#satisfactory
1 messages · Page 393 of 1
Point 1 - Everyone makes factories at wildly different sizes. You can't really judge if something is a "starter" factory based on power usage, more based on tier/phase
Point 2 - You absolutely can make far more power than that from coal, or fuel, or anything really
Sadly was on nuclear last save, but the game corrupted itself and died
Why are you making so much stuff so early on?
Because… last save me and my friend ran into the issue of “our old basic tier-1 Tier-2 basic factories just didn’t produce enough
When you place blueprints that have 800 concrete in them… it tends to happen
btw, rule #1 of satisfactory, if you think you've put too much time into the game, there is definitely someone who has spent 4x as much time as you, and there is another person who has spent 4x as much time as that person, so don't worry about it
Sure, you can overkill your starter factory and force yourself into unnecessary power issues, but honestly it's better to just build what you need until you have mk2 miners, mk3 belts, mk2 pipes, and some power cores for clocking.
From this point, it's reasonable to redo your starter factory to take full advantage of the resource nodes there and then expand out.
You don't have to do this, but you kinda should if you just want a smoother experience.
I crave torture
that's definitely an extreme example, very few people need that much stuff, and you're at very early phase, if you're spending a lot of time at early game and you're happy then go for it, but it might be wise to push forward through the tiers and get some bigger power first if you're expecting to have a lot of things to power
It’s also because I build pretty, and don’t use train pillars
It does seem a bit of a juxtaposition that you are building absolutely massive production, but somehow seem to think a moderately sized coal plant is "impossible"
Is it possible to set two trains to run on a single round track? If so, how do I use the signaling devices to make it so that my trains dont collide?
Depending on start location, coal may be a little more scarce early on
It can be done with compacted coal power and basic fuel power
it can be done with anything at all, very easily
But time and space and access to resources without global train network
just put block signals at intervals along the line, a train won't enter a block that already contains another train
I almost never build trains
Build a global train network
Block signals, okay, thank you
They are very cumbersome and belts are easy
It’s gotta be the most useful thing ever
Belts are also consistent
Sticky belt highways
I saw a license plate that was just "TRAINS" earlier this week and I thought of you all
building a 7000 MW coal plant would take roughly the same time as building a 1200/min concrete factory
Not saying you can't or shouldn't use trains. I just don't like them much.
if you can do one, you can do the other
I don’t like belt highways because they are hard to make look good over long distances
Just enclose them
Trains look good naturally on their own
Long belts everywhere is a bad idea, you're more likely to sooner hit the object count limit
Def use trains xD
I generally don't fuss over belt highways much, but you could make it literally a belt highway where you build them at ground level and build roads over the top of them for your car/truck.
Someone here today just hit it
The last save I did was just over 600,000 parts
Trains do create lag too, but not as much as trucks but still trucks are cool
I wish I could see my object count, I'm convinced that I can't be far away from it, but I have no way to know. I asked before and the answer I got was that you know when you hit it because the game crashes, or you can use mods to tell you. But I don't want to install any mods, so I'm just flying blind and hoping I'm not close to the limit
Screws SUCK
computer power be damned, you need vehicles everywhere or the game is unplayable!
If your collective factory doesn't look like Josh's from LGIO, you're probably not close to it
screws are life
Throw it into Calc
That’s why I server rent, I got 128 gigs or ram and shit
mine is a lot more tidy, but in terms of scale, mines probably bigger
I couldn't see anywhere in there that tells me the object count, can you explain exactly where I see that?
Hello everyone Ive just started playing today!
You just gotta count the objects in the different areas
When you get the Steel Screws alt recipe, it's easy to make more than you could use
yeah I have a dedi running on another computer but it never feels like it comes close to using its resource limit
Calc tells you how many X type of foundation you have
Satisfactory is stable, the engine isn’t stable enough for satisfactory
Seems stable to me, never get any crashes
Is it normal to find like 4 iron nodes in one place? I have 4 within very close proximity to where I started, kinda doesnt leave room for production... lol
I get crashes, but I don't think it's inherently the game. I think it just doesn't like Linux.
They are rare tho
No games like Linux
Many more do than don't these days
Anti cheat moment 
Proton is huge
True
that won't necessarily be accurate, because belts in different shapes can be different numbers of objects depending on how they are constructed, even if they are the same length, rail tracks may count as different amounts per length depending on how they are laid etc
You won’t get belt, pipe, or wire count but you will get everything else
I really wouldn't sweat the limit
The limit is very hard to hit even when building pretty with a bunch of extra objects
so you can't really tell from calc then?
And if you experience crashes it’s because of connection and or too many logic things close together for your pc to handle
Put it in Calc, and select the entire map
Should give you the total part count
Although I wonder... is the limit the total on the map? Or just stuff you construct? If clearing trees/bushes/slugs/etc reduces the count, that can actually extend your factory size quite a bit.
I'll be very surprised if my browser doesn't crash, but I'll try lol
Assists the player makes
It may kill itself
sometimes my browser crashes just trying to load my save in scim 🙁
I can't remember the last time literally anything has crashed, guess I'm lucky to have a ludicrously stable computer
I built mine, I dont see crashes being an issue
Okay yeah big power lines are really good. I'm basically just going geo vent to geo vent and just plopping down the generator, and it's so easy because I just grind to it
I do believe using Calc can lead to crashes later on
I have friends who built too and they seem to get loads of crashes
Possibly if you modify the save yeah
I know the game knows when the file has been modified form outside forces
thanks for the tip whoever it was
That's kinda a different class of crash - not a stability related crash but due to external interference etc
I think that’s what happened to my save
just tried this, it doesn't count power lines at all
Slowly died over the hours
And now that I have said my PC is stable AF, tomorrow it will explode
Does it matter it’s a negligible number at that point statistically
Hmm... I think my computer would be ok with mostly anything, got a 9800X3D and some tuned 64GB sticks
I have 286Km of power lines, I wouldn't say that's negligible
Is it a bad idea to run my water from alum scrap back into itself?
I could just put a valve on the fresh water once the system is saturated right?
5070 Ti should be fine on the GPU side, since my 4090's chugging at the AI garbage
Probably 5k parts
Does the game really care about static parts much?
I would think power lines would be pretty basic
so on average 50m of power line = 1 part? that seems unlikely, a lot of my power lines are extremely short
It's weird. Have had it work fine and have it just utterly fail to cooperate.
The only time I've had this game crash is when I was working with blueprints a lot
no idea wtf that does
I feel like there's some sort of memory leak with the blueprint maker or something. It gets really bad the more I deconstruct in there
I personally recommend keeping the fresh + recycled pipe systems totally separate (under/overclock as needed), but yeah, entirely possible to do
Its less of a headache to use the byproduct water for something else. wet cement is a great way to use it.
Sounds like it just spikes your CPU too hard
Is it actually progressively consuming more and more memory?
can you put hypertubes upside down? i swear ive seen it beofre but idk if it was a mod
(Personally I never do it any other way; I don't like having the recycled fluid going somewhere else)
So I was playing around with blueprints almost all day just making kind of complicated stuff... every deconstruction it was lagging more and more, like I could feel it
@charred sandal you can make feeding back in work though
Idk if it was using more memory, no, but it was definitely bogging down with every deconstruction of a big plan
All right. thanks guys
Maybe a silly question, and I've seen some answers above....but I cannot find glass foundations in the awesome shop...I'm currently in phase 4 and have most of the MAM unlocked. Any suggestions?
If you do want to combine the fresh and recycled fluids, that can be done, but you'd want to build a VIP junction to handle it, and the construction of those can be very picky
Do more things unlock in the awesome shop the farther in u r? :3
Doubt it's a memory leak then, and memory leaks don't induce lag always, it's just undestroyed objects
(and kind of relies on some quirks of the current fluid simulation to work)
Search the wiki for "pipeline manual" for some info on building those, if you want to go for it anyway
It kind of sounds like the VRAM isn't dumping after it's done decon'ing
I think if you put the recycled water lower than the fresh, it should use that first, no?
If you go the feed back root. Keep your fresh water line seprate from the by product. You will get exactly half the water needed for alumni solution as a by product from the scrap. So if you have four refineries making solution. Feed the solution into four scrap refineries then take all the by product water and feed it back into 2 of your solution refineries.
Im doing instant scrap, but I think ill just make wet cement
I don't think there is glass foundations, but there are glass roof objects, some of which can be set to flat, if that might work for you
Yes. I use these as "foundation" all the time.
The game itself, engine wise would run smoothly AFTER the deconstruction, but during the deconstruction of each blueprint I just noticed that each one made started being more and more laggy. Not sure what's up with that. Some kind of leak.
Yeah, I've unlocked the glass roof already, but the foundation is different for sure.
@ornate saffron was it you that suggested the huge power towers and grind approach to exploration? Have to admit this is really nice, especially now that I'm grabbing every geo source. This makes it so easy thanks
I like the wet concrete as you always need concrete and you can sink it.
Fluid sinks when
Ya, i really like it
Lime is just about everywhere too
You mean in the VIP layout?
That's actually kinda funny I was thinking lime felt a lot more rare than iron, esp pure sources
that really depends, 1 part per machine, then do an average calculation for the total length (It should be close to accurate since we are assuming all wire is X length, but we are not removing wires to machines in the total wire length)
For a couple of examples of what I mean about keeping them separate, btw: #math-and-meta message - The first image is a small vanilla-recipe setup; the second is a sloppy+electrode setup

In the Awesome Shop, go to Architecture, and select "Structural Frame Set"
chrome is using 7.2GB of RAM trying to display my save in SCIM 😒
it's going soooo slowly
Not sure what that is. I mean having the recycled water join the feed pipe at a lower elevation than the fresh water does.
nice of it to only use 7.2
I wouldn't personally want to rely on that behavior, honestly. It's not impossible that you can end up with a system that works, but it'd depend a lot on the exact details of how you built pipes, and might be difficult to reproduce
(And if it breaks in the future, debugging could be difficult)
Im really liking this game so far, I love making things efficient
Ok..just found it...already had the structural frame unlocked....I was looking in the build menu under foundation and not architecture... my bad :-p ❤️
idk about yall but i think valves are incredibly helpful for those vip things
By "VIP" I mean the "VIP Junction" as described in the pipeline manual: https://satisfactory.wiki.gg/images/Pipeline_Manual.pdf
The basic setup is to fill it up, run the machine until the leftover fills up, then downclock the water extractor to match the input of the recycled water.
But yeah, it can be a headache if it fails for some reason.
If you are going to combine fresh+recycled into the same pipe setup, I'd highly recommend setting up a VIP to do it. That's the most reliable way we know to ensure that the recycled doesn't back up
metamancers hate valves but restricting pipeline flow to one direction is SO helpful
Though the VIP itself is quite sensitive to the specifics of how you build it, too.
what's a VIP?
very important pipe hehe
They can work fine once you've got it working (KYO297 is probably their biggest proponent in here at the moment; can ask them for build advice perhaps, if you like). Personally I just don't bother though -- IMO keeping the pipe systems totally separate is by far the better solution
See my post a few lines up. :) #satisfactory message
Pipes like being simple; VIPs (and most of the other more complex junctions described in the manual) tend to go against that advice
I don't see where it mentions "VIP"
Is the bottom output supposed actually be level with the bottom of the water source or is that just a coincidence of the drawing
Usually it just matches the draw point, but you can manipulate it with vertical pipes and pipe junctions
Should be able to Ctrl-F and search for "VIP". Looks like it's page 16
I know that gravity is pretty important for piping lol my entire stupid "sky dispenser" uses nothing but gravity to pump that oil down. #screenshots message
I probably need to try some of these ideas to actually separate it out into subvalves though, thanks🤔
Though again: note that the author of that doc has ended up not particularly recommending their use. They can work quite well, once build "properly," but it relies on various weird bits of the current fluid simulation, and avoiding situations where you "need" them is often a lot simpler instead
Oh, I see. I guess we were talking about the same thing. I've just never seen this manual before.
It's a good read for sure! Though many of us tend to recommend not really using much of anything that's in there. :D
Agree. It's good to have the tools in the box, though.
the manual isn't really "you should build this way", more like "this is possible if you want to do something wild, but in general stick to basic principles" 🙂
Okay, so painting a ladder with two-tone paint only colors the rungs and side rails whatever the primary color is, the secondary color doesn't matter.
hmm what's the part that doesn't work, are flow control valves just finnicky?
valves are pointless to use
or the water collecting in the bottom part behind the flow control valve
In 99.99% cases, total agree
Oh, but I can have Caterium and Copper ladders.
I wouldn't recommend valves anywhere
It is worth noting that often times the advice some of us give are very much geared to helping folks who are specifically coming in with fluid problems, and simplifying their pipe networks is nearly always a great way to get their fluids flowing again
eh, 100% imo
Like if you're willing to put in the debugging and testing time, you can get working fluid situations which go against most of our "simplification" advice
I don't think my rubber and plastic refinery is bad, just dumb >.>
yeah
, you can get things working in many weird ways, we're just recommending the quick'n'easy pipes that work in practically all cases
Yeah, it sort of has that issue of "If you know how it works, you probably wouldn't need the help. If you don't know, you should use a simple system anyway."
But many of us tend to be focused on "I've built this monstrosity of a pipe system and it's not working," and the most straightforward solutions tends to be to strip 'em down to more simplicity
at least it works (TM)
So, sometimes "complification" works?
"it works for me"
almost anything can work 🙂
complification always works if you're really good (and also bad) at the game
ah crap I just bombed another doggo
I never know how much to make.
Like, im about to make me first aluminum factory. And I can comfortable make it like 1200 ingots/min. But I have no idea if thats way way over kill or not
don't make for the future. Make what you need now. In the future you'll make what you need in the future
"Stella! Another one of these damn doggos jumped in front of my nobelisk!"
That first instance is like Jack Benny on the violin. He was actually so good with the violin that he could make it sound aweful. I'm sure someone who is very, very good at Satisfactory can make it look aweful while making it work better than ever.
I don't think anything is ever overkill, you can always use it somewhere later
or sink it!
You can always sink excess
it's 1200/min too many
you need 0, right now
when you need aluminum to be used in something else, then you'll know how much you need
I'm spinning madly offtopic, btw, but if you've not heard it yet, do yourself the favor of searching for "Portsmouth Sinfonia". Time well spent!
Building for the future is more for subsequent playthroughs where you're familiar with the math on most of the common recipes
I should stop making factory lines when I'm falling asleep. #screenshots message
I made this earlier and then asked about it and realized I kind of went full stupid on it because I could have just used the residual rubber recipe to get the feedback loop started.
Whenever I think about the Awesome shop, I get a Sinking feeling.
Giga derp spaghettios
society would be thousands of years advanced if you could sink fluids directly
I love dad jokes xD
somehow on this entire runthrough I've been bombing literally everything and it's never ever happened until basically today and yesterday
Doggos are suicidal, they know they're just in a simulation
AI is real
do they travel up the reality when they die like inception
they'll go down a reality and be inside of a game inside of this game
a race to the bottom then
Eventually they'll end up in an isekai light novel
I put the total buildable counts from SCIM along with details of some of the stuff that SCIM doesn't count into chatGPT and asked it to estimate my object count, and it tells me that I'm probably around 550k-600k, which feels plausible enough
With a 300 word title, inside of the game
Ouch! How do you even write sheet music for that? I thought P.D.Q. Bach had some stuff that was bad, but this is even worse.
will we ever get an offcial copy of "a pioneers guide to fluid mechanics"
I really thought id be able to get two in here
it's no rush E
(Or better, depending on how you look at it.)
Which song would you recommend to sample
fun fact! nothing that works is dumb
I don't have arachnophobia, but I HATE HATE HATE STINGERS
Should meet my co-workers
Especially when I don't one to be there
I wonder if I could build a tribute to RUSH E in my satisfactory world, no idea what such a monstrosity would look like
i dont have arachnophobia, i think the cats are funnier and also somehow scarier than stingers
💀 point taken
Stingers are just the most annoying enemy in the game easily, literally 50 meter jump distance btw. And they can just spawn in out of nowhere
those GIANT green poison ones that jump at you in the red forest 😍😍
was there also radioactive ones?
idk tbh i’ve only met radioactive hogs
hog ragdolls are awesome
It basically turns them into nextbots
I tend to keep arachnophobia mode on more as a bit of a stinger nerf, honestly -- the cats are a lot easier to see in dense vegetation
It’s definitely creepier
if I ever break a path into a long tunnel
The "jumping out at you from nowhere" thing kind of goes away (or at least gets better) when they don't blend in as well
I can darn well be sure there's freaking giant green spider at the end of it
i have my audio off so i get shoved off cliffs by them alot
Almost nothing in games gives me jump-scares, but those sometimes do
When I use instant scrap in the planner, it doesnt account for needing sulfuric acid....any idea why?
That calculator can't deal with loopbacks; it's pretty limited as a solver
https://www.satisfactorytools.com/1.0/production <- this one tends to be the most-recommended calculator/solver in these parts
Im not trying to use it for loop backs :3 i just dont get why it ignores sulfuric acid entirely lol
thanks. ill use that one
(Folks like Modeller for factory planning as well, but that's not really a calculator/solver)
It's deficient in various ways, in the end. It does an okay job for earlier-game factory plans but can fall apart pretty badly for later ones
Did the devs on purpose change the name of aluminium to aluminum?
Is there a way to make it not default to using a bunch of alt recipes
Deselect the recipes you don't want. :D
It's got a set of weights it applies to the various raw resources, and attempts to minimize resource usage based on that criteria
So it can end up preferring some recipes over others. The graphs will update as you change the available recipes, though, so if it's landing on something you don't want, can just disable the recipe(s) in question and it'll recompute
Probably the devs's
(Can also enable/disable raw resources, or even machine type, if you like. Also note for more advanced factory planning that you can define any resource as an "input," in case you want to plan a factory which is importing material from elsewhere, etc.)
they REALLY nailed theQuality of Life features in this game holy moly
I cant get it to do instant scrap 🙁
Honestly the game does seem to target America for whatever reason. I seem to think that there's not even an official Swedish translation?
Oh me and my roommate have 4 cats 🙂
The Steam release video (for Update 3.5) makes an aluminum vs. aluminium joke
But think of the collective savings of not using so many extra "i"s
in what language is aluminum correct? not in america.
Yes, in America
it is certainly used here in the states
What's the old joke?
In Britain they speak the King's English.
In America they speak God's.
Im unaware of that joke lol
😄
But I know British people say aluminium
Yeah, they usually do
But Im pretty sure they are actually two different things right?
Oh ok. I remember looking it up to stop some british guy from ragebaiting me
but that was some time ago
It's like "chips" vs "crisps"
oh boy xD
Make a panic room blueprint 🤷 or build those walls with doors, it seems the mobs hate doors 😆 they don't understand them so players can cheese with them. Peekaboo, reload
Do it the other way. Portable prisons.
Trap them in a box
It's simpler to put me in the room than the other way
So I decided to check out the manual in more depth since I didn't know it existed--I don't think I can recommend them to anyone, lol. They have use if you know what you are doing, but that won't help someone who doesn't. lol
the point is that 100% of the things that "need" valve have more reliable and easier solutions without it
obviously you can make a case of "I've built something very weird and it needs a valve", but that's not my point
gonna make a bit of larger turbofuel power plant
do nuclear instead 🙂
i need more power to build nuclear ahh
Number of valves in my fac.... zero xD
i have 600 fuel coming from 2 sides so 1200 total
making that into 250 turbofuel on each side, so 500 total
nuclear power is awesome if u can afford to power all the shit that goes into it
now i am worried about the darn 600 consumption sinse i will manifold the pipes on each side
how do i stop the trickling problem at the end, since that is still an issue in my other power plant
the last 2 aint filling up proper
and likely wont here as well
idk how well it’d work but maybe a feedback loop?
i did slap another pipe ontop of it in the old one but that didnt help
hm
im thinking if i should divide the inputs once more so it would only be 300 to 300 on each segment
might do the trick, but requires a bit more space
Do you guys now when Satisfactory will be release on console i know the date but not the time
Why does power storage allow two connections (but doesn't show that it can, no dots) while generators can only have one connection?
ah, young grasshopper, let me teach you the ways of game releases. when you see a release date for a game, usually you dont see a time because it will release exactly at midnight when it turns to that day
I see youve never been to gamestop for a midnight release xD
because of game design choice. It's easy to connect everything to power poles anyway
Well, midnight where?
usually its always the regions specific midnight
What if I don't want power poles where I'm building.
then use wall sockets
As in its rolled out on midnight in any given timezone
I do not have a gamestop im live in Germany and there is every gamestop closed
Oh I see xD sorry about that
Usually it's midnight where the home servers are.
In germany we say Bankrott
or that, yeah
If those are on the East Coast, then midnight EST, if on the West Coast, PST.
I honestly think it depends on how big the studio working on the game is, nintendo always did it via timezone, smaller studios tend to release on their midnight
I have MESZ
2 pm Sweeden time was what I was told
EST is 3 hours ahead of PST
Time zones go:
Pacific -> Mountain -> Central -> Eastern
We dont have Am or Pm
sorry - 14:00 sweeden time was what I was told
What do you call afternoon?
afternoon is for people with 12 hour clocks
We have 12Uhr 13 Uhr 14Uhr 15 Uhr 16uhr 17uhr 18uhr 19uhr 20uhr 21uhr 22uhr 23uhr 0uhr
Yeah, most clocks here are 12-hour
Uhr =clock
Yah, das ist Deutsch, auber Deutsch also haben nachmittag.
I am new and I know lot of people use some app for planing, what is better, Satisfacotry Tools (on website) or Satisfactory modeler (on steam)
Sorry if I butchered the German.
Yes after 12Uhr its afternoon or in germany Nachmittag
Here, if you're not in the millitary, an airline pilot, or an Amateur (HAM) Radio Operator, you probably don't understand 24-hour time.
12h clocks should be removed
Shoot, they don't even teach the ability to read analog clocks any more.
Or Roman Numerals.
(Well, here at least. They don't teach a lot of things now.)
In Satisfactory, I'm not sure what kind of clock you would have, as day/night are kind of odd, with all those things in the sky. Are there two stars?
digital for maximum efficiency
some digital have am/pm as well
Swatch attempted a metric, standardized time back in the early 2000's, but it didn't catch on
I can glance at analog faster than reading digital.
Yeah the german education system is trash i got like over 7 years English lessons and you learn nothing about the life after the school not even how is do taxs
well, since time is human-invented thing, probably the same - you'd say "this is one second", or something like that, and boom, new time standard is born
You either standardize it accoring to Earth time or you do it according ot its own planetary cycles--how we got Earth time in the first place
If its a 24 hour setup I doubt that holds true.
earth time is worthless on a different planet idk
i guess i can’t wrap my head around a second not being a second
unless communication between planets is required
No, you just measure the day and night in terms of Earth hours
I'd LOVE to see time zones go away and we just as a species use UTC/GMT/Zulu
0800 is the same time worldwide
localities just get used to 1700 being morning
I wouldn't mind ditching zones either
eliminate the majority of time math
But we arent ready for it - too many smooth brains
I've made this argument to others as well
Part of why I brought it up - i could tell you had similar thoughts
I wouldn't mind that, but I'm a HAM Radio Operator.
It's not "smooth brain" to want the convenience of being able to look at a local time wherever you are and know about what time of the day it is
I think the real reason they aren't so easy to get rid of is that they were meant to standardize the day cycle so 7-10am meant the sun was coming up no matter where you were
Advocate for universal UTC all you want, but don't imply that people who don't want it are somehow dumb
Would would get used to it - its just hard to pivot because of the momentum the current path has.
It would eliminate all this Daylight Savings Time flipflopping. The cows don't care what the clock says, they want to be milked the same (GMT) every morning year round.
It would solve more than it disrupts
But regardless, insulting people who don't want the change as "smooth brain" is both unfair and inappropriate
DST is awful.
The folks that want it permanent are worse.
DST should be eliminated.
I'm ambivalent about your suggestion; what I'm addressing is the tone of voice you're using to advocate for it. :)
Enjoy that!
#rules the first: • Be kind and respectful to others.
I will, in fact, enjoy keeping the tone of conversation in here civil and respectful. :)
Thats abundantly clear
Okay, so, back to Satisfactory, after all, this is #satisfactory
Couldnt be more hyped for Tuesday
Well, as long as my PS5 is still in the closet in the sealed box waiting for me to finish my desk, and I don't have the money to spare, I'm glad for those who can get it on console. I'll just leave it at that.
buy a PC instead of a console, never have to wait 😛
You PCMR folks are tired
For those that play, POE1 launches new season in a day and a half
I have 1200+ hours in this game on PC. I dont need a pc
I'm not tired, I just woke up a few hours back
Satisfactory plays on my poor old gaming laptop just fine. I only need a new PC for other games that need 32 GB of RAM.
(And I probably already own any of those I want to play on PS4/PS5.)
I just have a nice PC so I don't have to deal with consoles and it will outlast them
I have all the things because i like having the things. Gaming on a console is so much better day to day than dinking around with a PC - thought its gotten a lot better.
Hmm what do yall think, Adhered Iron Plate or Plastic AI Limiter, both are tempting 🤔
A PC on a TV is still not fully console-style ready yet.
gaming on console is the same as hooking a controller to a PC lol
If you have a high enough quality TV it can be
And yeah I don't do consoles anymore, the Switch is the only one kind of worth it for the exclusives, but frankly for almost same price you can get a decent gaming laptop
Which is kinda boo boo for Satisfactory on PC still, which is my point.
Heh, I use a console on a PC monitor.
Nintendo is on my blacklist
a 4060 GPU laptop can be had for reasonably inexpensive these days and you'll save more money due to the Steam sales
I have a Series X on my desk alongside the gaming PC rig
i am finally armed
I hate em too.
explosive rebar, cluster nobilisks, rifle ammo, and soon homing ammo have all been automated
And backlog, backward compat, sailing the high seas, and so much more... lol
When I was letting a friend play this at his house, he was actually using my 4060 RTX HP laptop, and at 4k Satisfactory ran buttery smooth
He was surprised
Was it probably DLSS upscaled? Sure. Who cares? No one lol
CSS actually makes an effort to optimize the game. It is appreciated.
I'm torn with regard to Nintendo. The stuff they've been doing lately makes me not want to buy any more of their games, but I've already spent money on games on the Switch, so I guess I'm going to play those till it dies, then smash it with a sledge hammer.
(I should then send it to them.)
On my PC i can run 5120x1440 native with ultra/cinematic and still get nearly 60fps in some areas of my factories.
DLSS I am well over 90 with the same settings
yup, hopsing satis never gets a switch release
This is why im not worried about the console ports. Current gen only, no switch. Good chance it runs great.
I have a 4k 42" OLED "monitor" on my desk heh
and then in the bedroom a 77" OLED TV
looks pretty good on both of em
What they did with Switch 2, price hikes, anti-competitive lawsuits, the way they treat 3rd party partners, their general company culture.... there's too much to hate about them and very little to like
-# you forgetting switch 2
Nintendo do deserve the piracy they face tbh.
Don't forget the patents after the fact that others have been using the same game mechanics for decades.
It's like O.J. Simpson saying we can't call orange juice O.J..
Well, the patent office didn't do their homework.
Anyway, back to my power plant.
While I could say a lot more about nintendo and crap but I'd be breaking several rules.
No - I wasn't
250p upscaled by AI is not the experience Im looking for
I joined the conversation late, what sort of power station are you working with.
They have been anti-consumer for years. Breaks my heart as a childhood nintendo lover.
They lost me with the original Wii
anything not related to console ports of satis is probably #off-topic-general
I didn't like how they kept playing to stupid gimmicks and not making the best games--especially since the N64 was so amazing and the GameCube had fewer games, but extremely good ones.
Well, don't laugh, I'm at Stage 2 working on a 2-part (possibly 3-part) stacked biofuel power plant with integrated power storage, and I have some coal and geothermal (thanks to the doggos for supplying me the necessary materials for the research). I'm doing it more to prove that I can do the design and that it will work as intended.
Oh, and I'm doing it in Creative Mode, so I don't mess stuff up in my main game.
Why would I laugh, tbh working on retiring the last few bio burners would be a reasonable immediate goal.
I've been working on it for a couple of weeks now, since I keep changing stuff around.
that's a fantastic idea, use geothermal power to process the biomass, and let the smooth power out into the grid.
Well, I'm just trying to see what I can do with it that looks good and functions as a backup system. I've made about 8 different designs now, had to rebuild my vertical load balancers 3 times. I've got a tall, narrow tower with 18 biomass burners on top of the solid biofuel manufacture. I put a radar tower on top. With the new one, I've doubled the number of biomass burners (figured out a way to put two of the stacks side-by-side in the new, larger tower) and am not sure yet how many power storage will be in it. I wanted this one to be more accessible, no jumping over belts or parts of biomass burners to get to others. I've also developed a blueprint for passing power through floors nicely, and a frame that I can put over a skylight on the roof to put the radar tower on.
I'm learning ways to organize layouts and wiring.
And I'm putting signs everywhere.
who’s waiting satisfactory on ps4/5 since 2019?
Also color coding.
How many bioburners do you have, when unlocked you can swap out 2-3 burners with a single power store (works the same, just no need to refuel) since they recharge using excess electric.
not me
Even that's kind of temporary since when you build a much larger power grid it'd become obsolete.
Question does nuclear always produce byproduct or can u use it for more fuel eventually
A majority of my energy is sloop power right now lol
aside from that I have some coal plants still running
I'm sure this transdimensional quasi physical energy is totally safe and pollution free
what a silly name for an item, somer sloop xD
an even sillier shape too
listen, what doesn't kill us, FICSIT sells to the highest bidder
im still getting my iron copper and limestone factory at full efficiency, ive made my power plant of 15 bioburners and ive filled them all up with solid biofuel, but I wanna get all of my resources ready to go before I Connect the power because I want as much time as my solid biofuel backlog will afford me
Ive built a loooot of machines, can we post pics in here?
#screenshots if you want to show off
#design-and-architecture or #math-and-meta or #1038092680493801533 if you want discussion
well im sure its nothing to show off but I guess I will post what I have in the screenshots channel when I get done with my iron parts
ive been at it for hours
I have 4 iron nodes all within VERY close proximity to each other
well yeah, point is that discussion is not possible in #screenshots , as text-only messages are deleted
oh
What if I posted my screenshot there, and linked the message in here and ask for comments, is that allowed?
can't post images here
sorry I meant there
if you want comments, use #design-and-architecture
I found this random spot in the forest with 6 pure iron sources all right beside each other. Would be crazy if that was a starting spot
wow xD
it's allowed and possible to link the message, but is not very optimal, you have to switch between two channels and it just is easier to post in channels where you can talk and post images like #design-and-architecture
mmk, thank you for clarification
lol these geothermal generators are soooo baaad
oh well I already knew they were gonna be
what's so bad on free infinite non-failing power?
They just give so little they're almost not worth the resources it takes to make them
but oh well I'm going for this anyway
resources are also infinite. And geothermal is great for powering critical pieces of infrastructure
gonna also make a battery bank
One of these days I'll follow through on my plan to connect all the map's geothermal underground and use it to power trains + hypertubes + such
fyi, it's named "power storage" ingame, as "battery" is an item
details
("plan" is a somewhat grand term to use for an idea which has never gone further than exactly what I just said. :D)
well sometimes it may be confusing which ones are you talking about
How does one have them still viable midgame without renewable fuel?
I usually take biomass out as early as possible, usually when my first sixteen coal plants are up.
Same - i keep a couple near the coal for when I inevitably screw up and need to jumpstart the pumps.
I do use a single burner to prime water into the coal loop but then demolish asap, I seldom mess coal up since I've built so many of them over the years.
Does it matter? I'm doing this as sort of a "historical" and engineering/architectural project.
Your game, your rules 🤷♂️
Right. I did almost everything to get to Phase 2 by hand.
I have a support tower with 7776 power stores in it, it is completely surplus to requirements because I generate a metric ton of power, but I still built it.
gonna be honest I totally forgot batteries existed in this. I think my friend and I had some drones but we didn't bother with them much
Batteries for Power Grid Storage are a neat solution to a problem that is better solved by more power capacity
Yeah, batteries got nerfed quite a bit in 1.0; they used to be required for one of the Phase 4 SE parts
That plus allowing alternate fuels in drones left them in a rather niche situation
Well we definitely played before 1.0 since the save was 3 years ago but ig we didn't bother with them much
I love how Ficsit gives the Pioneer a guide on how to indentify water
without the guide, how would you know
Surely im not crazy, One of my constructors has had the option to produce concrete dissappear and i dont know why
could be both
I've done all the starts cept grassy 🤔 not sure If I want to do a new run there 😆
grassy is fine it’s a pretty boring environment
grassy is pretty cozy
boring is exactly the word I'd use too
desert is... technically cozy but once you get over that plateau everything can kill you with a finger snap so skybridges for life...
I like rocky and forest, I actively dislike dunes, and grassy is just boring
I don't like skybridges, I go with tunnels instead 🙂
not really, sounds like a skill issue.
I just finished a Dune run, super fun
Ok I posted the famr I Have so far in #design-and-architecture 🙂
I mean I don't really know how to dodge poison spiders without a jetpack. But it could be an "I haven't played this for 1300 hours" issue yes
Yo guys..... I need help. My girl wants me to build a certain factory. I am not a good builder at all. I just need to know am I cooked or is it possible what shes asking because it fucking seems impossible....
If 2 nuclear plants are overclocked how many water extractors is needed is ot 4 or 5 ?
I also play Starfield, so it's a lot of FPS, everything feels tame.
Depends if you overcock the water.
I think you should probably go to couple's therapy or break up if you think her request isn't in good faith
Starfield... lol I remember collecting all of the powers in that while watching something on another monitor, got to the point where I could just ignore all enemies and pick up all of the main objectives while hardly even looking
Yeah with that maybe over clocked also to 250 %
That game was a massive disappointment though sigh.
300 per clocked water if I recall correctly @250%
im competitive so Id be up for the challenge. IS she asking you to build it FOR her or did she ask you because she thought you could use the enrichment that comes from taking on a big challenge?
especially when they nerfed the AI
Right
Max of two per reactor.
Cheers
This probably needs too much emotional intelligence. I think he should just build a factory cart skatepark instead and see how she reacts
Well in order to understand the situation, you have to understand the underlying viewpoints. the persons gf is asking for something to be built that is designed in an entirely different game, which is probably very difficult to recreate here in satisfactory.
Yeah exactly, and he came to discord for relationship advice so you're expecting a lot of out them that a factory cart skatepark doesn't expect
My first FPS was in arcades technically with a wireframe Battlezone in 1980 and Star Wars arcade games in 1983, Wolfenstein 3D 1992 on a 286 😆 yea, I'm an old gamer
Well it isadvice technically related to the game 😛
he didn't tell use what he's supposed to build so it hasn't made it to game advice yet 😄
I was shown
its.... quite an undertaking
So really it's just the two options then. Factory cart skatepark or go to couples therapy and learn to communicate like an adult with his GF
you had to wait like half a lifetime for the wonder of satisfactory!
Yea, we did not have this fanciness "back in the day" it's easy to appreciate what is now
but also wolfenstein 3d was a pretty great game too
I played the crap out of Wolfenstein Enemy Territory
So many hours in that it was kind of ridic
no amount if hours is ridiculous after playing this game
Me too. But I preferred enemy territory quake wars
Im currently planning on piping sulfuric acid a long distance. how bad is this plan
idk im not that far in the game
Over long distances i think its more efficient to package it and ship on train.
Why package vs fluid ?
Pipes get weird over long distance
FINALLY I set up my first track. It's a push-pull train but idc. this took me forever 💀
Due to the physics liquids slush back and forth in pipes and there is bugs that have greater chance of happening over distance
I mean why package on train vs fluid on train
Each fuild train car holds 1600 a freight car holds 32 stacks of 100 which equals 3200
oh. So theyre basically useless?
Ill just train the sulfur and convert it there tbh
Nah, direct fluids on trains are fine so long as you have proper buffering on the stations. Keep in mind that if you do package liquids instead, you also probably want to send the empty packages back, so you've got a closed packaging loop
I feel that they are. But im not a expert. And it depends on your situation
If you never need more then 1600 they are fine
As far as I can tell the community feels fluid cars are not great.
Which will either consume an extra freight car, or an extra train station so that it can unload the packaged liquid at one and then pick up the empties on the next
Heh, opinion's actually relatively split on great / not-great
For gasses we definitely recommend packaging, 'cause they tend to compress better and gasses don't like buffers even more than liquids don't like buffers. :)
I love converyor belts level 6, it makes making a big factory so much easier. Now, may I request a mark 7?
Two fluid buffer designs for trains, btw: #design-and-architecture message + #design-and-architecture message
im with you but it costs 15gw of power to make 30m of mark 6 conveyors per minute lol
I probably had 5km of mark 6 around my base already, power is not a problem at this stage
Plentiful supply of high end equipment is the goal
for sure. I just got to mark 6 belts and it doubled my power usage lol (i have 160gw of capacity mind you)
I have 6 converters overclocked my my power grid is fine
Cant, OC maxed
Need more converters, which means I need more high end mats
I just spent the last 15 hour upgrading every single combination and distrubution system on my base
doubled the speed that I'm making parts at at most levels
Computers went from making about 2 per minute to making about 20 per minute
Once you adjust for returning empties it’s the same for liquids and better to package and ship gasses
im on phase 5 but the only Factories i have built are ones depositing into Cloud storage for personal use. From their i just dumped the parts into storage containers by the Space elevator to complete phases 2-4. Now that im on phase 5 i need to build a mega factory
What i am hearing is its better just to package all fluids and gases to keep the loop simpler rather thrn mix the two methods
Well gas is a fluid just not a liquid. And do whatever I was just talking about train car efficiency.
Eh, nothing wrong in and of itself with mixing and matching. Though I suspect most folks would probably go for consistency, at least within the same factory
I don’t think I ever ship liquid. I just use it where it is. Shipping gasses is common and packaging makes sense for other reasons like using rocket fuel for drones etc
Oil either gets burned on site or I ship plastic and rubber for example
Now that batteries are completely optional and have no benefit over rocket fuel, shipping alumina solution is meaningless
Well, shipping Alumina Solution at all would be a little weird, IMO. :D Generally that's just a closed intermediate product inside a single factory
Though I know I've seen some people decide to ship it around the map
(Also I'd argue that in some cases batteries might have the advantage of convenience. :D Though it's a slim niche, I'll grant.)
I don’t remember what the recipe was pre1.0 but I usually shipped it out for batteries
it's not better, it's different
as with anything else in the game, it's your choice which one you use
well now I want to do that just for the sake of doing it...
Ship it in factory carts of course right?
Logistics All The Things!
batteries are pretty good for personal vehicles and such
and they are still good fuel for automated vehicles as well
yeah and factory carts are the best reason to package fluids or gases to keep us on your topic 😄
A “no packagers” challenge could be a little fun 🙂
For everyone not role playing a silly clown truck
Or if it’s required only as required to build space elevator parts
I mostly did dimensional storage building, too. Feels good to just have anything you need to make stuff on hand.
I saw an interesting video on Satisfactory that was talking about the amazing detail that Coffee Stain has put into the game. Just reading the names on the machines is fascinating.
I would legit play it in the front of class during college. I don't think I had as many hours into it as I had Maplestory but it was definitely into the thousands. I'm pretty sure I had over 1k hours even back when Xfire was around
agreed, play it anywhere. Don't matter, haters going to hate. Enjoy your life your way.
Might as well be called the crappy jetpack challenge
yes
also how far do jump pads launch you
you can't build it by hand so it's either that or you set up one assembler connected to a biomass burner and sit there feeding it parts lol
It's mainly about convenience IMO, each approach requires a slightly different form of setup. The primary resource expended (power) is abundant, but your time setting things up isn't necessarily abundant.
is 1300 hundred hours in game considered a lot?
no i meant automate the reinforced iron and the rotors
1300,00...?
there's people with more hours than me
Yeah... basically the same thing
I was wondering cus I have 1785 :3
you'll need to automate rotors and iron unless you're going to craft it on the bench and then shove it in a machine for it to build
Been playing since the game came out on early access. ^ ^
Does anyone know when the 1.2 update is getting released
same, EA5 I think
i guess i should make another biomass burner
so long ago
Before or after it comes to console
My first Early Access run took 400 hours, if you have more than that I consider it a lot. 🤓
Sound about right, yeah, it's been a while, game has come a long way
idk what update the game was at 3 years ago
You can talk about design+architecture stuff in #design-and-architecture btw. :D (And can even embed images and such there)
Thx
When designing, keep belts as short as possible, builds as tight as possible, and dont worry about space, it's unlimited.
and to be clear it's a factory game... you'll want to automate everything
later you'll get "cloud storage" and nothing feels better than just having anything you want to build constantly having its parts piling into that so you can make it whenever and wherever
I manually make portable miners and ammo for my gun, but everything else is done by machines.
I dont need a container of 4000 portable miners
or 20k rifle ammo
As much as I go out, I really dont
I'm down to my last pack of 335 or so rounds in one clip and I'm in no hurry to make a new one
Bout to upgrade mah coffee cup this run
Why? IDK, have yet to decide how I want to mix up next run
meanwhile I got a crate full of like probably 5000 bombs or something
Yeah, I dont use that many bombs. I've built probably 200, used probably 160
When your deling with numbers that I am, you dont need a machine making it all the time
counterpoint: your mother
good thing that dimensional depots don't need power
if they did, each one would probably consume a ton
wouldn't it have taken you less than 12 minutes to put a constructor down though? not counting future usage
is that a counterpoint? 🤔
Would take me longer to hook up auto production of ammo and portable miners then I spend making them, and at this stage in the game, I spend alot of time observing the game and making sure things are backing up properly, so it's not like I'm short on free time.
I'm not saying it takes alot, I'm saying the tiny amount of effort it takes is not even worth it
Maybe if I was trying to tap every node in the game I might be mass producing them, but what I need, when I need it, it's not a big deal to stand at the crafting table for 30 seconds to make 6 portable miners for two more mark 3 miners
Ammo, I use even less of, I dont do alot of exploring. I'm mostly focused on building a factory that looks like a circuit board from the air
There's no wrong way of playing the game. Just enjoy it your way.
Can someone please check my message in the design and architecture channel pls
no reason to spam multiple channels tbh
I love treasure hunting AND I feel silly automating ammo stuff sometimes, there is NO WAY I'm gonna use a box of any consumable in a single run 🤷. If you plan on "sandboxing" the run till then end of your time in this world then, I can understand automation of consumables
I use a lot of bombs per run
hitting those angles can be pretty hard sometimes
but I explore a lot
Treasure hunting is awesome, makes me want to scout for places to put factories too. Also Even still after 1300 hrs I still find places every now and again and I'm like, WoW this game is awesome. Look at how gorgeous this hand crafted map is.
I wish I had a count for how many geos I've hit so far
no but you can catch a ban for spamming
Upload your save to this and you'll know: https://satisfactory-calculator.com/en/interactive-map
but it'll show me everything, idk if I wanna know it all
Ok, I can understand that. I "banned" SCIMs from last run and It did make it more intresting not knowing where all the stuff was without radar
if it could just do a count of just how many sources I have it'd be nice but...
kinda have been a little
but I'm not making oscillators yet so it takes a bit
.... maybe I should just go make oscillators lol
Ooof, ok
Is it possible to get signs this big in vanilla
I put the image in the screenshots channel
That's probably a bunch of littler signs all smooshed together
Can't do more than one color of text on a single sign; I suspect each letter is its own sign
what should i get from the awesome shop
everything
i just got it, most important/useful stuff
whatever you feel like using
concrete foundations are nice visually and to simplify costs
awesome shop is basically just QOL stuff, none of it is required to play the game
vertically mounting pipes and the ladder I would consider to be very nice though >_>
The elevator is nice. Solved a problem for me for how to power each floor.
Modern Catwalks for the ultra steep Catwalk Stairs ❤️ so good early game
Ladders are great but... I prefer stairs
2 more tickets till for that
Gigga ladders are nice with parachute to gank early HDs though
not so much when you forget parachutes...
at least skyways of foundation are easy enough too
Just much some berries on the way down if you need to. :D
full health == no worries!
Lol I didn't have the parachute or now jetpack until pretty recently, I'd just go up very high and drop bombs on everything
Those legs'll heal right up
Snoop Dog would disagree with that.
Just want to make sure this is how Trains supposed to work going back and forth on a single track (no loop). I have 3 locations and I want to have the train go from L1 to L2 to L3 and back (L3 to L2 to L1). I got it working by having 2 trainstation at L2 (middle) each going in a separate way. Is this how I'm supposed to set it up?
Creatures in this game seem to have an agro radius that does not extend to Rifle / Rebar range. Seems like a silly game mechanic AND you can essentllay kill anything if you are far enough a way and it's not agro yet 🤷
unfortunately we don't have Snoop's paranormal powers in this
So with trains, you can get away with a lot if you've only got a single train on the track. If you ever want to have more than one train on the same bits of rails, you'll end up needing to get more complex. Anyway, for this particular question, I'd honestly recommend starting a #1038092680493801533 thread and attach some screenshots of your stations, etc.
I think I know what you're asking about but it'd help to actually see your setup without having to guess. :)
Cool. I'll do that later.
Though in the meantime: if you have a single rail, and a single train, you can have that train go "both ways" by having an engine point outwards at both end. And if your train makes a stop at L2, that train station can also have a dual "head", pointing outwards in both directions just like your train engines have. Though again, remember that this kind of arrangement only really works when you've got a single train involved
I currently have only one train, mostly for testing as my original setup with trucks isn't really working. Trucks suck btw lol
i feel the same wayt
I really wanted to like them 🙁
the bug that appeared at 1.1 where some trucks randomly stop after a load and needing player to make a small route to trigger them all up is really annoying
I like having like 12 tractors and they are cute and wobbly
but almost had a power failure thanks to that bug Q_Q
trucks work fine if you know how to use them.
Like trains
if you don't have enoug hthroughput between two stations, all you need to do is put another truck on the recorded path
Man I love my power fluctiating between 4.4GW and 5.0GW thanks to dem Geothermals
you could just not use the freee power ^_^
but I want to exploit geysers, Ficsit told me so!
i do that to lol
yeah I got enough power storage to think it is max 5GW so we are cool
decorative power storage ftw
then don't complain
either use power storage to manage using above the minimum power output or just don't go above the min
press ctrl alt shift windows T
the heck
it's a real keybind for windows
My max consuption is 31gw my power production is 112gw
can I borrow some? I promise to pay back with interest ❤️
no prob, but you build the power lines between our saves ^_^
.... RREEEEEEEEEEEEEEEEEEEEE-
its gonna take me forever to get 50 rotors
this is a sign i should rebuild my entire factory for more efficiency
Fairly sure I produce about 100 rotors per minute xD
we all go through the rebuild at times
thats pretty cool man
Not too difficult in the grand scheme
im at 4/min but i cant produce enough screws to make reinforced iron plates and rotors at the same time
Won't take you that long to get 50
getting screwed when you are starting out is pretty commojn
that means someone needs to increase the size of their factory
Where did you start out?
never mind i forgot i overclocked the assembler now its fine
i think
wait i meant the constructor
are you centralising screws? 😛
One tip for screws: Make one set of screws for your RIPs, right in front of the machines making the RIPs. Then make another set of screws for your Rotors, right in front of the Rotors
I tend to recommend against centralizing resources in general, but high-volume items like Screws especially can be really bad to centralize (especially early game with slow belts)
You can do this a lot of ways the usual answer is build more stuff
take more ore veins
one of my miners is backlogged, so i guess i could just take some of the ore
or do math to know how much you need in the first place 😛
if your belts cant keep up with your miner mayhaps you should under clock then use a addtional node
in the end do what you want ^_^ that the fun part of this game many ways to get the desired result
this game is so rigged all the ores that are close are all impure
you started in the grass lands ya?
yeah
not that it matters really
first run and it said to place the hub there
makes sense most the nodes there are impure BUT the trade off is that the grass lands is a flat area and is not far from anything. and the hostiles are relatively tame ^_^
y'know at this point the resources i need are probably done
its never done brother, war never changes
as you get upgraded miners youll get more from them overclocking miners is usally pretty good too
that Impure Limestone Node you see? You need to tap it. Tap it good.
just got back turns out the power went out
im playing satisfactory even when im not playing satisfactory.
slow day at work so i spent the day working on spreadsheets for the game lol
this is why coal power is what im researching
skip coal
what
okaaaaaaaaaaaaaay grandpa time to go to bed
lol, yeah, I usually skip coal, ever since the biomass is now automated.
I personally think a newer player shouldnt skip coal. It teaches fundamental skills around pipes
(i skip coal now that i know what im doing)
define automated, and make it fast
like, make a really fast definition of automation
be REALLY fast
it's like a bad kid, biomass burners are belted.
you can use contructors to convert the raw materials (lumber, grass, Myceliya,) into biomass into solid biomass then use coveyors to feed it to the generators
I asked what the automation is
thats not automation, you need to pick up / kill stuff.
the generators turn on and off as you need the extra power. you need to load balance the Hard biomass equally into each burner though
and question wasn't for you, I want HIM to define it.
okay ill stay out of it
Whelp, golden cup in hand credits rolled, time to start a new run
he was the madman to say "skip coal" like casually. And then say "biomass it is automated".
he is double madman in my eyes
meh, it's good enough for me so I don't need your approval
It has been six months since I've played this game. So I started it up this morning, reviewed my notes, and promptly proceeded to spend three hours building a train line that was completely unnecessary because my notes weren't complete enough
👍
That wasn't the point. It's not like you need my approval. But you can't say "biomass is automated so coal can be skipped."
Biomass ain't automated.
hmm still wonder if I could carpet the ground with flingers and then just fling the enemies off of a cliff, while riding by in a hypertube so that they spawn
wait wha-
oh you know just normal sane ponderings
They aree still powered buildings
Yeah but just to farm meat though
imagine leaving game on overnight while afking in the hypertube loop
Yea, use a belt rolercoaster thing so not powered and they can't shoot you 😆
you eventually get kicked out
If it's long enough without entrances I don't think you'll keep picking up speed
just keep it reasonable
oh we are not speeding up? well I guess that would work...
yeah just like a steady state
Meat for the sake of having meat 🤔
fast but not too fast
you mean pre-processed coupons.
I'm starting to suspect that there's some bot that sees the C word and puts in the icon reaction thingy.
you can hover over it and see that it's a bot lol
hmmm, dunno you just might be right
I could be wrong though
That is, indeed, an auto bot reaction. :)
dunno, when someone calls me a crazy grandpa...
lol there are basically power towers all over the map now too
Idk I scanned basically every corner for geisers, maybe that's all of em
I've got almost 0 fog left
plenty of radars up too
thats what i did, Power everywhere got all the geysers and collected Hardrives while doing it
9 more rinforced plates till coal power
collected sloops, mercers, everything
haven't gotten all of the sloops but it's getting up there
ironically least explored area is probably my starting area
my gigantic factory floor I kept hearing an annoying noise and checked under a bit and there's a mercer lol
just curious is it just me or explorer feels slugish at low speed
you're not crazy you were just alive before ficsit replaced all the lead pipes in the hub
explorer is meh and slugish in all possible ways
:(
I like vehicles but they don't seem to be very fast in the game
maybe you can zipline while in your explorer on the power lines right
120km/h is pretty fast
mine only goers like 100?
Unreal 5 Engine update really goofed them up but yes, Explorer isn't really exploring these days
that's also still pretty fast
it is 100 max and worst is it keeps trying going up and slows down and makes that meh sound
That's over twice as fast as the factory cart! Sounds like hacks to me
100 km/h is pretty slow... I guess it's technically fast in the wilderness on a rough path but...
I wish there was manual shifting
pretty fast given the map is only like 7km in size at most
just realized i forgot to automate 2 things that i now need
the map is 7.972 km x 6.8 km or 996.5 x 850 foundations.
solid biofuel and biocoal?
no copper sheets and modular frames
I never automated those, just went to coal as fast as I could...
modular frame is annoying to automate
crazy you had that on the top of your head lol. I hadnty even thought of the size until you mentioned it
it's the best because it allows you to use screws
can't really drive on oceans 🙂
Well one has to wonder whether the speed given in game is actually accurate give the map size, or if it's some fake scaled speed
You like to scrrew! I can tell ! ^_^
what does it need it needs like reinforced iron plates and rods?
has anyone tested whether in game speed units for vehicles were actually accurate
depends on the recipe you use but that sounds like the vanilla one
if that's annoying to you, not sure if you want to play the game further 😛
yes they are, since UE works in meters by default
Nah game can still be fun but modular frames can be annoying
I am the turns suffering into productivity
I dunno if you wanna take my advice but depending on the type of player you are, it's imo best to just get smaller trickle factories set up into large storages so that you just have stuff ready to go to build with, let it pile up while you explore or something.
and just get anything set up even if it's not optimal first
I honestly got this game so I can use trains
I like you and I love trains
like rn I have dimensional storage and I can basically place unlimited buildings almost anywhere I want without worrying
I gotta expand the factories so it make actual train rout that makes sense in distance
but like trains are cooler
You might be disapointed. This isn't a train simulator
personally I wouldn't recommend to expand factories, just build new ones instead
what I mostly means
I already have a crappy sky train that dispenses the good stuff all over the factory from above #screenshots message
also im like new so ignore my stupid opinion but trying to find all the spheres so I can set up 100 input sounds like alot of work
You're probably gonna wanna explore for hard drives anyway, and you do want sloops late game so
don't need 100
the trick to being a great satisfactory procrastinator is to bite off way more than you can chew and then sit there paralyzed by the thought of placing 200 refineries to finish one step of the production chain
nearest coal is 800m away is it better to place the power plant there and then run power lines
It doesn't matter, you just do all of them at once
or just use conveyer belts to bring it back to base?
yes, since water should be closeby as wekk
don't you need 1 per container thingy?
k
and like there are alot of building materials
sure, but yo udon't need 100 containers
plus upgrades
I heard it gets clogged when one item gets full with couple containers though
depends i use three for concrete
Yeah see like I said this is why I have all these grand plans and then I just end up putting one overclocked to the wall constructor making nothing but iron pipes out of all of my iron ingots because I just didn't set up the better recipe
One building can't be beat right
totally, it's not a race and waiting for stuff gives you more time to tame doggos
and (mmore importantly) pet them
accidentally blow them up while trying to kill spiders
greatest cheat in this game is letting your game run over night
Yeah I do that all the time
lets your dimension buffers pile up, don't need a big factory to do objectives, etc
i dont.... but i run it all day one my laptop at work lol
The only thing I'd gain from that is just more coupons
you'd still gain coupons
imagine, letting your automated factory... work automatically while you afk
crazy thought I know but
If you build an actually good factory, you don't need to AFK
but I can just build a bad one and afk
it produces stuff so it's a good factory 😄
best part of the ga,e is that many soluitions exist
I just had a crash while connecting power lines to some buildings. I didn't really have crashes when playing on 1.0, and I haven't been playing 1.1 very long, so I'm a bit concerned it's happening already.
good factory increases your productivity while you are afk :D
if the error isn't obvious you could make a thread in #1038092680493801533 with the error message/what happened and see if anyone can tell you what the issue is
fwiw to make buffers I like to just stack containers and put lifts between them, and then a dimensional container on top with another lift going up to it
seems to be pretty space efficient
Dunno what you do Panda
Thanks, I'll do that if it crashes again. I didn't think to record the error the first time.
Wonder if this heavy flexible frame recipe's worth it
still seems like it kind of sucks lol
heavy encased frame tops
Is it the no screws?
yep
this game is so infuriating i just got beat up by this weird thing with husks like 3 times
ive hit it 50 times its still alive
I dont play for the combat so i have the hostiles on defensive mode
i just want the coal man
Don't worry when you get some projectiles you can cheese them anyway
for now if you wanna just be cheap go find a random rock or ledge to sit on
Unless it's one of the big ones in which case yeah they suck
Rebar gun is a great early game upgrade
thats it im turning on retaliate instead
I just use bombs so I can use them on everything. I had to make track out like 2km getting that sulfer though
and up a skyramp and over a skybridge
thats why its there. curate your experience so its fun my dude ^_^
tbf they're probably only aggro for gameplay purposes, realistically I don't think most wild animals would just see something they've never seen before in their lives and go, "Yeah I wanna ram that"
Bull moose during mating season will do exactly that
I'm Canadian... can you tell?
there is a mating season
i like to think the creatures in game are mating 100% of the time. hence the respawns
found this weird glowing sphere in a lake do i pick it up
take it to the MAM
ok
its called mercer sphere
oh hey i think i see another one
ill mark it for later
is the Nuclear pasta the only Space elevator part that has another use?
All of them have another use - sink points
Fair but beyond that
But for crafting, yeah, only pasta is used for something that isn't the space elevator
laters
wow starting area just had a sloop sitting around in the middle of the desert lol
I have completed phase 2 of the space elevator!
Well I'm at ~20-21.5k power between geothermal, sloops, and whatever coal I have left
GW not k lol
Sand is good
Should probably get some energy storage since all of my energy is pretty much geo
Are rails 8 m apart safe from collisions?
Yes
The rough minimum I think is when you place them in the middle of a foundation side by side
Ty ty
when do I get tech to deal with radiation
just unlocked fuel generators and IM SORRY WHAT?? 250MW for TWENTY FUEL A MINUTE.
There are a few like that in Dune desert start 🤔
THATS LIKE NOTHING WHAT
There are a few like that in all the starts
wait until you get into alternate fuels...
coal is going to be ERADICATED
option 1: find coal and water near each other, set up dumb 3:8 water extractor to coal gen ratio, take up a crap ton of space
option 2: set up a refinery plant literally anywhere theres oil and get to use up the byproduct with literally no downside
Option 3: Skip coal and get early geothermals for 7.1 GW of "free power"
Yeah I was mainly implying that I've done such a bad job of exploring my own starting area vs the rest of the map that it's still like that lol
I just beat my play through and found two sloops in the Dunes next to mah base 😆
my factory's power grid is still around half dependent on biofuel
I need to build more coal power, but I'm also so close to getting oil power...
eh I guess I should just wait until I have alternate recipes to make oil power more efficient
sounds like you have too much coal, embrace biofuel
ty
Or... 4000 biomass burners. Way simpler
then you can pretend you are a pesant in Age of Empires
i say make biocoal from murdering animals. then cosplay as the doom guy
perfect! AOE is a great game!
with sloops yoiu can get like 960 biocoal from one hog meat
@dim cradle that would go good with your insane run lol
Seventeen hard drives scanned later finally got heavy encased frames
It was a fun little exploration of the map tho, honestly a nice break from building
absolutley
finished my turbofuel plant
Im having trouble finding paleberries, is there any place in particular they spawn? I started in the northern forest and the youtuber Im watching found them here, but Ive had no luck
its generating 33 333 megawatts
Not a bad haul tho 13 extra hard drives, 31 mercer spheres alot of slugs and some parts 
a bit tricky to get everyhting to 100%
Oh and like 12 sloops
try building the Objectscanner you place it in your hands like a weapon
had to go sloop some of my compacted coal assemblers to feed all of this with it
drones working overtime
oh is that in the toolbench?
yes sir, very handy