#satisfactory
1 messages · Page 471 of 1
pinged you in #screenshots
making multiple factories and using the input tab can help simplify what you're looking at
helps a lot for later tier items especially
One thing that Im finding very confusing is managing expectations of output and balancing them with size. Like for the above factory, I just slammed 0s on the end of each of the base materials up to tier 4, the website defaults to 10, I said 100.
I have no idea if that's a reasonable throughput of those items, since my only use for them atm i think is cramming them into dimensional storage for later building.
I do, however, know that I just struggled to find room for 15 blenders while making rocket fuel, and am extremely worried about trying to map out 300 machines to process iron bars 😂
it will have opened up another tab, that looks similar to your other one
You'll get there, and look at the tabs up top, it'll have opened up my shared link as a different tab for you
it should show the HMF and Computers in their own little box?
without all the machines used to make them
Until late game yes
even then, the nodes just aren't in conveniently placed at all for me 🙁
I recommend saving the links to the plans somewhere like a spread sheet to keep track of plans - that way you don't have to worry about deleting tabs
They suck sooo bad. I understand why they dont have a pure node (lore reasons) but they should make normal more common and impure like EVERYWHERE like i want it as common as caterium
It's an option - but pure nodes aren't any better than normal or impure, Just look at the parts per min you need
and regardless 2 normal is the same as a pure or 4 impure a 1 normal and 2 impure or whatever. All that matters is rate
You can even just merge them onto the same belt
wrong response comment but right person
Hmm does heavy residue useful outside of fuel?
It gets more and more useful with a bunch of alt recipes you can find. It's actually the basis of the most oil-efficient petrochem loop in the game (plastic, rubber, and yes, fuel. :)
At first it's more of an annoyance though. :)
Yeah cause other then a fuel i dont have the alt recipes that I can remember that uses it
Why would one use packaged diluted fuel...
coke
they don't have blenders and the other alt?
Blenders? I thought uts just a recipe for the refinery to packager?
Without the alt as i dint have it yet
there's 1 recipe for blenders, 1 recipe for refineries
Petro Coke is a base recipe
Ohh
but early on there isn't much use for petro coke. You can burn it, but might as well jsut burn coal
more alt recipes use it though
Yeah from i seen its just the fuel that is turned into plastic or rubber rather then the coke tho
sooo... Satisfactory is up for the "Labor of Love Award" category... but so is Devour 😭 i'm so torn
Satisfactory is a very Satisfactory game for my Autim
Autim
How often to put path signals on railways with multiple trains?
The length of the train and them some should be the length.
every "length of your longest train"
The density, probably every second length of the longest train ⬆️
I guess i should account for my trains getting bigger aswell?
as i eventually expand my network
ill just do every like 8 foundation cheers
I saw that the bigger trains get the weirder it gets
I just do every 200-300m or so on straightaways
Though in the end there's a fair bit of personal preference to that.
It also depends on the density of your trains
Oh, one minor point of order btw: the actual Path Signal is only for entering intersections. On straightaways you'll just be using Block Signals
Yeah all good, just mixed up the names
(I assume that might be what you meant, but figured perhaps elaboration could be helpful)
Heh, k, yeah, figured. :D
You can always start more sparse and then add more if you feel like it'd help your train throughput
Indeed, really dense networks might benefit from smaller straightaway blocks
Do trains take an alternate path if say, a train station is busy and theres an alternate route to skip past a station?
they always take the shortest path
Even if you used path signals?
damn
why? it's very easy to avoid clogs
my pioneer got softlocked in a hypertube particle accelerator...
time to die I guess
I think ive seen other people do multiple stations next to eachother (probably bidirectional), whats the reason for this?
Could be different materials incoming?
That way you dont have a backlog of trains waiting to offload
More places for stations to stop
Platforms only have so much throughput and the more trains stopping at a station the lower the throughput
I ficstit by holding SHIFT+S
(That decelerates you in hypertubes)
Would be cool if there was a dipole magnet for the hypertubes, so you could set a "maximum velocity" at which it will divert you
What's the best way to make aluminum again? That doesn't have any byproducts?
Sloppy alumina?
Water's still a byproduct
Meh, it's used in the process
non existent
instant scrap is the simplest
uses sulfur though
which people seem to not like, for some reason
Prob cause it requires a blender
eh, that's easy stuff and not really a problem
Well.
no it's not
I need 150 ingots a minute
It adds more inputs, to get only a 1:1 ratio, requires an expensive machine and has a lowest rate
I'll probably just wait for my friend to wake up and let her decide what I should do
Sloppy alumina and aluminium ingot
Wait on
Yeah, sloppy alumina
It means you don't have to handle the awkward 5 sillia from the alumina processing
Am I able to interact in any way with the giant creature flying over the grassy plains?
Yes
every scrap recipe has byproduct
it's easy to manage though
Are all terrain boulders destroyable? Do I need more than one nobelisk to destroy bigger ones? Is there a way to tell the difference if no?
Whats the alternative recipes for fuel? Is diluted the only one for oil?
!wikisearch fuel
only the cracked stuff, has slightly different tint like most video game destructables
Fff im so confused on whether to search for the alts for heavy oil and recycled rubber or not and just setup it up
Always a good idea to go alt hunting
you get a lot more fuel from oil > hor > diluted
I put it off way too long and am paying the price
Setting up some simple stuff to start is good, but don't invest too heavily until you have the good alts
Cause I got the alt recipe for plastic so I should be going for the rubber and heavy?
Yeah, and also, diluted fuel
The packaged version is a separate recipe, but doesn't require a blender.
If you do it right, you can get 900/min each of plastic and rubber from one pure vein of crude.
My soul leaves my body everytime I look at my awesome sink 😭 92k till next coupon and its like ⅘ of the way filled 😭😭😭
Mine cost billions at this point 😭
Bro 😭
Just sink everything
Did you get a solution?
Sorry to say it
My midgame factory output everything onto 2 belts that go to the main storage depots, then overflow sinks the rest
Game as failed me, I will not play again
Not really
I just kinda got bored after the first 200 hours
That is for sure a skill issue
I'm about to overhaul my storage when I get enough mercer spheres to dd everything im making and just sink overflow
Only problem is putting time into getting mercer spheres 😪
Mainly you wanna DD building supplies (so like, not stators and the like that isn't used for building)
And also, have like, 5 or more uploaders on concrete
I always build an ammo and filter factory and have those uploading too.
I spent 200h setting up my starter base. If youve run out of things to do in 200h, you are definitely the issue, not the game 😂 Also saying "the game failed you", as if its not the exact same game we all enjoy, and somehow made decisions to let you down, is hilarious
You still need to empty some into your inv
did you even finish the tiers and tutorial?
Nga it was a joke you taking it wayyyyy to seriously
Well, yeah, but then you always can, wherever you are
And you just pin them in your depot list so you can have easy access
No, after I finished my hub I played the game on the computer
It's too bad we can't automate inhalers (without mods)
Damn, bro set a new highscore for my fastest block in this discord 😂
You block people?
Constantly. It amuses me to see the "1 blocked message" every now and then, especially when a few of them stick around and you start seeing stuff like "15 blocked messages" 😂
Does pipe steepness affect flow rate?
To a extent Yeah
As long as it doesn't exceed headlift, I don't think so
With the other information im gonna have to kill you
I know Cobalt has me blocked, but he still checks my messages from time to time 😏
Honestly don't get why people block each other
Allegedly, I have some disagreeable opinions on this game
Is there a way to visualise head lift?
It makes it easier to filter out people who I know likely won't respond to a something I say in a helpful or meaningful way. Saves time scrolling and parsing messages
The gauges on the pipes should tell you if it's flowing
It's flowing, but not into the packager..
Or you can try placing a pump on a pipe and see where the headlift Bob extends to.
For example, as often happens in this channel, during some debates, you often get people who... aren't open minded, lets say, and so you can't really have meaningful debate with them, it's just what they think or nothing. So, block. Saves time, there are other people Im trying to engage with
Pics?
No
Pics or it didnt happen
I fixed it. Just needed to raise the pump
Ah
Can you tell frego to stop sending messages because it’s over now
I don’t see why he felt the need to educate us
I raised it by LESS THAN 2M
That's all it takes sometimes
Also, in general, try to feed liquids from above the machine
Make elevated manifolds that flow down into the consumers
Maan needing to revamp a chain of like 6 things has got me debating just restarting from a whole new world 😂
Oh yeah, that would do it
BTW whatcha listening to? 👀
Nothing
"Stellar" on the Sanctum 2 soundtrack is a premium song
Honestly I feel like it would be more beneficial to have it diagonal
Though it's currently on The Invasion in Sanctum 2
Sanctum is a classy game, still holds up fantastically
Rn I'm just making a fuel factory...
Starting to think maybe I should just have one train station at my storage depot. Cos I’ve done the sorting system as just a single conveyor lien around the whole building to sort stuff away and two train stations is just gonan back it up more than needed
depends how many trains you're having stop there
I plan on having just about every resource dropped off to be mass stored incase I need it to build stuff
The question: should I move my oil processing to where I'm extracting it
In general, yes
every extra train you have stop there reduces the throughput of each platform
Because it's really far over there, and I don't have train signals unlocked, so it would be nice to have the items nearby me
The less distance you have to move fluids, the better
it's often easier to process fluids on location
I transport my crude to a differnt location to turn into power as I’m extra lol but I believe you shouldn’t really transport oil for efficiency sake
Oh, so not 1km away...
Plus, crude is almost always near water. So you can dilution easily enough on-site.
What’s that mean?
What if I wanna do turbofane
you can destroy the boulders, but not the rocks
|| usually just cracked ones ||
Easier to just ship the sulfur/coal to the site.
Okay, you've convinced me.
I think the only place I make compacted coal is my ammo factory
Everything else that uses it gets the runoff from my Nitro Rocket fuel blenders.
Yo guys is ot true that better fuel for trains makes it go faster?
Don't trains run off electricity?
Trains don't use fuel
So no
Okay is there aany way how to make them faster?
more engines
so if i add 2 of them they will go 240?
No
unlikely
I mean one locomotive moves fast enough in my opinion atleast
But it will use twice as much power
I wonder what audiophiles think about 💀 Turbo Bass™
I did have a test world with them and found they seemed to go the same speed no matter how many locomotives I added on
Pretty slow to me tbh
use drones then
I mean gotta remember they can transport LOADS
dont have them yet
One thing I'm not sure of is: when using a two-headed train, are both locomotives active and consuming, or only the one in the facing direction?
then belts if you don't like trains
Uhh train is cheaper than some conveyors
if you have items automated it's all free
Fog of War, huh?
if you don't hnave those items automated - then your issue is you need to automate them
Then use trains lol
Well i do, i just unlocked mark5 ones and its pretty slow since the silica isnt producing enough
Double dip that shit
yes, solution doesn't produce enough silica for the base scrap. You need other recipes or to bring in more
Use the nitric path for quartz
Even when it got more than enough bauxite and water
Get a bunch of crystals and silica
again, the solution doesn't produce enough silica for the ingot recipe, you need to bring in more, or use a different ingot recipe
Crystals are faar from my aluminium farm
Trains may seem like they travel slow but they do transport MASSIVE amounts at once and if your factory is producing stuff slow by the time the train gets back it should have enough to pick up more
use a different ingot recipe then
Do you guys generally set up small extraction factories as your railways pass by nodes you arent using, or do you just harness nodes near where you are doing production?
its usually easier to plan factory location based on nodes availabe
I generally don't use trains
I’m going to set up factory’s to produce just about everything
well the problem is that the refinery is full of the things it need to make silica. But then it just stops until i wont change it because its like stuck even when it got all the shit it needs if that make sense
I mean that's sort of the game, right?
yeah you're probably mixing the fresh and waste water and it's getting clogged
I originally was just gonna do a massive factory in one spot
Byproducts backing up?
what version number of the game are you running?
But after looking at it more mega factory’s seem annoying
I cant really remember but i know that you make those aluminium bowls or what is it to make ingots right? That refinery makes water i fixed it by just placing coal gen to get rid of it
newest one
you'd have to make a post with images in #1038092680493801533 then . something weird is happening
Is 600 Alclad aluminum sheets pm a good amount for personal storage
how would you ever use that much pm?
Conveyor spaghetti.
i even used a pump to pump all of that to refinery since the water extractor is a bit lower where my bauxite is
More than enough, sink overflow
Could it be because im using mark 1 and not 2s?
There's really no need to dedicate that much production to not downstream production. Just syphon off aluminum from produciton as you need it
you'd have to make a post. Basically impossible to tell you what's wrong at this point
Aight
by the time i will get up from my bed make breakfast i will already forget about that
usually you'll be taking 0 -- especially after you get mk6 belts and you'll want that aluminum for making mk6 belts not backed up doing nothing
I had a stroke reading this
Is 100 Alclad aluminium sheets more reasonable then
25 would do you easily
You could easily place more than 100/min, but only in short bursts
I use more than I’m producing of encased industrial beams and I’m making 25 that’s to low
So if you have a container of buffer behind your uploader,you could get away with half that even.
if you go exploring build anything else you'll have a giant stack of them stored
why dedicate anything to it? Just syphon off from production as needed.
have a smart splitter to a standard size container with an uploader on it and give priority to the container. Once it fills up production goes to normal production and you'll be good forever
it automatically scales to however much you can use - gated by your dimensional upload speed * uploaders
I do wish there was an option to just lock off slots on things like containers to make them fill faster and start backing up
why have the container...
That’s what I’m doing I’m making 800 from a pure baixite node and then taking 200 and putting 100 into Alclad sheets and 100 into Alclad containers and sending them to storage
Is 8 drives plenty of chances fo4 oil acts?
Uhh no
I only got diluted fuel with about 7 iirc
I had previously unlocked Recycled Rubber
depends on how big of a pool you are trying to pull from
Does a train facing backward produce speed forward?
Ffff
say you have 20 in the pool you could get, could take you all 20
No
Mwhaha imma f it and do it cause I keep not doing oil stuff
live on the edge, never have a backup
i hope you loose 8 hours of code 🙏
Is there an easy way to find a cave entrance that might be hidden? It says there is a mercer sphere directly under my starter factory, but I cant find an entrance or anything to a cave
Look near cliffs.
Or the shore. Sometimes it might even be hidden behind boulders
I know some caves have at least 2 entrances
only 8? that's chump change
Turbo bass?
Yes, from the Boombox
Anyway. I need to figure out how I can route a Diluted Packaged Fuel refinery
in what way?
packager > refinery > unpackager
Specifically the packaging and unpackaging of water anf fuekl
1 : 1 : 1
easy
How do I route it though
I don't understand what you mean
Anyway, I think I've figured out a cleanish method
#screenshots message i think you should add depth
I can send u a ss of my blueprintable diluted packaged fuel set up
why would one use a balancer instead of a manifold?
to save time
a factory doesnt take hours to get 100% effective
Uranium
qhar?
Here’s the diluted fuel blueprint #screenshots message
yeah, I have a tweak" move the fuel packager inline with the refinery
and then have the water come from the fuel output side of the refinery too
Just shove about 100 packages into the water packager
when using a using a load balancer each machine get exactly the amount it needs per min and doesn't have to wait for the one before to fill up
It won’t fit in a blueprint and like this the input is one side and output is other
Atleast a mk1 blueprint
Man I hgve gathered like 30ish alien artifacts (sloops and spheres) since my last lore bit between ADA and the voice... Do I need to keep pushing the space station to get more, or is there just a big break after a while?
So is having the alt recipes for rubber,plastic and heavy oil enough to properly start oil stuff?
Assuming you're aiming for the "recycled meta", you'll likely want an alt for Fuel too...
Is the alt fuel the diluted one? If so yeah I already got it
I just don't have the blender to really use it tho
you run out of lines at one point, if you havent got any in a while, you probably reached the end
HOR + water in any form
Awe things were just getting good. She finally found a way to communicate with them, but they didnt really share much
Oh sk the in game recipe log is a liar 😭
When you finally translate an alien language just to find they're saying "stop spying on us, you creep!"
I don't understand what you mean here
It goes up to at least 17
See now im temped to go look up a youtube video summarizing the entire interaction as a review, but I want to be sure Ive actually hit the end point 😂
The recipe card thing shows the alt for fuel is packaged water + hor
Ah yeah, there is a "final" tag on my most recent strange communication
So... HOR + "some form of Water"? 😉
Is there a way to apply a custom paintjob to all machines at once?
Ohhhhhhhh noteddd
Editing their swatch
Lhhh i gotten the packaged version of the alt fuel
The "normal" version requires the Blender
Later you may swap the Packaged water for fluid water (more convenient), but the numbers stay the exact same, just processed in different machines at different speeds
Ohhhhhhhhhhhhh so how do I like in put em into a machine if its the liquid form of water?
Pipelines, like with anything else
... Huh? O.o
I do love to pipe Packaged Water 
I mean like does connecting to pipelines (one as water and other as oil) would it work or nah?
All inputs go inside machines either via belts or pipes. There is no other way (exception: solids can go in by hand-feeding too).
I think it should be obvious as soon as you see a machine (and its aviable inputs) with the recipe in it ^^
So, yeah, if it's packaged water it needs a belt, if it's just "Water" (ie: like when making packaged water) it needs a pipe
I have made myself to confused at this point 😭
Is a save file ever so lost in spaghetti that you're better off just restarting than trying to undo the damage? 😂
Lol that's why u save before making any mega structure
Its not even a mega struct, it's just my base after pushing up to Phase 4/Tier8. Going back and having to undo my old production lines and build new factories for those materials but in greater volume has been insanely time consuming and a bit demoralizing 😂
Given my hate for re-building and enjoyment of the early game, you can imagine what's my favorite approach to that sort of issues :P
Though, I suggest trying to push through anyway, just so you see everything up to endgame before tying to make things better for real
Okay so its not just me being impatient af 😂 I feel like I now have a much better understanding of scope for this game than I did at the start, and my original stuff, while taking up lots of space, feels insanely inadequate in terms of volume, and Im constantly wondering if it's better to just restart with better knowledge than to try to fix what's been done
And then you restart, thinking how things are gonna be better, but while also raising your own expectations and standards and end up having the exact same thought process as before after you've built enough to notice the many ways you could have done things better...
Welcome to the endless gameplay loop 
Omg I finally got a scrappy but working plastic production working thx god
What is a reasonable expectation of throughput into my dimensional storage as I move through Tiers 7-9? The whole reason Im looking into making this next factory is to expand/revamp my old lines which were underclocked and just generally a huge mess on open foundations. I originally just kind of rammed dimensional storage inputs onto the end of every line, but now that Im getting towards the end of tier 8, Im frequently finding myself out of building materials, as well as not making use of alt recipes.
What’s the most efficient way of removing water from aluminum production
I can’t think of any way other than packaging and sinking it
Maybe
Diluted fuel into generators?
And then insert as many fuel upgrades as you see fit
There's many more things that take water as input 😉
You can use whichever you find more convenient or fun or less complex... Preference 🤷♂️
reuse it in the aluminium process
you're likely running out because your buffer size is small
ESPECIALLY if you get instant scrap -- it exactly matches the sulfuric acid water. but on the others you can do it too it's just a little more fidgity
i like just making pure ingots myself hehhhehh
that's generally the right approach with where to put uploaders. -- you're not smart splitting away from them are you? -- you should smart split PREFER the uploader path and overflow to downstream production. and for some resources you may need more than one but for most 1 is more than plenty. How many stack upgrades do you have?
I just unlocked the last round of upgrades, both for speed and for stack size. I may or may not be splitting some of them, but with preference given to the dimensional storage
yeah okay. That's weird. I don't think I ever ran out of stuff other than doing huge bulk builds and then I'd just go and pick up 10-15 stacks... like rubber for fuel gens. Doesn't make sense to try to upload to keep up with that for putting down 100 gens or whatever
or building out huge power storage -- you just really can't use dimensional storage for that
Its mostly stuff like wire or concrete, stuff that is in tons of stuff
yeah, concrete it's not uncommon for people to have like 6 uploaders on it
Daaamn
indeed, use multiple
#screenshots message
wire.. other than I think that's on power storage I don't think I've ever run out of
okay so a concrete factory is what I need, not revamped iron production 😂
but that's by far the one that people have the most on. 2 is a lot for most other things.
depends
But also I have a ton of alts now, so ill prob revamp the old stuff anyway
remember you don't need a massive production rate -- you just need an ISC or two and like 6 uploaders
how about an ISC or 24
you're not CONSTANTLY putting down a ton of concrete. There's tons of time for it to build back up in an ISC after you're done putting down a new factory foundation
where do i report bugs? i foun one with keep inventory
satisfactoryqa -- google it I forget the exact url
tfw stack size went from 200 to 500 and storage would actually be full by the time you ran out
!qa
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @leaden turret
i think my friend and I created a railgun
yeah the bot link is the right site
hey guys i got a quick question, if i want to disable creatures completely will it impact the game later? cuz i see they drop remains, are those used for something important down the road?
just look in the mam -- that's all. you don't super need it for anything.
things creature parts are useful for:
- biomass
- inhalers
- dna sink points
who knew that if you stuck 250 nobelisks on your friend and have him tazer you you'd create a railgun to launch you to a new map
you can also turn them back on right? so if you change your mind later, you can change your mind later 🙂
@vapid whale the game is nice in that you really can't make any decisions that hurt you permanently.
i guess thats right
ok dosent sound too important. ill have to check what dna sink point is ig
I have backlog of water from my water pumps
!wikisearch awesome sink
The AWESOME Sink is a special building that produces FICSIT Coupons for use in the AWESOME Shop by destroying items inserted into it and converting them into points based on their value or complexity. These points are used to print the aforementioned Coupons, with each successive Coupon requiring more...
@vapid whale ^^^^
Smart
Actually very smart
i see, and are dna sinkpoints only obtainable from mobs remains? or are there other ways
Ty I’ll something similar when I get home but on a more industrial scale since I have a rediculous amount of Baxuite being imported by train
all they get you are coupons and you can get coupons sinking factory items too -- they're an easy way to get more but you can easily beat the game with just sinking factory parts
Speaking of trains my Caterium station is still having going up hill issues

I got a work load ahead tomorrow
oh i see, so basically from what im understanding, i can still turn mobs off and be able to complete everything in the game
thk u
yes you'll just have a slightly easier and slightly harder time at the same time 🙂 -- easier because nothing attacking you -- harder because there are some nice things you can do with their parts
I am very excited to delve into nuclear thougj
it's fun but there's waste liquids there too
yeah, i just find them very underwhelming, to the point where i dont see the point of them being here anymore. just wanna focus on my factory at this point. if they were harder or more punishing i wouldve kept them in
Yes I know
fair enough. once you start building in an area and then kill them they don't respawn. Also have you been to the swamp?
Nuclear waste isn’t sinkable either but it could be after processing if I’m right
Idk tho either way I’ll make things work
If you want "very smart", try fiddling with Sloops 😉
Hint: ||The whole process makes less water-per-bauxite than it needs, so you need to add some fresh water. Sloops, though, can increase how much Water is made for every Bauxite ore processed...||
i havnt played the game too much, still finishing factorio (taking a long time cuz im doing a hard challenge run lol). but ive tested sf a bit and liked the factory aspect of it. gonna figure all that out once i get to it
yes once you turn uranium waste into plutonium fuel rod you can sink that. plutonium waste has to be turned into ficsonium and for some reason you can't sink that BUT you burn it with no waste
well there are spiders and hogs that are .. moderately challenging until you get full mid-game gear. but the little things that ram you do get annoying
wait can you actually get it water neutral? like you make aluminum with no ongoing fresh water input?
I guess with sloppy it can be water positive
I don't remember wether it's achievable with all recipes, but yes.
Aka "slooped aluminum" or "waterless aluminum"
If I have 210 go straight back to its alumina solution partner and insert 90 into the system will it not back up?
imagine if factorio:
- had no base defense
- infinite resources
- a 3rd dimension so you could build up
- actually looked nice
😛
though you'd never want to dedicate sloops to aluminum long term but that's actually funny. never thought about slooping things with waste byproduct
it's simple and very reliable
~~ - And worsened its tutorial~~
it works on any scale - keep them in small segments - process each belt of bauxite on it's own. Don't merge them together
If not how do I make it into a loop
Lacking context 🤔
is there a way to pull less than a stack from the depot
I don't think so...
i like both personally. i enjoy what factorio has to offer, with the whole base defense thing. and i appreciate sf for being able to feel like im genuenly in my factory (thx to the 3d aspect). it allows to make cool looking builds too. one thing i wouldve liked was if sf had more challenging enemies, i find them very easy to deal with even at the start of the game. but ig it doesnt matter
nuclear cliff hog
Subject of the sentence is unclear.
Setup of the machines isn't pictured or described.
I can't grasp the context from this message alone (I didn't see any others)
maybe go oto #math-and-meta and post images of what you're trying to do?
as it is it makes no sense
I’m asking if for bauxite refinement if I can just loop the water back to the first step and just add in a enough water to fill the rest of the pipe
Spicy Bacon
yes but not enough info

what recipes? how are you looping it? ect
images in #math-and-meta
I imagine that "Satistorio" has sparked many wet dreams 
Satisfactory 2.0 new planet full of nuclear hogs and impure coal nodes
Yeah, you can, in a few ways... People were kinda discussing exactly that xD (how to do it, why do it one way instead of another)
Nothing but nuclear hogs and impure coal
Idk how to screen shot satisfactory modeler as I haven’t built it yet
If you print your screen, you can paste the result in many different softwares (even Discord) like image editing tools and such...
You forgot
- no circuit network
- Much more limited blueprinting
- no train schedules
- no construction bots
Are they adding a new planet in the next major update?
there is no 'next major update'
reminder that we don't need a new planet given we've only seen one continent
You are Ficsit' construction bot 
Ah
Trueeee
not publicly planned at least
that's like australians saying "I wanna travel to mars for vacation" cos the concept of going to europe is 🤯
Its probably cheaper aswell 😂 im Australian btw
you've got australian tax either way 😛
dollarydoos
Plot twist satisfactory is the prequel to Dyson Sphere Program
pinged you in other channel
Wdym?
paying through the nose for everything 😛
they also get paid through the nose
I'm still confused 😂
-# don't y'all still have poopy exchange rate and pay ridonculous markup on imports (even digital ones?)
I mean maybe??? But that could also be because our minimum wage is like $24.10 AUD about 14 smth american
No clue just joking around
And we also dont have to add tax when we pay for things so 🤷
Wdym u dont pay taxes 😂 ATO is going to be after ur ass 😂
My roommate works at a call center for the ATO lmao
Nah thats hilarious 😂
australia doesn't exist and this therefore #off-topic-general 
must breed nuclear hogs with reinforced frames
Bruh, just finished rebuilding my coal plant and it doesn't want to start up 💀
Might have to slowly start it up to get the water going 💀
Is there a hotkey that makes me switch between jetpack and hoverpack?>
These path signals are confusing.
I’ve followed this design for a 4 way intersection and out the path signals EXACTLY where it told me to. But when I add the last path signal on the junctions entrance it just makes the others break and they all say it loops into itself?
Is the junction currently the only, or the last, part of your track?
What do you mean last part of the track?
That it doesn't have rail on 2 sides
If youre building a new track, and youve gotten to the point you want a junction, you start throwing one together, and it is, at this time, the end of the your current track
The 4 way junction doesn’t actually fully connect to anything or any stations right now
That's your issue, ignore the path warning for now
Well, that's one issue for sure. Might be more, you can troubleshoot it later
You need blocks going in and out of the intersection for the paths to work
Note: when copying others' design, it's advisable to test things out (possibly on a small scale) first, to understand how all the building pieces work before putting them together on a larger scale
Easier to learn, less and smaller mistakes to correct
I think my issue with this first play through so far is I keep trying to make everything LOOK good and nice when in reality I should probably be just getting through the game then my next playthrough I’ll take it extra slow to look all nice
or wait till you've unlocked everything. Practice and planning is really needed for prettiness
I have this issue with a lot of games, I like thing to be in my head perfect and look neat
Most the time it makes the game take way longer than is needed to do even the most simplest of things
just depends what you're really after. Will you keep playing after you've finished phase 5?
How many phases are there?
5
Maybe, I’m not entirely sure tbh I love this game as of right now and I can see myself playing it again someday to do things better
my recommendation then is to just treat the tiers liek a good tutorial. Learn then make your pretty projects after you've got al lthe tools and abit more practice
How do I move blue prints from computer to computer?
copy the BP files from one BP folder to another
#faq folder location shoudl be listed here
Do trains struggle going up hill on auto pilot
they go slower
If I do a storage depo next palythrough definitely gonan have to plan it out better so stuff won’t get backed up like it will do on this run
Yeah but like I’m having an issue where they start rolling backwards like right at the end of the railway
Going up
see also "overflow storage to sink"
When I have a hypertube junction and I'm coming towards it, sometimes the blue direction indicators travel quite a long way and sometimes the edge of the junction just flashes. Is there any way to consistently get the bigger indicator?
What is that?
community highlights of archicturally interesting storage depots
Thing is I like the idea of a storage depot as it means I can jsut grab whatever I need whenever
Depots to that automatically
Guys I was wondering like I just got started in automation games so I'm wondering should I buy satisfactory or factorio as like learning to basic or are there a whole completely different games
Very different games but they're both amazing
They are very different games
very different game s
do you want first-person 3d with no base defense and infinite resources, or top-down 2d with base defense and limited resources?
The way I set mine up is fine but I don’t fully understand conveyors and splitters etc so the issue is my storage depot has a SINGLE conveyor belt that moves all the dropped off stuff round the depot to end stored which is going to ofcourse back up eventually and new stuff won’t be able to be dropped off
-# see also "do you want a game that looks nice or fugly", but that's more graphical bias speaking
Ty guys for the help
satisfactory is much more sandboxy , your own project type of game
Even if I set it up so overflow gets sunk it’s still slow and doesn’t do to well
Ohh ok
over flow to sink should solve that
use more than one belt? 🤷♂️
I do have overflow set to go into the sink but I think the issue is stuff doesn’t leave the train station fast enough so by the time a new train comes it can’t really drop off much
#screenshots message
@obsidian zodiac pioneer helmet finishes when? 
I tried but I’m struggling so hard to comprehend how to do it proper and have it all split off as it should
I think I mentioned to you before platforms have limited throughput
you also need to buffer them properly
Buffer them?
1 belt to a double storage container , 2 belts to platform
reverse on unload
is typical
but you also can't have 10 trains dropping things off to 1 station
at least you have to build it in a very specific way if you're doing it that way
So it probably would have been better if I planned it out to have like multiple stations? As in one station per resource that gets dropped off?
depends on how much throughput you're expecting
1 platform can never more 2 full belts of items pm
the more trains you have stopping there, the less pm it can move
Wait satisfactory have inf resources?
I prob gotta watch some gameplay
To see what I'm going for
factorio is about designing factories that are supposed to accept basically random resources being dropped off
satisfactory is about dedicated systems always on
Ty for the explanation
I wish I could edit the trains drop off stuff so it will only say drop off a small amount each time it comes through instead of it’s whole container
like you could probably have 10 trains stopping at a station if you don't have more than like 1/40th of a belt of throughput per car per platform ?
it'll do that when the buffer is full and then keep going and drop off the rest elsewhere ?
what's the fuss about full mk2 pipes? why do they "not work" at 600/min?
It infinite as in it never runs out its not, you are limited to how much you can mine / min
Tbh I guess I only have just set up one train going to the depot from its factory in a loop… I haven’t even set it up so that train also takes its stuff elsewhere
mine work fine
they do, you just can't treat them like belts. And know a few things about them
They do work at 600/min
i know they do, just a lot of people experience issues at 600/min and i wanna know where that comes from
you can make any system very complicated or very simple in this game 🙂 for trains? it's just having them go from point A to B
simple that is
a lot of pipes run at high volumes will experience back flow if you don't loop it
or if they feed machines from below
or have elevation changes within the manifold
or split the system into multiple branches
mostly the trick is to just keep your pipes simple.
You can do fancy things with them, but you need to know how
okay so just uneducated players then 
i had a general idea of all these tricks from before, just wanted to confirm
Back flow isn't something that you are told about in game
you do have to look into it - it doesn't have a full in game tutorial. And the wiki could use a page on all that
you arent really told about 90% of pipe mechanics ingame tbh
what about the glorious pipe manual?
it has a lot of bits of info but doesn't have fine tuning. Like all the bits I mentioned above
like afaik there's nothing in the pipe manual that directly warns you of elevation changes within a manifold causing flow issues
It also seems that recycling water works for some people and doesn't for others
weeell
i kinda see that as more common sense when you consider how pipes work
ehhhhh.... kind of? I definitely wouldn't blame people for not expecting small elevation changes making that big a difference
one time I couldn't figure out why this guy's looped fuel manifold just kept stuttering.
it wasn't until I got a hold of his save that I spoted that some of his gens on one side were 0.5m higher off the ground so technically fed a bit from below
How can I unlock empty Fluid tanks?
!wikisearch empty fluid tank
!wikisearch empty_cannister
though tbf only Tier 8 - Advanced Aluminum Production is a viable option
not sure why the others unlock them as well
can fleight fluid train be filled with nitrogen gas or nah
yep
nitrogen is a fluid. so yes
its much better to get them in via the fluid tanks tho
it can but you shouldn't
gas does very poorly with buffers
so unless you're expecting to use only like 1/2 the gas you're tryign to move I'd package
wdym buffers btw
im planning to use only about 360m3 so i assume that should be fine
pipe it?
I love that it is calle FLUID casnister and most of its contents are actually gas.
all gasses are fluids
you should be fine, gas in a canister is compressed 4x I think, you can also use a packager to get the flow you want
the internal buffers in trains, plus any fluid buffers you normally need to buffer train platforms. The flow is awful
if you need 360 on one platform I'd try to move at least 600 then
gasses are fluids
and when compressed enough, become liquid
In this sense yes
one more thing im planning to use packagers for transporting oil so id like to ask how if im doing it right. What i did was run 2 freight platforms and have one bring the packaged oil and the other bring back the canisters
seems reasonable
If I move a blueprint from one save to another, and it was made with a higher tier of blueprint maker than I have unlocked, will it still work?
sure but you can't edit it there
That's fine I just want my standard generic stuff
Is the silica for more alluminum ingots worth the time transporting it and setting up the extra machines
thats a choice that's up to you - would you rather just import more bauxite? or move silica?
I prefer the coke aluminium route, fewer annoying products and you get pretty reasonable rates
All defaults and all alts have the same bauxite efficiency. Considering that alts remove silica entirely and replace coal with a lot less oil, it's a no-brainer
I think when I ran the numbers you get different bauxite efficiencies for different routes
But using default ingot does give you 33.33% more output
At the cost of a lot of silica
Also best recipe for most scrap per alumina solution
So 🤷♂️
Electrode and default ingots is most aluminium efficient recipes
Most aluminium per bauxite
- sloppy too. But would require ass tons of quartz
Yeah, sloppy, electrode and default gives you 4 ingots for 3 bauxite
But sloppy electrode and pure gives 1 for 1 and requires 0 quartz
I forgot sloppy
So it depends which one you care about more
It would prob be ok in a area with little to no quarts or if u just don’t wanna import to that area
I'm a personal fan of sloppy electrode pure. Makes numbers easy.
well, bauxite is generally harder to come by than quartz, but they're not often conveniently co-located and the sloppy/electrode/pure setup is just easier relaly
Yeah, it's 3:4:20 and the total water is 600. Very nice numbers and an easy setup to repeat
3:4:20? (I don't usually pay attention to ratios)
Other than the extra effort in involved, this usually isn't that bad because it's everywhere and not needed for too many things
3 sloppy refineries, 4 electrode refineries, 20 pure smelters. 600 bauxite, 180 water, 240 coke into 600 ingots
True, usually not too close together
The one on the oil coast on the west is pretty close just very vertical
you'd have to really avoid other crystal/silica recipes unless you're only making a modest about of bauxite that way
Er, I do it with 2:2:8 .... Overclocked though.
I'm not even sure there's enough quartz on the map to do all bauxite Sloppy Electrode normal ingot
Still the same inputs.
I think there was pre 1.0 but unsure since the node/belt changes
I don't use many alt recipes that involve quartz and you don't need much before aluminum.
oh you can basically cut out all quartz/silica from every other recipoe and only make a few oscilators sure.
but a lot of the other silica/crystal recipes are pretty handy too
I may have to play with those more just to see how it feels
24 6x6 (25th clocked differently for the extra 300) blueprints with 2 sloppy, 2 electrode, 8 pure, 25 water extractors, 17/17 HOR/Pet coke. Does all 12,300 baux
Why do I unlock crude oil as a scannable twice in teir 8 and 5
the quartz purification chain looks interesting for that too
possibly the fraking nodes?
unsure though
Sometimes people skip unlocks
Quartz purficiation is a nice chain for sure.
Maybe but I thought those were already included
How can u skip plastic and rubber
Like I said - unsure xD never noticed if fraking nodes pinged early on and never noticed oil being unlocked twice 😄
I haven't figured out a good setup for a 250% overclock yet. It doesn't work out nearly as nicely as at 100%.
I'm not a big fan of placing more machines than I absolutely have to, and repeating a setup where not every machine is at 100% uptime makes me feel like I could combine those fractional ones.
So for 250% I'm considering putting everything in one setup and dealing with water via packaging XD
Who knows crash sites
I have a blueprint I can send you if you want to take a gander
The second one should be the fracking nodes
The fracking nodes are a separate unlock/scan
I don’t think there’s enough
I've yet to be able to "break it"... Maybe you can have better luck 😏
Anyone have a nice 3 way rail way support BP? For just one train system
A friend and someone else...
I'm getting mixed signals
Just use block signals then 😆
Complex intersections need path signals
That's only if you need to let more than one in at a time
I ain't gonna say no but I doubt I'm gonna use it.
I'm a stickler for placing exactly as many machines the calculator says and not a single one more, so in a build where everything is at 250%, aluminium has to be too. And the 3:4:20 ratio that's 100% efficient doesn't really work well at 250%. The total water is 1500. At least 3 pipes. The total scrap is 3k. 3 belts. 1500 ingots. Barely over 1 belt. Nothing works out well.
And making it smaller leads to machines that either aren't at 250% speed or lower than 100% uptime. So I'm just over here like 
does anyone know if its possible to turn mr bean spawns off?
And then the bean will respawn
im just ashamed that they want to spawn inbetwen my refinerys
You can probably mod them out
I'm about to automate 38 pressure conversion cubes a min 19 are going to nuclear pasta and 19 are going to plutonium fuel rods wish me luck
may God leave u
why tho
Big power with ficsonium
First time playing the game and i beat phase 5 in 175 hours total
Does this game even have a speed-run community?
How it took me 400 hours😭
im just that good bro
you can do it fast if you're only trying to beat the game
did you stockpile and somersloop?
i didnt "beat" phase 5 yet but i just finished automating all the phase 5 mats
I feel like it could be done in 30-50ish if someone knew exactly what they were doing
If I use Any Undefined over Overflow will that make it so that if an input belt is faster than an output belt it'll wait for the stack to get fully handled before continuing on instead of just shipping off the leftovers of the stack because of lack of thoroughput?
I believe that sentence contains an oxymoron
stockpile space parts then somersloop so you can make the bare minimum
no
Is there ANYWAY to do that or do I just need to match belts
i honestly have no idea what you mean 😭
the behaviour you've described wanting is basically just slowing down the input belt anyway
so either slow down the input or speed up the output
there's no magic that can make a slower output belt handle a faster input belt
is there a way to like calculate a hypertube cannon? like to land in my factory?
you can make a cannon that goes into a regular hypertube, it's a little slower than a normal cannon, but delivers you exactly to the output you desire
make a shitty factory for lets say thermal repulsion rocket by grabbing individual parts for it and linking it up to storage containers along with somerslooping it
so not fully automating it essentially but with what you said previously ig you didnt
just use it a couple times until you get the right amount of power needed
im tryng go like 5km southeast tho, i dont rlly wanna have to keep going back and forth that far
ah, i did it for nuclear pasta in phase 4 but now i automated nuclear pasta (20 per min), biochem scultor (10 per min) ai expansion server (8 per min) and ballistic warp drive, i forgot how many exactly but almost done with it since it was the 2nd one i did
It's better to somewhat overkill your flight power since you can counter it mid-flight with inputs
fair
Build cannons on both ends
Yes but no one really does full game runs. There's a category for each phase of the space elevator, most people just do up to first package, sometimes second. The meme catageories are befriending a doggo and obtaining one of every ore, there's also one for gathering every hard drive but pretty much no one is that psychotic
would be really fun to watch with all the movements option available, i also wonder how would blueprints effect cause i heard you can grab a blueprint with an alt recipe you dont have and still use it lol
So far, lol
Blueprints can only be made during run
i doubt under 50 hours is possible even if you do know what you're doing honestly
Maybe just a matter of time. Factorio has speedrunners.
i think i have almost all the hard drives in my save
maybe if you go really tryhard its possible
makes sense
That's exactly what I mean
The current record for any%(Last package shipped) with No major glitches is 7 hours
last package shipped?
phase 5 done in just 7 hours? thats insane
If that's the case what is the functional difference between overflow and any undefined if any undefined also includes overflow?
it prob took me at least 50 between when i finished phase 4 to phase 5
im 334 hours rn and i only have the nuclear pasta done in phase 5
Any Und won't allow defined though the extra output
so what do i do now? do i make a house?
Is quartz useful other than aluminium, signs and windows
honestly things seem way more complicated and annoying to do than they actually are
any undefined takes priority over overflow
it only took me like an hour or 2 to automate ballistic warp drives
ya i needa get more power tho
How many
making a nuclear power plant was prob the thing i spent the most time on
i believe its 4 per min with somersloop or 2 without somersloop
That's what I was asking though. If I have a splitter with an input of a tier 5 belt, and a right output of x product using a Tier 1 belt, and I hand feed 100 of x onto the line, it will take 60 and I'll lose 40 of it if I use any undefined, from what I was just told, so that does include overflow
not much but since its the first one i did its fine
oscilators, power shards, nuclear power and my favourite circuit board recipe
you didn't mention anything about having a specific product set for a different output
i slooped pretty much all the phase 4 stuff, i didnt actually automate it
I don't think that actually changes the behaviour though
the splitter will try to output all items at the input rate
i just had the parts sitting in storages and then threw them into slooped manufacturers or whatever
If you have defined Iron Ingots through one output, it won't let them through the Any Und output, but will let them through Overflow if it backs up
so guys
what do i do now??
In most cases, just use Overflow. Any Und is mostly for sorting purposes and requires that your belt is balanced with no possibility of the output backing up.
That's what I'm asking. If I have a sushi line getting split off that I am handfeeding, and one of the stacks on the line is currently 120 of an item being pulled off by a tier 1 belt on a smart splitter with Right -> Product, Center -> Any Und, will the entire belt freeze while the tier belt pulls off all 120 of the item, and then continue on once it's clear, or will it take 60 and the remaining 60 will get sent through the any undefined port
It won't allow any through that there isn't room in the output for
So will the extra get pushed through any undefined even though it's defined or will the belt freeze while the T1 belt pulls it all
So if that defined product line is backed up, the whole thing is until it clears
I’d say north to the rocky desert
Okay that's the behavior I want. I'm handfeeding pickuppables all through one line and I don't want alien mass to get sunk bc I put 70 of something into the sushi crate instead of 60
If you're pushing 120/m into a sorter that can only output 60/m on the defined line, the whole thing will run at 60/m while it waits for space on the defined line
I'd rather the line just back up until it's done none of this is speed dependent
I am aware the correct option is to just loop the overflow line back to the start with a merger but I'm being obstinate
I'm not sure if alien biomass can even sink... I know some things can't
But I think you could solve it easier by just buffering the output with a storage container
Mycelia to biomass being 15/m is so obnoxious lmfao
Oh, I was thinking alien Protein, not biomass
Yeah
My current line is one constructor for each alien into protein each into a dna constructor
Then slugs into batteries
then biomass for leaves/wood/myc, biomass into biofuel
DNA gets sunk, Batteries and Biofuel get crated, excess biofuel gets sunk
So, protein cannot be sunk. You have to up it to DNA to sink it.
But it's all one one line bc I just have a deposit box where I dump all my shit and it sorts itself
Yeah each protein is hooked up directly to a DNA constructor
So yeah, just buffer those outputs with storage boxes and it won't have an issue with backing up. Everything goes where it needs to smoothly.
Put one between the sorter and the machine that processes it
This becomes a convenient method when you want to put stuff into the DD without having to use the personal uploader
for some reason I like when Minecraft bay default use more of my PC than instead of satisfactory do
Never played MC, but have seen a fair bit of it. It's wild that it could/should ever do that.
At that point, ditch the stupid block aesthetic and just make a real game
I don't know why satisfactory refuse to use my amd gpu
Oh, that's a different issue entirely
Depends on your OS too
Are you running it on Steam?
I'm not sure if the issue is with my game or the 40+ mods
Try using the compatibility option to use Proton-GE Latest or Experimental
that doesn't matter what I use
I mean in the Steam options
I mean the performance is about the same I have tried about 10 different proton
If the Proton version doesn't change it, you may have a system setting in your OS that isn't correct, or a driver issue
can't be a driver issue other games that are new and old have no problem I mean about 10 years different
I went through something similar trying to get D2R to work recently
Are there equal amounts of hard drives and alt recepies? aka do you need to collect all hard drives on the map?
There are more HDs than you need
other games has no problem with performance
Yep, and that's how it was for me. I had to update my drivers.
Ah ok, good. Any way to check how many more you need to get all alt recepies?
Not that I know of
There is an achievement for finding enough of them tho
And that overkills the amount you need
the final are complaining about my drive being outdated even though my driver version is way newer than is recommended
The other option I can think of is just try a different runner like Lutris
that's not going to change anything except be more broken
It helps for some things, but probably you should ask someone more tech savvy in the Arch discord
People who can read logs and identify issues
so what do i do after phase 5?
Phase 6
real 💔
Max nuclear
don't forget to finish the mam and all of the milestone
wdym max nuclear
Im so over this ridiculous nuke power. its been actual weeks with so little payoff. I wish I could just sink nonfisile and go do something else
Using all uranium on the map for maximum power. Or even converting more for even more power
Or like me, modding the game to make even more power possible
im using 3 nodes out of 5 i think? why would i need more power tho?
It's not about "need". It's about "can"
😭
Wait till you hear about Ficsonium 
no 😄
im well aware. It wouldnt be so bad if I was trying to make a pretty world as well. It's just crazy how far you have to go from raw uranium alllll the way to plutonium rods before you can even turn it on
I mean you can just store uranium waste
For small setups, it's not even difficult
that won't work for my play style. the storage farm would be insane, and again trying to make it look 'good'. I don't want to have to go back and have a fail state later down the line ticking bomb
im gonna go for 36 uranium fuel rods/min then 16 plutonium rods/min
Just bury it underground in New Mexico like everyone else
my dumb a$$ over here just rying to do 6 u-rods lol
I wonder why irl nobody thought about putting it at build limit yet 
because we havent funded IRL KSP enough to launch the waste to jupiter lol
Can i sink non fertile uranium?
I just want to turn my nuclear power plant on lma
saaaame lmao
I’m being impatient
After 144 nuclear power plants and double that amount of extractors, i just want it to be done
Found it "You have 56/112 alternative recipes unlocked"
Damn
you gotta go all the way to plutonium fuel rods
Thats my plan, i just need to do the the plutonium pellets and encased plutonium cells
I say just, i still have like 100 machines to place
If I accidentally fall of the cliff at the edge of the sandy desert, I guess that's whatever I was carrying gone? The chest appears to be at the bottom of the cliff
you can build ladders down there I think
Ok, I'll give that a go. Not that I can't replace what I had. Should be less clumsy 🙂
if you like, for future "accidents" theres settings for what happens to you inventory after an..."oopsie"
how add tag
Oh yeah, I have "keep equiptment" on
add tag?
like the thingie next to your name that links to a server
if you've gotten the hoverpack that might be an option too
ohhh. y'know I don't know actually, sorry. Been wondering that myself
settings > edit user profile > server tag
wondering why Ben's is UNRL and not ALPC
YAY
I want a CART tag but then I'd have to actually give discord money I think 🙁
These?
i got it 👍
Oh good
how many trains yall reckon i'd need to bring oil aaaaaall the way from spire coast to the gold coast? (600/min)
how big is the train?
as big as i need it to be
How long does it take the train to go there and back?
so is the question more how many freight cars you need?
i've no idea 😭
if i had to guess i'd say 2 or so minutes maybe, one way
To calculate how many wagons you need, you need to know how long it takes to drive the route
i guess i could just try and see when i set it up
if throughput's slow ill add another one
If it's 5-6 minutes both ways, 3 wagons should be enough
if you're already using that much oil your power situation is probably well enough off that you can just use more trains than you think you'll need
like if you think you'll need 3 but you're not sure just run 2 trains of 3 and eat the little bit of extra power cost
I need to move copper ingots 800 meters for my aluminium factory, what’s the best way to do it? There’s a lot of hills and mountains in the way
dude rebar gun suuuucks
belt all the things
factory cart route
you should stick to the basher it's the best weapon
is there no better gun
this is mostly a building game

it is but hostile animals are annoying
make them not hostile then
that's why you
them
It's actually awesome, but you have to get used to the projectile arc
And the shatter/explosive rebar alt ammos are good too
Stun seems pointless to me
I'd do belt(s)
Use better ammo for it
youll really like the sulphur tech tree
You have multiple options, special explosives, high velocity rounds, etc. They are very effective
do yall think satisfactory is worth it cause i really want to buy it but i just wanna hear you guys thoughts before i fork up that much
sorry no one here actually likes satisfactory we're just vibing
have you watched gameplay?
awh damn#
yea i just wanna know what you guys think cause its alot for me
add it to your wishlists and wait for it to be on sale 🤷♂️
I'm sorry to talk to you.
I'm trying to use the gamepad via steam link but it doesn't work. Does anyone know a fix? Please help.
satisfactory has gone up alot in price since i bought it
it 33 pound its just so much
its
have you played another factory game before?
i didnt have a pc then
it's going to be like those but satisfactory is lighter on logistics/size of factory compared to Factorio or Dyson Sphere program but has more decorative building
the time i bought satisfactory i had a potato for a laptop that couldnt run it so i used my sisters pc
but then i got a pc with my own money
i played this one decent like 3 years ago played some mid roblox ones but i really want a propper good one
I'd say it's somewhere between Factorio and Minecraft, but with a much stronger aesthetic appeal
a random one on game pass i meant
Wait for a sale then
it's a good game if you're actually into the factory/logistics stuff if you're not into it then I'd pick another game
Watch some YT videos about it and see if it seems like your vibe
i love making giant fields of nuclear reactors that are horribly inefficient but i can do it because i have too much stuff
I'd even pay 100 bucks for this game tbh. It's worth it
i really enjoy logistics so i think its a good fit
we are not turning satisfactory into one of them triple a studio priced games
Nope, CSS is
for that price we deserve a second map and a mk2 factory cart at minimum!
well thanks for the info guys hopefully il get the game soon
And better Ficsonium 
Considering I bought the game on epic and steam, and the soundtrack, if they give us a DLC, I'll probably spend 100 bucks total
For over 1000 hours of gameplay, and more to come, that's definitely worth it
the soundtrack is legendary
If you measure value as cost/playtime, Satisfactory has been a better value than Path of Exile
Despite having 7x playtime on POE
I would add the caveat that most of that play time was before 2.0 tho. POE has gradually become less and less approachable--even for veterans
I don't know what you're talking about you just need to quit your job before each season starts and make sure your poop bucket is empty. Normal gamer stuff
Just use mods and pray its enough to fix Ficsonium 
I did, but it wasn't enough
less approachable even for veterans, that doesn't sound good
I didn't have time to empty the poop bucket and now it's everywhere--my place is beginning to look like Asmongold's
Just empty the poop bucket in your neighbors yard, then it no longer your problem

I absolutely love clipping right now. I'm having so much more fun not stressing about it. Only run 2 though. I think for run 3 I'll try a proper no clip
Did have a question though, with all the cool designs I see where people clip together platforms and stuff to make cool designs , will they hurt performance or did the game just handle it fine
Depends on your specs
In this case 7800x3d and a 3080 but I guess the answer might be yes lol
I have a decent rig, so I don't notice a difference, but there is an object limit (hard to reach) and more stuff means more processing power
I don't think you'll notice it
Unless you stare at your fps counter
Gotcha gotcha I'm nowhere near that. I'm only milestone 6 lol
Thanks!
My mods are enough to fix fertile at least. Now finally, you can get more power with it than without it (from a fixed amount of uranium)
I usually don't enable fps counter unless I need to troubleshoot
I know people that play all steam games with fps counter always on, don't ask me why
Fair enough , I don't think I'll get to a point then that it matters . I'm not creative enough to pull off the awesome stuff you guys do
I can pull off awesome stuff, I just copy it from other saves
or scim megaprints lol
I was thinking about getting a train network print but not sure
Pretty much all saves lose some tick rate over time at least. Builds with lots of extraneous decorative stuff also make the save slower to save and eventually stress out some lower spec vid cards
I thought I saw a whole world loop
It's always better to build your own
Okay noted I will we'll see how my 3080 holds on
That's what I'm leaning towards
Curious as to how M3 GPU performs then
3080 is a real chonker, you got nothing to worry about
If your GPU can handle an empty save, it'll handle an endgame one too. It's the CPU that can start to have issues with bigger builds
You can play on Mac ?
yeah
7800x3d better keep up lol
one I liked was https://satisfactory-calculator.com/en/megaprints/index/details/id/1219/name/Worldwide+Rail+Network+(240km) but sadly it was never updated for the 1.0 map, so parts of it clip through terrain, etc
Oh.. I didn't think my MacBook m1 pro could
If I get 60fps all ultra but at 1080p, I should be set forever right?
I have second thoughts about that… M5 is barely different from M1
You have nothing to worry about then 
Unless you absolutely fill your render distance with machines
But then you can just decrease the render distance
you've got to jack the render distance waaaay up so you can see the giant heads #screenshots message you build from way across the map 🙁
What is the Fog of War? IT’S MENTIONED AS BEING DISSIPATED BT RADIO TOWERS, BUT I’M NOT SURE WHAT IT IS
Oh I meant like physically through steam. I could have sworn it was Greyed out
If that isn't your kind of doomed outside of getting a 9800x3d but those on average arent that much faster
If you run the Windows version of Steam, via WINE it works
open your map and the unrevealed is still fodg
Thank you!!!
Oh, I thought it was the fog seen in game
no that's the fog of peace, something totally different
How do I dissipate that fog?
video settings maybe? not sure really 😆
fog ingame cant be disabled outside of console commands
Explore areas you haven't been to in that save
I’ve definitely been disoriented completely by this fog numerous times
Or use radar towers
wait which fog are we talking about again
both types one after the other
The conversation has moved towards Fog of Peace now
Unleash the dogs of Peace!
doggos of peace
Finally unlock the rifle and all of its ammo, can't quite mass-produce the homing ammo yet only cuz I don't have a line set up for high-speed connectors.
But it is so much more helpful
I find the base rifle ammo is usually the best
I just use nukes
Guys. I am in a TIGHT spot! And I need your help!
I need like, 50 power shards. PRONTO!
No time to lose, no questions to answer! Send asap!
Thank you. Your kind impure limestone node friend. 
Can doggoes enter hypertubes?
