accurate
dont 'need'
I am oldschool. Part of the classic three bars club.
One gun for me. I reload in combat!
exactly, you dont need 6
Well, I have the rebar gun still too. That is useful
what tier are u
I just got into tier 4 on this phase. So phase 7 am starting on.
tbh reloading 6 rifles are no joke it takes forever
Ha ha. But true on the saving hand slots
I guess as you unlock more, it helps, but currently I only have the six
Rebar, rifle, stick, chainsaw, nobelisk, object scanner
With zipline, boombox, and coffee in inventory
as well as healie if in dangerous areas
I still love rebar gun though. Shatter is still strong late game if good with it
Huh.... wait a sec. I just noticed something
There is a cave with some spiders and rock formations.
The rock formations are giant fossilized spiders
ooo my gah my pioneer might want to wash his feet right now
I put in screenshots
hell no
Am glad I never got to the swamp that day.
I use all the ammo... which I would have ran out because I didnt have my rifle yet or ammo depot
and i am so glad i didnt get 1.2 yet
i thought it only made lizard doggos bigger
This was bug that happened during early access
so starting up my first super computer factory. how many super computers/min should i aim for?
There was that. It also made the mr beans smaller, then people had big heads and last thing was they changed the small hogs
1min for personal use. Plus any you need for phase parts
just going up the tiers? 5pm would be more than enough to get you through
Full conveyor if you want to flex and tickets XD
pure aluminum ingots has a worse scrap to ingot ratio but doesn't require a ton of silica (and limestone) xwx
I just use the siloica from the previous step
sloppy alumina and instant scrap don't have that :/
but the base recipe does ^_^
all the base recipes for alum support eachother.
wait when is silica used in prev step
al solution is water + bauxite
al scrap is solution + coal
the base alum solution recipe out puts Silica
its the exact amount you need for the alum ingots base recipe
Alts are just tools. best used when you understand what they do
if you use all base recipes alum can balance itself
nice
the alts make more scrap per bauxite
Which can matter. Personally ive never needed more then 4 bauxite nodes per run.
How much of both aluminum casings and aluminum sheets should I aim for after getting Aluminum production?
make some for personal use then leave the rest as ingots until you need them. that way you can get exact numbers
Me and my friend were playing on a save and it worked perfectly fine and today it just stopped letting me join him on that save in experimental 1.2
does instant plutonium cell recipe use more uranium than encased plutonium cell recipe?
i mean which one uses less non-fissile uranium
I havent been able to play all day because of this issue
Make a post in #1038092680493801533 or open a ticket
I did hours ago
All you can do is wait. If someone can help they will.
Do you mean uranium waste?
whatever nevermind
If I want to make a fluid pipe go vertical what's the gap between the pumps need to be? (MK1 pumps)
We are trying to help. We need details though as well as your end goal.
After placing the first pump there should be a hologram telling you the headleft it provides while holding a second to place
soo i mean there are 2 recipes for encased plutonium cell: instant one and normal one
so which one uses less non-fissile uranium per cell? turning it to plutonium pellet and making the cell or instantly turning it to cell?
Have they fixed pipes/pressure now then? I remember a few years back that pipes and water/fluid was a pain in the ass
Still a bit of a pain. I tend to over use pumps.
yeah when you try to place pump on a pipe it will show where it should be placed and when you aim there it will just stick to it
Overusing is fine for me it just never used to work properly even with almost every inch covered in pumps lol. Is there a height limit those pumps can push too?
Yeah thanks but that's not what I asked about at all. I know that information I'm asking about water/pipes still being buggy asf. (There's a whole plumbing document created because of how bad pipe networks was)
@finite hornet Thank you so much for that tip on making nice tops to slopes. It looks stunning!
hmm i think i had that issue recently too
I think pellets use more uranium waste then the instant cell. I just did some head math.
That being said im laying in bed with the flu
Damn was hoping they would be fixed properly now lol
pipes aren't bugged, people just don't learn the basics
There is a height limit. The pump tells you what it is in the description
slapping every inch with pumps doesn't fix anything, just shows you don't know how to use them
@lucid maple I think mk1 is 20m and mk2 is 50
AHH you're one of those that comments but doesn't provide help. I block people like you so would be a waste for you to respond to any future messages
it's unclear what your problem is . Post overhead images of what the actual issue is
either it's a simple problem or probably should make a post in #1038092680493801533 with lots of images
Wasn't an issue Im planning a future build (not in game so just iny head) was asking if MK1 pumps had a max ceiling height they could push too if pumps wasn't a limiting factor
I don't mean individually
just keep chaining them.
mk1 20m
mk2 50m
they reset headlift as well so just putting thme one after the other doesn't work
I would aim for just slightly under those limits, never a good idea of trying to push systems to the brink
also helps prevents small user errors
I'm with a duo and they love to make a gigantic sky foundation so we have a super flat build able area but it's like 100+ ramps up in the sky
They want the coal gens up in the sky rather than doing power near the ground and just using power lines to go up
Pain in the ass but they ain't played the game at all where I've played back in 2023 lol
that's a very annoying way to use fulids but sure
especially since you can have infinite flat space anywhere just by building multiple floors
Yep I'm aware......it's my duo they haven't played the game before and I have so they want to experience issues themselves rather than me warning them ahead of time
Hence why I asked if there a height restriction even if I was to place pumps where the pressure starts to drop off
I'd just let them play their own map and let them learn the painful lessons
plus this is 3d game. Oi.
but no , you can just keep chaining pumps all the way to hte 2.7km height
Feck was kinda hoping they would have a limit to prevent them doing it lol. It's not bad enough for me to play separately as I can still make them do all the work while I go setup a hyper tube network to get up and down
I wish you luck and them pain
They really need to allow us to gain sliding momentum when going down ramps lol
Did the belt placement mechanics change? I can’t seem to put belts in the same positions as before
you might be using mode that isn't happy with the shape
Are there still alt recipes that are straight up worse than base recipe like years ago?
I see. Let me check.
is there a easy way to line up height of a item elevator with another elevator I feel like there must be a better way than eye balling
I don’t want to do stage 4. But I do
Hold Ctrl key I think
set up the foundations and the things it's going ot connect up at the top youll hear a click sound when a connection is made
Any tips for automating stage 4 parts? Where are some ideal spots?
depends on what recipes you're using , how much and if yo'ure doing them from scratch
use this to help plan what resources you need then look at the map for good locations https://www.satisfactorytools.com/1.0/production
I saw a streamer ping a building and it showed height, is that a thing ?
no in vanilla
but again, it's going somewhere right? build that somewhere first and just listen for hte click
wa
Why when using a Conveyer Lift hole does my Conveyer always moan about clipping on the top side connecting a belt?
finally i've found a recipe which lets me consume water
Many do, why do you need to consume water
I don't recall ever seeing one like that 
You might like one less than the other, but they're usually just "different"
Iirc, the standard command is ctrl + click
The indicator appearing shows distance from player, not height
I have something now
thats what i saw then would be cool to ping height
They all have exchanges, just have to know what you value
Good mornin fellas
Today is a great day to harvest some coal
If you place yourself below whatever your pinging, you're effectively measuring height
Height is just distance from the ground; the ping is distance from the player; if the player is on the ground, the two pretty much coincide
Which steel alt recipes are a go to?
It says SessionInfoModel is Invalid and says Avatar request failed URL
thanks
That message wasn't meant for you 😅
(Though, ofc, one can use that channel to ask about recipes 🤷♂️)
Oh
Mb
If you do know the answer to it, would love the help, otherwise ill go there 
Recipe choice is personal 🤷♂️
Any recipe can be good, so long as it fits your preferences and personal situation (eg: if you lack Coal you might prefer the one using the least coal or no Coal at all; if you're swimming in resources, you might prefer the one withy the highest output/min...)
had tiny bit of lag so i took my anger out on about 1000 trees
I see..
atleast i got enough biomass for a few lifetimes
what tier are u
If you explain your preference/situation (whatever is important to you in making the choice), people can give you details about which recipe may be best to achieve that and why
well started new save and i havnt gotten to far into the save or mostly any save
u do NOT wanna know how fast biomass is gonna become useless
i mean, if you are tier 2 ,and need 600mw max, ye it would last few lifetime
if you need 3000MW , nah , it wont
next save name im gonna name is chargoggagoggmanchauggagoggchaubunagungamaugg
already named a few like supercalifragilisticexpialidocious or pnuemonoultramicroscopicsilicovolcanoconiosis or floccinaucinihilipilification
why tf u need 3GW at tier 2 lol
i enver said 3gw at tier 2
i said if rn they are tier 2 , its ok to use biomass/solid biomass
but later, its not
( on an other hand , some people build big even at tier 2 xD )
yeah biomass is useful for like first 2 days of gameplay
the farthest i got is like halfway done with phase 2 of the space elevator
still doesnt answer whats your current progression
Even then, I think I ran eight biomass before I got coal, that is only 240
why dont u finish the game then
Well, since I got a some molded recipes laying, I was planning to get 1 pure coal and combine it with 2 normal limestones and whatevers the closest iron
cuz i found a duplication glitch and got like 100k items
last save i did , i had massbuild even early then i needed 540mw before running elect through coal
and a friend is around 1,5gw before starting coal... cuz he is a maso
wouldnt that be like 50 burners lol?
yes 🙂
im lowk bored after finishing the game
built 250GW plant, and a bunch of redacted stuff in sky
only thing i did after the phase 5 was the golden statue
i prefer to restart a save than continuing after phase 5 tbh
make 1000 ficsonium fuel rods per minute 🙂
oh hell naw not that shit
Molded recipes are pretty much "add Limestone, save steel"
you want them to be even more bored ?
ficsonium is more complex than it needs to be
shouldnt take that long lol just few months possibly
Well, by saving steel I can redirect some of it to produce even more, no?
not really
tf u mean months?
things
u mean few hours?
wont be much harder with sloop and snail charge
theres not enough resources on map for ts
and wont make them less bored at the end
sure there is lol
idk
for 10k/min, not sure tbh
even by running mk3 at 250% on each mining point
there arent that much pure node to begin with
uranium prolly be most anoyying
no
u could turn other resources via sam to uranium too
but who wants to build few hundred reactors
convertissor are fine to convert late game into whatever you need from others ressource
its just ... there is no real fun by doing 10k fisconium fuel rods/min , except for few people
theres 0 meaning behind it
i mean, you had written some redacted stuff in the sky x)
i was once very stupid and found uranium for the first time and thought it would be a good idea to mine it even tho i dont have that radiation suit thing and died in a few seconds
but ye , agree
not like it matters in sati to die
at some point i used nukes to see how fast i can launch my corpse into sky
apparently u cant hit lightspeed, cuz at like 10 or 20 nukes power stops adding
quite far
ye then didnt had any meaning behind it either :p
and to be the fastest into the sky... tubes
They reached Earth
there is a "wall" you cant go through
i still use nukes to make myself faster if ii dont have shit for mk6 belts xDD
but thats a risky gamble
If a wall stops you, you ain't going fast enough 
i do tubess ( and its way before nukes ) if i really want to be fast but otherwise, i just have belt everywhere + running gear , so even on mk3 , its fine
why run? just set portals
cuz portal are later
oh yeah
if you have portal around mk2/mk3 conveyor
there is a problem x)
and cuz portals are no fun btw 🙁
help. this is annoying. every second floor there is a small gap in the conveyor lifts. does this have something do to with the open space for one floor is 15 meters, instead of 14 or 16? #streams-and-videos message
you're right. found one, state of the art, reported 4 years ago. meaning this is never going to be fixed, what a shame 🙁 https://questions.satisfactorygame.com/post/625c1b44ca608e080350c5be
yea, its typically an issue when using odd numbers between floors. goes for more than the lifts, i always build in increments of 2m just to avoid these issues.
that way the stairs won't fit, and 2m thick floors are too fat, plus, don't mix well when using glass floors
do yall know any way to disable the red experimental banner?
a workaround could be to span a lift element over 2 floors ... 🤔
(besides going back to playing on the stable ver ofc)
No, the banner cannot be turned off
There’s nothing BIG spiders in my uranium how do I beat them
I think Satisfactory shoudl add "seeds"
I agree
Seriously how do I beat the giant spiders guarding uranium
U know what? Ima do it myself
Anyone else spend ages building a house for their doggos xD.
use a gun and shoot them until they stop moving?
are 4 modular engines per min good enough to get me through phase 3 quickly?
You need 500 Modular engines to complete phase 3, while producing 4 per min. It would take 125 mins to get enough Modular Engines to complete phase 3. Seems fine to me🤷♂️
You're welcome :D ♥
I just did mini factory for first and secound item to complete phase 2 but its so slow, sun will explode faster
why cant we sleep
No sleep, only work
how many smart plates per minute?
no work while nigth
thats inefficient
no embeds here
1
Rn i have 390/1000
wait quick question is there a place where you can discuss bugs and glitches
ah, nvm, cant sloop at that stage
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @fluid sapphire
less than 7 hours to go 
where do i ask for help with signaling? i seem to not get how they work
nukes will help u in every situation
they should also make all trees destroyable
Wdym all trees? Not all are destroyable?
nahh
Titan trees say hello
yeah it sucks ass when a tree can withstand 10 nukes 🥀
Titan trees laugh at nukes
this forest is old, very old
yea I know I made that observation but it's sooo frustrating
i set my auto save interval to 10 minutes but its still saving every 2 minutes 😠
did you apply the setting change?
i did, its a joke
the default is 5 minutes, it still feels like 2 minutes after setting it to 10
ah :p
my block and pathing signals are set to right side but it always wants to place it on the left. even when I turn around 180 degrees it stays on the wrong side. any tips?
place one on the wrong side, then another one on the correct side, then delete the one on the wrong side
maybe?
note, right and left build modes are cosmetic only
seems to work a little better now
i have my trains always on the right so the signals are on the outside of the track
wait do you mean with cosmetic that
the build mode when you press R, if its set to right, and you have right handed traffic, should be all good
left makes them go on the inside
this mode toggle does not change the direction of the signal, only the placement
ahh didnt know that ty
you will notice if you keep an eye on the arrow near the track when you are placing the signal
and the signal itself i suppose, they have a pretty clear front and back side
is there a trick to influence the direction of the arrow?
i think it has to do with the direction you are looking at the track from
rarely had issue with it myself
im new to trains so hopefully i get used to it
did you try mouse wheel?
yep does nothing
usually that changes the side, sometimes it can be stubborn, so you need the aforementioned technique
if i have an iron mk2 miner mining 170 iron per minute and i need to split them so that i get 110 on a belt and another 60 on a second belt from that miner, how can i split it like that?
ez, make the second belt a mk1 belt
i was thinking of that but something about it wasnt clicking in my brain idk how to explain it
it's not a "nice" solution
but i do not know of any nice solution for that
besides letting the machines limit the input
so i should put down a splitter and have one mk1 belt and the other one can be mk2/3?
why do you need to split it like that?
motor factory
ye
that also makes automated wiring
just use a splitter?
but the machines would limit item flow anyways if you wait enough
machines take what they need, the rest goes where it can
.
so you don't even need to use the mk1 belt
I've done it
I've achieved true insanity
I have made a power plant-factory hybrid
it needs 7 GW external power
it makes the other 16 GW itself
Guyyys i finally got coal plant and a nice power source from that!
Which makes me wonder how i managed to fuel enough biomass generators for 250MW...
Nice!
that's like, 7 biomass generators, assuming you're using solid biofuel
I had 10 biomass generators on my factory
Now i have 6 coal generators and am building 3 more
good
and it makes 15 HMF/min, 10 computers/min, 5 Adaptive Control units/min, 5 modular engines/min and 30 versatile framework/min
Is 10 computers with or without sloops
without
Damm
actually its 20 computers and 20 HMF
its just that 5 HMF are used and 10 compuiters are used
heavy modular frame
I could show the numbers, since it currently only sits in the modeler because its a mahoosive project, but you probably will get lost
Is it a specialized factory or a mega one
both kinda
this is why you need to use something less confusing while planning like a beautiful mind wall
my mom'd kill me
Hey, guys where do i go if if i have a question about a bug and there is nothing on it in the q and a section of the discord?
she wouldn't kill you she'd just send you to a psychiatrist for satisfactory addiction
true
It's an absolutely amazing addiction
and normally it's victimless until you take all the stuff off the walls so you have room to express your beautiful mind
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @leaden turret
I actually did do that kinda ngl for my factory
Big A3 paper
That screenshot is seriously impressive
Random but so do you have one huge factory producing everything or loads of modular ones instead sry just Ur better than me wanna know how you play
This will be the first megafactory
Also, on the
Ur better than me
Part
Wanna know what A.O.P. stands for?
Sure
Afraid of Oil Processing
I have 5 saves just stopped during the proces of making oil plants
Ok that's different I still haven't made a real one 130h
I'm on aluminium before a real oil factory
I have never progressed past oil
Like never never?
Yep
How many hours do U have roughly
Around 400
The bored part was more:
Me sitting in my room, being bored, randomly decides to plan first megafactory because I have nothing better to do
Fair enough
wait how can I escape the world borders?
Or, factory cart with a gazillion pulse nobelisks strapped to it
Also works
okay but cant I use a mod that removes it
You will be instakilled if you go far enough
Probably or maybe an immortality mod
Also, the world border isn't that big of a deal
It's a couple hundred metres away from the coast
no because I had a mod on and it worked ounce
How come you want out anyway
then I launched throught the same hyper tube cannon a second time and I died
The map is big really big especially on the sky
i want to make floating city
Do it above its probably possible to get out but
Ever tried building to world border?
wait go to questions and helpI have screenchots there
Not shooting but building
Actually idk what the mods are like but would there be some sort of clear map
No World Bounds this is the one I use
I've seen where you want to build
The killbox still exists ig
Don't plan a megafactory that's always a bad idea. Just vibe it instead
I don't work on vibes
I work on numbers
Yet I hate math
That's my point! You need to adapt to 2026
agreed
and you need to adapt to satisfactory
But I don't need modeler. I'm just built different
theres multiple playing styles
yh thats fine i dont use a modler either for basic stuff. But when it comes to achiving 130BWD per minuite I do
You should just vibe the BWDs. It's not that tricky to get to 130-ish
130 Ballistic Warp Drives per minute?
When you only need 200?
Gah dayum
You're saying he should vibe 200/min? I like your amibition
its some kind of creative mode project
Im doing it in survivle right now
im not sure you can even make that many bwd in 1.1
iirc the max with all resources should be around 73
no with summersloops its aroun 130 per minuite
perhaps
but it uses evry last rescource in the world and is incredably hard to do without any planner
well, good luck, see you next year
yh its a long term project
although right now im getting to tier 9 and then i start to actually work on the project
So 400/min? That's crazy!
that's a lot of painting by numbers! 
wdym
what's your favorite vehicle and why is it the factory cart?
Carts have failed me due to their low output mate, sorry to say.
I wanted them to send all 3 elevator parts to Elevator with one station but alas
did you try adding tons of them to the route?
C a r t
factory karts are my favorite to but I like trucks aswell cause they just look so cool
yeah its not about that. the loading animation is too long for them to handle multiple TYPE of items from one station. they always gather the one that is recently put so other items pile up. I had to use 3 stations cuddled together
ahh yeah I could see that with just the one inventory slot
ya its a me problem but still made me sad a bit.
I'm still going to say it's probably a skill issue but you're amazing and talented and I believe in you to figure it out
Well yeah, I just managed to make it look pretty
exp 1.2 has a bug on truck station and industrial storrage , if u input two different item such as rubber and plastic in the storage , its supposed to output two different item the same way when both item/min is the same , but for some reason it just release one item only for both outputs .
similar problem with truck station.
Yeah but are the fluid trucks amazing? I'm just excited fluids are going to be even more perfect than they already are
you mean if you put two different items in a single truck station and connect that to an industrial storage with two belts, you are expecting one belt to carry one item, and the other belt to carry the other item?
my hmf factory got screwed , because it was designed to receive both rubber and plastic one truck station , now i had to use smart spilters and add some complicated crap to solve it .
yeah , it worked on 1.1 . but it doesnt on 1.2
the fact that it worked seems more like a fluke than anything, i dont think they are really supposed to guarantee that
they work when item/min for both items are same .
just use a smart splitter
thats probably just dumb luck
it seems you were really just lucky that it worked that way
it was never supposed to work like the way you wanted and many people expected "splitter behavior" and such from storages.
if it was reliable you would have people recommend mixed train cars too, but no
But storages are just like me. "Doing stuff and hoping it works fine. 50% chance bro lets go".
ah the PURE nightmare fuel
makes sense that they work the same way
hmm, i see
yeah, industrial storage just can't be used as a splitter
I have never seen industrial storage nor truck stations outputting two different items at once, even when filled with different items
mixed trucks/trains are still pretty handy though
you just need dedicated sorting and they can't do one-to-many input-output
...(well, they can, but it's convoluted and requires extra stations/stops)
Small question, because I'm at this point on the edge of doing it for the 5th time;
Should I tear down factories and rebuild them as my demand expands? I try to make them modular as to always be able to increase demand but I keep running out of capacity.
This is my first playthrough and I'm at phase 3 atm
Sorry for bursting into the middle of a conversation btw.
t9
naw, there is lots of resources. leave the old and build new. this way you have old out put and new
I'd suggest just making a new dedicated factory - there's a ton of space, and it's easier to make use of new recipes and tools that way
stop trying to extend old production lines, build new ones
i'm also new, ppl preach "independence" as in setting up 'factories' for specific things, like to complete phase3 you set up production line that solves that particular problem
guys where did my photomode screenshots prior to 1.0 go? I just realized they were all gone
Alrighty then lol, seems I've obsessed over efficiency a bit too much. It's just that the most convoluted production line I have takes up a ton of space and makes 15 motors per min. Feels inefficient
you just need to be flexible as to what factory actually is, a bunch of productions with trains/trucks that ferry resources/components is a single factory lol
yeah thats something thats not made clear when people talk about "indepencency"
Also how do I do the switch from coal to petrol power? I'm at my power capacity for coal atm and I don't wanna waste a ton of time finding a place for a new one just to demolish it once I set up a petrol plant, but like to get to the fuel power milestone I need plastics sooooo is it non-optional?
just turn off some of your other stuff temporarily to gain some headroom
Ahhh valid tbh, I didn't think of that to be fair
you can slap down some kind of temporary setup to generate enough plastic/rubber to complete the milestones
and some for generators
you get the plastic recipes under oil production. so setup that converting the Heavy oil residue into petro coke until you have the plastic you need
Oh right forgot that's a thing too.
Alrighty then I'll see what I can do
Thanks :3
what i did was get lots of plastic from crash sites
you don't really HAVE to switch off old power plants if they're functional
I'm on tier 8 and still have biomass burners running because they haven't ran out of fuel lol
i converted all mine into liquid bio fuel. As bio generators will not tuirn on unless ytou need the power
whaaaaaaaaaaaaaaa
that explain it lol
yeah they only run if you dont have the capacity otherwise
bio generators turn themselves onto sstandby if you dont need the power
i did that, used somersloops AND made it fill up one of those beefy fuel tanks lol and it legit never runs out now
what do you use it for
jetpack fuel (literally only that 😭)
i have it connected to a dimensional depot too so im basically set
I did that too. but eventually i just sunk it all
liquid biofuel stops being useful once you get ionized fuel
are the 4m foundations better to use? (most of the time)
also better question than my previous one... the heck is a zoop building mode
even normal fuel. I prefer the speed over height, although its a matter of preference
what area should i put a nuclear obilisk, phase one
i will take liquid bio over normal fuel any time, the burn time feels so bad
zoop allows you to build multiple items at once in a line
oh. default doesnt i see
as for which is better? none, they are just tools. over time you figure out where you prefer to use each
ohoki
4m is nice for getting your building a flat level above uneven ground easily, but it's kinda overkill if you're using it to lay a higher floor or ceiling in a factory, yeah?
dam its so hard making power plant producing 100% of the calculated energy
The different sizes all have different uses really
i just use 2 m , for ground floor , 1 m for ceiling , idgaf about terrain clipping .
i almost always use 4m just so its easier to line up with other pieces
You know, putting the walls on is the part I find hardest when making a factory, so I get it lmao
I like to have 4m foundations below most machines (I may make an exception for the smallest ones, sometimes)
Is there a way to visualize what is consuming power and how much, like you can in dyson sphere program? I've been trying to use satisfactory modeler to stay organized, but there is somehow 292 MW of power just... gone. Can't find what's using it.
oh yeah this is a good use
I like the frame foundation with 1m grip metal atop it
It can work out well with "trench-style" logistics, if one likes that kind of stuff (I love to route logistics that way, slapping glass foundations above it)
Ie: one can "carve" logistic channels directly inside the 4m floor
There are so many fun ways to make things 
speak for yourself, I cant make this Pole Tower look good
RAHHHH
warp drives are so hard to make😭
go jail pls, gulag preferred
It's the most complicated recipe in the game sans modded, of course it's hard!
no
2.5mil sink points tho
What do y'all usually dump in the awesome sink? I've been chucking solid biofuel in there rn
Reanimated SAM, before that literally anything, after that spare project parts
I can't even find SAM, I'm assuming that's something I'm not gonna be able to get to without a hoverpack anyway
Uhh, first one. Grassy?
I'll give you a hint: beware a sudden long drop
The sudden long drop I had to load a previous save from