#satisfactory

1 messages · Page 384 of 1

sturdy mural
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dont you need steel for bombs iirc?

dim cradle
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Yeah you do, but not too hard to get to just steel tbh

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just some pipes and away you go

zenith fractal
sturdy mural
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i mean, before having plates / concrete

cosmic pawn
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now i got to think where i will put the oil extractors

sturdy mural
cunning siren
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Build gun is "best gun" early game vs. the environment 4 sure

dim cradle
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Well no like I explored a bunch while having no offensive methods, I'd just wall off enemies. The steel and bombs you can get at your own pace

dense violet
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use different recipes you collect with hard drives

sturdy mural
zenith fractal
dense violet
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figure out how much you're making

set up a system that consumes it

zenith fractal
#

you can prolly scan for crude oil now

cosmic pawn
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i can

dim cradle
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Not sure what you mean by this? 🤔

zenith fractal
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oil extractors are like miners

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they extract it on the node

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you do not get a choice of where you place it

cosmic pawn
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closest spot is near my steel factory

grim carbon
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i just put a screenshot up on #screenshots i tried to find and got killed in the process

zenith fractal
dense violet
grim carbon
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i didn't know what they were until it killed me

zenith fractal
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they do that

dense violet
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you get sound and notifications of yoru health dropping. Pay attention to that

grim carbon
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i wasn't looking for toxic clouds, just those rings

sturdy mural
cosmic pawn
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the question will be is how i will get to that spot

cosmic pawn
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for oil

grim carbon
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yes, but it was too late

zenith fractal
cosmic pawn
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the group of 4 near the rocky desert

dense violet
cosmic pawn
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true

dim cradle
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Yeah that's why I said just make iron plates and concrete and you can get anywhere lol

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Ugh yeah I think I'm only going to do this crazy load balancing for i/o for these smelters, you guys are right manifolds are probably a lot easier for everything else esp if they're hooked together automatically. Was a silly challenge quest lol

sturdy mural
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/genq

dim cradle
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Basically wanted to have exactly that much going into up to 9 things, but could be 2 if I wanted I guess...? Just me taking usage efficiency to an extreme

sturdy mural
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i mean
If its all the same item in the same quantities across the machines
then you're still good to use a manifold

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its just that it will fill machines one after the other

dim cradle
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Is there no autoconnect mode for splitters and mergers btw

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seems pretty basic

cunning siren
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Yea, gotta' perfectly measure belts and do all sorts of voodoo magic to make them the proper length to auto-connect 😆

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Same with pipes

dim cradle
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... Isn't this blueprint autoconnect supposed to auto connect adjacent track inlets/outlets between blueprints?

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It isn't doing that...

dense violet
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it connects belts up

bronze atlas
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it doesnt work perfectly, but yes it does. It goes out a certain distance. Not sure offhand what that distance is, but as long as they are lined up when you put them side by side it should create the link icon to show them connected. It works for belts, pipes, train rails, and hypertubes in my experience, but it needs a valid item for it to know what kind type of item to use.

IE: for me 2 splitters will not connect because there is no belt to indicate what mk of belt to use. But if you put two open ended belts connected to splitters, then those two belts if they line up should connect if they are the same mk belt.

clever stone
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How many instances of +6 inventory are there in the hard drive slots?

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Does anyone know?

cunning siren
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2

flint grail
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Better idea, use the by-product to make other items. Efficent

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How can I add markers in the Interactive map?

silk ocean
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Just right or left click and add one, I forget which

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New Map Marker button on the bar below the map in fact

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and then click where you wan to place it

rapid pond
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hello! first time satisfactory player. bout 5hrs in the game.... HOW TF DO YALL DO THIS GAME. my brain is hurting trynna do math and find effective ways to produce my iron and copper...

spark sky
spark sky
silk ocean
rapid pond
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well i been sitting here staring at my factory line trynna figure out how to get my metal sheets and nails to produce reinforced sheets. cuz when i put them together the metal sheets get backed up to a stalemate like a japanese subway on rush hour..

spark sky
silk ocean
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Often it's beneficial to work backwards - how much end product do I need? and then step backwards through the production chain

spark sky
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(Don't worry about the backup at this point, you're still early in the game.)

rapid pond
silk ocean
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Build on foundations as soon as you have them, really helps as well

rapid pond
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so destory everything and make a flat surface?

limpid cairn
silk ocean
spark sky
rapid pond
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in screenshots, i have my stuff set up on the 3 ore deposits this way.. is this a effective way or can i get more out of production if i do sum else

silk ocean
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Manifolds

spark sky
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Load balancers!

silk ocean
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lol

rapid pond
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whats a load balancer?

spark sky
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You use splitters to send the same ammount (or, depending on how you design it, different ammounts) to separate machines. I use load balancers to send the same ammount of fuel to all my power generators, for instance.

rapid pond
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can u show me a image?

silk ocean
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I'd honestly just do manifolds at your stage in the game, load balancers are just over complicating things

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And basically at any stage in the game 😉

spark sky
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Manifolds are fine as long as you remember that machines closest to the source will fill first while machines further down the line may have nothing for a while.

silk ocean
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I linked the wiki article for Manifolds above

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As long as there is sufficient supply they will all get the mats eventually

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As their respective buffers fill up

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If you're running a continual flow factory, it really doesn't matter if there is a short-term delay in spinning the entire manifold up imo

spark sky
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Anyway, experiment with both.

rapid pond
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o are you talking about making the first line 120, then splits to 60, then splits to 4 lines of 30. and the other is 120, 60 and each get halved to 30 and 15?

silk ocean
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You can always have a fast belt on the manifold and slow belts into each machine which also accelerates the initial boot process, the slow belts act as a choke

rapid pond
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my thing is my smelter is the first thing and it is slower then the level 1 mine so it chokes at the start

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OOOO

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do i do a split and make two smelters after the mining drill??

silk ocean
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It's up to you how you want to design it, that's more of a load-balancer design, 120 split 2 ways to 60, split into 4 x 15

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120 you can have a line of 8 smelters

shy mulch
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There's no reason to complicate it at this stage.
Its a very common problem that people try to overthink and give up because they believe the game is more complicated than it really is

silk ocean
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Which is why I personally suggest just do simple manifolds, they are easy to build, especially on foundations, and it doesn't overcomplicate the math or the build

shy mulch
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@rapid pond jush place all the machines you want, stick a splitter in front of each one. Feed the input into the first splitter then that splits to the first machine and the next splitter. That's it, that's all you need to do

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People worrying about the last machine in the manifold not getting resources straight away, need to stop worrying about that and have some patience, go do something else for a bit until they fill up. Yes there's ways to reduce the effect by using different speed belts, but again that's overcomplicating it for early game. Do stuff like that later once you fully understand what's going on, keep it as simple as possible for now

spark sky
rapid pond
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my brain, ok ill slowly absorb this lol.

bronze atlas
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only thing i will add is that if you really have a problem with the last machines being slow to get materials, you can cut down on the spin up time by preloading stacks of ingredients into all the machines in the manifold assembly. Just need to put a stack of each ingredient into each machine, and then the manifold will fill up much faster.

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but if you dont have a problem with the spin up time, its a completely unnecessary step

shy mulch
# rapid pond my brain, ok ill slowly absorb this lol.

Avoid the complex stuff. Your brain only seems overwhelmed because people are throwing all sorts of options at you and you don't know which to go with or why. I hate that. It's why I always say only the simplest option for new players and suggest they ignore everything else until later

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Just do a basic manifold and don't try to do anything clever with it. It'll work fine

spark sky
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@Beep Unfortunately you cannot pick up nobelisks once you place them, so, all you can do is blow them up. If you do kill him, I think he will respawn, somewhere, eventually.

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Um, that didn't work.

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(It seems we can't post screenshots in here, and can't reply to screenshots in #screenshots )

shrewd hatch
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guys why does it say signal loops into itself

hollow hazel
hollow hazel
spark sky
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What "signal" is he talking about?

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Oh, a train signal?

shrewd hatch
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oh thanks

bronze atlas
hollow hazel
jagged heron
spark sky
bronze atlas
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another possibility is if rails are too close side by side. They need to be minimum 1 foundation width center to center to register as separate rails

jagged heron
spark sky
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I have yet to try a Nuke Nobelisk. I'm afraid of what it will do.

bronze atlas
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i use it mainly with cluster nobelisks to blow up packs of mobs. I hover above them and drop 20 cluster bombs and watch the fireworks

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maybe not actually 20, but at least 8

hollow hazel
dusk scroll
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ff

spark sky
hollow hazel
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!wikisearch nuke nobelisk

raven axleBOT
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Official Satisfactory Wiki

Nobelisk DetonatorNobeliskGasPulseClusterNukeSnowball
The Nobelisk Detonator is a piece of handheld equipment used to detonate Nobelisks. They create explosions, which can be used to remove cracked boulders, Spore Flowers, Gas Pillars, Flora and Fauna.

hollow hazel
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it silly...

spark sky
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Wait, it can detonate a snowball?

hollow hazel
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Manufactured snowballs are grenades, yes.

spark sky
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I have 4 personal storage chests full of snowballs I made last Ficsmas.

novel heath
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is the alternate solid steel ingot more efficent? having to make iron ingot first sounds a bit annoying but im not sure

hollow hazel
flint grail
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I just found out that in this world I'm playing with a friend, there's one Lizard Doggo that has apparently been killed...

bronze atlas
novel heath
flint grail
hollow hazel
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In my first playthrough I killed one of each animal to see what it might leave behind. You know, for research purposes.

bronze atlas
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i havent had any luck with the doggos.. each one i succesfully tamed almost immediately vanished, assumably beneath the world geometry.

spark sky
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@dim cradle Can't you float the floor above the blueprint designer to leave room for the input or is the blueprint too tall? #screenshots message You might still have to connect a belt or lift but might be a shorter connection.

dim cradle
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I was thinking that, but not too sure tbh

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not much vertical clearance left ...

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I could probably at least leave an end point sticking up...

spark sky
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Well, if using a lift, you could put a floor lift hole where the connection should be. Not sure if it would auto-connect.

bronze atlas
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i tried that method myself, stuff LOOKED like it connected but when i fed mats in they didnt go up the lifts past the first floor

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even when the auto connect made more lifts than were there

spark sky
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I think it matters which end gets connected first. I've never actually tried auto-connect, I've just started making multi-blueprint vertical builds.

dusky topaz
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how am i supposed to transfer stuff from the top of the mountain to the bottom

spark sky
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In the videos I've seen, auto-connect looks like it's a bit janky.

spark sky
bronze atlas
dim cradle
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This one is at least pretty modular, only the vertically connected start points for each floor are different. It was kind of a silly setup, I just used 2 verticals and clipped the input into the area where the upper floor output would be lol, and it does autoconnect properly. The factory does feed it all the way up. I could make this like a 27 floor monstrosity with 12 per floor if I wanted to. Would be a pain connecting the floors tho

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Doesn't wire it either which is stupid

bronze atlas
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wires do not autoconnect, by design

spark sky
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Yes, usually there are too many possible connections for wires.

dim cradle
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I for one would not mind if all of the wires shotgunned everywhere nearby

bronze atlas
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maybe at first but once your bluepriints get more complex it would become a nightmare.

spark sky
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Well, I have a building with 3 different circuits in it, I don't wan't the light switch turning my machines on/off when it turns daylight or night.

dim cradle
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I feel like it wouldn't be that complicated of an algorithm considering everything this game already does. Just when you build a blueprint, have an option for any poll to find the nearest circuit with the most wattage that I guess isn't connected to any logic, and only if unpowered?

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Mostly just some boolean checks and some special ones, they already do that with the belts prolly

bronze atlas
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personally i think it would be better if there were a special blueprint option where you could flag certain objects as auto connect positive, or custom snap and rotation points for the blueprints, and stuff like that. Could let you have an autoconnect thing that doesnt mess with the inner wiring of the blueprint.

dense violet
spark sky
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Everybody has been so busy with everything else, I don't know if anyone saw this: #screenshots message

dense violet
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from the waste HOR?

bronze atlas
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yeah i do resin too, i think its an alt recipe

dense violet
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when people first start oil products they don't tend to have alts >.>

bronze atlas
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though i have HOR as my main product, not as byproduct, with resin as the bypriduct

dense violet
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which was the main premise of hte situation

bronze atlas
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yeah i switched asap tho

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i dont remember using coke myself though

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i think i just turned resin into plastic/rubber/fabric

dense violet
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you get HOR byproduct from initial plastic/rubber

bronze atlas
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maybe i did get alts before i built one

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Oh right i remember that now

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i barely used that at all, i think i just sunk the coke and forgot about that factory because i never used it for much

dim cradle
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I thiiiink that I will just use standard manifolds for everything else though. I remember swapping to it instead of using custom designs when I played years ago because it was just easier with the bp mod...

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Making this custom stuff just takes too long.

spark sky
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Hm, the elevator goes on that frame I made, too. I guess anything that fits on a foundation would work.

shy mulch
spark sky
pearl summit
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Is here a blowtorch in the satisfactory?

bronze atlas
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if you mean flamethrower weapon, no. Only fire i recall seeing is the explosions that nobelisk bombs make

elfin vigil
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anyone know how i could get in touch with the coffee stain team? aka satisfactory tried emailing them but no response

sterile blade
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While the premise is exaggerated, there are situations where a balancer can take less belts/splitters than a manifold... Sushi, on the other hand, is kind of "the way" to make logistics more compact (when possible), so I don't really understand why it shouldn't be considered space efficient thinking_helmet

pearl summit
dense violet
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I can see it probably has some niche uses? but I would much prefer to design around having to use it than use it

reef basin
elfin vigil
# reef basin depends, what do you want from them?

transfer my game license from the Epic Games Store to Steam i know such a transfer isn’t supported due to platform policies or licensing restrictions but i wanted to reach out to them and find out if something could be possible since I’d prefer to have all my games consolidated in my Steam library

reef basin
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you have to buy on steam or keep playing on epic, the game is the same on both platforms, so there's no difference between steam and epic version

elfin vigil
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sucks really since i dont fancy rebuying the game i already own just to have it on steam lol

reef basin
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then play it on epic 🤷 you can always add it as a non-steam game to steam

hard ivy
elfin vigil
reef basin
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I don't really see the reason for that but to each their own

elfin vigil
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because steam is a better launcher overall most of the pc player base use steam over epic games etc etc

reef basin
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I'd argue about the "better", but you can still play on epic even if majority uses steam, there's crossplay (which uses Epic Online Services anyway)

hard ivy
reef basin
dense violet
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I'm not sure what the difference would be accesing it from steam as an added game

wintry carbon
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how do merge 16 lines into 4 balanced ?

hard ivy
wintry carbon
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i got 16 producta going into 4 lines to my central depot

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i just want it to look neat

dense violet
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are tey 16 different products?

wintry carbon
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yes

dense violet
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are they full belts?

hard ivy
wintry carbon
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not all of them for now

wintry carbon
dense violet
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honestly you probably want to sink most of it if it's for storage as you'll very quickly fill it up and have to sink it anyway

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have only a few parts per min of everything going in

wintry carbon
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all coming in on lk1 bands

dense violet
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sink 3/4 of each belt, merge 4 belts together

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do that 4 times

wintry carbon
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but the 4 going in to the depot are lk4

dense violet
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lk4?

wintry carbon
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level 4 converters

dense violet
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ah

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then just merge 4 of each together

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4x60 is far less than a mk4 can handle

wintry carbon
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so 4 lines into 1 ?

dense violet
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yeah

wintry carbon
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that for times

dense violet
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16/4 is 4 right?

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so just choose 4 belts, merge into 1. do that 4 times

wintry carbon
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the thing is it all comes from different directions

hard ivy
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Yeah, merge 4 of the lines together, repeat 4 times to get 4 belts. Then balance them 4:4 and you have 4 belts each with all of your items

dense violet
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you'll have to funnel them into 4 groups then

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in general I'd probably advise you plan it out a bit more sounds like it's a bit of spag and you want it 'neat'

wintry carbon
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actually its 19 of them

dense violet
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you can squeeze 5x mk1 belts into a mk4 if needed

wintry carbon
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if you got time you can join my game to see

dense violet
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and yeah, just advice for next time 🙂

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Sorting through things atm, soz 🙂

wintry carbon
rustic quest
shy mulch
wintry carbon
#

ill find a way

dim cradle
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Since this game doesn't have any grabbers, there's no intelligent way to have multiple items on one belt until you get those splitters or whatever, but it's kind of a crapshoot even with them unless they made something better iirc

wintry carbon
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i am still in the beginning of the game, just unlocked oil, builded a central storage for all basic material and dimensional depots to make sure i can start build freely on the map

shy mulch
# wintry carbon ill find a way

Find a way to do what? We can help if you can explain what you're trying to achieve. Many new players massively over complicate things and get stuck, when there's much easier ways to do stuff

shy mulch
wintry carbon
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got depots for all facilities seperately, then overflow goes to the central depot to suply me with stuff to build freely, got 12 depots for 1 product in the central depot only

dim cradle
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I think you can do this but you're probably going to need programmable splitters

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A lot of them...

wintry carbon
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dont have them yet, only got smart splitters

dim cradle
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And it's not a good idea

dense violet
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central depots arent super useful tbh. You'll spend more time making it than any time you save

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hyper tubes hitting up a few places is a lot quicker

hard ivy
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you never need programmable splitters

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everything they can do can be done with smart splitters

dim cradle
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If you wanna use a lot of them yeah...

dense violet
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if you're doing a central depot you'll need the smart splitters untless you're storing multiple item typers for container. Not the best idea

wintry carbon
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i dont mind a central depot, i got time on my hands to play every day. like to go forwards slowly, just wanted a central depot to provide me enough to build freely and unluck all to be able to create nice buildings

dense violet
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A programable splitter would be useful say if you had 3 branches of sorting you were doing? but that's fairly niche

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oh and ify ou're doing Sushi Load Balancing you need Progs

dim cradle
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The other thing about a central depot if your idea is to take items post-creation and filter down to a certain box in the depot, you're going to run out of belt capacity probably, so you probably want to presplit by type or something

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I've done sushi belt config in factorio, it was... an interesting time

brazen grotto
#

I found inside game files some weird gases named hydrogen gas, natural gas, volcanic gas and propane gas. Does anyone maybe know what was their purpose back then? It's very interesting :p

wintry carbon
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i got 2 suchi belts going in the depot for each items, all setup with smart splitters

dense violet
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from your description it doesn't sound like progs are useful to you right now, but I'm not seeing the whole thing or exactly what you're doing

rustic quest
wintry carbon
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we dont have voice channels in here so i can share my screen ??

dense violet
#

nope.
but progs would only be useful if you're splitting a mixed line and needed multiple items going one way

you're doing hte opposite, merging a few into a mixed line to be sorted into containers

only need smart splitters for that

wintry carbon
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tnx 4 all the help, i send some pics when i am done reorganizing the input belts ...

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i just realized i should had start to build higher in the first place, quess its a beginners mistake 😄

dense violet
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nah, just build multiple floors. No need for sky factories

wintry carbon
dense violet
#

solid. tidy

ruby iron
#

helou
is ther anything to do with th fps drop caused by high volume conveyor belts?

dense violet
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lots of anythign can drop it. But you may need to restart the game. Sometimes it slows down

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also running tons of browser tabs can suck up your resources too

ruby iron
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its really just the conveyor belts
as i have stable 60 when looking opposite to the area where they are (even in my factory its 50+) and when i turn towards the coal belts it drops to 25-30

dense violet
#

looking away from factories does help yes

ruby iron
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but thats the thing
when looking towards my factory its 50+
these 3 mk3 belts (maybe like 400m long each) with coal from mk2 miners suck the resources like crazy. im talking ~30fps drop compared to the factory

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i even dropped de conveyor settings to the min

dense violet
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I mean it's a lot of objects, and your computer might not be great? But looking at a ton of foundations in a large factory will also do it

ruby iron
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i wouldnt say the best but not the worst for sure. maybe equal to a 3060ti

dense violet
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cpu is very important for this game

ruby iron
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but i guess theres nothing to do?

dense violet
#

How long ago since you reformated your hard drive that your OS is on?

ruby iron
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oof. like a year+ ago

dense violet
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thats not toooo bad, unless you're downloading a lot of random crap and installing it

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I do my best to not download bloatware but I'll still reformat every couple years

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but windows does just kinda die slowly over time

ruby iron
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true

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do you get better means of transportation later on?

dense violet
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like a 3060 is alright. But it might be a cpu bottle neck.
I don't know as much about ratings of various cpus off the top of my head though

ruby iron
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as in, mts transport*

dense violet
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but also try not to centralise huge factories if you're computer isn't great

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like is this 50 belts of coal?

ruby iron
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i mean... anything that doesnt render the items is better than conveyors

dense violet
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the items on the belts are 'virtual' so they aren't... a huuuge thing

ruby iron
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thing is i started on the plains area and my dumb ass forgot that you need coal later on

dense violet
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Sure but not 50 belts of it 😛

ruby iron
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so while my steel prod is on high plains, my coal+energy is on sea lvl

dense violet
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in any case if you're just going up the tiers just keep over clocking miners as you increase your belt speed. You can get away wit ha lot less materials to push forwards

dim cradle
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I don't really find Windows dies over time much after 10, I keep my computers on 24/7 and haven't reformatted in a long time.

dense violet
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you get a performance boostfrom a proper reformating

ruby iron
#

imo mk2 miners are better than oc'd mk1

dense violet
#

gives life to older computers

dense violet
long tangle
#

I DID IT
Im running Satisfactory on Omarchy!!

ruby iron
#

cue the badumtss

dense violet
#

literally 😛
power is essentially a non issue in the game

dim cradle
#

I guess it depends on how old, the Win 10+ kernel is pretty stable. 8.1 was pretty stable too, but 10 doesn't really feel like it slows down much. Then again that's on my PCs which I built.

dense violet
#

you also get the frog in the boilong pot effect. It's so slow you don't notice it

ruby iron
dense violet
#

I built my rig and win 11 definitely boots up slower now than it did two years ago for no particular reason. Time for a formating

ruby iron
#

like... i maybe have the last ok-ish one they made but its getting older lol

dim cradle
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Well no I have like 3-5 active computers going mostly 24/7, and one of them is pretty fresh with a PCIE 5.0 drive and a 9800X3D. 11 might be a step backwards tbh lol

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So much garbage in it...

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But you need 11 in order to get some gpu features so forced to upgrade ugh.

ruby iron
#

why not the lite 11 clone?

dense violet
#

probably, but I've found formating windows drives has been helpful since win95.

ruby iron
#

i dont remember its name

dim cradle
#

Oh in Win 7 and below, reformatting at set intervals was always helpful, yeah. Those slowed down big time over time.

dense violet
#

my mum was a programer so grew up with computers 😛

tired comet
#

Hi

dim cradle
#

Lol I was there for 95 too

tired comet
dim cradle
rustic quest
#

I don't miss the Windows 98 era...

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Looked at it wrong and it fell apart

dim cradle
#

You didn't enjoy ME getting killed as soon as you started it up and it happened to be connected to your crappy dial up

tired comet
#

Y'all what goin on

dim cradle
#

Which was just fast enough to destroy it with malware?

dense violet
#

man, ME didn't have much of a life span

ruby iron
tired comet
#

67

rustic quest
ruby iron
#

xp is the goat

dim cradle
#

I think XP was kind of ok after patching and whatnot.

ruby iron
#

7 was nice too

rustic quest
#

Windows 7 was peak Windows, it all went downhill since

dense violet
#

I miss xp

dim cradle
#

Win 8 started out bad but 8.1 was actually remarkably stable, the kernel was more stable.

rustic quest
ruby iron
#

i tried 8. hated it. with everything in me. got too traumatised to try 8.1

dense violet
#

7 was fine? better than vista and 11

dim cradle
#

Eh I mean the UI doesn't matter much you can download stuff that'll fix it.

#

But 11 does certainly grind my gears with its constant, "let me re-enable that privacy setting for you hehehe"

shrewd hatch
#

How do I tell my train on which station platform to dock

rustic quest
dim cradle
#

nah just like random telemetry crap that it'll re-enable every update

dense violet
shrewd hatch
dense violet
shrewd hatch
#

I added another freight car, which got one of the freight cars loaded

#

good enough for me

rustic badge
#

i was wondering, at what height is it good to a build a base so you dont get obstructed by a lot of obstacles, but for it not to be too high so you have to make massive belt elevators to get to the same level?
for any elevator thats a decent amount higher i was planning to build a separate platform but i dont want to do that for all the lower areas.

dense violet
#

make multiple floors - can start basically at the lowest elevation

rustic badge
#

i though of that first but id like to have 1 massive floor at a elevation for msot of my trains and belts. but if there isnt really one decent height for a massive platofmr then i guess i have to do a lot of elvels

dense violet
#

can build over the ocean if you want. But to me that's as much as a lose condition as building sky factories

rustic badge
#

yea, and its pretty far away.

#

ima just keep exloring and checking the Z levels to find a nice average

dense violet
opaque shadow
dim cradle
#

Desert is kind of annoying in the beginning, the dunes are actually a little annoying for building and routing stuff

random berry
#

I am trying to understand how to configure the elevator with some signs and custom buttons. I have the electricity connected to the elevator floor. The elevator works. However, when I point my crosshair on elevator wall the crosshair changes from dot to gear but when I am pressing X on the controller nothing happens.

#

X button on the controller is interract and it works in other places

ashen topaz
#

Hello! 🙂 I’m new

random berry
#

hi, same here

ashen topaz
#

If I have a question about if the devs are going to add something in the future, or already have the idea and it’s in the works, where would I go to post?

raven axleBOT
ashen topaz
#

Thank you!!!

versed mesa
#

👋

ashen topaz
versed mesa
#

How are you all today

mild stump
#

If one output on a machine is making more than a belt/pipe can handle will it still output to the other outputs fine?

leaden turret
mild stump
leaden turret
#

you could also smart splitter overflow to sink if you're wanting a trickle of points

mild stump
#

I more so want to deal with the excess. I have everything I need from the shop.

reef dirge
#

Year 2150 still game has no usable copypaste

shut karma
#

mannnn, when are they gonna add copy pasting to fuel generators

reef dirge
#

Never because suffer and "trivialises"

dim cradle
#

I think some mods will do it though, think that I used one even back in the day when it was early access

reef dirge
#

the idea that we need mods for absolute basic thing is crying shame

dim cradle
#

#screenshots message You know what, I'm thinking about it but maybe this vertical forge array was a better idea than I thought.

#

Upgrading forging capacity in a busy factory normally kind of sucks but like this it would be pretty trivial...

#

I can just stack another set of 9 and double it any time I get a double in ore supply

dim cradle
#

I definitely did something really screwy with the clipping and the vertical track tho lol

#

To get it to auto snap input to input on the ore line

reef dirge
#

and the clipping is the only viable way to build somethin compact

#

and it sucks that devs swing with their "vision" right under thes nose

dim cradle
#

Does this game prevent achievements if you mod?

#

I don't think it had achievements last time I played it so no idea

leaden turret
dim cradle
#

Then I don't really see any reason to not just mod this for the QoL stuff it's missing @reef dirge ... you still get everything you would without them shrug

reef dirge
#

I don't build same thing twice

leaden turret
reef dirge
#

No, but if i built something once, i don't want to build it twice. I have same blueprints in factorio from like 5 years and i still use them.

#

I can get to space by just building out my blueprints

dim cradle
#

I think when I "beat it" with a friend a couple of months ago we mainly had a mod that sort of duplicated blueprint functionality. Oh and one that gave us this power armor we could make which was honestly a freaking awesome mod

reef dirge
#

I can complete all planets by slapping blueprints

dim cradle
#

at least they put blueprints in the game officially I guess

leaden turret
proper thicket
#

I swear, slipping off your build platform into water while trying to build with the build gun results in some of the most rage inducing shit I've ever seen. You are now stuck in a loop of leaving the water with a jump, only to have the build menu open on its own the millisecond you leave the water, cancelling the jump, landing you back in the water, closing the build menu.

leaden turret
proper thicket
leaden turret
proper thicket
reef dirge
leaden turret
dim cradle
#

I really wanna meet (and strangle) whoever didn't put crouch toggle in the game and then also made it so you have to press R+L to detonate a bomb on controller >_>

So far currently I think these are my main complaints

proper thicket
dim cradle
#

Like wtf no crouch toggle come on

leaden turret
reef dirge
cunning siren
# rustic badge i was wondering, at what height is it good to a build a base so you dont get obs...

Catwalk Stairs are your friend, they are the steepest angled ramp in the game and they are much more forgiving to use than ladders pre-jetpack / hoverpack IMO. If you have not already, start learning to use Catwalk Stairs as much as possible. I would also suggest using this console command: ToggleDebugOverlay 1 . It can show you the player location on the Z axis wherever you are. This can help plan "how high" to build and where to build. My last Dune playthrough I did this sort of thing where I planed at what altitude "things" were going to be done in 12 m "floors" sections. The idea can help have enough room to expand on the X and Y axis while being on close on the same Z axis. It can also help with 🥔 GPU hardware as not everything is rendered at the same time as stuff is obscured by the foundations and walls can be added to further help with the FPS. As an example for the Dune playthrough, these where the Z locations I ended up going with: #screenshots message

  • 57 Smelting
  • 70 Processing
  • 83 Storage / Transport
  • 96 Main Production
  • 281 Sky Train pluber
  • 302 Sky Train aluminum
leaden turret
reef dirge
dim cradle
#

Depends on whether you're like a brogrammer, the other side, or something in between lol

leaden turret
rustic badge
reef dirge
cunning siren
fiery rampart
#

Am i tripping or did the pioneer get smaller? Haven´t played in awhile and the buildings seeem HUUUGE 😄

dim cradle
#

Honestly height doesn't seem to ever be an issue due to lifts for belts

#

you can just go straight up and it doesn't cost much

leaden turret
reef dirge
rustic badge
dim cradle
#

And once you start getting steel plates and concrete piling into dimensional storage, you can just make skybridges out to resources for pretty cheap, at least I do

#

Well like... some of the biomes have really tall obstacles. Some don't like desert

rustic badge
#

but i dont want it at the highest point cause that jus tannoyign with the belt lifts things

dim cradle
#

are you going to Dyson Sphere the planet?

rustic badge
#

and fluids

cunning siren
proper thicket
#

500 meters will put you about 20 meters above the highest ground.

#

this leaves you 1500m to build before you start hitting the get baked zone.

dim cradle
#

kind of ridic though, you could just go out to the desert and you don't need much height to have an obscene amount of flat ground to work with I guess

#

With regards to oil stuff, you might wanna just work it where you find it tbh... that's what we did in the early access anyway

#

gonna probably be pipes and pumps otherwise

proper thicket
#

Oil is in 4 locations, and it is best to process it on site in all locations, as you have water and sulfur and coal nearby most of them.

dim cradle
#

or roll it back by train

#

train can carry a lot of stuff at once

cunning siren
cursive vessel
#

Where do you make suggestions to the devs?

proper thicket
reef dirge
#

what is the point of the train if anything can be made by conveyours

cursive vessel
#

Oof

raven axleBOT
cursive vessel
proper thicket
reef dirge
#

If i have 13900K?

proper thicket
rustic badge
#

trains can be faster than belts for its space right?

#

or ease of use i better say,

cursive vessel
#

Bro I run a 2 processor beffy server and it's a lot 😅

proper thicket
cursive vessel
#

It's like the output is wherever the belt ends once it's full

dim cradle
reef dirge
dim cradle
#

I haven't gotten them in this save tho

#

yet

#

really procrastinating lol

proper thicket
#

Trains cost electricity but will save you CPU in the mega-ist of mega builds if you use them properly.

#

For smaller builds or shorter distances, belts are still the win.

cunning siren
#

If you don't "megabuild" then you can do all belts or all trains or some of both 🤷 does not matter as CPU is fine

proper thicket
cunning siren
proper thicket
deft wagon
cunning siren
proper thicket
cunning siren
dim cradle
#

I mean really though if you want to process everything on a big sky platform, I think trains are pretty pog for fluid transport

#

solids, w/e but fluids seems pretty good unless they added something

reef dirge
proper thicket
#

It's the struggle that causes us to be clever. Find ways around it.

dim cradle
#

mmm... idk lol, this game isn't as creative as factorio can be just due to the belt limitations and no grabbers... but the new blueprint system does make you think

reef dirge
reef dirge
#

There's no creativity in routine, and there can't be

dim cradle
#

When you build up to drones just flying all over the place building and transporting things, it's pretty neat

reef dirge
#

routine is hard limited there by design and there are no clever ways to get around it like IRL. IRL you build tools to remove routine.

leaden turret
#

online you build routine to remove tools mikaelsmile

#

would really like it if discord had shareable block lists

reef dirge
#

oh yes a good idea thank you for reminding

proper thicket
#

I would like it if the block feature didn't try to remind me that the annoyance exists.

#

I don't care that they're typing. It doesn't matter. Stop. XD

hard ivy
proper thicket
hard ivy
proper thicket
#

I'm not here to argue with or educate you today. Try back tomorrow.

spark sky
#

Last night I climbed a radar tower as far as the ladders on it would take me. That's a long way up there.

hard ivy
proper thicket
proper thicket
leaden turret
proper thicket
leaden turret
proper thicket
#

The sunlight is a different matter.

#

Outside has people, also. that's a different game.

leaden turret
#

don't need to go outside

cursive vessel
proper thicket
dim cradle
#

dayum this chat gets hot fast

cursive vessel
#

What's that?

proper thicket
#

satisfactory calculator interactive map

cursive vessel
#

?

leaden turret
warm pendant
#

manifolds are much better right? even tho they take quite a bit of time to clog the smelters

leaden turret
digital holly
#

SEE Screenshots, i am trying to find the entrance of that cave...

proper thicket
warm pendant
#

i tried doing balancers but it seems ugly for me or im just bad placing them xD

dim cradle
proper thicket
#

I don't know how you take something symmetrical and make it ugly

dim cradle
#

at least if you want it super compact

proper thicket
#

You start with a 2-3 split, and just keep splitting those until you have exactly how many outputs you need.

#

this can be done in a logi layer, 2-3m high per product involved

warm pendant
#

well yeah maybe later ill try another balancer for coal farming

#

do you guys make a mega factory build or just simple big box?

dim cradle
#

well to be totally balanced it has to first get merged into one line before being fully split again which... i found out takes a lot of materials for a tower approach lol

proper thicket
digital holly
dim cradle
#

thing is this game doesn't have limited resources, you could just keep making mini factories for each thing and you'll eventually win if you just leave the game open while sleeping or something

leaden turret
leaden turret
proper thicket
#

You build one in the sky. You build your factory on that.

leaden turret
#

(also I did that with surviving mars and it took all the fun out of the game)

warm pendant
#

ahhhh aight i understand that lol

#

my game is already opened for 24hrs just to craft and stock up for my t4 builds

dim cradle
#

my computers are on 24/7 anyway and a few of them are doing automated AI drawing all the time anyways XD

#

my energy provider eatin good

warm pendant
#

plus the internet consumptions xD

dim cradle
#

no really my electric bill for my house is... high...

leaden turret
#

irregular reminder majority of ai models are built on theft

dim cradle
#

my internet is cheap thankfully

warm pendant
#

fast and cheap?

dim cradle
dim cradle
floral forum
#

what are some good qol mods to start with?

dim cradle
#

any mod that lets me toggle crouch

proper thicket
#

there are some tools to use when you want to get more creative though. like scim.

floral forum
leaden turret
#
  • there's a mod that lets you automate stuff with lua
  • there's a mod that replaces the catwiggle with the CMs
  • there's a mod that gives you farming
  • there's a mod that gives you different power options
dim cradle
#

Is that power suit mod still a thing? It was kind of OP when built up, but god it was fun

leaden turret
#

would assume that mod is rendered redundant now

dim cradle
#

oh do we get vanilla powersuits now?

hard ivy
dense violet
#

there's in game settings to fly and do whatever

leaden turret
dim cradle
#

I don't remember it very well tbh, was years ago, I just remember it giving you a lot of toys when built up, and combining the radioactive resistance and stuff

#

was very expensive to make though

#

like more than most milestones and phases

hearty atlas
#

how the hell do i connect my factories together lol

proper thicket
hearty atlas
#

i started off just having all resource nodes straight into a smelter, on a conveyor to my main base but now im overhauling that with no idea what i should do

hearty atlas
dense violet
proper thicket
#

This doesn't answer anything yet, but bear with me.

#

When you reduce a resource down to a part, you decrease volume. This makes moving that thing easier, but the more specific a part, the fewer the locations it has relevance. So you're basically taking a resouce and making it complicated to have your next complication be what to do with it. And how you solve that is by distance to the next relevant point.

#

So let's say you're making computers.

#

There's a lot of alt recipes for this, including many with oil products.

#

You can basically decide how to make those computers by how the resources in the area you NEED them are allocated. OR you can go somewhere specially ideal for computers, and worry about how you get them somewhere else later.

#

Now... getting them places.

#

Belts, trains, and drones are basically it. Trucks are a headache, don't bother.

#

Short distance, few components? Belt. Duh. Ez. Long distance, lots of parts? train. Suck it up and build. Long distance, few parts? Yay, you can use a drone.

#

It's basically that simple.

hearty atlas
#

thank you guys

proper thicket
# hearty atlas thank you guys

Now... a note on trains... Yes I was wrong earlier when I said you can reduce 8 belts to 4 platforms. There's throughput lost when loading and unloading. Unavoidable. Slipped my mind, I haven't fw trains in a year. But more relevantly, you can easily saturate a train track (line) if you're used to dealing with things the way factorio players do. Train traffic is a big consideration, and I suggest you already have planned where and how to expand your train network to accommodate this inevitable problem. I suggest directional, typical, and vertical. Meaning trains going in one direction, using common material routing (A train for a factory line, or a train for a material type, or a train for a destination), and when you need to add more, go UP in the same footprint for tracks.

warm pendant
#

ayo server restart?

vague beacon
#

https://coder0xff.github.io/optifactory/

Hi everyone. I just finished a new website that I'm excited to share. Optifactory is a factory planning tool similar to existing Satisfactory planning tools, but it stands out thanks to its ability to produce optimal designs for your desired outputs. Based on the recipes enabled, the inputs available, and tuned to your personal preferences, Optifactory produces the provably best design, including balancer networks, alternate recipes, and power systems if desired. It uses the HiGHS mixed LP optimizer to accomplish this feat.

There are three main optimization controls that you can balance to your liking.

  • Input Costs - Minimize raw material usage
  • Machine Counts - Minimize the number of machines
  • Power Usage - Minimize power consumption

The Input Cost is in the Economy tab. The default values of all parts are computed based on recipes, but they're individually customizable, providing precision control over the optimization. Check out the Documentation tab.

I hope you enjoy!

P.s. I've created a few GitHub issues with enhancements I considered. I invite you to thumbs up any that you want to vote for. https://github.com/coder0xff/optifactory/issues

#

I'm getting a bot message that I'm not allowed to share links.

proper thicket
#

The link seems to have been shared all the same...

#

But uh... call me when it generates blueprints that you can download. 😉

warm pendant
#

game says server restart in 60mins should i logout or still good to play till the timer run out?

white dawn
#

Though yeah, a bit weird that the bot didn't actually remove the post; usually it would. Maybe something to do with editing the post quickly enough after posting?

#

Looks neat, though, will check it out later

weak shoal
#

is it normal that i have to make 100k cables for 500 item of phase 4 or i miscalculated?

dense violet
#

sounds like you made a mistake

vague beacon
dense violet
#

what part are you making?

weak shoal
dense violet
weak shoal
#

i have to make 500 of it, and i need

#

wait

#

1k adaptive controll unit

dense violet
#

you could simplify that plan quite a bit with some alts

#

also reduce resource cost

vague beacon
dense violet
#

anything that breaks down a plan to actual belt layout is pure nightmare , soz

weak shoal
#

i mean, it would be crazy

dense violet
#

you're hand feeding even the cables?

weak shoal
dense violet
#

sounds awful. Just use a smart splitter to overflow

weak shoal
#

overflow?

dense violet
spark sky
#

Huh, I just realized that I can double the output of the power plant blueprint I'm currently working on, within the footprint of the current building.

warm pendant
weak shoal
#

i'm actually thinking to build that factory, but if i do it like the link u send said, it's going to cost too much i mean 163 constructors??

spark sky
dense violet
dense violet
warm pendant
weak shoal
#

well i absolutely will use trains to transport the materials, i think there are no more nodes around me

#

i have to go to the opposite part of the map

warm pendant
#

are the quartz in rocky really underneath the mountains?

weak shoal
#

but when i'll finish it, i'll be satisfied with my life

proper thicket
vague beacon
#

Believe me, this is something I've already talked about with the guys at work (similarly I like hard problems dudes)

proper thicket
#

Well, I'd probably use the shit out of that. and so would a lot of other lazy builders.

leaden turret
vague beacon
leaden turret
weak shoal
dense violet
#

that'll simplify it a lot

weak shoal
#

yes, i have to make supercomputers, circuit board and automated wiring

#

a factory for them

dense violet
#

sleep for me though! gl with it

proper thicket
#

You can ignore the validation because you're cheating the thing into place, basically. The place tool does the validation when inside the blueprinter, doing bounds checking on both. Once the blueprint is saved, you're gold.

vague beacon
proper thicket
#

Or if not, just the cleanest.

#

So stick with smooth turns, or clean 90s, PCB like layering and laning.

leaden turret
#

irregular reminder that mods once said extensive discussion about external tools is #math-and-meta

proper thicket
#

The problem with conveyors is for some reason they have the longest draw distance of basically anything.

#

The machines, nearly everything else will vanish and your conveyors will be all you can see

vague beacon
#

It's a problem of laying it out. If everything has to be pretty, then the challenge is that the machine placement affects where the conveyors go, and where the conveyors go affects where the machines can be placed. In computer science it's called a packing problem.

proper thicket
#

It's as simple as this, my friend: If you know how to, yourself, optimize a factory or layer layout, you can code a thing to do it too.

#

I believe in you.

#

You set up a few rules like... machines go in a line... not a scatter plot. You connect in the same direction. You make it flow linearly even when it doesn't want to.

#

Clean is symmetry and flow.

#

One, or both.

vague beacon
#

Your intuition is right, if you can do it yourself with only a simple set of rules then you can make a computer do it to.

proper thicket
#

And the but is it's a hard problem, and again, you like hard problems.

#

Make it a few dozen simple problems then.

#

You are limited basically by the dimensional depot storage capacity when full. If we have to go digging around in a box or our virtual pocket somewhere we're also falling out of principle.

#

So you don't have to solve for infinity.

hollow hazel
#

Discovery of the day: Did you know you can slide through/under Industrial Railing (not Modern Railing)?

proper thicket
vague beacon
empty hill
#

phase 3 is finally over 🧎‍♂️

proper thicket
warm pendant
#

what tier can i unlock the boots where i can jump higher?

proper thicket
empty hill
#

im certainly not ready for any of these project parts

shrewd palm
proper thicket
warm pendant
#

eh the quartz in rocky desert are underneath the mountains 1000m from the spawn

shrewd palm
#

As long as you can make modular frames and silica I think you should be good

warm pendant
#

i can research them now yeah

proper thicket
#

hypertube + parachute = I can go anywhere.

warm pendant
#

but how to go back? xD

shrewd palm
#

Just watch out for all the spiders and stuff in that cave

proper thicket
#

just ignore the little 'days since last incident' counter

#

this sends you back to the hub

warm pendant
proper thicket
#

No. this is a game option.

#

Just like creature aggression.

#

You can turn these off and play more or less the way you want.

#

It's things like infinite power, fly all the time, god mode, skip having to actually build the factories to 'beat the game' is where they say nah bro.

#

the game is about solving factory problems not being good at video games.

lament niche
#

who pinged

pastel burrow
#

When using blue prints, I'm trying to auto connect my bus, however the length of the auto connect is shorter than when manually placing belts. How do I auto connect to the maximum length?

lament niche
proper thicket
proper thicket
lament niche
lament niche
#

Also... "balancers take less belts than a manifold"... that's literally not how they work

pastel burrow
shrewd palm
#

Belts themselves have a max length of 7 foundations and the auto connect should be the same

#

You just have to make sure you click to get all the belts connected and then you can do whatever you want

warm pendant
#

how do i destroy this rock thing that dmg me

proper thicket
#

I don't think the auto connect feature is useful for doing anything but directly connecting two blueprints of the similar type. Like let's say you use the mk3 blueprinter to make a machine group that is basically a complete assembly line in a box... except it fits in 2 or 3 boxes instead and they have to be lined up a certain way.

#

that is basically what it was designed for I think.

#

if you try to use it to make busses you're basically tripling your connection count for each time you use it, over long runs.

proper thicket
warm pendant
#

tried chainsaw and died xd

proper thicket
#

oh is this a gas spewing rock thingy

shrewd hatch
#

do mods work on experimental satisfactory versions

proper thicket
#

you need a nobelisk. Unlock in the sulfur tree. You need to learn how to weaponize minerals.

#

Well its... a multiplying cpu problem.

#

Long belts? Less than ideal. Many segmented long belts? Not good. Many of this type as a building principle? Asking for scaling issues.

#

In reality this is only a problem for the most stupidly large of large mega builds.

median relic
#

hey there everyone, quick question, I'm looking for a mod that added nice looking power poles that didn't stop you when zipping on them. I cannot for the love of god remember the name of this mod, anyone maybe recognizes it?

proper thicket
#

Like a factory floor so large it looks like a tiling animated texture.

random berry
#

How to get alternative recipes for Heavy Modular Frame which are listed in the wiki?

proper thicket
#

Understanding engine limitations is key to megabuilding.

azure reef
#

anybody recommend any alt recipes for computers?

hard ivy
azure reef
#

and heavy modular frames

random berry
proper thicket
hard ivy
proper thicket
#

wrong @ sry

shrewd palm
# random berry how?

Find them, decrypt them, hold on To the recipes so that they stay out of the pool while you get more

raven axleBOT
median relic
#

thanks

proper thicket
#

I find it is helpful to actively max out your current technology limits with crash recovered harddrive research at every possible tier, so I always have the most options.

shrewd palm
#

^^

proper thicket
#

Also you rely on RNG less come late game.

#

Sometimes you just really need that one recipe... and it certainly helps if it only has like 4 options left to roll from.

proper thicket
#

t4 is a lot of recipes at once, but you also have at that point a lot of mobility technology and a reason to expand, so its all very well paced tbh.

#

When I hit T4, it is definitely exploration time.

#

you got it. pack parachute too

#

bring plenty of ramping materials.

dim cradle
#

Some recipes are really nice, especially ones that simplify lines, and some just give more for less

proper thicket
#

Okay so basically parachutes are, when used to their maximum jank... actually more effective at ascending than a jet pack.

#

The fact that you retain velocity when ascending is... absurd, but so useful... you can slide upwards off a rock, gain momentum, hit another rock somewhere nearby and keep doing that, basically skiing on cliffs.

#

Best part, no fuel requirements. It will never nope out on you on the way up or down.

ionic gate
#

how big is the game studio?

ionic gate
#

no, like how many ppl

#

working on the game

#

thats cool, but what game engine is it made with?

olive belfry
#

Can I have two freight platforms at two different stations using the same freight car to load the same item?

#

or is one freight car limited to one cargo at a time?

#

like if I have 3 train stations and 1 freight platform for each of them. I want two of them to load plastic while unloading it at the end. Would it be possible?

#

or do I have to expand the train to have 2 freight cars and two platforms on each station to achieve it?

hard ivy
olive belfry
#

alright ic. thanks

hard ivy
#

you can also unload it a second time if it still has something in it

olive belfry
#

👍 good to know. Thanks

hard ivy
#

just set the trains to only depart when empty/full

cursive vessel
leaden turret
hard ivy
#

because they aren't

worthy cosmos
#

crack

#

the steel recipe is the best apparently

sullen gull
#

Screws are not evil ... smh

hard ivy
#

I'd rather not waste an early-game drive on screws

worthy cosmos
#

it was the only option

sullen gull
frail chasm
#

So, Phase 4. Assembly director system: doable with some jiggery pokery. Mag field Gens likewise. However, Thermal Propulsion Rocket: what the actual f**k!? Loads of sub parts reused over other sub parts. No idea where to start

worthy cosmos
sullen gull
cunning siren
#

Had a power outage IRL 😆 Forgot to build power storage 🤷

shy mulch
worthy cosmos
#

it's split among like 5 years

#

or more idk

#

yeah they are

sullen gull
frail chasm
#

Never got my head around that question

hard ivy
#

like 1500-2k? not sure cause over half are on epic and I can't see how many hours I have on there without installing it

worthy cosmos
#

i only have 16 hours 💔

#

most of the time I've just been goofing off though, so.

sullen gull
#

5

abstract heron
#

i am at dis hr now @unborn gyro

#

17,416 hrs

small pebble
#

So what does the elevator do when it’s complete lol. Can you build in Jupiter or what 😂

unkempt blade
abstract heron
#

i am working on atm a big big refinerys set up for all DD and Desert cayons ore

unkempt blade
#

I went outside today so I wasted precious factory cart time 🙁

#

people would be getting in fights in the city park just like during the peak of pokemon go

#

buuuut it would help my step count if I had to walk around to place conveyors so I'm supportive

hard ivy
#

iirc I had 2.5k of them in my U6 save

worthy cosmos
#

if i have 6 impure iron nodes and i max overclock all of them, what does that get me for tier 2 belts?

unkempt blade
#

every single refinery more balanced than the next!

dim cradle
#

You know... you start out with all of these grand plans, these big blueprints... and then you end up just hooking up all of your iron to a max overclocked constructor making iron pipes because screw all of that...

worthy cosmos
unkempt blade
#

you know what would be fun? A balancer factory but you give each structure a tiny clock difference completely negating the balance over time

kind oriole
#

guys my turbofuel isnt going in the blender

worthy cosmos
#

at least for now

hard ivy
#

I don't really remember a time when it was. sad, really, maybe if they weren't shunned so much, maybe people would use them for what they're actually useful for, instead of trying to entirely replace manifolds with them and then getting roasted for it

dim cradle
#

Well the blueprint designer lends itself to manifolding, because that's one of the only ways to make megalines due to the way it auto connects between lines

#

Before, there wasn't such a thing

worthy cosmos
#

what's a manifold

unkempt blade
reef basin
worthy cosmos
#

hey i did that for my coal plant

dim cradle
#

Like I didn't realize at first that it autoconnected between blueprint lines and then it kind of clicked, after I already wasted time making a crazy load balanced 9x smelter factory lol

hard ivy
#

oh, they very much are on the subreddit. here too, though not nearly as much

dim cradle
unkempt blade
#

there's just not really a utility reason to use them outside of nuclear power and that became a lot less important with multiple equipment slots

worthy cosmos
#

I'd use balancers in this game because at least they aren't as horrid to make as in factorio.

dim cradle
#

Who needs balancers in factorio you know just like... use drones to fly things everywhere right lol

#

auto balancing system

worthy cosmos
#

no drones.

dim cradle
#

I'm just kidding yeah I know it's a pain

#

My first factory was a solar powered hyper efficient sushi belt setup with a tiny footprint

#

balancing I/O was hell

worthy cosmos
#

but you can

#

if you were to try to stop i bet you'd relapse in less than a week.

#

that's forced and that doesn't work nearly as much as just getting burnt out.

scenic pasture
#

Anyone else use drones for anything over belting distance because I don’t understand trains

worthy cosmos
#

i mean is it really a waste? can you lose the ability to get the one specific alternative recipe for each thing?

reef basin
worthy cosmos
reef basin
worthy cosmos
#

i was just about to say something about how i would need a belt balancer and then i realised I won't.

#

Damn balancers are useless wth

reef basin
hard ivy
haughty patio
hard ivy
#

you need a belt sticking out of the blueprint you're placing

haughty patio
#

I'll give it a try, thanks

#

Is the same true for mergers and if so, is it enough to place one at the output or should it be both output and input?

hard ivy
cursive vessel
#

Is scim considered a mod? Making achievements ineligible?

hard ivy
cursive vessel
#

Oh?

#

That's not what I was told thank you for that information

cunning siren
#

That would be nice, I guess there is a bigger blueprint mod though so 🤷 kinda' already is a thing?

hard ivy
#

learn how to write .sbp files by hand kekw

haughty patio
#

also I assume there's still no way to connect power automatically, right?

reef basin
#

have each blueprint contain enough biogens with prefilled biomass

ivory condor
cursive vessel
#

Automating the automating sounds ficit approved

ivory condor
#

have fun trying to solve that automatic problem🙃

#

proof or it didnt happen

haughty patio
#

I mean I can imagine, unless there's an implicit way to mark how a power outlet that is

#

meanwhile me debugging coal for 7h because pipes

#

yeah, bringing down resources instead of bringing water up sounds smarter

slender hatch
#

Woohoo just unlocked trains!!!!

#

Anyone have any goid videos or people to check out regarding trains

haughty patio
#

I just do the same rows of 8 plants, 3 water extractors all the time

#

it never works out first try ofc

fallow vector
#

You guys know what I'd like? a Descostruction upgrade that could delete by volume.
Simply because I built an abomination of a factory and I really wanna redo it T_T

bronze atlas
#

yeah that would be nice, being able to drag out a deconstuction cube or something like that

fallow vector
#

also just unlocked the blueprints, which prompted that thought

haughty patio
bronze atlas
#

are you zigzagging back and forth with that?

#

if so i would just make a connection blueprint or two that is just the belts to connect them

fallow vector
#

and I'm still trying to figure out pipes...

cunning siren
#

Upgrading coal gens in phase 4 cuz RIP virtual environment 🤷 fail to nuclear 😆

haughty patio
#

So I had a crazy idea of making a spiraling tower

bronze atlas
#

yeah towers are fun if you can get them to work. I made a fuel gen tower recently

cunning siren
#

Adding "consequences" like "pollution factor" may be a motivation for Nuclear to become more incentivized vs. coal and oil 🤔

haughty patio
harsh thorn
#

adding more tapes and more story

cunning siren
#

No solar wind and hydroelectric power is kind of silly in a game with such awesome power storage technology IMO

harsh thorn
#

I don't like just tapes spawning and we need more monsters

mortal ginkgo
#

sandbox nature, no danger, etc

mortal ginkgo
# cunning siren OH? Do tell

basically ||alien corruption gets to so much that the whole reason to exist for the company to exploit and consume||

#

also here is the most important spoiler about why: (beginners don't check) ||ur mom cute_doggo ||

viscid bobcat
#

jeez I just realized how many resources are on the mapo

#

why am I spending so long to exploit 4 iron nodes?

cunning siren
#

Yea, this game is crazy rich on resources

abstract heron
#

Today is 4 years since update 5 came to EXP if i remember

viscid bobcat
#

they want more energy production with less space used

viscid bobcat
#

so you would see that a solar panel network is not as efficient as a turbo fuel plant

#

I do kinda wish there was hydroelectric tho

placid stirrup
#

There'samodforthat

sturdy mural
#

guys didnt trains have like a button to center them on the station? i just spent like 3 minutes trying to dock a train that was not cooperating 😔

hard ivy
sturdy mural
#

its just that i cant aim trains for the life of me

#

so i was going back and forth for 3 minutes

hard ivy
#

I'm not sure if I've ever manually docked a train. Not sure why you'd even want to

sturdy mural
#

im just grabbing a bit of resource onto a train so i can see what goes where etc

#

and i guess kind of an indicator for readiness

#

like lets say i have 3 wagons
1 with iron, 1 with copper, 1 with heat sinks
i get the station with iron going, so i dock on it, now i have only copper and heat sinks empty, so i know what i need to do next

fleet star
#

Is there a mod for making building better? I'm thinking of features like Ctrl+scroll for quarter rotations, bigger blueprint makers, horizontal/vertical flipping, etc.

raven axleBOT
fallow vector
fleet star
#

I want mega prints

#

👍

fallow vector
#

Ah printing a whole factory?

fleet star
#

Maybe not like that, but just building out better wall/architecture design would be great. Also maybe more colors or materials would be nice

fallow vector
#

understandable.

fleet star
#

I tried being more architectural in creative mode to get some ideas for my next save game, but I feel like beams, billboards, and patterns only go so far

fallow vector
#

also keeps the advice a bit easier, since mods don't have to be taken into account

#

Might give them a shot when I finished my first playthrough

#

... so see you in a couple of years there XD

fleet star
#

Ong

latent meadow
#

my lizzarddog has not bough me something in a long time 🙁

fallow vector
#

he needs more pets

latent meadow
#

really ?

#

evertime i die

fallow vector
#

good to know

fleet star
#

I want to make the atlas station from no man's sky but there's no build options to get the right proportions. Specifically I can't build corners because the inner corners and inverted corners are only 4m or 8m, but I need a longer piece 😟

latent meadow
#

i never had to do that befor

#

i use to die a lot

#

i had another world where i had a couple them that i tamed

#

i use to die a lot i came back they still have somthing for me

fleet star
#

Get some nobelisks and a jetpack and just do thrower combat. Works great on every creature in the game

#

Forgot this was an option 😮

latent meadow
fleet star
#

I meant for the dangerous creatures x_x

latent meadow
#

oh

fleet star
#

Oh ☠️

latent meadow
#

nope he doest not want the palberry

fleet star
#

I remember in my first saw I explored titan forest with ladders, rebar gun, and the parachute only

#

Biggest mistake ever. Every time I died it felt like an extraction mission

latent meadow
#

why are you tagging me with that

#

i was talkinga bout the doggo

fleet star
#

Maybe instead of permadeath you could have death with consequences? Like lose all inventory or damage equipment

#

I think people would play that. I would

#

Build a sky factory to stay away from permadeath enemies 👀

fallow vector
#

isn't that the risk you're willing to take using that mode?

#

true

fleet star
#

I played no man's sky on permadeath, it's not too big of a deal. Just makes you play more aggressively/better next time🫠

#

Builds character, or rage

reef basin
fleet star
#

Noooooo 😔 sky factory is peak!!

#

I want to make one so much, but I'm delaying on starting a new file because I'm trying to focus on school rn

#

I want to either make a giant tower or a spaceship-style build, but I need to practice in creative first because I still want to get a good game completion time

#

I could've gotten such a good run time if I focused on expanding the factory faster. I completed the game once back in June and it took 90 hours

fallow vector
#

what's the current speedrun WR at the moment?

fleet star
#

I didn't even use most of the endgame alts. Also I didn't automate anything past HMF

reef basin
fleet star
#

7:44 for any% is WILD

fallow vector
#

oki ^^ Can't expect my laziness being rewarded in a Discord about building factories I guess 😛

fallow vector
fleet star
#

No

#

Someone named koouu

#

Epiphane is second place with 10:55

fallow vector
#

then it hasn't been submitted

#

ah, never mind. Just found it.

fleet star
#

Well I'm no speed runner for sure, I was glad to get 90 hours because I also spent a good amount of time designing my factories and exploring (I got every sloop and mercer)

fallow vector
#

uh, cool. so they will be running the game there?

#

tho 7 hrs would be a pretty long stream

#

Would be in FICSIT's spirit tho 😛

fleet star
#

Are the speed runners allowed to use pre-downloaded blueprints or nah. If so I could see how someone would be able to play the game really quickly

#

Oh wait nvm I see a rule on the page saying you can't

#

That's crazy. I would never have imagined the difference would be that big from casual players to speedruns

fallow vector
#

Just imagine how quick you had to build Oo

reef basin
#

also you only need to unlock smaller set of things

fallow vector
#

I'm a baby so that's kinda unfathomable for me XD

fleet star
#

True, and I imagine their usage of tickets would speed up a ton of the milestone progress

charred sandal
#

What do you guys consider the most efficient steel ingot recipe?

fleet star
charred sandal
#

solid steel

#

compacted not worth?

fleet star
#

Depends what stage if the game you're in

#

If you're able to substitute iron for aluminum, I would just use that to make all your steel

#

Also because at that point I would use all the local coal for diamonds

charred sandal
fleet star
#

I haven't played the game in a while so I forgot what they are all called

fleet star
charred sandal
#

Oh so dont even make steel at some point?

fleet star
#

I was able to beat the game by slooping sloppy aluminum and getting crazy amounts of aluminum bars, they were extremely disposable for the amount of pipes and beams I actually needed

hard ivy
#

I skip steel with iron pipe. aluminium is too precious to use on something that can be made out of iron

charred sandal
#

I dont see a recipe that uses alum for steel pipes

feral portal
#

how can i make tractors more consistent?

fleet star
#

Iirc both the pipes and beams are made at a ratio of 7:1 from aluminum ingots

charred sandal
#

I see 1:1 for beams and nothign for pipes

fleet star
shrewd palm
charred sandal
#

Im just about to start working on aluminum for my first time, but i dont understand what to do with the water

#

Is there a way to dump it back in the lake or something

shrewd palm
#

either send it off to more refineries or turn it into wet concrete and sink

charred sandal
#

rip

latent meadow
#

i guessing having the doggo on platforms dont affect it

#

and or covered