#satisfactory

1 messages · Page 765 of 1

plain marten
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unreliable

reef basin
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But infinite

plain marten
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how many power shards from slugs are there in the map if you sloop them all

raven axleBOT
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This is the totally awesome community driven wiki for Satisfactory!! Come on in and check it out!
<3 @reef basin

royal mortar
jovial night
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5318

plain marten
jovial night
fringe stirrup
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is it even possible to fully complete the alien tech tree

jovial night
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I've done it before

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And still had a bunch of mercers left over

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There's 298 Mercer spheres per world

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Takes like roughly 50 iirc to complete the mam

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My bad it takes 97

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Which leaves you with 201 dimensional depos

small crypt
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if my manifold ratios are sound, i shouldnt need to wait for full machines right? seems like it would sort itself out

fluid sapphire
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Haha nice, that's truly cursed

fluid sapphire
floral trellis
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toying with hypertubes, how do i operate a hypertube branch?

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i cant ever seem to take the branching path

small crypt
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learning the hard way that i should be keeping buffers of all intermediate products, i keep getting wire/rod jumpscares in the tier unlocks

floral trellis
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buffer everything except screws really

reef basin
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unless you mean "storage", then sure, make a production for every item you need

floral trellis
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ah. cycle direction. E found it.

small crypt
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i just had to shut down stuff that was using wire because i needed 2,000 of it unexpectedly

reef basin
merry rapids
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do i have to have storage to every miner i have?

reef basin
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if you mean storing ores, then no, don't store those

merry rapids
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okay! ty

floral trellis
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usually, just match the processing to node production, so the resources just flow

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i guess theres an arguement for storing ores, so you can prefill machines in blueprints

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but eh, a manifold will fill over time

merry rapids
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i have 2 hours played so dont know sjiet

hollow hazel
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@lavish lance How do you PrtSc on console? 🤔

bleak mica
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why can i never align belt from the miner, it's always slightly bent

small crypt
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problem is i used an iron node for wire reinforced plates, one for modular frames, and the third one for rotors, so any time i needed wire, or regular rods, or regular plates, i couldnt

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so im off to find a node for each of those

floral trellis
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yeah youd likely want a node for each, with their own production lines

small crypt
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as long as there is 1 pure node on the map for every item in the game otherwise its gonna get complicated

floral trellis
floral trellis
dense violet
reef basin
small crypt
dense violet
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also - ratios are meaningless since you can clock your machines

small crypt
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at my main starting spot there are 3 pure iron 2 pure copper and a pure limestone that im using for everything

dense violet
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ok? someone told you to start in the northern forest or something/

floral trellis
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honestly, id use curve mode and have the ore exit at about 90 degrees with a nice curve, not perfect, but visually better than a wonky exit

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btw, you can put some 1m foundations over the ore node, then snap the miner to that. trick to make it adhere the grid

dense violet
merry rapids
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such a fun game 😄

reef basin
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or you can just not put foundations under a miner

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mining through the foundation looks horrible anyway

dense violet
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it should only output rubble when yo udo that

floral trellis
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obviously you remove the foundations used to place it

small crypt
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i just figured wood would be useful, and it was

reef basin
small crypt
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i dont include the miners in my layout, theyre just under it

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too messy to align with

dense violet
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except that still doesn't line the miner to a grid, eh well

floral trellis
lavish lance
rigid wedge
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Do cables have infinite throughput for electricity?

reef basin
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yeah

rigid wedge
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Crazy

hushed frigate
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running the entire US power grid through a single 1 inch diameter cable

mortal ginkgo
smoky flame
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I'm trying to design a back up generator set up that produces 2 gigawatts using an oil node with the minimum footprint, I'm having 2 refineries feed into 4 overclocked fuel generators, polymer resin go into sink, any recommendations for going without an awesome sink

cold berry
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I have the floors of all the factory space done on this week and a half freaking project. But all the computer chips will be done soon ayyyyye

hollow hazel
# lavish lance im sure consoles offer a way to screenshot

Then provide the appropriate instructions, both for Xbox and PS, and how to have these two connect with Discord for uploading instead of making a meme that makes you seem like you assume everyone plays with mouse and fully functional keyboards.

lavish lance
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are you mentaly well?

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doesnt sound like it

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seek help

hollow hazel
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I play Satisfactory, of course I'm not mentally well.

dense violet
smoky flame
reef basin
edgy python
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is there any tool or mod to count machines easier because for the last 30min or so ive been going crazy trying to figure out why i have 113.34 refineries producing 6800packaged fuel somehow going into only 106 packagers but then when i count the conveyer inputs(groups of 8 for mk4 conveyer) its somehow correct? which confuses me even more and i have counted the refinery output groups and the input groups for the packagers and their in groups of 8(im not 100% sure i counted correctly) so idk what to do now

normal orbit
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dismantle mode and object filter, only counts to 50 tho

dense violet
normal orbit
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or use coloring, like color the 5th and its easy to count

dense violet
edgy python
edgy python
dense violet
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if you think the machines are wrong you're likely just getting a stuttering system but not seeing it

formal sail
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guys

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anyone help?

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How does alien power augmenter work??

plucky bone
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If I have a train with Raw Quartz onboard, will it dump at 2 spots if It has enough on to do so? Just one car. It's always got a full car almost.

formal sail
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Thx for the explanation 😄

plucky bone
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Well I dunno exectly. Whatever it says in the menu. Just hook it up. That's all.

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Base 500 and more depending on grid size I think.

topaz shale
formal sail
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only?

topaz shale
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If you feed it alien power matrixes at 10/min, which is late game, then that boost goes to 30%

topaz shale
# formal sail only?

Per augmenter but yes. It does help give some free power especially when you start building the larger power setups.

formal sail
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oke

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thx

topaz shale
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I'll only ever really build one since I want to use the sloops for other things.

formal sail
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isnt it glitched tho?

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i dont have a slot for a somersloop in it

topaz shale
formal sail
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yeah but i cant put in a somersloop

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i looked it up on yt and it looks like im missing a slot for it in it

merry rapids
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any beginner tips for me? 😄 or just learn as i go 😄

formal sail
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learn as you go 😄

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more fun

normal orbit
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aint no slot for a somersloop in an augmentor

edgy python
topaz shale
formal sail
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on yt there is

normal orbit
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there is not

formal sail
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😄 yeah its 1 year old

normal orbit
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theres never been a slot for it

formal sail
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yes

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there is addm me

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i will send u a screenshot

leaden turret
formal sail
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oke

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hold on cooldown...

normal orbit
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still no slot for it

formal sail
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yuhh there iss

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literally its there 😄

normal orbit
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where?

formal sail
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ont the screenshot

normal orbit
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where in screenshot

formal sail
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there

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on the left

normal orbit
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and what does it say on the left?

topaz shale
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That's not a sloop slot.

formal sail
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ok, mb

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ban me

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😄

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whats that matrix

normal orbit
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the things you can learn by reading :p

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the mam might offer a clue

cedar vault
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greetings peoples

unkempt blade
formal sail
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ighhh

hollow hazel
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!wikisearch alien+power+augmenter

raven axleBOT
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Official Satisfactory Wiki

The Alien Power Augmenter is a special power generator building that boosts the total power grid capacity by 10% and generates 500 MW of power. If supplied with 5 Alien Power Matrices/min, its power grid boost increases to 30%.
Only a limited amount of Alien Power Augmenters can be built, as each requires...

unkempt blade
normal orbit
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kinda curious why the wiki says making a blueprint is useful for harddrive hunting

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just... build one? why blueprint it

leaden turret
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blueprint power and mam for one-click deploy

normal orbit
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"Making a Blueprint out of an Alien Power Augmenter becomes very useful when doing Hard Drive Search and Recovery (HDSR) Missions as it generates 500 MW of power on its own"

summer smelt
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Got 70 turbomotors in tier 1. Those points are looking pretty juicy

unkempt blade
leaden turret
ornate saffron
hollow hazel
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Treasure hunting in styyle.

dense violet
hollow hazel
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Heh, imagine if the game could play a bit like gmod. You Blueprint a giant truck with an augmenter onboard (and maybe some storage containers) and go exploring the world completely protected from all the wildlife, and you drive over a pod, open the door in the floor, and attach a cable.

leaden turret
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can you blueprint hard drives?

normal orbit
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kinda yeah :p

hollow hazel
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What do you build with hard drives? thinking_helmet

leaden turret
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brain farted over the "yes, but you'd need one in your inventory, can't dupe glitch that way marv"

plucky bone
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Slooped all my alien bits and got a whole small container so far.

unkempt blade
hushed frigate
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250% overclock and 2x overproduction together is very funny

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this one manufacturer is consuming over twice the amount of power that my grid produces

native tapir
cedar rock
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I cant decide sand desert or northen forest for a starting location

dense violet
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norther forest you ahve to build vertically but belts to resources are shorter

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but you'll ahve to spread out soon enough anyway so no big dif

cedar rock
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I have an old save in nothern forest but i really want to start a new one since experimental

dense violet
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there really isn't much that is new in 1.2

old grail
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when yall make late game items, you build the factory from the smelter that processes raw ore to the manufacturer that produces the desired item, or you import basic items from other places? I had an idea to build huuuge smelting facility of iron ore that makes basic stuff and then attempt to transport those items to other facilities instead of building every factory from smelter. Anyone approached it like that?

reef basin
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centralised intermediates are pain for logistics

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(but definitely doable, just more complex and harder)

steady dome
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You can build howver you want; but generally it's recommended to produce locally

old grail
plucky bone
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I usually do that. I have a big main with 80% there, outposts built on nodes to bring in via train, truck drone etc finished pieces. All essentials up to T3 are made in house. Then I started "Wandering"

hasty estuary
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hello guys

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im using satisfactory tools production calculator

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does anyone know how to input alternate recipies? i already ticked the box for the one im using but the calculator is still giving me the default recipe version

dense violet
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to force it to use the alt

nimble jungle
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how does the valve work, does it limit it the flow into one direction, but has no resistance to the other direction, or does it automatically only let fluids flow into one direction

hasty estuary
light juniper
reef basin
nimble jungle
reef basin
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full pipes are happy pipes, yeah

but often you don't need to fully fill

unkempt blade
wispy sun
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can i somehow copy buildings?

elfin smelt
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middle click

wispy sun
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like i have a modular frame farm and i want to move it

bold isle
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blueprint

elfin smelt
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then thats blueprint job

wispy sun
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how can i get it? im new to the game

reef basin
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play the game

wispy sun
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do i need to research something to get it

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or what idk

reef basin
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play the game

it will show you eventually

bold isle
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accidentally found out that picking up a factory cart while someone else is deconstructing it dupes it

wispy sun
bold isle
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why ask here if youre just going to look it up

unkempt blade
bold isle
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no, having another cart in the inventory slot and ending up with 4 carts is cartception

light juniper
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does anyone know whether trucks or drones are more fuel efficient?

dense violet
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they're used for very different situations so that doesn't really matter

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also, fuel is basically free

wispy sun
dense violet
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blueprints don't copy things, you build a blueprint and then build it

reef basin
unkempt blade
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Accounting for total power/fuel costs for each + the relative inventory size I would guess trucks for most things. As others said depends on the route, etc. though

bold isle
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foundation bridges ❤️

ornate saffron
plucky bone
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Yup. somehow I got a snake of rails on the west side in all them hills by the oil. All the way along in that mess of turns and hills.

earnest palm
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where can I find players to play with on my server?

reef basin
earnest palm
cedar vault
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greetings peoples of satisfactory

void cliff
cedar vault
royal mortar
knotty bear
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Got the hover pack and I am speed running the first tier of phase 4

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Actually have no idea where to find gas filter

rough shore
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u craft it pal

knotty bear
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With what recipe

rough shore
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idk but i remember it involves fiber

knotty bear
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Fiber?

rough shore
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i meant fabric mb

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cant u find it in the codex or equipment workshop?

knotty bear
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is that from mam?

rough shore
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yeah when u research gas mask

knotty bear
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The codex won't show me the recipe.

plucky bone
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Woohoo.Hit the 600/min processing mark.

fluid sapphire
rough shore
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a gas filter needs a gas mask sir

bold isle
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lodge it in your throat now it doesnt

ornate saffron
rough shore
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what does MaM stand for

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never thought about it 🤔

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at the same time i feel like its written on the ui and im making myself look stupid

ornate saffron
unkempt blade
lean fossil
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what are some aluminium recipes I lwk need

rough shore
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water

unkempt blade
lean fossil
rough shore
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YES

unkempt blade
rough shore
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congrats u are already better than like 95% of satisfactory players

rough shore
white dawn
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So IMO: just get them all. :)

reef basin
unkempt blade
lean fossil
knotty bear
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Stitched iron plate seems like a good recipe, any objections to getting that over high speed connector? I somehow didn't read it right before.

reef basin
rough shore
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what if u lose all ur hard drives and dont have screws for an awesome shop to buy hard drives

reef basin
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that's not possible

rough shore
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how

reef basin
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you can always mine iron and handcraft screws

rough shore
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yeah but they are screws

reef basin
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?

rough shore
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🤮

unkempt blade
rough shore
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ok update guys i scanned a bought hard drive and got cast screws and steel screws

dense violet
fading whale
rough shore
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aint no one got time to craft 250 screws

reef basin
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make a machine to do it for you

rough shore
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but then i have a screw factory

floral sparrow
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Is the Ada remark when you use the portable miner about nothing visually or contextually suggesting it can attach to a conveyer belt an inside joke about beta playtesters or something?

reef basin
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which you want anyway

rough shore
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woah

unkempt blade
rough shore
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or i just get the screws from a crash site and not have to make more

real shale
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Which i suppose is fitting given the achievement you get for using them being called "Rock and Stone" being a DRG reference itself

stark ridge
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So I just unlocked power towers and would like to use them, but I cant figure out how to place them. with normal power poles I could just select power pole and then draw line from that and it would complain me if the cable got too long. I tried to get line from power tower, but it still gives me only the power pole distance. So is there a button or something i should press after selecting power tower so that I can automatically place that instead of power pole or soemething?

true mulch
stark ridge
true mulch
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The upper one connects to power towers and has 3x the range

stark ridge
fading whale
#

Most things are super easy. Once you know them 😄

cedar rock
#

What is the best color to see the hologram clearly

unkempt blade
edgy python
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reminder to anyone who ever thinks they have wasted their time , you havent i just spent 2h tryna figure out why im only counting 106/113.34 packagers in my production line js to realize i for some reason didnt go further down the production line and i missed the conveyer input that was clear as day

unkempt blade
edgy python
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absolutely not i was genuinely hitting my table cause i couldnt figure out whats wrong

fallen orbit
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Does the game not give you achievements if you turn creature hostility off?

edgy python
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it does , at least ive been getting steam achievments

fallen orbit
#

For a moment I got scared with the thumbs up lol

winged root
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Do pipes follow the rules of gravity? (If I place my main input pipe at an elevation then branches going into generators down will there be sloshing from those feeding pipes)

fluid sapphire
dense violet
winged root
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I see yeah guess I’ll need to pull out piping for a turbo fuel power station of 44 generators as 5 keep starving (it is def due to sloshing so I’ll get to it)

fluid sapphire
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if you're pushing for a close to max or max flowrate on a mk2 pipe, either loop the pipe or split up the system

winged root
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Thanks m8

long kestrel
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how do i switch bomb types? i have both the gas and cluster but dont know how to switch inbetween them

fallen orbit
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The quartz at the left top corner of the map where are they??

dense violet
# winged root Thanks m8

flood the system by under clocking a couple gens, and when everything is fully flooded clock them back up. Full pipes are happy pipes

winged root
green fiber
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not really

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if the pipe flow rate is maxed out, a tower somewhere wont help fill up generators faster

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this is really just so you can skip the time where generators run and idle periodically

fallen orbit
green fiber
fallen orbit
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That's sad because the only quartz I have near me are those and I want the walkers😭 I do have bombs though but idk where the cave entrance is

green fiber
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like i said, west coast

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you just keep going west till you are at the ocean

fluid sapphire
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scim also has caves marked i believe?

fallen orbit
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West from where the quartz are?

green fiber
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there will be a big clipp where you drop off and thats the "roof" of the cave entrance

green fiber
fallen orbit
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Alright I'll try to get there

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20 bombs enough?

summer smelt
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Tier 1 . 100x randomized done. COAL power here i come. RAAAAAAH

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So much wildlife turned to biomass

fallen orbit
#

Man i was only looking for quartz but I found sam this saved the day thanks for the suggestion for west coast

worn oar
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Just 100x, not the other options? Respect. A lot of people seem to not want to combine them all which is just too much

long kestrel
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whats the ebst way to deal with mobs? is it just to bomb them?

cold berry
#

14 part checklist computer factory has 6 parts left, one of which is "turn it on".

summer smelt
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.25x power consumption thought. Want more to build stuff than be forever stuck to fill map with power towers

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But still having 540MW just biomass power

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Randomizer gave me very nice ores. Forest have half SAMs

fluid sapphire
summer smelt
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quartz and shrapnel shots

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one shot basic mob and unlocks in tier 1

long kestrel
summer smelt
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And if thats not enough, you can use more than one gun FYI

long kestrel
summer smelt
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switching to secondary is faster than reloading

fluid sapphire
long kestrel
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so theoretically i can have 5 rebar guns

long kestrel
fluid sapphire
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the enemies are a joke past a certain point

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just a distraction for building

long kestrel
#

it takes 5 normal nobelisks for killing one of those big hogs

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the radiation ones are even worse

edgy python
worn oar
edgy python
edgy python
#

trucks arent that hard💔

worn oar
edgy python
worn oar
edgy python
#

water and coal are right next to eachother

worn oar
#

I did build an actual power plant. Two of them.

edgy python
#

theres lots of places with 4 normal nodes so

worn oar
#

Quick and dirty setup using my mk2 belts, which will be upgraded either when I need it or at T4 belts

cinder jay
#

as first time nuclear builder is there a "best" spot to build my first nuclear factory???

worn oar
edgy python
cinder jay
#

okay thank youuuu

edgy python
worn oar
#

I have a tragic time-wasting habit of cheating and then restarting to play "properly"

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So here I am back at phase 2 again lol

edgy python
boreal pagoda
#

Is there a channel to ask for other people to play with ?

boreal pagoda
#

Ty

nova garnet
#

Guys Can anybody Tell me if it was a good idea to start making a Factory for 73 ballistic warp drives and like 150 ai Servers as a side product?

nova garnet
mortal ginkgo
nova garnet
#

You Need like alot of Everything

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Can i send a satis Tools Link in here?

fluid sapphire
#

good luck, that should keep you busy for a while

edgy python
#

will we ever get a liquid sink instead of having to pack it and then sink it

tender furnace
#

Hello, i am playing the satisfactory experimental build and got a lot of stuttering while playing and walking. On stable i dont got this. My PC is mid to high end with 32 GB DDR5 Ram und 12GB VRAM. I am not using the lumen lighting and my ram or Vram is not full.

Is this a known issue?

nova garnet
#

100% of i think abt half of the different resources

fluid sapphire
nova garnet
nova garnet
fluid sapphire
#

ah, ok

nova garnet
#

It takes like 800gw

edgy python
# nova garnet This would be a good Addition to 1.2 …

i get if water would have a value of 0 but rn i need to dump a lot of spare fuel as id need to build 180 or so temporary gens to use it and i need to get rid of it so it would stop causing my refineries to idle as their full and i constantly need to drain fluid buffers

fluid sapphire
#

plan your builds such that its not necessary to do that?

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we are almost certainly never getting a fluid sink

umbral pulsar
#

hey all, looking to put the spray patterns down on some foundations, having isuses with the corner lines, there is 4 different ways to place the pattern, however it only gives me 3 options and skips the last one, which i need. any suggestions?

empty bridge
#

Hi All. With the assembler do you need to route the resultant production into a storage container via a conveyer belt?

umbral pulsar
#

so you can manually craft them, or have another process pull from the box

empty bridge
#

so, without a container where does the production go to?

umbral pulsar
#

its stored internally in the machine until the stack limit is reached

edgy python
empty bridge
#

and then what happens to it

edgy python
#

so when you click e on a machine

umbral pulsar
edgy python
edgy python
empty bridge
#

ah..it comes into your inventory?

umbral pulsar
umbral pulsar
edgy python
umbral pulsar
#

not unless you take them out of the machine

empty bridge
#

how do you take them out of the machine?

umbral pulsar
#

go into the interface

empty bridge
#

aah. ok

umbral pulsar
#

and control click on the item

edgy python
empty bridge
#

got it

#

thanks

snow rune
worn oar
empty bridge
#

what machine converts limestone into concrete?

cinder jay
#

does anyone have a good model for a first time nuclear builder

scarlet helm
empty bridge
#

thanks!

real shale
#

But for real, if you want some help planning it, tools is the way

bleak valley
wispy sun
#

how do i use the concrete foundations? i just bought them in the sho and they arent showing up in my build menu

bleak valley
mossy fulcrum
wispy sun
bleak valley
umbral pulsar
bleak valley
#

lol

ornate saffron
worn oar
#

Too bad you have to tear down and reconstruct if you want to change it afterward

real shale
plucky bone
#

Does anyone have a clue as to why my blender doesn't keep up

bleak valley
plucky bone
#

Oops I got it maxed out for a cooling system. It had 3/4 what it can handle going in plus full water and nitrogen gas. Recipe can handle 30 heat sinks/min but can't keep up at 22.5

#

Lemme check my gas lines. Could be a MK 2 pipe thing.

coarse nova
#

Guys i started playing around a week ago, already have 83 hours playtime, and i can stably produce 5.8-6.8GW of power, is that good progress?

white dawn
#

Though if you've really got 83 hours in the past week: take more breaks, touch some grass/snow/whatever-you've-got-where-you-are

coarse nova
#

idk, i dont like touching grass

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grass sounds scawy

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tho the reasoning for my 83 hours is mainly due to me having been at the gathering

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its a gathering where around 2000-5000 people come just to game

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so i was pretty much gaming around 10-16 hours a day

ornate saffron
#

I played for 15 hours yesterday. I did go for a 45 minute walk though lol

coarse nova
#

i havent slept for 36+ hours yesterday lmao

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and im a teenager mind you

next ivy
#

yes, now tell us what age exactly

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and your adress, so i can send you candy

civic ore
#

I need help. For modular frames is it best to have a just modular frame factory or should I be connecting all my smaller factories already making the stuff into a new one

next ivy
#

completly up to yuo

hearty solar
next ivy
#

tho i would make a new factory for every part

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just so i can actually rely on the numbers that i calculated

coarse nova
coarse nova
civic ore
coarse nova
strange vortex
#

Hello. I'm new here

white dawn
# civic ore I need help. For modular frames is it best to have a just modular frame factory ...

I generally keep my factories totally independent. If I need Modular Frames, I'll make a Modular Frames factory from ore->product, which outputs only to my own storage (ie: the stuff my Build Gun needs to build stuff). Then that factory's done; I don't touch it again. When some other factory needs more Modular Frames, I make more MFs right inside that new factory (which is also going from ore->product)

coarse nova
#

make many miners, many smelters and a couple assemblers

civic ore
#

I’d just finished my reinforced iron plate factory and it’s only making like 15 a minute and seeing I needed them for modular frames I was like oh my god I’ve built a factory that’s useless

coarse nova
white dawn
coarse nova
#

and transport to dimen depot

hearty solar
white dawn
#

Whenever something else needs more RIPs, just make more RIPs inside the new factory (IMO)

civic ore
white dawn
#

You end up making RIPs in like a dozen different factories across the map, but that way you're always only ever making exactly the amount you need. And remember that it's the same amount of "factory" to build either way, but this way you're not guessing about how much you need to build, and never need to bother with trying to "upgrade" existing factories (which is, IMO, harder than just building a new one from scratch)

white dawn
civic ore
# white dawn Reinforced Iron Plate

Thank you. I was worried my “do everything in one location” was wasteful and I should’ve just made my rip factory bigger instead. Glad to see that’s not the case

hearty solar
#

Iirc you also need 1 thousand of them later

white dawn
civic ore
#

So you guys don’t worry that your “wasting” ore? Like my iron plate and rod factory is full now and I was thinking should I try to wire them into other factories so that the product isn’t just sat there

white dawn
#

If you're willing to expand across the map and build factories near the nodes they need, you'll be fine

hearty solar
#

@restive pagoda try Somerslooping the items the SAM is used for to increase output for the items SAM is needed in

white dawn
#

(The only real exception is SAM, for players diving into Ficsonium production. It's not too difficult to run out of SAM w/ Ficsonium)

white dawn
vernal vortex
#

In what future recipes do i need modular engines?

white dawn
# restive pagoda thanks 🙏

A lot of folks like Modeller to plan out factories, but remember it's not a solver. If you want to just see if something's possible, or get a high-level logical overview of a factory line, a solver like sftools is gonna be the tool of choice. You can then head back into Modeller if you like, to plan things out on a more granular level, of course.

#

(Though as I'm fond of saying, personally I prefer to just "plan" those kind of implementation details right in-game, so I'm not doing it twice. Having to do it once in Modeller and then again in the game always feels like a wate to me)

civic ore
hearty solar
white dawn
abstract heron
#

<@&370483737957236737> video this week Friday and i don't mind even its a quick little house cleaning video and talking what has happened in the world of Satisfactory for few weeks and will there be a patch this week?

civic ore
#

I’ll have a lot less anxiety about sweating the details now haha

white dawn
#

Yeah, most players really don't have to worry about it

#

It is, of course, entirely possible to exhaust a local supply of something, at which point you may need to cart in some more material from somewhere if you want to keep building in the same area

#

But if you get into an expansion mindset there's really nothing to worry about

leaden turret
abstract heron
civic ore
white dawn
#

The "built-in" solution to that is in the Alien Technology research tree. You've got access to stuff which gives your build gun a "cloud storage" of sorts, so you end up hardly having to have any building material on you at all

#

It does take a nontrivial amount of exploration + time to get all the material to fully upgrade that system and build it out, so I do think that some degree of "central storage" can be pretty useful up until midgame or so

civic ore
white dawn
#

But if you're diligent about exploring + upgrading that system then it does eventually basically totally remove the "need" for Central Storage

#

(some folks didn't build a central storage area even before the Depots were available, of course -- you can use ziplines/hypertubes/trains/vehicles/whatever to collect material from a bunch of different sites, if you don't mind having to stop at a few different places to pick up build material)

#

I'm among the dinosaurs who still enjoy building central storage -- I find it a fun logistical challenge -- but most folks can happily do without nowadays. :)

dusky kayak
#

anyone got free blueprints?

civic ore
white dawn
# dusky kayak anyone got free blueprints?

I believe there's like two websites out there where you can just download any ol' random blueprint that's stored on 'em. Though I'd recommend just making your own. Why have someone else play your game for you? :)

#

A search for "satisfactory blueprints" should bring you to what's publicly available, though

rich parrot
white dawn
#

-# (or do you mean "free" as in "not locked up." Someone out there imprisoning blueprints against their will?)

#

-# my own blueprints tend to be locked up on my own hard drive. Good luck getting to 'em, suckers!

rich parrot
leaden turret
leaden turret
white dawn
rich parrot
leaden turret
white dawn
leaden turret
#

"why's this mod not getting updated promptly" dev can't afford to work on it full time

white dawn
leaden turret
#

"why's this free content creator not creating free content any more?" 🌈 capitalism 🌈

merry rapids
#

😱

worn oar
leaden turret
small crypt
#

remember that cringe kid nobody liked that would invite you over to watch him play video games? yeah thats "content creators" except now they want money for it

white dawn
#

Hah probably. :D Anyway, I think that'll do for in this channel, anyway. :P If I were watching myself talk about this stuff I'd be telling me to get to an offtopic channel. 🥳

grave burrow
blazing parcel
#

@reef basin I keep trying to use satisfactorytools on my iPhone but I can’t type the production item in. No drop-down or keyboard appear. I feel thick, what am I missing?

native tapir
# small crypt remember that cringe kid nobody liked that would invite you over to watch him pl...

I think there are people out there who fit the category you're talking about. People using chatGPT to come up with opinions and making 15 second videos of talking into their phone? Sure.

But if you enjoy watching literally any Satisfactory Youtuber, streamer, etc. then you are watching thousands of hours of work. It's not too crazy that they would be able to make money from it (just as plays, musicals, movies, and tv shows have all made money historically)

civic ore
leaden turret
civic ore
native tapir
civic ore
#

Something being hard doesn’t make it important or even impressive

native tapir
#

Then don't buy the blueprints lol. I don't. Not hurting me if other people want to though.

merry rapids
#

So when i start over i have blueprints?

white dawn
#

(meh, I should've just kept my yap shut. I apologize for opening this particular box! Just 'cause I find something a bit cringe doesn't mean that my opinion's right, or that my opinion when applied to situations I hadn't considered might not be outright wrong.)

civic ore
native tapir
#

I think you guys are mad at capitalism, not creators. I don't really understand the argument that only artists shouldn't get paid but everyone else should. Particularly when the art takes so much time and effort.

leaden turret
#

part of being a [redacted] is [redacted]

gonna mute this person

native tapir
#

I mean, you paid for Satisfactory, correct? lol. When does art become worth paying for? There is a line somewhere apparently because you're here.

rich parrot
true mulch
civic ore
native tapir
#

<@&387163995947270144>

dreamy nova
#

Please don't be rude to other members

merry rapids
#

Drama

clear aspen
dreamy nova
clear aspen
dreamy nova
#

Sure whats up

clear aspen
#

i have everything i need for my nuclear plant except waste management, should i start it up now and just store the waste for later or should i wait to unlock the stuff i need for waste management and then start it up?

reef basin
#

(just fyi while it's fine to ask like that, moderators aren't here to resolve game issues/game related queries)

clear aspen
#

ah

reef basin
#

you can just ask that here and anyone will answer

white dawn
clear aspen
#

im used to other serversm thats on me

white dawn
#

But you know how quickly you're generating waste, you know that waste has a stack size of 500, and you know the capacity of an Industrial Storage Container (or can quickly find one). So you know how "long" a single ISC gets you, in terms of waste storage.

reef basin
#

fair (though I don't know of any servers where "moderator" means "ping me for game help" 🤔 )

dreamy nova
native tapir
white dawn
#

A bit of math and you can decide how "big" you want your waste storage to be. With blueprints you can shove a lot of ISCs into a small space, pretty easily

mossy fulcrum
#

@strange vortex it's a Mercer Sphere. you should be able to interact with it

reef basin
white dawn
#

So, like, you could slap down "100 Hours" of waste storage, then you've got 100 hours of playtime until you've either got to expand your storage or have the next processing step figured out

dreamy nova
reef basin
#

I know and as I said above it's fine. But doesn't change that he did it 🤷

native tapir
white dawn
#

IMO, waste storage itself isn't a problem at all given the ease of setting up storage. The area of "dangerous radiation" will indeed spread out over time, but it's an inverse-square thing, and it's not gonna like cover the entire map or whatever

strange vortex
white dawn
#

I forget the math but even with a lot of waste being generated I seem to think you need literal years of playtime to actually cover the map with dangerous radiation

white dawn
#

So especially if you're later planning on processing the waste (whether to a full "clean" solution or just generating Less Waste via Plutonium or whatever), do a bit of math to find out how many ISCs you want, and then slap down that many. :)

blazing parcel
drowsy skiff
#

in my experience, getting to sinking Plutonium Fuel Rods is the most arduous step in the nuclear chain, far more complex than uranium or ficsonium

small crypt
#

is there a way to "zoop" multiple rows of foundations at a time

drowsy skiff
#

so if you need the power, store the waste, because it's going to take a while to build out the next step

white dawn
small crypt
#

oh good idea

mossy fulcrum
fiery root
#

Is there some actual story to follow in the game?

true mulch
#

sort of, regarding the alien artifacts

true mulch
fiery root
#

Are we the Bad guys?

small crypt
#

pafo

vapid isle
#

hi peeps, anyone having issues to blue prints?

white dawn
# fiery root Is there some actual story to follow in the game?

Yeah, there's two "main" storylines -- the explicit one you're given by ADA at the start (which will progress as you go through the game) and another that Ondar mentioned. They're both a pretty "light touch." A lot more is left to interpretation than it is spelled out

#

So don't expect a really detailed info-heavy plot or anything

leaden turret
fiery root
#

I see, thanks alot!

small crypt
#

im going to develop a cat phobia

leaden turret
fiery root
#

But there surely wont be that much more than us being glorious pioneers and Helsingborg our civilization

native tapir
#

The devs or maybe ada could see into the future

bleak valley
#

Doug in the server JasonDisassociate

#

Awesome snuttsGood

mortal ginkgo
#

But why is he here?

bleak valley
clear aspen
#

i hope next april fools they add a AZ-5 button to nuclear reactors

halcyon bloom
#

im having an issue with my dismantler at the moment, im pressing F to try and dismantle a conveyer but it only shows "Dismantle mode: Blueprint" and wont let me dismantle anything

native tapir
reef basin
halcyon bloom
white dawn
bleak valley
true mulch
#

huh, are the binds not shown at the bottom center?

#

maybe not for dismantle mode

bleak valley
#

It’s only not shown for dismantle building shows the build mode

halcyon bloom
true mulch
#

ah, lol

#

probably worth reporting

hearty meteor
#

I can’t believe I have 1500 hours in the game and I just joined the discord 😭

halcyon bloom
raven axleBOT
halcyon bloom
#

bless up

left sand
#

Good evening has anybody had issues with blueprints ?

plain marten
#

how do oyu know beforehand how big of a train/truck you need

#

like how many carriages would be enough

granite jackal
#

hello

granite jackal
reef basin
#

as for freight cars, I just do one belt/pipe per car

west jackal
west jackal
fiery root
#

Why is the main menu soundtrack such a banger?

plain marten
#

how long does it usually take for the new version to release after experimental is out

west jackal
#

Do the same with truck and you'll be mostly fine. I actually have higher rates with trucks that trains, I think thats because of load/docking times

reef basin
plain marten
void arch
#

Hello

plain marten
reef basin
west jackal
#

If you really want you can backup save and switch to exp

plain marten
west jackal
reef basin
west jackal
#

Or have both downloaded?

plain marten
plain marten
west jackal
#

You can do it on steam just a little more complicated I think

fiery root
#

Fellas Quick question
Why are we just talking about Version 1.2?
Didn't the game come with early access 6 years ago? Does thus game had such a long developing stage?

left sand
#

Have built a four lane conveyor belt system place it down and see it come out of game and the floor is there but no conveyor belts they have vanished but are still visible if you hover over them @west jackal

reef basin
#

there were 9 big updates among many small ones, then next update was 1.0 for going out of early access, which was september 2024

west jackal
left sand
#

No

west jackal
#

Weird... I've never had that issue with bps! Are you on 1.1 or 1.2? Console or pc

worn oar
west jackal
left sand
#

All I see is eight tiles of concrete @west jackal

worn oar
west jackal
fiery root
reef basin
worn oar
west jackal
#

Definitely better now, especially with everything not being WIP but i loved it

left sand
#

Can I send a picture in art and design @west jackal and see what you think ?

fiery root
#

Criticize? That word is difficult

west jackal
clear aspen
#

yo i just wanna say the NPP's in satisfactory are absolutely not up to NRC standards, but who cares about those nerds

fiery root
#

Is the Design channel the right way if i want Feedback about how efficient my production is?

west jackal
#

Depends on what you're actually asking

fiery root
#

If there is a more efficient way of splitting my stuff

west jackal
#

Splitting how? You can ask in mnm

reef basin
neat plank
#

I have learned the pain of tearing down a factory.

granite jackal
#

What's cracking?

fiery root
reef basin
neat plank
#

The ratios.

#

What do they mean?

serene jolt
#

how many freight platform should i use for my first train? it's just going from my 10 motor a minute factory to my main "base"

serene jolt
#

ok thanks

west jackal
serene jolt
sage venture
#

Hello, is there anywhere I can get help setting up a satisfactory server?

summer smelt
#

That small just use factory cart

true mulch
#

it's possible to build splitters directly attached to building outputs now?

west jackal
true mulch
#

someone edited the wiki claiming so, but I haven't seen that discussed at any point

west jackal
#

it definately is NOT true in 1.1

vernal vortex
#

What recipes need modular engines? (how many should i aim for per min)

west jackal
#

well.. thermal propulsion units i believe, and ballistic warp drive?

true mulch
raven axleBOT
#
Official Satisfactory Wiki

Modular Engine is a component of Project Assembly. It is used to complete deliveries in the Space Elevator, which in return unlocks additional tiers in the HUB. As with all Project Parts, it cannot be crafted in a Crafting Bench and has to be automated.

true mulch
#

usage section lists them all

west jackal
#

you have to follow the path, it doesnt show that ballistic warp drives need the thermal rocket

ornate saffron
west jackal
#

yes. but i dont like automating them to prepare for future, i automate the parts, then when i have enough i tear down that factory to build better factories (although this is a controversial opinion) to be clear, this is not an official suggestion just sharing my experience

true mulch
#

the space elevator page lists how many of each part you need

west jackal
#

with bps, small factories like modular engines can be made in like 20 minutes if you have resources nearby

true mulch
#

per phase and considering ingredients for other parts

knotty bear
#

Can a blueprint connect power outlets from one to another automatically? Making my railway blueprint and it would be useful to have the ability to yoink power off.

mystic island
#

Guys what do we call those orange shrimp aliens?

worn oar
#

Friends

wise junco
#

Fackory

fiery root
#

What about the trees? The tree animals

summer smelt
#

Monkey?

mystic island
#

Big ass olives

fiery root
#

No no very long legs. Like the one in season one ninjago

#

Whwn zane got his chadacter arc

worn oar
#

Big ass-olives

fiery root
#

Do they have a real name tho?

worn oar
#

Fart flowers

next ivy
#

what, the beans ?

fiery root
#

I cant ask them nicely to give me materials fron them for analyzing

next ivy
#

land whales ?

fiery root
#

Bean sounds fun
They are fairly non hostile

mystic island
#

They trample over my machinery. How can you forgive that?

next ivy
#

Space Giraffe-Tick-Penguin-Whale Thing

fiery root
worn oar
fiery root
wanton sky
#

Can u make the zipline toggle?

wispy sun
#

is it worth lighting up my factory for 200 mw consumption from the 600 mw that i produce?

wispy sun
#

i mean i can barely see at night

#

without the lights

reef basin
#

so, is it worth to you? 🙂

wispy sun
#

idk

white dawn
small crypt
#

#screenshots message

any way i could make this less asymmetrical? the splitters and mergers are lined up where theyd be centerline on foundations, but the smelters wouldnt center, and the belts are too long on one side, the power lines are horrid too but i dont think that can be helped

reef basin
#

it is symmetric by one axis 🙂

small crypt
#

maybe im overthinking it

elder oracle
#

yall should add smth like the awesome sink but for liquids and gas

reef basin
#

fluids are never final products, so you don't need to sink them

normal orbit
elder oracle
reef basin
elder oracle
#

but also like for overflow stuff

reef basin
# elder oracle Ik that

well, and that is intended gameplay challenge, so adding a sink would be counterproductive

reef basin
elder oracle
reef basin
#

(aka sinking the solids that are made from them)

elder oracle
#

me personally i have way too much overflow in my world

mystic island
crimson dove
#

holy, turns out with 7 480 belts of bauxite, with not most efficient recipies on 0.5 recipie cost, you can make 21371 Aluminium ingots per minute

mystic island
#

Ficsit sent me because they lost their chance.

#

Also whatever ADA wants

feral vector
#

phase 4 is too crazy 😭

worn oar
west jackal
reef basin
crimson dove
elder oracle
#

yes in some way ig

reef basin
mystic island
#

The masses being Ficsit and their clients. That info is redacted to me

elder oracle
reef basin
elder oracle
#

other people might want smth like this btw

mystic island
#

Btw has anyone figured out the size of the planet we play? Like comparing the known area we play to the wide shot in the 1.0 trailer.

reef basin
raven axleBOT
#
Official Satisfactory Wiki

Satisfactory takes place on a single world (or "map"). The map is hand-crafted and features no procedural generation. The World size is 47.1 km2 (or 7.972 km x 6.8 km).
Coordinate range (x, y) is between -3246, -3750 (North West) and 4253, 3750 (South East) The diagonal distance between these two points...

normal orbit
elder oracle
#

I’ll stop pushing it

reef basin
#

(you're in a wrong place if you want to suggest things anyway)

normal orbit
#

theres probably a mod for it if you really want it

elder oracle
#

eh

small crypt
#

should i underclock foundries to 40? i cant work out how to make 45 work with anything

normal orbit
#

but i doubt the devs wanna add something which invalidates a late game mechanic

bold isle
#

thats what i do

elder oracle
#

I don’t mod satisfactory

meager jacinth
#

i just got the refinary, is it better to make plastic, rubber with crude oil or water

reef basin
elder oracle
#

new leak just dropped

bold isle
#

theres been canon for a long time

reef basin
normal orbit
#

hyperloop cannons are a bit diffrent tho imo

bold isle
#

cannons are a different story

bleak valley
#

Cannons aren’t an intended mechanic afaik kind of just a thing that’s lasted

elder oracle
#

conveyer cannons would be silly

leaden turret
#

is amused that greeny is still so salty over hypertube canons

normal orbit
#

they werent intended no, but they were fun, so they stayed

reef basin
bleak valley
#

It is very fun

elder oracle
#

hypertube cannon my beloved

clear aspen
#

man idk what to do next

austere marlin
#

Hey guys, friend of mine joined my save but he can't see any marker i put up, any idea why ?

leaden turret
#

other gamers: "we have fun with hypertube canons"
greeny: 😤
css: accidentally breaks canons with engine update
greeny: 😀
other gamers: 😭
css: whoops, makes them work again
other gamers: 🥳
greeny: 😤

mystic island
reef basin
mystic island
#

Though in my opinion, hypertube cannons are still somewhat silly. It's like portals but much easier and earlier.

reef basin
#

yeah that's my main issue with them. Devs often talked about how every option in the game is viable and you're given tools to do things, and then keep super OP basically-teleportation in the game

leaden turret
#

some gamers: "we'd like green energy please"
css before 1.0: "no free power, kthxbai"
some gamers: 😔
css with 1.0: "have this alien power augmenter, it gives you free power"
some gamers: 😵‍💫

normal orbit
#

i like that cannons have some inehrent risk to em. Always a little amusing when someone comes in here asking why their stuff is gone after lauching themselves into the nth dimension :p

reef basin
#

load autosave

mystic island
reef basin
leaden turret
feral vector
ripe rock
#

Hey I’m new and I’m at the coal power stage and I didn’t understand pure mines until recently. Should I

1 . Make a new save in a different biome with a good location

  1. Delete everything and transport it all (idk how)
elder oracle
#

I have a picture of my suggestions (for some reason it wouldn’t let me post it)

feral vector
#

I guess with a normal tube you need to build it the length of where you want to travel, the cannons kinda skip that part

reef basin
clear aspen
#

man idk what factory i wanna do next

normal orbit
#

just expand

feral vector
elder oracle
reef basin
#

and many of the arguments devs provided for things like "why jetpack cannot be continuous" had arguments that should also count against canons

ripe rock
reef basin
elder oracle
normal orbit
#

expand into another biome :p

feral vector
reef basin
ripe rock
ripe rock
mystic island
feral vector
# ripe rock For resources is it not

what are you talking about lol. by the time you need more resources you can set up trains. I cleared phase 3 with only one train to bring plastic and rubber back. there are so many resources in that area

reef basin
#

you can very much make a game fun without adding OP things 🤷

feral vector
reef basin
mystic island
#

But cannons still look glitchy as hell and trivialize other stuff.

feral vector
#

shockingly, lots of people prefer fun over balance, especially in single player games 😛

mystic island
#

If cannons are here to stay, at least make them a proper addition instead of a game engine trick.

reef basin
clear aspen
feral vector
#

idk I'm new so maybe I'm missing something but it doesn't seem like cannons break the balance of the game in any meaningful way. the automation stuff is still balanced fine? I guess you could manually move resources long distances with cannons instead of trains or something?

reef basin
normal orbit
#

cannons dont really help with exploring, since you just fly over everything. but yea, they help with going between a and b. tho with depots, i find i dont do that nearly as much anymore

feral vector
#

you still have to figure out item logistics which is the more important thing in a factory game, no? and flying over stuff at the speed of sound is hardly exploring lol hmm

reef basin
reef basin
feral vector
normal orbit
#

building material logistics, not items logistics as a whole

feral vector
reef basin
#

well yeah but item logistics are trivialised by "build near nodes" (mostly)

reef basin
clear aspen
#

man what biome should i build my FMF factory

reef basin
normal orbit
#

depots imo fixed the biggest issue with the game.

reef basin
#

issue being "players do not want to build logistics"?

mystic island
feral vector
reef basin
mystic island
#

But the path of least resistance is making satellite factories.

white dawn
feral vector
normal orbit
#

you still build logistics, just not having to spend hours setting up depots and trains to ferry resources to you. can just focus on the building and the logistics between factories

feral vector
normal orbit
reef basin
white dawn
#

(don't get me wrong, I actually do like the Depots. But they did mostly obsolete a whole suite of creative solutions to that problem)

reef basin
feral vector
white dawn
wise junco
#

The couple times I started over, I felt naked without depots. I rush them every time

feral vector
white dawn
#

Building out your factory-build-support infrastructure used to be a fun challenge, but nowadays it's just "build some Depots"

reef basin
feral vector
#

I think requiring logistics for production is the good kind of friction and requiring logistics for your inventory is the bad kind of friction

white dawn
normal orbit
white dawn
#

If nothing else, I want a passenger station at my factories

mystic island
#

Dimensional depots are life savers yeah. I am making steel now and still didn't unlock them.

normal orbit
#

it wasnt fun for most of us

mystic island
#

I should probably fix that...

tame bobcat
#

any alts worth picking up for doing aluminium?

feral vector
reef basin
reef basin
feral vector
reef basin
normal orbit
#

sloppy, electrode scrap, instant scrap and pure aluminium ingots are are good and useful

small crypt
#

ima just do giant belt highway

feral vector
normal orbit
reef basin
feral vector
#

I just think you're in the minority who thinks that's a fun challenge 😛

reef basin
#

I don't deny that, I already said it

feral vector
#

not like I'm claiming that I'm objectively correct or anything

white dawn
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Eh, the friction's only there because you're thinking of it as an annoyance instead of a problem to solve

normal orbit
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it wasnt particularly fun when you wanted to build with blueprints

white dawn
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You don't get annoyed when you need to make HMFs, 'cause you get to make some HMFs.

normal orbit
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specially building the actual train highway to the place for next factory

white dawn
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And if you shift your mindset about the "needing build material" problem, it was just "Oh, another problem that needs a solution."

#

And there were plenty of solutions available; it was great!

feral vector
white dawn
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Drone malls were always my favorite; the system is like custom-engineered to support it

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But folks had some lovely solutions for trains and even vehicles

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And there was always "build yourself a basic-parts factory" onsite. There's nearly always spare iron+limestone, and copper if you're lucky. Especially once we got blueprints, spinning up some basic parts for build purposes right onsite, at a temporary spot, was quite viable

normal orbit
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if didnt have my depots going, my inventory could only hold enough materials for 3 sections of my train highway :p

cedar rock
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Can i somehow apply chrome finish to every machine

white dawn
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As I say: I'm actually quite fond of Depots regardless. My only real point was that pre-1.0 complaints about needing to go back-and-forth to pick up material was merely a failure to recognize that solutions to that problem could be devised. :)

#

Well and also that I think it's a shame that Drone Malls are largely a relic of history now :(

feral vector
normal orbit
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i enjoy building, i dont enjoy not being able to build :p

next ivy
#

scim might be able to paint all buildings

white dawn
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Except that the solutions to that problem are production chains (and logistics, which support production chains)

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If lack of infrastructure is impacting your ability to build, then your next project could be building that infrastructure

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It's functionally indistinct from building a factory, except that it allows you to construct all your future factories with ease

cedar rock
normal orbit
white dawn
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Set up the routes, and blammo: a steady supply of building material from the source(s)

normal orbit
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my point is the setup of the routes tho

white dawn
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I mean that's literally just interacting with the station and clicking some dropdowns

normal orbit
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no its building the tracks

white dawn
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When I'm at a new factory site, the first thing I construct is the logistics ingress

normal orbit
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they dont just magically appear

white dawn
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I agree: if you're not already building rail to your new factory, then that's an extra step

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But I'm building rail anyway, so the addition is trivial. And then I have a fully-automated Pioneer transit system ready-to-go as well

feral vector
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the whole point is that requiring all this extra stuff just so you can have building materials is lame

white dawn
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I'd argue that it's no different than requiring all this extra stuff just to have some HMFs.

leaden turret
white dawn
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You're building systems. I'm playing a factory-building game to build lively fancy factories with vehicles + trains + drones whizzing about and automating solutions to problems that didn't already have solutions

feral vector
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obviously I'd rather spend time building a factory that gives me stuff I need than spend time building logistics to prevent running back and forth to base?

white dawn
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Anyway, it's a bit academic at this point, since we've got Depots anyway

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Though I'm curious: do you also bemoan the time+effort it takes to upgrade + build out your Depots?

feral vector
white dawn
#

It's the same thing, in the end.

ornate saffron
white dawn
feral vector
feral vector
wise junco
#

The factory getting built is tangible

white dawn
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Like ever since I had that epiphane (aided by other folks on this server, of course! I used to be of the "man, I hate going back-and-forth" crowd) it was awesome.

feral vector
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why do you think all games have progression systems and levels and achievements and shit? people like rewards

white dawn
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It was a super enjoyable part of any playthrough. Coming up with a creative solution to a problem that I hadn't even thought to try and fix myself

normal orbit
white dawn
feral vector
feral vector
white dawn
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Though that argument doesn't have legs once you get to Phase 4 and have drones. No excuse at all for not having drone malls, pre-1.0. :D

rich parrot
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I just used to load a megatrain of 15 cars and bring all the stuff to location with that in one trip.

feral vector
normal orbit
wise junco
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Annoying is subjective. I enjoyed running back and forth on my first playthrough to gather building supplies

#

To each their own

white dawn
normal orbit
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you're not permanently solving the issue with that setup in the same way depots solve it

feral vector
feral vector
white dawn
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Anyway, I'm bored and we're all talking in circles now, so I'll disengage. :D

wise junco
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This is probably the weirdest thing I've seen the server get mad over tbh

white dawn
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Heh, I don't think anyone's mad about it (I know I'm not)

feral vector
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if depots weren't in the game I'd probably just get an inventory mod 😅

wise junco
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I sense tension but could just be me

white dawn
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I've just got thoughts, as my co-debators do. 🍻

feral vector
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I'm not mad lol arguing is fun

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difference of opinion is not an issue at all

white dawn
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Apologies to anyone if I was giving off the impression of anger or whatever

feral vector
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nah you weren't, you're just defending your position

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I hope I don't sound salty either 😛

white dawn
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All good from my front, at least. But we should all probably move on regardless! mikaelsmile

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I mean it's a ridiculous conversation anyway 'cause we've got Depots so whatever. :P

normal orbit
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#screenshots message i like making train tracks, specially some more elaborate designs. doing those without depots would prob make me slit my wrists

ornate saffron
normal orbit
feral vector
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my opinion is real biased anyway lol, I'm a newb so I'm already having enough trouble with logistics, adding more just to have building materials sounds rough. but experienced players might enjoy more stuff to solve

feral vector
normal orbit
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they are, like i said, i think they solved the biggest issue with the game

ornate saffron
# feral vector I think depots are a great solution

Honestly i just looks at the pioneer as another facility to supply.

I build factories every save for this purpose, then I dont need to worry about it.

even a smaal quanitity like 2 turbo motors/min is enough if you fill a Industrial storage unit that feeds a Depot

feral vector
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tier 7 and 8 stuff is giving me a bit of a headache though lol, not sure if I should automate all this stuff right away or wait until it's used in a production chain and just siphon off some extra from there

old grail
feral vector
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for most of the early/midgame I just had two impure limestone nodes pumping out concrete constantly and that worked fine

old grail
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i just got one, because until i actually build something i dilly dally around and decostructing foundations, so thats also some material when depot is filling heh

normal orbit
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i usually take a pure node, turn it into concrete with wet recipe then split it off into ten industrial storages each with a depot ontop :p

old grail
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wet concrete is a nice recipe

feral vector