#satisfactory
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does it happen if you enter the only grid you have too?
Nah, just when changing which grid it's getting power from
Gud.
You can definitely go for ages without ever noticing the problem, of course
i think you have to do a thing ion their QA site, the ticket here i think is for discord related stuff
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @white dawn
How soon into Phase 3 can you unlock trains, do you need any further advanced materials?
such as plastic or oil or something
uhhhhhh you need rubber
mm ok got it
im assuming thats not too hard, but im sure ill need that setup eitherway
but honestly rubber and plastic are very easy to make
yeah the annoyance comes in not having an efficient blueprint method
i cant remember if the mk2 is in phase 3 or 4
lf a duo on pc who can vc or soemone to help me out a bit
I got the feeling it is a terrible thing to occur to have Nuclear Power on a separate grid with its water extractors that has to work 100% of the time.
If it wasnt 4 am I didnt just get off after a very long session I would ๐
It does mark the beginning of a phase of Refinery Simulator 3000โข. :D
sorry, maybe put something up in #1201555265942724758
ah, sounds wonderful
It's not awful, though. Or at least by the time you get through the rest of the game you'll not find it especially awful. Refineries are ezpz. :D
If I didnt like placing things repeatedly I wouldnt be playing this game :P
and hotfixing for an hour after the fact
hotfixing my beloved
only to find out your sleep deprived mind forgot to place a conveyor in the beginning

:C
sat there trying to figure out why half of modular frame assemblers werent making anything just to find out I placed a conveyor lift on the wrong end of the system and thus, missed a tiny belt
lf a duo on pc who can vc or soemone to help me out a bit
#1201555265942724758 will be better im sure :)
hotfixing is the fun of making bigger projects though
idk man...
hahaha
it's fun if it doesnt take long
it would be nice if it just worked sometimes but
once that first fix doesn't fix everything you start to lose it ๐ญ
LOL yeah ive been there
oh my god i just remembered
when I set up my uhh... EIB plant
i forgot to add mergers to my assemblers and a storage crate
i left it for 3 HOURS
before I realized, god I felt like an idiot
Lmao yeah i dont leave until i can 100% gurantee it still works
i stick around for a few minutes, and let manifolds fill up before activating the next row of machines
the real pain is leaving your game run for an hour and coming back to find your power production fluctuating ๐
I had like 4 conveyor lifts on that side so my brain automatically assumed one of them was the output
I left my 32 coal plant running at 30 because I forgot 2 conveyor belts
very frustrating when stuff like that happens for sure
happens to the best of us
but it does feel satisfying when you find the issue thats been bugging you the whole time and fixing it just makes the whole system work flawlessly
nothing better than finally having something work at the 100% efficiency you planned for
as someone who has horrible math skills it does feel nice when I get it right
spent 40 minutes on a very simple multiplication equation before I realized I had the wrong number for one of my inputs
๐ญ
I've been humbled before by thinking i could work out a "simple" problem in my head too
before realising i overengineered it and had to tear down 2 hours of work
I did this on one of my past playthroughs
overengineered a modular frame factory way out of proportion for a dude who was still on mk1 miners and mk2 belts
spent 2 hours taking it all down
oh my gosh you could totally daisy chain power storage couldnt you
oh wait no you couldnt nvm
i confused myself for a second looking at the wiki page
i submitting it on their QA site another reason why i know its not my keyboard because C is also the crouch button in the game and that does not trigger randomly
hmm yeah sounds worth submitting then
yea if the keyboard would be an issue i would be crouching all the time and then I can go "ok yea its most likely something up with my keyboard" but it is not so its even a strong case of ruling out a keyboard issue
sounds like it
yikes ok it really is late
heading to sleep now thanks for the conversation guys :P
have a good night
Any tested Starrupture yet? Seems like a 100% copy paste of Satisfactory.
- no cars.
- canโt build several levels.
- alien invasions.
Satisfactory has tractors and trucks tho
its not a copy and past satisfactory it is heavy inspired but its not. It is a tower defense game disguised as a factory game
From what I saw it seemed quite different than Satisfactory
i have it and played it
It isnt a disguise. It IS a factory game.
Just 'cause a game is a first-person automation game doesn't automatically make it a Satisfactory clone
well it is but the core game play loop is tower defense at its core
if it is a FPS game it is Satisfactory clone fayt me irl bro
i am not saying it is not a factory game per say but the primary game play loop is tower defense with factory elements
I donโt think you have played it ๐
which is why it is not a satisfactory clone, for a clone to happen it has to be pretty much identical with no twitst or different game play loop at all and most factory games out there that is not satisfactory has differences enough not to be a clone and satisfactory even the devs admits is inspired by factorio then again that is the OG of them all hehe
i have the game and i did the playtest it is a tower defense where there is wave of alien attacks that you have to defend your base
I mean I watched gameplay and there are some chungus amount of factory building...
In terms of features, too, I think it'd be unfair to compare the 6-years-of-public-releases Satisfactory to a just-released-on-EA new game
If you're gonna compare and gripe about features it'd be only fair to compare it to Satisfactory's Update 2 or whatever. :)
there is major differences between satisfactory and starrupture
doesnt make it less of a factory game............................ brotherman.
even how they handle tiers is different
i am not saying it is not a factory game it is primary a tower defense tho
I see no mayor difference other then it lacks vehicles
which is why i stopped playing it because i am not a fan of tower defense games
"disguised as a factory game" sounded like it isn't a factory game.
I mean, thats what disguise is.
If I disguise myself as ur mom, doesn't make me 5% ur mom.
well its primary game play is tower defense which they did not advertise it as such
now they may change this later to balance the 2 better as it is early access
but currently when you upgrade that base core you start getting waves of alien attacks
Im playing the E.A now and the invasion spawn is rare and only activates when you enter the base where you have an upgraded core
yeah upgrade core is what triggers them it seems, its a good balance
you need to upgrade the core if you want to expand your base up
now I hope the PCs in Starrupture ACTUALLY SHUT THE IMPURE LIMESTONE NODE UP
its extremely annoying
Yes you GRABBED a grass.
its still a tower defense no matter what coat of paint you put on it
Aight buddy.
why are people discussing something other than satisfactory in #satisfactory ?
Above person is new around. Kek.
here is the main concept of a tower defense
|where the primary objective is to defend a player's base, territory, or possessions by strategically placing automated, immobile structures (towers, traps)
why are you talking about tower defense in a channel about a game that will never have it?
Oh sheesh, for some reason I'd assumed this was happening over in #off-topic-general . :D Looking slightly to the left is hard
the conversation started about starrupture i did not start the conversation i just joined in on it
No Satisfactory discussion going on, we don't need "Reddit Mod Behavior" here when nobody is disturbed.
This is also still Satisfactory related as there are comprassion and discussions going on.
Eh, nah, keeping this to #off-topic-general is best
so you XKCD-386'd yourself into rambling about off-topic stuff in the on-topic chanel
This isn't reddit mod behavior it's just keeping a typically-very-busy server focused properly
Person still asked if people played the game and for similarities for Satisfactory. Its a big pass for me.
Elden Ring server is very-busy. This game hardly gets busier to disturb any balance unless talk is about Cast Screws or Pipes.
to each their own I guess.
if I alt tab to #satisfactory and my vertical monitor is more than half full of non-satisfactory chat, that's a sign people are XKCD-386ing ๐
People are what-?
engaging in fruitless arguments merely becuse Someone Is Wrong On The Internet
leading to the off-topic chatter to continue on the premise of "must keep going because I Am Right And They Are Wrong" :p
-# You're missing the crucial point though which is that I'm right
I would say more on the topic, but it'd violate several rules to do so ๐
so, streams likely to start again soon.
everyone got questions stacked up about 1.2/1.3/lizarddoggobuttholeorcloaca ?
All I want to know is when is rain, also snow biome when also
Maybe 1.2 will have rain back, 1.3 is snow biome expansion of course
hi all, in which channel is better to ask questions about advices for the game? for example i need help with trains 
what i wonder is what comes after 1.2 because he mentioned that they will eventually stop the 1.x thing and they have something big planned and left us hanging with that lol. It really peaked my interest there
#1038092680493801533 or #design-and-architecture for trains, probably. Either will let you inline images, which is nearly always required when talking trains
General questions can go here too, of course, but for trains (and pipes) you nearly always want image embeds
lol make note to self never run while paying attention to chat. Almost ran into a group of fart rocks
big planned, like what Satisfactory: Space Age 
that would be funny if it was something space related tho
Whatโs everyone perdition of when 1.2 will come Iโd say q 2
Snow aint coming buddy
are you a hidden dev
lol they having a hard time getting rain in let alone snow and i know they mentioned that there is no plans for snow biom in one of the QA things
1.3 is the golf and snow update idk what u mean
I believe in css to make rain happen
can I say "yesn't" since I know how hard it would to make snow as I know unreal engine etc? ๐
i know with unreal 4 they had rain and the tool they had for it was not compatible for unreal 5 which is why they never put it back in
oh somersloops where artest thou
Whatโs the highest awesome sink point item?
if i have a fully charged battery in blueprint, will it retain the power if i build the blueprint??
but there are plenty of unreal engine 5 snow tutorials๐
i need something that can run a machine for half a second in my blueprint
YOU DEFEATED THE ARGUEMENT 100%
oh i am sure there is plenty of methods to do it but you need to think about dev time as every min someone is at the computer deving cost the company money its not about the ability to do it, its about the time vs benefit and value to the game
btw did you know recently unreal engine 5.7 just came out, when is the game being updated to that
in 5 minutes, compiling it takes time bro cmon!
it still amazes me even after 1.0 launched, the devs are still working on the game
sales most be strong still
ok now can you please tell them 1.2 patch release is not really big of a deal and they dont need to hide upcoming features as if they are FBI secrets?
this is a told fold thing, sales must be strong as well it is a way to try to bring in more people as well. When they add features, fixes, etc... there is always a chances to bring in more people
because it shows the customers that the devs are still active with the game which is a selling point in itself
but css always hordes features like its the x-files, under lock and key
I mean they might just not want to promise anything ig?
it's also fun when you get an update with features you weren't expecting :p
we know whats coming, they could just... say it, you know.
it was a pleasent supprise when they gave us elevators that was nice
๐คทโโ๏ธ
they could but ultimately it makes no difference to me ig idk :p
it's def nice to look forward to something
its friday time to hop back on the factory ๐
looking at trailer, description, reviews and quick video of gameplay, it's like 1% Satisfactory
I find the Pull System rather interesting...
It really makes belting simplified and really welcoming.
I played it for 15 minutes and thought it was Ass and refunded it.
same thing with planet builder, actually.
well its early access so there is that lol
For planning like big and medium factory's, so people do the math on their own or use something else?
i use a caculator on my phone or hit N in game and just do the math ๐
why do some crafting things say they are working at like 20% yet they have a perfect supply of materials?
45 in 45 out per min, perfectly and consistently yet my foundry says 33%
Output full?
normally that is because something is full or something down the line the math does not add up somewhere
so i am assuming you doing concrete since you mention 45 per min
well im doing steel, but to me, in my eyes its perfect, every machine in the system never has a moment in which it is not crafting, + there is no backlog and they go straight to a storage unit
from what i can tell it operates at 100% but displays 33%
ill try it now sec
i know i seen that issue pop up on me in the past on dedicated server before and logging in and out resets the display for me
this was awhile back tho
pre 1.0
how do i get pool.light.lightshaft.count=0 to work without using console command everytime? In Engine.ini it doesn't work
likely needs a mod, if it exists for that
hey giys how do i move the stop marker from my car's path
Walk up to it; there'll be a prompt to interact with it. Can delete it via the dialog that pops up when you do
(You can also do the same thing to delete other nodes, and set the wait time at stations -- the stations load at 2 stacks per second)
I FINALLY FINISHED MY SUPERCOMPUTER FACTORY
It produces 5/min
Took me 50+ hours to make because I built I in a terrible place
where?
epic
Did you dynamite the whole forest?
I have a question / request
Wanting to get the game, but I do not like the fact there is no real enemies or defense mechanicsm like Factorio.
Are there any good mods that have this?
Just finished my 130 gw factory :
The game is really designed to be more laxed then typico factorio or other games like it. There is challenges with the animals for sure but there is no base attack or base damage mechanics really as it is not that type of game
On the satisfactory calculator, can you add the input as ONLY lets say Iron ore, so If I have 2400 iron that I get from the miner, so now I can put output to like motor, because I need motors and now I am confused because on the webiste its using the miner as input even tho I set it to the Iron Ore #screenshots
The mods database is pretty easy to browse through, btw. Though I wouldn't expect much. Would require a lotta new systems to be added to the game for it to be an interesting mechanic
Ah, I was just hoping for a more combat themed mod, since that what makes factorio interesting for me.
There is games that has exactly that kind of mechanic you looking for, there was a discussion earlier on that game but satisfactory is still a fun game even with out that
What game is this?
Could be it's out there and I just don't know. :) As I say, at least the mods DB is quite easily browseable. :)
guys
i will bring it up in #off-topic-general so it does not disrupt this chat
Is it through steam workshop or online somewhere?
If the latter, could you link me please
how do i change the direction of the top in the conveyoir lift
Press R
Mouse scroll after you click once
There's links to it in #welcome , or just google. :) It's not in Steam Workshop, no, 'cause CSS wants to stay storefront-agnostic for mods. The mod infrastructure's all community-driven
ficsit.app or something, I think? (add your own https://)
Do you mean input and output or direction?
thanks
this game technically does not have official mods but there is a mod manager you can get that the community has made and works really well. Little google search is easy to find. As for base attacks and combat stuff not heard of any major mods that really changes this but, there is a lot of mods I am not aware of as well so who knows to be honest
Canโt even imagined ne how fast ionized would be
i did for only the area i use
i try to keep the game still pretty even with all of my industrialisation
i finally finished my first factory with foundation, walls and an actually well-planned logistics โค๏ธ i made it for steel pipes, steel beams and encase industrial beams. I learned how to scale modular factories with this build, next project is an everything iron factory
welcome to the loop
welcome to the party
Get ready to dump hours into the game
It's neverending right?
Or 5 and immediately leave
Already love this game ๐
For ab automated smart plating factory, I'm using 3 normal iron nodes, do I want 2 nodes to make rods, and have 1 node make plates, or reverse?
u either go 100 or 3000
... Yeah
yea and when you think you will put the game down when your finished with 1 area think again hahahaha its always "1 more project"
i might go 3k then buy factorio
I'm alr at 100 and ain't done
I C
im at 46 rn, i got it during winter sale and legit is 95% of my last 2 weeks
๐ I got ocd and perfectionism and everything so....
perfect game
I got it during it also and have myself pumped nearly 100hours into it
omg then you going to be living in the game for the long haul hehehehe forget social life for awhile ๐
social withdrawal is very very common
You mean the one I try to make but it always looks like I'm mad at someone ๐
the crippling urge to add another floor
I will not self-diagnose, but I myself have a liking for the factory-oriented games. (Per the android ones as well)
..
I was watching this video earlier about some dude playing this game 5 years ago and man I was getting pissed at him for not properly organizing stuff
im a factory and roguelike addict and i cant stop it, i dont want to
Everything I have made isn't Modular in due to the different requirements each have.
How's the game going for you satisfied factory workers?
I am not until the red forest is a desolate land with there is no life.
i need to put my machines on steroids rq
and start using trains
then ill be living the sight
I have designed a factory that runs on caterium and iron to make motors, with the current location making 20/min

i make like 0.2 motors/min
i need to fix that
I need a lesser one of those machines to make Phase 3 materials.
Mine before this new one was more of .9/hr
bc of inefficient transfer of materials to the machines
normally my factory starts to look messy well organized mess until i get to coal power then i tear everything down and really go into details on things and make things look neat
my factory is right next to 3 normal iron nodes and im using 1 only. i think im cooked
Some playthrough will look like spaghetti no matter what
Confusion
That means you can easily expand to the other 2
these concepts will become common knowledge
You will know the Material/min of every node before you know enoguh
should i make 3 smelters for it or js 1?
About to find out if I did my packager unpackager circuit correctly
Iron right? It's 1 miner at %100 to 2 smelters of the same.
ur brain will overload so much that simplicity will ruin it
Depends on your tech level
Gonna get back to the game Prob not me lol
But my calc is with Mk2 miners
so then 6
No. Still 2
im using mk2 anyway
i havent settled my brain cells fully
I would say rather... Is to do the calc yourself
A smelter is 30-># and a Mk2 on a impure node is 60.
i have normal nodes for all 3
so 120
If it is normal double the amt of smelters and devise a I1O4 splitter
So, 4.
Or you can do all 3 with mk2s and easily split the pre amongst 12 smelts
It's all about the factors
Belts are the limiting factor
atp i might aswell rebuild it all again
Always, but if it's early tech def.
What mk do you have belts?
the more rebuilds the more my brain fry
You can design with mk3-2 for what it takes
i have mk3
I would say is to portion out the process
You should be able to build without the belts being a limit
resource flow is gonna spike my brain so hard
with no limits
and make my factory atleast 200% more efficient
One pure node can give 600 per minute, belts are nearly always the limiter
A pure at their current tech lvl can only be 240.
And, I always calculate my machines at 100% OC
For the reason of belts
I mean if you have access to higher belts why calculate at 100%
Pure nodes give 1,200/min
With mk3. He said he had mk2s
Because later on I will be limited to my current tech through just amt of material
He has mk3
Miner not belt
It makes sense to built to it being 1200/min if its on a pure node, or a multiple of 600.
They are not aiming for 100% the highest
Blasphemy
But generally in the build its self, belts are never a real limit
Miners have 1 output, they are a limit a huge chunk of the game
"The build its self"
as int he factory part not the extraction part
Whenever I read this chat without context I feel like im watching engineers come up with something
For example you can take something which is 480/min copper ore, use copper alloy double than to 940/min and get on with it. We do this with solid steel ingot all the time as another example because it inflates the rate off the node. The game introduces this concept to you at Tier 1
do mk3 miners still take turbomotors
yes
Ya, you make 2 belts ๐. 2 is the most that makes sense to be due to stations. "Mega factories" are just modular designs stacked together. They function identically if built together or 5km apart
the jump from mk2 to mk3 is huggeeee
Well, mayby, there are other better alternative approaches. Screws being the one that people run into issues with first which is why they struggle with rplate, rotor which causes a knock on struggle to later tiers if not resolved effectivly...
Theres methods which when quite simply applied with mk2 belts + rplate recipies will let you build 60/min no problem
Clean... no spagetti
Ya. I dont disagree, but youll always have modular pieces that can operate independently at every step of the production. People just happen to build them next to each other
From what i can tell the limit for rplate is first met using thoose methods at mk6 belts is 600/min output of rplate in a 4x8 footprint (foundations) or something
which funny enough is 10x the speed of a mk2
how can I load balance on 22 smelter?
use a manifold
hello!
hai!
Hi
Yup, Thats the trap people try to build all the screws in one place and then make all the rplate in another and fall into that trap and then hate screws because they cannot work around the belt limit
Hi
something like "Auto hide hand slot after 3 minutes" would be really nice
Counterpoint, just don't use screws
Quickwire has the same effects/issues
or something to make your hand really small
like how you can change viewmodel fov in TF2
The game introduces things to you early to fight with to make sure you need to figure them out for later ๐
Its almost like if you skip / avoid and don't learn you get punished for it later ๐
Are drone ok to transport really small amounts of item like 2/min
yeah
thats pretty much waht drones are for
drones are bad at high rates
What is considered high rate
good for low rate
200+/min depends on stack size
ive never really gone above 120/min
its going to carry concrete which stacks to 500 more than motors which stacks to 50....
its going to be 10x more...
I need to carry2 adaptive control unit per min
I know what to do. It's to directly put them into the same plant for the component they are for
So no one belt is loading more than cap
Yup, You can also then feed the individual machines with a vertical belts in stack floor on floor to put out the supply limits as well
The mathing stuff I do is totalling for 50% of my play time :p
i dunno why i didnt realise this sooner but i have the 9 and 0 hotbar slots bound to my side mouse buttons
so i dont have to reach over with my left hand
thank u for this beautiful information
you just made me realise too
I love that way of building
Concrete #screenshots message ๐
KONKRET!
dammit i just realised too i didnt have to run these belts
somehow i didnt see that i could build a like 100 meter long belt instead of the wiggly zig zag belt i made
you can show or hide things for the compass or map in the the map
wth is satisfactory tools down
80 hours into the game and I realized this is more of an architecture game than a factory one
https://satisfactorytools.com down for anyone else?
Loads, but now get a cert error
nvm back up
havent seen this guy in a while
300 hours into the game and just hit nuclear 
Having a newly rebuilt factory feels so good
Nice and organized #screenshots message
Only if you want it to be. My building skills end at straight belt mode
Sometimes I use different windows or foundations!
When I'm felling really inspired, I paint the walls!
A bin for every product
Yes
Its just the start so I can level up easier
clipped conveyors 
Im just playing the game gng
yes you are gng
That's just crazy talk!
My Alien power boost is now above my current consumption, so that's fun
Is it possible to put the equipment workshop on the HUB
Welcome!
Not having much fun. im really tired and keep making dumb mistakes and having to fix them
Ive been playing for like 8 hours straight
so addicting.....
Sounds like it's time for a break....
Breaks are not Ficsitยฎโข approved
Consolations to the fam. They'll miss ya ๐
Jesus I spent couple hours trying to build the stuff up Iโm doing and my brain is hurting already ๐
All for efficiency
Consume ....
Remember: exhaustion is not covered by the FICSITยฎโข Pioneer Health Plan. Nor is pioneer health!
Anyone know the answer?
Would help you if I could sorry
press h and nudge it until it allows you to
they cant be within each other's hitbox tho ๐คทโโ๏ธ
I don't want to make automated wiring yet so I'm going to run around and grab sloops
This seems like a good use of my time
Thanks bc I wanted to put it on the 2nd floor of my HUB
lol im not sure how flush youll be able to get it, but that's the only way really
I figured that it'd be smth you could just...add? yk
oh
no they can never touch
their hitboxes will stop each other from being allowed to be placed
you can only clip conveyors, walls, pipes etc
Oh really? I'm feeling extra determined to make this one thing work โณ
production buildings, the HUB and other special buildings can't be clipped
lol feel free to share if u manage
Sure ๐ Maybe it'll get added lol
I too felt like there should be an intended place for it but couldn't find one
Is there any recommendation to things to no to when you start off as feel like im struggling already
The server hosting company seems to be under DDoS attacks right now
I just started few hours ago
Sure... you just need to get a half solid power plant, a chain saw and the ratios correct
Am pretty good at figuring out these kinds of things...usually...
shit
ah, well that sucks ballz, I've become dependent on that little tool of yours
well nvm then
?
tried to send a gif but it didnt go through
they are too much excitement for some people
Neither of my projects, nor the website of the hosting company are reachable
fair
They have been disabled here due to nonstop spam
๐ญ
fair enough
is too much for people to set their own embed settings in discord
yall I was calculating my entire factory and I was scared I crashed the service (to be clear i didnt think it was likely but it happened at like the exact same time) ๐
OOF
-# Can someone please explain
Heh, coincidental. :)
Is back up for me
your factory is so crazy it broke the internet
Satisfactory tools a custom made tool that helps you plan out your factory's inputs by choosing what you want to output and how much of it
YIPPEE YIPPEE YIPPEE
(and more)
Yay! Fellow nerd! ๐
yeah theres quite a few helpful resources if you look for them :p
I got kicked out of my hypertube mid run WHY?
Too much awesome? Are you on multiplayer by chance, btw?
#screenshots message looove blue and yellow combined
I am forgetting thing
mm, k. Not sure then, sorry! Back to "too much awesome," I guess
It dealt like half my health bar
That which doesn't kill you only, like, half kills you?
Ficsit would like to take this time to remind you that there is no warranty and use is at your own risk
went too far down by the waterfalls and almost had a cardiac arrest when the entire game started spazzing out screen flashing, health losing ... YOU ARE LEAVING FICSIT PROPERTY YOU WILL BE TERMINATED ... ๐ Good lord, calm down.
Hopefully
It doesn't do it again
Indeed
I just went into the cave the game very obviously tells you will be close quarters and filled with enemies
So I loaded up my shotgun rebar
And I still got a heart attack when I came around a corner and two stingers jumped at me
That which doesn't kill you takes 99% of your health as long as you're full (fall damage)
That was a really nice QoL improvement imo
Indeed!
Why does that happen actually
can someone help me in my post in #1038092680493801533
had to go back and patch up so many sections when a friend installed one
Still loving my express hypertubes, I made a bunch of express tube lines with 200MW boosters, I fly htrough those
I mean honestly I'm not even sure if that's more likely in multiplayer or not, just seemed like the kind of thing that could happen with desync or whatever
idk, only time it has ever happened was when my friend set up a hypertube on a multiplayer world we had a while ago
I actually don't use tubes too much myself (I tend to reserve them for smaller in-base transit, like pre-actual-elevators-elevators, etc) so I've yet to run into the ejected-from-the-tube problem
and i noticed it only seemed to happen when he'd place them ( i was hosting )
fair enough
can someone help me in my post in #1038092680493801533
Did someone manage to get 2 billion points per minute in #screenshots ? ๐
Am I hallucinating
can't i just cheat items into the sink... is there even any point in that ๐
Is there a 1.2 release planned?
Man I โค๏ธ blueprints
My guess is they have a lot of sinks and turn them all on at once with some high value item
ez pz
Drone save lives
later this year, yes
Does changing game settings through satisfactory calculator disable achievements? I'm starting a new save but don't want to deal with the first 2 - 3 tiers
No, the only thing that disables achievements is Advanced Game Settings from the in-game menu
Though skipping tiers may make some achievements ungettable; merely unlocking them via SCIM probably doesn't actually trigger the correct events for the "all milestones" one, etc
@reef basin I have a couple questions about the satisfactory tools code, would you have any place you'd prefer I ask them? (specifc channel, DM, etc?)
Am I able to travel to each biome or nah?
yes
no you have to stay home and eat cheetos
I now gotta build a thermal propulsion rocket factory ๐ญ
so just do it
Fun
Ohh thays why people make mega structures without worrying about resources as much
Nah I got fused modular frame and the modular engine so yeah I gotta make cooling system plus turbo motor it gives me a reason to make some in extra that is nice
how are you not making turbo motors?
you use MK3 miners no?
I have 24 extra
wow and you only need like a billion to make the part
yoiu should look into using excess material youu already have
saves time just using your infrastructure from having to make those machines
yay finally got my coal plants alive on this save now time to hook them up to my main power grid
i have a system for setting up coal plants at least for the early game
The annoying part was water. Coal was easy
talk to your AI girlfriend
Don't have one
moving the coal to the water is pretty bulletproof
water is pretty easy if you know the math i set up my water in the water level of course then i pipe it up to 1 floor above it along with my coal belts is a small service floor then i have another floor above that where my coal plants sit
Wasn't for me at first because I didn't realize until someone told me that mk 1 pipes only hold 300 cubic meters of liquid which I was over
then later i make it look pretty as a power building when i am not lazy to clean it up lol
I have since moved onto fuel generators instead
6.66 coal plants
They are MUCH easier to set up
thats the standard
6.66 @ 100%
I have four fuel gens running on two seperate oil nodes working at 200% clock speed giving me 2,000 megawatts
yea for the first coal plants i am over at the rocky desert where there is 4 coal normal nodes so i combined them in 2's which makes each set 120 per min coal then i make 2 sets of 8 coal plants facing each other in roas so each set would have 1 row of 4 facing another row of 4 asnd this is x2 sets which gives me a total of 16 plants then i split each 4 has its own sets of pipes from each sets of my water extractors
then i expand as i able to get faster belts and miner speed of course
they should it would be cool for that
Could probably just start a call and send invites instead
yea I am always down to v chat with like minded folks ๐
Wanna get on one?
sure send me an invite
Is there a way on the SCIM map to see machines directly below others?
Is one drone ok to transport 310 ore per min
There is a slider that allows for you to adjust the view level
On the left.
would have to be pretty far to not
Dur, right ... ๐คฆโโ๏ธ
Built a train for all the Bauxite from left of the map to the very right of the map
good job
To crater lakes...?
now go up to down
Ahh
Ah TY, though for me it's on the right
What's in the crater lakes is more than enough... For this one we just belted it all #screenshots message
Yeah, read a couple down after that, i corrected myself ๐ bit brain-dead from mulling around GTAV for a bit ๐
Haha appreciate the help, once I knew what I was looking for it was easy to tell!
Ah and that lets me realize I made a completely nonsensical setup for my sulfur delivery
Reminder that the best sulfur node in the game is a pure node right beside a pure coal node
Or the pure node right beside an impure and normal node
It gets fun to utilize when you realize it's in meters and can use it to remove and adjust whole floor sections ๐
True except I'm not going compacted coal
There is a Pure, Normal, and Impure, along with two thermal gens, in the blue crater ๐
I've run out of sulfur in the Blue Crater so I'm having to train in
Yeah that's the one I brought up
lmg, nitro rocket fuel?
That's the best singular source of just sulfur
Shockingly yes
Use those nodes for sulfuric acid
Thought you were referring to the coal and sulfur node (both pure iirc) to the West-NW
I mentioned both in my message
Personally not a fan due to the insane sulfur requirement. There is plenty of coal and sulfur at the blue crater for compacted coal ๐คทโโ๏ธ
Lol, completely missed that...
should really put on his glasses ๐
I saw this message - "one of your power storage supplies is draining" for the first time over a year ago and I've never seen it again. I was just building factories and stuff a few days ago, and then I check my power grid and the power storages are at 75% and draining. yet i never got the message. why? it wouldv'e been really useful, and it's worse that I know it exists, yet I never got it?
That means your consumption is now greater that your production
True... but at this point I've got all the refineries/blenders/pipe-and-beltwork set up so I'm not really going to change the recipe
Yeah/no, you do you, was just lamenting ๐
I know that. bro. i have 400+ hours in the game. but why did themessage not show when the storages were clearly draining? i had no idea. if i never checked, my entire world would've probably shut down.
Probably just missed the message? ๐คทโโ๏ธ
Managing individual parts is super tedious lol
When you're making in bulk and have a TON of inputs to work with, moving them where they should go is mind numbing
Pipe and wire make stator but also make alt: rotor
Iron plates and wire make stitched plate
Wire makes cable...
Yeahhhh I need a break from this for awhile
I wish.
I'm almost done making my 60,000 MW fuel power plant tho so yippe (900 oil/min in, enough fuel out that I need 96 fully overclocked fuel-powered generators)
I've gone through tons of hard drives, and I ended up maxing out the rewards before finding fertile uranium. is there something I'm missing? I wanted to get it before setting up nuclear power this run but I can't seem to roll it
You have Tier 8 completed?
I don't have it completed. I just remembered that the particle accelerators haven't been researched yet. I forgot that was something I needed
turns out I'm a tad slow
I'm sure we've all been there once or twice ๐
100 mg edible+satisfactory got me feeling like tony stark
damn finished the game. and now i feel empty. phase 5 was not enough
Hey, is anyone available to get on and help me with my storage system because I feel like Iโm hitting a brick wall with all of my materials and I donโt really know a good way to output any of it
Are signs laggy?
What recipe consume less sulfur and coal or just a more efficient compact coal recipe
ok so, I am losing my mind as to why I can't cut down this tree with a chainsaw
oh I can't include screenshots :(
no bio fuel?
can you explode it?
no idea what that means
throw a nobilisk at it and blow it up
oh bummer
single or area mode results in nothing, kinda crazy ngl
Think I might have a game breaking bug for a total delete world?
I just started the game, it's unfortunate that the chainsaw doesn't work at all in the game. Like have the devs done any thing about it?
Makes me converned if I should refund lol
I've not had any problems
I did landscaping by spamming nuclear devices on more than one occasion.
Yea, mine doesn't work at all
what u mean?
I am clicking left click with the chainsaw out with biofuel in my inventory. Swapping between single and area mode. Nothing.
for the big jobs
i been playing for years and never had issues with the chain saw
Like this one #screenshots message , my swamp coking plant that feeds my bauxite refinery & produces time crystals.
you hold down left click while aiming at the tree not moving?
you have to aim at a tree where it has a slight white outline
on the bottom left does it show how much biofuel you have while holding the chainsaw
I can't include videos, but yes. I am 100% doing as you said
Besides, what else would I use nuclear fire for if not clearing crap out of the way : #screenshots message
how much biofuel on the bottom left while holding the chainsaw it shows
This was the problem. Not biomass which I was using, but solid boifuel.
Dude, thank you sorry for being dumb lol
you need biofuel only
Chainsaw out of fuel?
yea chainsaw takes no other fuel but biofuel
#screenshots message
"
thats crazy useage
lol
wait till you get the boom sticks
Wouldn't exactly faze my power grid ๐
haha just finihsed phase 5... i cant believe thats it.
finallly got ioonized fuel afterwards
This place uses rocket fuel #screenshots message , as seen from a couple of biomes over.
Yes, you do need to plan for it though, which I didn't
Ionised uses synthetic power shards.
oh uses power shard
im trying to figure out what to do with all my dark matter residue
chasing a tail
Crystalise it, I'm not sure if you can sink the crystals, I think you can. (alternate recipe) in the particle accelerator.
Hey, is anyone available to get on and help me with my storage system because I feel like Iโm hitting a brick wall with all of my materials and I donโt really know a good way to output any of it
yeah need more diamonds
you really don't want to store a ton of stuff usually
where is the best spot for nuclear?
yeah better to loop it in with a priortiy
close to water
biome
a pure water node?
i also use drones to bring stuff in
you can get water from a lake/water but theres also water you can get from using a resource well pressurizer
oh that
each pure node can output 600
water extractors ๐๐
Behold the Torrential Waters!
ya
its how am
what the fuck is a dark matter crystal
you'll unlock it later
Oh, "spring water" is maybe what you meant, that could be translated incorrectly rather easily
386 hours to reach nuclear and then ive got to worry about this
no its water and its pure quality
Distilled?
how many hrs do you have in game
do you still play with your nephews?
played with a afriend. and he liked to craft the elevators stuff in parts rather than automating. so we cleared at 162 hrs
i like to automate everything so would have taken longer
no automation?
every resource should be automated
trust
Yep, when we can
nice i need people my age to play with
ohhh I see what you mean now, the water resoruce nodes, yes, they can be impure/normal/pure
only people i do p;lay with are both 20+
give item: 1000 plutonium fuel rods - best feature in the game 
Meh, so what, it's the Internet, and nobody even knows I'm a cat
ive got a cat next to me
its crazy how much processing oil goes through to get to rocket fuel and how many power units you need to burn it all
still using my first oil node
for manifolds it is correct that i should use different speeds right
depdsn on your goals but yeah
i was noticing that too, but i like all the refineries and fuel tanks needed, its like a real oil refinery with all the stacks of pipes and stuff
my one pure oil node is enough to do so much power
i want to make a factory for nuclear power but its so hard\
ive got like all the resources i just hate things being so far away from each other
i have one making me 20GW normal fuel
just need to keep the ssame sytem and upgrade it to ionized lol
lol yeah, it's not easy, i set one up with cheats. was going to use drones but eventually gave into plopping resources outside factories... i got 2 giant factory buildings and pumps making the fuel rods for just 3 reactors ๐
it'll be 2 tw
nuclear is annoying cuz byproducts dont feed into itself
unless you want to use a sink
how do you use cheats?
mods?
when you start a world, advanced options i think. mods too
cheater
I am trying to understand why this Rubber/Plastic factory design is not requiring Empty Canister as an input? This looks like it's assuming Empty Canisters just exists out of nowhere? https://www.satisfactorytools.com/1.0/production?share=QaqrZAYbz1o2bd1WnTtn
Is it just assuming I manually feed the factory empty canisters and it runs indefinitely?
You can go to ficsit.app. That is the community mod page.
just get the mod loader, it has like 200
all built in, very convenient
i honestly don't know what i would do without them, for the industrial-scale builder ... some of them are absolutely necessary, like infinite zoop
The mod loader is basically a frontend for ficsit.app
As a console player
Oh what i would do for zoop larger than 10๐ญ
compacted coal the same thing as coal in terms of input?
I believe compacted coal can be used as fuel for the same entities regular coal can be used.
sweet, including rocket fuel?
The recipes are different. You can't use compacted coal interchangably as recipe inputs.
Only as fuel.
yeah that's what I was asking, bummer. thanks.
What's there?
Whatever the level designers hid beinhd them
Damn, just the copper, aluminium, and plastic prefab plants for my battery complex are already pulling >3GW
Infinite zoop has saved me.
that's..... nothing lol
Yeah, I just didn't expect it to be quite this big
I mean I was going big with a 330/min battery plant but still
how do you get infinite zoop?
A mod
i haven't seen that one
takes some time to scroll through and look at the 200-300 something mods ๐
Sloop?
also the plants mod is amazing
I only play vanilla
has rocks and everything, rly adds so much
How do you add mods?
i guess time to boot up factorio soon hm
Mine mogul
How many mw do they use
i guess ill find out once i make them lol
Ok
first making a late dinner. cant automate that
soon.
ah man teleporters are awesome though, what a lifesaver on getting around the map
probably a lot of MW
Would I be fine if I pipeline 800m but it's going down ?
what's your max pipe limit?
mk1 pipe can move 300m3/min. mk2 pipe can move 600m3/min.
oh oh, you meant meters, my bad!
have you read the pipe manual?
Yeah but idk
Hey folks, I was hoping to get some help understanding conveyor floor holes.
sure what's up?
I've build some conveyor lifts up to floor holes in a foundation above
But I don't seem to be able to continue them afterwards. Like, the items go up the lift until they get to the floor hole, but nothing I can do will actually get the items out on the next floor.
are you adding lifts to each end of the floor hole?
I tried to. It gave me a yellow warning and said it was overlapping another object's clearance. When I placed it anyway, items don't actually come out of the lift on the upper level.
ok, console or pc?
I can get it to work if the lift is going down through the floor, but not when it's going up :\ I'm on PC.
ok, check to make sure you're adding the correct directionality of the lift
I've tried all 4 directions, same result. The weird part is that it just worked (going upwards) for a new lift that I placed. I have no idea what's up with these ones.
if you build a lift end that is an output onto a floor hole with an output on the bottom, it won't work, for example
I made sure ;that the output direction was correct too. Sorry, I'd send a screenshot but I can't send images in this channel.
Press r to swap if they output on bottom or top
I've already done that, yeah. Same result.
ok you can post in #screenshots and ping me
Send ss
@burnt pollen if youd like I can join into your world (if your on windows) and take a look ?
@burnt pollen ok you don't run the lift through the floor hole
you snap it to the bottom of the floor hole
That's what I did. I built the floor hold in the ceiling above me, and then built the conveyor lift off of that hole going down.
the SS makes it look like you have the lift on the bottom going through the floor hole
ok so when you build the other end of the lift are you snapping it to the top of the hole?
Yes.
and it shows up as yellow when you try to do that?
Correct.
ok delete the bottom one and do it again, make sure the direction is correct before you snap it to the splitter/merger
OR do the top one first and make sure you have the correct direction selected, then build the bottom one
Okay, so if I upgrade the conveyor lift in-place to a Mk2 one, then the issue goes away...I can attach a conveyor properly to the top.
when you upgrade it, it corrects the direction of the lift
I can even change it back to a Mk1 conveyor afterwards, and there is no issue; I can connect it properly now. I have n oidea what's happening.
when you start with the floor hole itself, it doesn't automatically select the correct direction. if you build a lift on one side of the hole with the direction you want, then build the other side it will automatically select the corret direction for you
I... tbh I have no idea what was happening. But I can now get the connection that I want, so I'll take it.
I tried having the output face all 4 directions before, and all 4 of them gave me the same issue.
But now it doesn't. Go figure.
by direction I meant input or output, not rotation
...if it works. Don't touch it. Number one rule of any engineering
except in satisfactory, gotta understand how the building/placement works
....fair enough
Yeah, I also tried flipping the input/output mode; it didn't fix anything.
Thanks for your thoughts ๐ One extra question- it seems like when I use a splitter + conveyor belt together, the hole of the splitter that is opposite the entrance side is always blocked off. Is there a way to change that? It has often been pretty inconvenient for how I wanted to build things.
just a visual thing, called clipping. doesn't block the functionality
you CAN clip it too much that it doesn't make a connection
What do I need to put into my nuclear power plant
water and fuel?
Water and supfuri. Acid?
correct, have to use one of several types of nuclear fuel rods and water
sulferic acid is not a nuclear product
What
Iโm making encased uranium cells and sulfuric acid
Is that not what you need?
Whej u unlock nuclear power u get a recipe to make i think Plutonium or uranium fuel
I don't understand the question? A nuclear plant burns uranium/plutonium/ficsonium, and water, so that's what you put into it...
What the fuck am I making then
Hey, is anyone available to get on and help me with my storage system because I feel like Iโm hitting a brick wall with all of my materials and I donโt really know a good way to output any of it
I have no idea, I don't understand the question
Iโll send a screenshot
ohhh missed that
idk, what ARE you making? it tells you the output product
ok great. press N in game and search that product
!wikisearch encased_uranium_cell
There'll be a section there on what you can make with it
Basically, nuke nobelsisks and nuclear fuel rods
you can't
It's an ingredient in making uranium fuel rods
What can I use those for
Thays why I never will deal with nuclear lol
power from nuclear power plant
Fueling nuclear plants for mucho power
they are so much fun! and POWA!
So how do I make power just from uranium
Lol it is but such a hassle ๐ญ imma stick to fuel till I get bored enough to do it
you can't
You don't. You turn uranium into encased cells first, then turn the encased cells into uranium fuel rods
Howwwe
๐ญ legit look at their recipes then figure it iut urself
With encased industrial beams and electromagnetic control rods, in a manufacturer. It's all on the wiki pages on encesed uranium cells and uranium fuel rods.
Oh hell no
It's... a process
Iโm so screwed
Not everyone bothers with nuclear power
Lol thats why imma not doing it
In 10 hours I have to go on holidays and was hoping to set this up
Not gonna happen in 10 hours brotha
The last time I did a full scale nuke build was pre-1.0, but it took me two months IRL if I remember it right
I'd do it faster now that I've got some blueprint tricks undfer my belt tho
LMAO
Iโll do this in a week when I return
I love how the sheer scale of this game astounds people sometimes
It's not a game, so much as it's a hobby
I just have everything to do it itโs just tedious placing everything
and they haven't reached phase 5 yet lol
blueprints are your friend!
But this is still my favourite game oat and Iโm not going to quit this easily
Iโm beating the space elevator even if it takes all year
in satisfactory you don't beat the space elevator. Space elevator beats you.
Nuclear pasta here I come
heheh, how much power you got?
Only took me a week for nuclear this last time, wouldve been far faster if I decided to just slop it together. Spaghetti makes everything go faster
Max consumption 15gw and my capacity is only 50gw
you got plenty. fiscit does not waste
I tend to be very methodical and build out crazy power and control networks, so it takes me longer than most folks
right now I'm trying to help my friend NOT spagheti lol
Is the Cyber wagon supposed to be trash
y........e..s...
I wanted to integrate trucks into it, looks cool but so annoying to get working
because it IS trash
It only turns right
that's what you notice about it? lol
No, it's the most powerful vehicle in the game! Who needs stupid left turns!
I'm just going to bury my friend's factory with them
Just got the game and holy heck the Australian subtitles are killing me โ๏ธ
WELCOME! and tell me more. what's so special about aussie subbies?
are they upside down or something?
lol do they make some kind of inside Aussie jokes with them>
can you take a screenshot and post in #screenshots ?
Sure, give me a sec
Fff I legit cant be ass dealing with making new factories for like nearly 2 months lol
no infinte zoop on metal beam?

OK those Aussie subtitles are hilarious
time to quit then lol
@chilly hemlock ๐คฃ ๐คฃ ๐คฃ ๐คฃ ๐คฃ ๐คฃ ๐คฃ ๐คฃ ๐คฃ
dude that's hysterical you weren't joking
๐ญ dam someone bought in the sassy princess
wot
What's happened since then? Did you find a fix?
Im deadass THIS close to just importing copper sheets from across the map with how many I fucking need๐ญ
Trains are wonderful for this, once you've got the infrastructure built
I know, but for one item like this I really dont want to set up another train station, especially when if I just had one pure node that wasnt already being used or across the map my issue would be fixed ๐ญ
I build all my train stations with five platforms, even if I only need one for what I'm doing at the moment. It leaves me room to use other platforms for other things later if I want to do womething like what you're talking about
They do get unweildly to plop though
Most of my trains have four empty cars and just one full one lol
...after 500 hours... I finally made a steel factory that works
Im proud of myself for this.
Make ur train setups like in the middle of other factories or miners (legit tried to do that with gunpowder and steel production was to lazy to refine it to work)
How much coal and iron per minute for it?
do separate trains for seperate items. much easier to handle that way
270 coal and iron. Im using solid steel alternate recipe
My trains are generally dedicated to a single cargo, yes, but the stations themselves sometimes handle multiple cargoes
yeah I recommend separating those out as well
I can go either way
The whole point of siting train stations is to put them near clusters of resources I want
I want to put all the resources on the train
Is that the one with ingots not ore?
yeah sure but for a centralized aluminium plant for example, I may want to initially ship out ingots, but then later device it's just easier to build some sheets I need there, so then the sheets would get their own platform if I do that
How many stators do you really need later on? Is it worth setting up a separate plant for them or can do a factory producing a small amount of them and a small amount of motors and be fine resource wise
You don't need a lot, I usually make them in the same plant I make my motors and just peel a few off
If I need them for something else they're made on site
you will need A LOT of motors later. you can always make another site for that
ok cool that was my plan but II just uh didnt end up with too few if I needed them
I think I mostly use them for power storages, I build a lot of those
yeah im planning to make a main motor factory then have stators just be an offshoot like striek said
Stators are also pretty versatile in that there's a lot of options on how to make them. You can make them with nothing but iron, for example. So I peel a few off from my motor factory for "persoanl use", and if they're used in a factory other than that, they're made on site
My Bauxite train system finally works, after linking every mine to the conveyors to the train
are you moving the raw ore itself?
might run around and find some harddrives see if I can't find some alts
oh wait I already have iron wire unlocked
I love iron wire, it eliminates copper from so many recipes
Yeah I agree with your approach, build and be ready to scale
does mean I need a LOT of iron though haha
Ye
Why would you not move the raw bauxite ore
I wanna use that but it makes my whole factory has to be changed which I dont wanna do ๐ญ
I planned for it.
So i made the design that fits it.
yeah recommend making alum ingots in 1 spot, then ship out from there until you scale up and can make sheets, casing, etc
๐ญ ewww making plans and not just doing it free handed lol
I atleast planned to use the recipe. The rest i just kinda eyeballed and adjusted based on how much was made
The only thing I ever plan is how much of a certain node can produce to ingots the rest free ball it