#satisfactory
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Not in my current save, yet, I had drones moving items to my space elevator facility in my old save.
I'm on a mission to collect every sloop, sphere and slug rn
Cuz idk if I should make a place where all the fuel goes and then drones take it from there or if I should just drone it directly from my rocketfuel plant
I gotta be getting close
Use the interactive map too check
Here's a pic of the rocky desert drone tower #design-and-architecture message
have an empty pad at your fuel production that other drones can pull from
I'm about to. I've also been using my radar towers
Valid
I think I've made a decision
but I'm getting down to like 1-2 left in each tower and thats too much to search for with the scanner
I see ty
I think that's common sense but why say that here
This isn't very #satisfactory of u
Like valid points but I don't want u too get in trouble
commonly held sentiment among anyone that insn't a rich person
I mean here in the us there's a lot of people who are Republicans but not rich so idk but yeah not the place
I put it in offtopic
Honestly
I'm just done arguing with people at this point. I'm 30 years old, I'm too old for this BS
voting doesn't matter, arguing doesn't either, neither party really represents the common person, america is beyond fucked
Yeah, it is. America needs another revolution to fix things
This is coming from a credentialed political scientist and economist
Here's a brief look at the top of that tower, while it was my first ever attempt at using drones, I successfully had the drones moving mixed loads: #design-and-architecture message
the problem is any "revolution" will be jan 6 style and led by the ignorant
you guys ever do your between floor conveyors on outside of buildings?
I'm staying far from politics in a gaming discord.
I do.
Yeah, that's pretty damn true
ong
I think somebody objects? ๐
i bough the game on my ps5 because cross play isnโt on pc to console for some reason and thereโs no KBM support yet this game is so tediuos on controller man
that looks very much like my builds
I'm going to be hopping on this game in about 3 hours
big concrete cubes with conveyors in out and around
I used to, I hate the look, now I have lifts use floor holes to transition between levels, also I reserve a section of the entire factory floor on all levels for moving material.
Just got to get my German homework done first
I love the style personally
I think this game looks good once you start building at a big enough scale
yeah, I don't do them for all builds ... the occasional complicated ones like my Phase 2 prep
my stuff is super haphazard but still looks decent
yes it does!
could rly use a 500x500 blueprint designer rn
working on big scale makes it look much better but also take so long to make
I have had to be creative with connecting belts lately due to comples setups within confined spaces.
yes that can be fun too ... I look forward to seeing pics!
Sounds like a bad idea on a material front, build something that big and your inventory + max depot just won't hace the resources.
i do not need to make routes for trains? they do it automatically?
you gotta tell them where to stop and setup signal blocks
idk its not even that atm its just very te dious on a 40x40x60 build
and im sure youve made much bigger so it might not sound bad but my biggest previously was like 20x20
even if its like 1 destination and back?
yeah, and I think you gotta do trains at both ends
if it's there and back
but i'm not a train expert on here
no if its 1 train you dont need blocks
its alr thanks for your help
if you have multiple trains running its helpful to not have them collide
Early in this clip you can see a mess of the helix bundle at the southern end of the sorting refinery #design-and-architecture message , my spire project was a complete pain to hook up.
sorry, you don't need blocks on there and back. but you do gotta setup the route
definately don't want that, but its just 1 train for now
I finally completed the quartz plant too #design-and-architecture message
25 time crystal / fiscit ingot per minute.. Wonder if I can do with that for belting :/
I don't feel it much on controller. If you know how to lock nudge and blueprint it zooms
Depends where you make the crystals, I have my time crystal production right next to my coke plant so it has very easy resource access.
looking on reddit and YT at endgame factories is making me sweat bullets because my god this looks like it'd take forever to build, let alone plan and work out the numbers
That's the trick. You don't need to "work out the numbers" on a lot of things. As long as the process can idle no problem, it's fine to overproduce
wow, I remember how good your building skills are but this is even better than I remember, lol
Dune desert or w/e it's called (north east of map) still got a billion ore available here
For belts, above ground at least, I rely on causeways criss-crossing the land to carry belts, pipes & power, as well as provide safe walkways: here's how I build them #design-and-architecture message
Including a section at the end for underwater construction.
Bravo Sir, BRAVO!
That ore is returning to untouched while I redesign stuff, the crystals off the coke plant are in the swamp, and are specifically for depot to construction rather than other products.
even your floors look nice ... do you have a lets play channel?
Not really, I only threw vids too large to chuck in here onto youtube ~ https://www.youtube.com/watch?v=rc9T_ZlDv68 , there is a primer for getting under the map there hehe, no really recent uploads, I just cba doing it much.
good thing i'm on phase 2 so endgame is still a while away for me, i still need to make a factory for those parts, the real trouble is gonna be when i reach phase 4 again, hopefully this time is a much less messy world than my first run
I get that ... its a lot of work
and a lot of storage space on the PC too
Storage space isn't an issue, I have 48Tb available on NAS.
๐
this building 90 degree belts saves us a crazy amount of time compared to day 1 of release
and you remember how we used to ascend? lol
i'm tempted to look into trucks this time because on my last run i literally never used any transport method that wasn't belts but dragging belts across half the map got a little ridiculous
I've done that, my tunnel network is all belts, and it constantly grows, it covers the map.
i might do it again we'll see lol, maybe i could have a bunch of glass "sky bridges" acting as a belting network
Mine aren't sky bridges per se, but they do work for carrying belts and pipes while having embedded power #design-and-architecture message
is there some aligning that needs to happen before you can dock with a train?
on my last run i had those huge lines of foundations floating high in the sky for safe map traversal before i finally looked into hypertube cannons, i could reuse the concept for belting, only problem is it looks fugly
That's why mine are more grounded, I really dislike floating structures, those are never permanent, anything I build must be anchored, even some of the taller structures like shown here #design-and-architecture message
I do belt aqueducts to make it look decent . But not the whole map, only within a "zone"
If my facility is 200x400, 1km of aqueduct conveyer isn't too obscene
I'll have the causeways and bridges connect between biomes, but that is really for power and save walking, material transported long distance goes down into the tunnels.
You build underground?!
Hell yeah #design-and-architecture message , why else would I be known as the tunnel rat ๐
i'm not sure how far i'll push the aesthetics in this run but i do want most of my factories to be actual buildings this time instead of going full lawn base
Is that legit or a glitch
I can't decide between 8 or 10 ai expansion servers what do y'all think
That's just 1 building either way
Because 4 is default, 8-10 is 200-250% without sloop
Oh I didn't plan too sloop
Ig I should or could
Ig theese slooped wouldn't be bad
Tbh, building below the map isn't supported in any way shape or form, if it goes tits up, your on your own, here's a primer: https://www.youtube.com/watch?v=rc9T_ZlDv68
Fair dues.
Fair deuce
i really need to sink a truckload of stuff to unlock all the customizer stuff and aesthetic blocks, would help with making things look sorta nice even if one scroll on reddit will rightfully make me feel so inferior :kekw:
oh i remember why i did 20 super computers a min
some ppl just let the game run over night
cuz nuclear power needs 20 per stack
directly sink a few uranium nodes and let the game run overnight
i made a 'train track' (2 rails for one direction each, CW and CCW) that covers the perimeter ish of most areas... is it alright to use the inner circle for collecting raw ore to bring to my main base then use/craft from there and use the outer circle pathfor the pre-existing 'factories' that exist out and about to grab stuff? Im thinking like 10 or so 3 carriages each trains that travel in the inner radius path for the raw ores
Sink a phase 4/5 on auto. You can buy it all in a day
what should i use for fuel
oil->fuel
or
oil->heavy oil->fuel
because i im looking at the 2 and i feel like id get more fuel with the second option?
i did consider that, currently sinking reanimated SAM as i have no use for it yet without manufacturers unlocked, could just afk at base one night and return likely to a very confused ADA
yup
If you go through diluted you get more, otherwise you don't have anyway to make more fuel from crude
for bestr result make sam Fluxuatars and sink them
they're much brighter than they used to be!
There are full brightness billboards embedded within the walls to enforce lighting after coffee stain removed the emissive light from the smaller signs.
can't auto craft them yet, i'm on phase 2 and manufacturers come during phase 3
oooh, I thought I noticed a difference ... I rather liked the old lighting with the signs
How long did that take wow
gotcha
Or can you blueprint it and .., well whatever you can do underground
I have barely used my mercer sphers cos I don't wanna self craft them with no manufacturer, lol
is the infused uranium alt recipe good to use instead of the default recipe?
haha, great.
that depends entirely upon your setup and circumstances my brother
this underground building talk is making me wonder if people ever built factories inside one of the caves, that could be sick
i built a phase 5 factory. I dont wana drop spooilers but the effecrs of the phase 5 machines in the caves make for a horror scene
The entire factory? Can you drone into the caves lol
pretty sure they just clip through any obstacles including terrain
I have enclosed drone bays and the drones just fly through walls
drones car not for clipping
its his world he can do whatever
If he wants to sabotage years of work for a wall clip. Let him suffer
is he saying "drones are not for clipping"?
so my friend is trying to load into my world we havent played on it in about a month it was working but he loads for about a min and then it kicks him all thats changed is i deleted some small mods any ideas?
turns out even conveyor throughput monitors are useless.. i have 2 blenders at 100% making 3 mod frames at a MAX, but my throughput monitor says 5 per min
how ๐ญ
it's an average so if it stops it'll go down
I may just need too go back too factorio and wait
They ain't useless just wait
Also turn out 100 computers and 10 super a min works so that's what we going with
I typo'd care.
Drones care not for clipping
because thigns go in bursts and you have no idea what the segments of time they run their numbers with. The efficiency meters, train throughput monitors? all of them pretty pointless. Look at your machines and see if they are running to confirm throughput
thats true i ill just use the machines and yellow light thingy
ummm I was once in this server then it was removed off of my server listings I have
What ever happened to the server, this looks a bit new.
Man I forget like u gotta build a platform for stuff in this and like plan how u wanna do that
nothing new here
And like I gotta connect my rubber trains too the actual train grid Frick
Annoying spot
Also I wanna start my computer factory
And figure out how I wanna make this
Gonna need water so preferably I build the close too ground level
Also my friend doesn't seem too be able too join my world?
golden coast is pretty good for computers
I made computers and high speed over there because theres caterium
and super computers
And ig I'm just not allowed too play factory games with friends
Both factorio and this game why
What did I do
I'm making it like right next too paradise Island around the same area I think
I might have accidentally left when I was cleaning up my servers.
Neat but I can join my friend just fine
And then it crashes
Neat
This game doesn't crash too
does hold to zipline setting not work on mouse and keyboard controls?
right click
ohh, thanks
rock n stone
Loading is more CPU intensive than GPU right?
this game is wayyyy more CPU intensive on all fronts
So this doesn't make sense he has a better CPU
if he's crashing it's probably software related
No he's not crashing
He just has a black screen and can't load in
He can hear sound
It was kicking him too it stopped that
Well that's really annoying ig I will be building this later :/
verify game files using steam or epic
just now unlocked trains... I made the genius decision to base in the literal corner of the map so I think I will move my base into a more central location which will let me clean up the spaghetti that is my current base and streamline it into a steel hub
kinda daunting though. first time i've really needed to restart something
it's kinda the theme of this game
you'll restart several more times but each restart builds upon the last
I wish there was a search function for stuff I've built
like I wish I could type "stators" and see where I'm building them or where they're stored at
because I'm building automated wiring somewhere but idk where
That would be fire
do you guys build small component factories, like a steel rod factory, or a screws factory, then send those as input for more advanced factories?
I've been doing a big stonking inefficient mega build
doing it backwards to how most others would probably
put a marker on the map
definately
you mean like one big factory that takes raw ore as input?
depends
I ran all my ores to a central point sorta on the west coast and made everything into a big pile of ingots and now I've been slowly making spaghetti out of my ingot stockpile
and thats very rare approach
typicaly ppl see oh i need this then find location thats allright for it and make it there, then the next thing comes they do the same
this is my first playthrough so I'm definitely super inefficient
I just lost 5 hours lol
well u have everything in one place so except ore transport u have it easy kinda later down the track
first playthrough too but im already thinking about a second one with satisfactory+
sati+ even for second is a big task but hey its new
How do you feel about screws
start in sati+ is tough compared to normal
I heard, dealing with byproduct from the start? like you have to process minerals into raw metals and get rid of the useless leftovers type of thing
ye
dealing with screws is infinitely more bearable though if you have the alt recipe that lets you just make them out of iron bars
i was 12 hrs in sati + and still disnt have automated power
on a sidenote thats a very cute fox
does a biofuel setup where you input leaves/wood/mycelia and it distributes biofuel logs count as automated? or something more along the lines of coal where you just don't need to touch it
id say coal is automated
i was nowhere near that aswell
i had basic iron and copper
I'd say that's automated, especially if it can sort your inputs
nah i just had 3 storage containers side by side going into their own constructors lol, no need for sorting
also in sati+ u need way more machines than in normal so u will need to care more about power
I made mine fancy so I could just dump wood/leaves/mycelia into the same container and let it handle the sorting
why can't i send images
security
smart splitters are kinda pricey, idk how it is in s+ but in my normal run I unlocked them way after i got coal setup
at which point i never want to touch bio anything again
mam works kinda same
I automated rotors and ai limiters quickly, they're both only 2 item inputs
no real changes
I just didn't find much carterium early so didn't get a quickwire setup
is there a verification or role or what
I don't think so
Finally finished the game! Bye guys, it's been fun. Time to touch some grass
just can't do it
is it because I'm new? or just no pictures forever
u need to use #screenshots and copy a message link then sens it here
what is this meant to protect against, exactly?
cat gifs
anyways this alt screws recipe is a godsend idk what id be doing without it
yeah i think id enjoy s+ because I've started to enjoy the factory building a lot more now that ive unlocked oil products and you have to handle the waste (although lets be real you can just make the purple goop into fuel and burn it on the spot if you are lazy)
what makes screws really great is you dont need them
plenty of alts without them
yeah but the alts with them are just so much more convenient
dealing with screws? nah dealing with iron rods is what pisses me off 2 to 1 ahh ratio
I literally use the alt screw recipe for iron plates, modular frames, and the copper recipe for rotors (requires more screws)
Screws issue is throughput on early conveyors
i think only good recipe with screws is for rotor unironicaly
basic and copper
yeah thats a fair point
im ngl the bolted iron plate is just supremely convenient even if it is technically less efficient
Screws themselves are fine , they're a product like any other and only in early-mid tier items
Now if a time crystal needed 3000 screws 
especially because the alt screw recipe is already outputting in multiples of 50 so you really don't mind the screws going up from 180 to 250 if it means you need 1/3rd as many assemblers
if it was made in a manufacturer id take that over a sam requirement
To bad the recipes with need such god awful high amounts
but have u heard about stiched iron plate?
I just realized if i am using a train to bring packaged products I can recycle the packages but rn what im doing is dedicating some of my plastic output to craft the packages on-the-spot... might just dump the empty packages in an awesome sink lol and not bother with it
meh, iron is plentiful asf would rather just have an assembler output 15 and be inefficient about it than do a recipe requiring more than 1 resource because it saves on iron plates by a little bit
Assemblers are virtually free at least
but have u heard about the iron wire
Time to go with direct insertion it is for these screws
I've actually done that for some materials xD
you can do direct insertion between machines?
0.1m belt and the output bits and input bits looking like they align
With screws its definitely necessary
I thought it was only logisticals (joiner splitter lifter) and even then its kind of finnicky its annoying to place
anyone else feel like the blueprint upgrades are a little bit pathetic? like blueprint 2 is barely bigger than blueprint 1 woop de do i can fit 4 refineries instead of 3...
Ye blueprints suck compares to Factorio's system or Minecraft's blueprint mods
Only decent ones are modded designers to be honest
different systems for different games
I get having limitations on the blueprints, like what they have in factorio would be too much and its nice to have the progression but cmon you upgrade the blueprint and its only 20% increased dimensions
Mk2 blueprints have nearly 2x more volume than mk1
doesn't really mean much. you certainly aren't fitting 2 times as many things in there
especialy if u wanna do 20 refs in a circle ๐งโโ๏ธ
It's true that Satisfactory's blueprints have some limitations, but those limitations are there to encourage you to make use of them in the ways that CSS intended
Funny our machines are so big even 2x volume increase doesnt feel like much
Personally, I don't get the limitation. You just get tedium. Could as well remove zoop mode
why dont u love refineries
Honestly I disagree that it's even tedium, but hey, good thing mods exist for those who want them
I get that blueprint 1 is useless for refineries because its in a different part of the progression but the fact that blueprint 2 is still useless for refineries is really annoying
so you don't copy huge factories with a click and don't play with designs for different situations
Especially with auto-connecting belts now, building out gigantic arrays of machines is trivial
you don't know how to use blueprints if you find either of them useless for refineries
just having even 1 connected to pipes belts and power saves a huge amount of time
Right, thats why i use modded designers for larger prints
like if I can make a 9 smelter array with blueprint 1 inc. inputs and outputs I should be able to make a 6 refinery array with blueprint 2 inc. input/output management
For most of what i do anymore even mk3 are to small anymore
As someone who made great use of blueprints for refineries back then the mk1 was the only one, I feel I can confidently say: you're using them wrong if you think they're useless for refineries. :)
But i blame all of our machines being massive
Yes, because building by hand the same pillar in a megafactory is the definition of creativity
Manifolding setup for refineries was certainly tight with only mk1s but they were plenty useful anyway
I don't really get it, you can fit literally only 3 refineries in blueprint mk 1 at which point you can just place them side by side in the overworld without needing a blueprint lol
you can very easily use bps to make fancy pillars
I don't think you udnerstand how to use them at this point
hey i did that cool thing in 4 hours and oh man i have to do it again eslewhere for 4 hours 
Shoot me now
3 with all their manifolding already hooked up. And with recipes set, and maybe even inputs pre-filled
Oh I did mean towers btw, in my head they're the same
And yes, you can... if it fits
you can have them all connected to power belts and fluids with 1 click
if you can't see the difference between teh two I don't think you know what you're talking about
with stun rebar or with fixmas candy bar? 
make it in 2 bps then
Yes, because THAT is what breeds creativity
Yes
If you don't see how that's useful for mass building, as I say, you're just not using blueprints properly
so both is good 
and that's up to you if you want to work around creativity
like, barely. I still have hella room to spare in my 9 smelter one i could probably make a 12 smelter one, or 8 constructor, or combo some smelters some constructors for mk 1
(Especially with the autoconnect we have now)
if you're intent with just absolutely doing teh same huge factories over and over and just broken up with 6 BP sections, well we can't stop you
no one can totally force you to be creative if you absolutely refuse to play along.
Do what yo ulike in the end
Sure, barely. So it's nice that we've got the mk2 by that point, eh? Plenty of room for all the hookups, no squashing required
I was making the point that even mk1 was a huge timesaver
Mk2 (and 3) is even better
hell, just take megaprints from other people, stitch them into your map with a save editor and 'complete' the game if you like.
can't stop you
There's a lot of assumption in that one
I use blueprints and have my friction points I wanted to air. This is not how I build factories tho (I prefer outposts everywhere which makes it much less useful)
I feel like the progression should be such that after you finish building a setup for x materials, maybe a tier later you should have the ability to copy paste a factory for that setup within a few different blueprints
People said the same thing about why the game shouldnt have zoop and bps originally, sorry for me creativity isnt turning the game into a carpal tunnel simulator
then you're arguing pointlessly things yo udon't believe? that's even more annoying
... Thanks for your insight? Can't you read or
you can if you build them in blueprints.
My own only real complaint prior to mk2+3 was that it was too small to blueprint the kind of manifold hookups I wanted on Manufacturers. I'd have been happy with just a 4x5-footprint blueprinter, let alone the 5x5 and 6x6 that we got
like I have smelter and constructor and assembly arrays to just make copper stuff or iron stuff happen wherever i want but any oil factory i wanna make is barely better than just placing everything by hand
though thats still very silly since every location will have benefits from changing recipes or the number of X Y and Z you produce pm
(And even then, you still could blueprint even a manufacturer's hookups)
blueprints are very good still
with 10 smelters one, 10 constructors and 8 assemblers bps i could do 45 heavy frames/m in 6 hours and most of that time i spent hooking up belts and making wet concrete refineries
why would you build the 'same' factory in another spot that uses caterium when there's none nearby when you can use an alt recipe that swaps it out for something else?
the entire reason Alt recipes exist
it would be a different factory but it would be nice to have yknow a refinery array that i can go in later and change the recipes tweak the inputs for whatever alt recipe
Anyway, my last reiteration before I pop off to bed: certainly it's a good thing that mods exist for folks who want them, but if you think the vanilla blueprinters are useless, you have not figured out how to effectively use them
Because i remember when i had to place each foundation manually, im never going back to that
I'm not saying they're useless, im saying the upgrades are pretty pathetic
you can easily do that with blueprints as they are
I do that and I'm not a huge fan of blueprints or use them much
They're a huge time saver just the way they are, and can really trivialize large builds
hmm yes lets not automate designs
well, no you can't, not the same way you can do for smelters even at max blueprint level
again - I don't think you've played around with how to build things properly
Indeed
you can go into the bp and just swap the recipes real quick on a smelter array.
same with refineries
and now lets make it so each blueprint takes up inventory space lol
automation in my automation game? no...
no way 
You think thats bad, just look at coal generators also, thats pretty bad to
are you saying making blueprints for coal generators?
coal gen bps are very convenient
those are so easy to build and are literally always the exact same, no?
I remember when bps were first introduced, looked at goal gens and wondered what in lords name the devs were thinking, still do infact, worse still the devs did nothing about that
im confused what your issue is with coal generators
Hey guys, just finished my homework
They were to high to even fit in mk1 designers, terrible decision on the devs part imo
I have a question?
oh for sure. I just never bothered blueprinting them because I just spam a line of 4, connect the conveyers pretty quickly done
So if I have a cheap fuel source like turbofuel or rocket fuel can I just keep using fuel generators instead of nuclear power?
if u automate in automation game u no creative - confucius
As four fully overclocked fuel generators produce the same amount of power as the nuclear reactor
although honestly you unlock coal after/same time as blueprint 1, no? so I wouldn't mind if you had to wait for the next upgrade to be able to bp coal
carpal tunnel awaits
you WILL play slave simulator and place everything by hand without conveyer belt autoconnects or whatever
what do you think we did before 1.1
if u convert alien remains to biocoal and then matter convert that coal into uranium u can make bio uranium rods, it is a very fun way to play the game amd extremly creative too i swear!
imo blueprints shouldn't be able to fit more than 2 buildings and a splitter (but not the merger for the outputs). otherwise just breaks the game balance its too automated
Lets do it
mmm yes speak to me like that 
stop cooking please
hold on, let him cook
do not
Remember real creative players place everything manually, no zoop or bps
no world grid too
actually every time you make a building you have to spend a minute of time putting together all of the components: frame, motor, wiring, etc. and then code the recipe in an in-universe version of some freaky embedded C variant
Indeed
no rotation feature when placing a hologram. you should just move your lazy ass around to the other angle
oh its just bad sarcasm
hear me out, each time u place something it autorotates randomly in one of 360 possible degrees
no jumping. build ramps everywhere like god intended
hear me out, each second you have a 1/3600 chance to die and lose everything
no sir, this talk is very creative and unblueprintable
no no hear me out, each femtosecond you have a 100% chance to have a random piece of malware put in your pc that acts instantly
same old story of people having to justify questionable game design with this weird masochistic idea that its more artistic or moral the annoying way or else admit they wasted time that wouldn't have needed to be spent in a better version of the game
but only if u use blueprints, zoop and other discussed features 
whats the questionable game design here
wouldnt call it outright masochistic but more based on sink cost fallacy
yeah im being a bit hyperbolic here
anyways enough arguing
finally got the rifle today so i can exterminate pesky wildlife
satisfactory x doom crossover
good thing in a rare moment of forward thinking i reserved some purple goop to be packaged and sent away from my oil refinery area
first thing I'll do w trains/dedicated crafting area is make the purple goop and sulfur kiss for that sweet sweet smokeless powder
yes it tastes like sugar
Makes sense. So these people are major sink cost fallacy on creativity
Oddly it can make sense when i think about it
But again, if creativity means placing each foundation manually, maybe ill go play something else
hey, can someone give me tips on how to plan and how to make things efficiently ? it's a lot to take in and i always end up overloading my generators or not making materials fast enough . should i have a different copper node for each material, for example: one for wire and one for cable ?
what kind of clay are u made of?
are u a creative crocodile ore are u an automating ant?
be honest with urself ๐ฟ
this channel is shockingly quiet for how big this server is
I'm more of a zesty zebra
treat the tiers as a tutorial where you pick those things up as you progress ๐
as for power, build lots of coal power somewhere distant -
its australian hours tbf
Im more its time for more modded bps
no i mean , one copper node connected to my hub to make wire, and then another copper node connnected to my hub to make wire ----> cables
also how do i even get coal and where do i find it
modding moose
i like that one
if you want! you're very early on, your needs are going to keep changing
you get a lot of recipes that change what you need and how much of
After doing some research I figured something out from steam about this game
56% of steam users play this game at 1080p
22% Play at 1440p
5% play at 4k
And 17% Play at 720p
I had to do a little bit of research with the numbers that they gave me, Because I realized that something was wrong. The numbers that they gave me for 1080p, 1440p, and 4K only added up to 82%
So I told Google that it was wrong and it told me that it didn't account for the 720p players
iirc 1366x768 gets thrown under the 720p resolution, which is standard low/midrange laptop
Yeah I can see that
hopefully there aren't too many people left doing things on a 720p monitor
I hope so lol ๐
I feel sorry for the poor shmucks that have to play at 720 p
I got a 1440p monitor, I took out a best buy loan for $800 for a 27inch curved monitor
i wonder if that survey grabs ahold of the actual monitor's resolution, or just what people play at, and if it's affected by FSR/DLSS shenanigans
This is the monitor I bought
It was worth every penny and I absolutely love it ๐โค๏ธ
alr thanks.Yeah im coming from 1.0,returning to game aftr long time
jumping from 1080p to 1440p is definitely noticeable
Yeah it sure is
yoo another revan fan
Especially how I was playing at 60fps And now I'm playing at 120 FPS
ngl i have 0 interest in going above 120/144Hz, i don't think i could even detect higher
I'm playing on high settings with a Ryzen 7 5800X overclocked to 4.8 GHz and an RTX 2070 Super Overclocked to 2070 MHz
Yes I overclock my computer, I have liquid cooling, get used to it lol ๐
5800X doesn't need an AIO unless an air cooler is too big for the case
nice to have tho
he has 4 sticks of ram, GET HIM
And I slapped 2 Corsair fans on it
The only thing I hate about Corsair is under full load they're loud
240 i assume
No it has two 120 mm fans on it
oh i meant the AIO size
It's a huge tower CPU cooler and it looks like an engine block
case didn't look big enough for a 280
nice size case tho, i wish that they would start making stubbier cases that can fit on a desk easier
This is said cooler I used to use: #off-topic-tech message
Before I went with the MSI Mag core liquid 240R
yea, used to use its main competitor, the assassin 120
what did they mean my needs are going to keep changing ?
I tested the difference between the scythe cooler with the Corsair fans vs the AIO
In a 3D Mark test. My CPU got up to 77ยฐ C with the tower CPU cooler with the fans at max speed. The AIO cooler only got me up to 72ยฐ C with the fans set at max speed
Pick a product and amount and work backwards, instead of working from node to product
2 fans vs 1 will usually do that ๐คฃ
Different recipes, more products, more volume, etc.
The only AIO cooler I wouldn't recommend would be the single fan ones, those are garbage lol ๐
oh yea the 120s feel like just a scam
They are a scam
Most default heat sinks that come with the processor, except for Intel, outperform most of the 120 mm AIO coolers
It also has to do with the type of metal that the heat sink uses
and if you can't fit that in your case, it probably ain't fitting the ram or gpu ๐คฃ
Exactly!
The material of metal that the AIO cooler / tower CPU cooler part that touches the CPU is made of actually has to do with the temperature that it has
If you're using a tower CPU cooler that is made of aluminum, versus a AIO cooler where the face of the cooler that touches the CP was made of copper, it's going to be a much better heat sink
i do like the "tilted on its side" downdraft coolers with heat pipes
In terms of thermal expansion for different metals, Gold is number 1, silver is number 2, and copper is number 3, calcium is number 4, and aluminum is number 5
don't think i'll be going for a calcium cooler ๐คฃ
well every tier you'll need more items
items crunch down so you can make 100 wire pm now but might need 1000 later
Actually never mind I was wrong
Silver is the best conductor of electricity not gold
My mistake. Silver is number one, copper is number two, gold is number three, calcium is number four, and aluminum is number five
Those are the order of thermal expansion that they have
Now gold is the best conductor of electricity metal there is
Which is why the pins on the back of the CPU are made out of 14 karat gold
AIOs are fine but big air coolers are sexy
LOL could you imagin a manufacturer trying to cut corners and save a bit by making calcium CPU pins
AIOs are louder too with added pump noise
always. pump louder than no pump
When my computer is under full load it's only about 40 decibels
I design my computer to be quiet
my AIO's fans are dead silent, but that's because they're noctua
I could talk about tech for hours
Guys
Omg when the straight convieyer curves work in the direction you want them too ๐
i have done it
what do you mean
i finally convinced my parents to let me get a pc ๐ฅน
I love computers so much that I have 2 computer tattoos
Nice! ๐โบ๏ธ
Here I'll post it in the tech chat
clean yo room
Is it better to just use more machines or use the power shards?
e.g. if you want wire, pick amount you want, calculate how much ore it needs, build it near nodes it need
Depends how you define better
idk it just seems easier to build less machines
i'm so lost i'm so dumb , i just have all of my materials by my hub
is that bad
Is power a problem in this game? I'm still on Coal but definitely getting close to my current limit
Not much, but it's a factor
I mean not if you're having fun
alright so I'll just go power shard crazy and deal with the power issues if they happen
typically you build one big power plant every couple tiers
i want have maximum efficiency and maximum fun
it's just tedious rn cuz i'm not making much of each product
Then build bigger and more factories for each thing
should i spread them all out, cuz if i have the specific product made from each node it will take a while to get from place to place and to get power across from node to node
Here I am trying to plan out factory adjustments and I load Factorio instead of Satisfactory ๐คฆโโ๏ธ
Machines are better because they will use less power
But oc machines are necessary later in the game
got it
OCing machines is never 'necessary' but is often convenient
if you have lots of shards? use them as you please, but outside of miners and extractors all they do is save space.
reddit's SF section is a great spot to get some setup ideas, and also to feel permanently inadequate
you really need to be careful with reddit, there's still old myths and misinformation about stuff. Especially pipes
true
maximum efficiency is just matching machine inputs and ouputs
then make more
Pipes? For example?
wait so should i have a copper production by the copper node and then a iron production by the iron node and so on and so forth
or should i have them all from their respective nodes and then connect them
that's the fun part, it's up to you
you should make each item near nodes it needs
ofc you can do whatever you want, but if asking for recommendations, this would be mine
people talking about fake pipe 'bugs'
or 'reliable' solutions with valves and buffers involved
I've seen people still talking about the belt to belt bug more than a year after it was fixed on reddit
not to mention all the "best alt recipe tier lists" ๐คข
oh yeah the tier lists. Some of the worst nonsense
old info doesn't get updated very well on reddit and it's hard to stamp out fake info
I like the alt recipes but I also have no idea which ones to take so I have like 10 of them just sitting there
the thing about alt recipes is you should take all of them
and you can, you're never locked out of them.
that's player issue, not screw issue
and their values depend on your location, what you're making, how much of it you're making, how much of other things you're making, what other recipes you're using, and just also subjective tastes of yours
I've had several people tell me not to take them unless I know I need the recipe
so I just end never taking anything
On a speedrun, the best alt recipe is none of them. Oil is reachable in ~10-11 hours with no alts.
pick anything you might want to use in your next factory. You can always get all the recipes
That one alt recipe needs like 250 screws a minute and belts can't even touch that number yet
I guess? never looked into it. Another reason tier lists are worse than useless
that's only for cases when you really want a specific recipe and you're looking for it
in all other cases it's better to pick from the two options
with that recipe you can use Steel Screws and easily get there ๐
also you can under clock machines to need less
never seen steel screws
get more hard drives ๐
but yeah alt recipes are GREAT
have you made heavy modular frames yet?
are those different from modular frames?
they are the next cube ๐
Focus on what matters in the picture. Not what doesn't matter. I'm a naturally messy person and that's just the way it is
I was showing off my tattoos
Yes. They are Borg cubes.
the first 'big' thing people usually make
there's a few alt recipes that will reduce the Iron by 75% and coal/limestone by 50% very easily
Not my bedroom
I'm trying to make a better Versatile framework factory atm, I'm making like 1 per minute atm
more machines ๐
Versatile frameworks are difficult to make
all these damn nodes around here are impure
over clock the miners
I had five assemblers running creating them at maximum speed and It still took me like 2 hours to craft all of them for the space elevator
not like it matters much
If you set up enough miners it doesn't matter
holy shit, FIVE hours for 1000 with a five assemblers...this is going to take me all year lol
most of the time you're limited by belt speed anyway
Which means that you can create 60 per minute with five assemblers
depends what you want to post
if you have a question about something, use #1038092680493801533
if you have a math related query, #math-and-meta
if you want to talk about design, #design-and-architecture
if you want to share a pic of your base and have others look at it (without discussion), #screenshots
if you want to share fan art, #fan-art
for memes there's #satisfactory-memes
for non-meme offtopic things there's #off-topic-media
With five assemblers I was able to craft all the versatile frameworks in about 45 minutes
I'm assuming you're on Tier 4?
I am on tier 3 in my modded save and tier 8 in my unmodded save
my apologies comrade ๐ซก
Do you all start farming tickets as soon as you can or is that more of a late game thing? right now I'm just turning all the critters into tickets
every production gets overflown to storage. Passive ticket income when storage is full
How would a player make conveyers go faster
not faster
player should not merge screws onto a single conveyor
instead, make screws directly in front of the machine that needs them and hook it 1:1 (or 2:1 or 1:2 or whatever ratio fits nicely for given situation)
So what do I do if my friend can't join my world
on this topic the only recipe i can think of that would actually be a problem early is bolted iron plate but even then by the time you can use it you have mk3 belts and steel screw
What would be the average production for items in the later stage of the game. Im wanting to build either a modular factory or mega but not too sure what the item rates should be
- would not recommend megafactory
- rates differ per person/build style/etc.
generally just build some small amount you need and if you keep running out, you add more
alr thankyou
How bad do the tickets scale that Golden Nut is hard? They seem to increase somewhat consistently until ~900 at least
not sure why would you need to specifically do megafactory for it
You trying to get golden nut in a few hours 
Golden nut is just any phase 4/5 item + time.
I had like 4m/min points and got it in 2-3days? 30-40m+ would certainly work of course
Big or small automating a phase 5 is a good goal though , sometimes it's just a lot more clicks for big points #
I wish the store had more to buy
What do you mean
Isn't it just an unlock one time thing
I swear doinf this 6x foundry BP almost made me die. That shi was an iq check and I nearly lost
Now I'm scared of the mk2 BP machine...
put some foundries next to each other
belt and power them up
done
what was the issue?
Most of my blueprints are not just stamped rows of constructors etc. it's like 4x refinery 2 x assembler 1x constructor. Or 3x assembler , 2x manufacturer + conveyer. Refinery + 3 assembler + manufacturer..
Thats where it really helps
Could someone test joining my world perchance at this point I think it could be the world but that doesn't make any sense
Ah yes true but I have something called A smooth brain
Like a koala
Anyway 720 steel ingot per minute
"megafactory" in Satisfactory context is "building all production in single place"
it's a gameplay style, not size of a factory
(hence why they asked about "megafactory or modular")
yeah, different games, different definitions ๐ (sometimes)
what do you guys do when you beat the game?
can you "beat" sandbox game? ๐ค
i mean like when you finish all the phases
The phases / story ig
well yeah that was kinda point of my message. Sandbox games just keep going even after you unlock all the things and you basically play until you get bored, setting up your own goals ๐
Or speedrun.net hosts some custom categories, ร la "first automated [resource here] any%
Could go absolutely wild with that in Satisfactory
Mario Odyssey has some hilarious ones too
The phases are very easy to obtain , so it's more about what do you have fun solving and designing
Have you automated all phase 5, have you done all logistic and transport styles, have you tried uranium --> fisconium etc
What is ficsonium and is it good?
Would be fascinating to have some stats, but I wouldn't be surprised if the majority of players doesn't produce power past Turbofuel
How do i add blue print i downloaded? just into files?
i would assume as much
it's a way to make plutonium power wasteless
Turbo is very daunting for mid game
Not at all
I wouldn't recommend TF for power ๐คท
Rocket fuel isnโt even daunting itโs quite easy
turbo fuel?
whats wrong with turbo e'-e'
it's not nuclear
oh
Well, its easy
diluted fuel is easier and gives you enough power to reach nuclear
I rather burn up the atmosphere than use the magic green rock
Don't tell me xD please read my original message again
Turbo is 3 refinery byproducts and sulfur which has limited availability , which is a significant step up from oil -> fuel and wheee
I'm on Nitro Rocket Fuel, working on Ionized currently.
Nitro is so good
Yes nitro rocket fuel is a joke to produce
Facts, its super satisfying too
Itโs sad that when I produce the max the pipes canโt support it
2 blenders, 66.6%, some refineries, done
I have 6 blenders making 3600 rf p/m
Split it up more, fam! 
So use 6-7 pipes.
all that gen spam when you could build nuclear

Rocket fuel rabbit hole so easy to chase tho
I bet you that nitro rocket fuel is easier and quicker to set up
nothing forces you to use a single pipe
"easier" is subjective.
I don't find "build 500 gens" to be fun nor easy
Blender produces 800 p/m so I physically canโt
Blueprints are ez
blueprints can be used for nuclear as well
Nuh
Well I can tell you which production chain requires more preparation
Not subjective in that regard.
Anyway I gotta go bye guys
preparation for both cases is "put it into a calculator" ๐
mods?
No singular blender is doing 800 rf/min ... are you slooping it?
even when slooped, it can do 750/min at most

Not what I mean, but eh
Uranium is only like 5-6 ingredients. I just am too lazy rn. I'll do it soon. But ya, stamping out 100s of fuel gens is very boring
"Boring" is objective, so everyone agrees on that~
seeing tools didnt use this pisses me off now
tools use whatever you select, or whatever is most weighted-resource-efficient from given options ๐คท
fuel gens and nuclear - why not both?
why not all gens ;-;
that would leave me with 400 left on the map
eat them
i dont think sulfur would taste good
egg
Sulfur farts worked though. You're the only one left on the planet alive.
I gave it 3900 oil so ye after looking closer the 15k rocket fuel is cool
But holy sulfur
Okay so it seems for phase 5 parts I only need 5300 aluminum a min not too bad actually
moar
Wait no 4.2k i didn't select alts
moar
I'll probs make more aluminum but
I think phase 5 part wise im happy
8 ai 4 warp 60 nuclear pasta and 10 bio
i need to set up my aluminum production ;-;
but also need to sort out my fuel gen situation
rubber
plastic
so much stuff ;-;
And then I think I just sloop everything but the pasta
Never. spaghetti must grow!
Actually I think I do more bio cuz that's only 2.5 ads
the spaghetti cant grow
itll grow when i set those up ;-;
Human resources, aka ADA, wants to have a chat with you. You are not being efficient.
yo how to download blueprints?
(recommended to make your own instead of downloading)
#faq has info about folder location
You probably need to enable it, as its an Alt Recipe
Just like Diluted Fuel
so like how do signals works cuz ig i dont remember
one says nuh uh
thats all i remember
block signals separate tracks into blocks
each block can only have one train
path signals allow multiple trains into a block if their paths don't cross, and don't allow train in if it cannot leave the block
signal cannot be passed backwards, unless there's backwards signal in same place
my main issue is signal loops itself my personal fav
that's when block in front of the signal is the same as block behind the signal
Guys i did my first big factory (big in my eyes) ๐
idk what i did but i got it
[insert more meme here]
tho i think i wanted a path signal somewhere but oh well
my friend said my factory is so dumb what should I do?
I failed the belt work unfortunately ๐
define "failed"
๐
#1201555265942724758 find new friends ๐
Belts everywhere.. Not really "oraganized"
I'll send some screenshots in #screenshots soon
embrace the spaghett https://communityhighlights.satisfactory.video/meta-search/?q=spaghett AND belts
holy..
they all look so good ๐คฃ
I feel i build like crap ๐คฃ
When I take pics in the photo mode, where do they go?
okay i did it i added the path signals and nothing broke
good idea
Hey all
We mite see the update later next month
Yes thats a known thing with big builds
i wasnt aware
Thats why the recommended way to play is "spread out"
well i would say i am
but im working on my 6450rubber and 3000 plastic a min factory
so its a tad large
At some point a save may just become so large that you have bad performancs no matter what
im still running a solid 200 so im happy
performance is mostly determined by number of objects within X meters (spherical radius)
lots of item-filled long belts within X meters really set it off though because every item on the belt adds up
Mega factory 20 by 15 ๐
#screenshots ๐
smol 
ight but now with that connected i can start on my 100 computers a min
hey man its my first ever "big" one ๐คฃ
Giga factory 100 by 75 ๐
i like that 1600 copper can turn into 4000
100 squares 1 way 75 other way ๐
omg.. the factory hasent even run for more than 5 minutes and ive already forgot to connect the most important conveyors
Here ms something no one has not done wonder how many floors would it take to fill the full map
From all corners of the map
I think so
yes so ballpark like 1 million
yeah, that happens a lot
1 million floors
thats funny ๐คฃ
1 million floors is hella alot ๐
1 million floors then gives you minus 1 fps ๐
at some point you stop counting fps and start counting spf
๐
dm'd you a few pics ๐
Ah shit I was going to ask what it means but its the same but backwards ๐
Good lord let's see
send me some pics also, i need inspiration ๐
@frail sleet hes beaten the world record ๐
So basically he sent me picture of his first build which is extremely long from one side of the map to the other and maybe almost using 400 million floors ๐
Think of it as Limo Size in dimension well it like thar on the map ๐
why do refinery's have too be so tall
Guys what do yall think abt blueprint v4?
what is that?
it'd probably be bigger than a mk3, but smaller than a mk5
A bigger blueprint
They ate well
just always gets in the way of my ideas
Btw do we know when 1.2 is release?
k
just break down the bp into 2 bps if you need it bigger
Just got to tier 4, I just setup a coal power plant with mods, I am currently generating 2000 MW #screenshots message
git gud
Have bigger ideas 
i actually need too do the opposite
https://www.satisfactorytools.com/1.0/production?share=Lrsl4sQ0Y24ZBDw0KspC current project not that big
Big doesnt mean giant 10000/min productions.
Just bigger space
but i forget how much longer making a factory takes in this
Account for size and leave room
Squeezing refineries in random spots never works well. I always put them in their own area or on top of other stuff
Their tall smokestacks make for great top floor decor
no like its a separate platform it just would've fit nicely under my train line which is gonna go over the top floor cuz trains are gonna bring in the plastic and rubber
ahh satisfactory and a glass of wine, I feel like maximillion Pegasus from Yugioh
wow yeah im gonna need alot of space for this build holy
i only have what 100 refs done and already need a bigger platform
welcome to medium-scale building
I wouldn't say this is medium but ๐คท
Id say large
548 buildings total so up there
yeah, I'd class that as medium. Maybe towards the higher end of it, but still medium
Noticed that the map fog of war won't clear if I'm travelling in a vehicle, only while on foot, do I have to do anything in particular to get that working
I don't wanna explore on foot or have to get out of my Explorer every 30 meters to have the map actually clear up
Thereโs a building later that clears some in a radius if nothing else works
the fow has been a bit weird to me too
yeah I'm almost certain it used to work in vehicles
What's Wynncraft?
Itโs worked for me on and off.. Iโm not sure what sets it off to clear on the map but Iโve had it work and then not randomly.. I never got the stuff fully cleared till I got that building
Is it like a WOW Minecraft server?
it's been compared more to like, runescape
I did a lot of work today in this game.
it's been going on for like over a decade now & it's getting a 2nd expansion soon
I completed Tier 4, and I'm now just working on the space elevator parts, which is going to take me a while
Same i finished like 20-30 hours of gameplay ago but I put off the parts to upgrade my older factories and over double my power plant
Now Iโm finally ready to make parts..
also I tried clearing the fog using satisfactory calculator but it gets stuck when trying to download the modified save file ๐
I set up my coal power, my reinforced iron plate factory, my wind turbines, and next is rotors, then I am going to setup the factory for the space elevator parts
Ohhh i read that as phase 4 oops
What tier are you in?
I'm doing phase 2 so tier 3 and 4
Hey we're on the same tier
I haven't even begun to craft the space elevator parts yet
Youโre not too far off from getting that fog of war clearing building. itโs in || the MAM|| and takes tier 6 parts
Iโd say for now maybe just try using map markers.. Obviously not the best idea but itโll work and thatโs what you need
yeah that's not great
Fair it do only be computers and they be easy
Well more so simple
it clears the FoW?
i didnt know that ;-;
i collected like 200+ computers on my harddrive hunts
Thoose would last maybe 2 mins for me
When powered yep! Really nice to have but the build cost may be a tad expensive in tier 6
I think in total it's 180 computers a min
e'-e'
why so much
For space ele stuff
ahh
fair e'-e'
Nuclear pasta needs 60 a min
oh ;-;
I think I use 84/m for the parts and then leaves me 14/m for building and etc
And then I'm making 20 supercomputers
Tho with making this near where I wanna make diamonds
I hope 2 tracks will be enough
Guess I could always make it a 4 track where needed
I have a question for someone smarter than me. How would you approach problem of overflow when transporting components with a train, i want one wagon to load all of my components then unload them at station which has one freight platform.
I would then sort them, but if one type of component accumulates, then it would clog the whole system
I dont want to sink them either cause some of the components would be needed at next stations
I'd do multiple cars and platforms
a) don't use one train, problem solved
b) overflow items to sink, problem solved
thats what i thought, but 5 stations for 4 components (one output station) seems a bit redundant. But if its the only solution then i guess it will do
I'm considering a transport train around the spire, the stations will be fun and games though due to their size and my lack of intention of carrying anything other than just myself.
c) do math to it
and using one train with like 4 wagons is not permissible either cause i would need to specifically space out all of the station when those components are loaded ๐
you can still use one station, just multiple platforms
however personally I'd use one train for moving from A to B (and hence multiple trains for multiple routes)
why not? that's what the "empty platform" is for
but then when i would need to route these components to somewhere else i would need to space out that station too, right?
that would be job for a different train (at least that'd be my recommendation)
or even better - build near nodes, then you don't need to transport components
251 hours and Iโm just realizing iโve never dealt with nitric or sulfuric acid yet
Alt recipes can cut half the resources out of existence
Best apps or website for factory planning?
This one https://www.satisfactorytools.com/1.0/production , it's the gold standard!
Ty
Iโve really gotta learn to use that one. Iโm getting tired of how buggy SCIM is on phone
yeah but its unloading station have to be spaced the same way as its components loading station
if it's separate train, it can have separate stations ๐
like for every component one unloading station? is that what you mean? then all the trains can be only one cart long
for every train
so if a train goes from factory A to factory B and carries 3 different components, it will have 3 (or more, depending on required throughput) cars
but then station A and B have to be 3 carts long, right?
sure
yeah, where's the problem?
Cause when i have like plastic loading station, then somewhere else computer station, then hmf station, and i would need all these components to get somewhere. and then those lets say computers would need to get to a second factory by different train. i would need to accomodate that those computers are allways and everywhere loaded/unloaded at the second station and i would need to assign every component its position. so if i would need to get lets say plastic which is loading position 8 and computers which are loading position 1. i would need train long 8 carts which 6 of them are being empty, used just as a spacer. and the stations would be much longer too. i hope i formulated this well english is not my primary language
i just have for every component its own station. mixing them would cause these problems so how do you approach this problem?
me personally, I wouldn't use trains like that
I'd just make everything from scratch
see e.g. https://satisfactory.wiki.gg/wiki/Tutorial:Independency
I'd better hunt down some sloops that I missed, I'll be needing four of them to help run my upcoming portal station.
yeah i know, but i had this conversation with someaone else here and we came to a conclusion that some complex parts should be transported
but if you really want the trains like you said, you don't need to do the spacers at all, since each train will only run from A to B, so you don't have to have global indexes for each item type
GLOBAL INDEXES THATS THE WORD!ยงยง
eh, "should" is a personal choice. Independency works on any scale
yeah you do need that when you want trains longer than one cart
not really. The train runs from A to B. You have X cars for X different resources. You don't care about other trains at all
but then i need 4 different stations for one factory if i need 4 different components, right? or am i missing something
depends how many different trains bring those components
but yeah, if it's from 4 different places, you need 4 stations
(or one and suffer through the sorting and resolving throughput issues)
yeah, it sucks and i think i will just swallow those 4 stations. but thanks tho ๐
I mean you had other options presented, so when you get tired of train stations everywhere, you can get back to those ๐
Keep in mind that doing a bunch of stations in parallel at a site can be quite straightforward, a la: #1456378960517533696 message
(Just one way to do it, of course, bit it's nice and clean)
There's a buggy terrain
impossible, the map is a perfect work of pure genius
It was a problem with the save file
a bug that penetrates all terrain
@reef basin I have to once again thank you for creating tools, Without it, my current plan for rebuilding in the dunes would have been a completely interconnected nightmare, Even with it, it's taking some serious planning ๐
After cross referencing eight different plans, I need to produce 127.5 computers ๐คฃ
Lmao 1200 aluminium casings for the RCU stage, I'm suddenly glad I collected all the bauxite.
how come my train says โnext stop is unreachableโ despite being fully connected as i tested the railway myself
can the locomotive dock in the station?
the leading locomotive needs to be able to dock into the station piece
theres plenty of room for it to
so it can arrive from the correct direction?
so that the leading one docks
yes
are there different rarities within the MAM research? Trying to get turbo fuel but I can't get it, got charcoal alternative like 6 times
Do you have all applicable prerequisites unlocked?
sorry what is that?
base turbofuel is unlocked as an actual MAM unlock, not a drive scan
no shot
(it still costs a drive, but it's not random)
has been for a long time
what branch
Sulfur I believe?
I feel weird now, thanks people
I think I'd best get the coking plant in the canyon raised, the amount of caterium my rebuild is calling for is rather astounding.
How do you go about collecting the massive amounts of material you have? Did you just train all the bauxite to one plant?
I actually belted it, via my tunnel network, hell I just completed my spire project, and already my plan calls for two thirds of the 6460 plastic produced there ๐คฃ
Yea honestly belting seems like the best option. Iโve only ever setup 6-8 trains and never on the same track.. Would be a nightmare.
Nice to hear you got your sure done finally. Been hearing about it for a few days now and it seems monumental
Trains are actually fairly refined tbh and can shift massive amounts of stuff, I'm just bad at setting them up, timing issues.
Trains are fine on even way larger scale
The project was quite involved, I will be building off one of the spires causeways into the canyon for the coke plant, I'm just finishing the connecting tunnel.
Iโve seen them be extremely useful but Iโm absolutely not knowledgeable on them and all their signals
Might be time to watch a few videos
It's very simple tbh, but can make very complex setups
Iโll definitely try to use them more if I run through the game again. I think Iโll stick to long belts for this play through, though.
Trains scale up very well, add a car, thats a big chunk of capacity.
Once I get my bwd factory running itโs only a matter of time till I complete the final phase.
My biggest challenge with trains has been understanding their unloading/transporting of multiple freight cars of different materials. Iโve not used them for more than one material and Iโm not sure how the docking and loading system works in the slightest.
Though, I havenโt looked into them at all tbf
Iโll definitely need some for my next playthrough probably in 1.2 especially for nuclear materials
easiest solution there is use different stations/platforms for different materials, don't try mixing
if you need two carriages of iron plates and one of modular frames via one train, then you just have one train, three platforms. If you then also need rubber and plastic, do that on another train with its own platforms
I'm cleaning the dunes up while I'm at it, the containers that hold the outputs of the old factories are being moved down into an area of the tunnel network I named void storage.
I believe turbofuel can be unlocked via hard drives โheavy turbofuelโ before unlocking it in the sulfur tree if you find some turbofuel in the wild, but you still have to unlock it to unlock rocket and ion fuel
i'm finally gonna get dimension depots set up again, god i missed those things so bad from my previous run LOL
@meager basin try placing it, that'll make a segment in the track, then place one on the other side. should fix the problem. it's one i've encountered alot.
You can dismantle after
My void storage uses temp depots to allow me to use the stuff my old factories produced, but If I get the rebuild wrong haha, it will be a complete pain, never dismantle to rebuild then procrastinate, it stuffs everything up.
works very nice, thank you
glad I could help
Gotta be kidding me, found a mercer sphere that I've already looted twice, but there it is, back up again!
i believe this is just a bug on Experimental
I'm not on experimental.
oh, interesting. report the sphere and location on the feedback site
hey could anyone help me cuz i cant find a solution anywhere, i have 2 saves in my folder, but the game only shows 1 when i go to Load
one is most likely a backup save of that save.
no its not, i had 2 worlds, my older bigger save is just not showing, but it is in the files
Hard to miss it too, it's right near the southeastern most oil well in the spire.
well if you're exact about it, more likely they are to fix it.
interesting. just to be sure. they are both in the same location right?
yeah, localappdata factorygame saved savegames
not in there own folders?
(good if they arn't to be clear)
only thing I can think of, after that. is reloading the game. Otherthan that, I'm not sure how else to help
hm, i think i see the problem? one save doesnt have the steamCould file in it?? and the game doesnt see it
steam cloud file in it? how would it have it IN the save?
in the folder of the save
there is a file called steam_autocloud
and in the other there isnt for some reason
the saves dont go into individual folders. They all go into the savegames folder.
in savegames folder, in individual folders
the specific path you're looking for is something like C:\Users\blahblah\AppData\Local\FactoryGame\Saved\SaveGames\12345678
where the numbers'll be your steam ID or something
i know, in the savegames THERE ARE 2 folder of diffrent saves
then move them out of that other folder
and i dont know
oh, then one is in the epic games launcher folder. and one is on your steam profile ID folder
Lol, I forgot I had a very basic rubber & plastic setup sitting in the canyon, no overflow sink or anything.
Right, time to plan the causeways etc ๐คฃ
so, more than likely. the one that has steamcloud. in the folder is the one that you can access with steam. and the otherone is in your epicgames folder. Move the one without into the one with.
oh, it works? thank youu
i didnt specify but the other save was played like 20h on cracked version, and i bought the game a few days ago and my old save didnt work from the cracked version
yeah you shouldn't specify that anyway, piracy talk is forbidden here (obviously)
well, atleast you bought and own the game now. Still not a good idea to mention you play on an illegal copy.
i didnt have enough money then and i just wanted to test the game, and in poland the game is PRICEY asf
again. pricey or not. You're telling the devs in their own discord you illegally obtained their game XD very bad idea.
maybe, but a lot of people play the game cracked, not everyone has the money to buy a game, where there are other needs in life yn
alas, not an excuse
I doubt alot of the people here play it cracked. and as greeny mentioned. it's forbidden.
even more so, the people who do, don't mention it cause. 1 it's illegal. 2 you're slapping the devs in the face. 3 the discord doesn't allow it
yeahhh i know
so why mention it lmao- you risk being banned saying you do/did XD
the self report is crazy
honestly
idc that much if they want to do it
would be funny to me but okey
i guess
clearly. you already broke the law being obtaining the game without buying it.
law here or law as in real life law?