#satisfactory

1 messages · Page 386 of 1

zenith fractal
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it's just the default mk2 pipes

grim carbon
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can i connect a conveyor belt to a portable minor? cos i don't see how

shrewd palm
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nope

grim carbon
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to bad, ok

zenith fractal
shrewd palm
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probably only an hour or two of running around and collecting things if you're doing the tutorial

grim carbon
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i planted one on a limestone patch before i got killed, but its still producing

zenith fractal
shrewd palm
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portable miners will mine until they have one stack in their inventory and then they'll stop, but they start again after they've been emptied

grim carbon
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how much room do they have?

zenith fractal
shrewd palm
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and also dont forget that you can place more than one portable miner on each node

shrewd palm
zenith fractal
grim carbon
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yeah, i've just done that

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are they solar powered?

shrewd palm
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they use Ficsit Magic or something

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i dont ask questions i only make factories

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i am a good pioneer

zenith fractal
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or when they get full of resources

grim carbon
shrewd palm
#

pioneers are clones working for an AI/megacorp trying to save a species that may already be dead

sturdy mural
grim carbon
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isn't that what we're all trying to do?

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be efficient?

shrewd palm
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there have been many pioneers on the planet and they've all failed (or maybe they've been killed by ADA for asking questions????? who knows??)

zenith fractal
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I think ada is just disapointed in humanity

shrewd palm
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ADA is disappointed in a lot of things i think (most notably me)

zenith fractal
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after all she sounded dissapointed when talking to the mercer spheres about how humanity is about short term solutions to long term problems..

sturdy mural
#

guys how do you like making your rails

shrewd palm
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either a tower that you can autoconnect with or lots of little pieces

sturdy mural
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no like the rails themselves

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spacing,corners etc

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im curious :3

shrewd palm
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side by side foundations is the bare minimum for them to not run into each other

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i like to leave a foundation or two in between and a little lower than the tracks to run power and pipes/belts and stuff

sullen gull
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I feel like the "standards" are 8m and 16m spacing

shrewd palm
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one foundation is 8x8m right?

zenith pecan
sturdy mural
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one foundation is 8x8 indeed

sullen gull
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And that's referring to the center of each rail.

sturdy mural
#

center?

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so if you were to place a rail going through the middle

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it would go next to each other or 1 foundation block apart

sullen gull
sullen gull
grim carbon
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is it possible to pick up a portable minor once it's down?

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i can't deconstruct it

stone python
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might want to use the correct miner. pretty sure you dont want a minor :wheeze:

sullen gull
grim carbon
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so simple yet i couldn't see past my own eyes

sullen gull
sturdy mural
tardy quest
#

I love this game

abstract heron
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me to when dis happens

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a other thing found out maybe when spilter on a item and its yellow it takes uobject limlt fast

sturdy mural
abstract heron
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uobject limlt and i am making a ton of refinerys

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and i just found out a conveyor spilter and its yellow aka can't fit or it fits wiredly or something it makes a tton of uobject limlts

karmic elm
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i just got done with my fuel power plant

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took a while but i did it :D

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i just have to wait for it to stabalize and to make smart spliters so it doesnt blow up

zenith fractal
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veery nice

abstract heron
zenith fractal
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power is always good

karmic elm
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the issue i'm gonna get is that empty canisters are gonna overflow and stop unpackaging the fuel

abstract heron
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up to u btw

karmic elm
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so no more fuel in the generators

grim carbon
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i think it's hilarious that the people who programmed the crafting bench made the button to craft things manually shake like it's going to break

karmic elm
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solution is smart spliters set to overflow into sinks

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so it also makes coupons

dense violet
abstract heron
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also test it to be sure incase

karmic elm
abstract heron
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Like i am working on a big project ton of refeinrys 😛

dense violet
# karmic elm mhm

make the cannisters once, never think about it again

also make a loop packager > refinery > unpackager 1:1:1 , immediately stabalises

abstract heron
#

and also Test things out of power incase something goes wrong you might be half awake

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or sleepy and u did a oops

karmic elm
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i'm always sleepy

abstract heron
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aka leaving it alone for a few hr or days to see if any problems come out

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then fix them before 100% completing

karmic elm
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once the canisters fill up it should be fine

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i'll do the sink thing instead of the one time thing

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cus the one time thing scares me more than anything

abstract heron
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I still test i thought doing 9200 fuel cainsters per minute way back when but then i scrapped it for blender fuel

karmic elm
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might buffer here and there and throw away consistency

dense violet
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you can make a BP of it to make a poor man's blender

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even put hte Cannisters in the BP so it's auto filled

karmic elm
dense violet
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you can make a BP of it to make a poor man's blender

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once click production

karmic elm
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and i can get coupons too

dense violet
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diluted packaged fuel is liek the ONE place where manifolds are kinda inconvenient

karmic elm
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and that's cool

dense violet
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you can get coupons anyway

karmic elm
dense violet
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keep the cannister production going directly into a sink. do 1:1:!

karmic elm
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but more coupons is better

dense violet
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you will get exactly teh same amount of coupons

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I don't think you're thinking about this very hard

karmic elm
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idk what 1:1:! stands for

dense violet
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1:1:1

karmic elm
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i'm only at phase 3

dense violet
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packager refinery packager

karmic elm
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well i already did manifolds

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but they should never stop moving

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i can't send pictures here

abstract heron
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Did u look at Satisfactory production and also do some calacation etc etc

karmic elm
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i did math

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i made sure nothing would go wrong except the canister overflow thing

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which i'm gonna do rn

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i just need ai limiters

hoary galleon
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AI limiters are simple at least. just an assembler

karmic elm
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yeah i just didn't even start a factory for them tho

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i'm just gonna make them manualy for now

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i don't need that many anyways

turbid merlin
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Question, is no build cost setting for everything or just for stuff like foundations etc

sick falcon
crystal folio
crystal folio
turbid merlin
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If that makes any sort of sense

crystal folio
turbid merlin
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¯_(ツ)_/¯

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Was just a random thought honestly

crystal folio
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understandable

outer moss
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hello

hard junco
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hey in the constructor there is a graph or something i dont know what to call it it has a percentage its 89%
is it the percentage of how efficient the constructor is working?

hard junco
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and if its not 100% that means something is wrong right i can rely on it for that?

clever merlin
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it like on one side it lining it self to the convery pole but on the other it wont lol

dense violet
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Looking at the machine light and seeing it flicker to yellow is concrete evidence

hard junco
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oh so it shouldnt flicker yellow at all i though thats the unreliable part lol

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because some parts takes time like rotors if the assembly flickers a lot so thats for sure not ok

dense violet
tacit valley
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we need a flamethrower

dense violet
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Lights are Absolutely concrete info on steady production

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If the meter says 100% ? It’s probably 100%

If it says 98%? Could also be 100%

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And it’s really easy to look at a row of lights for 30 seconds and spot a flicker

Unless you’re colour blind I guess

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Might be a bit harder to gauge the difference between greys

steady spindle
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I cannot find these coal ores

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Are they on tops of mountains?

carmine aspen
hard junco
raw light
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yo

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if anyone could give me a hand, idk if my situation is a bug or how the progression goes

steady spindle
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I mean I use the scanner lol

raw light
dense violet
feral geyser
leaden turret
clever merlin
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invisable creature in the way

shrewd lily
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(if its night for you)

leaden turret
clever merlin
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lol

simple mango
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My train station is not taking cargo input. It is both connected to a powered rail system as well as a power line. What is the dumbest possible thing I could be missing, because it's probably that.

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yep, train derails

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is there some secret rule about "don't build train stations with blueprints"? because this is the first one I've built with blueprints, and the first time I've seen this shit

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rebuilt the platforms manually and now they're happy

wise junco
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I was just getting ready to type that 😅

simple mango
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fuck I just want blueprints to work at the least how I expect them to, not in new cursed ways every time I build a new one

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Also "haha you want to blueprint a rail junction? well that's 6x6 so fuck you that blueprinter unlocks so late in the game as to be functionally meaningless! wheeeeee!"

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"Also we just bugged signals, so have fun rebuilding every junction 3-4 times to make the signals happy!"

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Yeah, the tracks just don't seem to reliably connect when built from blueprints. T_T

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It seems to be the last segment~~, and may only happen when there is a track connection at both sides of where the BP is placed?~~

coral bough
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I have the urge to build the white house in this game

simple mango
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Nope. Always the last segment, and when you delete that segment the next one corrupts.

quick idol
tawny cobalt
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My friends and I started playing on the grass land, we hit tier 4 and we would like to move to the northern forest.
What would be the best/fastest way to move everything over?
We are running the save on a dedicated server.

bronze atlas
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i would say if you're going to completely move, just build a new base and leave the old one.

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i mostly just build satellite factories everywhere now that ive expanded to the whole map.

bronze atlas
tawny cobalt
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Haven't played in ages so it's all new to me 🤣

I was looking at selecting a new starter point but I think we will lose the progress and we don't what that.

bronze atlas
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all i would do is make sure you have dimensional storage set up at all your products in your 1st base then it will be easier to build your new base when you move to your next desired location.

tawny cobalt
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Dimensional storage!
Didn't know that was a thing, that will make it easier

bronze atlas
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look through the mam, the research is in there

tawny cobalt
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Yea found it, il get started on that, thank you! 👍

bronze atlas
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you're welcome! hope it helps

quick idol
shy zenith
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anyone know a good way to blue print rail intersections like a T section?

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is the blueprinters not big enough?

worthy cosmos
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it would be cool if you could make larger blueprints ngl.

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is dimensional storage late game?

hard ivy
hard ivy
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And it's easy to get at tier 3

worthy cosmos
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what do i need?

hard ivy
worthy cosmos
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ok and how is it researched

hard ivy
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Left branch

worthy cosmos
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ok i guess i gotta find sam then.

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does it taste like green eggs and ham?

hard ivy
leaden turret
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@obsidian zodiac remember what you were saying about not totally feeling comfortable having emojis of you on discord? I totally understand it now. #satisfactory-memes message

leaden turret
wooden mural
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how do you join a game again? im used to hosting games i dont know how to join my friends lmao

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can i join directly via steam invite?

wooden mural
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i used to send an invite if i recall correctly did they change it?

shy mulch
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I'm an old man and out of touch with modern "social norms"
Is it considered socially acceptable/normal to pm someone on discord asking for specific help?
I pop on here for banter and chit chat, and occasionally answer some questions if I have knowledge that can help, I rarely look at any other channels
But I seem to get a surprising amount of friend requests and message requests. I deny them all. Just want some guidance if that's considered normal or not

hard ivy
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I definitely wouldn't DM someone unless I had to. Idk why so many people want to go to DMs instead of talking here

shy mulch
gusty bronze
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it's still considered rude to just friend/dm someone out of nowhere, thats just somebody who wants a 2 million friend collection

dim cradle
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The other thing that kind of makes load balancers hard to do in this is... why do lifts have a min length of 2 stacked splitters? Someone really dropped the ball on that, makes no sense =\

shy mulch
bronze atlas
hard ivy
gusty bronze
dim cradle
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... 100 is still a lot, I have like a few rl friends and I don't even use facebook. On Discord I hardly have any and don't want any.

quick idol
bronze atlas
dim cradle
dim cradle
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makes extremely compact splitter/merger hooking up kind of impossible

hard ivy
dim cradle
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Nah it definitely had some track where you can see the items in the middle

reef basin
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my discord friend list is full of people I don't even know 🤷 kinda gave up on keeping that one clean

shy mulch
reef basin
hard ivy
#

Why are people DMing you with Tools matters when the Tools discord exists

plucky flower
reef basin
sterile blade
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A "system" comprising a smart splitter, a belt segment and a sink (which is also completely avoidable) is by no means impossibly huge. Take 3~4 manufacturers fed by a sushifold and you're already roughly saving as much belt space as a Sink takes (8m vertical stack of 4 belts Vs 2m single belt)

I realize the detail about the number of belts/splitters might be a bit confusing, but I didn't add it to imply balancers can take less space than manifolds, just that they can take less logistical elements (which is not obvious and kind of funny); this is quite obvious when you compare sushi-fed manufacturers to their single-item-fed counterparts (both sushi and not sushi); example:

  • with 8 splitters and 12 (machines inputs) + 8 (splitters' inputs) belt segments you can feed 3 manufacturers with a manifold (funnily enough, while the sushifold version would take 1/4 of the belt space, it would still need as many logistical elements if not a couple more than the single-item version due overflow management)
  • with 4 splitters, 4 splitters input belts and 12 machines input belts you can feed 3 manufacturers using four trivial 1->3 balancers (splitters). This won't take less space than the prior example as it can't be built along a single line, but it does need less logistical elements
  • with 1 programmable splitter, its input belt and 3 machine input belts one can sushi-feed 3 manufacturers if they have no overflow (ie: production matches consumption exactly for all items)

With the same machines, you can play with different feeding methods to have different results (size of logistics, number of logistical elements, wether the machines need to be all full of items to be at 100% or not...)

dim cradle
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Sushi is a terrible idea in this game though

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On Factorio you can sort of make it work, here I wouldn't even try

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It's just such a waste of resources...

reef basin
plucky flower
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Its really not

reef basin
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it's just unnecessary, though the same can be said for Factorio's sushi

plucky flower
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smart and programmable splitters allow for easy managment of items

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Only downside is looks and max belt speed

hard ivy
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It'd say it's more "not worth bothering with" than "terrible"

dim cradle
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Yeah at the cost of making a lot of smart and programmable splitters, and then you would have to worry about max bus width and not having 2 sides of the track to populate

shy zenith
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it has its uses

dim cradle
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I dunno it just seems like a... bad idea to me but w/e lol

sterile blade
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Tbh, they have optimized that heavily... They might have brought it to the point where how "heavy" a belt is doesn't libearly depend on how many segments it has (ideally, the game should now be treating the whole stretch of belt segments between one "output" and one "input" of things (eg: from miner to splitter, from splitter to machine) as one single giant belt, regardless of how many individual segments there are)

plucky flower
shy mulch
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My smart splitter array is a thing of beauty, not even sure how many there are, over 100 for sure

reef basin
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(also bus is pretty horrible in SF)

dim cradle
sterile blade
plucky flower
reef basin
reef basin
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distribution method where you have belts with items, you split items from belts to nearby machines and merge back products from those machines. Usually built as giant stack of belts going through your base.

sterile blade
plucky flower
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right?

dim cradle
# plucky flower If you dont have enough resources to get smart splitters the problem is with you...

I mean in this save I don't even have them unlocked yet lol. Last time I played was ages ago, but I remembered them not exactly being trivial on resources. To the point where you're kind of diverting resources just to set up something unnecessary, but... eh w/e. I think I can see sushi sort of working for low yield products but I feel like you're just adding complexity down the line for no reason instead, and you have to make sure that none of it can saturate or the entire thing is dead.

plucky flower
reef basin
hard ivy
plucky flower
reef basin
#

well I'm not sure if they know Factorio and this one illustrates it well 🙂

plucky flower
sterile blade
# dim cradle I mean in this save I don't even have them unlocked yet lol. Last time I played ...

If you have issues producing items to build, you're not factoring hard enough :P
Jokes aside, wether the results are "useful" or not is entirely user-dependant (like pretty much anything...)
Is it "worth it" having to handle 2 items through one truck station instead of just one, with overflow considerations and clogging worries? Depends on how much one likes having to set up one truck instead of 2 and how "complex" a sushi solution feels to them in comparison, that's what it all comes down to (plus visual preferences which I'm ignoring ofc)

hard ivy
reef basin
dim cradle
plucky flower
sterile blade
reef basin
# plucky flower I hate the art style(im sorry guys)

which is obviously fair point, though personally I much more prefer gameplay over art style. I'd rather play a really good game where triangles shoot squares at circles, than hyper-realistic game with crap gameplay

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and I think that Factorio's graphics work very well for what it's doing

plucky flower
shy mulch
dim cradle
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Factorio is a lot more hectic due to the aliens on default settings

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Fending off the aliens till you get a lot of automated defense can be pretty tedious

reef basin
#

I personally don't mind it, it's just another problem to automate 🙂

dim cradle
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Or you can just have 3000 gun turrets and use all your iron on ammo

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Not that I would do such a thing

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Nope..

sterile blade
hard ivy
# dim cradle I like how the input lines look so neat and it looks like they're tapping into t...

I mean that's exactly what a bus is and why it works well in certain situations. You have a line of belts with commonly used items and whenever you make something more complex, you take its ingredients off the bus, and put the product back on it.

It's really good when you don't know what your demand's gonna be because you can easily expand the production of any item individually.

But it's a pretty bad idea in Satisfactory because you have a lot more intermediate items than in Factorio and you generally know what your demand's gonna be

plucky flower
dim cradle
sterile blade
dim cradle
#

Yeah I figured you would need a loopback circuit to handle overflow...

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but that's just more stuff...

hard ivy
shy mulch
dim cradle
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I mean I think it's fine. You just add one line for every thing you produce. The only problem is you need kind of a lot of width for all of the intermediate products if you want every single thing in one area

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This dude clearly ran out

dim cradle
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You probably want the bus on its own floor by itself then all of your producers on another floor

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That way both can scale independently

hard ivy
dim cradle
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But I guess it's a good way to see at a glance what all you have available and what all you're running short on, just an obscene amount of organization lol

hard ivy
olive belfry
#

can i make the empty canisters just self dispose?

dim cradle
#

They ran out of space for the bus I think

olive belfry
#

oh good to know it eats it

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thanks

sterile blade
sterile blade
dim cradle
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snuttstach_think Overall I can see using a sushi belt for very low yield stuff, I think that might save some track.

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Or sometimes I think we used them when we loaded up our trains with multiple things and wanted to split them later

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But the belts they added recently are supposed to be pretty insane too so maybe I'm just not late game enough to see it. Shrug

sterile blade
#

In my head, it all boils down to: what's the fewest belts I can use to move my stuff?
The fact that I also like sushi affects how I build and thus I have plenty of opportunity to make good use of it (ie: using one belt instead of 2 or more)

dim cradle
#

Well you can try taking some pics of how it looks

hard ivy
#

I usually care more about making things simpler than more compact. So sushi outside of storage is completely pointless for me

sterile blade
#

If curious, you can try searching for them :P
(eg: searching for "pictures" with the "from user" filter)

sterile blade
leaden turret
dim cradle
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How do you do it, do you use programmable ones to separate into separate lanes first before separating into separate smart splitters?

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A set of programmable ones to collect similar ones into one belt in general to still have heterogeneity?

sterile blade
#

Sometimes I do that, yes.
Like when I have a sushi belt feeding items for different floors of a factory: each floor will get its items from the sushi belt using a programmable splitter listing all those items; the floor itself will handle where to send them

sterile blade
dim cradle
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I had a tiny sushi factory in Factorio that did full sushi belt for all products, balancing different output rates was a massive PITA

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I still got to yellow science but kind of dropped it at that

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I would have eventually won, but that's a big "eventually"

reef basin
dim cradle
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I think I either didn't have it unlocked or it wasn't there back then, not 100% sure. Or maybe I was just tehe bonk dumb and didn't know about it

reef basin
#

circuit network is there since super early days (definitely earlier than yellow science is)

dim cradle
#

Then yeah the latter probably. The factory was tiny

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Idk if there's somewhere here where you can paste pics from other games

reef basin
sterile blade
hard ivy
#

The 2.0 circuit additions help a lot

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You don't even need memory cells anymore

ivory condor
# sterile blade Tbh, I've yet to understand what's the common way to "make sushi" in Factorio, s...

I have seen the methods for "make sushi" in factorio, without going to much into details ||it relies on reading belt contents and using circuits to store states to handle it all, so basically belts and circuits in factorio answer to make sushi, also saw some interesting videos where players answered the question if you can beat the game where everything goes on the same belt and well, that mess turns fun real quick||

dim cradle
ivory condor
#

oh boyjacelul

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i want to see a player be brave and try to make sushi gleba work, because it would be so much torture indeedsimon_smile

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gleba is hard enough even without sushi, that sure would turn into a unique nightmare fast

dim cradle
#

It was a cute little base

hard ivy
ivory condor
#

have fun surviving that experience

hard ivy
reef basin
#

or without overflow 🙂

neat berry
shy mulch
#

I'm now imagining a game where the direction and style of play changes completely depending on what kind of transport infrastructure you use. I wonder what that would look like

neat berry
#

i just started oil woo

ivory condor
shy mulch
dim cradle
ivory condor
#

gleba for me ended up being.....something i will have nightmares about

reef basin
#

so I usually played each planet as if I was starting there

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apart from aquillo, obviously

hard ivy
#

You could do a fresh aquilo start. By using a mining ship and dropping raw ore from orbit lmao

reef basin
#

my aquillo transport ship didn't survive the orbit

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was destroyed a few hours after arrival 😄

neat berry
#

thats how i found my pure oil

dim cradle
#

I found a few pure oils while just sky platforming around the map but idc wtf they did with Bauxite

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apparently it's a lot more rare now or I just somehow looked in ALL OF THE WRONG SPOTS

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EVERY SINGLE ONE

shy mulch
ivory condor
dim cradle
#

Nah I wanna explore this "new" map as if I was fresh so I'll just try to find it naturally

ivory condor
#

thankfully i researched that planet before going so i knew what i was getting into, so brought a tone of supplies with me

dim cradle
#

Not like I'm at aluminum processing yet anyway

hard ivy
ivory condor
#

but if i went blind folded into aquilo i probably would have died on that frozen planetjace_smile

hard ivy
ivory condor
#

because i would have landed, realized none of the basic resources existed and came to the conclusion of just how totally doomed i am

dim cradle
#

I only launched a rocket with a buddy of mine in Factorio, I guess you all are talking about that space expansion?

reef basin
mortal ginkgo
solemn edge
#

can enemies destroy factories

reef basin
leaden turret
solemn edge
leaden turret
#

nope

solemn edge
#

awesome

reef basin
#

AI will destroy us all

leaden turret
#

sf_steve might get stuck in your factory tho

solemn edge
#

Im currently trying to get coal power, and noticed that the closest coal vein spawns enemies

reef basin
solemn edge
#

ah

dim cradle
#

Oh I was gonna ask what the spawn rules were

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what counts a powered building btw

mortal ginkgo
dim cradle
#

the smallest thing

reef basin
#

wiki probably has this info

mortal ginkgo
#

even when idle

solemn edge
#

also is manifold design better or a screw desing

mortal ginkgo
reef basin
dim cradle
#

I guess smelters and constructors are pretty cheap, could just throw them everywhere lol

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I was just wondering if lights and stuff counted

solemn edge
#

Then I probably didnt understand what he meant by screw huh

#

Okay, the question was whats an efficient way to build assemblers

reef basin
#

all ways are the same efficient

hard ivy
solemn edge
dim cradle
#

Coal being near enemies is nothing new tho, your first coal might be pretty far out

reef basin
solemn edge
#

uhuh

dim cradle
#

And I don't know I find some large irony that even though I spawned in the desert my first oil is a minimum of 1km out

reef basin
#

as long as you have fast enough belts, practically any configuration will eventually lead to machines running at max possible capacity

solemn edge
#

so you're saying this is good?

#

(Oh wait lemme send a ss in dms)

reef basin
#

don't

dim cradle
#

Oil in the desert, but nope

ivory condor
solemn edge
reef basin
#

why do people insist on going to DMs all the time

mortal ginkgo
#

Guys. I think I am in love with ElevAda. She said she noticed I am coming back constantly but can't give me much but said she will let me down gently at least.

And said "Ha. Ha."

Glorious.

ElevRomance options 1.2 pls devs

solemn edge
reef basin
solemn edge
#

only here?

reef basin
#

yeah

sterile blade
solemn edge
#

I thought it was only for questions- Whoops.

reef basin
#

and yes, any belt configuration will work just fine, as long as all machines are connected and belt speed is enough to carry the needed amount

dim cradle
#

I don't think mine can be counted as much of a spoiler considering I totally did it wrong lol

worthy cosmos
#

greeny, look at how many achievements you have in factorio

dim cradle
#

I guess I didn't know about circuits back then

reef basin
worthy cosmos
#

yeah but you have 67

ivory condor
#

guess how many i have, exactly ||69|| hehe

worthy cosmos
#

yeah

#

funny numbers

hard ivy
ivory condor
worthy cosmos
dim cradle
#

how do only 8.8% of people have cliff destruction achievement lol

worthy cosmos
#

what

reef basin
#

also, many people play with cliffs disabled

dim cradle
#

Then again our most recent save I set the cliffs to max

hard ivy
dim cradle
#

Max cliffs isn't too bad tbh, stops aliens from spawning in a decent amount of spots and still gives you a large flatland to work in where you start

#

Which is easier to defend too

worthy cosmos
#

satisfactory seems like one of the most time consuming games to finish to 100%

mortal ginkgo
#

However someone can easily yoloswagbbq69 their way through to last phases much faster

worthy cosmos
#

yeah especially if you're trying to make things look good before you need to.

dim cradle
#

I mean you can just set one one tiny little constructor for everything you need, that's probably being underfed and complete every phase

#

just afk and leave the game running while you sleep lol

mortal ginkgo
#

I wouldn't call that playing the game but who am I to judge my fellow brothermen

thorny glen
#

is there a way to know where missing items are with the scanner pole building?

#

or do i just have to run around

hard ivy
worthy cosmos
#

everything

#

you have everything

thorny glen
#

all tasks isnt too wild

#

but putting a building on every node is dumb

worthy cosmos
#

yeah that is

hard ivy
#

And all bacon agarics because iirc they don't respawn and therefore probably should count

shy mulch
# hard ivy Ok all slugs would take a while

In my main save I have every drive, every sloop, almost ever sphere. Still got a few hundred slugs to go. And I would like to do all bacons too but I'm a long way from that!

#

It is a goal though, I'll get there eventually 😛

dim cradle
#

I actually spent phase 2 doing more exploration than building

#

And then you know, you do this...

mortal ginkgo
#

I mean, whatever floats your factory.

#

If you are thinking about big BP factories but decide to yoloswag69, maybe you shouldn't think about big BPs.

dim cradle
#

I don't think it would float

#

🤔

#

Although a flying factory sounds hella cool

#

I hated that Empyrion game but one awesome thing about it was the idea of building a space ship factory

#

I liked Space Engineers a lot more though

worthy cosmos
#

space engineers is cool, the second game is gonna be so good when it's done.

shy mulch
#

If you build a moderately sized factory floating at around the height limit of the map, would you see it from ground level? Or would it just be a few pixels?

ivory condor
#

but the feedback on the sequal from what i have heard so far isnt very good

hard ivy
shy mulch
dim cradle
ivory condor
dim cradle
#

This game has some really weird balancing of how much guarding it puts on certain resources

#

Some purple slugs, nothing...

#

One yellow or blue out in the middle of nowhere...

#

3 bug nests

rustic quest
shy mulch
leaden turret
odd remnant
shy mulch
dim cradle
#

Or maybe the purple ones are like these DBZ hermits living out by themselves. Although they all just let you pick them up without any resistance...

#

If you build a power augmenter and then disassemble it, you get all the sloops back right

#

I guess I can just save and try it

hard ivy
dim cradle
#

Good, I'm too lazy to set up more coal plants to get to oil lol. The wiki says this thing produces 500 MW so yeahhh

dim cradle
#

Lol 10% of my dinky coal factories is nothing, but the 500 MW is great

#

This thing's huge, looked way smaller in the tech tree

#

Course first thing I do is just throw myself into the light

#

... I should have put it higher up

#

Is there a limit to the amount of oil containers on a train? My oil is so far away that yeah I don't know if I feel like making pipes out to that garbage

hard ivy
hard ivy
dim cradle
#

I guess it would depend on how much oil can accrue while it's traveling

dim cradle
hard ivy
opaque shadow
#

since freight platforms stop loading / unloading while the train is docking, max throughput is < 1200 for fluids

opaque shadow
#

gotcha

#

(did you have that number memorized?)

hard ivy
#

No, I pulled up my calculator lol

dim cradle
#

I'd prefer to just do everything at my hub location and it's an excuse to make a train

#

But I'd think that how much you can load and how much you need to load would depend on how long the train takes to run its course

hard ivy
cunning siren
dim cradle
#

Train vs belts/pipes can effectively be lossless but I guess I need a lot of platforms and make sure none of them get fully saturated and that they all fully drain every time

cunning siren
#

With belts there are throughput monitors so, I CAN tell exactly what is happening. Maybe one of the reasons I enjoy belts 🤔

rustic quest
#

Funnily enough that was a hot topic before 1.1, some people here when someone mentioned it would be nice to have a "flow meter" for items like you have for pipes didn't like the idea. Made the game too easy or something like that

#

Lo and behold the item counter is here

hard ivy
cunning siren
#

Well, you gotta click the pipe to see it

#

It's possible the throughput counter was something that happened out of the 4m foundation floor hole bug with Mk.6 throughputs issue. From what I understand there were situations where 1200 items were not possible 🤷

rustic quest
#

I had that issue yeah

#

I'm still not sure it was floor holes or just floor holes

#

but yeah I had instances where 1200 wasn't 1200

shy mulch
#

I use a huge amount of floor holes and never experienced that. In what circumstances does it happen? Can the bug be reproduced?

rustic quest
# shy mulch I use a huge amount of floor holes and never experienced that. In what circumsta...

I don't know the specifics, it mostly seemed related to game performances though. Basically at least in my case I was in late game with a ton of stuff running and at that point any slight hitch in the game ticks (or whatever they are called here) made the system skip a beat so to speak so an item that should've been there wasn't there and over time you lost items.
In my case I was seeing item starvation on a factory where on paper the math was perfect (1200 items from a miner divided perfectly among 4 machines for example)

#

So in my case I don't know much it was due to some bug proper or to the fact that I was hitting the simulation limits for my hardware (I'm not playing on a super powerful pc)

#

It also seemed related to framerate and it seemed that capping it as low as possible helped slow down the issue, but it never went away in my case

#

This with 1.0. Now I'm playing again from scratch in 1.1 and I'm far from that phase so I don't know how it is now

shy mulch
#

Weirddd. Maybe I got lucky and had good enough hardware

#

I'm only on a 4070, pretty average tbh, and my build is fairly large, so I'd have expected if there was any performance related bugs I might have encountered them

rustic quest
#

yeah it wasn't that common I think

#

it was very annoying so I hope it's fixed or at least mitigated enough that you are much less likely to see it

dim cradle
shy mulch
#

Are you meaning reduction in throughput?

spice patio
#

Probably the reduction in throughtput Freight Platforms have for each actual train docking.

#

Over continous two belts/pipe.

cunning siren
rustic pier
#

Had fun clearing my fuel generators to start up rocket fuel production

dim cradle
#

Via a belt or a pipe

#

So making a train big enough is pretty important

#

and I guess it'll only get bigger as your belts and whatnot get better

#

Now... did they seriously shove this Somersloop inside of a uranium

#

ffs...

#

2 picks at that thing nearly kills me instantly

opaque shadow
hard ivy
#

Maybe packaging, balancing and unpackaging would work, but at that point you might as well transport packaged fluids

spiral summit
#

bruh why do any signs emit next to no light and then any billboard has the power of the sun

cunning siren
#

I use drones for nitro sometimes 🤷 😆 cuz lazy AF

opaque shadow
opaque shadow
cunning siren
spiral summit
opaque shadow
#

well the context is that the train is carrying plastic / rubber, and I have not yet unlocked T9, so I assume stack size 200
and default settings, yea

cunning siren
#

Maybe LED's in the future are wierd like that 😆

opaque shadow
cunning siren
near frost
#

what is you HMF recipe that you would use if you have 6400 steal ingot?

hard ivy
# opaque shadow ah, I see your trains can be early but can never be late?

With default settings, if you want max throughput, they can be neither. Any deviation from the ideal departure time will lead to a loss of throughput.

With depart when empty/full, the train will wait until the ideal departure time, as long as it arrived before it. So yeah, it can be early, but not late

worthy cosmos
#

they should add bread to satisfactory so i can teleport it

near frost
#

very true

spiral summit
versed mesa
#

👋

opaque shadow
cunning siren
worthy cosmos
#

I'm gonna start asking the devs to give me bread or give me bed

opaque shadow
#

(also Encased is the best if you are manually filling them due to it eliminating screws lmao)

cunning siren
#

IMO it's better to have a lot of steel pipe via Iron Pipe alt than it is to have steel ingots 😆

rustic pier
#

I made some nukes last night.. i was thinking it would be bigger

rustic quest
cunning siren
rustic quest
#

The comment disappeared but the size itself is not necessarily wrong there were designs for really small nukes after all. Curious Droid just recently made a video about this topic

rustic pier
cunning siren
opaque shadow
#

I did mention nuke nobes being way smaller than a proper fission device but then, there are floating platforms everywhere so I don't think my (now deleted) comment adds anything

cunning siren
opaque shadow
#

(also imo: cluster > nuke if you have stun rebar)

cunning siren
#

Wuuuut, odd take

rustic quest
outer moss
cunning siren
worthy cosmos
cunning siren
rustic quest
#

Anyway yeah I also think the nuke nobelisks are underwhelming both because of the effor needed to make them and because of the small than expected explosion and little consequence they have

outer moss
#

WMD's are always best

opaque shadow
rustic quest
opaque shadow
#

that enables it to oneshot nuke hogs

cunning siren
hard ivy
opaque shadow
# cunning siren Teach us this forbidden technique Master Haxton

cluster nobe hits for ~240, main explosion 40, cluster 40x5
also, the clusters shoot up
so, aim the cluster nobelisk for the underside of mobs so the clusters shoot up into the mob
way easier with a stun rebar
way more consistent on gas stingers due to their (relatively) low health

dim cradle
#

I dunno if this is actually a thing or not but it would be nice if a late game tech would just let you wormhole materials through lol

#

Like dimensional storage but for logistics

opaque shadow
#

if there is no clusters emerging from the main explosion you'll know it succeded

cunning siren
#

My current strategy on average is point blank Turbo Ammo ™ to the face. "Super effective"

opaque shadow
#

same

dim cradle
#

I feel like I've been doing this pretty backwards considering I have a bunch of things wormholing all of my products and a big thing generating energy out of nothing but I'm still using coal energy

#

Just feels like there's a slight technological discrepancy here

cunning siren
#

Well yea, it's alien tech vs. our cave man tech

warm pendant
#

does a year old video still works to build a coal power plant?

opaque shadow
hard ivy
warm pendant
opaque shadow
hard ivy
dim cradle
#

for the coal part I think each one also uses 15 coal/min

#

mk1 belt is like 60 so each mk1 belt can be split into 4 coal plants, mk2 is 8

#

altho I never used mk2 at all

#

mk3's like 18 I think

warm pendant
#

i used 2 coal nodes overclock them to 120 per minute and use mk2 belt to feed 16 coals

dim cradle
#

lol I just went straight to mk3

coral bough
cunning siren
#

I'm lazy AF sometimes, with coal for example I overclock everything cuz it's much simpler to put a water extractor on each junciton than it is to count out the ratios 😆

worthy cosmos
#

oh i just have one coal node without overclocking feeding my coal plant

worthy cosmos
#

idk pure or smth, it outputs 120 per minute with a normal miner

coral bough
worthy cosmos
#

yeah

coral bough
#

Is it on that island in the grassy fields?

warm pendant
#

the thing i dont understand is why the end of the waterpipe gets drained and the one close to the pump is always full. did i do wrong putting em waterpumps in at the side of smelters not in middle of them?

worthy cosmos
coral bough
warm pendant
coral bough
worthy cosmos
#

yeah next to the island

#

the copper nodes

coral bough
coral bough
scenic mirage
#

are rods used for anything late game

warm pendant
coral bough
#

Id build my coal power where the 4 coal nodes are in that forest though

coral bough
reef basin
raven axleBOT
scenic mirage
#

ah ty

worthy cosmos
coral bough
warm pendant
#

thanks ill try that method on my own build

coral bough
scenic mirage
warm pendant
coral bough
warm pendant
#

making a tall pipe that have pipe pump

coral bough
reef basin
warm pendant
#

aight ill keep that in mind

reef basin
rustic quest
rustic quest
#

it can work without pumps if you keep the extractors and pipes within 10m so basically if it's built horizontally

warm pendant
#

i now see why that one i did didn't work lmao thanks guys

waxen cargo
#

hot take, nuclear is better than coal

dim cradle
#

I think it's really dumb how I can't just blow up these uranium rocks

#

🙁

hard ivy
coral bough
warm pendant
#

how hard is nuclear? im at tier 4 atm xd

reef basin
shrewd palm
coral bough
reef basin
cunning siren
# coral bough Screws... and we all know screws are in everything

If you get some early hard drives at the start it's SUPER easy to get Stitched Iron Plate to avoid needing screws at the start 🤷. Rotors are pretty much the only thing that I use screws for and Cast Screws makes that super easy to do. Heavy Encased Frame in Tier 7 can again remove screws from needing to be a thing

reef basin
#

(but also no reason to evade screws)

dim cradle
#

Nuclear is pretty easy, and even if you don't run it optimally it's a lot of power

cunning siren
shrewd palm
# warm pendant how hard is nuclear? im at tier 4 atm xd

overall it'll probably be the most complicated thing you've done by a long shot, on a small scale the trouble you have to go through wont be worth what you get vs something like rocket fuel, but when you go all in and do all the uranium its a fun little challenge and also gives you 630GW

rustic quest
#

I like nuclear because it's more interesting and fun to do than coal and oil and because it's optional so you do it if you want to and if you want to means you like that sort of thing so it's fun and not a chore.
Fuel generators is more like "the thing to do" to get a stupid amount of power easily and get that out of the way (build a high power budget so it's no more a concern)

coral bough
hard ivy
# cunning siren Opinion noted

There's plenty of reasons to avoid screws but it's just a byproduct of how the recipes are, not because of screws specifically.

scenic mirage
dim cradle
#

I ended up just splitting off a tiny bit of my steel beams to make 520 screws/min or something

hard ivy
scenic mirage
#

is 2 fused modular frames/min enough?

dim cradle
#

It was lazy but it works

shrewd palm
scenic mirage
scenic mirage
shrewd palm
#

you'll need some for nuclear pasta and maybe some phase 4 alts

#

i cant remember how they're used in phase 5 but you'll probably need a decent amount for space elevator parts

cunning siren
coral bough
#

You also need em for versatile frameworks

dim cradle
#

Then again I also just took one of my iron lines and put 1 single overclocked to the wall constructor on it to pump out pipes

#

Idk there's all these plans and then I just end up...

hard ivy
cunning siren
scenic mirage
round matrix
rustic pier
hard ivy
cunning siren
dim cradle
#

Better to just get started and complete badly than not do it

cunning siren
#

I find planning can be a double edged sword so to say. If I am not able to enjoy what I am doing NOW because the desire for some end result is overwhelming me 🤷 kind of defeats the point of playing the game

lavish dagger
#

Just wondering,is it possible to make a computer blueprint with mk2 designer?

lament niche
shrewd palm
waxen cargo
hard ivy
opaque shadow
warm pendant
#

question i made a 16coal generator in a box type form. should i split the in coming coal into 2 sides or just 1 side that goes around the whole build?

warm pendant
#

power

shy mulch
#

oh, coal generators?

warm pendant
#

yeah

shy mulch
#

smelters are a completely different thing

warm pendant
#

ahh yeah my bad

lavish dagger
shrewd palm
#

maybe?

lavish dagger
#

Circuit board,cable plastic

shrewd palm
#

you'll have to find out

hard ivy
rustic quest
opaque shadow
rustic quest
#

Keep in mind that a system like that takes time to equalize, the generators will have to progressively fill with fuel and stabilize

warm pendant
rustic quest
#

And before you start with the fuel make sure everything is full of water, all the machines and pipes

warm pendant
#

aight thanks

lavish dagger
#

raw recourses into computers, only rafineries chaffs are clipping to some foundations

#

took my one and a half hour

unkempt blade
lavish dagger
#

Only the chaffs of rafineries are clipping to 2nd floor

#

no clipping at all

chrome otter
#

is it worth to research the 'Resource Sink Bonus Program' ?

chrome otter
#

or you have to research everything in order to progress?

lavish dagger
#

Research it brother,you wont be upset

placid stirrup
chrome otter
#

okay thanks

shrewd palm
#

it'll give you the AWESOME sink which is one of the best ways to get rid overflow/excess resources

cunning siren
shrewd palm
#

and the coupons you get from putting those items in the sink allow you to get all the cosmetics, trophies, decorations, and some extra building/logistics parts from the AWESOME shop

karmic elm
#

Coupons!

cunning siren
#

Purchasing early high speed connectors for early geothermals in the awesome shop is one of my favorite "tricks"

placid stirrup
cunning siren
lavish dagger
#

well just wondering could it be possible to blueprint a super computer factory in mk3?

placid stirrup
#

that's right Checkit, no reacting to me saying coupons

#

DANGIT

cunning siren
mystic oriole
#

dang I found a crate of Beacons in one of my old saves. Brings me back.

placid stirrup
cunning siren
shy mulch
coral bough
shy mulch
coral bough
mystic oriole
#

I think my next save, I'll just skip oil, and go straight to nuclear. Maybe a little oil, but nuclear is where it's at.

untold moat
untold moat
mystic oriole
#

Pave the swamp and build the nuclear power plant.

cunning siren
#

I seem to enjoy the process of harvesting bio fuel, I'm not sure why. Maybe because it can be very simple and effective and I enjoy things like this 🤔

waxen cargo
#

I will never understand this reference

untold moat
shy mulch
untold moat
mystic oriole
#

can one even beat the game without the MAM? I've never tried.

shy mulch
cunning siren
#

Oooof, screw that. Me and the MAM are to close to abandon her like that 😆

dim cradle
#

🤔 Isn't the oscillator thing in the muam?

#

Or does that unlock on its own too

untold moat
hard ivy
shy mulch
lavish dagger
cunning siren
#

Unlocking the default recipe through Tier 7 – Bauxite Refinement without doing its MAM research does not make the alternate recipe available 🤔

shy mulch
#

yep, same for anything that is required

untold moat
#

I think there was someone who was trying to get as far as they could in the game without building the space elevator and got up to liquid biofuel before I stopped hearing about them

rustic pier
cunning siren
dim cradle
#

still just using normal bombs lo

#

quality for quantity

hard ivy
untold moat
solemn edge
#

is it worth migrating for a first playthrough or do I just restart a new game

solemn edge
#

Im currently in grassy area

solemn edge
#

and im planning on switching spots, as mine is horrid

untold moat
solemn edge
#

Not only Im struggling on expanding (due to the horrid spot) but I also have no water/coal nearby

lavish dagger
#

Try to complete phase 1

solemn edge
solemn edge
#

and now im realizing how deppresing it is

lavish dagger
#

Then ı think you should migrate

solemn edge
#

But is it worth to just migrate or reset

#

and even then, where do I go?

#

the desert biome?

#

or rocky biome or wtv its called icl

untold moat
# solemn edge I do

keep in mind that the world is the same no matter where you spawn, I would recommend personally going to Northern Forest (yes, its a long walk) as the area is rife with pure nodes and advanced ones, and isn't too far from coal, water, and ||oil, sulfur, caterium, and bauxite||

untold moat
untold moat
solemn edge
#

also isnt it bad for building?

cunning siren
#

Northern Forest can be rough if you want a flat surface and have issues with ramps and or ladders 🤷 AND it's also the best spot if that is not an issue IMO

solemn edge
#

Since it lacks any plains?

solemn edge
plucky flower
plucky flower
#

Since Rockey desert is best late early game

solemn edge
#

that is why I even decided to migrate

cunning siren
plucky flower
solemn edge
plucky flower
#

You will benefit. I did the same on my second run

plucky flower
solemn edge
#

Also uhm, what do I even bring with me

rustic pier
plucky flower
#

if you got coal unlocked go to rockey desert

solemn edge
#

I have way too many items

plucky flower
untold moat
rustic pier
#

Tfw you are going to sink a ton of smart plating because you already had enough of the item you needed it for already

untold moat
solemn edge
untold moat
solemn edge
#

I could've gotten it, but my bum ass already destroyed the factory so like

#

Actually lemme try making it maybe I have enough to do the tier

sudden thistle
#

whats the best way to transport my computers being produced at munroe falls to my space hub area? #screenshots

untold moat
sudden thistle
solemn edge
#

Wait do you want me to get the tractor.?

untold moat
opaque shadow
untold moat
sudden thistle
#

i was making computers for the radios so i can unlock drones

opaque shadow
#

ah welp

solemn edge
#

Im mroe confused how SCIM helps me move items though

#

how do I do that

untold moat
sudden thistle
#

ive already built half the track past my nuclear area

opaque shadow
sudden thistle
solemn edge
untold moat
solemn edge
#

guh

untold moat
opaque shadow
#

quick cursory search result tells me that it's one of the default train station names

clever stone
#

Yeah

sudden thistle
#

correct

clever stone
#

So munroe falls can be anywhere

sudden thistle
clever stone
#

What phase are you at

sudden thistle
#

i just unlocked nuclear power

untold moat
opaque shadow
sudden thistle
#

is that a bad idea

untold moat
opaque shadow
#

imo I would be fine with train-ing those

untold moat
#

technically belting it would be the most consistent, but trains are better IMO because "choo choo"

clever stone
#

Trains are better because you can make massive train stations

sudden thistle
#

choo choo is cool

untold moat
#

had a friend who basically only transported things between facilities by factory cart. it annoyed me to no end.

#

but they liked it, and it worked; so I couldn't tell them to not to

green fiber
#

factory cart

untold moat
#

no forks though

green fiber
#

no just picture a single-seat golf cart

#

thats it

untold moat
#

actually, picture those little pretend cars you give to toddlers. its basically that

clever stone
#

I love the factory cart

#

I’ve built a few skate parks specifically for it

rustic pier
untold moat
#

could've sworn ||smart plating was used as a base for another space elevator part, lemme double check||

solemn edge
#

Okay I got the tractor

#

But like, where do I go then, since someone said rocky and the other NF

untold moat
#

cool, I was right.

rustic pier
#

I dunno how to do the spoiler on mobile lol

solemn edge
#

also im genuinely confused, @untold moat How do you unlock to see new areas?

#

Do I need to find something or like?

untold moat
solemn edge
untold moat
#

or you use a ||Radio Tower||

rustic pier
sudden thistle
untold moat
solemn edge
#

noted

rustic pier
warm pendant
#

what's the difference on them?

untold moat
#

yep, and if you are in an area like a canyon, the discovery is very limited

untold moat
warm pendant
#

oooooo i see why when i mined quartz at the cave in rocky desert i get 120/min

#

thats good info thanks

untold moat
#

ofc! it was my pleasure

#

now lets see... what constraint should I do for my newest run...

solemn edge
#

Is this rocky area

#

(lemme send a pic in screenshots)

untold moat
solemn edge
#

didnt yall sy rocky desert is good

#

(I went north/slightly west

untold moat
#

some people believe that. im skeptical

#

but yes, that is Rocky Desert

solemn edge
#

so do I stay here or

#

also how do I unlock the area

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since its fully black

hard ivy
solemn edge
#

wait, if I drive. it doesnt open up the fog.?

frail sleet
#

Fog only clears in a small area around you

solemn edge
#

I see, but where should I settle then?

frail sleet
#

anywhere you want

dim cradle
#

Okay that took a few reloads. Not sure when they made it so the stupid spiders could jump that high

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that must have been like 30 meters

solemn edge
mortal ginkgo
solemn edge
#

okay right, but where should I build my base though

rustic pier
solemn edge
#

however, I have too many items

mortal ginkgo
solemn edge
#

Isnt the west cost pretty

rustic pier
solemn edge
#

rocky?

dim cradle
#

Yeahhhh looking at the wiki it looks like they overhauled spiders, neato

#

as if you needed to make an enemy more annoying and disgusting

rustic pier
solemn edge
#

why the fuck are the stinger wiki just cats

dim cradle
#

Giant out of place cats doing like half your health bar a leap, yeah

#

Bit disconcerting

solemn edge
#

Are there like, big ones?

frail sleet
dim cradle
#

yeah the ones I found in this area apparently according to the wiki leap like 50 meters

rustic pier
#

And irradiated ones

dim cradle
#

which is kind of stupid lol

solemn edge
#

wait what even counts as arachnophobia

#

is it like, you feel uncomfortable or what

rustic pier
#

Those small little spiders that run at you lol

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And the big ones too

dim cradle
#

arachnophobia is not a Satisfactory specific term

reef basin
dim cradle
#

Some people just hate spiders

solemn edge
#

I genuinely know what that is, Im just confused what counts for it to be arachnophobia

dim cradle
#

As for me I hate all insects and will kill them on sight

cunning siren
frail sleet
solemn edge
#

I have a horrible feeling with spiders/wasps

reef basin
solemn edge
#

Thats why I dont play terraria

reef basin
#

having fear or disgust

rustic pier
#

Basically anything in the genus arachnid

solemn edge
#

I thought I just had some form of goofiness (I thought arachnophobia was just a scared thing, not a disgust thing)

cunning siren