#satisfactory

1 messages · Page 379 of 1

reef basin
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and share images of your stations

zenith pecan
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Without seeing the track layout, we can't know.

eternal swallow
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k

shy mulch
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Hey guys my factory doesn't work. Please tell me how to fix

eternal swallow
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satisfactory calculator is donw 😔

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cant show the train line

reef basin
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if only there was a printscreen button

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you wouldn't have to do any of the uploading save shenanigans

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and could just show ingame

eternal swallow
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too big

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oil feilds to dune desert

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oil islands*

reef basin
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I asked for images of stations

eternal swallow
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oh yeah srry 😭

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im stoopid

scenic mirage
shy mulch
cunning siren
scenic mirage
cunning siren
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Maybe lifts needed to "go deep" to make it work?

scenic mirage
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wdym

scenic mirage
shy mulch
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mk3

cunning siren
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OH, thats a Mk2

scenic mirage
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ya no mk3 yet 😭

cunning siren
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I've done so many playthroughs I import my old blueprints to new ones 🤷. Robocopy /E /XO can automate this so one can make blueprints in a "creative save" and have them show up in any other. There are silly things the game lets one get away with that I refuse to use though, ultra "cheaty" stuff. Like setting recipes one does not have yet in the blue print or items one has yet to unlock in the awesome shop

scenic mirage
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Fatal error: [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArray.cpp] [Line: 534] Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings.

🙃

leaden turret
scenic mirage
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gonna increase that 100x now

shy mulch
rotund pier
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what do u guys use trains for? carrying ores or carrying parts?

shy mulch
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yes

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low distance - belts
high distance low quantity - drones
high distance high quantity - trains

hard ivy
shy mulch
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You probably don't want to see my trains, I use them for pretty much everything lol

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It's not as organised as it sounds either

solemn crystal
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Why cant we drive drones or access drone inventory

leaden turret
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drone has no seat

solemn crystal
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Driving drones might be too op, ok, but why not inventories :(

leaden turret
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Pioneer hands can't open drone hatch

hard ivy
unkempt blade
visual elm
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i have nearly 200h in this game. i only just noticed what the tutorial is called

reef basin
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the tutorial is called Satisfactory

visual elm
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no i mean the onboarding bit

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it's Pioneer Obligatory Onboarding Program

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or POOP for short

fiery pewter
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Wait what

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Lmao

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Devs be trolling

visual elm
fiery pewter
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LMAOO

visual elm
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these are the goat sim guys remember

fiery pewter
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True

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They made Teardown too

visual elm
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HUH did they

fiery pewter
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Yeag

visual elm
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steam says dev and publisher are tuxedo labs, not coffee stain?

fiery pewter
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Booted it up a few minutes ago, saw the CS logo

visual elm
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unless they published it on other consoles?

fiery pewter
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I have Teardown on PS5

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I want it on pc solely for the plane mod

visual elm
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nope Saber Interactive on consoles

fiery pewter
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Did my homework

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Tuxedo Labs was aquired by the embracer group, which is from/owned by-ish Coffee Stain

cunning siren
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I have power pole on my hotbar and I'm not sure why. When was the last time I used it? 😆

hard ivy
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It's there by default but I don't know how you play without placing individual poles

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Unless you only use wall and ceiling connectors

visual elm
pulsar niche
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Interestingly there is a unique bit of ada dialogue for killing a lizard doggo with a riffle

visual elm
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i vote we shun anderson for whatever series of events led up to that discovery

hard ivy
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Though I don't think any of them are specific to a method

pulsar niche
vivid hearth
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can you have more than 1 lizard doggo ?

true mulch
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As many as you can find

livid palm
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I somehow managed to have 30 ammo in my rifle last night, and couldn't reload until it dropped to under 15. Is this a feature or did I just encounter a rare issue?

vivid hearth
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and they are all gather stuff for me ?

leaden turret
haughty pond
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Hey, was there VCs here before or no...

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Also hello

leaden turret
grave burrow
solemn crystal
visual elm
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i never got the onboarding cheevo i don't think so starting a new save i thought i might as well

grave burrow
# vivid hearth and they are all gather stuff for me ?

Yeah each one will gather an item about every 3-5 minutes so even having 10 lizard doggos tamed will give you a crazy amount of items. I don't need to run an ammo factory as my 1.0 play through doggos supply all ammo and bombs I could ever use. Definitely worth taming some early on.

visual elm
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do y'all process at source and then transport? or transport and process elsewhere?

clever field
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is there a workaround for falling through the ground?

crisp barn
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I just had a realization how little oil is actually on the map

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(not including the resource wells)

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I feel like the game jumps from 1 to 100 very quickly once you reach phase 4

clever field
hard ivy
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And 4-4.5x less if you don't

scenic mirage
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why do my number hotkeys not work? the actual numbers work but it wont place anything
(1234567890)

crisp barn
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my main concern tho is transporting so much rubber plastic from one spot

shrewd palm
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I’ve fixed it by interacting with a machine

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Just open the menu and close it and that should do it

scenic mirage
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ya it seemed like that fixed it

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still weird tho 😭

haughty pond
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But whatever, people wont ever change anyways.

unkempt blade
placid stirrup
unkempt blade
leaden turret
hard ivy
visual elm
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fuck carts i like my spaghetti conveyors

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i say that, my actual lines in this new build are pretty okay, it's just interconnectivity i get spaghettified

hard ivy
unkempt blade
haughty pond
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Should I block them or what?

unkempt blade
placid stirrup
haughty pond
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smh

unkempt blade
placid stirrup
crisp barn
unkempt blade
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There's also using biomass in lieu of other power and the alternative speed run formats. I am a person of great depth and variety jace_smile

placid stirrup
unkempt blade
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I'm just the Borat of factory carts. It's a living

placid stirrup
crisp barn
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all I wanted is a supercomputer factory and now Im apparently building a massive oil refinement plant

unkempt blade
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The fun answer is to move liquids by vehicle even though that's generally a higher effort path. Have you considered... ||trains||?

placid stirrup
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How much plastic/rubber is your SC factory using? I don't recall it being crazy any way you slice it

placid stirrup
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No embeds here

unkempt blade
placid stirrup
crisp barn
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caterium computers are a life saver

crisp barn
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it was initially 7.5 but then I realized I could double it and give it to the next person but the next person is also me so yeah

placid stirrup
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Golly, mister. I think I landed somewhere similar but I only had a Mk5 and Mk4 for plastic and rubber, respectively

crisp barn
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most plastic is for circuit boards

placid stirrup
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The alts I used only required half the amount of plastic compared to your production line

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I also used ckt boards and AI limiters, I don't remember which exact alts I used though

crisp barn
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even if its more efficient, Im too far in the construction to change it

unkempt blade
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there's plenty of other resources if you want to do more a different way later!

placid stirrup
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Wouldn't be more efficient per se, just shifted inputs to something else I'm sure. If you've got the oil, might as well use it! I stay away from transporting oil myself though

unkempt blade
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my 1.1 save has been "roll the dice to pick recipes" which has been a lot of fun

crisp barn
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so I can optimize it

placid stirrup
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Nice! I bet that'll feel easier to keep track of. Those refineries are honkin' chonkers

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says the person who used a bunch of pure recipes on said build

leaden turret
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get some BG3-style ADA narration going on

unkempt blade
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Oh jeez then I could decide anything I do. I just use a D6 right now because mostly there are only like 3 options

leaden turret
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rolls 1 [ada voice] screw-based recipe for you

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rolls 20 bonus reroll on drive

unkempt blade
leaden turret
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2-10 = choice one, 11-19 = choice 2

unkempt blade
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but in the spirit of DnD there's not a "bad" roll there's just a roll that tells the story differently 😄

leaden turret
placid stirrup
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You're invited to the cookout session 1

placid stirrup
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Off topic but I'm pretty sure Matt Mercer is now aware of the dream/nightmare I had with him in it

leaden turret
placid stirrup
leaden turret
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<@&370483737957236737> mental image for you: ||Labrynth's david bowie crystal ball juggling, but Matt Mercer in the Jareth costume and mercersphere juggling||

placid stirrup
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But Matt and a bunch of other DnD titans did a charity event the other day and Ginny Di responded to my story about it

crisp barn
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somehow it all fit together

placid stirrup
placid stirrup
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Really clean though! Would love to see a fully enclosed factory by the end

crisp barn
placid stirrup
# crisp barn SCIM?

I'm shocked you aren't aware of it considering how nice your factories look! The online map editor/calculator

crisp barn
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oh, that

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I do know, just never seen people call it that

tranquil maple
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IM pretty sure its an acronym

placid stirrup
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SCIM is pretty much only ever called SCIM, you might be thinking of one of the other tools/planners out there

crisp barn
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AM, I think therefore I am AM

tranquil maple
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oh

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...

placid stirrup
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Satisfactory calculator and interactive map

crisp barn
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wait

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its more than a little outdated

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wrong screenshot

leaden turret
gloomy oriole
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so placing a splitter/merger on a lift belt that passes through 1m or 2m foundation won't let me put it flush with the floor but does so with 4m foundation, is that a bug or feature?

versed mesa
crisp barn
versed mesa
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💪

crisp barn
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it will probably be smaller that I expected since I can now fit more stuff in place of removed oil related refineries

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still pretty chunky

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its weird because it feels both big and small at the same time

versed mesa
crisp barn
placid stirrup
versed mesa
placid stirrup
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Yeah why you talking about it like that

versed mesa
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Because thats what you call it

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Later ill be setting up some nukeclear gens and the water to feed them now not sure how many ill have built soon find out once done

versed mesa
scenic mirage
versed mesa
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Nice theys things have tobe done to make them look great

scenic mirage
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im also tryna get trains setup too

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but idk where imma have all that go

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im kinda still winging it

unkempt blade
scenic mirage
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annoying? wdym 😭

crisp barn
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do you make your factories scalable?

pulsar niche
unkempt blade
# scenic mirage annoying? wdym 😭

"This bridge will collapse. Why does it have to be designed to look like a giant spider reaching across the river?" - they just don't understand true art

unkempt blade
small pebble
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When do trains unlock? T5?

shrewd palm
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t6

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i think you get trucks in t5 tho

hard ivy
shrewd palm
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i think i might be at risk of trains crashing my power grid once my factory gets up and running but we ball

shrewd palm
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the autopilot thinks the unloading station is unreachable but i can manually drive it there just fine

hard ivy
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station wrong way probably

shrewd palm
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indeed it was

toxic spruce
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How big is the game on PC?

placid stirrup
toxic spruce
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The pre-download on xbox is currently 10gb i guess their testing the game then

placid stirrup
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¯_(ツ)_/¯

cunning siren
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Mah FPS in Dune seem to be better than in other biomes, maybe cuz not much plant life 🤔

scenic mirage
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#screenshots message
1200 wire and 1200 quickwire from one pure caterium node (itll be more once i get mk6 conveyors)

scenic mirage
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dunno exactly how id do it yet

placid stirrup
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I've planned factories for the eventual input capacity at time, so I would have designed it to handle the 1200/min resources from the planning stage

scenic mirage
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thatd prob be smarter for me to do

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but w blueprints it shouldnt be too hard to just quickly slap down a few more

unkempt blade
cunning siren
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302 altitude sky train this run, why? Cuz F going up and down to avoid geography 😆

cunning siren
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OK... homing ammo just killed a doggo... big reason not to use it so far

zenith pecan
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I've used nukes to clear doggo's, so why not homing ammo that got bored.

shrewd palm
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i think i have reached peak productivity

cunning siren
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Can elevator take me to space station 🤔

shrewd palm
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3 days after starting the "move resources into my main base" phase of my main base i have finally moved the most important resources into my base

unkempt blade
rustic pier
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Encased pipes seems like a good recipe. 5 steel i think and 3 concrete.

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For 5 pipes

feral geyser
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It is

white dawn
unkempt blade
cunning siren
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When you run a loooong train track and realize its off by 1 tile a the end of the track tired_jace

unkempt blade
cunning siren
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It turns out track was straight, station was off so... 🤷 not so bad

rustic pier
marble trellis
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why is my train T intersection not working

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there is a signal thats jst not working

feral geyser
marble trellis
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ah ye

feral geyser
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we can't help without seeing what's going on

marble trellis
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done

shrewd palm
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Gonna get copper and caterium and sam and all that after I get the stuff for mk4 belts up and running

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I only have like 1200 encased beams left

valid bloom
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I wish I had recorded this, but I was on a spire coast pillar with a big boar charging me. My preferred method of fighting is nobelisk and jet pack so I was just hover around launch bombs at it, but then it was charging at me and ran over a nobelisk which I detonated at the perfect time to just... bump it up into the air, with full horizontal force and it flew off into the distance, destined to land to its death somewhere in the rocky coast

civic reef
cunning siren
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The best part of the game is making screws. ~ Snutt Treptow, August 15th, 2023

unkempt blade
leaden turret
clever stone
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One of my least favorite things in the game I think has to be railway signal management

Which, for the record this is a skill issue on my part not the game. Having set up a train station with a complex intersection last night I can say it was one of the sloggiest experiences in a while

storm swift
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how could i make my train fast its so slow

clever stone
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Trains don’t go any faster

storm swift
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so i just use drones

unkempt blade
storm swift
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nah

clever stone
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Yeah red makes you go faster

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That’s why my whole factory is red

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To speed up production

clever stone
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Because I was going around looking for the problem and I didn’t even realize it was just a stray block signal that was by all other accounts working fine

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So it would be nice to have something to show me which signals are erroring and what signals are causing others to error

small pebble
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what exactly do alt recipes do? i just got iron pipes.. does that mean i can use iron pipes isntead of steel pipes in recipes?

clever stone
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So alt recipes are

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Exactly as they say. They are alternate recipes. Sidegrades

unkempt blade
small pebble
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to what though lol.. so iro pipes are a substitute to steel pipes?

clever stone
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Yeah

small pebble
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okay thoguht so. perfect thanks

unkempt blade
clever stone
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Basically with that you don’t need steel but you need a lot of iron so that’s the trade

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So it saves factory space by requiring a little more resources

small pebble
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awesome thank you

clever stone
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And iron pipes are a really good recipe imo so good choice

cunning siren
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Saves coal really at the cost of iron, I'll take that trade every time

clever stone
small pebble
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i know dont pick them and ave em haha

clever stone
unkempt blade
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and make sure to yell "big bucks no whammy" before you see what recipes it offers you

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otherwise it's guaranteed biocoal

clever stone
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I still think my least favorite alts are the ones that are for stuff like more ingots or alts for incredibly simple parts like wire or iron plates

cunning siren
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Iron wire is pretty handy though 🤷

unkempt blade
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a lot of that type of recipe are *really good for wringing every little bit of resources out of the nodes you're using so they're best when you have tons of extra power and you're scaling big

clever stone
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Copper like

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Goes into three things directly and four if you count smelting it into aluminum

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So that’s my view on my factory setup at least

cunning siren
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Copper powder go Om nom nom on the copper

unkempt blade
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I like iron wire a lot early game because I can build near iron without worrying about where the nearest copper is or how much effort it is to get it to the same place. There's waaaay more iron than any other resources

clever stone
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I prefer the alts that simplify crafting chains, like OC supercomputer

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Spares me from needing another manufacturer when I can just use an assembler

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With that being said I’m now looking at the other alt for supercomputers

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…..What exactly is the benefit for the superstate alt?

fallow portal
#

Hi there, is apple m-chip native support coming one day/planned please ?

cunning siren
cunning siren
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Supercomputers are not used for sinking BWD so, not that important to me. Looks like for Space Elevator stuff mostly

unkempt blade
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but really it comes down to what your preferences are for a lot of this stuff. Some recipes are "better" but if you don't want to build batteries or you have big plans for your sulfur or something like that you'd stay away from OC supercomputers

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a lot of times it was just picking the recipes that have the most convenient resource nodes for me 🤷

clever stone
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Yeah mood

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For me it’s picking what works best for transportation

unkempt blade
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there's way more resources on the map than a normal playthrough is going to use so there's room to pick recipes for whatever reason really

clever stone
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So real

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I’m on phase 4 and I’ve barely even touched the north half of the map

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The farthest I’ve plundered is the swamp for uranium and the west oil beaches for, well, oil

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I do have plans for stuff if I do end up expanding out north but for the most part that’ll be phase 5 or postgame goals

cunning siren
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Ahhhh, just got hoverpack, let the lazy mode begin! 😆

visual elm
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nooooo my laptop crashed meaning it reset my progress towards seeing all the "take a fucking break" messages

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I'd just hit 8h

versed light
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anyone actually think the game will stay locked 60 on console when theres a huge factory? i just dont see it happening

unkempt blade
clever stone
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I’ve found myself placing down pylons just for the sake of having flight in a certain area

visual elm
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it's 2 generators per pump right?

white dawn
clever stone
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I dunno about early game but certainly fits late game

white dawn
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If you want to work in whole numbers, the ratio works out to 8 coal gens to 3 water extractors

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If you underclock a water extractor to 75%, that'd be enough for exactly two coal gens. (Or just leave it at 100% and allow the extractor to be idle 25% of the time)

visual elm
white dawn
# clever stone I still think hoverpack is much better than jeptpack

It's two different usecases, really. Jetpack is more the exploration tool, whereas hoverpack is more the factory-building tool. They can certainly expand into either niche (I know that some folks even prefer factory-building with jetpacks), but IMO neither is strictly "better" than the other. They're just different

white dawn
visual elm
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either in game when i get them or just like, makeshift

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something producing faster than the next thing can process? just whack a container in the chain

white dawn
clever stone
white dawn
#

If you do an extractor at 75% and hook it up to two coal gens (and otherwise have no piping mistakes), those pipes will run at 100% flow rate.

visual elm
white dawn
#

Again, not trying to dissuade you from having your extractors go idle; just saying that underclocking so that the rates match can also result in a perfectly working system

clever stone
stoic falcon
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Is there something you can put on a pipeline with gas to prevent backflow, like a one way valve

white dawn
# clever stone Can you elaborate? I use buffers as storage containers for rocket fuel drop offs...

Two things:

  1. Buffers just have a lot of unintuitive behavior which are extremely likely to unexpectedly bite you
  2. Buffers can hide problems, so for instance if you have a piping problem in your system but a filled buffer is hiding it, you might walk away from the factory only to have things start failing hours later when you're doing something else entirely. Better to know about the problems ahead of time, when you're still in the process of watching your new factory to make sure it works
visual elm
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this doesn't so much apply to like makeshift buffers for items (i.e. a storage container in the chain) right?

white dawn
#

(though you're right that storage containers by and large don't have the kind of unintuitive behavior that fluid buffers have. Pipes are complex; fluid buffers introduce more complexity)

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(Except for the output behavior of the two ports for ISCs, when you have two belts attached, of course. :)

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Anyway, as I say: nothing wrong with having your extractors provide more liquid than the machines are consuming. Having a machine go idle isn't going to hurt it.

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But you can also tweak your clocking so that the input/output rates perfectly match, and you'll have a system that works perfectly too (so long as you don't have any other piping problems going on, anyway)

clever stone
#

Hrmmmm thinking_helmet

So then what should I do with my excess residual water from Plutonium automation? What’s the best way to get rid of it? Just pump it into another refinery/blender?

stoic falcon
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I do buffers in chains too
Pass steps through a container just because
It provides a single point p check and see if I'm producing enough for current production, or if I still have some wiggle room on this component and can make something else with the extra
Though I also send overflow of of stuff to sinks, so production lines are always moving

white dawn
#

ie: either loop it back to earlier steps in the process (personally I always recommend keeping fresh+recycled pipe systems totally separate, and underclock/overclock appropriately), or send the water to some other process (many folks like Wet Concrete, etc)

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For nuclear processing in particular, the ratios involved with Sulfuric Acid tend to be particularly nice for recycling water

clever stone
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Thanks for the advice snuttsGood I’ll look into it

white dawn
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A buffer just very very slowly shrinking over time

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Better to just be able to see if things are starving right away instead of walking away thinking things are fine, IMO

charred sandal
#

Are there any commonly recommended guides for understanding trains

clever stone
#

Google images

charred sandal
#

Thanks

stoic falcon
shy zenith
#

can you do two way tracks in satisfactory trains?

clever stone
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yes but it’s a mild pain

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But yes

white dawn
clever stone
white dawn
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And I can see value in them for the purposes of quickly flooding systems, if you're still building pipes but have some fluid generating behind them. (Though in that case, I'd recommend dismantling the buffers once that flooding has happened)

clever stone
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Good points

small pebble
#

am i able to add trucks to a truck path or do i need to create a new path everytime

white dawn
#

But they're simply just Not Actually Needed for pipe systems. And our usual advice is to keep pipe systems as simple as possible. Buffers go against that, etc

clever stone
small pebble
#

how?

white dawn
#

As I say, you certainly can have working pipe systems which involve buffers. Many have done so! (I've done so myself, in the past!) Nowadays, I'm mostly just through with the effort of debugging pipe systems, so buffers are one thing I just always do without

clever stone
#

Thanks again

white dawn
#

Though the paths are per-vehicle-type. You can't add a truck to a path that was made by a tractor, for instance

stoic falcon
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Then I go do other things for a while
The buffer isn't my only troubleshooting method
I look at the lights, I look at the efficiency %, check how full the belts are
It's just one of many things to check
And sometimes it's easier to buzz over to 1 container for a general idea then check the lights on 32 refineries

white dawn
#

If you're looking for a path which is very similar to an existing one, where you've got a common "highway" area and the paths only diverge briefly, then you're going to have to re-record a whole new one; there's no copy+paste like that, if that's what you mean

small pebble
white dawn
small pebble
#

well wtf

white dawn
#

Maybe try driving the vehicle so that it's literally touching one of the path nodes?

small pebble
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i did hahaa

white dawn
#

Possibly it's gotta be right next to the start?

visual elm
#

three burners should be enough to kickstart my 4 extractors, and one miner, until the coal can sustain itself yeah?

small pebble
#

tried that too lol

white dawn
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Heh, no clue, sorry! Sounds odd.

small pebble
#

the load path'

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isnt pulling up even..

shrewd hatch
#

guys why does my game stutter when opening the build menu

mighty kayak
#

Is there a known bug with foundation placement snapping? My foundations will suddenly be offset by 45 degrees when snapping and the only thing that seems to fix it is restarting the session. I don't know what triggers it but sometimes I see it once every few hours sometimes I'll see it once every few minutes

small pebble
#

yeah i cant select a path

shrewd hatch
#

this game is way too buggy

sick nest
#

i can't seem to find any good blueprints for just basic factory stuff, eg; refinery x4 to the left, etc... can someone provide me with some basic but good blueprints?

cunning siren
charred sandal
#

So if I have a large track spanning across my whole world that I intend to have all my trains using (dual lane ofc) I would need to add block signals every like, idk 10 foundations throughout to prevent stoppage?

cunning siren
#

Why do I automate gas and ion filters 😭 I do this every time and then realize how silly having even a box of them is much less fully automated 😆

white dawn
#

Automation game gotta automate?

#

I've never regretted automating them, personally. Not too difficult to do, especially at the scales you'd need/want to automate

shy mulch
#

Automators gonna automate. Potatoes gonna potate.

shy mulch
cunning siren
#

Some stuff is simple like that like gas filters and ammo, can probably get away with hand feeding over fully automating, either one is fine I guess

white dawn
shy mulch
#

I try to avoid any afk-stuff

visual elm
#

before i commit and build the entire wall, wiring them like this on one side means every outlet, on both sides, is connected, yeah? #screenshots message

abstract heron
#

i am thinking turning DD into refeinry base hub i just don't know how much iron ore copper ore and limestone ore and probbaly coal ore in total

visual elm
hard junco
#

hey can someone tell me about pipeline pumps, if i have a pipe coming from the bottom (the sea) up to the coal generator its a straight line upwards will a pump work normally here thats all i have to do? when placing the pump i can see the water going all the way up until it reaches the pipes going in the generators

#

i cant send screenshots here unfortunately but hopefully u get the idea

#

oh and the generators need 45m2 of water meaning 8 will need 360m2 of water but the mk1 pipes have a capacity of only 300m2 how do i solve this?

fickle oriole
#

when you enter a hypertube junction, how does the default exit direction get chosen? Seems pretty random...

clever stone
#

It just seems random because you enter from different directions so the "left" exit is always different

raven axleBOT
#
Official Satisfactory Wiki

The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...

reef basin
placid stirrup
#

Those are the most efficient starter layouts

hard junco
#

i never used this method of having 120/min items with mk1 belts i didnt even know this is possible lmao
but i did the second solution two water extractor at the beginning and one at the end, didnt know this was possible either its cool

charred sandal
#

Is there a way to make a long train track on an incline without it being wavy?

reef basin
cyan valve
#

nitrogen gas dont need pumps right? since its gas?

zenith pecan
visual elm
#

it;s so nice when you finish a line and then turn it all on, and it just comes to life

haughty torrent
#

I know this is far from an original idea but at this point the only thing that could make Satisfactory better would be if they added fishing for the downtime.

hardy shard
stoic falcon
visual elm
haughty torrent
#

I don't care if the fishing is ever useful for anything. Just full on Red Dead Redemption style fishing.

cyan valve
#

exploiting marine life = satisfactory

stoic falcon
#

I do feel it's a bit of a shame
The world, every single inch is beautiful
The water is beautiful
The lighting is beautiful
But underwater... there's nothing

visual elm
urban fractal
#

Hey i just have a Quick question abt satisfactory on console do they plan to have a pre order ?

charred sandal
#

when people say your dual tracks need to be atleast one foundation apart, do they mean centre from centre, or inside edge from inside edge?

clever stone
reef basin
#

get it on pc, don't need preorder

urban fractal
reef basin
#

PCs don't cost that much more

spice spindle
#

Do people tend to set up individual factories for each separate end product?

spice spindle
#

Got it.

#

def gonna do that once I get trains set up. just gotta complete phase 2 :sob;

reef basin
#

but it's just one way to play obviously 🙂

bronze atlas
#

my factory is a mess, i do have a few of those type of factories, but its mostly starter spaghetti and power plants.

visual elm
#

i forget how BUSTED bladerunners are

candid torrent
#

yeah i have a giant cluster of factories all on slightly different foundation grids so its very ugly

sullen gull
storm wagon
#

how do i make upside down ramp foundations?

candid torrent
#

curve mode is my favorite hack for fixing that little oops

feral geyser
storm wagon
#

oh okay

candid torrent
#

how about we just do a nice wide curve instead of the 90 degree bend

storm wagon
#

@feral geyser tyvm

sullen gull
#

@feral geyser Haha, daaayum .... I looked 🙁

frail sleet
sullen gull
frail sleet
abstract heron
#

11400= 7600 concrete 10500= 26250 copper ingots 27000 iron ore 50140 iron ingots

grim carbon
#

am i doing something wrong?

#

every chance i get to look for iron deposits, these damn beasts attack me and i don't know how to defend myself

#

BTW, i've just downloaded the game after seeing it went on sale on steam

feral geyser
# frail sleet what did you look at

The upside down A-OK symbol was referenced in an old episode of Malcolm in the Middle, and if you held it below your waist and someone looked at it, you would punch them.

grim carbon
#

i got the zapper thing in my hand

shrewd palm
#

and yeah for the hogs you can mostly just run circles around them

frail sleet
grim carbon
#

how do i use it to shoot something?

sullen gull
shy zenith
#

are path signals suppose to be red cancel sign even though my train still can go through it?

shrewd palm
sullen gull
abstract heron
#

i am thinking how to get 1567 Refeinrys in to the Dune Desert and then the water

grim carbon
#

what does that mean? melee?

shrewd palm
#

they usually stop after a few seconds of moving so thats your chance to zap them

grim carbon
#

they keep attacking until they kill me

sullen gull
abstract heron
sullen gull
abstract heron
#

i just want to make sure my math is correct

feral geyser
sullen gull
abstract heron
#

i think so mk3 miner i could not find anyything for it so i want to make sure i am correct

sullen gull
abstract heron
#

i am debating on doing it by hand no BP

shrewd palm
#

are you trying to hurt yourself

sullen gull
abstract heron
sullen gull
# abstract heron huh

Probably not the best tact I'll admit. Point is, BPing it all would save a lot of time. Though I'm sure you're aware.

abstract heron
#

ik

shrewd palm
abstract heron
#

i have over 17,369 hrs on record

candid torrent
#

have you ever closed the game ever

shrewd palm
#

ive been so desensitized by other games that doesnt even sound like that much

candid torrent
#

that’s a tiny bit under 2 years

sullen gull
# shrewd palm if you're playing satisfactory theres a pretty good chance you have the tism i t...

Naaaaah. Like, for me personally, it scratches an itch of wanting to create something; While I have a [humble brag] pretty awesome shop to make just about anything. Main issue being is I seem to be better at helping others through their projects more than I am copming up with my own. When people ask me "Oh, what sorts of things do you make", it's hard to explain that I don't make much as my mind explodes with possibilities as soon as I step into my shop... Autisim? Idk, maybe, who knows. Either way, Satisfactory as been an awesome "sratching post" for sure 😏

shrewd palm
#

fair

#

also i think you referenced the awesome shop from the popular game satisfactory in there

candid torrent
#

your name is tinker i would be really scared if you weren’t into problem solving

sullen gull
abstract heron
#

its legit 😄

shrewd palm
#

17k is a lot but compared to some people

sullen gull
shrewd palm
#

barely scratching the surface

candid torrent
#

i’m a huge idiot who appreciates problem solving

shrewd palm
#

just go to ark's steam page and check out the reviews

sullen gull
unborn nova
#

does anyone prefer explorer vs the tractor for vehicles?

sullen gull
candid torrent
#

i do not make pretty machine but i make big functional

#

i got big functionals 😔

sullen gull
dense violet
unborn nova
unborn nova
sullen gull
dense violet
#

so much of the terrain is terrible for any of the vehicles, imo much simpler to use the jet pack and blade runners to sprint slide jump around

sullen gull
sullen gull
unborn nova
#

being invincible on vehicles is lowk clutch sometimes

unborn nova
#

im like 24 hours deep into satisfactory so i probably would have died alot without it

abstract heron
#

i did cobalt but i want someone to make sure i am right

sullen gull
shrewd palm
#

but you can also run over the small fauna

dense violet
#

satisfactory tools gives you the right numbers

unborn nova
#

can you use nobelisk on the creatures like the nuclear ram guy?

shrewd palm
#

yes

sullen gull
#

So does modeler as well. 😏

unborn nova
shrewd palm
#

i think the nuclear hogs detonate nuke nobelisks tho so be careful with that

sullen gull
shrewd palm
#

there have been a couple times where i was piling nobelisks onto one for the funny and then they all went off without me detonating them

unborn nova
#

ima try it

abstract heron
#

If i am going to do it i need to make space etc etc

unborn nova
#

if i slam into him at like 100kph i can knock him out for a lil but hes a a lil tougher

sullen gull
shrewd palm
#

in all fairness it has stopped in the last little bit

#

it has for sure happened to me before but not since 1.1

unborn nova
#

im using normal nobelisk so i dont think itll blow up

shrewd palm
#

maybe since 1.0 but i think i only used a couple nukes during the time i was playing in 1.0

#

so im not really sure

spice spindle
#

Is the moduular frame assembly supposed to take 60 secs to make 2? 💀

shrewd palm
#

yes

#

those are the first complicated thing you run in to

spice spindle
#

Oh boy

#

Overclocking can help this though, right?

shrewd palm
#

yes

acoustic plaza
#

Can anyone guide me in the right direction as a complete noob. I find myself deconstructing and starting from scratch a lot, only to find out ive still done it wrong and have to try again lol. any good guides or yt I can watch?

shrewd palm
#

first of all, rebuilding is going to be more or less pointless unless you're in the endgame or build it perfectly the second time around

reef basin
# acoustic plaza Can anyone guide me in the right direction as a complete noob. I find myself dec...

I'd give you two hints:

  • do not deconstruct, even a bad factory is still better than no factory
  • learn the game on your own, don't look up videos, because then you're essentially copying what that person did instead of learning. Ask here if you have concrete issues, but don't just copy a let's play, that often leads to people not knowing what to do in lategame because they didn't learn basic mechanisms in early game
shrewd palm
#

when you're just starting out if something not working properly is a big problem then worry about it, but you shouldnt let things being imperfect hold you back

#

i think gamingwithdoc (or something i along those lines i dont really watch him) has some pretty good guides for individual things (like trains and trucks and stuff like that)

acoustic plaza
#

so am IO jsut going to have shit everywhjere going in different directions coming from all the ores? shouild I make multiple smelters coming out of a mine or jsut one and branch?

shrewd palm
#

kibitz is doing a 1.0 playthrough rn and you might watch that or some of his older runs for inspiration for builds and stuff (i certainly have)

reef basin
shrewd palm
#

and if you're looking for like architecture ideas and stuff there are a LOT of people both here and on youtube that have built some beautiful factories/saves

abstract heron
#

I need to think how to add 1567 Refeinrys into my DD

acoustic plaza
#

Seeing all those crazy builds is generallyt not good for me. Im terrrible at building things and get discouraged because I know nothing I make will ever look good lol

shrewd palm
acoustic plaza
#

oh nice whats the site?

shrewd palm
#

and you might already be aware but if you press "N" in game it'll open up a text box that where you can search up parts or do some rudimentary math

shrewd palm
acoustic plaza
#

im in trouble if we need math lol. I havent tried to do any math nor do I know why Id do math lol

shrewd palm
#

you're gonna have to start counting machines and how many items they need and how many they produce pretty early on i think

#

at the very least its a good habit to get into because some of the later things are gonna be almost impossible to just guess

acoustic plaza
#

im cooked lol

spark sky
#

Okay, I thought I saw a light switch of some sort. I was looking at the description, it is a little confusing. If I have a building with lights in it, and I put in a light control panel, connecting the lights to the yellow connector, does this just control the lights in that building (assuming no other connections to the same grid, external to the building)? It says that other control panels and swtiches interrupt the connection. Is that only if they cut off the supply to the light control panel?

shrewd palm
#

i think so

#

it'll control whatever you hook up to the B side like with a power switch i think

#

honestly the real benefit of light switches over power switches for controlling lights is that they let you change the colour of the lights i think

spark sky
#

Really?

#

Well then, I'm not sure I need the light control panel if I just want to turn them on/off.

tight crypt
#

Color, intensity, whether they're on all the time or only at night...

spark sky
#

Ah, that last part might be useful.

#

I wish we had some smaller lights, for things like catwalks and small tunnels.

eager siren
#

That sloppy alumina recipe is still being elusive. Night 2, 2 dozen hd's in at least. No bueno.

shrewd palm
#

but at least in my experience that seems to only work best with billboards

spark sky
#

Yeah, so far smaller signs, no matter how bright, don't seem to light up even the floor very much (and you have to be able to see the front of the sign or they don't seem to light up anything).

acoustic plaza
shrewd palm
#

yes

#

at the very least you're gonna have to keep track of numbers

#

this is a factory game after all

acoustic plaza
#

Ive never played a factory game lol

spark sky
#

Well, Ficsit wants you to be efficient, but you don't absolutely have to be. You can play the game however it's fun for you.

acoustic plaza
#

I just dont know how to be lol

spark sky
#

I've wasted a year rebuilding just the same little area and biofuel power plant, but I'm having fun, I finally finished Phase 1.

shrewd palm
#

you'll figure things out

acoustic plaza
#

Im defintely enjoying it. Im glad I asked because now I kknow I have to do a little more thinking and not just build randomly

spark sky
#

Well, and last year I spent all my time on Ficsmas stuff, once I could.

eager siren
spark sky
#

I wonder if there will be anything new this Ficsmas.

shrewd palm
#

maybe

spark sky
#

I still have personal storage full of snowballs.

shrewd palm
#

the devs will probably still be really busy with the console release tho

#

i historically have not paid very much attention to ficsmas so maybe i will this year

dense violet
spark sky
#

Oh, I had a blast picking up the Ficsmas gifts and building machines to make all the parts.

dense violet
white dawn
spark sky
white dawn
spark sky
small pebble
spark sky
spark sky
small pebble
#

Wow lol

spark sky
#

I think I started over in the desert, then ended up deleting that save and went back to the one that had the Ficsmas stuff.

#

I spent quite a bit of time collecting lizard doggos, I have 24 of them.

#

Good grief those ceiling lights are huge!

white dawn
#

Yeah, you've really got to plan ahead for the actual in-game lights

abstract heron
#

Do i be that person and do the 1567 Refeinrys roughly i need

shrewd palm
#

why stop at 1576

#

why not add more just for the hell of it

abstract heron
#

i need to make = to dis

#

11400= 7600 concrete 10500= 26250 copper ingots 27000 iron ore 50140 iron ingots if my math is right

eager siren
#

That's a lot of math

abstract heron
#

and making sure i have it right

abstract heron
coral dock
#

just got the game who wants to play 18+

shy zenith
#

why does my train slow down before a path signal if it is clear

shrewd palm
#

in case a train has already claimed that path i think

#

even if there arent any trains they have to slow down enough to be able to stop in case one comes along last minute

#

although they can stop instantly so idk

tame root
#

Pls help it says Couldnt write file to disk my memory is good steam cloud is good.....................................

plain gate
shy zenith
#

thank you

abstract heron
#

i am just thinking how can i fit 1567 refeinrys into my base

whole herald
#

any1 wanna start a multiplayer world?

eager siren
abstract heron
#

but then the water and each material

eager siren
#

Get them blueprints out

abstract heron
#

Nah

#

the only BP i use is for world highways or stuff thats hard

eager siren
#

I mean making 1567 refieries is kinda justifiable.....

abstract heron
#

i also made the highs of the floors 6 highh instead of 8 high

rough rock
#

guys im struggling a bit on something, how much do i have to make of anything in general? Should i make separate modular factories for "each" item or not? im confused honestly

dense violet
#

and as for design of factories, you'll figure out how you like it as you try things 🙂

eager siren
#

Finally got that sloppy alumina recipe. The struggle was real on that one, didn't want to setup my alum production without it. Probably went through 3 dozen hard drives.

abstract heron
#

Do i make the referinys on 1 floor or 2

#

and on iron floor and copper or all on 1 mega floor

flint grail
#

So, I just found out that bees will attack you when you're in photo mode, regardless of passive or not

feral geyser
#

Strange

abstract heron
#

Thinking how to make this WORK and having the refinerys in

feral geyser
#

Multi-floor refinery factories get very tall very quickly.

#

Embrace the sprawl

abstract heron
#

Yes and how much work i have to do atm to make it 100% work and plus the other stuff that needs to happen

#

also thinking is 6 to low or 8 is good

#

and ground floor or 2nd floor where i use to have it all

feral geyser
abstract heron
#

actually i am going to probbaly have floor 2 as my starting area

abstract heron
abstract heron
leaden turret
abstract heron
#

i am just debating i am thinking starting on floor 2 of the base and i just need to think how big i need to make each floor etc etc

leaden turret
abstract heron
#

i have them 6 high atm marv

#

the smoke thingy on the Refinerys clip

leaden turret
abstract heron
#

i am debating ripping out all my floors and adding them to 6 high to make them nice or just keeping it

leaden turret
#

also reminder of the time I was putting signs on then realised I had one too many floors so had to SCIM one of the middle floors out several times, not realising that if one selects where one is standing, one is moved along with the factory

abstract heron
#

i am thinking doing it ALL by hand

#

removing/adding

abstract heron
leaden turret
abstract heron
#

i am debating on doing it i just don't want my game to freakout and LAG

hard ivy
#

But also, it's probably gonna be fine as long as you place them all on one platform or split across multiple different spots

abstract heron
#

ya i just need to spend a few weeks building it then a other belting/piping/testing before i do anything More and probbaly cover the whole desert

hard ivy
#

Only stacking them compactly is likely to cause issues

abstract heron
#

i am thinking making 1 giant floor for each

#

and each row will have the stuff for 1200

dense violet
shrewd hatch
abstract heron
#

i will later

abstract heron
dim dock
#

does the industrial walkway provide any unique features (compared to the catwalks)? or is it just mainly cosmetic?

leaden turret
#
  • looks different
  • spelled different

mikaelsmile

dim dock
#

that kind of a bummer.... i thought it would give like double speed to the factory cart or something

silk rose
#

Just got two factory copies money equivalent with new cs2 items update making all covert items +600% price overnight

#

So i have factories for some of my friends

abstract heron
leaden turret
#

0 < stuff < ♾️

abstract heron
#

Like if I did hmf or something can I make a ton

leaden turret
dim dock
#

always thought that darker colored column on the industrial walkways was a rail for the factory cart ;-;

abstract heron
dim dock
abstract heron
#

Ria

leaden turret
abstract heron
#

Try new things don’t play comfort mode

leaden turret
#

except gorgonzola.

don't try gorgonzola.

or grave of the fireflies.

#

or Surströmming

dim dock
#

now i'm curious.

leaden turret
dim dock
#

too late... my mind made up its mind. me, my mind, and my mind's mind are now super curious

abstract heron
#

Or today

leaden turret
thorny glen
#

um

#

if you flip an explorer it just goes up?

manic birch
#

Hello, do you guys know if a 1.2 is planned in the future ?

shy zenith
#

does pipe throughput fall off over distance even if level?

true mulch
shy zenith
# true mulch Shouldn't

I filled up my manifold full, and my crude oil drained when I should have 600, for some reason the pipe is giving like 500

true mulch
#

!wikisearch pipeline+manifold

#

Hnnghg the bot still doesn't work

shy zenith
#

oh thats right I need a loop back don't i

true mulch
#

You have to loop the pipe when using a manifold

shy zenith
#

now they are all filling, thank you

hard ivy
leaden turret
hard ivy
#

Yeah, they did say that 1.2 is happening, but nothing beyond that

manic birch
#

if it's happening then it's still a great news

leaden turret
#

things teased / trolled / not confirmed:

  • wall pieces
  • no quarter foundations / half walls
  • pipe changes
  • difficulty settings

I'm taking the last two teases from @void gorge to mean there'll be an AGS / gameplay setting for "make fluid go sploosh instead of 🔨"

manic birch
#

wdym by fluid go sploosh instead of 🔨 ?

hard ivy
#

They also said they want to improve trains. No clue how soon that's gonna happen tho

leaden turret
leaden turret
void gorge
#

If my talks about wall pieces came off as teases then I'm starting to fail miserably at my job

manic birch
#

MK.3 pipes would be awesome

leaden turret
#

would that time and place be 1.2/1.3? 😛

worldly pelican
#

!wikisearch pipeline+manifold

raven axleBOT
#
Official Satisfactory Wiki

A pipeline manifold (a.k.a. pipe header) is an arrangement of Pipelines and Pipeline Junction Crosses in a series (that is, one after another), usually parallel to the arrangement of buildings, and often supplemented by a loopback pipe.
Because Pipelines have no predefined direction of flow, the system...

leaden turret
#

!wikisearch arachnophobia+mode

worldly pelican
#

Hm, I have an idea

#

Can a user without any roles try the command?

hard ivy
#

!wikisearch balancer

raven axleBOT
#
Official Satisfactory Wiki

Balancer may refer to Load Balancer or Belt Balancer. Splitters are built in a nested way, such that all downstream belts or buildings receive an equal amount of material, regardless if the supply belt is providing sufficient input. A factory that is built this way tends to start up faster, as there...

worldly pelican
#

Thanks!

#

@leaden turret can you try again?

leaden turret
#

!wikisearch arachnophobia+mode

raven axleBOT
worldly pelican
#

Yay

leaden turret
#

🎆

reef basin
#

ah, it's obvious, pioneers shouldn't need wiki command, they should know things from memory

worldly pelican
#

Blame me to not beeing able to recognize numbers 😛

reef basin
#

a classic problem 🙂

true mulch
#

That's not applicable advice

dim dock
#

did the devs mention anything about revisiting the idea of tree decorations?

feral geyser
#

Probably never 😭

mortal ginkgo
#

I am sure real tree deco not coming tho.

dim dock
#

yeah i'm perfectly fine with fake trees. but the issue is the map doesn't recover.. which also makes wood/leaves a finite resource... (i heard there was something about a map elements overflow mechanic which, when you left an area or did major changes to other areas, the foliage would just reset, but idk how true it is)

limpid cairn
#

I know they can’t but

#

Pls🫠

dim dock
#

gameplaywise this kinda stops me from being able to use trucks freely

mortal ginkgo
#

I immediately stopped tree leave farming after getting rebar gun

manic birch
dim dock
#

yeah i do the same.. but the visuals also kinda become eh if the trees die from using a truck too much in a zone

limpid cairn
dim dock
#

greenery in general. not trees alone

limpid cairn
#

Someone explained it some time ago

manic birch
#

and why not Mk.2.5 then 😂

dim dock
mortal ginkgo
#

I am unable to understand the problem. Trucks etc can be used in natural roads as well

mortal ginkgo
#

also it can take months for things to regrow...

dim dock
#

obviously, but gameplaywise it's about freedom as well, so i'm not asking to turn this into a farming simulator, but being able to put trees around for visual appeal, means the pioneer will feel more motivated to work yada yada...

mortal ginkgo
#

I mean, it seems you lost the plot. Literally. You are thinking too human. 😛

Anyway, there are mods that you can use to add trees around etc if it is bothering you too much.

dim dock
#

And yes, i know there are mods...

#

but vanilla option is always preferable

limpid cairn
mortal ginkgo
#

Well, be prepared for your "plot" to contradict with games own plot and live with it I guess.

dim dock
#

i'm exploring options... i know games will always stick to their visions..

#

but if a feature can be justified within that vision, why not

#

there's always a narrative

spark sky
#

Hm. Wall mounted floodlights need to be adjustable up/down rotation after you connect them to power. This is very fiddly getting them to point where you want them to before you can see what area they light up.

#

I keep having to place them, light them, delete them, try again.

dim dock
#

yeah i stopped using floodlights entirely...

#

ceiling lights are somewhat ok...

spark sky
#

Yeah, but they need some ceiling lights 1/4 the size for some areas.

dim dock
#

if you're using RT, maybe use a display?

spark sky
#

RT?

dim dock
#

floodlights are kinda expensive on performance too afaik.

dim dock
spark sky
#

I have Lumen turned on, but, not sure this graphics chip supports RT.

dim dock
#

Lumen is basically the UE software implementation of RT afaik

spark sky
#

BTW, I see ads for something called Lumen on YouTube, that's not the same thing, is it?

dim dock
#

Lumen is Unreal Engine's implementation of ray tracing. (not sure if RT hardware is used by default)

spark sky
#

Some sort of breathalizer that tells what your metabolism is doing?

dim dock
#

not that lumen 😑

spark sky
#

That's what got me confused when people were talking about Lumen.

dim dock
spark sky
#

Anyway, in the game, Lumen isn't mentioned, I had to look up what you had to do to turn it on, because I wanted signs to light smaller areas in my power plant. I don't think the smaller signs do a very good job of that, though, and they don't seem to be lit unless you're looking at the front of them (if you're behind them, there doesn't seem to be any light output).

dense violet
spark sky
spark sky
#

I think I came up with a rather small but useful blueprint. I made a 1-block high piece of painted beam with a dual power outlet that's vertical (getting it centered, vertically, was a bit of a trick). Place it where a floor should be, delete the painted beam and you have a way of connecting power between floors without having to use wiring through the outside walls. Then just place your floors.

#

Deleting the beam can be a bit fidly, but it can be done (or you can just leave it in the floor).

reef basin
spark sky
#

That's too bad, it would have been nice if it were official.

granite ether
#

what does saturate mean

reef basin
#

in what context?

granite ether
#

"my first proper big-ish factory producing auto-wire from raw copper and steel pipes. its gonna take a while to saturate lol"

vivid hearth
#

hi guys. starting at rockey desert or grassland ?

granite ether
manic birch
#

Conveyors full of items

granite ether
#

like it takes a long time to make a single portion of auto wires?

reef basin
#

no, just to fill belts for manifolds to work at 100%

granite ether
#

oh

#

k, thanks

scenic mirage
#

would yall run a train for 500m? i only have mk5 conveyors also

1 mk3 miner on normal sam node
2 mk3 miner on pure quartz node
1 mk3 miner on pure iron node
1 mk3 miner on normal limestone node
3 mk3 miner on normal coal node
1 mk3 miner on normal copper node

wary magnet
#

anyone else having issues with rotating conveyer belts and pipes using scroll wheel?

scenic mirage
#

what kind of issues

wary magnet
#

they don't rotate

scenic mirage
hard ivy
reef basin
#

also I thought we're talking about transporting things?

wary magnet
reef basin
weak shoal
#

Yo should i make a computer factory?

reef basin
weak shoal
wary magnet
reef basin
reef basin
spark sky
#

Okay, I just uploaded screenshots of the fuel production part of my latest biomass power plant. Now I have to buld the actual power plant blueprint, which will sit on top of this. #screenshots message (Yes, I'm obsessed with biomass power plants in towers.)

wary magnet
unkempt blade
#

you need a bus lane if you build a belt highway so it can avoid other traffic and stay on schedule

unkempt blade
spark sky
#

Blue is for power storage and red is for fuel production.

#

I didn't decide a color for the lighting, as there seems to be little that can be colored on the lights.

coarse path
#

can i send pics in this server

#

i need help with smthg

unkempt blade
spark sky
coarse path
#

ill just say it without ss

#

cuz like

#

phase 2 of my space thingy is taking too long

reef basin
spark sky
coarse path
#

ive been crafting and staring at my factory for 12 hours now and its so boring

#

i lowk wanna speed up the process

spark sky
hard ivy
coarse path
#

and ims till new to the game

reef basin
#

basically it's always "build more if you want more"

coarse path
#

4 days ago i bought it and alr have 40 hours-

coarse path
unkempt blade
#

you're going to be building a lot of factories, it's the main game loop

coarse path
reef basin
#

bad factory is still a factory

coarse path
#

i only know how to make the steel and copper and the black steel thingy

reef basin
coarse path
#

maybe someone could join me for 20 minutes?

reef basin
#

you're gonna need it later

unkempt blade
#

If you need a factory break have you done much exploration yet? You could go run around the map and collect stuff while your existing factory runs for a while

coarse path
#

ill send it in screnshots

rustic pier
reef basin
coarse path
#

check screenshots channel

reef basin
#

what I said still applies

coarse path
#

and im on 10% done with all 3 of the itms.

reef basin
#

sounds like you're on your way then

sterile blade
#

That's.... Normal? 😅

spark sky
# coarse path and ims till new to the game

There are a lot of other things to do to help you get faster: find lizard doggos and tame them, bring them home and gather stuff from them. Some of the stuff can be used to get advanced research in the MAM. Explore and find hard drives for better recipes (more research in the MAM). Gather power slugs, Somersloops and Mercer Spheres, these can help in various ways (double output, speed up machines, etc.) at the cost of more power needed. Once the Awesome Sink and Awesom Shop are unlocked, dump excess stuff in the Awesome Sink and get tickets to buy new recipes for buildables in the Awesome Shop (mostly quality of life stuff).

reef basin
#

if you want faster progress, build more machines

hard ivy
coarse path
rustic pier
unkempt blade
spark sky
reef basin
coarse path
#

wait ill make ss

reef basin
#

see how better it would be if you opened a #1038092680493801533 thread like I said initially? 🙂 you wouldn't need to put screenshots in a different channel and could keep it all in a single place 😉

coarse path
#

send it

coarse path
#

in 30 minutes i got 50 more smart plates😔

reef basin
#

that's decent

coarse path
#

also chat i completed the hypertubes quest but didnt press the button yet

#

when should tubes be usefull

reef basin
#

when you need to travel to a place often 🙂

coarse path
#

because right now im focusing on making my base beatifull

coarse path
spark sky
#

@coarse path Things don't have to be fast, though, I made most stuff by hand up until now (next step is Phase 2). Just remember that you only have to tap the spacebar at the crafting bench, then you can go watch videos while that part is being made. Or you can automate the part with 20 machines in parallel.

reef basin
#

map is fixed, it indeed doesn't expand

reef basin
#

time spent handcrafting is time not spent automating 🙂

coarse path
reef basin
coarse path
reef basin
#

the game isn't called handcrafting simulator 😉

spark sky
coarse path
unkempt blade
#

except for factory carts which the creators in their infinite wisdom only allow to be handcrafted so that we can feel greater accomplishment when our flock of logistical vehicles is driving around

reef basin
coarse path
reef basin
coarse path
#

im talkign about the hard automation

unkempt blade
coarse path
#

and i just dont want to build another factory because i wanna make my base look good first

reef basin
coarse path
reef basin
coarse path
#

true

unkempt blade
coarse path
#

look at screenshots

spark sky
#

@coarse path At any rate, experiment with stuff. Figure out what works, and along the way you might figure out something that looks nice, too.

coarse path
#

i know how the game works but the factory for the stuff i send in screnshots would just be too anoying

spark sky
#

How so?

reef basin
#

again, that's part of the game loop - if you find things too hard or too annoying, it may not be the game for you, because it only gets "harder" over time

coarse path
coarse path
unkempt blade
#

what doesn't look good about the current one other than it's kind of half finished right now?

spark sky
reef basin
# coarse path i wanna makee my base look good first-

then you're shooting yourself in a foot so to say

you're complaining how hard it is to make factory look nice, but ignore the suggestion to make it functional first 🙂 you have to decide if you want to do it the hard way yourself 🙂

coarse path
unkempt blade
#

I mean it sounds like you know how you want to play the game. Did you actually need help with anything?

coarse path
reef basin
#

and I wouldn't recommend it anyway

coarse path
reef basin
unkempt blade
reef basin
#

even if you didn't need them later, it's still sink points

coarse path
#

guess ill start building that right now?

spark sky
#

I guess I'd recommend filling some industrial storage with them, then sinking the overflow.

coarse path
#

think im gonna make the best coal generator ever

#

before i start making new stuff that cost alot more power

spark sky
#

That's a big goal, there are a lot of designs out there.

rustic pier
#

ugh where are the screenshots! i can never find the folder

reef basin
spark sky
rustic pier
reef basin
mossy moon
#

i think thats the whole point of that feature which i used only for that

visual harness
#

Question, do you guys think fluid cars will ever get buffed, considering that you can carry a good amount more if you just package it.
Or is that by design to make you more likely to use packagers? Just seems a bit annoying that the dedicated carts for fluids is just a worse option to use.

reef basin
mossy moon
#

is it bad to keep it pined to quick access and risks smth breaking, idk shit abt these things

rustic pier
#

Got it.. keep forgeting its under my profile 😄

spark sky
# rustic pier yeah

You don't need the folder if you take the screenshot and just paste it into #screenshots right away. You can do that with several screenshots, then type the description and send it.

unkempt blade
visual harness
reef basin
visual harness
reef basin
#

(obviously talking about liquids, not gasses)