#satisfactory
1 messages · Page 464 of 1
Or you burn through the buffer before resolving the issue anyway
Personally I try to avoid buffers out side of packaged fluid logistics
Just get in the habit of checking your grid often. Each time you're about to build a new factory, and after you complete it, is a good rule.
(IMO the best emergency-power plan is to just build your power sufficiently large that you've always got a lot of headroom, so even if a generator or three does start going offline, you've got plenty of capacity to deal with it without anything going down)
or.. even better, overbuild your power so you are nowhere close to worrying about it ever
If you're ever in a situation where you're approaching like 3/4 or 2/3 power consumption, that's definitely time to build more power first instead of The Next Factory. :)
That's generally how I work too, but helps to keep an eye on it so you know when you should start thinking about making moar
I feel like you’re going to be disappointed with me, but yesterday I set up an ionized fuel factory (that doubles as a power plant for the rocket fuel) and a power shard factory
I can almost hear the disappointment
Heh, why would I be disappointed that you're having fun in the game? :D
Fun is key
low-key thought you’d chew me out cause people hate ionized fuel for some reason
I'm happy you were a productive worker ant
CCCCCCCCCCCOOOOOOOOOOOFFFFFFFFFFFFFFEEEEEEEEEER
For power-production purposes, Ionized Fuel is very subpar, for sure. I wouldn't recommend anyone use Ionized Fuel for power
If you compare it to the power you would've gotten by sticking to Rocket Fuel (and not converting it), you're basically always losing out
Low-key I made it one because I think it looks cool, and two because I use it to power my backpack/jetpack
What the flip is a manifold?
But... jet packs.
But it's great as a Jetpack (and presumably vehicle) fuel, and it's a good way to sink excess shard production. :)
sure, for me it was stages,
- burning biomass and stuff
2)coal
3)fuel
4)rocket fuel (in my case 300GW) /nuclear, build enough to never worry again
if you skip turbo, and just go big immediately with RF or nuclear, for 99% of players they never need to worry again
is this game complicated
[S]: Splitter | [M]: Merger | [B]: Building
[M] ---> [M] ---> [M] ---> [M] ---> [Output]
^ ^ ^ ^
| | | |
[B] [B] [B] [B]
^ ^ ^ ^
| | | |
[Source] ---> [S] ---> [S] ---> [S] ---> [S]
ooooh
wanna know something funny? I still don’t have an aluminum factory, so I have to buy the canisters from the awesome shop 😭
I've already been doing that by default
^ basically, one splitter per building, fed by a single feeder line. It will take awhile to "warm up" (the machines at the end will be idling most of the time for awhile), but once it's warmed up it'll be running at full strength
Do you ever put mergers inline fed from above or below so you can add stuff in as things are taken out?
🇾 🇪 🇸
I really wanted to see if I could build a Ficsonium fuel rod factory without using an aluminum factory but the more I think about it the more impossible it becomes without one.. sigh
does it take along time to learn
Not really, the basics and onboarding are pretty intuitive
Anyway, I’ll be back soon, cya!
https://discordapp.com/channels/370472939054956546/553550313533997057/1341171593522712687
In this screenshot, you see how the machines are fed by a main belt and then there's a splitter that feeds each machine? This is what it is. They typically have a bit of warm-up time before they are fully functional because it relies on the first machines filling up and then the overflow spills over to the next machine, repeating until the last machine(s).
A balancer would be trying to use splitters and mergers to evenly divvy up the main throughput so that each machine gets the inputs it needs at the rate it consumes.
Its a game of input > output. It can be very simple or very complicated. It depends on how complex you make it
Most folks doing Ficsonium are probably looking to optimize SAM usage, for sure, and aluminum's the best way to do that
The part that takes awhile to learn is how to make things look good. But when you're just getting things going, no need to worry about it so much. I would say one of the best things to get in the habit of doing is hold CTRL when you build foundations to snap to the world grid, so you don't end up in a situation where your builds don't snap together neatly
The game does a good job at teaching the basics.
if you pay attention to what it's trying to teach you
You get some early and good organization options from the AWESOME shop, like wall & ceiling mounts, floor holes to run conveyor lifts through, signs & labels, elevators, etc.
it gets increasingly more complex, and also increasingly more rewarding
Lol, I guess I did
ive done tier 1 introduction like 3 times cause i always quit then return like 1 year later
Also what I find to be incredibly necessary is the power lines that clip onto walls or run through walls and floors
Ladder is my favorite item from it
oh god yes
I still prefer Catwalks in nearly all scenarios; I find ladders way too fiddly
That's fair, too. I have a catwalk line through the middle of my mall to make it easier to reach the stacked containers where my most commonly used parts are
Speaking of which, build a mall early on. This is a centralized location where you have iron plates, wires, cables, etc., all the most commonly-used parts, so you aren't stuck running around to multiple locations in your base to refill
And you will be refilling on parts a lot
I just make hover pack lanes lol
Pfft. Lightweight 😏
Especially after my morning constitutional.
Oh, WOW, you use that word???
Note that a "central mall/storage" is probably rather useful up until the midgame at least, but you'll want to invest in Dimensional Depot research. Once you have those built out and upgraded fully, the whole Central Storage concept becomes rather obsolete. I still like building Central Storage just 'cause I find it an enjoyable project, but it's definitely a labor of love in the current game state
But yeah, in the early game before you've gotten your upgrades sorted and sufficient spheres to support everything, it can be useful to have somewhere to grab material from
I WOULD build dimensional depots if I could find SAM to finish out that research line, I have like two dozen spheres & somersloops each
What starting g area
I always enjoy how I continue to make pedestrian "infrastructure" in my factories (stairways, hypertube "elevators," presumably real elevators whenever I start a v1.1+ save) even though once I get the hoverpack that's nearly always my method of in-factory transporation. :D
Yeah, SAM can be tough to find, especially since there aren't any SAM deposits you can chip at, to unlock scanning for the nodes
I've been exploring everywhere I can, and sealing up caves with foundations as I go through them so I know I've been there already
Having nobelisks helps immensely to unlock alternate paths and all, too
Exploring is great
I dm'd you
Do hypertube entrances constantly draw power?
I think so
Worth noting that you can begin DD production when you unlock Steel, because it requires steel pipes. Once you can automate those, go find spheres and go nuts.
you can do that even earlier
If you get the iron pipe recipe ya
you can't get it until steel. but there are 2 other ways. doggos and crash sites
I wouldn't like to rely on debris finds tho
I've still gotta decide what I want to do for my next playthrough; one thing I've never actually done is doing an early game which does rely on crash site scavenging and doggos (including getting a very early jump on geothermal), had figured I'd probably start there
Though I've still gotta figure out an angle for the playthrough beyond that. Time will tell!
max power or max sink points 
Heh, could do. I'm generally not one for megaprojects, though; I tend to get bored midway through
I apparently "invented" zooping in Satisfactory. I republished my Twitch VOD on to YouTube yesterday from the original Alpha weekend back in 2019, and a viewer noticed I say "zoop!" as I place the workshop down about 24 minutes into the stream. (See yesterday's post in #streams-and-videos )
I now demand royalties from Coffee Stain and all creators using the term. 😛
ZOOPGATE 2025
you don't wanna spend 300+h placing 10 000 machines on a massive foundation platform? weirdo XD
Filthy casual
I am still considering the literally-random-recipe-selection angle; would be trivial to support in my own solver. Been considering doing a playthrough where I explicitly go against most of my usual advice and go for resource-production-centralization
Just cause some logistics problems for myself, etc
back in the day before zoop, we placed items down individually.
Zipline geothermal was a fun start for me
yeah but that's really only placing like a couple thousands blueprints which is much less intimidating
Or used the mod which eventually became SMART (don't recall what it was originally called). U3 was the last time I actually used mods, primarily for that one. :D
Always down clock to 20%. Always seek/use recipes that maximize the quantity of base resources. Always prioritize material efficiency over QOL/convenience recipes. No trains, trucks, carts, drones, etc.
And no DD
Bring back the malls like 1989
I was thinking about a really dumb-fun idea for "resource polarization" where I build two centralized mega factories but I send stuff back and forth between them for production chains with vehicles only
yeah do as many train loops and roads or whatever as is needed but send them all the way across the world
I never did do my thing where I wanted a production line which involves literally every method of logistics just to make, like, iron plates.
Iron ore goes into a truck when heads to the opposite corner of the map, then into a train to head all the way back, then onto a drone to go back, and then finally gets belted back to right next to where it started, etc.
that's a fun idea... I could see something like "everything in P1 gets factory carts", "everything in P2 gets tractors", etc. being interesting too
This is kind of the "secret" to how economics work in Transport Fever. It pays for deliveries based on distance over time, and intermediate stops for distribution hubs count for getting paid.
As long as stuff is delivered efficiently and doesn't get stuck, you can make big bucks by shifting stuff back and forth across the map.
Anybody online that can help me fix a block problem?
make a #1038092680493801533 thread
it usually works better to just ask your question 🙂
I need help with block splitting or what its called. Theres 2 rails that goes into 1 to the station and after they finished at the station they will split up to 2 rails again. How do I fix it?
Bruh, the recent Steamworks update broke Satisfactory for me...
I can't play it at all now
Steamworks Common updated since the last time I played and now I can't play it anymore
That signal error is cursed from the darkest depths of the shadow realm from what I can tell. I even get it from simply rebuilding rails, with the signals basically placed at the same exact, what in gods name is happening in some of these cases only god knows
That makes sense though, cuz rebuilding rails can redistribute blocks, right?
Whenever I get that signal error I just keep in slightling moving the rails and trying to place the signals, until somehow it works, which is very annoying because I still dont understand is what happening with that cursed signal error
personally I think its some kind of bug, because most of the time I get it, it doesnt even make logical sense, the fact rebuilding the rails and having the signals placed at the same exact spot, yet somehow that signal error can happen, even on rails that were working perfectly fine with the same exact signals placed at the same exact spot, tells me something quite not right is going on, as others have mentioned it really feels like a bug everytime it happens
Idk doesnt quite explain how perfectly good rail blocks can somehow after rebuilding produce these errors
Idk either, I tend to avoid trains.
The one time I did a simple setup broke my brain.
I love trains and am currently trying to think of excuses to build more of them
trains are great, its that cursed signal loops onto itself error that needs to go back to the shadow realm it came from
I have never placed either of the signal structures
I should probably learn how to use them
Why does this game break so damn much...
How so?
Why is it impossible for trains to climb up 4m ramps, was that always a thing?
you can't even build rails on them
Or at least have the bend that climb up that steeply
just use 2m ramps, you may have to start climbing earlier and adapt to terrain a bit differently, but its perfectly workable
I might just have the train stay up on a high platform and then just drag everything to it
Just like a stupidly high platform
we need a train elevator
A rotating train plateform would be cool too
is there a release date for 1.2?
Not yet
first half of 2026
Can mark 2 power poles be placed farther apart then mark 1
No, they just can handle more connections.
For further connections try power py
hey beefalo, I might’ve eaten like 4 entire power lines of yours..
Did you floss?
no >:)
Gross
okay imma go back to eating your power lines
Nom :3
you're describing my build haha
not quite but not too far off
They're great because they give you 5 useful connections vs 2 of mk1 which is a massive upgrade. Only things that can be placed fruther are power towers
Hey! It’s Xannon, how are you?
I would think the train could bend more like the belts but I don't know for sure. It just looks like it could
a 2 m bend radius? I don't think a train could handle that
Most likely not just because of how long each train car is it's hard to account for that bend unless you want to break the train car in 2
The train locomotive is what 20m long. It would have to be made of jelly bend like that
You know, with all the technology we’ve discovered from the aliens, couldn’t ADA theoretically create hover trains?
On One of my builds I used signs to make hover engines for train platforms. Gave it the illusion of it floating for a sci-fi reason
not what I was thinking.. like trains with no track, they hovered on a set line you made
I figured. But then you get i to recording like trucks. For me that's a no ty
Probably, but she wants to keep us busy. It's just an experiment to see how well humans can be conditioned to ravenously exploit a planet's resources as efficiently as they can with as few people as they can. ADA is just Glados-Ascendant, after all.
Not recording, I was thinking like “Hover train lines” and it ran underneath it like a power line
Create a texture mod which makes rails invisible -- problem solved! :)
I give up.. words are hard.
Accurate, the pioneer is just a gear in the machine to ADA
To spread ADA's influcence throughout the universe or something like that
That oversized computer won’t let me use my coffee machine >:(
how much fuel p/ min does the fuel generator take?
Dependz
What fuel
You use
For it
i have not built it, i am asking how much they use
Can search for numbers like that on the wiki; fuelgens take a lot of different fuels
!wikisearch fuel generator
fuel generators take fuel, not fuel points
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
If you do build one in-game, you can click on the little icon next to its fuel buffer and it'll tell you what the consumption rates are for any fuel you have access to
(Not sure how that's done on console, but I assume there's a way there too)
thank you
That’ll 50 coupons. pay up >:)
we need a PC/console tag for users so we don't have to guess
This!
What?
You could change your discord channel nick name to reflect.
Submit this idea as a ticket in #open-a-ticket and the moderators will consider it
Nuh uh
I love rocket fuel in the jet pack.
I love huffing rocket fuel 🤤
I tap the accelerator and zipline with it. Ziplines keep you momentum so you can gain great speed
Thats what's in my coffee cup
i hope your coffee cup can contain a gas
ITS NOT A LIQUID (everyone who has yelled at me about that)
What if my cup is nitrogen chilled and so is the rocket fuel.
cup can contan fluids👿
Its a sci-fi game. Let ppl live there fantasy
That’s why you have to huff it like you huff pottery enamel
Yes
there's an alt that doesn't
Yup, its late game. Best to wait until you automated thatxstuff
Time to go drive hunting again
good thing there's no reason to make a lot of it 
Jetpack :3c
you don't need a lot for that though
No phase 4 automated ionized fuel for meee
why can you use radioactive compounds to fuel drones?
ionized fuel for fuel generators, thats the worst🤮
Literally the worst decision you could make
radioactive decay powered thermoelectric generation
You can use plutonium pellets and all rods can't you
SOMEONE FIXED THE ALT REQUIREMENTS ON THE WIKI!!! FINALLY!!!
Who is using liquid biofuel in the generator lol
I have but im not
I wish ionized fuel could be fixed so it wasnt so god awful to use for fuel generators....
I guess im not. I skipped coal
true pioneers only run on biomass burners
I did biomass until steel. Then once I unlocked power pylons and geothermal I grabbed every geothermal node. Then rode that power until fuel
Its not efficient. I just wanted to do something diffrent
True pioneers only run biofuel
It was great for laying the ground work for my power grid. After that I was easily able to segregate my factories using power priority switches. I always went from Pylon or train station to a switch then built the factory and supporting infrastructure off the switch
That’s factorist
YOU MUST CONSTRUCT ADDITIONAL PYLONS
Always, never stopping. 200 unit limit? F that keep building
Beefalo is a factory racist confirmed >:(
How to fix trainstation not showing up?
Is it connected to the same rail system.
wait if i did my math correctly i will be able to fuel ~89 oil generators, did i do something wrong here
It is the same rail. The train sees the trainstation behind that station.
but not the one i want
Try manually driving the train on the rail from station A to station b. Sometimes the rail doesnt nap right and you have to rebuild that segment. The train will fall off the track if that's the case
depends on the math you did
Tried that already wont work
is your rail powered?
Thats as far as im willing to trouble shoot here. Make a thread in #1038092680493801533 this is a poor forum for this
i have a total of 800 fuel produced p/min and the turbofuel calc uses 40 p/ refinery so with 20 refineries that is 33.(1/3) x 20 which is 666.(2/3) and if one fuel generator uses 7.5 turbofuel p/min that should be ~88.9 fuel generators fueled
I also seem to not be able to connect it it the grid...?
I can't get a wire
I dont wanna find out for myself. what happens when u mix fluids in pipes
I tried. The game won't let you
It just doesnt let you connect the pipes?
Ya
oh neat
I tried to mix rocket fuel and regular fuel then route it to a single fuel generator
You get a message saying you cannot connect pipes with diffrent fluids
looks correct. well, except the units. per is just /. p/ would be points per, at least in the context of this game (sink points)
I wish that when a pipe was "too long" it would just let you build it where it is at its max length
If it helps I treat the 600 flow rate in pipes as theatrical. With this assumption that you'll never consistently get that flow ( you can but I like to play safe) I aim for less then that and pipe things accordingly
i do not have pipes mk2
I didn't think so
or is this clownery
Im sticking with clownery
turbofuel is in the sulfur tree
it has nothing to do with pipes mk2
In anycase just split up your fuel so you have slightly less then 300 per pipe and let them fill all the way up before turning on the generators
i mean yea i am not expecting perfect 300 from turbofuel pipes, i will be expecting it from my oil pipes though
Happy to hear
and i will make sure of that with pumps
You dont even max out a 600 water pipe to your nuclear reactors?
Good place to start.
Flexing?
I have a zenith data system in the closet.
My zenith has 128kb of ram though
No need to upgrade
It has a on board ram array, controlled by dip switches
Did you add a million rgb lights? That's how I make my factories go faster
but check out how fast your computer could look #screenshots message
You need that nuctua brown
I hear that. My nas is up to 32tb
Sad day.
I got lucky and got some enterprise drives for free
you just need to automate some more circuit boards and you'll be fine
Theres an alternate recipe that lets you make them with rubber and petroleum coke
1 oil vein and nothing else
Hoe much coal and oil are you burning for power?
I love ruining the planet
you don't have time for that, you need to finish your train factory
If only those selfish creatures didn't put their habitats on my resource veins. Do you know how much ammo I've had to use to build new factories?
It’s finished but the video file is too big for discord
Just chew on a meth crystal and go factory mode, duh.
You need to take it to the youtubes. People need to see your glorious creation
I would, but I hate my voice
typical youtuber, you'll be in good company
I’ll post it when you show me your fully factory cart factory
I'm not falling for that. I bet there isn't even a train factory
gang there is, I spent 20 hours of making a heavy steel frame farm using only trains to transport each step of goods
huh
Produces about 20/m, cause it’s horribly ineffective
20/min isn't ineffective if all you need is 20/min. :)
I have to make a second one to produce more than that..
just means he gets to use dainty little trains instead of some multi-car chonkers
You can easily beat the story with 20/m
I’m still pissed I set up a road system for my trucks and the path recording crashes my game every time
20 HMF/min? you could probably beat the game with 5
or a single manufacturer making them even
I need more if I’m going to make pressure cubes
no spoilers! the console players don't know that ||Bruce Willis was actually a ghost the whole time|| yet
It would suck, but yes. Given enough time, you only need 1/m of anything.
Anything more than zero will get you there
a particle accelerator making 1 pasta per minute slooped will still only take 8 hours to cook 1000 of them
Most of us aren't immortal, though, so we like to UP THOSE NUMBERS!!
i spend more time than that building a single small factory
that said, i also built a factory that makes 18 HMF per minute, only to make it all into FMF and only use a fraction of that for pressure conversion cubes 🫡
FMF?
Fused
you should use all of it and then sink the cubes for more sweet sweet tickets
oh I need to make that
requires a disgusting amount of radio control units, thats a project for post-endgame
Also, fk RCUs
If you can fit it all in a simple screenshot post it here with rail color enabled. Otherwise make a question and answer post
Don't mind me. I'm tired. I should go take a nap
I already read it but I don’t understand
Im stupid
There are bugs in 1.1 that make things not work when they should but we need a screen shot with rail color to tell if it’s that
Can I write you in private?
Sure I guess
just make a #1038092680493801533 post
Either is fine. I’m not doing anything
started the game, wish me luck
I wish you sleep. You won’t have any trouble with the game
Don't forget to gather leaves
But sleep may be a problem
No answer get
Speaking of sleep... itistime-rafiki.gif
I just saw it
ok ya'll, pray for me that my drone doesnt clip through anything 🥶
Oh my sweet summer child
I pray your drone clips.
I also pray that all your drones clip
I’ll take my words back if you give me coffee
I need a lot more than that tiny ass cup.
I need atleast an industrial fluid buffer full of coffee.
Or I’ll pray that the next time you die you wake up to uranium somewhere under your hub.
glass frame foundation, its part of the frame foundation set on the awesome shop
Yeah, it'll be in the "Frame Foundations" set
they seem to be doing OK, i think for the most part i plan the paths decently
I think some stuff doesn't appear unless you've unlocked other tech
it's been a while since I looked at the awesome shop so I'm afraid I don't recall 😅
!wikisearch awesome+shop
This article may need cleanup to meet quality standards.Please help improve this if you can. The Discussion page may contain suggestions.Reason: "Inconsistent listing of stock and unlock requirements, the cost and point requirements need to be updated for 1.0"
This article is outdated. You can help Satisfactory...
its called "structural frame set" - contains a buildable called "glass frame foundation"
I desire to consume human flesh.
you can also use glass roof
i meant you can pretend the roof is a floor variant xd
Oops, I haven’t played in two days.
how dare you? ADA must be really disappointed
(i was working a different job, delivering cargo)
That’s fine, I wanna keep exploring and unlock more recipes because I don’t even know where to start. I got tier 7/8 milestones completed, never touched anything, got lucky with outdoor collection.
unrelated note, on the topic of "job" games, snowrunner is quite chill
Anyone know why snapping pipe junctions in line with inputs on a pipeline only sometimes works?
would advise against placing junctions on pipes, if you do, you should rebuild the pipes to ensure they are actually connected. or better, just place the junctions first and then build the pipes
If I have 6 fuel refineries outputting 240 fuel total and I want to turn that into turbofuel, since that would feed 10.6667 turbofuel refinieries, should I put 11, or 10 and 1 storage tank to help with sloshing and prevent them from flicking on and off constantly? I want to make sure my power output is smooth and constant. I guess same question for my fuel generators after that. 11 turbofuel refineries feeds 27.5 fuel generators. is 27 + a storage tank better than 28?
no, keep buffers out of your systems, they are only useful for buffering train inputs/outputs
just clock your machines accordingly, e.g you can do 10 gens at 100% speed and 1 at 2/3*100 speed
buffers are a recipe for pain
or simply overclock the tenth one
For the generators, I'd personally have each Turbofuel refinery output the turbofuel directly into the number of fuel gens that output supports, rather than combining them into one pipe
That way you've got little "modules" and far less opportunities for piping weirdness to show up
for lower amounts i think it works fine like this
(You could even decide to clock all your machines that way so that you have a 1:1 match between Fuel Refineries and Turbofuel Refineries; just have it go straight through)
it's also not a round number though, 1:2.5
Sure, that's what overclocking/underclocking is for. :)
You can generally arrive at whatever numbers you need
1:2.5 is very nice and round
you can make packaged turbo fuel, and put an smart spliter to a sink for the overflow
so you can use that extra fuel and be sure it won't ruin your plant
thats unnecessarily complicated
Heh, for this kind of application, IMO, packaging is way overkill. Just use exactly as much as is needed and you won't have to worry about it
bruh... it's only adding a constructor and a packager lol
yeah and what for, when you can just clock accordingly?
it does, fits a lot nicer than foundations
meh... it's okay I just have a different point of view. both are equally valid
its a common problem commonly solved by clocking all across the game, there is no need to engineer a new solution when a perfect one already exists
but sure
miss
ok i think ill underclock 1 turbofuel refinery and fuel generator, but then i end up with 27 fuel generators on a line that technically has the oil to feed 27.5. Muh efficiency
just have 28 gens but under clock one to consume the right amount
27 at full speed, 1 at half speed
do you not actually understand what clocking does?
just clock the last one to the approraite amount to use the remaining fuel
27 at 1.018~ is the way
dont you get a more inaccurate total that way
but we use one fewer refinery hashtag efficiency!
I agree, it's better with all the shards
you make an excellent point about another one of its many advantages
folks in #design-and-architecture might chime in, i am a 90 degree turn and floaties kinda person myself
you could learn to make curves and curve it into position
nope those are only square so your only path to angles is clipped
ah nvm i got lost in my own math, had it written down as if my 11 refineries would be outputting at 100% even though they wouldnt be which is why im underclocking just to match the input it's getting but nothing is lost anywhere
i just dont bother personally, its just too much work to make good curves, with some things its downright impossible
if curve, i go floaty
embrace the 🟦
You could maybe dress up the place where you do the curve though. Build a little structure or something there and just curve the belt inside it?
there are ways, i am sure you can find some tutorials to make curves if you look
console or pc?
yeah you can make curved but 1) they're clipped 2) you'll mostly likely no longer be using the global grid if you are at the moment
it's also fairly time consuming without mods to make it look decent
I think that last part is almost one of the rites of passage for this game 😆
Just squint until you can’t tell that it’s not aligned
So to stack conveyor belts do you put the stack.parts down then run the belts
The conveyor stackable poles you mean?
Yea, the stackable poles first, otherwise you can’t place regular poles on top on belts
Ok feels like you should be able stack them whenever lol
268 hrs in and just now realising I can make my buildings automatically my chosen material when placing them
Handcrafting 104 AI limiters for literally no reason >:)
anyone willing to load a save file and see if they can reproduce my crash? I linked it in a comment here https://questions.satisfactorygame.com/post/69251f6176b8d85694adcfbb -- it's not dangerous to load a save file but I get if people are hesitant anyhow. but it's a weird crash and I want to see if it's something on my side or not
Before I even look at the link, is it the one thats caused by dying in the southern red forest?
no it hangs the game on completing a vehicle path recording
and then crashes to desktop like 2 minutes later
Oh hm
Oki
Gimme a bit
the savegame is right there near the "finish line" you just drive onto it and see if it says "done" or just goes to 0FPS and hangs -- starts right here https://cdn.discordapp.com/attachments/553550313533997057/1443023701535752233/image.png?ex=6927900c&is=69263e8c&hm=f8e1eccaa295b4bc8f5b72805c37d9a3666ab56f6eff2bc224a0de568793d655& and it doesn't matter which side you approach the finish line from. I think the "location" of the blueprint it's on is futzed -- it built REALLY weird (also in the qa ticket)
weekly reminder for people on PC if you hold alt right when the game starts loading it skips the warning screens 🙂
huh
useful, although I'll probably never use it
it's more useful when you're dealing with a crash bug 🙂
yeah, this can't be good: https://cdn.discordapp.com/attachments/553550313533997057/1443025313733935164/image.png?ex=6927918c&is=6926400c&hm=7073c7922cab4a0c7df5988461a825cb2823e6aba9417b67c0834627cbb6b7c6& -- that's not a hologram. That's where it's trying to put it
Taking a look at this, and then re reading exactly what you said (misread the first time), I would like to apologize, as I misunderstood 😭
I cant load that save >:
Sry
Lalala
oh okay
What up
I just saw in an old video the game used to have a 1 foundation sized staircase like one that goes forward then turns around, that seems useful why is that not in the game anymore
Theres catwalks but they take up alot more space
it's not in the shop?
it wasn't factory cart compatible so they replaced it with ramps to make the factory more vehicle accessible
I don't use interior architecutre stuff... so I don't know but if you'r enot seeing it make sure you've unlocked everything
that fits on a standard foundation
Where do yall have your HUB at? :3
Catwalks do take up more space than the old "stairs" buildable, but they're a million times more flexible; the devs ended up deciding they just didn't like those original ones
Thanks guys 👍
You can get the catwalks to be pretty compact, at least. I don't think there's a way to make a usable spiral in just a foundation but can be done in 1.5
-# if i fits i sits
1.5?
8m x 12m (ground-footprintwise) :)
would suggest 1.5x when referring to fractional multiples to avoid people panicing and thinking they skipped a bunch of versions 😛
oh, hah
Satisfactory 1.5: The Slightly More Compact Catwalks Patch
We'll know if CSS's creativity well is running dry if we start getting exciting updates like that. :D
Greetings, Pioneers.
greetings
👋
Hello There
16 btw (2 foundations exactly)
is curvebuilder vanilla friendly? -- apparently yes https://ficsit.app/mod/CurveBuilder
Factories on the hyperbolic plane?
Mk.2 portals you can run belts through
or actual hyperbolicness
Vanilla friendly means if the mod breaks you can keep playing your save -- just without the ability to use the mod. NOT vanilla friendly means if the mod breaks you can't use your save until the mod is updated.
basically if a mod introduces new buildings, for example. it's not vanilla friendly. But if it's just a quality of life improvement for placing buildings/foundations (like curve builder) but then once it's built it's just the normal stuff. That's vanilla friendly
or a "super jetpack" would be vanilla friendly. You could still play your game you just wouldn't get whatever flying power the super jetpack gave you.
it's dangerous to play with a mod that's not vanilla friendly because you might lose your world at any update and the mod might never get updated.
on the mod page it's tagged with vanilla-friendly
Are there specific locations to go to for hard drive recipes, or is it luck of the draw for the recipes?
100% random -- if you want to save scum you save right before you reroll and reroll and if you don't like them reload and re-reroll
Hell. Welp time to mass gather hard drives lol
of course you can also just go unlock them in SCIM or advanced game mode (but that latter disables cheevies)
I'm trying to get the stitched iron plate recipe cause holy man the default reinforced plates are demanding! 😂
Makes the space elevator missions brutal! Lol
Also, if you're looking for a specific recipe or two -- DON'T pick a recipe when the hard drive finishes. That will lock out both those recipes from your next HDD research results
don't pick it unless it's the one you want, I mean
if you pick one, the other one goes back into the pool and your next hard drive might show up with it again
Ah okie dokie
the pool of recipes is also smaller at if you wait to progress to the next milestone
yeah you won't get alts for stuff you haven't gotten to the phase for
and if you want the inventory upgrade ones get those early -- they're deprioritized compared to alt recipes -- like lower random chance than any given recipe -- there's 2 of them for 6 slots each
gill you on pc? You willing to load a save game to try something for me please?
Ah well it shouldn't take too too long then to try to get the plate recipe I want. I'm only like stage 3 an phase 2
yep. but be prepared to find crashed freighters that youc an't open 🙁
if you gonna cheat, just cheat
question, you need make the material to start get the alt recipes? or only need unlock it?
some recipes are gated behind prerequisites, yes
I keep forgetting to check, but at one point you could unlock pure ingots before you could make refineries
I don't understand your question but you just need to build a mam and do a hard drive research and it will give you two options that are for things you can build now
maybe it's by phase and technically you could be in the phase for refineries but not have researched oil produiction yet?
that's just a guess
Bouta play for the first time yall
you're screwed - hope you don't like sleep
it might be that, or it might be something even goofier
prob its ok
set an alarm so you don't forget to poop
I just did ironically
could be they hand classified them and did it wrong
checks wiki
Don't you need to power them?
some need nothing. some need power. some need items
yeah, currently unlocked by tier 5 - oil processing
Is this game anything like space engineers
item type is fixed per frieghter on the map and item type tier has items from all phases of the game
no. I mean not really at all. Aspects sure. but a MASSIVE focus on just building a factory
abandoned trashfire says it used to be unlocked alongside coalpower
what do u need
you on console or pc?
what do u need jelp with
pc
Hi! I am starting the game for the very first time today (right now) on PS5.
Does anyone have any helpful tips for a first timer?
How much better is it to have a organized factory over spaghetti hell? I wouldn’t say I’m let’s game it out level but it’s very very messy
I mean, I'm looking for the recipe for turbo heavy fuel, but I've only unlocked turbo fuel, I haven't made any yet.
Ah that's not bad then
https://questions.satisfactorygame.com/post/69251f6176b8d85694adcfbb there's a save file linked in there. Just open it jump in the truck that's right there and complete the vehicle path recording
and see if your game hangs -- it may take multiple minutes before it actually crashes but you can always close the game with task manager or just "close" button on steam
crashes my game too
does it just hang for a bit? or straight CTD
its froxen
if you have a moment
wait for it to CTD and see if the error message is the same? and if you wanted to post that you had the same crash on the ticket, that woul dbe awesome
like I said it may take 1-3 minutes (I don't remember it felt like a long time)
I'm rebuilding my base... opened up a piece of floor...
Surprise iron node
just made 800 concrete a min factory 😀
Only 1 pure node
Prob the most efficiant thing i have made in my entire playthrough 😭
It closed no crash report for me
weird okay. well if you have a login can you just vote on it and confirm repro? 🙂 Thank you
i downvoted it?
perfect!
Wet concrete or plain limestone? 👀
the number says the recipe, presumably -- 800/1200
wet concrete is 8:12
wooooootage! 1000 science per minute achieved. Next goal, 10k
but.. isn’t that just concrete about to get set?
Water in this game is essentially magic. Add water to anything and get more
Imagine subnautica if it had satisfactory water. You’d have infinite everything
Yeah thats why I said that cause he was the one who told me the fix haha
science per minute? in this game?
infinite fish is not good enough for you?
Yus, I just got the biolabs, so science is finally worth expanding in full
biolabs? in this game?
I don't think there are infinite fish in that game -- just a lot unless you breed them
I love infinise fish, working on that now
But I also want drones that fly from one end of the base to the other on a half a charge XD
they are infinite in Subnautica
not naturally in the flat game though
I'm stockpiling spoilage for making food for fish right now
I have nightmares on Gleba often too
But I also use drones
Right now I'm making epic everything to go to Aquilo
can it get me some bitches?
special buildings are magic, automatic extra product for every two made is awesome
maybe some hens
Nice, a little adjustment to biolab layout, now we're doing 1200 per minute
I snorted some petroleum coke
I can't even tell which game we're talking about anymore 🙃
1200 is now 2000
Just BARELY supplying enough to keep it 2k though. Need to do alot of infrastructure reinforcing
Just need another aquarium and ill be at 120 fish per minute
Fuck
What
do those artifacts have a use yet? been a while since i played
Im trying to make reinforced plated ethereum rods
what
and you need calcium from fishbones for that
???
You get fishbones from smelting fish
Yes, it's in the wiki
GIVE ME COFFEEEEEEEE
huh
GIVE. ME. COFFEEEEEEEEEEE
how much does mk.4 transport
To excite but not spoil... The alien artifacts grant you access to alien technology. That's what it's called in the appropriate MAM research tree. To progress, though, you need to find SAM because that is a prereq for everything else. And there is a LOT less of that commonly spread around than there are Mercer Spheres or Somersloops, so don't feel bad if you need to use the wiki. Just, check every rock face you find for caves
480 r/m, for belts.
now give me coffee for that info
Don’t eat sloops. you will be turned into the human equivalent of a rocket
GIVE ME COFFEEEEEEEEEEEEEEEEEEEEEEEE
so silver lining i guess
ok half of the control rods factory is done the AI limiter part is good
now for the stators
I gave you info, now GIVE ME COFFEE
IONN RHO IN TRHNKO R THIN O THRJLN. NJKR THJN KHR TO HI THRJNL. HTRJNL. TRH YKN L
my truck ran out of fuel now there is a backlog of 100000+ nuclear waste on this multiplayer server
A random question. Some people on consoles seem to believe that you can use uranium or plutonium waste to make the nuclear spaghetti part for phase 4, but the wiki makes zero mention of this. Is the wiki wrong and are those people correct or are those people incorrect and the wiki is right?
That is incorrect
not wiki
???
Its pressure conversion cubes and copper powder, nothing radioactive is involved at any point
There are also no alternate recipes
That's what I thought, but a lot of people seem convinced that there's something that you can do with uranium or plutonium waste for this, and I haven't gotten far enough to know one way or the other, so I'm going purely off the wiki. So I was just confirming that the wiki is, in fact, correct, and these people are entirely off the rocker.
I did find a sulfer and SAM node today on my travels
Yeah idk what they're on about
Maybe they're saying nuclear power is needed to make them due to the high power needs of the machine?
When I try to explain this game to my friends I am like "think STALKER's Zone with the artifacts and monsters, but the aliens won, everyone is dead, and you only survived because ChatGPT as emotional support coach"
No they seem convinced you can deal with the waste created from nuclear power without needing to either just throw plutonium-fuel rods in the sink or make fisconium.
I did a few of the SAM got the Quantum box thing but can't build it yet 😂
if you ever suggest chatgpt or any other AI for playing this game, you should burn in hell
chatgpt is ada from hell and its evil too
The only planet we should be abusing is the one in SatisFactory. Dont use AI :3
So the dimensial depot is basically just extra storage you can access from anywhere
or build with
it's a replacement for central storages basically
Also, crafting recipes and the builder tool will pull from its inventory.
Oh nice I'll build one tomorrow
So Mercer spheres are only used in the MAM ?
They are used to build depot uploaders
Still learning didn't know if they had other uses
I've only found like 4 if them
Hardly cheaty, intended, balanced mechanic
More like makes the game less tedious though slooping DNA and slugs is a little crazy
I found a caterium node today also didn't route it back to base yet
How do you get the doggos
So when I found random parts in an area that was a doggo nest?
You mean the cave
Yeah
Yep
build near it instead
Also you don't be holding a weapon
I have some berrys now I know what to use them for
Not sure what to make beside ingots
what
well build near resources you need 🙂 so choose what you want to make and build near those resources that are needed for that chain
Quick wire and sink it till you need it
My setup fir resources would give you a heart attack lol
I'll check that tomorrow as well
The ingots are super easy to transport to where you need them also 🙂
By which manner of transportation
Belts, trucks trains, drones
fun fact, you can hold Ctrl on a splitter in front of a miner to get it to at the very least, point in the exact direction. not exact height, but it'll at least point at the same angle.
You can use foundations for height
we need a dismantle option that says "delete all the stuff on the belts and inside the buffers". i don't want my inventory filled.
I haven't tried a truck yet , do you prefer to use the built in roads or lay foundation for them
I also just realized there was crouching and sliding today lol
Honestly I would avoid trucks they take a lot of love to work
Snutt who? The one who couldn't beat level 3 on the tower? Pfffft
SCIM has an option to show you natural roads in the game
Snutt before he resgined same with jace
bruh nuclear reactors bring up uobject quick or ish
Yeah I built over a bunch of them without realizing I assume foundations work just as well
Yea same
I did build almost a 1500 m conveyor lol
i wish we had >60gram 4-6 button thumb/MMO mice.
@unborn gyro
I love Jason and Mikael. But as an aside, MAN Snutt knows how to stream.
I didn't know what good streaming was until I saw
I spelt snnutt wrong :/
i might tell guru that the Nuclear fuel gens are going up upbject
you know most websites dont do gigabit
im on 10 yo hardware too
I just looked at wiki I need to do as much caterium research as I can tomorrow
why's that 
Zip line ...lol
Also stun rebar power poles Mk 2 and 3
And smart splitter so I can figure that out.
Found a new helmet in a cave today also , are there a lot of helmets to be found?
how do i play satisfactory pc on controller
ive launched it up with an xbox controller connected and it doesnt do anything
if you have to know i pinched a nerve in my neck and i have to play in bed
do i have to enable it in settings or something
Not many, no
(I actually don't even remember if there's more than the one)
probably use a controller for everything 
Yep lol
I have severe chronic pain Almost 24/7 satisfactory doesn't help 😂
Are you old enough to have had an Atari 2600 brand new when you were little lol
It's a struggle but oh well gotta have fun
True
Also are there quartz nodes ? Or just the small patches
I need a controller for arthritis
Yep, there are quartz nodes that regular miners can be placed on
Getting kb mouse on ps5 is weird lol
I am hoping soon we can get ficmas 2025
new SF challenge idea: portable miners only (it’s gonna suck haha)
sigh...another day another stupid ahh issue with the BP system
this time, it auto places a BP i used when i click it, instead of waiting for me to place it. which is a problem because i'm trying to shift it's position
-also, devs need to allow us to shift the position of a BP within the BP Builder without taking it apart
Long walk to quartz lol
its going to be same older due to consoles just bug fixes and new calender probbaly
can you give me some? I like how crunch it is, it tastes like cotton candy
the letters DD or good kind of double d's ?
Hey max, can you give me some coffee?
Give me coffee now!
I’m addicted because I have severe insomnia (irl too)
??
I’m way more than a screw up. I’m a degenerate, suicidal, prick.
Do you manipulate every single person you meet irl?
Man, I know it’s stupid but I’m more honest online than I ever have been in real life.
Oh yeah, definitely.
I blocked him so fast after he snitched on me once
i am waiting for the post about ficmas etc etc for consoles and how that will work
Marv is an annoying, sensitive~ [if I keep on going I’ll most certainly get banned or muted]
I am in the spirt for Ficmas
Facist Christmas?
Ficmas is a holiday in game event Which starts on Monday
Facist Christmas is real and in satis??
huh?
For a moment I thought you were talking to yourself
Hey, don't be so hard on yourself bud
Is the steel screws recipe better than the regular? Or at least better to have production wise
I feel like it should be quite a bit better cuz it says 260 per minute
I actually do have cast screws so hang on
Yeah it says only 50 per minute of 20 screws
Yikes! The cycle time is 24 seconds though
You just need so many of them
Fr
Rods into screws
I just kind of had trouble making motors right now so that's going to help speed up the process cuz I needed a lot of rotors to make the motors
And so on and so on
Right now I have either the steel rotor or the copper rotor
Steel rotor is what I use most of the time
Hey, if that's the case, I don't need to take the recipe for the steel screws yet
Do what brings you joy
Just building up an inventory of hard drives
I'm pretty sure I only get recipes for what's available during the phase, correct?
I misread this as "mortars," and it hits a little different like that...
Lol
Having the hard drive scanner so deep in the mam doesn't help either
I mean eventually you get all alternate recipes. It's just a matter of time.... Loading and resetting for the good ones at least
I did happen to find the turbo heavy fuel if that's something to mess with
So the light control has an input that connects to the rest of the grid, and outputs that connect only to your lighting system. Did you configure them correctly this way?
[Closed circuit lighting network] --> Switch --> [Rest of power grid]
I just happen to use signs and use a one of the preset colors with no background, increase the brightness and permanent lights 🤠
Good
Really easy work around without having to configure lights or at least hook them all up
I built that with the medium size billboards
In a friend's game 🙂
DOOM: The Dark Ages is -50% in this Black Friday week.. tempted xD
Quake was where it's at xD
3dfx xD
Yea, maker of Unreal
Tim Sweeney and John Carmack -- two of my legends xD
Tim of course wrote Unreal, which became Satisfactory... eventually xD
Blast from the past xD
might aswell thank tim sweeneys mum while your at it
who hates on ue?
UE is an industry leader
You can play Unreal on Steam, if you want a trip down memory lane
I'm probably too old to remember original Unreal (the game) xD
1980s kid.. Early 80s xD
For sure xD
Ok, someone explain this:
-
Place a path signal down
Signal works fine -
Remove the path signal and place it down again in the same spot:
"Signal loops into itself"
butterfly effect
Unreal started something magic... Epic Games, which evolved and made this wonderful game.. Satisfactory
?
Man, this game. Tinkering with my first blueprints to build my first properly tidy large factory w/ Mk4 logistics and Mk2 extractors. Fingers crossed all my planning numbers worked out.
Im sure mine is small w/ 16 smelters, 3 foundries, 47 constructors, 9 assemblers compared to some of what I have seen. Just a rebuild of my grasslands starting factory.
How do you folks plan a large factory build?
I would agree, if I didn't constantly have issues with this game
I've been able to fit all the basic materials from iron, copper, and limestone into 14x17 factory with two floors for production, and one for shipping
Guys, do you know the best way to finish phase 3 using temporary structures quickly?
Kind of just answered your own question
You should automate all the components you can build that are not project parts. Whether you automate PPs or not is pure preference
I would also recommend slooping the more complex parts or at least the parts that take longer to make
this game really needs either a save&quit menu option, or a quicksave button
it's really weird that it doesn't exist already, it makes me question if the devs play their own game
this is just PC games 101 stuff
I think the Autosave works "well enough" for most cases. Yeah, you would expect that most PC games (that aren't live service) should have Quick Save, but there aren't a ton of things I think it would be needed for in SF. I would like it if they added it, but I'm not worried about its absence.
you need it everytime you quit game. currently i have to save, pick the save, hit save before i can leave without losing progress. i wanna be able to just quit game and not worry about losing progress
Oh, lol... I mean, that's fair to a point.
I've always had the policy of doing a hard save before exit because other games' poor save structures have been unreliable, so I wouldn't trust a quick/auto save beyond "if the game crashed."
And Qsave in particular is more of a save scum tool than anything else imo
I assume it's a floating point error and the math is done slightly differently at load time vs creation time. I've seen people suggest reloading the game to fix the bug
X-491 y 2434 is where I’m at what won the coordinates for the closest Sam node be? I don’t know if it’s my phone or what but the interactive map does not work at all for me. I’m on Xbox
-240/2700 in a cave/ravine
I’ll try to head there now thank you
Alternatively -480/1290 on a mountaintop
run a local dedi server 🙂
Just found it thank you so much
Is the vertical build mode new or have i just never seen it?
Vertical nudge? Vertical splitters?
Vertical zoop- it’s been in the game as long as I’ve played it, since 1.0
The game has had 3 dimensions since release?
i meant like building modes
I always only noticed zoop and default
And now theres a vertical option
Vertical zoop for foundations/walls has probably been a thing since horizontal zoop
Yeah, both have been in the game since U5
Oh alright
Also is there a way to default my power lines to mk 3?
When i create them using the power line
It will be Mk3 if connecting power line to a mk3
So no way to default it though so when i create the power poles using the power line tool
Directly from a machine?
Yeah, if you start the connection from a mk3, the pole will be mk3
Don’t think so, nope
From a machine it defaults to mk1
Alright thanks
But you can just drag a mk1 and then upgrade it to mk3
It's not that much slower
Yea thats what ive been doing]
There’s a button to upgrade to higher mk equipment when placing it but I don’t think it works with the wire
Yeah, on PC you can middle mouse the pole, tap E to cycle through the variants you have available, then just click to replace it
From there, just connect the power lines from that pole
Oh i didnt know that, ive got it in my hotbar and im just hovering over
You can also just hotkey the mk3 poles, replace the default mk1
It would be really funny if there was satisfactory vr, just throwing nuclear dynamite or whatever they are at a spider with full hatred
There is a VR mod for SF
Not sure if it is updated, though
nice, my vr would explode like the nukes in satisfactory if I tried to play that mod
anyone else find it difficult to keep factories nice and neat later in game
I find the early game is harder to do that because I don't have the tools to manage my logistics yet
what i mean specifically is the recipes are no longer even input/outputs, things requiring 3.75 of something etc
Oh, yeah. You have to work out ratios that make sense
Or adjust the clock speed to simplify it
just cannibalised my computer factory to make some supercomputers and its a little hard on the eyes ahaha, i DO NOT want to remake the computer factory agian...
i get tremendous burn out and hitting aluminium+ is the proverbial straw
you have clock speed, you can make it any output/input you want
How the hell do you make anything look good in this game without just making things blocks like Minecraft
(but also, you just make 3.75 if something needs 3.75)
spongebob-imagination.gif
Use the scroll wheel to create angles

🥽 

I just had another wild thought because the map is almost surrounded by water.
What if...cargo ships?
devs said no
aw man
while there's a lot of water, there's not really much water in the direction where you want to transport resources
and the riverbeds are too shallow for small cargoships... sadly
Hovercraft tho
that's drone
I just started replaying satisfactory this week
This time I'm doing it with my buddies. We're doing it with 4 people
I figured out how to be more efficient as this is my fourth playthrough of the game
embrace the 🟦
Use the AWESOME shop's asethetic design aids! Put lines on your foundations to denote zones. Switch from base metal to concrete or asphalt foundations (asphalt is great for roads). Use an elevator to access different floors of your factory instead of ladders.
Oh, and put signs on everything. I love having labels on storage containers to denote what's in them for my mall
or just use depots and no need for signs 🙂
And layer stuff
If you're using a mall for the love of the game, fair enough. Otherwise, you can easily phase them out by about tier 4 (or earlier).
I just reached tier 5 and 6. For only putting in 25 hours, that's not half bad. As you know you have a starting factory, And then as you progress the game you upgrade it. So, I am going to upgrade my starting factory so that I can Make it look nice and have a great factory aesthetic for the game. I just unlocked a bunch of new building parts in the awesome shop, so I am excited to use them
It only took me 5 days to reach tier 5 and 6.
It's taking me a while longer because I like to explore a whole lot, and don't spend as long designing my factory. I will be doing just that, soon, though, now that I've found crude oil
Finding SAM will change your life
I do know that now that I'm on tier 5, I'm about to unlock the gas turbine, And I know that it's going to make my coal generators useless. A cold generator unoverclocked generates 75 megawatts, a fully overclocked fuel generator generates 625 megawatts. The only reason to overclock coal generators is to make it so the generator produces more power per unit, basically it just saves space. But the amount of water that it takes is absolutely ridiculous.
Just like in Factorio, managing the byproducts is actual hell 😅 except here, at least we have the AWESOME sink to help with that
Exactly! The AWESOME sink
Though in the Space Age expansion of Factorio we did get the ability to jettison unwanted goods into space, so that can be automated now at least
Question? Is there any reason to overclock coal generators, other than saving space?
That itself is a pretty good reason. Coal generators are fat.
The generators don't require water--only the refineries (with certain recipes).
The fuel gens, that is
I know, gas turbines don't require water
no not really
That's what I thought
I am aware that overclocking a coal generator makes it produce 187 megawatts
I overclock mine anyway because it's my main power source until gas. One gen per water extractor, everything goes near water
But the amount of power you get for the amount of power slugs you use is just not worth it
Especially with how cheap each coal generator is
Three water extractors will run six coal generators
3 will run 8
I don't generally like to OC generators. I'd rather use the shards on other production where it simplifies the process chain.
Coal is there to be the backup plan, and reduce reliance on oil resources for fuel so you don't need to put as much oil into other things
What are you talking about? The pipelines only have a maximum transfer rate of 300 cubic meters per minute?
Pipelines go faster if you use gravity tho
If water is flowing downwards into the inputs it is faster. It doesn't behave neatly like belts do
If you feed the pipe further down the chain, it can run more
The generators don't consume more than 300 each, nor do the extractors produce more than 300 each, so pipe limits are irrelevant. If one is not enough, use more
This is also why buffers work, because they build up water pressure to push water further up
Besides, I think having more generators just looks cool 😎
Question: when I'm making a rail junction, does the way that the switch is facing matter at all? It seems like it's facing the opposite direction to what I intend but I don't know how to get it to face the other way.
I used to overclock my coal generators, But then I realized how many power slugs it uses and it's absolutely insane
Only if they have sufficient headlift, and only while full
I got no clue @honest gust I don't know how train signals work
Revan, overclock the coal until you can overclock the fuel, then go back for the coal and put it in the fuel, ez
The switch doesnt matter for automated trains really
Okay 👍👌
I'm using compacted coal for my generators by the way.
I'm producing a lot of compacted coal
I have watched like six tutorials on how to train signals work, could not figure it out for the life of me
Okay, sounds good 👍
I'm currently producing 1200 Megawatts solely off of coal generators
What helped me a lot after some youtube tutorials was making a practice save with (the at-time mod equivalents) of AGS stuff enabled so I could make some little examples and get some faster feedback if they worked than normal
I see, I'm just going to find someone here in the server that knows how train signals work and have them set it up for me. Because it makes no sense to me
I got a guy that knows how they work
Once it clicks they're pretty easy to use. Just need to get over the hill 😄
Anyone know what this means? My game crashes every 10 mins
`Version: 455399, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: No, IsSaveGameEdited: No
Assertion failed: !"Enclosing block should never be called" [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Engine\Private\Materials\MaterialShared.cpp] [Line: 5134]`
Check out #1038092680493801533 -- There are many topics on that subject.
lmao I'm an idiot. The switch faces the direction of the split because that's the only side from which it can do anything, so of course it doesn't matter which way it's facing
you can ignore it entirely, i am pretty sure i have some switches around that are facing the wrong way, as stated before, for automated trains it doesnt matter literally at all
right that's what I'm saying. it's only possible to face one way so of course it doesn't matter
Hey quick question, when a smart splitter is placed vertically which way is left and which way is right?
one of the sides is colored, which is the input side. Facing that side, the output on your left will be left and the other will be right
ty
is it more efficient to use iron pipe and iron wire for stators?
or should I belt in coal from somewhere else i have 2600 ingots/min and need to make 96 stators:min
🎶 Everybody needs a Thneed, a fine thing that all people need🎶
@obsidian zodiac if that's from 2003, is that your dad in the video?
It might be more convenient, but it's less material efficient. Just depends on what your priorities/needs are.
TIL CSS has smeg in the kitchen
Mocha! I was very busy yesterday and covered the sand desert area with a ton of foundations, can I have coffee?
hey is anyone here available to play, im new
ok
How about copper alloy ingots into wire for stators instead?
PLEZ I NEED COFFEE
how do i unlock ability to scan mercer spheres
Find one and research it in the MAM
ive done that and more but still cant, or just dont know how, do i just hold V or is there something added for something lke that
You need to build an Object Scanner
Excellent! That's a lot of space for another train factory!
Hello jason!
My dad was 43 in 2003
how old were you in 2003?
5
-3
Jason quick questions are u peeps going to show off ficmas calender soon and will there be a blog on it and will there be bug fixes on it?
dad looks good for 43 / older brother then 😛
Ficmas starts on monday
Next upload 🙂
have y'all ever made physical advent calendars with the art for just in the office?
AND are there going to be any NEW content or is not minus little due to bug fixes and such due to consoles
Largely the same as last year, but more to share in our next video!
😮
Not that I’m aware, that’s a fun idea tho!
Minus NEW calender and probbaly bug fixes 🙂
ficsmas bonuses for everyone
hell no, it’s for a ficsonium factory
take my money (and give me chocolate from a cardboard decoration)!
powered by tractors?!?!
can a drone take 1k items pmn
Maybe if it's a shorter route and a decently high stack size item. Not really sure where the line would be
I'd guess not since that should be stack size 100
you'd have a little under 2min for takeoff and landing + a 1 min one way route so you'd be ballpark of like 300/min
the only ore I've ever really used them for is uranium and those are all relatively low quantity nodes
its at the top of a mountain and i dont want to belt it lmfao
steak 🤤
will increasing stacksize increase transfer rate
Amazing. I wonder if I could be that efficient too. Thanks for an interesting benchmark to aim at. 👍🍻
Why is it that i can never make rotors without a byproduct of spaghetti
now says 1998 
I think you just have a gift for beautiful architecture and you feel compelled to share it with the world
Because the spaghetti is eternal
is it bad to package water then unpackage it as i dont like pipes
Can't sink spaghetti, clogs the drain.
if its stupid but it works and you want to do it, do it
packaged liquids are there for a reason, to give us the option to do whatever we wanna do
uhh yeah I think I should do that since I just realized there’s an unused refinery someone built outputting 2600 iron ingots/min so I’m gonna use that
it was like 540 water pm i just piped it 🙁
Is the train supposed to use fuel that is in fuel canisters? Because I put fuel canisters into train, all of em are full of fuel, and when I get to my destination, like 3 stacks are empty
You could commit blasphemy and use a fluid freight car for that water haha
trains use electricity
Maybe I had some left over empty jerry cans on the belt, but I doubt it. I made sure the belt was clear before I remodeled that part of my oil rig
or you'll find those cans clogging up random input at one of your stations haha
Drones cap out at 5 stacks/min per drone. And only theoretically and at 0 distance.
Practically, you should expect more like 4 stacks at 0 distance, and obviously less when the drone has to move. At 2 minutes round trip, I'd expect like 3 stacks/min, though that slightly depends on fuel.
Also, for these amounts, I would use a train instead
i just modded stack size
