#satisfactory

1 messages Β· Page 761 of 1

opaque minnow
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Manifold

autumn steeple
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not what i ment hehe
no the bolted iron plates for example take like, 4x the screws and 3x the iron plates for 3x the output

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thats just completely worthless no-

fringe shadow
humble osprey
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like THE pioneers 3d model

autumn steeple
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when you found what now

cobalt pagoda
#

can someone help me if is a bug i can.t click and itemes can go into train storage

neat plank
#

How to make it so I can build concrete foundations automatically. Without having to paint them.

reef basin
#

yeah, those are still good for things like slooping or space optimisation

autumn steeple
reef basin
autumn steeple
#

i gues slooping maybe but thats so nieche, especially for a material like that? .w.

reef basin
#

fitting things into a blueprint f.e.

autumn steeple
#

i can see that sure

reef basin
#

or just generally wanting less machines

cobalt pagoda
#

storage from train work ?

reef basin
wild hollow
#

The ratio is 5 : 3 so just split initial belt into 8 and then combine 5 of them and then 3 of them together.

cobalt pagoda
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items from belt don.t go into the storage

autumn steeple
cobalt pagoda
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into freght platform

fringe shadow
autumn steeple
#

freight platform needs to be connected to a powered train station :p

wild hollow
split flower
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Does anyone know if there's any consistency in experimental being released and the actual release?
Like based on when 1.2 Experimental launched, is there a vague estimate on when we thing 1.2 might drop for realsies?

fringe shadow
cobalt pagoda
split flower
autumn steeple
elfin smelt
autumn steeple
cobalt pagoda
elfin smelt
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you want to keep them balanced to avoid one of them shutting down

autumn steeple
cobalt pagoda
#

the train

autumn steeple
split flower
wild hollow
#

Manifolds can take hours to fill up in later systems, and it's hard to know if a manifold has truly worked until you know if they're starving or not. Load balancing gives instant feedback.

autumn steeple
wild hollow
#

I'm just doing manifolds because it's more compact for my blueprints.

autumn steeple
wild hollow
reef basin
#

you cannot really balance them

wild hollow
split flower
reef basin
autumn steeple
wild hollow
#

I guess

weak bloom
#

Fluids are (mostly) accurately modeled as fluids, it's not just a conveyor but in a pipe

reef basin
#

fluids can flow in both directions, so you can very well get fluid flowing backwards which breaks the "balance" (if there even was one in the first place)

wild hollow
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But it's still kind of balancing the pipes if you use junctions.

autumn steeple
weak bloom
reef basin
autumn steeple
#

vertical manifolds?

reef basin
#

vertical manifold loops

autumn steeple
#

well i guess its self-explanatory

autumn steeple
#

all hail image.png

autumn steeple
#

just more complex <3

autumn steeple
wispy sun
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if i put a conveyor splitter on a conveyor lift, will i need to put a conveyor belt from the lift to the splitter?

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in that tight space

timber willow
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probably to help with fluid pressure in that image @autumn steeple

reef basin
autumn steeple
reef basin
#

and you can have just one pipe. But often requires more care to get working, and sometimes is not even possible, so this is generally setup that I recommend for fluid manifolds, it naturally removes most issues people may run into

autumn steeple
timber willow
tawdry charm
#

Guys, any way to speed up hard drive scaning? I have to scan 6 drives for an alt recepie and i have nothing else to do

unkempt blade
#

Maybe we've been thinking about fluids all wrong. What if we increased sloshing until it's vibrating so fast it always appears to have the right amount?

elfin smelt
autumn steeple
#

though yes if the margins are low then that can def stop the machine for a second i can see that

reef basin
# autumn steeple also, hows this a problem in general? :p i mean its a bit annoying when i see in...

when fluids reach end of pipe (e.g. full machine), they slosh back. This is called "backflow" and counts towards max pipe flow (e.g. if you have 550 flowing in one direction and 50 in other direction, you have 600 flow in total (maxed mk2 pipe), but only 500 fluid on average goes one way out of 600)

the loop makes sure that if fluid sloshes, flow can go the other way and not be reduced. Also verticality helps with keeping machines full due to gravity

reef basin
autumn steeple
#

i suppose so!

reef basin
tawdry charm
compact flicker
#

So what do y'all do when a project that takes up like 1/16th of the map has incorrect math and you don't realize till after it's fully built

reef basin
#

(or rather, do something else while it's scanning)

unkempt blade
compact flicker
#

It's my power refinery and generator array 😭

timber willow
# autumn steeple i see

yeah fluids can be the biggest bane of this game (water mainly since you can potentially need a lot depending on setups) but once you figure out simple tricks like this its isn't hard to keep pipe intake machines like refineries or coal generators for example always full

unkempt blade
#

ok then it's add power storage then do what I said

compact flicker
#

Power storage is done, I suppose I can just rebuild the whole thing when I get rocket fuel

unkempt blade
#

if you're using priority power switches you can probably just ignore it and take whatever fraction of it works πŸ˜„

compact flicker
#

7,600 full batteries should last me till phase 4 :p

autumn steeple
#

i have like 20 seperate factories in different categories and it just doesnt do anything lmao

compact flicker
deft sluice
#

priority switches keep core parts of your factory on whenever you overload your grid

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if your grid is stable they do nothing

autumn steeple
unkempt blade
autumn steeple
#

but they didnt turn it off automatically smh

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im 99% sure-

deft sluice
#

switches dont turn stuff off, they keep stuff on

autumn steeple
#

oh well i just ended up using them as a normal power switch

deft sluice
#

i guess its semantics really

keen flame
#

@jagged nymph thanks!!

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just bought my own copy!

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hehe

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click on my profile

autumn steeple
#

i do wish tools were paintable lmao

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WAIT THEY ARE

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oh my

cold berry
#

Now that I know you can play this game like ttd, honestly I'm going to optimize my next run and my upcoming factories from the beginning with train output in mind

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And have a train output/DD buffer for every craftable, and DD's for things like ammo

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Just make my own OpenTTD map where I gotta move the resources around

timber willow
autumn steeple
timber willow
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well once 1.2 launches there will be a few more things added to it so keep that in mind

autumn steeple
#

:p

edgy lion
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whats the deal with bluepring auto connect? i can only auto connect for like two, three meters

autumn steeple
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-# godawful explanation

timber willow
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@autumn steeple not as bad of a explanation as you would think that is basically what the feature is

bleak mica
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damn wtf is up with trucks and multiple truck stations

autumn steeple
#

i have not once in my life touched trucks

bleak mica
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2 stations near each other one for load another for unload

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the truck loads on one and immediately unloads into another

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and then leaves completely empty

timber willow
autumn steeple
#

lmao

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might be easier than trains to do tho

autumn steeple
timber willow
bleak mica
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so how do ppl use trucks for both import and export

autumn steeple
#

they probably just use trains <3

bleak mica
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im not there yet

timber willow
autumn steeple
autumn steeple
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though i am curious
what do you guys use trucks for-

unkempt blade
#

they just look a lot cooler

autumn steeple
timber willow
# bleak mica yeah that's what I did

then your drive pathing is the issue until we get the new pathing changes if you drive by both of them they can add to the mapping of the route so if they are seperate then gotta adjust the pathing at one or more points best way is to have the show pathing visual and edit the holgrams that show up

unkempt blade
timber willow
autumn steeple
#

im done with T8

unkempt blade
#

maybe we just have different definitions of a long conveyor then jacelul

autumn steeple
#

anyway, isnt T5 where you get trains?
this is what i mean by "why use trucks"
you dont really need long distance stuff before that i believe-

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i only really started using trains when i need aluminium everywhere

unkempt blade
cold berry
#

I'm going to be using the trucks for transporting goods to a larger train depot for each cluster of factories going forward and in my next run I think. Then when I get drones, I'll just mix them in to everything. I just like the look of using all the vehicle types. There will be a second train station that delivers fuel to the trucks

autumn steeple
unkempt blade
#

and for vehicles you really have to think about power cost (there's a resource cost to create power) + fuel cost as the total operating cost

bleak mica
#

I just observed my autopilot do this again

timber willow
autumn steeple
unkempt blade
autumn steeple
timber willow
unkempt blade
#

the fueling station can be the same as the logistics one but you do have to bring the station fuel somehow

bleak mica
#

I'll just unpower everything I don't need right now i guess but this sucks

autumn steeple
#

thats such wasted effort lmfao

steep trench
#

fueling station can be just attaching a coal conveyor

unkempt blade
plucky bone
#

I put my biofuel into my home station and just kept cutting trees and leaves. Mycelia is good for biofuel too.

unkempt blade
#

vehicles are almost always more effort than conveyors would be for me but they make the factory feel a lot more interesting and alive so I use lots of them as soon as I'm not strapped for power/fuel costs

steep trench
#

Me too. Lots of conveyors? Ugly. Lots of vehicles? Awesome

timber willow
# bleak mica I just observed my autopilot do this again

yeah i have had the issue that it sounds like your having at least to a degree and yeah spacing wise if your using the truck then might need to switch to say a tractor depending on what its transporting overall since spacing wise is like two spaces of what your loading if they were parked next to each other so if one station is grabbing the load in the way your not wanting then the pathing is just to close to that station of the other

unborn moss
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With 1.2 and being able to add the vehicle paths into blueprints, vehicles are a lot easier, but also pretty similar to trains. Just slower and need to be fueled.

winged root
#

17 assemblers to max out 600 bauxite for alumina production, I fear tier 9

timber willow
timber willow
winged root
#

I have made a theoretical design for 1200 with 37 smelters and 1 constructor for casings but I think that’s excessive

unborn moss
wanton hare
#

Hey, can anyojne answer my question: I want to start a new save, what is worth focusing on? Alot of Fossil, Advanced resources or what? Is there a list of good seeds? πŸ™‚

timber willow
weak mesa
deft sluice
#

my seed has uranium, 4x SAM nodes and almost no good copper in the grass hills if you want the seed πŸ™‚

timber willow
wanton hare
#

thanks!

#

i mean i dont kjnow if i need so much oil to be honest

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or what is the best thing i late

timber willow
wanton hare
#

Hm

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Fuel?

timber willow
# wanton hare Fuel?

i mean if you do with enough you can avoid nuclear all together but depending how much you build your in the ballpark of hundreds of fuel gens which is very doable once you get mk 3 bp designer i have a world that has a bp with 4 generators in it but if you wanna do fuel if you did just pure nodes and say use the west coast in normal setting there is alot of oil over there or can be so all puree you would have way more then enough just have to be mindful as you progress to add more to you fuel system as you play

wanton hare
#

okay

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thank you

unkempt blade
#

nuclear is a really fun project even if you don't need the power

wanton hare
tawdry charm
#

Guys, i scanned like 30 hard drives and havent gotten packaged diluted fuel alt, any ideas why? (Oil is unlcoked, packaging is too)

unkempt blade
#

normal map is only like 2k or so

wanton hare
#

Perfect

timber willow
wanton hare
#

thank you πŸ™‚

velvet rivet
#

Hello !

timber willow
stoic nebula
#

is it possible to have every alt recipe?

ornate saffron
timber willow
#

as long as you can but leave any recipe your not looking for in the library and it pulls it out of the potential list you have

tawdry charm
#

yeah, i have like 11 drives scanned in my library

timber willow
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yeah any visual in there wont show up again in a scan

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yeah since there is alot of alt receipes in the game in the overall

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looks like counting the research in the mam and all sources (hard drives included) like 113 overall in the game with every avenue unlocked

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but over 100 + are from hard drives

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right

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yeah one thing why it may say counting mam since you have to sac a hard drive for a couple of the research

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lol yeah watch devs are like surprise more slots lol

ornate saffron
#

w3x3 for you

timber willow
#

for the record Turbo fuel, Rocket fuel, compacted coal, and ionized fuel all take a hard drive to research (had to look at the wiki to be for sure)

floral sparrow
#

Yeah, it'd be nice if all inventories/storages had a perfectly rectangular set of item boxes

ornate saffron
#

ive been here for 7 months lol

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im aware

plucky bone
#

Oops. Did some math wrong. Thought I was making 900 aluminum ingots/min but only am making 600. Time to redo my processing plant. Since I got the math wrong my sheet and casing plant is way off too.

winged root
#

Anyone else annoyed that conveyor wall mounts don’t work on cliffs (would be sick if I could path it along a natural wall formation)

timber willow
ornate saffron
timber willow
winged root
#

Very well time to edge

ornate saffron
#

Im more about finding ways to make what i want possible rather then hoping for someone to fix it. That being said the QA sit is for bugs and game featrure ideas

raven axleBOT
bold widget
#

Have any of you ever had this problem. You make a blue print saved it. & you reload the game and the blue print is gone like it never was there. But when you looks in the files it there, but not showing up in game.

timber willow
deft sluice
#

Finally i can mve onto phase 3 parts, need to rush some liquid biofuel

fringe shadow
#

is that enough or do i need more per minute of smthing?

ornate saffron
tawdry charm
#

Yeah man 15th disk, i really need the automated miner... GIVE ME PACKAGED DILUTED FUEL

ornate saffron
timber willow
ornate saffron
timber willow
tawdry charm
#

I got 18 turbo engines and some fused modular frames from crash sites, 21 coupons in a second

timber willow
timber willow
tawdry charm
timber willow
#

Yeah well keep going also for ones in your library use the rescan if you can never know you might get it

floral sparrow
#

Should I be manifolding all the way back at the miner ore output stage? Haven't explored vehicles yet so I don't know whether those would be preferable to overflowing long conveyers between miners and factories. Of course I could also build my smelters closer instead

real salmon
eternal plume
neat plank
#

The desire for oveclocking against the desire slugs look pretty.

#

Guess that means I need a Doggo farm. Do they still disappear on foundations?

empty spoke
#

if im trying to go for 200 Nuclear plants, should i try going for smth else than uranium fuel rods?

rough shore
#

u should go for water

valid glacier
leaden turret
empty spoke
#

just from the crafting perspective

valid glacier
neat plank
empty spoke
#

its my first time going for nuclear power, so no clue how to handle waste etc yet i just heard you can use it to refuel the plants

leaden turret
valid glacier
neat plank
#

Tbf. I find the slugs to be pretty and like seeing them at night.

cold berry
#

Death to super slugs

neat plank
#

Ha.

tawdry charm
empty bridge
#

Hi All. New to the game and have placed my first miner and smelter very close to each other and powered them up. The problem I have is I don't know how to run a conveyer belt between them. Can anyone advise?

tawdry charm
empty bridge
#

cheers!!!

tawny tusk
#

turns out

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a virtual machine running windows

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cant really run games

ornate saffron
#

Sorry to hear that

tawny tusk
#

yeah

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i thought it would run like a slideshow

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but turns out it wont even open

neat plank
#

Any reason you want it to run in a VM?

tawny tusk
#

I dont think u can play satisfactory on mac right

rough shore
#

why virtual machine when machine?

ornate saffron
tawdry charm
tawny tusk
ornate saffron
# tawny tusk how?

That i dont know. But over the last 7 months i have spoken to two of them

rough shore
#

Mac.SF.Compatibilty = true;

tawny tusk
#

maybe i can run factorio

neat plank
#

I'd look at just straight running on Mac first with compatability.

rough shore
tawny tusk
#

even shapez was lagging

tawny tusk
neat plank
#

If your using a VM your probably not using your GPU.

tawny tusk
#

do you know how to run it without a vm

neat plank
#

I'd just slam what I'm trying to do into Reddit tbf.

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But I'm a Linux gamer.

ornate saffron
tawny tusk
#

some guy told me to use heroic launcher

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but that didnt work

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and i used whiskey and it just didnt open

ornate saffron
#

but i know nothing of mac lol

tawny tusk
#

ill prob do a refund then

empty spoke
#

what tool/website would u use to plan ur nuclear plant? i tried with satisfactorytools, but that wouldnt include the waste

unkempt blade
tawny tusk
#

yeah

tawdry charm
lost cloak
#

is there a way to shut off fuel generators?
One way is with a valve that just starves them of fuel eventally, but in my particular case, there is 1 tank for each fuel generator. So i'd need a valve between each tank and gen (this layout dont make sense in your head, but its a tower and not a slab with generators on it)

I tried with power switches, if you dont connect a generator to nothing, it wont run. But if you connect it to nothing, it starts running. So cutting power dont seem viable
I tried with pumps and shut them off, but unfortunately an unpowered pump still allows fluids though (and it should not imo, this could serve as a way to control flow with power, and its more realistic. most pumps dont allow fluids though when idle)

i cant think of more ways

ornate saffron
unkempt blade
#

guess that's what the refund policy is for!

tawny tusk
neat plank
#

Wierd question of the day: can you release Doggos into the wild.

unkempt blade
tawdry charm
unkempt blade
empty spoke
leaden turret
#

youtube comments say crossover works for satisfactory, buuuuuut I've no first-hand experience of that

tawny tusk
tawny tusk
#

I didn't realize all the gaming cons though

lost cloak
tawny tusk
tawdry charm
#

I RESCANED A DRIVE AND GOT DILUTED PACKAGED FUEL FINALY YEAAAHHHHHHHHHHHH

neat plank
#

Right enough AFK. Back to building a Factory.

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I should really have unlocked blueprints.

lost cloak
tawdry charm
lost cloak
#

just to dodge the blender

ahh

tawdry charm
lost cloak
#

it makes same

unkempt blade
#

The packaged one feels a lot "better" with blueprints than it did before them. Makes the loop a lot less tedious at scale

lost cloak
#

i guess blender is higher tier, so that makes sense

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you would use diluted fuel though once you get the blender, no?

tawdry charm
lost cloak
#

t7 i think

tawdry charm
#

i mean i could rush it but i want to set up fuel

lost cloak
#

ok then i guess packaged diluted fuel makes sense for now, if you absolutely want that high fuel thoughput.

All though i tend to just set up a trash oil factory when i unlock it. Basic plastic, basic rubber, and turn heavy into fuel for power. Sink the overflow, then move on

i dunno its hard to take oil serious at tier 5 for me, you need so much from oil later it makes more sense for me to focus on it later

tawdry charm
lost cloak
#

all though if you get catherium close to oil, you can also make computers which is nice

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just from catherium and oil

tawdry charm
#

i dont think so

lost cloak
#

no not by default, computers are complex. But you can use some alts to make computers from only catherium + oil which is simple

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no need for logistics πŸ˜„

feral vector
#

alts existing stresses me out lol

ornate saffron
tawdry charm
lost cloak
#

ohh?

tawdry charm
#

wait no

edgy python
feral vector
#

I want more power so I was gonna figure out a good setup for diluted packaged fuel but I can unlock normal diluted fuel and then it's a different setup

rough shore
#

u can make caterium circuit boards and caterium computer which only need oil and caterium

tawdry charm
#

you can make circuit boards from oil only, computes need copper or caterium

feral vector
#

and I don't want to look them up but I know there are good aluminum alts too

tawny tusk
#

I just realized how hot my macbook is rn

lost cloak
rough shore
edgy python
lost cloak
rough shore
#

yeah but im just saying its possible

lost cloak
#

and you need quickwire anyway for the computer

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yeye i know, but since you need the quickie anyway it makes sense to go for that

tawdry charm
edgy python
tawdry charm
#

sulfur is farther than copper

ornate saffron
#

this playthrough i cut out oil entirely for my computers

lost cloak
feral vector
#

I think someone said there's a mod that lets you make blueprints out of stuff that's already built, anyone know what that is?

ornate saffron
#

clue

ornate saffron
feral vector
#

just popped into my head right now for some reason

raven axleBOT
feral vector
#

making blueprints in the designer is hard for me, I need to build them out where I can test if they work

ornate saffron
feral vector
#

it's just annoying finally getting soemthing to work then having to recreate it in the blueprint designer

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I got a real simple aluminum setup working but now I wanna try one with 6 refineries that uses a full 480 belt of bauxite

strong fiber
#

In 1.2 Is there kbm support for console??

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i been waiting

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I tried once before and it didn’t work

stoic nebula
ornate saffron
stoic nebula
leaden turret
winged root
#

I have built 2k of train line up a mountain (next to the oil fields on the west side of the map all for 170 iron ingots a minute to process bauxite into aluminium sheets), its floating but I’ll worry about the beautification after

cunning siren
#

I may do mah first random node run today πŸ€” I'm guessing the area with the highest node count will be ultra ez-mode πŸ˜†

stoic nebula
#

to say the least

empty spoke
#

if i have base 250GW and add 10 power augmentators to it, could it double my power?

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or is there like a cap

ornate saffron
stoic nebula
cunning siren
#

Looking at SCIM's Grassy Fields is pretty dense node wise πŸ€”

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Dune Desert pretty dense but spaced out more

ornate saffron
stoic nebula
cunning siren
#

Is random node "ez-mode" vs non-random? It would seem to be IMO

compact flicker
#

Turns on quality graphics, frames get quartered

:p

cunning siren
#

I run on a GTX 1080 so I feel you there, TSR upscaling @ 50% and some lower shadow settings helps a ton

compact flicker
#

console so I don't get all the fancy graphical settings 😭

Game honestly didn't look all that different regardless tho, so performance is fine by me :3

stoic nebula
#

me whos at max settings

cunning siren
autumn steeple
compact flicker
cunning siren
#

Yea, lumen is raytraceing? Super greedy setting

cunning siren
ornate saffron
cunning siren
ornate saffron
leaden turret
little harness
#

is it good to overclock fuel power generators cause otherways i need 45 of them

cunning siren
ornate saffron
stable cloak
#

Can the hard drive scan pick up previously collected hard drive signals?
I've found locations that are completely empty where the signal is really strong

stable cloak
cunning siren
#

Oh? Sounds like a bug

stable cloak
#

trying to track down 12 signals from a radar tower and I've only been able to mark 3

compact flicker
#

Kinda nitpicky but I wish there was a "fully empty every conveyor, pipe, and non storage structure that exists on the map" button

elder oracle
#

should I add another screw crafting line to my screw factory?

stable cloak
#

I think my turbo motor factory is going to serve as a gas and ionized filter factory as well. Coal, oil, and aluminum all in one place

compact flicker
ornate saffron
# cunning siren All pure sure, that fixes some stuff

Blue crater is the the east the best fuel area for nitro rocket fuel. To the west is more oil. North is coal lake. And bauxite is near too.

Under the arch is a pure sam node.

Not sure what else you could ask for.

cunning siren
ornate saffron
cunning siren
ornate saffron
cunning siren
#

OH, the resource wells are not changed πŸ€” so nitro and crude wells stick around

elder oracle
#

including heavy modular frames

cunning siren
compact flicker
#

):

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ok

ornate saffron
#

I think tou can change wells on scim now (I haven't tried) id turn water into nitrogen myself

cunning siren
compact flicker
#

My current power storage can supply my entire grid for 21~ hrs

Should be enough time to rebuild my power plant

odd vessel
#

7.5 turbofuel per minute per fuel powered generator right?

cunning siren
#

Powerstorage in this game is often overlooked, pretty damn handy IMO

next ivy
#

its an early game bandaid

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and continues to be one throughout the rest of the game

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taking the hit of power spikes

fluid sapphire
compact flicker
odd vessel
#

oooh yah
there is a wiki ;/
thank you

cunning siren
#

I've done challenge runs where no power is ever wasted, it's crazy how lazy one can be with power generation with enough batteries and geos

lavish flame
#

hello factory

next ivy
#

with wasting power you mean the materials to make power, right ?

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like coal

cunning siren
next ivy
#

oh and you also underclocked all your machines to 1% right ?

deft sluice
#

how does it make sense that a machine that's at the beginning of a manifold doesn't fill up and the machines that come after it are filled

lavish flame
#

pretty sure if the first machines require more items/min than the ones after, it'll fill up later

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could be wrong though

deft sluice
deft sluice
next ivy
#

the first assembler in the row, might also be the first to empty

cunning siren
lavish flame
#

do batteries charge faster than they drain?

leaden turret
cunning siren
#

I think there is a limit per battery of charge rate and no limit on discharge? It almost never comes into play, if it does... build more πŸ”‹ ez

compact flicker
#

Batteries cap out at 100mwh per hr when charging.

The discharge rate is infinite

cunning siren
#

I build πŸ”‹ hidden under the SW waterfall so I don't have to render them these days

fluid sapphire
#

Damn I got some catching up to do, only at 900k

compact flicker
#

If I ever actually finish a 1twh battery, I'm hiding it under the map next time

#

Too much lag when it's rendered :p

fluid sapphire
#

I tried to put walls around mine, doesnt help much

cunning siren
#

Building walls and foundations around stuff can help

compact flicker
#

It helped a little

cunning siren
#

But yes, out of sight is better

compact flicker
#

Was gonna make one of those giant duracells

cunning siren
#

Pretty

compact flicker
#

Yeah smthn like that

fluid sapphire
#

Tried to mimic a duracell hehh

#

Looked a bit dull without the highlight

compact flicker
#

I haven't really messed with the signs for lightning

#

I hope the actual lighting structures get their bloom fixed at some point

fluid sapphire
#

I use a signs a lot for simple highlights

leaden turret
lost cloak
#

or i might just have to write it off as impossible

hard wolf
#

you can set them to standby, but not remotely

lost cloak
#

that would require going by each and every one of them, thats no better than valves

knotty bear
#

How would I end up making a larger door? I have some rather large walls and I want to make a grander door but idk if I unlock something later in the AWESOME shop after phase 3 or if I need to just somehow make a more impressive door through idek

lost cloak
#

i think a logics layer on top of the game would serve well, where you can hook up signal wires, and read or write signals.

And add logics to it.

So i could for instance, if (switch: on) toggle (standby)

or if (powerstorage > 40) toggle (switch)

cunning siren
plucky bone
#

Just slooped some power shards. Got 270 some.

cunning siren
plucky bone
#

Ye. Now to put em to use somewhere...

cunning siren
#

I love sloops

stuck canopy
lost cloak
#

i try to not pick too many of them actually, cause i think they look nice.
Ill yoink the purps, cause they give so many
or if i find sluggies in caves or well hidden places, ill take them cause ill never go there again most likely, or i wont miss that slug

but beside that i tend to leave them alone.
You can make shards later anyway

hearty frost
#

Hello, sorry to bother you, but i really want to know when does the 1.2 release officialy (Not on experiment version).

lost cloak
cunning siren
plucky bone
#

Same here. I have a sloop setup too for biofuel or whatever I wanna sloop

lost cloak
#

@wet jasperalso on the question of that image, i think you didnt go far enough πŸ˜„

ill give it a pass, since its temprary. But i despise seeing slabs with factories ontop. Give them some walls damnit

lavish flame
#

can i bring my current save into experimental?

lost cloak
lavish flame
#

i don't know if i want to start a new save for experimental after like 150 hours on this current save 😭

rough shore
#

back up the save and try to load it on there maybe

lost cloak
cunning siren
lost cloak
#

you can also start a new save, but skip tiers. Like skipping to tier 4

#

tier 1-3 is just a grind anyway

lavish flame
iron musk
#

guys i just bought satisfactory after playing it for 100 hours

#

the thing is i think my save file is corrupted i lost everything in my inventory but everything else seems fine

lavish flame
#

wdym you bought it after 100 hours, how were you playing before? 😭

lost cloak
#

i was thinking the same lol

iron musk
#

i was playing cracked version

lavish flame
#

😭

iron musk
#

after a while i realised devs deserve every penny of my hard earned dollars

lost cloak
#

i can respect crackers, if its just to test out a game

lavish flame
#

i mean, i'd be lying if i said i'd never done it before so i can't really say much

lost cloak
#

i can say ive never cracked πŸ™‚

quick cipher
#

Has anyone here tried Satisfactory through Microsoft Cloud Gaming? I have a few questions if someone would be kind enough to field them.

iron musk
lost cloak
#

or like sure i cracked minecraft when i was 12, but i didnt have any way to pay online back then
so that dont count

wet jasper
west jackal
#

Is ionized fuel a gas?

cunning siren
# wet jasper nah its my game

I run on potato hardware and can do 4k with TSR upscale @ 50%. Resolution does not seem to help FPS much in this game in my situation. It does make things look much better though if you have the display to show it obvi

west jackal
iron musk
#

what :

#

who cares

lost cloak
wet jasper
west jackal
iron musk
#

oh ok

#

lets set this crack thing aside

leaden turret
#

I forget if being stupid enough to admit to being a pirate means you get banned, lol

iron musk
#

what do you guys think caused this corruption

cunning siren
iron musk
#

everything besides my inventory is fine

lavish flame
#

well probably transfering your save from a cracked version is the problem

royal mortar
#

is there a way to make sure that "zoop" is always the default build mode? pretty often it's not πŸ™

lost cloak
west jackal
lost cloak
#

even if you put it at 99, it looks so much worse

cunning siren
#

Nope

lost cloak
#

anything non-native does

cunning siren
lost cloak
#

well exactly 50% can work

royal mortar
# lost cloak its always in the mode you last left it in

when i build catwalks, picking the corner element seems to reset the previously used zoop to normal/single mode, and when i switch back to stairs, catwalk or whatever, i have to enable zoop again. it's annoying doing that over and over again πŸ™

lost cloak
# cunning siren #Doubt

BRUH what do you mean, you cant fit 700pixles on a 1000px row without moshing some pixles together. If you run at 25 or 50% then sure you can make it work, but anything in between will cause artifacts

keen hinge
#

What is the best power generation system and how good are coal generators?

lost cloak
amber crater
#

honestly 50% looks pretty close to native at least with FSR. there's some ghosting but nothing major except when it rains

#

i run it because i want to max out global illumination

#

but if i turn that off i don't need to upscale at all

cunning siren
amber crater
#

you can also use some engine.ini configs to help sharpen the upscaled image if it's blurry on your system

#

your mileage may vary especially if you have a lower res panel (i'm upscaling 50% of 1440p, so it's not as much quality loss as upscaling 50% of 1080p)

royal mortar
gaunt crypt
#

It's a 4 stop closed loop. 2 stops at each end.

End 1: Unload Full -> Load Empties

Unload full feeds depackagers which feeds Load Empties.

End 2: Unload Empties -> Load Fulls (Repeat)

Unload empties feeds packagers which feeds Load fulls.

Seed "load empties" & "unload empties" with a combined 3 trains worth of empties. Once it spins up a full closed loop will run forever with a single train doing everything. If you need more throughput you can cram more trains into the loop and add more empties/buffers to match.

If you're consuming some of the tanks directly (pressure turbo motors or whatever) then add a line of constructors building empties that feeds directly into Load empties with splitter priorities clear the depackagers before accepting new ones.

wet jasper
winged root
#

Guys is my math correct 4 refineries with the electrode alumina recipie produces 420m3 of water and then all I need is a water generator for 180m3, but for some reason the system seems to back up (assuming 600 bauxite per minute)

next ivy
#

because of the offset probably

cunning siren
winged root
cunning siren
# wet jasper I did

Ahhh ok, did you change the resolution setting at all? If not that makes total sense

lost cloak
# cunning siren Look at this low rez setting with no upscaling https://discord.com/channels/3704...

#screenshots message

this is 81% vs 100%
should be almost no difference, but see how washed left one looks. You lose this type of detail when you use upscaling, the reason is simle. You have a sharp line, often represented by a row of pixles. Now you need to scale that 1px thick row, up by 20%. That means you need to dim the line down, and add another feint line next to it.

It just does not look good, my guy you're factually wrong here.

Its why it works on 50% and 25% cause then you dont need to smudge anything

#

if you use 200% then you get a softer image too, but at least there you're getting more fine detail, so downscaling can look good. But upscaling only works on 50%

cunning siren
true socket
#

I modded my game one time, then removed the modded stuff and the mods with it. Nothing in my world broke. The only thing that's annoying is the warning when I open that specific save. It says that because it previously had mods some things may be broken. Is there any way for me to get it to remember my decision to play anyway? The save is completely fine, it now just warns me every time and it's quite annoying.

amber crater
#

you want to make sure you're upscaling by a factor of 2 if possible yeah

lost cloak
cunning siren
fluid sapphire
#

Eh, I play some games at 1080, some at 1440, not all games run equally

amber crater
#

some people use 4k monitors because they do a lot of working which can require lots of screen space, i know some programmers who have 4k-8k monitors and mid specs

fluid sapphire
#

A handful at 120 Hz, rest at 60, not everything needs to be "native"

lost cloak
fluid sapphire
#

Take the boosts where you can get them

lost cloak
lost cloak
#

but 1440p native looks better than 4k upscaled from 1440p

knotty bear
#

I'm just happy this game runs between 40-60 fps on my 2060 at 1080p lmao.
4k would be insane though, I play 1080p at native res and high settings and its fine, can't imagine getting a 4K monitor then just running it so everything is just upscaled 1080p

cunning siren
gaunt crypt
#

I've definitely sank 80 warp drives per minute on a 2016 pc.

fluid sapphire
#

There I was thinking that the strength of the PC platform is that you can do whatever the fuck you want

cunning siren
gaunt crypt
#

could have went higher but didn't want to refactor.

knotty bear
#

Unless you have a display that can really like change resolution like a CRT I would really want to stay with a multiple of my res, like 4K is a multiple of 1080p, 1080p would look decent but I wouldn't get 4k with a PC that only does 1080p well, same with 1440p, it can cleanly upscale 720p.

If I really need a lower resolution I'll use my CRT as that can display anything without pixel stretching or whatever and its my smoothest display by far.

knotty bear
lost cloak
#

resolution should be the last thing you consider though, when messing with settings.

increasing resolution doubles or quadruples the load on your PC depending on what settings you go between

1080>4k is 4x load
1080>1440p is 2x load
1440>4k is 2x load

#

if you get a twice as powerful computer, you can upgrade ur monitor from 1080 to 1440.
Alot of people make the mistake of getting a 4k monitor with a pc upgrade, not realizing how insanely demanding it is to run.

The gains from 4k, visually, isnt that big compared to 1440

1440 is a great middleground

fluid sapphire
#

Once you go 1440 it's hard to go back

lost cloak
#

1440 is a great upgrade

1080 to 4k is also wild

but 1440 to 4k aint that big

fluid sapphire
#

It can be worth going from 1080 to a 1440 monitor even if your pc is not beefy enough to run all games at it

quick cipher
#

Does anyone know if it's possible to use Microsoft Cloud Gaming on PC to play multiplayer with XBox users?

fluid sapphire
#

Depending on what else you do with your pc

knotty bear
#

My monitors are 1080p@60hz (overclocks to 115hz), 1280x1024@75hz, and 1600x1200@75hz for the max res.

I would have to try looking at a 4k display to see if its actually a big enough upgrade but as is I don't think my PC would like to run 4K, I think 1440p would work well enough for most things though.

lost cloak
quick cipher
fluid sapphire
lost cloak
fluid sapphire
cunning siren
quick cipher
knotty bear
lost cloak
eager scaffold
#

anyone got good personal recommended spots (coords) for a megabase that still have a beautiful surrounding and is kinda in the center

lost cloak
#

i had 1x 4k 2x1440p
i upgraded it from 1x1440p 2x1080p

but it was too much work, i ended up selling my 4k and instead now im running 2x 1440p 1x 1080p

knotty bear
#

I would always want to upgrade my GPU over a monitor, though if you notice your GPU is like, constantly at a low usage then I would upgrade. Rn I can hear my GPU scream while I play satisfactory.

fluid sapphire
lost cloak
stuck canopy
lost cloak
brittle dune
#

WHY ARE SPLITTERS AND MERGERS AND CONVEYOR LIFTS IN GENERAL WITH THAT SHIT LIKE THAT

#

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

lost cloak
#

huh?

#

its under logistics

vocal sparrow
lost cloak
#

also ive never clicked those things from the build menu like ever, all those go straight on my toolbar

knotty bear
lost cloak
lost cloak
#

i always bind belt, splitter, lift, power and constructor
and i have another equivalent tab for pipes
and one tab for platforms and foundations

nocturne crane
#

hey, i am trying to figure out which recipe chain to use for radio control units but i cant decide. how do i decide stuff like that? also which one would yall recommend?

brittle dune
#

@lost cloak that is not what I am talking about...

#

at all

lost cloak
fluid sapphire
#

Similar setup for me, with a bunch more stuff on the first (main) bar, like conveyor support, 4m foundation... Uhhh, not sure what else, buncha general stuff, no machines anywhere though, those are all blueprints

vapid jasper
#

is it possible to have a fuel source be 100% fully automatic? or am i always gonna have to get fuel to at least get the miner going for coal?

fluid sapphire
#

That's what I do, I scout areas that would accommodate certain recipes or chains

brittle lichen
hard wolf
fluid sapphire
vapid jasper
lost cloak
# nocturne crane hey, i am trying to figure out which recipe chain to use for radio control units...

https://satisfactory.wiki.gg/wiki/Radio_Control_Unit

like i always start here, then i click though the ingredients to get a picture of what recipe fits me best.
First thing i see is they all use manufacturer, so thats the same

2 of them use aluminum casing and one uses heat sink so you HAVE to use aluminum, so check that on your list. You must use aluminum

Then consider the other components. Would you rather make

Crystal Oscalator + computer
high speed connector + quartz crystals + (copper or rubber)
or circuit boards + crystal oscalator + rubber

then you can go one layer deeper and check each of those. see what resources they end up taking

nocturne crane
brittle lichen
vapid jasper
brittle lichen
fluid sapphire
nocturne crane
cunning siren
lost cloak
fluid sapphire
#

It also gets a bit easier if you split stuff up a bit and ship it around, like you could make the aluminum and rubber at separate factories and import them where you need them

lost cloak
#

@nocturne crane pick an ideal location, that has aluminum. And give me like

"i want to either add quartz, copper and iron, maybe catherium"
or "i want to add oil catherium, maybe copper and if i have to, iron"

nocturne crane
brittle lichen
# fluid sapphire It also gets a bit easier if you split stuff up a bit and ship it around, like y...

Satellite factories are the best way to future-proof your world. The idea is you have a facotry that makes alot of a lower tier resource, and a output train station. Then whenever you need those resoucres you can just have a train bring it to you. I like to take it a step further and make a intercontinental railroad, so i always have a easy to access train route back to the satellite factories whenever I needed.

#

holy yap my bad

lost cloak
nocturne crane
#

yeah

#

i guess the western small islands have oil and some quartz and bauxite nearby

lost cloak
#

and one more observation, you HAVE to add copper OR catherium

cunning siren
#

Great thing about modeler is it can calculate the entire map with sloopage and OC! HUGE advantage to know optimal sloopage usage

lost cloak
#

so that narrows it down more. Find a spot with Bauxite + Quartz. And EITHER Copper or Catherium.

fluid sapphire
lost cloak
gaunt crypt
#

you've more or less pinned it down. Unless you're doing a "trying to consume the entire map build" the best recipie often comes down to "which is easiest to scale with what I've already got online/nearby"

nocturne crane
lost cloak
lost cloak
#

not a thing

nocturne crane
#

what??

gaunt crypt
#

iron wire -> normal cable?

cunning siren
lost cloak
#

there is wire
wire + heavy oil
wire + rubber
quickwire + rubber

unkempt blade
lost cloak
#

iron cable would not make sense irl either cause iron is not very conductive

nocturne crane
lost cloak
#

OH the damn WIRE can be made of iron, damn ok i yield

old grail
#

but iron cable cuts most of the copper requirements, based recipe like iron pipe

lost cloak
#

NEVER in my life have i used that

#

didnt even think of it

gaunt crypt
old grail
#

there so much iron on the map its insane

lost cloak
nocturne crane
#

tbh i wasnt sure if i was going insane about it, if you forgot, or if it was some community joke

gaunt crypt
#

yep and iron conducts some electricity!

unkempt blade
#

worrying about IRL science in a game with scifi tech and alien magic all over the place is silly

cunning siren
stuck canopy
#

how often do you all put signals to segment straight parts of rail network?

white dawn
unkempt blade
stuck canopy
#

ya probably need to do something like that

white dawn
#

You'll see 100-300m being pretty common. (I expect that the bell curve skews more towards the 100m side)

fluid sapphire
lost cloak
old grail
old grail
lost cloak
white dawn
#

If you've got a longer block leading up to the path, that gives the reservation enough time to complete so that the train doesn't have to slow down

fluid sapphire
nocturne crane
#

ok the only places i can find that have both quartz and bauxite nearby is northeast of the big hole, and west of the big hole

lost cloak
#

i would love if coffestain released a list of most used alt recipes. Im curious which ones are the least used ones.

i think iron wire is down there

gaunt crypt
#

More and more I find myself using caterium straight up for wire and quickwire efficiency be damned as it's fast, high yield and for a susposedly rare resource there always seems to be another node available.

lost cloak
white dawn
#

(Though I should also mention that that slowdown is, in the grand scheme of things, an awfully small thing to worry about too much. If your trains' throughput is gonna get harmed by a little bit of slowing down occasionally, you should probably add an extra freight car anyway)

old grail
lost cloak
unkempt blade
fluid sapphire
#

What, fr

#

I use iron wire a lot as I'm sure do many others

lost cloak
#

HUH

fluid sapphire
#

Iron is worth a lot less than copper

brittle lichen
#

yeah

old grail
unkempt blade
#

Iron wire is nice because you can choose to remove copper from a lot of chains if there isn't any close by

cunning siren
stuck canopy
lost cloak
old grail
lost cloak
#

ok crazy, i thought iron wire was universally hated. ill keep that hate to myself then, im not giving it away though. Im keeping that hate

gaunt crypt
#

main advantage of iron wire is there's pretty much no point where iron is the bottleneck

stuck canopy
fluid sapphire
unkempt blade
old grail
gaunt crypt
#

it feels dirty but it's dead simple

unkempt blade
#

all I know for sure is that the best recipe in the game is cast screws

brittle lichen
#

yes

#

without a doubt

fluid sapphire
unkempt blade
royal mortar
#

i need more monochrome icons ... much more! πŸ˜›

nocturne crane
#

aaa why is deciding this so difficult

stuck canopy
#

yee it was fine with 1 train, as soon as i added second they started stoping at that X interesection

gaunt crypt
#

If I want to make a big build that uses a lot of screws I use steel screws.
If I want a lot of screws in the short term until I optimize screws out of the production chain I use cast screws.

cunning siren
unkempt blade
cunning siren
gaunt crypt
#

late game you can pretty much eliminate actual steel production. Anywhere you need beams you can ship in aluminum ingots that probably have other uses there too and iron pipe means you have steel pipe available basically anywhere.

nocturne crane
#

oh would using radio connection unit and using some of those materials for cooling systems for OC supercomputers be a good idea?

cunning siren
#

Sometimes I tend to use what is in place vs demo it, I only do objectives then restart so it's not a big whoop either way

#

I guess 10 BWD a min is the "end game" for me

dusk gate
#

Where do I need to upload other people's building plans in the experimental version so that they appear on my map?

next ivy
#

same as without experimental ?

dusk gate
#

No

#

Without experimenting, I dumped them into a folder and they appeared in the world.

gaunt crypt
#

When you save a blueprint in your experimental where does it end up?

#

Wherever that is would be my guess.

nocturne crane
#

ok i think i will make a oil processing facility and bauxite processing facility, and for radio control units ill connect outputs from those facilities to it

#

is that a good idea?

cunning siren
#

It really depends on many factors, if you have fun while doing it, you are "winning" IMO 🀷

fluid sapphire
#

That's probably about as streamlined as you could make that

#

OC supercomputer has its haters, I find it super convenient

cunning siren
#

After Assembly Director System and Neural-Quantum Processor space elevator parts are done, The Supercomputers build is idle in my playthroughs 🀷 not a big priority for me as I sink BWD and that also does not require them

fluid sapphire
#

A factory must always run πŸƒβ€β™‚οΈ

cunning siren
#

Nah

#

I do lazy power runs so, I conserve as much as possible

fluid sapphire
#

Idle machine is wasted potential

leaden turret
#

idle machines are the beuger's play things

cunning siren
#

FICSIT does not waste

leaden turret
#

FICSIT does not install spellcheck

hearty solar
#

@iron musk divide your input (360 crude oil) by the amount used by the machine (60/m) then multiply by the output (40/m) = 240 fuel/m

cunning siren
leaden turret
iron musk
#

i thought i was trippin for a sec

cunning siren
lost cloak
#

Fixit where?

leaden turret
hearty solar
knotty bear
#

My game crashed when removing some foundations and pipes and refineries

next ivy
#

nice

lost cloak
stone python
knotty bear
#

experimental

cunning siren
stone python
knotty bear
#

no but I've had random other crashes dissasembling large amounts of stuff

stone python
#

theres a seperate chat for experimental

lost cloak
lost cloak
stone python
#

cringeception

lost cloak
cunning siren
stone python
#

maybe theyre an empath

cunning siren
#

ESP path πŸ˜†

lost cloak
#

i can read emotion from letters

cunning siren
#

< I'll put my tinfoil hat on > that will fix your powers

rapid bear
#

is there a way to farm for power slugs

lost cloak
#

SPIRE

wise junco
#

just roam around findin' em

lost cloak
rapid bear
winged root
#

Finally connected 13 factories with trains ….on paper

leaden turret
lost cloak
#

North North of the map, there is a moist land of sluggies. There are more slugs than you can eat

#

you can go for 2 hours, from one slug to another, without ever not seeing a slug

rapid bear
#

oooooooooooooooooooo

#

so just go north?

fluid sapphire
#

Go at night, so they are easily visible

lost cloak
#

warning, bring ranged weapon

and prefferably jetpack, alternatively pulse nobs. Cause there are alot of insects that will make your night horrible

winged root
#

Nah go to the red forest lot of purple slugs and 100% no enemies, trusthehe

ornate saffron
#

the spire coast has a enough sulgs to make slug-o-Cola

whole robin
cunning siren
lost cloak
rapid bear
#

ok so very north gotcha thanks

leaden turret
lost cloak
rapid bear
#

pulse?

lost cloak
#

yes pulse nobilisks, drop the mam and research quartz

ornate saffron
#

boombox works as pulse

winged root
#

Ok so I got radar across the entire map and by the looks of it the spot with the most slugs unless they are RNG is right of the beaches biome in the north at 213+ (I took some previously)

ornate saffron
#

drop tyhe bass of the worse of goat sim

winged root
#

Also the biome doesn’t have spiders unlike the beach one

lost cloak
winged root
#

I see not the area with the oil fields

cunning siren
surreal breach
#

uhmm, gases like nitrogen dont need pumps right???

ornate saffron
winged root
#

They should

#

Oh you meant those pumps

surreal breach
#

yeah

#

cuz like, my nitrogen isnt flowing almost at all

lost cloak
#

it takes a short while to pressurize the pipes

#

let it run for 5-10 min

surreal breach
#

oh alr

#

ty!

lost cloak
#

or actually, check the nitro pump, see if its outputting

#

if its outputting then all good

#

if it stops, and pipes are not near full, then sound the alarm

surreal breach
#

its filled all the way up pretty sure

lost cloak
#

but pipes are not?

surreal breach
#

nope, 1km of pipes

lost cloak
#

what about the first pipe segment, how is it looking. is it full?

surreal breach
#

yup, the ones at the start are full

lost cloak
#

ok follow the line, is it a sudden stop or a gradual falloff?

im suspecting one of the pipes are cooked, and not connected

surreal breach
#

theyre all connected

#

let me check at the farm

lost cloak
#

ok but follow the pipe, does pressure gradually drop, or is it sudden

#

if its gradual - stop at a pipe thats roughly halfway full. Monitor it, see if it continues to fill up or if its stagnant.
maybe dropping a "liquid" container there could help

edgy python
#

can someone help me rq my manufacturers arent receiving enough rubber they get it from a train that only travels a few km on a railway that has no traffic the refineries producing 300 rubber /min are at 100% but somehow 2/4 manufacturers are at 65% event though they each take 75 rubber adding up to 300

spare prism
#

Hi

lost cloak
#

follow the machines from manufacturer, and follow the trail of the rubber back down the production like to find the bottleneck

compact flicker
lost cloak
autumn steeple
edgy python
edgy python
autumn steeple
#

okay

lost cloak
edgy python
compact flicker
lost cloak
#

ok so you have rubber being produced at 100% for 20h but manufacturers working at 50%
then somewhere you are either using rubber you didnt account for, or you produce less than you thought, or manufactueres require more than you thought

edgy python
edgy python
#

im specifically shipping 300 rubber for 4 of them

#

a direct railway and direct conveyer i already re counted the amount of refineries

lost cloak
edgy python
lost cloak
#

ok and they are fed directly from the train?

lost cloak
#

ok then go to the train where rubber is fed into the station. What are you seeing there

#

like follow the line backward until you find the bottleneck

#

either you messed up production, or you messed up consumption, or there is a bottleneck.

soft rose
#

Check your belts. I had one section of belt that was a mk2 instead of mk4 and it cut my production in half

edgy python
lost cloak
fluid sapphire
lost cloak
#

@soft rose yea i have mk1 belt on my hotbar and i toggle it up to the tier i need. some times i forget to toggle them up. So i hook up a factory, and there is this one belt bogging down everything

lost cloak
fluid sapphire
#

No slow mode and you can share videos and images directly

#

It's not that

lost cloak
#

oh images, sick, ok moving to questions

#

yeye you're right didnt know you could share images

fluid sapphire
#

It's just easier

lost cloak
#

or dm me

fluid sapphire
#

If you make a public post there other people can chime in too

lost cloak
#

fair

fluid sapphire
lost cloak
fluid sapphire
#

If you say so, but why?

lost cloak
#

i dunno, something about seeing saturated belts i guess

#

i dont have a strong argument for it, most people rip their best belt everywhere and fair enough

unkempt blade
edgy python
lost cloak
#

like i wish we had mk0 belts, that had a variable speed between 0-60

for those 1-5items/min lines

lost cloak
fluid sapphire
#

That's fair, but wouldn't it be a safer bet to have your best belt on the bar, then select a lower tier if you need one?

lost cloak
fluid sapphire
#

What problem?

lost cloak
#

its rarely an issue, i hook up a factory, let it cook for 10 min, then i look for bottlenecks. its typically no more than 5 min of belt hunting

edgy python
lost cloak
edgy python
fluid sapphire
#

It seems like that would be very easy to track down?

edgy python
fluid sapphire
edgy python
fluid sapphire
#

Sometimes it be like that

lost cloak
fluid sapphire
#

Things either magically start working or stop working after a while for seemingly no reason (but there is always some kind of reason)

edgy python
# fluid sapphire Sometimes it be like that

ohh i think i know i recently had to build a powerplant after half my world ran out of power for quite some time so the rail line wasnt powered so now buffers filled up again

fluid sapphire
#

Fair enough, seeing mismatched belts everywhere would drive me even more crazy than I am, if thats even possible

lost cloak
#

i think the productivity indicator just bugged out. some times you need to idle and restart the building for it to track properly. i havent had much issue with that recently tho

lost cloak
#

i hate belts in general too, i try to hide them most of the time

fluid sapphire
#

I like patterns that half empty belts form

unkempt blade
fluid sapphire
#

In my aluminum factory I have a wall of lifts that looks like a lava lamp

old grail
cold berry
#

Vehicles are awesome, but belts are also awesome in different settings to me

unkempt blade
cold berry
#

I just wish we had a dedicated vehicle for in buildings lol

old grail
#

trucking up that 300m node-factory

lost cloak
#

or i make a conduit

feral vector
#

man aluminum is finnicky

cold berry
#

Before someone says factory carts, a good vehicle

fluid sapphire
#

What are we here for if not to watch items go brr on belts

ornate saffron
lost cloak
#

belts are ugly, i like clean and neat

unkempt blade
feral vector
#

of course I had one tiny mk1 pipe hidden behind a pump stopping me from inputting 480 water / min. and one belt on the output stopping me from getting all the aluminum scraps out fast enough

fluid sapphire
#

Belts can be neat

old grail
lost cloak
#

belt lifts can be, a belt lift array along a wall can look SICK

unkempt blade
#

What inside-vehicles actually need imo is a smaller truck station equivalent

feral vector
#

got all 6 refineries at 100% though, using full 480 / min belt of aluminum. and water is recycled within the system hell ya

spring ruin
#

how do i make train blocks work? i put one around my train station and my train just gets stuck at the station

feral vector
unkempt blade
#

factory carts are a great size for indoors but truck stations are way bigger than needed

old grail
lost cloak
cold berry
feral vector
ornate saffron
weak mesa
#

why can't we daisy chain yet in the experimental?? 😭

wise junco
#

you can, need to research in mam

fluid sapphire
lost cloak
weak mesa
cold berry
#

Rush caterium

wise junco
#

i haven't even played experimental lol

weak mesa
#

is it in the caterium stuff?

lost cloak
unkempt blade
lost cloak
ornate saffron
lost cloak
#

one can either be brave, stupid, or insane, to jump off a bridge into a river down below

edgy python
#

Is it js me or is seeing a bunch of pipes neatly arranged so satisfying

feral vector
#

hmm anyone got any ideas why my first set of foundries is maxing out at 500 aluminum scraps but the second set is starving a little bit? the 720 scraps / min from the refineries come in on a mk5 belt, then a splitter puts them onto two mk4 belts that each feed a manifold of 4 foundries

weak mesa
feral vector
#

a splitter should divide stuff evenly shouldn't it?

lost cloak
gloomy heart
#

What's your favorite starting location?

ornate saffron
unkempt blade
feral vector
#

well wtf both foundry manifolds should get the same amount of scraps then

ornate saffron
unkempt blade