#satisfactory
1 messages Β· Page 408 of 1
but you dont really need any more than 2 or 3 launchers for hypertube cannons these days because of the new junctions
oh do u connect the support to the entrance?
yes
@stone mist I've had the inventory upgrades and hand slot upgrades "fail" to upgrade the slot AND I also edited the save file in those instances with SCIM so, maybe you did too? The good news is either way SCIM can also fix the issue with adding the missing slots π€·
entrance > tube > support(exit) > gap > entrance > tube > support
!wikisearch tutorial: hypertube cannon
this picture is what you have to build
does anyone know how to split a conveyer belt on console editon?
use a conveyor splitter
you either get them in the tutorial or one of the first tiers
yeah, they need to be unlocked
but they're very early
tier 1 - logistics I think
how do i make freight car hold liquid?
i honestly feel no motivation to continue my phase 2 save, should i just restart?
use a fluid freight platform to load it. or load packaged fluid
i have fluid freight platforms and they aren't loading the cars
well, it works the same as with items but with fluids
i got it to work ty, i was placing the hypertube entrance the wrong way lmao
now i can go mercer sphere hunting super easily
I've been using fluid platforms for my oil but people have told me that it's a lot less efficient than packaging
yes but do you really want to set up a bunch of packagers and send the packages back or use a bunch of plastic or would you rather just have a bigger train
packaging can be made up to ~2x more "train efficient" with liquids, and up to 8x with nitrogen
but it costs extra power and more than double the footprint
hmm... I might just make one or two packaged carts and overclock one of my pure oil sources to 600 to see how bad it is
This Silicon circuit board seems like the best plan to me for circuits dunno tho
So many and so fast
im gonna cry, why do i need so much for space elevator π
less than pocket change
yeah, if you think that's a lot, you might want to upgrade your factories
i just started
tbf when you're just starting out and going through the tutorial and everything the space elevator is expensive
you don't need the space elevator until you unlock most of the stuff in tier 1 and 2 fyi
ohhh
but you can use that time waiting to build mroe stuff or go exploridng
dunno why some reddit threads are claiming that they need a lot of silica for aluminum production. I guess that recipe does exist but I prefer the pipeline I got rn...
if you're using defaults you do need a lot
Not much silica being used atm
it can be entirely eliminated, but if you don't, it does use a lot
While it asks for too much amount of items, you only need to build it once.
However, what it sneakily tells you is that, you NEED to expand to be prepared for other things that will eventually arrive.
Take it easy, and expand.
gonna spend like an hour save scumming once i unlock aluminum to get sloppy and electrode
maybe pure if thats an alt
I'm using this atm:
Sloppy Alumina + Aluminum Scrap + Pure Aluminum Ingot
I really like it, very simple
It does waste a little Bauxite, but I really prefer it for the space and complexity savings
there's pure alu ingot, but it's not the same as the other "pure" recipes
yeah
according to the wiki, it's about 0.9 bauxite per ingot which... to me still absolutely craps out ingots lol
afterwards the question will become what impure node i want to sacrifice for my personal production
if i can even get away with an impure
Yeah, there's enough bauxite on the map that most people aren't gonna care about the loss of bauxite efficiency
once you upgrade to a mk3 miner, absolutely
12300 total and you're not gonna even need that much
Though I do still use quartz if some happens to be nearby
i just need enough to unlock rocket fuel and a couple other things
and also to ideally make a lot of alclad sheets
I dunno maybe the electrode one synergizes with later production better
But for now I just like how simple this one is in terms of ingredients.
and then once i get mk3 miners i'll be making a 12000 aluminum/min factory
or maybe not quite that size
What are you even gonna do with that
mainly sink points but most of the aluminum alts are nice so those too
a lot of ficsite lol
^^^^
Ah I'll worry about ficsite when I got to it, that's the one part of the game I haven't experienced yet
I keep realizing over time that I am a... very lazy individual, and that my setups are put it kindly "minimalistic"
except for the stupid meme 10 sloop generators+all the geothermal that I did lol
hey i need some advice because i dont want to screw this up lol, my first playthrough was maybe last year i stopped in phase 3 because i didnt plan my factories right and got overwhelmed by how many parts i need from diffrent factories tried to use the train and got stuck (couldnt make it look good and didnt even know how to use it properly)
now i am back i have everything organized and finished phase 1 and 2 faster and easier than last time, now in phase 3 and a lot of parts are easy to get thanks to how i setup the startup parts plus using the alt recipes, my question now since i never got to this point is, is it smarter to make more than i need in all the parts for example heavy modular frames i know i need more later but i need only 1 now so ill have 1 to save, and should i wait first to research all the new alt recipes ill get ( i have 17 hard drive to scan) i dont want to build a giga factory for the phase 3 parts only to discover i couldve made a better work or shouldve made more parts lmao
Personally if I'm making it, I always stockpile a little bit of it
Not just for personal use but for a jump start in later factories
but that's just me
one thing that might be helpful would be to plan out what you want to do in the future and then play around that
i personally dont have things exactly planned out but i have a general idea of how much i need up until about phase 5 and im building things with that in mind
if you dont want to spoil yourself then (if possible) maybe try and do double what you wanted to?
thats what i do too but it was easier to do with the first parts but now its kinda hard cuz youll need a lot more ( its already a lot lol) but i think its still worth to always have more
or do what a lot of people do and rush up until phase 5 and then once you have mk6 belts unlocked work on really automating everything
How to check how many items each tier belt moves?
!wikisearch conveyor+belt
Mk.1Mk.2Mk.3Mk.4Mk.5Mk.6
Conveyor Belts are structures used to transport items between buildings. They come in six marks with different building costs, throughput, and appearance. Conveyor Belts can only be built between building connection ports or Conveyor Poles. Placing down a Conveyor Belt on the...
check them out in the build menu
but also there's a thing for that
it's in the description in the build gun
I forget what it's called, belt countery wotsit doodad
or just remember that they're all multiples of 60 except mk3
Love "technical terms" π
mk2 is double mk1, we dont talk about mk3, mk4 is quadruple mk2, by the time you get to higher belts you'll have figured it out
Yet, the mk3 still scales on an exponential scale with all the rest π
hold on
thats the thing you dont know what youll need in the future i did a loooot of adjustments to my current factory because i kept needing more of steel pipes and more of that and that you get the idea, so for phase 3 where u need a lot of parts to make one part its scary to start cuz if i need an adjustment that would take forever to do, but i guess thats part of the game ig
did they do multiple of 30 instead or is it something exponential that i forgot how to figure out
and yea i dont want to spoil anything about future parts or needs
bruh I skipped Mk2 and went to mk3 lol
then I mostly skipped Mk4 and did MK5
you're always going to be needing more space elevator parts so i'd recommend making a decent amount of those at least because each tier "enhances" the last
I actually like Mk3 a lot. Many things come in multiples of 30 and I found it pretty neat to set up 9 manifold stacks which make exactly 270
it actually fits -1/2 t^5 + 10 t^4 -145/2 t^3 + 275 t^2 -392 t + 240 perfectly
thats what ill do yea thank you
generally how i play the game is set up basic materials production, rush space elevator to phase 4, set up aluminum and get all that good stuff, rush phase 5, and then its time to really play the game
When do I get access to the chainsaw?
!wikisearch chainsaw
There was a reddit post that showed it. Can't find it now
i dont really worry about adding more stuff because i'll have to use it in the future because imo thats kind of pointless because you;ll always be expanding
lol space elevator parts are the only items I don't automate. don't see a point at all
What don't you like about Mk3 anyway?
instead i just set up a good base of building parts and then build everything needed on site or for things like plastic/rubber and modular frame related things i'll make satellite factories
i think it should be 240 instead of 270 because thats a nicer number in my head
never touched phase 4 let alont 5 lmao and rushing was never my thing and maybe thats my problem i tend to overkill with organization and setting up everything right which stopes me from doing anything thats how i quit the first time but ill try to do things diffrently now
That extra 30 comes in real handy though. Really handy.
I legit felt no pressure to move to mk4 from mk3, I was clearing phase 3 trivially with mk3's tbh
eh, could be 80 Ο for all I care
seems like most people get stuck on mk3 for a bit and then rush to mk5
Lots of my smelter blueprint stacks are 3x3 vertical grid of smelters, and a lot of early ores make 30/min so mk3 is basically perfect for it
mk5 is seriously just an insane value compared to mk4
It's so easy to make, esp with alt recipes, and has huge stack sizes
mk5 is my favourite i think
Can basically fit enough to hook up the entire planet on a dimensional depot stack of aluminum
sure mk6 allows you to basically not have to worry about belt issues but i dont think its looks very good
I'd basically rather just go slightly slower in ph3 and just not bother with mk4 just to replace everything with mk5 anyway
exactly
ig you could make that argument for the last tier belt if you know how to get there quick tho too
only reason im using mk4s so much in this run is because aluminum has not been a priority
Spent 2 hours lf hard drives because I wanted to unlock crystal computer
now I realize its not a manufacturer item
Is it me or placing pumps on pipes really buggy on console?
its pretty annoying yea
Is there a problem with it not being a manufacture item?
I already had the recipe
pipes are honestly not that bad i dont know why i was struggling with these
I just didnt realize because I was looking in manufacturer for it lmaop
they're just more picky than english teachers somehow
#screenshots message after like 4 hours of troubleshooting its finally flat
next time just use the codex lol
Yeah i never did figure out wherre that was
O or N on PC
Is this game possible to play on xbox cloud gaming?
now i can finally get to work on hmfs and get aluminum going
I got like ... 20-30k crystal oscillators in a storage array
Probably going to turn over some of my manufacturing to just use those lol
Rigor Motor ftw
If you mean gamepass, no it's not
!consolerelease
Console Release FAQ
The Console Version was released on: <t:1762261200:F> - Thats <t:1762261200:R>
-# The above time shows in your local time.
XBox Store Link / PlayStation Store Link
More information will be found in #announcements
Will it allow crossplay? -> Between consoles: yes, between PC and console: no.
Can we download ahead of time? -> No.
What about Keyboard / Mouse support on consoles? -> This is not added at launch, but is work in progress and will be added in the future (no ETA available)
Is the game available via Gamepass? -> No
The entire time I've been upgrading a Quickwire build, the voice of Goldmember kept saying in my mind... "I love gooooooold!" over and over π https://www.youtube.com/watch?v=sr0gNJ090JA
Hi all am taking a little break again an wondering where to place particle accelerators and how many is a good number for producing pellets
you'll want however much is enough to cover the pellets
As many as you need to make the amount of pellets you need
and as for where to place them, they take a lot of space so wherevers flat and next to the rest of the build
there is no "ideal number of acclerators to make plutonium"
What you mean get rid of the pellets i need the pellets for plutonium
you either have too much and waste materials or too little and have a problem
misread the question
Or lmfao
the machine count and the effective production capacity in % are different things
you could have a bunch of overclocked accelerators or a bunch of underclocked ones
and the actual number of accelerators is something you choose based on if you wanna overclock them or not
yes
also thank you for the pipe manual
genuinely dont know what i would do without it
wish it wasnt as needed
I know for one ill be adding more Plants also soon ish
But theys builds are just temp so I can get close to finish phase 5
Do coal, sulfur and quartz resource nodes spawn? I've only found surface rocks.
unlock scanning and you'll find them no problem
but coal is almost everywhere
Found 4 iron nodes right next to each other
Then i can try more on focusing on my build layouts and make them better over time and also I can try setting up drones and auto truck stops and more train lines ect am just not currently sure where to bustard with it all like what places will get the deliveries ect lmao
Sam is really hidden lol
Are they all impure ?
I think
Not to bad i suppose
Close to my base too
Nice
Iron ore nodes are just... clustered together
Maybe use them make n8ce home for them lol
Your Autistic ?
isn't everyone who plays satisfactory autistic
i think so
Idk but I have high functioning Autism
But let's put it this way currently it ain't that high when recovering from Depression and Anxiety
I'm undiagnosed but ask anyone who knows me irl and they'll confirm I have every mental health issue going, I'm a riot
Lmfao
is it relevant?
radioactive stuff and water goes in, waste and power goes out, don't think too deeply
radiactive stuff comes out too
radioactive stuff....
wait i cant read
yes
i think i should go for more than like 7 hours of sleep
there are many fuels
in Nuclear Tech Mod, you have Thorium, Uranium and Plutonium fuel categories
and then you have enrichment levels and isotopes for Uranium and Plutonum
@shy mulch so my Nana youngest brother had thought that there was more wrong with me from when I was little and I only heae this when am older lol
I thought mods were off topic here
oh it's a minecraft mod
minecraft is definitely off topic
idk I just want to know what's down the track for some reason
there's all the info you want on the wiki
Ive got 2 plays with 4 extractors and I cant overclock to 150 % because it struggles for water which mean I would need to add more extractors or just make 1 plant have like 5 extractors
the nuclear reactor makes electrical energy
(though the coal power plant makes electrical energy too)
Anyone know if satasfactory runs on the ps portal ?
But i think instead of trying to overclock just keep adding more plants that will have 4 extractors attached to ever 2 plants
And everything single one each will have 2.500 MW
I can't se why it would not
@waxen robin the portal mainly i think just displays what's playing on your PlayStation
Yea dk how the portals work tbh saw one for cheapish so its that or a steam deck when I get more cash
How mych is it for a portal ?
Ok and what about steam deck
300+
Right
Steam deck is a full blown computer
@waxen robin well some will say get portal and try it and also they will say get steam deck so its in the middle lol
Yea it runs satasfactory well and alot of uther games but the portal can rn my ps games
You can USE it as a full blown computer
I don't think the PS Portal can run any games at all
Rog Ally is way better than steam deck
I'm pretty sure it's just a remote console, basically
Nope.
Yup
Yea i got a ps5 so it'll stream games of that
Like the Wii U gamepad
So if it runs on your playstation, and you can connet the portal, then I don't see why it wouldn't wirk
for the miners what is the button to place it on the world grid
Put a foundation down aligned then put it on that
on pc it's ctrl, don't know what it is on console
The world is split into a grid pattern thats what the foundations snap to when you trn on snapping
Pure basically makes production a lot quicker
I've only found impure nodes so far
Biome you in
then just use seveal normal and impure ones?
The ore's not any different
probably grassy fields
I was warned by the devs to stay away from the console version. Not only because I bugged and broke their console version last year when visiting CSS, but also because consoles would explode even trying to load my save files XD
what about a cut-down version of that one in the youtube video?
Two normals is same as a pure so donβt worry about it π
That one should run on console and totally buildable XD It was a very small factory for sure. Only 1200 screws a minute.
I just got to phase 3, am i right in thinking i should prioritise fuel power first? Or is there smth that will make my life easier
Fuel power is great
how to add items to the quick wheel?
It will completely settle your power needs for quite a while off just a small farm
Should i go for depot expansion 2 or the 120 min upload speed
Just get more spheres and do both π
whichever you like/need more
On that note, any tips for stingers? I try to go sphere hunting but always end up dying to stingers and losing my stuff
I always do rate first but then even out with stack size
Stay away until you have a jet pack?
Lots of parts of the game are soft locked by difficulty. You get the tools to do it easier later
Just hit phase 3 so wanna do some actual building lol! I went w stack size cuz i dont think most of my items benefit from the 120 p/min upload
I have a jetpack, just a skull issue ig
You have rod gun thing?
Yeah
rebar for the win
I just had to make a tower of 25 refiners to process the caterium from one pure node with a mk2 miner...
move sideways and not backwards unless you have a lot of distance on them
imagine if it was a mk3 miner...
you're almost playing matador with them
Yeah at that point itβs a skill issue. And if you see the big green ones just run. Fly
they're not any more dangerous ngl
they just have way too much health and sometimes fart
Once you have hover pack and rifle then there are no challenges in the game
tbh with just the exoskeleton thing I can dodge most anything from a spitter. The big boars and spiders are another thing though
Mainly spiders.
I'm also used to fighting with bombs, which is kind of slow as sin
anything you cant dodge you can hide from
the rocks from hogs and spitter plasma are both pretty easy to dodge if you hover above them or use a foundation or rock or something to hide behind
the hog rocks do knock back though
if you don't have parachute and you're on a sky platform it can be pretty dangerous
so dont get hit
you dont need pipeline pumps for nitrogen/gas right?
correct, no headlift for gasses
Hard to know when they're attacking if I can't see them... but anyway it's mostly the spiders
spiders... I just build a shack for those
Unless it's an area with a lot of places for them to get stuck the lunge is just hard to dodge for me
The huge green ones especially, hit box the size of texas
Oh this stack makes like 1500 quickwire/min then, but I need 25 constructors...
Maybe 10 if I just OC all of them...
So how does blueprinting train tracks work?
Something about being able to zoop them? How do you make the BP?
same as blueprinting anything else
and no, BPs cannot be zooped
do you guys know when 1.2 drops?
is it a common practice to leave your game running overnight so u wake up and found ur factory made alot of items ?
nobody does, will be in #announcements when known
no, that's usually indicator of not having enough production
@reef basin thx
sure, I do it all the time. Up to you and your preferences
I usually keep the game idle while I watch a show or movie
i need hellp finding sam
Where did Sam go?
bru
There's some sam under the large archway in the grassy fields. Well it was last time I watched @eternal spindle
Sorry I forgot fun is forbidden we are under contract
Donβt want ficsit to come in here and beat my a for violating that rule
Hey does anyone know how to change direction using hypertube junction on roller?
ok thanks\
Its contractually mandated fun fun fun!
Probably same as keyboard , hold opposite direction
If I hold backwards I just turn around and holding left or right doesnβt do anything
I canβt seem to find any documentation on actual most sink points ever achieved, you would think there would be a decent amount of gifted spectrum individuals who would push that limit and record it
on top or bottom bc on top is a purple power slug
soooo ive just made enough rocket fuel to fuel 600 generators
nice
that could've been 60 nuclear plants
oh you mean the spliter junctions, sorry no idea
if you don't have that option on console I'd probably just have 3 hypter tube entrances in a triangle facing each other as a junction and lean toward the entrance you want
holy slug?
||mk 6 belts so cheap????||
everything is cheap once you're making a bunch of the stuff they need
Belts are always cheap
Guys halp, if I dismantle the hub, do I loose the upgrades and everything?
Or I can just place it again already built to the same step
my train is showing station unreachable but yet, i can self drive it the entire way without issue....? any idea what this might be?
your train station is likely backwards -- can you actually dock at it?
yes
is it "unreachable" or "unreachable due to signals"?
and is the train that you want to get there able to get there while driving forwards only from an engine at either either end of the train?
shows station unreachable and also has a locomotive at both ends
i manually can drive it to both locations and dock at both locations lol
both facing away from the center of the train?
yes
ficsit does not waste. (you will place it back down the exact same as it was before you dismantled it)
Thanks
and you can drive it without changing directions? like you don't go forwards one way then stop then go forwards the other way?
yeah just holding W the entire way
Hello, new to the discord and satisfactory in general. Currently struggling with coal power, debating about restarting my game
im restarting my game and going to try and replace the train stations and try again
so here's what I'd do. drive a bit and then try to turn on self driving. if you get the error drive some more and try to turn it on again. eventually you'll get somewhere where it will turn on. so the problem is between there and the spot before where it wouldn't turn on
I know that kinda sucks but you'll figure out what's going on. it doesn't appear to be any of the usual things that people get wrong so I dunno without seeing it
why restart it?
I learned you can multiply power shards plus Iβm on the third redo of my first base
multiply?
Do you mean sloop power slugs>?
i need to make turbo motors 
same
there's enough slugs on the map for like 2500 shards, you really didn't need to restart because of that
that's UNslooped
and synth
spoilers
No, the 3 different power slugs you find. Iβve only found one sloop. I just bought it on psn yesterday so any tips are welcomed
ah.... i sugest not ignoreing the mam or the awesome shop... beyond that feel free to ask if you need help. I love the early game discovery so i dont wana spoil anything
you can't lock yourself out of any content
all the materials that are really useful to be infinite, are.
the tiers are a tutorial. Just play and learn
I mean technically you can somehow get rid of sloops and spheres (e.g. toiled), or technically hard drives (yeah you can buy them for 100 tickets, but...)
but yeah, nobody's gonna do that π
Iβve watched a lot of videos so Iβve seen everything up to nuclear. What starting area is the best? Iβm on the first map.
there's no best (and personal recommendation is to not watch videos and instead learn on your own π )
only one map and Greeny is right Its person preference
sloops and spheres aren't really useful and you can buy hard drives
well but not having them will lock you out of some content π
How so? If it spoils something please donβt tell me
you'd have to actively toss them in the void at that point. Multiple times. At that stage it's like pointing out shooting yourself in the face can cause injury
just alien tech stuff
well both of them have some content "locked" behind them
not really something you 100% need but it's useful stuff
soft creative mode mechanics
well yeah, hence why I said technically π
The shards are useful, havenβt experienced using sloops yet since the mam consumed it
Can you reverse belts that are made?
no
hey i have a question about math, it might sound dumb but how does splitting work? if i have lets say 4 computers in my main belt i use a splitter to use 3 computers in a manufacturer so 1 computer is left if i take that to storage will this work normally? so no matter what numbers you have as long as you have the needed amount for the manufacturer the rest can go to storage?
Hello, and... the 1.2?
You would need a smart splitter to do that
splitters split in "round robin", a.k.a go around one exit at a time. If all exits are free, it splits 1/3 to each, otherwise it skips full exits until they are empty
Otherwise it half will go to storage first until the storage is full
once we know, it'll be in #announcements , until then no reason to ask
If you want 3/4 to go without a smart splitter, you need to split it, then split 1 half again and merge that 1/4 back into the other 1/2 and send the other 1/4 to storage.
FWIW you typically dont want to have a lot of storage.
or just hook 3/4 of machines to next step and remaining machines to storage
Guys, how do I remove the body of my offline friend from the world? I'm trying to build but he's in my way lol
In game ofc
kill it
Phew thanks for clarifying
ok but that takes a lot of space so using a smart splitter is better, and if not used the 4 will be split into 2/2 which wont work until the storage if full is that correct?
How lol
violence
If you use a smart splitter, you set the stuff you dont need to "overflow". Then 100% will go into the machines you want until it backs up
It doesn't work
Any way you use to kill things
ok and that would work perfeclty fine right?
making an oil factory is hell
Yep.
wdym?
Why so?
Nvm he was one-shot, done
Now does the body disappear?
In game ofc
everytime i need to go back to my main factory to get more resources cuz i keep forgeting, and its 2000m away π
Create a hypertube
but i made a good progress today
Have you built MAM yet? And scanned mercer spheres?
ye
Nvm I revived him and disappeared
Thanks guys
A hypertube cannon can get across the entire map in like 10 seconds
ill check rq
A dimensional depot is more legit and takes 0 seconds π
And often not enough until You have 100+ mercer spheres found
im trying to automate encased steel beams should i just split my production
or find a new node and make more steel
You only need like 1 per item this early, so like 15-20
(i have diemensional depot)
i think i didnt
I'd recommend to always make new production lines
alright
You realize all the upgrade cost mercer spheres right
and starts at like 20 items per minute/max of one stack
Hey guys where to find good water source for coal generator?
Like do small lakes work? They tell me, deep water source but i dont find any and this lake is small, but i can build a pump on it (it literally touch the ground)
In the water
Yes small lakes work
does anyone want to play with me i need friends
The small lake in grasslands you can fit like 6 pumps in I think
its enough, dw
Even if the pump touch the ground or is into the ground?
If you can place the pump down, it works
If it doesnt work itll tell you not deep enough
So if its blue, its good?
Yessir
Thx
are those green poison rocks nodes of a resource? can i destroy them?
Uranium deposits can not be destroyed by damage and can be harvested
Anyone on Xbox wanna chill and talk?
You may be talking about the fart towers though π€
It doesn't say anything about radiation, just hurts, we are talking about the same thing?
Gas Pillars are a thing
You realise you don't need the upgrades to refill your inventory/use the items
https://satisfactory.wiki.gg/wiki/Poison_Gas not a resource only a hazard
Oh so I can destroy them? They are just useless nuisances?
they're usually hiding something or blocking off an area
for today i made my first 4 refineries and made some progress, now ill only play this again on saturday π
Nah 12 hours a day or nothing β
thats what i did today
i left the game open while i was on school and working
crappy setup that i need to hand feed for the win i got like 500
385* π
we should be able to destroy the boulders
Some you can
Yea ik you can destroy the cracked ones
Ye
I recall some non-cracked ones in Rocky Desert that can be removed with explosives, that was a long time ago though, not sure now
I hate when my math adds up to "impossible with a single mk6 conveyor belt"
and i only have mk4
WHY IS THE TRACTOR SO FUEL HUNGRY
I HAVE HAD IT FOR LESS THAN 45 SECONDS AND IT HAS EATEN 11 COAL
a bit?
Im new to the game, is there a way to put a driller anywhere you want in the later game? Like to drill what you want where you want
it better last more than .5 seconds per unit
well they're both bad but its better than coal
only on pre existing resource nodes
theres more than enough resources for anything you could do and if some of them arent where you want them to be then thats just a fun little logistics challenge
Impossible? Maybe for a single non-injected manifold and that's easy work around π€·
What do you mean? Sorry im not English so there are some expressions i dont know π
no
Like to make an optimized factory without pipes and convoyers everywhere
you can only put the miners on existing nodes and not anywhere
if you do them neatly the belts and stuff everywhere can look really good
you cannot
||but you can "transform" ore in later game||
How i have nodes here and there so its just look like a mess
"Cable Management" the belts
or use trains 
In the announcement thay say thay will try and have a fix by the morning but what time will thay put an announcement about that in the morning?? Does anyone think?
I feel like i should do my factory far away and regroup convoyers together to make them come to my base in one singe way
you'll get better with experience but using straight build mode helps a lot
gets rid of the spaghetti
Curved over terrain, ewwry time, all the time!
is there even a single reason to use regular alumina recipe and not sloppy
Straight build? Like the thing to make things stick together or do a straight line?
cover the terrain π£οΈ
Perhaps, for some.
If thay were going to announcement anything it would be like 8 am or 10 am somthinglike that @sturdy mural
Thaaats with foundations... shhh
there is a build setting that makes your belts go in a straight line
this is not any better man π
automate actual fuel then (if you can)
what fuel tho
And i have coal and solid fuel automated
When building belts or pipes, you can use R (on pc, not sure for controller/console) to switch "build mode"
its just i dont wanna refuel every five seconds and im trying to automate and im concerned
when you're building most things you can change the build mode which changes how the thing you're building behaves
a stack of solid biofuel lasts long enough for me
oil?
Can solid biofuel melt steel beams
build up a few over time and you've got infinite fuel
what
You will need to automate fuel and the delivery of said fuel to the truck stations
And that could be something as simple as feeding coal to the stations, or other variants of liquid fuels later in the game.
just realized i was trying to pipe rotors into the fuel input π
Is it the good way? To make my base far away from nods and then regroup convoyers together to do like 4 or 5 straight lines of convoyers coming directly to my base
Whoops
The game is more designed (imo) for building different factories with different items, or practicing "independency"( search this ok wiki). Having a "main base" can become a logistics "nightmare" if you are a first timer.
Can I make a splitter that outputs a precise amount of items on a certain side
no but manifolds do that
splitter ratios / limiting w/ belts
most of the time things will balance themselves out
Like my factory necessitates 315 iron per minute which leaves me with extra, and its not like the factory uses more than it is capable of but I don't like that it's being fed more than it needs even if its not actually wasting anything
Better IMO is to just have dedicated machines which make the exact rate you need. Can underclock or overclock to suit
Yes my factory uses exact amounts, but the original input belts stop and start instead of being a constant exact flow
Though if you're talking raw ore and want to split it between neighboring factories, relying on self-balancing will generally do the trick (ie: manifold logic)
(can also use smart splitters to "prioritize" one over the other, in a scenario like that)
if you want them in a constant flow, then you can just sink some excess along the line, making steady demand
Can I sink excess at the beginning and will it balance or only at the end?
alr
if you want? you can make multiple factories too
The points needed for tickets raises over time, to the point it becomes ludicrous down the road
Yea it's not even for points, I just don't like how my 480 iron per minute conveyor belt is leading into a factory that only uses 315, so that belt is starting and stopping constantly
clock your miner down then?
Oh that's so simple how did I not think of that lol
LMAO
I always end up clocking my stuff so that they stay on all the time too, but it is worth pointing out that it doesn't actually hurt anything to have them going on/off like that. Things will still work just fine
we are the smartest right here
if i set a tactor loading bay thingy to unload will it still load fuel?
And the belt itself will still appear to stop/start because the belt speed is gonna be 480/min no matter how much is actually being sent down it
it'll pick up fuel if it needs it yes
Yep!
So what if we have 480 iron, one factory uses 315, and the next factory uses 165. Are the belts going to naturally balance out?
yeah
epic
They will, yes! Though if you just use a splitter or something right after the miner, that "new" factory consuming 165 might temporarily starve the original factory until all the machine's buffers fill up and such (since until the new factory "fills up," each side of the splitter would be getting 240/min, which is less than that 315/min that the original factory needs)
You can avoid that by using a Smart Splitter instead -- have the output to your original factory set to "Any," and the output to the new one set to "Overflow"
That way the original factory will be guaranteed to continue getting its 315/min even while the new factory spins up
Gotcha
(The original factory temporarily starving while at 240/min might not actually cause problems, of course; the initial machines are likely to have a "full" buffer of 100 ore sitting there, which would take a little while to deplete. I'd bet that things would even out before that actually drops to 0)
(you can always pause a machine or two until it fills up for a clean flow)
Bext way to reach height limit acheivement?
stand on the freighter when you turn in a milestone
make sure you have keep inventory on
or you will have to climb nearly 3 km and use inhalers to get it back
Already finished game
make a new save and do it again
or just make a mega ladder
Ladder it is
hypertube
How(
But doesn't it have to be on a surfac?
Look up how to make a hypertube cannon and point it up
... and?
Nah
do you mean the achievement or the cannon?
Man this discord hates me lol
So long as you make it to the achievement point.
Kk ty
I find it kinda weird you can't link a article on any of the offtopic boards
But, My vote is always for doing it by ladder, pretty good "immersion" imo
pioneer space program is pretty good too
Er, I was under the impression that the off-topic channels were a bit more lenient with links?
im not quite there yet
close, but not there, I did already start processing uranium though
I just happen to know not to do nuclear until I Can process the waste
or load a save-
and for that I need the aprticle accelerator
How and why are some people moving through the game so quick? I'm only on my first playthrough but I figure it's better to just take my time with it.
Different strokes for different folks honestly
everybody plays how they want to, sandbox games are like that. Im impatient and a minmaxer at heart, but Im not a speedrunner. So Ill hit it hard and fast until I hit a brick wall and then ill stop and smell the roses
If patience isn't an issue, a single machines worth of items is plenty to be able to progress.
I can't figure out how to use a hypertube exit thing. What hotkey will it be losted as in settings?
No it is e just doesn't work
Switched to diff key and now works
Not sure how you mean... with a hypertube, you have an entrance and now, sometimes junctions to take you different directions.... so long as you connect entrances to power, you just have to be "near" them to get "sucked in"
When it has a split kff
I died bc I went to high does that mean I got it lol
Yesss
Lol, yeah, I'd say if you got to that point, you should've gotten it.
The game punishes you for trying to do too much early. You donβt have the tools to do much more than what you need at each tier
that is true when you get to T5 and up but before that its whatever you wanna do within reason
but Im not really even talking about doing too much too early, you can focus on everything you need to do to progress the main objective and thats what Im referring to
No I meant the opposite. Overproducing early is a huge waste of effort.
Does this look right?
#screenshots message
Does anyone else on console have constant crashing issues on main menu
theres on issue mainly on xbox with epic logins rn
if those are input pipes then i'd rather not
Paralysis by analysis killing me
Hi guys are your factories satisfying?
No
no β€οΈ
Im playing Saddestfactory
Unacceptable
i'd dare say mine are satisfactory
Fantastic
Satastfactory
Sadistfactory
Yea that's what i meant lol
God I'm so lost
Let's say, theoretically, and yes I know this method sucks, shut up, i get it, i wanted to bring every raw material in the game to one spot. Obviously I don't want to use a shit ton of conveyor belts. Do I use trains? 'm about to unlock them
sure. But your computer will explode before you can use it all
is there an ending to the game this is my first time playing since before 1.0
like storywise
yes
finish phase 5
Hm, ladders work nicely inside of H-Beams, as long as they aren't too close to something that you can't get past inside of the H-Beam.
I'm assuming this a CPU bottleneck?
yes and no
the story is... very minimal.
it's mostly a sand box
basically
Hm
much stuff 1 spot
pc goes ow
the artifact conversations are pretty neat lol
oh it's not bad , you just don't interact with it much.
So the factories that are out of render distance just say "how much can i produce in a minute * minutes passed" im assuming
they dramatically cut the story for 1.0 sadly
... whatever they do when they aren't around you specifically (and other giant factories) will overal impact things less
less than having everything in one spot anyway
even if you spread out the process all over the map evenly you wouldn't likely be able to use all the resources on the map to the end points
even with the best computer
commercially purchased anyway.
Okay what if I have for example 16 megafactories in a 4x4 on the map, assuming a perfect world where all the nodes are evenly scattered across the map
Could I then have a single train at each megafactory transporting all the resources to each
you'd want multiple trains. Each platform doesn't have that much throughput
and you still wouldn't be able to process every resource pm available on the map to end tier products
I love this game but I cannot figure out how to perfect it and thus will be abandoning this life for one of peace and tranquility in the sprawling jungles of Thailand
imo - treat all the tiers like a tutorial
unlock everything
then treat the game like a true sand box and create a world goal. Likely nothing you will have built will work 'perfectly' with your goals so you'll need to build dedicated final systems
which honestly is a lot easier to build than systems designed to change and grow
what do people do with materials past phase 5 or is that a spoiler
They input into a bunch of refineries that come back down into the resource floor
Should I play through the game until I unlock and understand everything and then create a new save file with everything unlocked at the beginning? Is that possible?
Probably be quicker to just delete everything I've built and keep the resources
sink them?
it's a sand box game.
yeah i'd avoid doing that
don't have pipes pump up into machines
easier to just stay on the same map
keep the basic factories making all the parts you need for the new ones
though I've restarted maps several times.
bottom feeding generally causes huge flow issues if not managed properly
It feels like a game designed for perfectionists with the problem being it can't be perfected
There's gotta be a way
thats how it gets you
it's a sand box. you can do what you want π
you can complete phase 5 with the dirtiest and sloppiest systems set up.
if 0.1m^3 missing from pipe then no fluid in machine for you
Okay so what I have is a single pipe that pumps 600m3 of water into that pipe system it then splits into 12 refineries that consume 20m3 worth of water
That's 240m3 of water
fresh water and crude oil systems TEND to be more amenable to pipe shenanigans. But I wouldn't bet on it working
I think I've been playing for 2 hours today and done nothing in the game cause I want everything to be absolutely perfect
sup fellas
also, just have them pump 240 water
So I could more then double that amount and be fine
back flow stutters production. That's not a solution
Oh that's just iron, I still need to feed copper and and criterion
I super wouldn't feed different systems on different branches from one source
have dedicated pipes from A to B, no splits or merges.
also avoid bottom feeding π
I mean I don't see why any of this would be a issue at all because all this water is coming into one factory
branches in fluid manifolds can create back flow
are they possible to do? sure. You need to be careful about it though
I 100000% wouldn't add branched manifolds to a bottom feeding system
I mean all I did was have a main line and each one of the branches feeds a single machine
I'd have to see the set up
I'll show it
but if you're bottom feeding you need to dedicate teh whole system to helping it work properly
that means avoiding anything else that could possibly be a less than stable choice
doesn't really show the branches? are they just on the same main line?
That's the entire system yes...each of those pipes going up enters a machine and that pipe on the ground is a main line
I can't do this I'm getting off
Hm, I'm trying smart splitters for the first time. I have 4 constructors making alien protien from each of the 4 animal remains, with one input storage and a loopback so if any machine's input is full, the remains get recycled through until the machine can take them.
Differential equations was easier than this
well that's something. And I mentioned fresh water is more amenable to pipe shenanigans. But I wouldn't gamble on it working just like that
I also had the pipe feeding the system do a U
Is there perhaps a Youtuber that covers philosophy in this map, balancing a global hypertube/item transportation/power system
I mean I tested it plus used a U to feed it so the water is pushing down into the pump feeding the rest of the system...it works fine and has been for quite some time now about a hour now
Woh... that sounds way more complex than what I made for this idea
Yeah, fresh water + lower flow needs. Just don't expect this work work all or even most of the time depending on which fluids and stages you're on
not really, there's no single answer to things
what's your specific question?
Wait how would other fluids be a issue
Well, I used to have just one constructor and the input container, but then I could only put one type of animal remains in the container, then make sure the constructor was set to use that animal remains.
because fresh water and crude oil deal with pipe shenanigans better. as mentioned 4 or 5 times
I suspect because their extractors have bigger internal buffers.
and fewer machines outputing the initial fulid
Oh I always like to use buffers inside of a system... Small ones because big ones just mask problems
both will either do nothing or mask/cause problems
just don't include buffers with your manifolds.
But yeah I don't get how anyone has issues with fluids...I've never once had a fluid act strange
Right, I made a single input box and then split it off to seperate constructors for each type of remains and slug then dumped shards into another box and meat got sent to DNA constructor and then to sink π€· #screenshots message
ime a lot of people are very bad at noticing stutters
basically every time someone has gone 'this system works perfectly' and sent me their save, I've found yellow lights in 30 seconds
Oh what I do is check in on a new system for the next hour
oh sure but you can easily have stuttering that flicker on and off
But, did you use smart splitters? If not, how did you get the right stuff to the right machine?
OH yea, 3 of them at the bottom of the screenshot
The only issue I am having right now is I'm not using enough of the iron bars for the machines to run 100% of the time but I intend to create a awesome sink
So question for you...awesome sink lines...I can merge as many random items as I want on a line as long as the belts can keep up yes?
What part are you not sure on?
sure
Um, you said mine sounded more complicated? Yours looks much more compicated.
So in this case it would feed excess iron ingots, copper ingots and criterion ingots into the awesome sink
It looks that way cuz I wanted it to be as compact as possible π€· It's much more simple than it looks
Therefore causing the system to run 100% of the time to test for any problems with the system
can you just not have all the protein in one container, sorted to their own individual containers, and then fed to machines? removes the loop back
I just put belt rate monitors at the input and output. If it matches what I'm expecting, I'm fine.
I can send you the blueprint file if you want to check out the smart splitters on it
there's no fluid monitors.
belt monitors are also not reliable
Basically I think the reason why I have such few issues in my factory is I stress test everything all the time all at once... I have so many items just going into awesome sinks just to make sure
Haven't actually had any issue with fluids tbh
pretty straightforward, just use up your output.
As mentioned previously, most people are bad at noticing momentary yellow stutter flickers of their system
I just check for 100 efficiency percentages in my systems I am having issues with
I see it all the time in manifolds when it's getting up and running, esp towards the end branches.
efficiency meters also not very reliable.
if they say 100% they are probably 100%
if the ysay 98%? they could also be 100%
Yeah the manifolds mean you have to wait longer to see if it's running right
I do try to balance all my inputs and outputs but lately the numbers have been getting really annoying so I just ballpark it.
In my case its always 100%
I'm making this part of my revised biomass power plant, so don't have room for but one container. #screenshots message
like literally nothing lines up and I can't even set a clock value that will make them line up
why not just make it an external component at the bottom of the tower?
Because certain points in my system I make sure hit 100% using awesome sinks
not without switching from controller to kb&m to put in decimal percentages.
Because some things need to be sure to work at 100%
Not such thing as wasted output
I'm trying not to have to rebuild the whole tower from scratch. I've already had to scrap 2 floors of biomass burners and rebuild them as a middle section to the building (due to some blueprint limitations).
In a game with infinite resource's I can afford to dump any kind of overflow
thats why you have it as an external section doing it's own thing.
curse of water βΌοΈ
Considering higher tier items are always worth more idk. Idc personally, I'm not super balancer person but strictly speaking I think it's wasted...
Sure I'll have a chest filled with a item in case I need it but there is no way I'm not using 100%
I would have no place to logically input the results to feed them into the solid biomass production (the power storage units are in the way). This way they are integrated, and I just have to have an output that I can switch (with another smart splitter) between solid biomass production (within the tower) and alien DNA production (external to the tower and feeding into the Awesome Sink). Of course, everything will be Somerslooped.
the sushi dude isn't here but I'm thinking about it and extra product disposal might be one place it makes sense
Assuming you're not tossing out more than a belt capacity worth of items, in which case what are you even doing lol
Hi all. I have 6 refineries all outputing 100 HOR each. I run a MKII pipe past them all and connect each to it with a T at each one. I then run the output into a pump and into a fluid buffer, which I make sure does not fill up. All the pipes are at the level of the output interface of the refineries, so there is no "uphill" involved. The first refinery (ie the one fartherest from the output) keeps backing up?
Also, you don't need a pump if it's not going uphill.
pump can, in some situations, help keep directionality in systems too
ok, if I remove the pump, and run the pipe into something that uses 600 HOR, same thing happens.
it's a fairly niche use though
the layout is likely off. Make a post in #1038092680493801533 with overhead images
Thanks, but the layout is simple as it gets, as described :))
it's often impossible to diagnose pipe systems w/o actually seeing them. Often simple little things can bugger up a whole system if you don't know what you're doing
Two things, just from what I saw in the videos. If Fluid Buffer is inline, you might try a T and putting it off to the side. Also, you might move the whole manifold (the pipe collecting the fluid from the refineries) below the level of the refineries to keep all the fluids flowing away from the refineries.
I wonder when the devs add circuits to the game
What kind of circuits? Are you talking about logic circuits, like in Minecraft?
yeah most fluid videos don't have very good suggestions
there's no dynamic production, no need for them
They were ones from Doc.
mainly like the average stuff most games have
The only game I've played that had "circuits", as in logic circuits, is Minecraft.
adding fluid buffers anywhere to fluid manifolds suggests a dubious content creator at best
they, at best, do nothing, at worst, cause or mask problems.
apart from train platforms where you need them and have to be managed properly
I don't know, all I know is that he has used them, and made suggestions about how to use them. The ones I'm using for my coal generators are currently inline, not sure if I have room to place them off to the side. I'm going to try them as is, before I scrap them. That's a project for another day, right now I'm working on rebuilding this biofuel power plant, almost from scratch.
"they, at best, do nothing,"
if you know how to manage them, then you can have them and they'll do nothing. The bad thing about them is if you don't know how to manage them, you'll have issues.
so why have a possible failure point with no benefit
So, are there any other "nearly useless" pieces of infrastructure in the game?
fluid buffers are critical to fluid transport for trains. So not useless
But valves also don't behave the way people expect them. People have created things using them but there's more reliable and simpler solutions w/o them
I guess that I still have a question for the devs, then, "Why did you make these?"
well buffers still have a clear use
valves make sense as a piping concept. And it's not impossible to create things that do work with them. But using them in a system like that is like the gymnastic meme of someone walking across the map vs jumpting through fiery hoops with a jet pack (working with valves)
for example peopel create water towers with valves. It's an exploit. Near pointless and extra work. But still a thing
and that's actually a reliable mechanism with a valve. But it has to be set to zero
Oh yeah, I saw that, it provides head lift without any actual connection that flows (just a closed valve).
yup
I hate them.
Extra dumb with dumb sauce and extra work
But I've never seen them actually cause issues with a system so, eh, whatever
I suppose the only real issue with them is some people advertise them as somehow solving flow issues when all they do is create headlift
In a way, that seems kind of like cheating.
that's just pipe superstition
yeah an exploit. But... an exploit that takes more work than just slapping down a pump
Well, considering you have to build a pipe system to fill it, first, then remove that pipe system... Yeah.
It's one of the things that irks me about them xD
it's more work for basically no benefit as pumps are essentially free
I think some people just like to think they are getting away with something maybe?
or the thing I mentioned before about some peopel telling them it fixes flow issues
Well, I'm going to get back to re-designing this blueprint. At least I don't have to rebuild all of the bottom of the power plant.
factory carts
Those two valves I put in the aluminum plant seem to be doing just fine. Guess it mostly works ok
Just set them 239.99 just to create a tiny bit of shortage.
I came up with this so I wouldn't accidentally climb the back side of the ladder and so I wouldn't climb over the top of the ladder. #screenshots message
You have to place the ladder first, though.
nice π
Perhaps some day they will come up with a U-Channel we can use for this purpose.
u channel?
Yes, just a flat back and the two sides siticking out in one direction, like a U instead of an H.
for the ladder? I can't really picture what you mean sorry
Instead of the H-Beam.
If you do it right you can stand on top of the ladder and throw bombs though. It's pretty great
I don't want to throw bombs in my power plant.
I'd have to see a sketch :\
Why not, bombs are amazing for every day use
Hold on...
Are worlds random? As in spanwn location and general world structure (cliffs water flals etc)
it's one single static world
alr
idk about spawns being random or not tbh
theres very little that's random.
Indeed i use bombs every day myself as well
you know those little resource rocks you can mine and they disapear? Some of those are a bit random
Bombs are the way
Okay but say you choose a biome to spawn in, is the exact spawn location within that biome at least a little random or 100% static too
I'm guessing static because they kind of seem to have intended "starting areas"
the βsingle useβ ores?
the spawn location is within a certain radius of a point. But hte map itself is static
yup. Some of those are a bit random
some will always appear in the same spot
Okay then yeah the spawn location is a little random. I usually wonder around a lot before placing the hub anyway tbh
Actually a really good question
In the desert I decided on that spot right beside the waterfalls, has been pretty good actually
near enough to a lot of major stuff, free water from above
if you look at the SCIM map I think you can see the possible spawn areas as circles with the right layer?
its like... 1.5km wide or something? never really measured it
That's actually a pretty decent variance for early game
you can run to any point within that circle pretty fast π
I guess I can see why there are so many "pseudo starting areas" as I went out from my base, with like a cluster of iron
the map is well designed for that
im sure theres like a map genie that would be interesting to look at
another question do power slugs respawn
there's a good online interactive map - but it's a 100% map exploration spoiler
at the beginning my spot was actually kind of crap because I didn't actually park at any cluster of iron...
Anyone else play on Xbox?
no but you can make like 5000 shards on the map, so you won't run out
figure
alr
iron is the basic starter π
I feel like I kind of parked in between starting locations lol
They were all a certain distance out except one copper and some stuff
if exploring is at all interesting I suggest avoiding it until you feel you've thoroughly explored stuff. I was glad I did, it's such a pretty interesting map to explore.
Yeah I'm pretty sure I have like 800 shards sitting around from when I gathered all of the sloops
took a lot of exploration, wasn't all bad. Screw spiders though
My friend on Xbox canβt invite me to his (Iβm on ps5). Both of us are logged into epic but both of us can only see other people on the same console types. Whatβs the issue?
probably working out the kinks. it only landed like a day ago
That doesnβt really answer my question. Is that an official answer or whatβs the deal? Like is there a thread somewhere online to report this?
I canβt even log into epic without my game crashing
A Channel or U-Beam (with just the part that is not embedded in the wall). #screenshots message
I'm sure it's been reported through the webpage #faq but you can look at their site or google? doubt it'll be a fast solution
ahh ok. I doubt we'll see that sort of option sadly. But at least there's a work around. Clipping things is a classic design solution
Well, my intent was for something freestanding, taking up just the space needed to cover the back of the ladder.
could you clip a basic beam behind it to fill the gap?
Again, that takes up space that I can't walk through if I need that space.
I can put a piece of beam behind the ladder at head level, that I can walk under, but that won't let me climb the ladder, but that would loolk strange.
i wont π
Another another question
are there lakes so big you cant see the other side of or is that just endless ocean?
I guess what I'd really like is something the width of a ladder, vertical, but with the thickness of the center part of the H-Beam (or at most, the thickness of a catwalk).
Sort of a vertical plating.
It could come in different patterns and materials, like the foundations, but be used mostly for decoration, similar to sign useage, but with these other materials/textures.
#screenshots message any tips?
just the ocean
okay then i am near an edge then
seems like a fine spot? iirc theres iron nearby
you could check out the structural solutiosn mod? might have what you're looking for
yeah theres 3 pure iron 3 pure coal and 1 normal coal. is there anything i should as to how i should set it up though?
There might, but I am hoping that, someday, a vanilla solution is added to the game.
there is a thingy i have been using as a ladder ill see what the exact name is
you probably want muiltiple floors as it's a tight spot, maybe leave some space for expanding
stackable conveyor pole #screenshots message
I mean i already have a 20x20 foundation down, is that nowhere near big enough? π
yup, useful for that π
no idea π depends how much youre making
get used to multiple floors. Makes life easier
i use it to brute force tf outa slugs
Well the best I have on this world is mk2 miners, and mk2 belts. I have mk3 unlocked but hand crafting steel beams takes too long for me to be bothered enough to use them
You climb that instead of a ladder?
They have ladders on them
you can climb most ladder looking things
yup on both sides
I have a question, are we allowed to use elevators as transports for items?
Is that even possible to do
?
What popup?
Haven't unlocked em yet but I assume it is with vehicles as the vehicles have inventories
no image perms
ADA?
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Oh you cant put images in this chat go to #screenshots
What do you mean unlocked?
#screenshots link a message from that to here
it's complaining about AMD drivers having known bugs and asking me to upgrade
when I launch
That wouldn't fit in my nice, (relatively) safe ladder hole. #screenshots message
Update your drivers
I don't have access to elevators yet
you'll get the mfast enough
Can't
hi guys
I want to silence the popup instead
Then why answer lol I was asking if someone who knew if that was possible
TIL: One can customize different parts of the hub individually
You cant. The only way to silence it is by updating your drivers. If you cant then you needa deal with it, sorry
So again is it possible to transport items from a place to an elevator?
Also my Satisfactory is launching in 4K, How can I change the resolution to 1080p
Seemed like you may have been getting ignored and it's better to give an idea than not address it at all
I don't have any AMD drivers
Options > video > resolution > lowest it can go is 1024x768
Can't click the resolution option
Then why is it asking you to update them?
Bro
Because that's what's being spoofed
Wdym spoofed? What does spoofed mean?
That's what the translation layer is spoofing
What does spoofing mean dude π
Faking
So your faking specs to try and play the game?
I'm guessing you have a 4k display? If so instead of going down to butt ugly 1080p on a 4k display give the Upscaling Method: TSR setting a try. Works like magic for me, I also use Screen Percentage: 50 cuz I'm using a 1080 on a 4k display π 60 FPS π€·
the space elevator? sure.
Yeah, kinda
Not sure if upscaling works on Apple GPUs
you'd need players carrying items in the elevator
Is there any way to pause the game
One way to find out π€·
Thats probably not a good idea dude. The game is made to run on specific specs, trying to fake those on a worse machine/different software, its going to either break or wont run
Properly at least
This is better though
or rather, This machine is certainly more powerful than the recommended specs
So why does the main screen show an elevator open and look like something is transferring something
But your running on Mac arent you?
Also, is there freecam?
no idea, never really paid attention to it. share an image?
hit P for photomode
waow thanks
there's a bunch of photomode stuff, prob check the wiki
#screenshots message the game specs specify windows. the hardware isnt the only thing you need to properly run a game
I will tag you in it on the #screenshots
...........
Ok so you have Windows, your specs are fine
TIL: One can unlock Nitro Rocket Fuel before unlocking Blender π€
But the pop up keeps coming up because the spoofing your doing obviously has outdated drivers
I'm not using Windows
I'm jsut asking if there's a way to silence the popup
Not without updating the drivers no
that just looks like a walk way? don't see items going through it
Load the game up and you will see
again, I don't have any AMD drivers on my system
Exactly. So the popup will keep coming up
anyway... the popup occurs every time I launch and it blocks launch until I dismiss it
I don't think I can post clips on #screenshots
#screenshots message
That is what rides down the elevator
im confused on why the freight cars aren't being filled with fluid despite being at a fluid platform
did i possibly build it wrong
Are they fluid cars?
So why does it look like something is being transferred?
And it has 1 inventory slot
oh that' a factory cart. Probably driven.
Because it drives into the building?
Oh okay
they are freight but it says they can hold fluid in it's description
which is confusing me
I thought it was that you could transfer items from bottom to top
I thought fluid could only be put in a fluid car....
Im not sure sorry
idk when i can get fluid cars
they fill up the empty car with either fluid or solid containers as needed
Ooooh ok mb