#satisfactory

1 messages · Page 491 of 1

primal obsidian
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yeah probably

lime kraken
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Is there a way to Kill the poisening blue leafed plants?

strong fiber
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i can finally get on and finish phase 1 and go into phase 2

lime kraken
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thanks

strong fiber
leaden turret
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sf_nobelisksf_nobelisksf_nobelisk
sf_nobelisk🌷sf_nobelisk
sf_nobelisksf_nobelisksf_nobelisk

lime kraken
whole drum
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Explosive Rebar is my preferred way. Cheaper and faster than nobs

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Basically point and click with little trajectory estimation needed

fringe vapor
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How do I know if lift and merger connected if they stick from each other?

whole drum
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Test it

fringe vapor
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With blueprint tool it's so annoying

strong fiber
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ah i forgot im waiting for the stupid phase 2 parts to make bruh

fringe vapor
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Is there a mod that highlight components connected to component I'm aming at?

vivid belfry
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is there a radiation bug in the game? whenever I hold something radioactive for a while, even if I drop it or trash it the radiation effect doesn't go off..

vivid belfry
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respawning works fine as well

grizzled lotus
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when building stairs to connect walls sometimes the stairs are half a meter longer. is there a way to deal with that without adjusting the height of the floors?

charred thistle
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I'm doing different ore lines for each individual component sure it's a complete mess but at least it's faster than splitting and merging

fallow sapphire
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Hello, I'm from Ukraine and my English is poor, so I apologize for the poorly written text. I'm 16 and looking for people who wouldn't mind helping me.

white dawn
whole drum
reef basin
white dawn
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If you're looking for someone to play in-game with you or voice chat, #1201555265942724758 is the best choice

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hah

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Greek chorus time!

whole drum
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Hazaah

fallow sapphire
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I'm having big problems with the aluminum plant. I don't understand how many foundries are needed for the plant to function properly.

fallow sapphire
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Thank you very much, I didn't know about it

last wasp
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units use energy while idle?

hard ivy
strong fiber
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Im going into phase 2 les gooo

gentle lion
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Dn been working on my heavy modular frame factory for like 8 hours. Still looks like crap

strong fiber
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i get JETPACK AND TRAINS

gentle lion
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If I would just go grab the materials I could have trains lol

hard ivy
open swallow
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bug: object scanner while using the hoverpack shakes around as if you're walking

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looks like the pioneer is just awkwardly bobbing the device around

strong fiber
hard ivy
open swallow
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shit, can't reproduce it... it only happens sometimes

strong fiber
hard ivy
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if you completed phase 2, you're in phase 3, not 2

gentle lion
strong fiber
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i need to produce adaptive control units and modular engines

fluid sapphire
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you dont need a standalone line for stators

hard ivy
strong fiber
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Will 10 motors/min be enough to sustain me to make a oil plant

hard ivy
strong fiber
strong fiber
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For 600 crude/min

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Im gonna construct it in the oil fields

hard ivy
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they aren't used for any building

strong fiber
lost current
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My lizarddogos keep disappearing

strong fiber
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So just motors???

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I didn’t realize they weren’t used for buildings

lost current
gentle lion
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Omg I had the alternate for encased beams....🤦‍♂️ This setup could havebeen way easier

lost current
lost current
strong fiber
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but idk about how any of that works

lost current
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Yeah idk

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Oh well

hard ivy
lost current
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Or at least the first one

hard ivy
lost current
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Now we can’t get them to the cage

lost current
hard ivy
lost current
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Oh ok well next time I get one to the base I’ll swap it all out for foundations (if I can get them to base)

fluid sapphire
wind umbra
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lost current
wind umbra
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wicked nacelle
wind umbra
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grizzled lotus
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I have a bit of an odd problem. For some reason when I dismantled a lot of stuff in my base my dismantle crate was sent somewhere very very far off

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huh, it's at 0,0 somehow. is this a bug?

strong fiber
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Right now i only got solid biofuel to power my jetpack 🙁

hard ivy
wind umbra
strong fiber
wind umbra
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hard ivy
strong fiber
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Thats what i thought

hard ivy
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but still get it asap

strong fiber
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I need to get 200 plastic first

wind umbra
strong fiber
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And that will come when i build my fuel plant im gonna turn 300 polymer resin into rubber and plastic trust

hard ivy
crisp mortar
wind umbra
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wind umbra
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strong fiber
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I also got mk 4 belts because i had some rubber from hard drive sites

crisp mortar
wind umbra
strong fiber
exotic swift
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so, i just got my hands on coal power (i am like 3 days into my save, and the entire game at that) can someone walk me through on how to make a good one? and possibly review the one i currently have? (its not very good 😭)

raven axleBOT
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Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

strong fiber
#

Is there a way to fully automate liquid biofuel

reef basin
#

no

hard ivy
exotic swift
wind umbra
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reef basin
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depends how much liquid biofuel you want

hard ivy
wind umbra
strong fiber
whole drum
crisp mortar
strong fiber
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Cuz it says its a byproduct of plastic and rubber production

reef basin
hard ivy
reef basin
crisp mortar
wind umbra
wind umbra
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crisp mortar
wind umbra
reef basin
wind umbra
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reef basin
crisp mortar
wind umbra
strong fiber
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imma just make more fuel with the heavy oil residue

reef basin
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burn time = how long will one unit of fuel last if you hold spacebar

whole drum
#

I honestly skip biofuel just because I don't like that I can't automate it. Regular fuel isn't amazing, but it's good enough until you get better fuels.

crisp mortar
reef basin
strong fiber
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wait if i use recycled rubber and plastic it doesn’t make any heavy oil residue

wind umbra
reef basin
wind umbra
crisp mortar
wind umbra
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reef basin
whole drum
reef basin
wind umbra
wind umbra
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reef basin
exotic swift
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how do i get through the uhm "gassy" places without like, dying

whole drum
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Can also just spam healing items as you run through

exotic swift
whole drum
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In the MAM

crisp mortar
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Should be in the sulfur tree i think

exotic swift
wind umbra
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exotic swift
crisp mortar
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Explosives>sulfur, gas mask> Mycellia

wind umbra
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crisp mortar
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Isn't it just join game?

wind umbra
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crisp mortar
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Got it, dont have friends that play this so I only play solo

wind umbra
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wicked nacelle
wind umbra
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crisp mortar
last tartan
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the factory must grow

wind umbra
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crisp mortar
wind umbra
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crisp mortar
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I'm seriously about chuck my controller against the wall the stick drift is pissing me off

sharp basin
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I HOPE KCD2 will be GOTY, but I got a strong feeling it’s gonna be Exp 33

wind umbra
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wicked nacelle
wind umbra
sharp basin
wind umbra
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ivory condor
crisp mortar
wind umbra
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ivory condor
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When you think about it Exp 33 was made by a aa studio, developing what is easily a aaa title, with a fraction of the budget and team size of a aaa studio, really goes to show how much bloat so to speak is in aaa studios

solemn pulsar
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i kinda wish the refinery had a few more moving parts

wind umbra
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crisp mortar
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I've heard some players stay at rocket than make nuclear as its kinda optional

wind umbra
ivory condor
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It's funny to see Exp competing easily with these other aaa studio's and easily be considered a top contender, why imo Exp 33 deserves GOTY, because that studio making that game is nothing short of incredible

wind umbra
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white dawn
wind umbra
white dawn
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Rocket Fuel's got an overall simpler production chain, so a lot of folks prefer it. The main downside is just endless fuel gen spam (which can be mitigated somewhat with blueprints + overclocking)

wind umbra
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white dawn
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Nuclear's a bit more complex but IMO a more "rewarding" production line to build. Obviously there's a lot of personal preference involved either way

wind umbra
white dawn
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Personally I just did both on my 1.0 save. :)

crisp mortar
shy mulch
wind umbra
solemn pulsar
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what game engine did satisfactory used to run off?

white dawn
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Yeah, regular Diluted Fuel would be enough to see you through the endgame depending on your build scale (and your diluted fuel scale. :D)

white dawn
wind umbra
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ivory condor
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Was on UE5 even before the 1.0 launch

glad quest
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0.8 it came out

ivory condor
crisp mortar
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I give up...the stick drift is unbearable at this point...looking into my local best buy for the dual sense edge...

limpid inlet
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what is the point of the hypertube branch?

golden nexus
merry granite
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How do you unlock rocket fuel? I dont have it yet and i have nuclear

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Oh must be in the sulfur tree

limpid inlet
white dawn
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Actually disregard what I said?

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I don't trust my memory on it suddenly

limpid inlet
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It is from the mam

white dawn
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Oh no, it is, okay

limpid inlet
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or at least it should be

white dawn
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Yeah, MAM unlock

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I think I was just suddenly hung up on the later Nitric Acid unlock you need to actually make use of the vanilla recipe. :D

merry granite
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It is mam yeah just looked it up

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Well no matter im already building infrastructure for 25gw nuclear

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Theres no bloody decent source of uranium near the dunes though

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Gotta find it in tim buck too

white dawn
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The most important thing to have nearby is water, really

compact flicker
white dawn
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Nearly anywhere you build nuclear you'll have to be carting in some extra resources anyway, but you don't want to have to start piping a ton of water in

vapid pecan
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Is there a way to place a tilted corner wall upside down? And place a wall on it even if it's angled?

It would make my water tower look a lot better :c

spiral haven
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Is there a solution for what to do when you have to much fluids and your machines are getting "clogged"?

golden nexus
vestal canyon
spiral haven
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Resources as in not liquids

white dawn
zinc niche
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I wanna power everything with power shards but low key can't be bothered going through the map trying to find them. I heard you can just make them?

glad quest
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its t9 stuff

zinc niche
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Well as long as I don't have to literally scour every corner of the map for tiny slugs is it worth it to just try to rush to t9

white dawn
# spiral haven Yeah

Okay, so there's three main ways of dealing with the recycled/waste water:

  1. Send the recycled water off to some other process (like Wet Concrete) and use it up that way (make sure to overflow-to-sink to keep things flowing)
  2. Combine the recycled+fresh systems, but if you do so, you need to be using a VIP Junction, as described in the pipeline manual: https://satisfactory.wiki.gg/images/Pipeline_Manual.pdf
  3. Keep the recycled+fresh water systems totally separate. Use a completely separate set of machines which are fed entirely off the recycled system. You'll probably have to "split up" a refinery and underclock/overclock to get the numbers to work out right
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For me, I prefer #3 by far. It does help to pre-flood the "recycled" system with water before turning it on, so that things start up at basically 100% efficiency

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But if you're just combining the two (as per #2), you really do need a properly-build VIP Junction in order to stay stable

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(A quick warning that it's easy to build those wrong, though once you've got one that works it should be nice and solid)

round crown
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This is a dumb question but are y'all's logistics floors spaghetti? It feels like the spaghetti is inevitable

zinc niche
spiral haven
white dawn
ivory condor
round crown
round crown
golden nexus
strong fiber
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Should i combine the steel rotor recipe with stators to make motors so i only need wire and steel?

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Imma make 20 motors/min

ivory condor
crisp mortar
round crown
zinc niche
golden nexus
# round crown yea i just want to be organized man

So what it does it builtd items upwards in "collection". So steel -> beam -> pipe -> stator -> rotor -> motor -> hmf. then another building is all computers. one of the towers is rplate, one of the towers is concrete

golden nexus
zinc niche
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Wait you can build every item in the game up to t9 in that factory?

golden nexus
zinc niche
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Rn I'm thinking if I should just do what you do and rush to t9 so I can start making power shards because I've given up on finding slugs

round crown
golden nexus
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So its like there is a steel factory, caterium factory, aluminimum factorty, concrete, rplate, plastic+rbber

golden nexus
zinc niche
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If I sushi I have to have an awesome sink to get rid of any waste

compact flicker
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Game just crashes like 15 seconds before it would've autosaved >:

zinc niche
ivory condor
round crown
ivory condor
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and correctly balanced system even sushi with priority merger shouldnt need a sink, as any excess can be reused

compact flicker
round crown
ivory condor
# zinc niche Wait why

because the merger allows you to reuse any excess, i used to use custom priority mergers in previous builds with sushi to manage it, now it can all be done with a single merger that has 100% accuracy, at best the ones i made were only like 99.999% accurate, because you know math

zinc niche
golden nexus
ivory condor
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for me with sushi, priority merger is literally a game changer

golden nexus
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you run everyone north/south at one level and everything east/west on another level. It gives you a 2 layer way to resolve belt issues

zinc niche
ivory condor
golden nexus
zinc niche
round crown
golden nexus
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btwe if you just rail it all you hide all the belts in the train schedule 😛

zinc niche
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Trains seem like a pain

wicked nacelle
golden nexus
zinc niche
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What's the alternative?

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Because I just have belts running long distances over the map

round crown
golden nexus
zinc niche
wicked nacelle
round crown
zinc niche
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Ohh I see

ivory condor
# round crown elaborate, nothing actually stops,its just supper slow

Well shouldnt it be obvious, if your having excess and everything running super slow, that would indicate the line itself is getting more saturated than it should be, aka your design has flaws in it, that isnt the fault of sushi, if your for example producing more of one item type than the machines are consuming

golden nexus
zinc niche
golden nexus
zinc niche
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I mean making the photo

ivory condor
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I will admit sushi isnt for everyone, it requires more careful consideration and balancing than regular say regular lines, but again this isnt the fault of sushi, it all works correctly and fine, as long as you design the sushi correctly anyways

golden nexus
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No.. Like this game is 80h or somehting. It also has a 20/min CO, 300/min Stator, A ton of power, a 50/min Smart Plate as well as all items to T9

zinc niche
last wasp
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max cons. take into account units that I manually shut down right? the ones that are still connected to the grid

zinc niche
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You can test this with a separate biofuel and constructor thing

round crown
round crown
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it looks slower then it should be

zinc niche
ivory condor
golden nexus
round crown
golden nexus
golden nexus
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it really should not be there

golden nexus
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Theres a few top tier items which are not done properly in that build

zinc niche
ivory condor
golden nexus
ivory condor
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and yes anytime i load up my save i have to see my abomination of a factory of clipping insanity that i made

round crown
round crown
zinc niche
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It's okay my factory is even worse it's just one half built fuel factory that's barely functioning, and hand fed assemblers and manufacturers here and there

cinder jay
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when do you unlock T3 miners

golden nexus
compact flicker
cinder jay
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oh ok

zinc niche
ivory condor
compact flicker
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-w-

golden nexus
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mk3 miners is when things start to get out of control see screenshot above lol

ivory condor
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Because it drives me nuts tojace_smile

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my only reason to load up that save is to clean up my mess

jade scaffold
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I just want to throw this out ther, anybody not in the Ficsmas spirit is a SamBug

round crown
zinc niche
round crown
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@ivory condor like is what i sent in screenshots how it should be working? because i can't
out whats causing that

round crown
zinc niche
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Your input is mk5 + another belt but your output is not mk5

round crown
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but that doesn't seem to be the case

zinc niche
golden nexus
zinc niche
round crown
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it still clogs when its there

zinc niche
golden nexus
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don't put screws, wire, quickwire, casing or other high volumne items on sushi belts

zinc niche
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If it's clogging after the merger that means it's post merger production too slow, if it's clogging before the merger then it's your pre merger production too fast

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Or Just don't use sushi

golden nexus
ivory condor
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In theory it should be fine, but that video still feels off to me for some reason

zinc niche
golden nexus
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it has screws on it.. your probably overloading it

round crown
round crown
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so how do i solve this

zinc niche
round crown
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do i need multiple sushis

golden nexus
golden nexus
round crown
#

wekk clearly too much cuz every constructer is capped

zinc niche
golden nexus
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Cause 1 rplate = 6plates+12screws or so. So by making rplate externall you have 18x less items on the belt for that item 😛

zinc niche
ivory condor
# round crown do i need multiple sushis

Depends, you should know your item batch rates, how much each line can handle, its your job to figure out how many sushi lines you need, we cant tell you this because we cant see all your numbers

round crown
golden nexus
round crown
ivory condor
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Sure I could likely tell you more if I had access to the same save and could see everything, but at this point best I can give is general advise

zinc niche
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How fast is a mk5 belt compared to a mk6

golden nexus
zinc niche
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I dunno cause I'm only in phase3

golden nexus
#

even 1200/min isn't good enought eg 1200/min / 50screws = 24 screw constructors

round crown
ivory condor
golden nexus
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The sort of items you sushi are like stator, rotor, computers, super comps etc...

sharp basin
zinc niche
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Why can't you sushi limestone again

ivory condor
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It's really good for keeping the amount of belts you want down and allowing for more compact types of designs than say other types of belt work but requires as I said more careful consideration to get right, its not for everyone and tldr would be only do sushi if your comfortable with it and know what your doing, because its easy to get sushi belts wrong

golden nexus
round crown
golden nexus
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eg i make quickwire -> take it to ceriling -> insert into the manu above

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If you look at hte screenshots i am posting you will see a very common trends, I am making all high vol items and delivering them directly to the place of use.

ivory condor
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your blaming clogging on sushi, that isnt sushi's fault but your bad design im afraid

zinc niche
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I've been working on a new save but I'm stuck in the same place as before, how do you move ore across long distances without trains

golden nexus
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So i never run into belt speed problems... or the belt speed is limited by ingot's or some other base materials upstream... which can be solved by adding more factory floors of the same and combine their outputs

sharp basin
ivory condor
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dont mean to sound harsh, as i said sushi isnt for everyone and your likely falling into one of the many cases that its easy to get sushi belts wrong with

zinc niche
golden nexus
ivory condor
round crown
sharp basin
round crown
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as much as i LOVE silksong

ivory condor
#

Because both games are oustanding, both games are made by smaller teams with a smaller budget, its going to be very tough to decide on that

golden nexus
#

Long urnning belts can also be susi belts. eg you make rplate + rotor off site and bring them in on a belt and split them

sharp basin
round crown
sharp basin
round crown
zinc niche
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Tbh i don't wanna be judgemental but i think you can basically guess whose going to win just by looking at how much funding it's getting, how can most indie games even stand a chance against the triple A giants

round crown
golden nexus
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The T8/T9 stuff is a bit messy, first time with high level sam.....

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But the mk6 belts are made with pet coke 🙂 which came from the plastic rubber which was nice

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you will probably like the 600/min smelters and yeah as you move away from bases expect spagetti belts to the nodes

cinder jay
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how do i make a foundation circle

compact flicker
cinder jay
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i need a big circle

compact flicker
#

¯_(ツ)_/¯

ivory condor
heavy pine
#

Huzzah, 1140 ornament bundles per minute. Or at least it should be, the manifolds haven't filled yet.

ebon galleon
#

Anyone on console?

twilit peak
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What's the best heavy modular frame recipe?

white dawn
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Though Encased tends to be extremely popular

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Though what's "best" will depend on your exact circumstances. :)

twin helm
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Hey so is it worth keeping dedi factories for lower tier parts, like if i have a factory for rotors going to storage, rather than using them for motors, id build a new rotor production purely for motors, or should i just be using the factories i already have if that makes sense

white dawn
reef basin
primal obsidian
white dawn
twilit peak
golden nexus
white dawn
twin helm
white dawn
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Though, as I say, that's just one way to do it, of course. :)

heavy pine
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But don't be afraid to go back and improve your rotor production if you find that in the late game you're building so much stuff that you burn through your rotors.

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I mentioned earlier that I ran into that with Modular Frames while I've been building my FICSMAS facility.

twilit peak
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I didn't get it, thanks

ebon galleon
#

Can someone help me with a miter factory

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Motor

white dawn
heavy pine
white dawn
#

So we're arguing the exact same point. Sorry, reading is hard! 🍻

heavy pine
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I do that a lot with quartz crystals, because for some reason I decided to put 25 square signs on the raised foundation blueprint I use everywhere.

white dawn
#

Hear me out: Competetive debate teams where both sides take the same position

reef basin
heavy pine
#

Most alt recipes will have a tradeoff of some sort. Might make the end product faster but you need more raw materials, or you might cut out a step in the chain but it goes slower so you need more machines.

round crown
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@zinc niche@ivory condor thanks for the help btw

white dawn
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To be fair, once you've got Encased it's difficult to make a super strong case for the vanilla HMF recipe. :D Though IMO Flexible's still a contender depending on what you're doing oilwise

ivory condor
white dawn
#

But "best" is, as ever, in the eye of the beholder. :D (Or in the eye of the specific factory, I guess. :)

twilit peak
#

Of course i can't explain myself well

ivory condor
#

Unless you want me to look at your save and see what might be going wrong

sour ledge
#

man, i decided to turn 600 copper ore and up to 2000 silica into as many circuit boards as possible.... 96 refineries doing pure copper and steamed sheets later im realizing im gonna need 46 assemblers and that i may have overdone things.

formal minnow
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the other day i left satisfactory running for so long that the number keys stopped responding
and i had to hold esc for it to register

sour ledge
#

at least i'll be able to put out ~680 circuit boards/m.... double that once i get mk3 miners.... but i really dont need that... many... 🤦

merry granite
round crown
strong fiber
#

When can u unlock throughout monitors

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Also it just took me 2 hours to get a 20/min motor factory complete Bruh

reef basin
#

that seems normal

ivory condor
strong fiber
ivory condor
#

Honestly doing sushi and not doing the math is just asking for trouble

strong fiber
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Its one giant overflow system that’s probably gonna take another hour to balance

reef basin
round crown
strong fiber
#

is there anything i can make thats better than a overflow system in terms of like balancing

ocean frost
reef basin
ivory condor
strong fiber
strong fiber
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I dont know how to build those

ocean frost
#

can you give an example of what you want to do

round crown
dense violet
ivory condor
#

manifolds are so boring, doing balanced sushi now that is more interestingharmonious_hannah

strong fiber
#

imma just stick to manifolds then

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Also i finally got oil processing milestone unlocked

reef basin
rancid rock
#

When are we getting a Fix-annukah? As a Jew I demand the right to industrialize my holiday too!

wicked nacelle
strong fiber
#

Since where i wanna build my oil plant is far away should i bring a bunch of resources over in bins first before i start so i dont gotta make 8 trips across the map and back

distant badge
strong fiber
distant badge
#

Do you plan to import your resources by train? If so, may as well start by laying track.

wicked nacelle
wicked nacelle
dense violet
strong fiber
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But i did forget about the dimensional depot and now i have manufacturers i can automate sam fluxuators

ocean frost
#

you can use it later to ship plastic back

distant badge
strong fiber
#

I also need to unlock the train milestone the hold up

wicked nacelle
#

I suppose but not at first. just plastic/rubber out and burn fuel on site

strong fiber
#

will i need the railway signals yet or no

wicked nacelle
#

also trains aren't worth using without signals so you're going to need computers

ocean frost
wicked nacelle
#

jinx

distant badge
strong fiber
ocean frost
strong fiber
#

im waiting for 250 motors so i can unlock the milestone

#

in not producing 20/min because of the overflow system i made takes a longg time to balance itself

distant badge
#

You can always manually load what parts of the system you need while waiting for it to fill

reef basin
ocean frost
distant badge
#

np

ocean frost
#

you can select an ICS to be dismantled and dismantle it at the oil site there is a trick to to but great is you need losts of resources to be at a place

zealous valley
#

What's the best way to deal with water left over from creating aluminum scrap?

reef basin
#

(so e.g. reusing it to the same production)

bitter shuttle
#

now that's a good explanation

ocean frost
#

I just pipe the water back in 3 second rule

distant badge
#

Recycling is best imo, but alternatively you turn into Wet Concrete (refinery alt recipe)

primal obsidian
#

cube with labels gotta be my favorite type of build

bitter shuttle
#

does anyone have any, like, tips with regards to rail systems?

reef basin
#

wet concrete is like top 2 worst option 😄

ocean frost
#

there are plenty of recipies that use water

zealous valley
#

But I already have water for the alumina solution

ocean frost
dense violet
reef basin
reef basin
dense violet
dense violet
ocean frost
#

train spirals look great, i would try the first time and use a blueprint every other time

bitter shuttle
dense violet
#

I do stacked rail now though

ocean frost
bitter shuttle
#

dynamic pathing?

ocean frost
#

train stackers

bitter shuttle
#

yeah no i know that :0

ocean frost
#

i do miss that from factorio

buoyant veldt
#

How wild would it be to create a single nuclear reactor just so I can get plutonium fuel rods for drones?

reef basin
bitter shuttle
#

yeah i know that it just is stuck in my brain since ive got 1500 hours in it 😭 hard to rejig the brain

strong fiber
#

How big of a train do i need

dense violet
reef basin
distant badge
open swallow
strong fiber
#

It dont matter right now cuz i dont have enough plastic for more than the train playform

reef basin
#

tbh we don't really need dynamic pathing in SF imo

unkempt blade
bitter shuttle
#

TRUEEEEE

distant badge
open swallow
#

Not that stackers are necessarily a good idea. Many fewer trains here

dense violet
#

yeah you don't want many trains going to one station

#

just murders throughput of the platforms

open swallow
#

More platforms is the answer

bitter shuttle
#

how do you do stacked rails is my question?

unkempt blade
#

could estimate how many a station can handle with route time and load/unload times

ocean frost
last tartan
#

Do FICSMAS decorations stay when the event is gone? I like the power line lights.

white dawn
buoyant veldt
last tartan
white dawn
#

You won't be able to place new decorations, gift trees stop producing, and FICSMAS-recipe buildings will stop producing as well

last tartan
#

ohhh okay

dense violet
white dawn
# last tartan so dismantling removes them?

Dismantling FICSMAS stuff works just like dismantling everything else; you'd get the ingredients back. But if you're outside the event you'd have to wait until the next FICSMAS to re-place (or use a mod to re-enable the event early)

dense violet
unkempt blade
#

but don't worry we're only 2 months away from Ficsentine's Day

dense violet
unkempt blade
dense violet
#

ofc

bitter shuttle
#

i have scrapped my rail design

unkempt blade
bitter shuttle
#

because it was ugly and i don't think it would work

unkempt blade
#

that's exactly what someone who built a perfect train but is trying to be modest would say

bitter shuttle
unkempt blade
#

I like it. It just needs more color somewhere to make it pop

bitter shuttle
#

idk it just isn't clean

dense violet
echo belfry
#

Satfacry

bitter shuttle
#

i was doing stacked rails!

dense violet
bitter shuttle
#

thats lame

dense violet
wicked nacelle
#

unfortunately with how train routing goes making extra rail in the same direciton is essentially useless

bitter shuttle
#

i didn't know it was only 2 rails for stacked!!!

wicked nacelle
#

there is a mod that makes trains "smarter" but not sure its actually better vs a well designed 2 rail system

wicked nacelle
#

I mean you can squeeze through a shorter space with horizontal. obviously you make the rail how you can

dense violet
#

Also I hate how wide rail systems are in general compared to the landscape. They just take up too much of the scenery

wicked nacelle
#

sometimes you actually split the rail different ways for a bit. vertical isn't magic

bitter shuttle
#

i hate the curves for rails, i can never make it look nice

dense violet
#

you can make stacked straight as well. I just like curves 🙂

open swallow
#

my big issue with trains in this game is the sheer size of stations... modular stations mod seems like an essential for my next playthrough

wicked nacelle
dense violet
#

yeah I truly hate how big they are

unkempt blade
wicked nacelle
open swallow
#

"stackers"

dense violet
#

booo sky infrastructure

unkempt blade
dense violet
#

Definitely not.

hasty peak
formal minnow
#

dang i got +6 inv slots as a hard drive random roll even though its literally my first hard drive

wicked nacelle
formal minnow
#

i may or may not be reloading my save to spam the reroll

dense violet
formal minnow
dense violet
#

eh, iron pipes are... very meh. Chews through iron

unkempt blade
formal minnow
unkempt blade
dense violet
#

coal is everywhere and you need a fraction of the resources.

bitter shuttle
formal minnow
dense violet
#

like, if doing 2 inputs for steel is a big problem for you I don't want to see you poast phase 2

dense violet
bitter shuttle
#

OHHHH

dense violet
#

a huge portion of the game planning is picking locations and recipes

hasty peak
formal minnow
dense violet
#

yes, you need to make many factories in the game. That's ... the game

formal minnow
#

tractoring 2km before getting a train is gonna drive me mad

dense violet
unkempt blade
bitter shuttle
wicked nacelle
#

a strong computer will be fine with using the world resources if you're not trying to do 1% building

formal minnow
#

i could just start actually using my mk2 miners and run 240/min iron out of this one pure node in my coal plant

bitter shuttle
#

not hugely fond of the powerlines showing up in my current iterration of my rails

#

but if i want it lighted it needs power...

dense violet
bitter shuttle
#

are you telling me i might be doing ecological damage???

neon basalt
#

I've just unlocked coal power and steel production should I make a whole power station off 2 normal nodes of coal? I've also got 2 more normal coal nodes + a normal iron ore node right next to each other that I can use for steel Ingot production. So I could use 2 +.5 +.5 coal nodes since I can split a coal node with iron node

unkempt blade
formal minnow
#

the thing with the iron pipe -> industrial pipe setup is that it takes less limestone and no coal while doubling iron cost
which, iron is way easier to get than either of those other two nodes

keen light
#

Hey yall. I haven't played since launch. I started a new game I noticed some weird behavior with belts. When I'm on straight mode it keeps adding curves when I am placing belts on foundations. Like just a little 10 degrees off when it should just be straight. Is that a known bug?

bitter shuttle
#

i wish you could delete obsolete blueprints from the designer

formal minnow
#

hold on i misread it takes the same amount of limestone
and like, 2.67x the iron

formal minnow
bold python
#

does the radiation left by Nuke nobelisks go away?

compact flicker
#

Yea

bitter shuttle
#

it gets absorbed by your body dw about it

compact flicker
keen light
wicked nacelle
#

straight mode is bugged though - they said they are fixing it

#

it often has a like.. 10 degree offset for no reason

keen light
#

Yea that's what I'm talking about

#

Default still works fine, and I like the new curve mode

wicked nacelle
#

yeah just switch back to default and then back to straight if you need it

keen light
compact flicker
wicked nacelle
#

yeah it's just a bug. use default mode for straight when it screws up

compact flicker
#

Tis what I've been doin

sudden flint
#

FICSMAS hard dries are indestructible

#

I have made 25 of them

formal minnow
#

how the heck do i have a shortage of iron of all things

keen light
#

ADA congratulated me on my dedication to ficsit after I turned off holiday mode.

sudden flint
#

#screenshots message
MFW I turned destructible items into indestructible items I can't ever be rid of:

compact flicker
#

How am I supposed to pump multiple close together pipes without clipping 😭 😭 😭

wicked nacelle
#

make some higher/lower?

buoyant veldt
compact flicker
wicked nacelle
buoyant veldt
#

Except maybe water.

formal minnow
formal minnow
#

isnt that alt only possible next phase

#

im just gonna overclock some miners

wicked nacelle
buoyant veldt
keen light
#

Iron is like the second most common resource, after water

buoyant veldt
formal minnow
#

i might just be overproducing something

buoyant veldt
keen light
#

hmm you might be right, been a while since I looked at the stats

wicked nacelle
keen light
#

I noticed they changed resource scanning to a limit of 3 nodes

#

kind of annoying

formal minnow
#

industrial beams are a pain in the ass

keen light
#

I'm real close to oil, then I can finally get my radars set up

wicked nacelle
formal minnow
keen light
#

Yea encased beams are t4 belts

buoyant veldt
wicked nacelle
keen light
#

I think a lot of people skip over t4 belts

white dawn
#

Limestone's got more Normal nodes than Iron does, yeah, but Iron beats it out handily in the other two categories

formal minnow
wicked nacelle
wicked nacelle
formal minnow
#

its also like a really important phase because its when you gotta do HMFs

wicked nacelle
keen light
#

hmf is definitely a step up in complexity

wicked nacelle
formal minnow
#

iunno man being a whole tier behind on conveyors when hitting the biggest complexity spike in the game seems like a bad idea

wicked nacelle
#

you don't have to spam the highest tier belts you have

#

especially mk2 and mk4

formal minnow
#

im not even tryna do that many encased beams its just 6/min

#

its still a whole ordeal to make

wicked nacelle
#

you shouldn't be anywhere near out of iron in any of the starting locations making 6 encased beams/m. are you overclocking your miners?

formal minnow
#

ive overclocked a few already

wicked nacelle
#

you should be overclocking essentially all of them at least to yoru belt tier

formal minnow
#

somehow never had to in past runs

#

probably because the fields is just a really easy start point

keen light
#

nah don't just overclock everything, that's how you run out of power

teal geyser
#

Build more power then

wicked nacelle
keen light
#

I will admit though, overclocking miners is great

#

just don't go too crazy is what I'm saying

compact flicker
#

Really hope my new coal plant works cuz if it doesn't I'll be clueless as to where I went wrong lol

keen light
#

Mmmm sweet sexy coal

formal minnow
#

i mean obviously im trying not to when i can, its just
again, the next nearest iron spot is 600m away which is a lil much for just iron

keen light
#

kick that biofuel garbage out of here

compact flicker
#

Am I gonna spend 60 hrs on phase 2 again? Probably.

formal minnow
#

doesnt everyone

#

phase 2 is when i do mam research

dense violet
#

does everyone? I dont remember it taking that long

compact flicker
#

This is like the 5th time I'm going through this stage :p

formal minnow
#

its the point where you can start getting the really nice qol/organisation stuff like SAM and smart splitters

keen light
#

I got a little obsessed over alt recipes in a previous save, spent a bunch of time exploring before the jetpack

last tartan
#

I want to use stairs on the entrance to my base yet so badly i yearn for basic ramps...

formal minnow
#

dimensional depot my beloved

compact flicker
#

My first 20 ish hrs was mostly exploring, and this was before I looked at quartz in the MAM

keen light
#

you probably have one of those quartz breakables within 50m of your hub

compact flicker
#

:p

keen light
#

yea good times

formal minnow
#

do truck stations constantly eat power or only when theres a vehicle?

buoyant veldt
# formal minnow dimensional depot my beloved

I genuinely would've stopped playing if I didn't have the dimensional depots. The amount of concrete needed for a gigafactory... A full inventory wouldn't even make a single floor.

dense violet
#

thats why you have a cargo train

compact flicker
#

I wanna build an actual structure instead of having everything out in the open, but it looks so good and I don't wanna hide it 😭

buoyant veldt
dense violet
formal minnow
#

dyou guys prefer driving or walking places

white dawn
# buoyant veldt But that takes so much space and time and effort to set up.

If you shift perspective to Building Material Delivery being Just Another Problem To Solve™, it became more palatable. And stuff like train/drone supply deliveries were mostly reusable for other builds once you'd had it set up. But yeah, a fully-upgraded and built out Depot does mostly remove that potential challenge

formal minnow
#

ive lost a lot of explorers to the void

dense violet
white dawn
#

(In the past I'd also often just built temporary "basic parts" factories onsite; there's nearly always spare limestone+iron about)

compact flicker
formal minnow
formal minnow
dense violet
#

oh yeah definitely. I just hate they added a bunch of semi creative mode things to the basic game

wicked nacelle
#

they definitely made it "console player friendly" in 1.0 -- trying to sell to the "thinking is hard" crowd

white dawn
#

Eh, IMO that's unfair

bitter shuttle
#

do you guys go depot expansion or upload speed first

white dawn
#

I came to very much enjoy building up solutions for stuff like material delivery for building, but I also found I don't really miss building out those solutions, now that we have Depots, etc

formal minnow
white dawn
#

The game's still complex and has nice chonky production lines to build; I don't think it's any "easier" than it was pre-1.0 in any meaningful sense

dense violet
buoyant veldt
white dawn
formal minnow
white dawn
dense violet
#

imo central storages were never 'good' - quicker just hitting up a couple factories in a hyper tube

formal minnow
#

i still do them cos i like the aesthetic

dense violet
#

if you had fun building a central storage? yeah go for it ofc

formal minnow
#

it feels good to walk through them

dense violet
#

but mechanically, not really useful or productive

white dawn
#

Yeah, I still cling to my Central Storages, even though I basically never actually touch 'em functionally by midgame or so. :D

#

(I do think that having some kind of storage system set up until mid-gameish isn't really wasted effort; it takes a lot of effort to get Depots fully up and running)

#

Though centralizing said system is of dubious value unless you just want to. (IMO)

dim flint
#

I'm currently building a temporary singularity factory just while I completely destroy my main base and plan to rebuild it.

dense violet
#

as long as you have a quick tube path it only takes a couple minutes - and your production factories might be closer than your central storage either

dim flint
#

I can't decide what I want to do exactly though. Do I ship in all the ignots and basic low level materials and process them in one place, or do I make a slew of various mod level factories and ship them all in lower quantity, but larger variety...

formal minnow
#

first one either takes a lot of planning or will make a big mess, second one requires more item transportation

dim flint
#

I kinda want to do #2, but I'm worried I'll overwhelm my train network.

#

My thought is that I kinda make a main base out of smaller bases in a ring nearby. And use a dedicated train/trucks to move things around within it.

neon basalt
#

Would it be smart to have the basic materials all travel to a semi distant storage and then using those storage tanks to build the assemblers and advanced parts all the while the main parts are constantly being made and transported?

dense violet
#

I'd just do it on site

dim flint
#

Well that's the other thing, I'd like to have a consistent overflow to sotrage/sinks.

#

It just feels a lot easier to collect resources and have more or less a single feed of materials to think about. Vs. various factories all over which I need to track their overflow to collect for other purposes.

formal minnow
#

iunno if ficsit inc appreciates my attitude of "do everything i can before completing a phase"

buoyant veldt
ocean frost
bitter shuttle
#

aaaaa idk if i should upgrade the depot stack size or the depot upload speed

#

i should just hunt down all the mercer spheres

formal minnow
dim flint
bitter shuttle
#

well im running mk3 belts, so i guess i need an upload speed of 270/m?

dense violet
dim flint
#

The issue is figuring out the best way to consume the world's resources without ending up getting my limited train network clogged.

buoyant veldt
dense violet
bitter shuttle
#

i guess

crisp mortar
#

Can nitrogen gas be packaged?

formal minnow
#

jesus christ i need to take a nap i read that as estrogen

dim flint
dense violet
#

both can be packaged, yes

dim flint
#

Need tanks tho, not plastic containers.

ocean frost
bitter shuttle
#

straight up huffing that estrogen gas

neon basalt
dim flint
crisp mortar
ocean frost
#

you dont have to cram everything onto the one line

compact flicker
dim flint
open swallow
#

You can reduce traffic on your train network by tweaking train departure conditions

#

For instance, setting them to only leave when their load is completed

compact flicker
#

Thats a thing you can do??

dim flint
#

Yea, but if I try to cram all the ignots in the world to like 20 factories all making parts that each need to go to each other... there's no way that works without super careful planning. And I'd like to avoid that to some degree.

formal minnow
#

wish trucks could do that

dense violet
ocean frost
dim flint
#

So I'm trying to think what satellite factories would be a good idea to make.

dense violet
#

2 stacks per second iirc

compact flicker
#

I should've thought about how hard it might be to cold start a 357mw (357 needed to sustain power) coal plant with only biofuel

ocean frost
#

there is a wait till fully loaded option isnt there

dim flint
formal minnow
#

im more limited by the production speed on the loading side
so i gotta do some math- whats the max capacity on trucks again

ocean frost
buoyant veldt
dim flint
#

Yea, but not enough to carry the entire supply of the world

#

I don't want to paint myself in a corner.

formal minnow
#

overclocked tier 1 miners are more energy efficient than tier 2s right

open swallow
#

nix: you'll only need to build bypasses if absolutely needed

#

you don't need to pre-plan it

#

you're afraid of what may happen

#

trains go choo choo

#

what more do you need?

dim flint
#

Haha, I spend my life overthinking things.

ocean frost
#

if you have a lot of trains going from A to B thats when you can look at making another line 95% of the time its not going to be an issue

dim flint
#

I just want to figure out a satisfying division of factories for the end game.

dense violet
dim flint
#

I feel like taking it to the extreme on either end is a bad idea. Having just one mega factory will be unwieldy. And having a factory for every part like iron rods and modular frames etc is going to be a logistical nightmare.

#

So I'm trying to come up with a strategy for figuring out what group of parts to make their own factory for.

ocean frost
ivory condor
dim flint
ivory condor
#

but you can honestly break it up as much as you want depending on your play style, but its still far more manageable than trying to make a mega factory, because that in itself is its own logistical nightmare, mainly because its very hard to efficiently plan everything out unless you have all endgame numbers already calculated

#

i mean you can do a mega factory, it just is in its its own kind of logistical nightmare, just a different sort, that of extreme long term planning

dim flint
compact flicker
#

Yay my pipes work

dim flint
#

@ivory condor What do you do for lower level parts? Do you have dedicated factories for them too, or just make them from ignots on site?

ivory condor
#

sure youtubers like kibitz try to make doing mega factories look easy, but those type of people shouldnt be considered a norm and you really shouldnt do it, unless you know everything your already doing, including what your end game product numbers are going to be, because you need to do that to be able to really build a mega factory with all of it in mind, otherwise it will just turn into a spaghetti nightmare of sorts, where your constantly build and rebuilding because you need larger production numbers, etc

dim flint
#

Yea exactly. I intentionally do not want to have an end production number in mind. I want to be able to scale gracefully.

ocean frost
#

The mega factgory is just a jigsaw of of smaller factories

ivory condor
dim flint
ocean frost
#

you arent making a train line you are making a train network

dim flint
dim flint
bitter lodge
dim flint
#

I already have a basic network throughout the whole map.

#

And I really don't want to do much more train rail building lol

bitter lodge
#

I took a starter steel factory, and start iron factory. Made a mega factory that produces all iron/steel products and it even makes more than the old factories.

#

Trains are optional.

ocean frost
# dim flint That's what I meant.

Think of trains like this you want a rail that deals with everything in an anrea / biome and then you want another rail that is used to connect them together like a loop around the map

dim flint
ivory condor
bitter lodge
#

Belt highways work.

open swallow
#

Well, you can make roads and use road vehicles if you wanted

bitter lodge
#

Everything is optional x) but trains are lowkey cool to be seeing running

ocean frost
#

Honesly where you build is entirely prefrence

dim flint
ivory condor
#

the real key reason why i also do it because its easier to plan to scale each factory later-this quickly becomes a nightmare in a mega factory due to space constraint reasons and makes it easier to scale up later

ocean frost
ivory condor
#

though I am trying in one save to make a really insane factories in both grass fields and dune deserts, think mega factory but definitely i wouldnt recommend unless you really know what your doing

bitter lodge
#

Now when we say mega factory...are we talking like kibitz central factory?

ivory condor
#

still it was fun paving the entire dune desert with foundationshehe

dim flint
#

I think my plan is to smelt near ore. Put it all on the trains and have a handful of factories, maybe 5 or 6 for all the high level parts.

ocean frost
#

honeslty laying the rail is the easy part stop making it harder

bitter lodge
ivory condor
bitter lodge
#

Refineries give you more

dim flint
bitter lodge
ivory condor
#

everything in the same biome really doesnt help with the game lag at all

bitter lodge
#

Honestly if you want a central area with everything. Bring in every resource from the entire map at once. Then go from there

ocean frost
#

having less ingots and more Frames stators and rotors on trains will make it much easier for you

dim flint
#

I already have this a factory for all my dimensional depot baseline parts.

dim flint
bitter lodge
#

My only issue with trains is throughput

dim flint
#

I was thinking of making a dedicated baixite rail since it's all in a line.

ocean frost
#

You are dealing with a probelm that doesn't exist yet

formal minnow
#

i love the fact that pioneers canonically "started exhibiting traumatic responses to power blackouts"

dim flint
#

Well me main problem is making singularity cells en mass...

#

But I want to make those parts in each factory that I will scale later when I want other related parts.

ivory condor
#

so i make dedicated bauxite trains also specifically to gather it

dim flint
#

But then it's all gotta go to a few places as ignots and casings.

buoyant veldt
formal minnow
#

nuclear power blackouts will genuinely ruin your week

buoyant veldt
#

I have 150000 MWh stored with power switches. Enough to run my grid for a week of real time.

formal minnow
#

feeling the need to have an entire weeks worth of power in storage is probably a trauma response

open swallow
#

hmm... my turbofuel factory relies upon trains to bring in materials, so it might do me some good to set up some sort of black start capability

#

or just build more batteries

wicked nacelle
#

and then you can just hook it up via a belt

open swallow
#

good idea

ocean frost
#

also rember stations stop working while they load / unload

formal minnow
#

i think i just ran over my dog

ocean frost
#

Santa knows what to get you for christmas now

formal minnow
#

casket

ivory condor
ocean frost
formal minnow
ivory condor
#

So out of power, nuclear waste everywhere, definition of a nightmarejace_smile

#

ideally you dont want to get to the point of no power and nuclear waste everywhere, but shit can happenhehe

gentle lion
#

I had an alt I didn't realize until I was halfway done with my heavy modular frame

#

It could havebeen half as small

sour ledge
#

lmao im here struggling with my train signalling on my station. Solution? Pull up my save from earlier this year. Past me had this stuff figured out.

gentle lion
#

Encased pipes whatever it called....🤦‍♂️

ocean frost
bitter shuttle
#

i love how the gas mask actually gets equipped and shows up on their face

gentle lion
#

I just have to finish a few constructors and attach everything to the manufacturer tomorrow

wicked nacelle
gentle lion
#

Imma train shit to one central location 😂

wicked nacelle
gentle lion
#

I don't need to rush in unlocking the signal things to do I? Appears that's for if you have trains crossing each other?

bitter lodge
#

I would

#

one train wasn't enough to transport 2k baux and 1,2k coal for me. I had to get a second train and for it to work nicely, I needed block signals so they would run into each other at the 2 pick up locations I made

ivory condor
formal minnow
#

how the hell do you get items out of cave nodes
do i just truck it out?

bitter lodge
#

you can use a lift and clip through the ground

formal minnow
#

that seems annoying and ugly

bitter lodge
#

It is. but it works.

#

you can use a belt through the cave as well

formal minnow
#

dyou reckon trucking through the cave would be hard

ivory condor
#

I personally send the lifts through the ground, because I just view it as tunnelingyes

bitter lodge
ivory condor
#

also because the fastest way to get ore out of cave nodes is just to send lifts upwards and dont care about terrain because the lifts dont either

formal minnow
gentle lion
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Like can't you make like one rail higher than the other ?

compact flicker
formal minnow
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ye

compact flicker
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😭

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I was hoping I was wrong