#satisfactory
1 messages · Page 518 of 1
baaka
Can you savescum it XD
Congrats, you can run a coal power plant for 4 seconds... merry christmas sucka
it's actually randomized from a pool, so for the rest of us day 20 might be awesome. But for you... you get coal.
i wish you could make double train platforms, so one side is liquid one side is normal
You could always package the liquid
isnt that better in general too, throughput-wise
I think so
I've never bothered to do it but I think it is higher yea
If you're really wanting to optimise then transport the empty canisters back to the source xD
Guess you'd have to double the length of the train and make the rear half for returned empties
that's not true, it's literally the old game engine with ue5 frankensteined into it for rendering
a more integrated rtx remix
it just works
Stuff looks different tho? Like things have been remodeled
Quick question, What's yalls average FPS?
if they remade it they would have called it remake
cause mines always between 50 to 70, often 20 lower when at my main area base
I've always considered a remaster basically the same game just recompiled with higher resolution assets, maybe some enhanced effects and so forth
that is what they did though
vsync 100 sometimes dips a bit
I've seen side-by-side images and some stuff has been remodeled and it's a different engine, feels more than a straight remaster, but meh, I'll take Remastered xD
I don't even have Vsync on anymore, I usually do now that I have a system that isn't an HP Compaq lmao but I wasn't having any screen tearing with it off anyways
Generally vsync is best on assuming no performance issues, no point really working the GPU harder than it needs to imo
this is just an argument of semantics about how much you change and call it a remaster, you can still use mods made for 20 year old oblivion. the gamebryo engine framework for actually running the game logic is still there. the physics are the same. the exact same bugs from 20 years ago are there. they just replaced the renderer with ue5 and redid assets.
Given how much power GPUs consume these days you're just throwing money into the toilet in the HUB
nvm it has been on lol, I just sorta dealt with the screen tearing when it did happen on the older system lmao
Fair enough, it's more of the old game than I realised
Could have at least fixed the bugs lol
Isn't the original engine the Creation engine?
I seem to get bad tearing if I have vsync off
or I'm just more sensitive to it
bethesda started calling their version creation engine for fallout 4
If there has been, I just hadn't noticed it :3
at 7fps it's definitely more noticeable though lmao
Yikes, Powerpoint Presentation
Maybe turn settings down xD
As my factory has grown the quality sliders have slowly moved leftwards XD
Someone gonna pick me up on that "there aren't any sliders hurrr duurrr"
the engine isn't what is giving bethesda poor writing and lack of attention to roleplay and quest variations, it worked for new vegas
and morrowind
It's mostly the bug ridden nature they are famous for XD
if we didn't have an accessible engine like gamebryo powering those games we couldn't even fix them ourselves
Time to play the only game with better movement than SatisFactory :3
still due to their slop, not the engine
Apex Legends xD
I only got the single digit FPS when I was using an Intel Integrated CPU for gaming ;-;
That thing was meant to turn on a monitor as a backup or as an office PC to run Excel spreadsheets, not be forced to run DX12 against its will
You insult the game I had in mind
I'm not saying it's bad, just never been a huge fan of it
minecraft
Things got better when it went 64-bit
Titanfall 😭
LEGO Horizon
titanfal is so good
Been ages since I played it
Titans in SatisFactory as a phase 5 vehicle when?
What about Mirror's Edge if you like wallrunning
id set for a normal rifle
The one and only (pre-sequel)
🫵 🗿
Only in Mirror's Edge do you replay a level 160 times to try and get a perfect run XD
Can't Oblivion Remastered do shader compilation while on the MM
why is the game only letting me place path signals in one direction
Put them at a track join
Just not the one where the split is
Have like 1.5 foundation spacers on all entrances/exits and put the signals there
can i only place them in one direction on the edges of blueprints
bc if i place it somewhere else it works fine
Not sure but it's very hit and miss if you're not putting them on track joins, sometimes you can flip direction, sometimes not
It’s a bug. Put them on the wrong side then it will let you put them on the side you want them delete the first one
its just saying there is already a signal placed here when i do that
Two immediate quirks with Oblivion Remastered - had to sit for like 5 minutes for shader compilation when it could have been doing it while on the Main Menu, and for some random reason it picked monitor 4 to run on
I'd just do spacer method personally, works every time
do u have a pic
Kinda like that
#screenshots message
ah so dont put them in in the blueprint
I guess you could plop them down outside of it yeah
or add another spacer
(in the blueprint) and put the signals inbetween
do i need mk3 blueprint designer for that? #screenshots message i dont have room in the mk2
Yea for sure
damn
Well you've got most of it in that Mk.2 print
Would only take a few secs to hook it up and add some signals
It's not like you'll be building path intersections all the time either
You just look up/down from the places signal to put it on the other side from there
just make your intersections by hand, that way you'll be able to make custom intersections that better fit your needs
people really put too much effort into only using stock standard blueprints for everything
I build everything by hand xD
hello, are people in this community capable of empathy?
I mostly do too. The blueprint designer is really small, so I don't find it super helpful.
Checking Empathy Module..... Syntax Error
Yea it's far too teeny
Just NPCs here. No empathy, no internal dialogue, just scripted behaviors.
I just bought bunch of parts in the awesome shop so i could unlock the things i needed
Me AI Slop Robot beep boop beep
fucking actually tho. I'm sick of this shit
Whoa whoa whoa chillax bro XD
Wydm?
people not giving a fuck about people? it's stupid, lame, and weak
the machines have taken their minds
lolwat
Jarvis the ragebait was successful
Where is this coming from
I mean, it's a gaming discord--not a therapy room. Not sure what's eating you, though.
not looking for therapy
Nobody said u was
So far you don't seem to be looking for anything other than a rant about something that doesn't even exist
looking for decent people. if decent people aren't in this community then I'm out
that's it
This is a nice community man
decent people are.
unfortunately it has it's share of assholes as well.
Some of us are both, depending on mood and day
aight then we cool. I'm just going through all my servers I take part in
I mean you're going about this in a really bad way
essentially just slamming open to door and 'demanding of everyone to say they are decent people'
bit of a fuck move
Asking people if they think they are decent is a weird approach, lol
like maybe you're in a bad space currently, but it's an ass move
also logically flawed.
assholes are the most likely to think they are decent people because they view others as not people so it doesn't count if they're assholes to them 😛
you're absolutely right I apologize I'm so sorry
Its alright we forgive you
Love a bit of drama anyway, spices things up XD
We don’t know what you could be going through so its key to be nice to everyone on this dear planet we call earth
shit happens, and if things are rough, I'm sorry
Not so sure about any other planets though
You can always talk about it, someone will maybe relate or help out
Or if you have to be toxic, do it in the Factorio discord since they aren't people like you and me. 😄
-# uranus is full of assholes
insert walking in with pizza whilst everything is on fire gif here
y'all are so nice actually holy crap
good one
none of you consented to me dumping my crap on you like that
sorry again, appreciate the graciousness tho
Don't worry about it 🙂
only on fridays
-# Just joking
Shatterdays are for broken railways XD
Wait it is Saturday isn't it
still friday for me
Had to redo rail way system today cuz i found out it was dogshit
Check your train stations now
West coast, best coast? xD
no stress. Just remember if it happens again but with other peeps they may be more reactionary and be more prickly about things, but still not be bad people
yesssss lol
Lately I've been having problems too, random deadlocks, trains randomly stopping at green signals, etc
definitely. that is not the right way to weed people out lol
Same its wierd
Yea, indeed strange
And sometimes a train would blow through a red signal
Me looking into #design-and-architecture in pure jealousy knowing that my creative skills will never be anything remotely close.
Glory to the big box factories!
Its very strange
i must become more chinese, i need blueprints for every single thing
I LOVE blueprints
I don't know, from what I've seen they've made custom high speed rail for whatever terrain they are using
I just.. end up spending ALL my time on blueprints and none of it on using them
Blueprints are indeed nice
Yea, I have one station where the train comes down and blows way through and stops over half a car beyond, so all the cranes are out of line but still seem to work
I admit I have yet to be enlightened by the greatness of blueprints out of my own laziness
What is the patch that's available tonight? I don't see anything in announcements.
Got the last alternate i need for my rocket fuel factory that ive been working on for an hour already
I just end up in a redesigning loop of never ending horror
maybe delete all your BP machines and just build 🙂
Nice, I think my blended plant has about 5 delivery stations xD
u so right. perfection is the enemy of progress as i'm sure.. someone has said
I remember that one looooonnnggg rail way bridge I spent hours doing only to realise it's one way and suboptimal and just having to delete most of it, which is a shame because it's the first time I've ever unironically had to use pythagoras theorem in any game ever lol
so guys i connected my first nuclear plant to the electricity and right after that everything just died now i need to boot up 30 something coal gens
and building in this game was perfectly doable before bps were made
maybe just make like 1 bp for each basic machine type with belt/power/pipe connections
that's like.. 90% of the work done
you could just charge up some power storage?
Yeah i was thinking about that but idk what happend tho. i was producing 4500 and consuming like 2200 then it died because i connected the nuclear?
depensd what was going on, was the nuclear set up running fine on it's own?
it wasnt even working i made uranium cells and i was about to make rods and then it died
now it consumes over 7000
New game let me just commit to memory a billion controls
its possible there was a tripped fuse within that net work and that automatically trips anything you connect it to
or more power was needed from one end than you were able to produce
i wish that in satisfactory there was something like a map that would show you what thing consumes the most energy
the game already chews through too much processing power my good person xD
goodddd damnn well i gotta travel with a explorer like in the oldd dayss
Explorer seems to disable enemy AI, so it's an easy way to just kill hogs/spitters/stingers--as long as they are not too big. It can kill the bigger ones, but takes multiple attempts and terrain may not be conducisve to it.
or just use bombs
I'm talking about just the explorer there
explorere needs to have smoother top speed
-# engine noise goes "how you doinnnnnnnnnnnnnn"
😆
doOOOOinnnnnnNNNNNNNnnnnnnnnnnnnnnnnNNNNNNNnnnnn
since wheen explorer drifts so much😭
ada used bots to switch its tires
the explorer is unusable now
Me drifting using the factory cart
I have not used the explorer for a long time. I only used my feet and trains.
it was stable wasnt drifting so much
you literally cannot go more than 70without getting a drift and hitting a tree
For blenders does it matter what input you put the item in
Or can it be either
ok thx
Paradise Island (southwest waterfall) is pretty nice. I guess it's called that because there's (seemingly) no hostile creatures, it's relatively flat, and looks beautiful?
The coral reefs to the north look amazing too
Yeah the Spire Coast is incredible, I've ruined that one already with an enormous oil rig 😅
I just completed my oil rig. I have 14 fuel generators, 10 of which are running off of turbofuel, and the other four running off of gasoline which I'm making from the heavy oil residue from the byproduct of producing rubber and plastic.
I thought I could use the heavy oil residue to create plastic, but turns out you can't You can only use polymer resin to do that. Which is a byproduct of producing gasoline. So you have two options to get rid of heavy oil residue: A. You can turn it into petroleum Coke and either burn it for power or awesome sink it. B. You can turn it into gasoline and use it to power fuel generators.
I know gasoline is the least efficient fuel, But it does have its uses. You can make it into turbo fuel or you can burn it for power
You get more options as you unlock alt recipes
Oh really?
I use the diluted fuel recipe, but that needs blenders (or you can use diluted packaged fuel, which is very similar, but that needs packagers and is annoying). Uses water and HOR to make a lot of fuel.
And there's also better turbofuel ones
Annoying, but can access earlier
Oh yeah, I totally did. I had the blenders and hoverpack unlocked before I'd even built more than a very small temporary oil refinery. I used my coupons to buy stacks of stuff like the alclad sheets to unlock the higher milestones.
#screenshots message where do i aim to get this thing to autoconnect
Either ist fine!
Solid on a belt, liquid in a Pipe oc
You can make a blueprint for DPF which you can basically build as if it was a blender
True, but still kinda visually unappealing imo. Works fine mathematically though, they're equal in resource consumption/production.
I feel the pull chat
The temptation to drop everything, start again with new knowledge and do even better
But I'll lose the trains...
On the plus side, you could do the trains even better too, if the pull is strong enough to give up the existing ones.
And make better ones
I'd never start over personally, I've got 900+ hours on this save now 😬
I have like 5-something saves lol
Im already on my second save
I've only got my original Update 3 save, and this one I started in 1.0.
Played 60 hours on my first world 100% blind minus seeing let's game it out.
And it went badly. With an extra 140 hours on my current world going back to og causes me immense disgust lol
Spent 4 hours on a rocket fuel plant so far gonna spend 4 more tomorrow bringing resources powering it and placing fuel gens so thats cool
why is one specific blueprint not dismantling
Too much aura
I have a question
What spawn has the best quality and quantity nodes for a starting area? I've only played fields and northern forest and north forest was honestly amazing but the other two are unknown
i think dunes
Dune desert
It has TONS of pure iron
And lots of other pure nodes barely any impure nodes
the main disadvantage is not much biomass afaik
Not really
What's the general starter location look like? (I know not everyone picks the same spot but I've noticed a very common one for each spawn for most people)
If you build in a good spot lots of trees in a condensed area and water and coal
a desert
Well yeah
Idk how to explain it
the desert doesnt really have that where people build in 1 specific place
i dont think
Oh interesting. Cause yeah I've noticed grass fields and northern forest basically have one easy and obvious starter base location so I figured desert would have one too
You can build wherever im just saying that it will make your early game much easier because you dont have to go far for biomass and you can build coal power just out in the ocean
Theres ones that are better than others in my opinion
But it doesn’t matter to be honest
I gotta go to bed now though
I love north forest, great iron nodes, close quartz, somewhat close coal, good limestone and copper nodes off spawn
Its 3 am because been working on rocket fuel plant
you too have a good rest of your day
But I haven't even played any games today
Or night
All starting locations have one. Just a spot where iron is close to copper and Limestone and a decent amount of Biomass (ofc, the latter will be more scarce in deserts)
You don't wanna scare off new players, no matter where they decide to start after all
only coal
... basic nodes?
abyss cliffs
Ok lowkey I just joined my world and I thought I saw snow on the ground. Devs PLEASE ADD DYNAMIC SNOW DURING WINTER MONTHS I would love that sooooooo much. It would be so cozy. Anyways thanks for the amazing game lol.
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @sterile blade
The chance of the devs seeing this are... Abysmal 😅
Much more luck on the QA site though!
they should add snow that piles up over time on everything and buries the world
heavily doubt that
Only the beans will be left standing
I'd be happy with rain back
Yeah I just couldnt find a way to sign in and got to lazy to figure it out lol
oooh maybe rain will be the 1.2 fluid fix
Making accounts is tiring...
It's no surprise that "accounting" is an actual job!
real lol
I would love some more dynamic weather effects--raind, storms, wind, etc
yeah, I'm curious why rain became a problem
Some biomes would naturally suit some better than others, like dust devils in the dunes
Were you around for U7/U8? ^^
Extremely briefly
That's when CSS made it rain for a while iirc... Brief but memorable
Even the original Oblivion has it lol
It also came with some pretty unique bugs xD
And it looks/sounds good!
Don't get me started on the look of metal surfaces under the rain 
At least it doesn't turn into plastic like FO4
Speaking of, the sound it could make, with the new and improved sound system... That might be interesting on its own 
Reverbering rain patter
Yeah, Oblivion had many flaws, but some things were quite good, and there's a reason the fans of the game find it so memorable
afaik it was "their solution to rain became a problem with engine update"
They should just switch to an electrical engine already
Help I'm lost and scared. The fart rocks keep ambushing me
Why are they so hard to see win the swamp
TFW an unmoving object ambushed you
😆
Fr 😭😭
good morning ficsers 😺
I started in the desert cause people said it was good, immediately noped out and wandered into slendermans swamp
Sounds like a... reasonable destination
I want freedom
And instead, you got 
all the starting areas are about the same, baring the northern forests where you need to build upwards
At least I got turbo motors in under 3 minutes
Forest is probably the best place if you know what you're doing, but if I were brand new again, I'd want someone to tell me about Rocky Desert.
I love north forest
really not much dif to grassy fields or dune
Pretty and resource rich
except it has a bad colour palet 😛
Grass is trash. Not even a valid option imo. You do that when you want to intentional hamper yourself.
I don't like the grassy fields cause it's just too plain
I'll make a counterpoint: it's too rich, and makes everywhere else feel lacking in comparison when you start branching out 😭
huh, 'just hot takes' is already on your profile.
It's good for building, but honestly I want a nice environment
Yeah pretty much
Hardly a hot take at all. It is the weakest start in resources and location.
Almost every node in a pure form in reasonable range
And close quartz. It's so nice
Badum-tss!
it's about the same distance to crystal, has caterium. Excellent starting coal power lake about the same distance away, lots of copper and iron
my main base is on the beach next to the swamp, i built out over the water, everything you need is pretty close
and a couple convenient coal nodes for steel with lots of space to try things out
also has caterium
and sulfur
Yeah
dune desert might have a slight advantage as it's crystal is less well guarded than Rocky or Grass
When I started in geassfields that coal lake kinda sucked
nah, the nearby coal is great for steel.
The coal is extremely inconvenient in Grass, so is the Cat
smush some nearby iron into it and boom
I've never understood the community enjoyment of the desert
Probably building space
.... you build a couple foundations over to the cat and coal.
done.
it's about the least effort of anything
They are on the fringes of your area too
HOW DO I LEAVE THE SWAMP
I feel like I'm going in circles
Which you will, because that's where most of your resources are
Head one direction and keep going there 
Idk where that band lives
head north/east
there's tons of copper and iron right next to them xD
I'm looking at the map now
go to the beach 😺
Also just looks and vibes ^^
Which is the other (main) thing: no rich nodes in the area. Automatic disqualification in my eyes.
Nah that's why I hate the desert lol
It's the only starting location like that
Doesn't look like anything. So ugly
you're belt limited on your miners for almost the whole tier process - equal output value impure nodes are more valuable than pure nodes
You're only limited until mk2 belts, which is quite early
no? you generally cannot extract max output of a pure node based on what your miner has
and you get mk2 miners VERY quick
Those are an entire phase away
and then for a huge part of the game you have mk2s which pure nodes cannot be max extracted and equal output impure are better
like pretty much out of the pre tutorial you have mk2 miners
You keep saying "max extracted" like you can't just upgrade them later--which ofc you can, because I do
but for most of the tier process, you cannot extract everything from 1 pure node because of belt limitations
you're better off having 4 impure nodes
if you need that much ore
120 on them is the max until Mk3 belts, which comes early on, and you just need power shards until you have Mk2 miners
Nah, screw impures. That's way more hassle.
Is instant plutonium cell alt recipe good?
What are your criteria for a recipe to be good?
Idk is it just considered to be good
I haven’t started on and uranium or nuclear power and just got the recipe
That's the thing, most of the alts are subjectively valued
Waited until I could get rid of the waste to power the thing
all recipes are good. Depends what you want to use them for
and what you are trying to do
there is no 'meta' in this game. You're in the wrong place for that
Well end goal is to make nuclear power with no waste
if that's all yo uwant you probably want a recipe that uses more waste?
But for now gotta make the plutonium rods to sink them
Yeah I am still not sure if using less plutonium waste per plutonium rod is a good or a bad thing.
You get more plutonium rod, but if your goal was consuming the plutonium waste it is less effective somehow?
you mean uranium waste?
I think a few recipes have upsides that so far outweigh any downsides that we can fairly just say they are good in a "nearly" objective way--like the Pure recipes; water is almost free, so using it to multiply other resources is pretty much always going to be a net positive
if you're goal is 'more plutonium rods' then it's good, right?
The only caveat is whether you need those extra resources for anything
Almost all of the others are much more situational/subjective, tho
I don't have any equations I need the factors of, so not me
thats not good enough
im driving my train around the map shooting stuff with explosive rounds to get dna points 😀
excellent work pioneer
I accidentally dropped Berries and now I have two dogs. Help
thanks, i completed the game ages ago, so now i just collect vouchers 😸
we need cats, cats are best..
how many hours did it take you, im currently on 800
humm.. im not sure tbh, i really cant say i didnt rush it thats for sure, i have completed it 2x and have 1000's of hours in game now
what? cats are the best
Hard pass. Some can be cute but honestly not for me. They're just not big enough, and most couldn't care less about you unless you stop feeding them
😡 wtf you just say ab me
We have cats... They are, in fact, not the best. They are the worst.
they do care, when my wife goes out the back the cat goes with her to guard her, when she is ill he lays with her for comfort, when i go have a lay down he comes and cuddles me
Cats only care if they think you don't
Yeah, the cats in Sf want to "cuddle" alright...
If you're tryna pet them and stuff they'll avoid you
Not unlike gals in the dating pool 😄
what you have to realise is everything is on the cats terms, not yours, thats cats for you 😸
and girls too lmao
This is why dogs are all you need--they actually want to be your friend ❤️
Lets not make massive generalizations about 50% of the world 
i like dogsd too, i used to have a boader collie, black and white just like my tuxedo cat lol, trouble with dogs is they want to go out everyday and cats exercise themselves
average introvert vs extrovert discussion
yee
i just noticed that i havent played in like 5 hours but ive been watching anime well its been open
Dogs are rlly cute and also great cuddle buddies
Cats are cute but you cant show it too much otherwise theyll avoid you
can i turn off the ores from the radios on the map
Yeah, the map lets you filter stuff
thanks
But they don't purr 😭
Because that isn't something you need
Like, sure, I'd use belts all the time instead of trains, but belts just don't honk enough 
😆
#off-topic-media message
Mine does
"Purrs" menacingly
me killing stuff with nuke noelisks, muuuuaaahhhh 😁
nice 😺
yup it is a bit of a pain tbh
i set my nuke nobelisks to be made at the swamp
how do I take items one by one, like one item at a time
Hi all. Got a question about the base ps5 version before I buy it. Does it have an FOV slider like the PC version? Thanks!!
you can pickup single items from a belt or pick up loads and split them in your gear
so you cant take a single item from a storage, you need to split the stack
yes, you can split 50/50 or choose how much with the slide bar
Yeah
gotta stop, hands ache.. need to kill more... 😮
well so far i got 260 hoggy bits, 158 spitty bits, 21 spider bits and 7 hatcher bits, not bad and i need to take a break
could i go find more alt recipes? yes.
am i gonna make 4 HMF per minute with only cast screws anyway? also yes.
my fixmas tree on the mam is empty is the event not yet started?
ive already finished the event, so it probably has begun
just a speculation though
oh what the heck
cast screws is the best alt recipe so there's really no improvements left to find
ive heard there are ways to completely eliminate screws but i cant be bothered
yeah but that's weak talk from people who just don't like using screws
a chunk of the community refuses to do anything but "here's a single huge manifold for all the screws" then complains about why it doesn't work well (being a high-count item)
What I like about screws is the speed they have on the belt, no stopping, just in and out. No time to live. When all other belts stop, the screws are still moving.
like to produce them or transport them? bc i currently have 26 constructors on a single manifold with 18 of them being for screws
like you're doing HMFs now which need a lot of screws so if you're trying to do many HMFs/min you can't just feed it all down one conveyor as screws. What you do is little clusters of constructors near each manufacturer making screws and feed them iron or steel (recipe depending) from the big conveyor because it has a lower item count
and then instead of moving 120 screws/manufacturer or whatever the number is you're moving like 1/5 of that as iron ingots
i did some extra underclocking so 1 belt can have 360 and the other with 480, 360 going to reinforced iron plates and the other 480 going away to the other part of the factory im making closer to the coal and limestone
this is also a pattern which works really well as a blueprint
can make a nice little module of machines that churn out HMFs at the end and feed them resources that are easy to manifold into the module
#screenshots message i fear i may use manifolds too much
lol it's kind of the primary pattern for conveyors in this game but you'll hit its item count limitation more easily with screws and need multiple manifolds worth at some quantity of items produced
like I think heavy flexible frames is a really good recipe but it just benefits from a slightly different build pattern than heavy encased frames would
@dense violet 🙏 if you have some time
#1451894577664360560 message
Screw-heavy recipes benefit a LOT from steel screw
you just plop down a Constructor right in front of them and then you just manifold steel beams
looks normal
I just unlocked phase 3 after 136 hours 🥹 never thought id get this far through
fax
im so tired but the factory must grow
Kan you play multieplayer via playstqtion5 and pc
have you considered using energy drinks to brew a stronger cup of coffee?
genius
IRL alt recipes 
Can you play crosplay with ps5 and pc
I don't think so
🙁
Funny thing is, if you use white coffee and a splash of milk/cream, you can add almost any flavor and have it work out
I wouldn't generally advise adding flavors that amounts to candy, but it could work
time to fire it up, about a 0.01% chance it works with no issues but we'll see
Doing math while tired leads to inefficiencies
Me wondering why half my factory are showing yellow lights at 5am
the math was done but ive already found 3 incorrect conveyor types and a merge line that wasnt completed
doing construction while tired also leads to inefficiencies
I just keep my best belt on the quickwheel
probably conveyor gremlins
i have 1-4 on quick, i tend to like only using higher tiers when necessary
have 1 belt on a hot bar , hold E to bring up a menu wheel of all the other belts.
saves on space
i love you platonically
I love it when a manifold input needs the exact amount one of my lower tier belts can handle
Yeah I prefer how slower belts look when possible. Everything zooming past at 1200/min isn't as interesting
No lizard doggo! Get out of the foliage I'm trying to blow up!
Understandable
when you have the radial menu up for things like walls and foundations, you can also Right Click to change the material choice
i feel like im being told the secrets of the universe
you probably know middle mouse button to eye drop items? works on BPs too
If you have a belt on bar, you can also just press the hotkey, then tap E to cycle through the ones you have access to
oh and if you hold CTRL you can half nudge objects
is there a way to quick deconstruct BPs or do you just need to mass select (didnt know about eyedropping BPs)
deconstruct in BP mode
many many actions you can perform and various build items have 'modes' that alter things. Just look under your cursor for options
does anyone want to play with me :<
tysm for all of this forbidden knowledge, i shall now sleep bc it is 7am
no sweat, when you get used to all the little tricks with a bit of practice your build speed will really fly 🙂
better hurry, the next shift in the factory starts in 70m
Gn Pioneer
Enjoy your microbreak
(70 microseconds)
That's 700 nanoseconds, very luxurious.
Ficsit is a very generous company
I feel like once I figure out how to autoconnect blueprints, I'll build like 1.5x faster
meh, never bothered with it
I think the key thing is to mirror your inputs and outputs cleanly within the blueprint itself. That way the auto feature can predict what you're trying to do more easily.
Less that it doesn't work when I try doing it, more that I haven't tried in the first place lol
Oh, fair enough
I don't generally use blueprints all that much, but it looks like a very powerful feature
I usually set up with either 1x4 or 2x4 (vertically) for smelters since it aligns with the math of miners better
It was built with the foresight of mk3 miners
Its meant to handle 2 of em on normal nodes
omfg i have to bring so many things to the nitrogen wells
modular frame will be the death of me
why not move the nitrogen to your other things? usually easier
idk pipes cant hold so much so i assumed trains cant either
trains can hold as much as the cars you build 🙂 and packaged nitrogen compresses 4x
maybe that would be better yeah
droning nitrogen is very convenient too
well packaging it...
well if i wanted to package it i would have to build another factory
hell yeah
not really. Just build the containers once
and then return the containers to be packaged again
yoo
just need like 1 contructor using aluminium ingots
thats actually smart
I dont mind several km long pipes
ratio maxing
wot
you either build for ratioes or you build so it looks good
anyone want to play with me?
!lfg
Hello there totally awesome user! You can checkout https://discordapp.com/channels/370472939054956546/1201555265942724758 and check the pins on how to find folks to play with. <3
Hi folks. Just hit 73 hours on this amazing game and dont think ill stop anytime soon! Just wondering if there is an offical suggestions area as there are some things i think would really be awesome. Hope you all have a wonderful festive period!
but probably go through al lthe tiers and see all the options you get
they're basically a tutorial
Hey guys, this is my 5th playthrough, I always stopped at nuclear power, but this time is different, I plan to finish the game and to build the most efficient factory as possible this time and make a factory unlike any other.
I have 497 hours in the game on Steam
Have you already started run 5, or about to?
I have already started on December 1st
I am currently on tier 6 and almost to tier 7 & 8
Ah, the point of no return approaches
I currently have 79 hours in this save
I just finished an 8 hour play session tonight with the game. I started at 8 PM and finished at 4 AM
Personally I'd not 'finish' the game and just keep using it as a sand box after the tiers 😉
I finished my oil plant tonight
Random question: is it worth overclocking a nuclear reactor?
if you want. shards are infinite
I currently have about 350 shards
I know you can eventually craft shards, so you're technically right
350 isn't much
What I really need now are sommer sloops
eh, duping items is boring
load ur save into scim
Shards are technically infinite in tier 1
Blue slugs (idk about the others) are part of the lizard doggo loot pool
planetary gear can move entire universe after all stars stop burning ahhhh
You can all the slugs from Lizard Doggos
Lol
i always forget about the doggos and slugsa
"Small patch" = 1,7 gigs?
smaller than some
i have an idea on how to make the game better
use an image in the menu.
thats it, for no reason my gpu shouldve 80C in menu
does the amount of points for next coupon increase with every milestone?
yes
how much?
not with every milestone, with every coupon
not linear
oh yeah my link got deleted gg
just google sink satisfactory
!wikisearch awesome+sink
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
or do that yeah
you must have posted the link to the wrong wiki, those get auto removed
Does the "right" one still not have the power stuff on the right pages?
Or did it get fixed?
Power stuff?
Where it shows the power increase/decrease for clock speed
where there is power
I checked a few pages and they have the power on them
Like Constructor, Assembler, Manufacturer
The Fandom page has the power usage formula, with examples, right there on the "Clock Speed" page--where it makes sense
I'm not knocking the actual wiki in general--but this particular point strikes me as odd
On the new wiki, it's on the "advanced clock speed" page or whatever it's called
Don't ask me why that's a second page and not a section on the first
guys where can i upload a video to show a bug, since discord has a tiny limit and this bug is kinda weird.
I was travelling in my hypertube, that ends by spitting you out into a goop pad. When i was shot out, i passed through the floor and into the world void. My character was still in the hypertube travelling animation though so i didnt die and jut kept falling until I reset my character.
Yeah, that's dumb. Power usage is one of the most basic properties intrinsic to clock speed. It should be on the main page for it.
Was moved because its so much it seems
Im surprised theres no direct link
Only one at the ver bottom
Like, i would have expected a small, simple power section on the clock speed page that directly links to that page
Welp, i can make that happen I guess
Imo, it should have a header between the "Purpose" and "Configuration" sections for "Power Usage." Doesn't have to be super long. Just the forumla and a sample chart and it's easy to understand.
Can even link to the advanced page for the gritty details
I would have put a simple " power section" where it just goes sonething like
"Clocking affects power consumption of production machines. At 200% clock speed , they use 2.5x their base power. At 50% clock speed, they use 40% their base power. For more info see page (Advanced clock speed)"
That could honestly work, but should probably explicitly note that it follows an exponential curve, hence the 50/40 discrepancy.
Obv.
Was just a quick example
so curious, is anyone else playing on a map with the GRN4 on it?
GRN4?
oh cool
i loaded all the options too and not sure why the geothermals arent outputting any power yet, but might need me to reach that tier again?
I haven't seen any power guide videos mentioning the use of mixing geothermal plants with alien power augmenters, right now I'm generating 16k MW of free energy and I don't even have all the geothermal plants claimed
Probably because augmenters are kind of an expensive use of sloops
do sloops have another/better use?
That's a matter of opinion/preference
Personally, power is cheap to make, but advanced components are not, so I would rather get extra yields on those
interesting, i cannot dismantle something if i lack the tech to make it 😄
And as for Geo--it's not unreasonable that someone could look at the average output as the "net gain," but that is only valid if you build energy storage for them. Otherwise, you only gain the minimum yield since if your grid was close to the wire, relying on "average" output would black you out half the time.
That said, if someone wanted to put a little effort in and use priority power switches, they could hook up all the geos and augmenters to a shared line that is mostly segregated from the main grid, but connected to your other (main) power plants, acting as a backup kick-starter should you need them to go down for some reason--otherwise just supplementing the main grid through them.
Most people just prefer to keep an eye on their consumption and always stay well above it, though. Don't need to manage power if you never threaten to exceed your production.
i always thought of making "startup" grids should i have a hiccup or something but never got around to them as it was more a pita for the main grid to go down ever than anything else
PPS can act as enough of a fail-safe on its own
Put power plants on priority 1, everything else not 1, lol
dont think i had them to use before. are they like power switches for subgrids? would make it noce to put all power generation as priority 1 grids
Yep, that's what they're for
You can obv use them for other creative endeavors, but if you set them up, you should never have a full black out
They are nice, while testing my nuclear plant, if everything works or not. Can easily swap any of my 20 plant lines offline if getting backup on waste, or seeing something isnt working in the end
i wish the chainsaw had an ajdustable aoe for increased fuel cost. hate how tiny the aoe is
we need a lawnmower/treecuter mode for the explorer/tractor
no, why would I want someone else's factory system?
uh, its NOT a factory. its a rail network
bombs dont get you the bio 😄
and logistics are an intrinsic part of the factory
why would you even need bio
only bio i like is diesel
same reason i always do. have not gotten to coal yet 😄
The chainsaw not being able to use alternative fuel types is really odd imo
is that simply cuz you get it earlier?
they already have a reason
they dont have a ui
so they just chose the earliest fuel you get
well besides wood and leaves
also imagine powering a chainsaw with nuclear rods
as soon as I have another fuel, I no longer use the chainsaw. So I don't see a point in the chainsaw being able to use another type of fuel
real chainsaw is obsolete really fast
Eh, gotta keep those biomass/solidbiofuel/packaged-liquid-biofuel/gas-nobelisk bins filled up somehow :D
alien protein
I generally continue to chainsaw to clear out spaces for factory builds through the whole playthrough, though I know many folks just prefer 
Don't mean to backseat dev, but wouldn't the UI for ammo swapping work perfectly? Could give it a larger area radius and faster speed or smn
Of course, but if I'm clearing area for a factory anyway, I don't like to see the biomass go to waste. :)
already used
by the area switching
hold/tap?
Jetpack would be the closest analogue UIwise
Really the only thing preventing chainsaw from using alternate fuels in the same way is, presumably, it's just not high enough on their priority list
(and/or they literally just don't want to do it, of course)
But I can't imagine it'd be difficult to graft the same jetpack-fuel-switching functionality onto the chainsaw if someone at CSS made the time for it
E and R are usually used for radial menus. just use one for mode, one for fuel
really thats a thing?
they still dont have a ui coded
They do: see the Jetpack.
and lets be real, its not really a top 1 prio thing
They just haven't bothered to hook it up to the chainsaw is all. (Maybe they literally don't want to, or maybe it's just a priority thing)
idk man i thing devs know better
That's from five years ago, before they introduced the ability to select Jetpack fuel
Jetpack used to be in the exact same boat. Now it isn't. :)
Well
They have in the meantime solved that UI issue.
i cant dismantle rail segments yet prob cuz i dont have steel unlocked
You might not use it post-coal. As I've said, I continue to use it throughout the whole playthrough. :)
But I'm honestly not even arguing for whether or not the feature should be added. I'm just saying that all the UI stuff already exists now. So it's either that they Just Don't Want To™, or it's just not been high enough on a priority list yet
The "there is no UI" argument for it is no longer true. :)
I feel like the aoe of the chainsaw was bigger before 1.1
just use nobelisks frfr
Nah, as I said before, I feel like 💥'd biomass is a wate. :D I generally always have a small production line + storage for biomass, solid biofuel, packaged liquid biofuel, and gas nobelisks
I like to continue to have new material fed into that line throughout the playthrough, even if overkill. :)
Liquid Biofuel burn time is impressive, but it really suffers from coming way too late in progression.
So whenever I'm clearing factory space, even very late game, I'm chainsawing to do so. :)
"Way too late" meaning "the next step after solid biofuel?"
LBF + Turbofuel make for great jetpack fuels once you're in that phase
And stay relevant for quite awhile, if you're one to fully "finish up" a phase before moving onto the next
No, because you need the packager, and then you're already on fuel and can get the alt for turbo easily
I like my ionized fuel
LBF competes well with Turbofuel. They've got different use cases; I generally end up switching between them as the case warrants, at that point
why would I want to use turbo 😆
At that stage in the game, I agree that Turbofuel's my usual factory-building fuel, but for map traversal I'm nearly always switching to LBF
I wish LBF was a few steps earlier so I could use it for vehicles instead for longer before getting later fuels
Jetpack
I guess LBF would be better if you're trying to build with it, but once you have the hoverpack I see no use case for it.
lbf is better tho
Hoverpack and jetpack have very different usecases
Nah, Turbo just gets you there. LBF is slow.
For longer-distance map hovering, though, LBF beats Turbofuel hands down. :)
I know. I'm just saying before you unlock the hoverpack. I can see LBF being useful.
Although, I will give LBF credit for one thing in particular--it's the best fuel for distance if you want to use h-cannons
Not rocket or ionized tho I don't think.
Sure, but those are kind of outside the area of conversation here. I was mostly just debating the assertion that LBF comes "too late" to be useful
LBF is what i get when i eat at mcdonalds
it's very useful for building. even after the hoverpack
I would never use jetpack over hover for building, lol
https://satisfactory.wiki.gg/wiki/Clock_speed#Power_usage
Reintroduced the the power segmentto clock speed page, in a smaller format
(And all of it stems back from me saying that I find the chainsaw useful throughout the whole playthrough. What strange tangents we get up to! :D)
Or does it give you positive velocity instantly? Otherwise I assume the net acceleration over time is best with sipping short bursts of ionized.
Why is that link not working?
its working fine for me....
I just rarely build without power. But sometimes for foundations.
Yeah, my browswer crashed rofl
my aluminum works perfectly fine now, been making 360 alum ingot/min from each refinery * 5 = 1800 alum ingot/min
not a single drop in over an hour
Looks great. Thank you!
its kinda like how you do coal refineries at the start, fill from the ends and middle and you get equal flow throughout
at least i think 😭 but it works with no issues so lfg
im making smth like 7k+ a minute in my whole save
I always build power last
and building it together with everything else is annoying af
until I modded the hoverpack to have double the range, I very rarely used it.
ig I'm just used to building with the jetpack before the hoverpack was even added so it's no issue to me.
Once I have hovers, I build powerlines to where I want to build. There's no reason I would use a jetpack and build stuff that I am going to need to connect power to later anyway.
I'm bad enough placing things where I want them with the hoverpack inertia, so the jetpack was difficult to be precise for me.
But yea I do a lot of making temporary power poles before I build out a better circuit.
Speaking of which. I have A LOT of old power lines to clean up from my early game nonsense.
Pre-Mk2 power pole factories are often such a mess for me, lol
ive started just running a grid under my whole factory so i can just fly
I generally have power built into my blueprints so power tends to come along with me as I build (though to be fair, part of the reason I do that is because I want to be building with the aid of hoverpack. :)
use 1m walls and make a grid
I do want to preserve my old high voltage power freeway I used a crazy number of times.
I just have 100s of hours of practice lol https://drive.google.com/file/d/1DCifMiZL8KC4lsnMeW7R24Prn_hO3H4e/view?usp=drive_link
Over time I've found that I rarely use more than mk1s. I tend to daisychain production buildings (with power sockets blueprinted "into" the machines) and likewise stick to fairly regular grids for power distribution. I'll occasionally need a mk2 for something, but it's rare for me nowadays
I mean I could do that lol. It's the stuff that doesn't snap that's hard. And fucking train signals always switching sides randomly.
I have like 600-700 hrs of practice myself 😉
(I used to use mk2+mk3s all the time, on earlier playthroughs, though. Just a buildstyle change, of course)
The train signals switching sides is when you are pointing at the track before or after a seam. You're essentially pointing to the track you want to make a new block.
that's a new issue tbf. I haven't built a train since then
Depends a lot of the style, yea. Sometimes I like the spoke and wheel look, sometimes I chain larger things. But if the chain is things like smelters I still use a Mk.2 and get more on each one.
It's somewhat difficult when the track is really short and I think it's honestly a little buggy, but idk
it's only buggy since they added the ability to add signals in the middle of a rail. back when signals could only be placed between rail pieces, they were perfectly predictable
The scroll wheel will also swap the signal side. R on the other hand, swaps left-drive/right-drive mode of the signal. I've found it is imporant to be strongly on the side facing the signal you want to place.
If you try to do it top-down or beside the tracks it is reading the relative side you're on and it's very finicky.
I wouldn't call it buggy, exactly, but sensitive.
It does not always work tho
Are you on console or PC?
Yeah, and ping me with a DM. I've been spending 12 hours a day on my save recently, and while not all of it is rail building, I've done a lot and haven't run into anything. I'd like to see the situation - maybe it would be a good add to the train bootcamp I made.
Only 12hr days? Are you actually into satisfactory or just a casual? 
you're supposed to get them hooked too and then you set up a conveyor to empty your shared poop bucket for you when it needs it
I tried playing with a friend and he just built spaghetti for me to tear down and train that went back and forth doing basically nothing.
I'd love to play together with someone with similar goals though.
but also the map is big enough for multiple build styles and the important thing is people have fun
No fun allowed on my save. Only progress
As someone who mostly plays MP saves I'd just normally suggest suppressing some of the opinionated style stuff and just letting people have fun. Being exposed to your stuff will usually close the gap over time
new players especially aren't normally going to want to be as sweaty about stuff
That actually ruins it for me though. I tried that.
And this person wasnt new. Just had bad habits and didnt care to listen to my advice.
Every machine had storage units for IO at one point.
when I played with my friend, we just worked on 2 completely separate factories. the only rule was that each factory has containers with the items it produces all in one spot and there's a hypertube to the containers
-# I still had to come in and fix his shit sometimes XD
Yeah, I've found the MP is largely either you vibe with what they do--or you don't
See if we had a good delegation of labor that could have worked. But we foolishly tried to work on the same factory.
And even that fails when he clogged up the train routes.
goes for all MPs. thats why I always play SP unless its a lover/friend I can yolo with.
I just need to play with someone more organized. And who actually calculates ratios so the power grid is stable.
I mean the worst can happen is someone who yaps about how screws are bad while HMF recipe is perfectly fine with steel screws recipe 😛
where is that buzzing or whatever noise coming from 😭
I mean I can play MP apex and not care because in 15 min the game ends.
Tearing down other peoples' stuff without their agreement is the part you shouldn't be doing on a shared project. Compromise on what the "correct" way is or working on your own projects is a pretty normal part of relationships
Yeah, working on the same factory only works if you coordinate what you're trying to accomplish--and division of labor is important to that
this is a sandbox game where those 2 things you demand are not needed. some people just want to fool around and relax so
cant play w sound on 😭 driving me insane fr
yeah the map is really big there's lots of room for people to play differently
Yes and my friend made no attempt to compromise for me. I talked to him many times about trying to slow down a bit and plan things. He would always say "you cant tell me how to have fun".
As of now, I have claimed all the pure geothermal nodes and a lot of the normal and low quality ones all on one grid with 6 power augmenters, giving me a base power output of 3000 MW + geothermal and a 60% power output boost.
That 60% boost is applied to the geothermal plants as well, giving me a very stable 16k MW of output.
With ten power augmenters you could in theory double geothermal output, then triple it once you can upgrade the augmenters
at least 4 people can yolo by starting at different zones.
but still, this is a "play with your friends" game imho, not "yolo with random". We know how fun becomes unfun with League of Legends
I ended up just building a brand new factory and power station off in the rocky desert until it was clear he was done. And then I destroyed basically everything he did.
That's fine. But my goals aren't that
This game frustrates me to no end. The belt issues I've always experienced with mk4 belts before 1.0 are on mk3 belts too. This is stupid. MK3 supposed to support 270 ppm I've got a miner putting out 270 ore and 9 smelters at 30 per ppm so why the hell is my last machine cutting off and on? Because math hard Coffee Stain?
Just sounds like incompatible personalities (for this game)
nobody else has this problem bro
skill issue
Obviously you cant do math either
no u
just sounds like your manifold hasn't become saturated yet
I mean, EVEN when you ask for "what kind of player you want to play with", some may just goof around 😛
The last 2 machines won't fill up (in a manifold), but will get enough material. If the feed timing is a little out of sync, you can buffer them with 2 additional cycles of material, and this problem goes away.
is the manifold filled? turn off the first machine, wait for the last to have a full inventory, then turn it back on. with the machines internal buffer belt should work.
it'll go away by itself
Eventually, yes
Manifold. Other smelters are still requesting ores that they cant smelt, aka filling up their input slot.
Math or CSS has nothing to do with this.
Yep. So unless they are someone I have more experiance playing with. I don't think I'm sharing my save again.
It was but it just depleates over time
I mean, CSS got something to do with this: Input slots could ask for MUCH less.
Either you have a connection that isn't Mk3, or one of your machines is configured wrong
I've never had this issue.
id rather inputs always accept materials, some dont unless on and it feels weird af
#screenshots message
do yall know what factory or whatever that annoying constant buzz is coming from
Maybe the hoverpack? I don't have that though.
Is that the hoverpack?
i hear it when i take it off
sounds like hoverpack or drone
Try descending closer to the machines and see if the volume gets more intense
I've gone over the entire thing over and over again nothing is setup wrong and I can watch the numbers tick down. The only thing that somewhat fixes it is to overclock the miner to 270.1
its constant not coming from a specific direction
Try playing with all the extensive "Sound Effects" options.
its smth in UI volume
does the miner ever back up / fill up and then shut down?
Does it do it while you're standing on the ground?
ye
when you used Photo Mode and go Free Camera, sometimes a Miner's sound can be right beside you constantly. Go in Photo Mode and press Free Camera Mode again, it should go away.
I have no idea how such a bug can occur but I suspect 3 years for it to get fixed 😛
Eventually I'm sure it will. I'll probably just have to sink it when it does
i mean... did it do that before or did it not?
i dont know how long it has been running for
🤷
are you placing with a blueprint?
It hasn't been long enough for that to happen.
so how long has that entire factory / smelting line even been running for then? 5 - 10 minutes ?
The machines and the splitters yes
15 or 20
in 15 to 20 minutes a 9 machine manifold processing 270/min can not fill up enough yet to achieve 100% uptime
i just started aluminum production, how do i get rid of waste water?
try and remove the splitters/mergers, there might be a mk2 or smth under one of them. make sure all the clocks are nice integers, not some weird decimal
https://satisfactory.wiki.gg/images/Pipeline_Manual.pdf?2090cd
theres a section on here
you can loop it back into the production line, or direct it elsewher, lots of folks like to use the wet concrete recipie to waste it
Seems to be fixed now. Cant wait till mk4 belts cause I'm sure that it will show up again
in most case i would have just said "you need to wait longer"
cause with manifolds thats usually how they roll.
INCREDIBLY slow startup time
It takes 15 minutes. 15:18 to be exact. At least according to greeny's calc
does it get prioritized? or do i need to limit the incoming water from pumps
considering they said "seems to be fixed now" then it does check out i guess ?
so question for all the single player people out there - who do you challenge to Productive Packer contents to the death?
Seems fine. I've got over 1000 hours in the game I know what I'm doing I've done this 100s of times I'm not sure what the issue was this time
it doesnt "naturally" get prioritzed sadly, but there are tricks with pipes to force it to. Limiting the incoming water can work but sometimes it freaks out. Check out Variable input junctions for pipes. I think the pipe FAQ has it
I just turned each machine off while they filled one by one then turned them back on and restarted the game
yeah turning off the machines to let them all fill was probably enough
But... machines turned off do not accept inputs 
the back 2 machines will never build up more stock than for 2 processing cycles anyway due to how manifold math works out
the belt has time to build up a bit of excess and other machines fill in the meantime
if you turn off 8 out of 9 consumers then the last remaining one gets all the items
if it's just for science you can still fill those by hand so they start full
its kinda the same deal for pipes
you could just shove it into coal generators.
but in general:
you can feed it back to alumina refineries, but WITHOUT merging it with freshwater.
That strategy, as much as people like to say "it works fine" is just unstable.
Not merging byproduct water with fresh water is among the safest choices
I like wet concrete or the "pure" recipes in refineries too
Forgot to setup my output overflow 🙄
i mean in what i do, the freshwater is 2 refineries and the recycled byproduct is 3 refineries. the water never mixes
yeah and that is good
but then where do you get all your wet concrete from?!?
Non-Fissile Uranium production obviously 
Except if you build like me, it's the second and third from the end are the ones that don't fill
i actually steal it from @mortal ginkgo
bruh, i wish i had someone to play the game with, i mean, don't get me wrong, its fun to play, but after so much time of playin on your own, it gets kinda boring.
sounds like a you problem ive never had that issue w refineries. as long as you have enough input (materials/liquids) youll be fine
@dim flint said he needed a new best friend to play with as long as you don't clog his trains
liquids i always feed from both sides
😬
Hi friends, would someone send me a newly started save file so I can see how to play my new save?
you looking for someone to play the game with?
you can always watch a youtube video, or just listen to what ADA says. or just explore the game for yourself, like we all did 😉
So my last try at this was a big fail. But I do like the idea of learning and coming up with ideas together.
But I'm pretty deep into the sauce.
First question. Do you use Modeler?
Modeler?
plans? what are those
I'm collecting save files, as if for inspiration, otherwise I know the game Satisfactory very well....I'm looking for inspiration....
What separates us from the beasts.
inspired like this? #screenshots message
He must not have loved my art. I guess not all great artists are appreciated in their time though
maybe the factory cart transportation system would be more appealing to him
I kek at your art.
Kek.
that's a much more appropriate form of appreciation
Hi
smth fishy going on 
like this? #screenshots message
did you finish the build
yeah that got filled in at some point
jumpscare warning ||POWER GRID SHUT DOWN||
I wish I could build stuff like that
The puppies and kittens
Until I automate nobilisks ima use snowballs
They can do anything that nobilisks can do just worse
those are just your muses telling you make something amazing
how again do you design an overflow? I make too much plastic that i don't need while producing fuel.
Also I cant wait to unlock factory carts
AFAIK snowballs are functionality identical to nobelisks, aren't they?
smart splitter
No snowballs do less damage and when exploding they have less range
thats right, forgot about those. Thanks!
I wish I could program splitters to split at a certain number for each output
just remembered, where can i use those presents falling from the sky
Huh, k. Wonder if that was a 1.0 tweak? Could've sworn they were functionally identical at some point
In crafting stuff for ficsmis
Though maybe I was just mistaken in general. :)
Maybe last year
trust me, you don't 😆
I once modded those in and I wasted hours setting manifolds to split perfectly for no reason
yeah I had it in my head they were just a skin basically
thats basically load balancing, https://drive.google.com/drive/folders/13-Dv3cE6I4jYDqylJV4kSw7AQqVrehET
is power generation through gasoline worthwhile?
what phase are you at
Yeah but load balance stinky i like manifold
why do people keep calling things that aren't balancers balancers
phase 2 advancing on 3.. eventually.
then yes start building oil
my bad i didnt mean to offend you mr balancer
Each "tier" of power is noticably better than the last. Fuel gens are definitely worth building
I would like to but I think I'm to keep capitalizing off of coal for now
The "vanilla" Fuel recipe might feel a little underwhelming, but there are alts which make fuel power quite, er, powerful
My turbofual plant is going to be Finnished today i hope. The two pure nodes and one normal of oil are linked up also normal fual generates 250 mw per gen so you should really use them
I like to use a single oil well to power a small number of fuel-powered generators to tide me over until I can get better recipes, such as diluted fuel.
Obvs you can do whatever you like, though IMO once you have fuel power unlocked there's little reason to build more coal
Later power tiers scale a lot more easily than earlier ones
Im using all of the gold coast resources for my turbofual power gen as im saving the blue crator for rocket fual
im no doubt in a power shortage. I want to keep capitalizing off of what I like to call the "crater lake" and making motherloads of coal power
I agree. Fual power is the first instince of power that scales with you
But I uh. suck at space efficiency and resource effectiveness.
im at 110 GW capacity and my max consumption is ~119 GW and average consumption is 70-90 GW
hopefully i get nuclear set up before i hit my limit
It is harder to get to teir 3 via coal then fual by a lot in fact it could take a month or 2 more just to finish it then it would be with using oil
hm. I'm not using the oil all along the map's western coast. Perhaps i could establish something there..
Try watching some gaming with doc but most importantly Experiment. If you dont start managing now then you will have to later and if you experiment before then you will have more time to tweak and enhance your metheds
for sure
I have no idea how to make optimal fluid setups or organize things in an orderly fashion but I have to figure it out somehow
Well do you use manifolds?
what is a manifold?
!wikisearch manifold
Manifold refers to a fill method where Conveyor Splitters or Conveyor Mergers are aligned in a series (that is, one after another), usually parallel to the arrangement of buildings. The setup is compact and can be expanded easily.
Manifolds work because full machines consume only what they need. Once...
damn you and your fancy commands
Try just watching one vid on them and you will get the basic understanding
or even better, build w them!
This is how you rake the step from spaghetti to somewhat organized
I just struggle with flow of liquid
Im just saying to look at a vid to understand what it is
mechanics for them are iffy, I recall trying to pump water to coal plants sucking
That's because coal plants kind of suck
If you connect them with other pipes they don't sometimes
how is that supposed to make them better
They get full faster
but the other pipe meanwhile gets drained.
very counterproductive
I also think my lack of infrastructure is caused by how much i've been dillydallying with trains
Yeah that's true. I'm making a mega turbofual power plant and im overclocking all nodes of oil
also, very impractical.
if you lay a giant 1000m pipe, how would you get another pipe there to fill it faster?
you would need to fill THAT pipe too
Well long pipes are alr just very long are not
but once that pipe is full, full pipes are happy pipes right?
it just takes a while for it to be a happy pipe
Yes I talked to them
@void gorge today I finally regretted making that meme template #satisfactory-memes message
small factory
Im going to screenshot what I do have going for power
give you guys an idea on how I can't build
One of these days I'll follow through on my plan to hook up all the geothermal on the map in a separate grid and use that to power trains+tubes
so guys i connected my train tracks to 2stations and it says its unreachable even though it is, Is it because my rails are crossing?
Hello i have a interessting question/problem
i got a duo wolrd with my firend (i have to world and i did host everything, so the world and all the saves of it are stored on my PC) and i want to start a solo with this progress.
What i mean is i want to copy the world just how it is and play on a "copy of it" but completely seperat
2 separate world with exact the same progress and buildings -> stored in 2 world files/folders
I had a similar issue I think if you don't have an adequate loop it doesn't let you
im just stupid i know whats the issue
#screenshots shown of me in this channel if my english is a bit to messy
Yeah i gotta move the tracks a little they keep colliding
if you open up the .sav in notepad and change the session name, does that work?
I was driving a train honking the horn as you do and one time in the string of horns I got a whistle. Is this a rare easter egg? Happen to anyone else?
is there a way to allow elevators to be longer?
