#satisfactory
1 messages · Page 369 of 1
is it usable as meme template?
kinda depends on angle
it would be pretty easy to check just building one and counting how many foundations it moves you
❤️ the "branch hypertube loop", pretty easy to make, compact AND 20 mw to get you as fast as any hypertube can take you there 🤷. In youtube, the "how to make clip" is titled "hypertube cannon final design in satisfactory 1.1"
i just make long tubes lol
i did something wrong when i made my loop, i got stuck in it and no matter how many times i pressed E it wouldnt launch me out of the loop.
like 10 entrances and im launching myself across the map
from what ive read 17 entrances will get you across the map, and any more will shoot you hard enough to fly OFF the map. 1 entrance will just get you, i think 4-8M from the end of the pipe depending on height from the ground and angle
i am now in phase 2 
Hi!
If you have the power to spare and you don't want to hit E or wait a few seconds to loop then, why not 🤷
lowkey i just didnt know you could do that
congrats
hypertube accellerators really change the game for getting around the map. Even if you just make a really fast hypertube network instead of cannons, i think the only thing faster (as long as you use accelerators in the network) is the end game teleporters.
Nice thing about the low power is you can put a single biofuel gen in the blueprint and boom... now you can hypertube from "Off Grid" locations... not so easy with a long one
i think the reason why people think about power with these is i believe each entrance takes 10mw if i recall correctly, so a string of 16 is 160mw that is just constantly draining if you leave it connected. If you design a self contained powered blueprint for a cannon then it wont affect your overall network to just leave it be
i just fuckin spend 3 hours fixing a single rail system to making a part of it where the most concentraded junctions are - double rail, finally it works, is all of satisfactory going to be like that, is that true satisfaction or is it just torture and misery for getting little satisfaction at the end that it works
another way i have heard of but not tried yet is to have a power switch and a battery in the blueprint, switch it on for a few seconds for the battery to get some juice, then shut it off before you launch yourself and the batter will keep the cannon powered for a little bit so you can launch
then you can have it connected to your network without constant drain
I may have made a boo boo... Introduced hyciz to LGIO videos
best i can say is yes there will occasionally be stuff like that that happens, especially if you are changing the design of something.
Blueprints are your friend, if you can create a design you like and make sure the blueprints work, then you will be better off in the end for things working the first time you put them down
i need help dealing with trains they are giving me a headache
i have over 3k hours on factorio
problem with satisfactory is
i think im at 2.4k in factorio
what is the problem?
i just am mindblown how much of micro adjusting do these shitty rails want, i made a bp just for the straight rails, the rails cannot be made modular in this game in my opinion
especially the entrances and exits of junctions
the path signals aint exactly the same as the chain signal in factorio
i have two trains that i want going through the same track without colliding and i used block signals but it doesnt matter how i arrange it, they are yellow
depends how you design them. Mine are completely modular.
"Fun" is an illusive metric and can come in many forms, maybe the more important question is: Are you enjoying yourself doing what you are doing now? AND if the answer is no, then stop
this for sure bothers me yeah, but i think ive gotten used to it
i got so glitched trying to understand it, thats why u always get high before u start playing satisfactory, that way it is easy to continue suffering
fun is something many experience, not many understand why or for what. with satisfactoy you have to ask yourself does the factory need to grow
i think the signals have to be exactly side by side facing in either direction to make a track 2 way
so the answer obviously is yes
the way i did it was just to trial and error, thats the key, until u fully understand the signals and rails you are fucked
fuckin game, made over 40 hours on it in the past 3 days, factorio phase in a different universe
Hold on wait, is Diluted Fuel actually a T7 Hard Drive recipe now? I wasn't getting it and thought my luck was really bad, so I checked the wiki, GG Version, and it says that the alternate is from T7 Control Systems now? I thought it was T5 with Turbofuel?
i think you get packaged diluted fuel a lot earlier than diluted fuel
My solution to the train issues is, avoid using trains 😆 I understand this may not work for everybodys play style 🤷
through the same track as in 2 track crossing each other?
since im playing it for the 3rd time
and thinking im gonna finish it this time
the big difference seems to be that you need path signals only on the entrances to a junction, no matter how much the rails cross within the junction, and then block signals on all the exits
i want to use every part of transportation in my factory, currently i have to research the drones
for the most part signals WITHIN the junction seem to be unnecessary
two trains going through one and then diviving
and thats gonna make my life easier, but i spent so much time on the trains that i cant give up on them
Yeah but the unlock for Diluted Fuel got moved to T7 now. I wanted to setup my Turbofuel Factory by doubling Heavy Oil into Fuel through the alternate, but it's so much later now. Sad...
i read that in the wiki
path in block out
im tryna get a manifold and underclock all the smelters to take up 40 caterium ore, but I can only make it 40.05, will it make a noticeable detriment to my production?
Oh, it got moved to the Blender... That explains it.
that still made me bug out a bit, but after some real trial and error and fixing all of my signals i made it work and its gonna work till the end of the save i hope
over long term yeah, but i don't think you will notice it. Might just want to build in a sink as an overflow protection
They seem like a lot of work to "get going", I use a train in the crystal cavern and thats about it 🤷
Sounds like you might just need a block signal before the fork (not ON the fork) and then 2 block signals one for each branch after the fork? If I'm not understanding you might want to add a post in #1038092680493801533 and include a screenshot or two and I bet someone can help you
No wait, you're right. Diluted Packaged should be T5, I'm just having bad luck.
yeah the packaged version is defintely there, im using it in my factory
My brain is thinking like six factories ahead of where I'm at in this playthrough and I don't know why.
i dont even know what tf is that, suppose its a biome, havent done much exploring, im more of a efficiency guy, make everything work and when u wait for things to get done, do something else in the meantime
probably because it isnt your first playthrough so you know what to expect
I'm actually going to finish Stage 5 this time and then spend forever building this map into a pretty base. ...Maybe.
Oh ok, it sounded like you have had a few playthroughs and none that reached the end of the objectives 🤔
I guessed you explored some
yeah but they look so cool zooming around 😆
the beuty abt the first playthtough is the same as the beuty when you start the second one with more knowledge and more correct ways to plan and build ahead
Unless they release another massive update that changes the game and causes me to start over because I can't be bothered to retrofit mega factories.
Yea, they do have a sort of charm to them especally in the dark
i had 2 but none of them reached trains
i just didnt want to bother cuz i know how much time it was going to cost me learning new trains, considering the time it did in factorio
i regularly spend time just running around the map with my HD scanner open. I actually got to no recipes available at one point before i got into the last phase.
so i completed phase 2 and stopped playing after both of the playthroughs
this one is my 3rd and im pretty proud of my factory, been using calculator and everything
They're really not that complicated. Just create a godmode save and screw around with them a little if you want to learn faster
Trains in Satisfactory are really fun once you learn their setup. They make having mega factories around the map so useful.
the factory must grow
in factorio i almost never play without one of the train scheduling mods. i forget what its called though.
trains goin on different depots and shit
they arent ye, now that i finally understand them
always
Plus you don't have to setup power highways for the giant power poles, since they are a power highway. lol
i just got the hoverboard and started bothering more with the train network, before i fixed it now was just 1 monorail and 4 trains goin somehow not colliding with eachother
i recently saw a video with some relatively easy ways to get access below ground level, i think i may end up building a subway system.
just don't mod certain tracks if you don't have a second way power gets to some place, that way lies chaos 😆
I haven't blown up a factory yet, so I'm doing okay. Although I do cheese every Mega Factory by setting up massive battery banks in their basements, in case I ever do break a line somewhere.
One thing i really wish the base game had is a small power attachment for the rails to create power connections outside of the train stations
done
yeah I play a MP save mostly so I do a lot more power storage than I strictly need to friend-proof the power grid 😆
yk what i dont think the roundabout launchers are for me
Hypertube Launchers? But they're so fun.
try a regular cannon launcher instead of a loop
I mean the circle ones
Regulars are a blast
literally
but its hard to know when to let go in a loop
I've never played Satisfactory on a server before, I think I'd be sad if I wasn't there to see progression, ya know?
i just put a few entrances and pray it works
even tho theyr much more power consuming i think they are better
i might use the loop ones for much further tho
whats the limit of acceleration in entrances?
17 before you go so fast you shoot off the map is what ive read, but i havent actually tried it yet
cannon?? see josh
I've gone through 17 HDs so far today just looking for Diluted Packaged Fuel... I think I'm going to have to save scum my final two because I just don't want to go find more. lol
have you done the rescan thing on them all too?
if the recipes are not ones you want, reroll, and if they still aren't DO NOT SELECT EITHER as it takes it off the rolls
yeah that can help, storing unwanted recipes to remove from the random pool
We did a couple EA saves too so I've seen stuff happen at some point. I like seeing how other people build stuff though even though some of them are a little uhh... creative
hey since u seem more knowledgable than me in satsifactory, any suggestions of factories i should for phase 4, like factory for plates, rods and so on
Yeah, I've got 23 rerolled already in my library. It's like staring at a wall of junk.
im still on my first playthrough i just watch a lot of videos detailing how stuff works. If you're going to setup trains to supply sattelite factories i would say just start with the base resources (so all the ingots, coal, sulphur, quartz etc) and then if you get to the point where you don't want to build an intermediate part factory on site, start building supply factories for those (like computers or hi speed connectors etc)
so i set ingot factories instead of rods and plate factories
or is it just prefferrence
thats what im doing yeah
no reason not to build what you said though if you think it will be useful for you
hm aight, i was thinking to save more space for the actual factory doing phase 4 to build independent factory for rods plates and screws, after that one more factory for wires and cables
screws are better to build on site because you need so many .
cuz of throughput?
yeah
aight, so ill do that then, rods and plates, copper stuff and the other stuff too
and all of that comes into trains or wahtever and the actual factory
its gonna take a bit of time hahaha
generally if you bring a train load of steel to a place for steel screws vs a train load of screws to the same place, you will get an order of magnitude more screws from the train load of steel for example
depending on the recipe you use
the standard logic for that is if something is lower quantity (for belts) or fewer stacks (for vehicles) after you manufacture something with it then it's easier to transport the manufactured item instead of the ingredient
and vice versa for stuff like screws or wires that can make it harder to transport
Or just be weird like me and get alternate recipes for everything so you can never build screws outside of a single setup in your starter base that is putting them into the DD for building things. lol
it's fun to summon the screw haters by saying something like "I think cast screws is a really great recipe"
I forgot Xclipse did a video on the Diluted Packaged Fuel to Turbofuel layout. Yes! I don't have to think for my blueprints.
my friend is a spaghetti builder, and introduced me to satisfactory. our starter base is such an unorganized pile of conveyors but it all works so i cant really fault it.
I mean, Cast Screws is a great recipe for the early game. Steel screws is great if you have lots of spare Steel and don't mind not using alts. I just hate Screws because you need so many. lol
yeah they want you to build differently than one huge manifold for all the screws
Plus there are like two Steel Screw alts, aren't there? One for Ingots and one for Beams?
i only know of the steel one that makes like 260 screws output, if theres another i havent seen it yet
is there a command to speed the game up?
i need some belts to backfill a bit for a thumbnail
Oh, no, just the Beams one. I don't know why I thought there was one for ingots.
Screws can be avoided mostly with alts, that is "how I roll" mostly with Stitched Iron Plate and Heavy Encased Frame. I DO use copper rotors though and have found a solution to the manifold issues with a Cast Screws combo build that looks like this: #screenshots message
Game is trolling me right now... I've reloaded this save about twenty times but it keeps giving me the same five recipes. Now give me my Packaged Fuel!
I just posted a pic on screenshots guys, it says station is unreachable and its a single track? Any ideas what im doing wrong ?
Mmm... Sphagets.
With blueprints it's a one time hassle then ez-mode afterwards
I wanna order a train full of different liquids for my coffee cup
I like how that looks with the vertical splitters and stuff now. Has good lines
logistic train networks, the best mod in factorio
OH yea this would not be a thing without those
takes some time to learn, but its worth it
I'm really really hoping that they decide that the infinite Lifts are a feature and not a bug.
Should the bendy part be infront or back 😛 ?
huh?
Of the station:P theres a bendy part top part and the straight one
how do you ven know which part is the front lmao
the end that has the sign hanging from the top
that says the name of the station
is the front
the curved portion is the front that the train should exit from
I'm guessing I would enjoy trains with more control aspects 🤔
yeah it bothers me that there doesnt seem to be a way to make a train "wait here until the station has x product remaining" or "park in waiting yard" or anything
you can essentially use stations as yards of sorts, depending what your trying to go with
maybe i just havent figured out how to do so then, i just mean like "wait here until station has a full load available" or "until station requires x resources" or whatever. I suppose thats kind of how it works by default with "wait until fully loaded/unloaded" except that the train will be blocking the station while it does that, so it prevents using 1 station to supply multiple products with different trains. Unless i simply havent thought of the way to do that.
You can do a long side track with multiple block chunks leading up to the station if you want to queue multiple trains up
does the chainsaw only use biofuel? if not how can i change the fuel type
right but it still doesnt work if a train is blocking the station waiting for the fully loaded/unloaded flag to wave. All the queing trains will just be waiting for it to leave
upgrade to explosives is the only way to get away from biofuel chainsaw.
but i think you lose the harvestables that way maybe, cant recall the last time i tried to harvest any bio fuel ingredients
what i want to be able to build is 1 station with a freight car for each type of item it requires for the connected factory, then different trains bring said items so the slower use items don't need to be refilled as often. Only way i can see to do that without causing trains to be in the way of other trains is just have one long train that picks up every needed item, but that then defeats the purpose of having some trains that come often for high use items and some that come much less frequently for low use items. I think its just beyond the logic satisfactory has built in the train system to be able to do.
Might be a mod that does it but i havent explored that yet.
Ahh I see. I use very few trains that have more than a single pickup stop and a dropoff stop so the queue mostly works for me
other option is to build multiple train stations so each material has its own target, that might be the only way to do what im describing within the current game functionality
that makes sense. i guess my train brain is still stuck in the way i built stuff in factorio
Are trains really worth the hassle, I've completed the game with only 1 train (because I wanted the achievement) but now onto my second playthrough I want to use them more but belts are so much easier to deal with
i think the main advantage to trains over belts is that you can build networks that interconnect different factories, and you don't have the belt speed limit getting resources from one factory to the next. I would suspect that running belts across the map probably takes a lot more game resources for calculation than transporting them via train does, so im guessing it will make the game run smoother too when you get up into the more advanced stages of the game with a lot of machines
also, i think trains just look more interesting, so it would depend how much value you put on the appearance of what you build vs its performance.
Hello! :D
hi
Ya! I also only use trains because they're pretty to look at - Though I'd recommend designing a train track in the blueprinter first so you can build tracks easier :D
personally trains are so much easier to set up if the route is long
and besides you can make an intersection if you need to connect more factories to thhe route
is there still a experimental version? if so is it on epic still?
I mean...I think if you don't care about aesthetics, there's nothing stopping you from building 3 mk6 belt accross the entire map
It might just not be too pretty to look at :p
Why wouldn't it be allowed?
just wanted to make sure first 🙂
Imagine how many times Cobalt and MrFun would have been banned by now
with the addition of autoconnect blueprints, making a long bus is actually really easy.
but not very flexible
what do you mean flexible?
bruh im tired of these factory building games on roblox I keep seeing
like ill be scrolling cuz im bored and I see a direct copy of satisfactory
then stop playing roblox
im not
Exactly
I just have the page open
that game is full of pedophiles anyway
why?
Imitation is the highest form of flattery
honestly I dont even know man
if something bothers you, just avoid it, it's not even hard
I play like one game on there that I find interesting
you literally said you didnt play it
the way I set things up is making gigantic producers then ship the materials to many different places. the amount of splitters I would need on a belt for my type of playstyle won't be very fun
Terrible advice if applied to anything outside the current topic
not really
agree.
I dont really play it
ignored
you dont really play it, but you play it... k sounds like a self inflicting problem
why play roblox when factorio and satisfactory exists
and yet, here you are, complaining
whatever im not here to argue just wanted to point out that its weird that this game making bank even tho its a copy
Yes, we're not here to argue
ingame shop.
roblocks existed back as a minecraft clone in like 2005
🤦♂️
They're making a shit ton of money from little kids who steal their parents credit cards to buy ingame upgrades and emo skins
ragebait of this level doesnt work on me anymore
ok sounds like a problem that doesn't effect me in anyway, so i'm going to ignore it
very healthy mindset
damn now I want to play satisfactory
but I cant take it anymore
ive played too much today
Started going cross eyed yet?
you will know if you played enough, something along the lines of collapsing due to exhaustion
I listen to audio books when playing, I get a lot of reading done that way
not operating at 100% satisfactory efficiency tho
that'll get you a ticket
giving 100% of 50% is still 100%
it's not named "good enough for government work factory"
I also listen to music a lot while playing :)
sometimes I even watch youtube videos
especially when I'm just copy pasting constructors
the amazing cacophony of the different machines of the factory is the only music I need
It's the 80s synth playlists for me
this is the playlist youtube created for my session today :D
https://www.youtube.com/watch?v=QNYT9wVwQ8A&list=RDQNYT9wVwQ8A&start_radio=1
Has lots of 80s in it too
I love Miki
I played the game where every end game item was made in a refinery
honestly they could have made like 1 more building to split the load in refineries
quick question, anyone rember when they put UE5 in the game. that was 23' right
what is ue5
Unreal engine 5
the game engine
oh was that when they made us change to directx 12?
Satisfactory started off on UE4 but went to Ue5 patch 9??
Honestly I dont remember
im just writing a quick thing about Unreal Engine 5, because i remember as soon as that dropped on satisfactory my game was LAGGY
I remember when they changed the number of objects you could have on screen
the game was so laggy back then
yeah but at least later in dev when it was on UE4 my RX6600 wasnt screaming.
its a near consistant problem on almost every UE5 game
okay it was update 8, so my GPU had just turned 3.
sorry to bug, i ws just writing up something about the... quirks, of UE5 and Satisfactories move from UE4 - 5 stuck out like a sore thumb in my memory
So are they planning on more updates for this game?
mhm, they are still putting out experimental builds, they dropped one 3 days ago
i still love the game and wanna come back at some point but my adhd has my mind elsewhere
What are you playing now? :3
I just noticed, there is no undo button... that's annoying
a lot, and i mean a LOT of the finals, that runs on UE5 also. has a lot less issues mostly because the game is in smaller areas.
that game just has such high replay value with dynamic distruction
I want weather
Oh can’t put photos here. Was gonna show the random wheel I use to choose what game I’m gonna play
correct put them in screen shots
Ok put it there
Okay I have 7 floors of fuel gens time too place the last 2 and then make sure my numbers are right cuz I need too be consuming 5212.12 rocket fuel a min
Fuck whoever made gens do .416
It could've just been 10 or 11 and would've been so much nicer
Especially since we don't get mk3 pipes for gas
mk2 pipes use to break the game
just fyi
the only thing that still bothers me playing this game is you will line up something and as you hit Mouse1 to place it, you move 1 pixel and now the game thinks you want to connect a belt to itself by wrapping it through the 4th dimension
if your factories can manipulate the 4th dimension i think you have a lot less to worry about than you're implying
or perhaps a lot more to worry about depending on your point of view.
have you ever seen a 3D shadow?
i dont think so but im not positive
Heh, I'm often annoyed by that general class of problem in UI
See also: lining up the cursor to make a text edit on a phone keyboard; lifting your finger will often nudge the cursor one way or the other
it does suck when the mouse moves slightly when you press a button, i kinda wish there was a keyboard "place/confirm" button to avoid the mouse movement
Gotta take a cue from photographers and have your button presses physically separate from the analog input
Hook up some mouse-click foot buttons or something
you mean like how cameras have a button in a seperate handheld attachment?
Yeah
Heh, yeah, I suppose that is less effort than hooking foot pedals up to your PC. :D
you know you can remap your keys
Still, think of how much more efficiently you could factory-build with extra buttons at your feet!
possibly yeah. maybe you could get one of those keyboard extension things and put it on the floor for your toes
my friend uses a 14 button mouse
(We've got controller support now; how about driving-sim gear?)
i had one of those mice a decade ago, i never got used to having so many buttons for my thumb
hit the wrong button all the time
Heh, well the conversation was started via trying to isolate button clicks from mouse movements; more mouse buttons wouldn't help with that. :)
Though I've clearly passed into blatant absurdity at this point. :)
apparently you need like pointer on the front side button and the thumb on the back side button
oh that would give me arthritis shudder
i have a tablet, id use that but the display is low res so im not sure i could even play satisfactory on it without it looking like minecraft.
God I feel like HD Alts are weighted but I can't prove it.
you mean in the random gen of what recipes you get?
Yeah. Because I know there are at least six or seven alts currently available to me, and ya know what I haven't seen? Packaged Diluted Fuel. But the other five? Every load.
are you doing the thing where you keep unwanted recipes in the list without choosing an option?
Wait.... Do you know why I couldn't find it?
Because I had it... But I was looking at the Packager instead of the Refiner... God I'm tired.
The solution is to stop savescumming and just find some more drives. :)
i was going to suggest that you may have already had it without realizing
sorry man thats rough, ive done the same thing myself, when i was looking for pure iron
(also, RNG gonna RNG. Try to glean patterns from them at your own sanity's peril. :)
Well whatever, my wall of saved recipes is so big at this point. I'll wait until never to just start picking them. Although I should unlock them all for the heck of it...
I have been convinced of weird RNG biases too often in the past and have always been wrong, in the end.
i'm watching Hit Monkey while building my factory
Okay, time to setup some BPs to build out a new Turbofuel Factory... I just want to be lazy this time.
Is 720 aluminum/min too much
if anything that will not be enough
if fine for going up the tiers.
It'll be enough for awhile! Then later on you can make more. :)
Planning for the future in the game generally isn't worth it (unless you're willing to literally plan out future factory requirements)
I just unlocked aluminuum
Aluminum is (IMO) often easiest to make in big chunks, but just resign yourself to the fact that you'll almost certainly want more later
I mean it's just 1 MK2 miner fully oc
should be good for now if u just unlocked it
Just seems like a lot and it'll be offline for 90% of the yime
hi chat 🙂
Same as my catering wire factory
its not alot at all youll see later
How much u making
Idk a full MK2 miner fully oc
idk how much i am going to do but it will be a ton
Do you guys like to use your plutonium fuel or sink it
can u make ficsioum?
Not at the current moment
True, though as far as I’m aware it does build up less than uranium waste
But yeah free points and zero trash is pretty good
when i build factorys i often do the side effects like i am doing turbofuel instead of not using fuel i am making it into power
Turbofuel into drones power
Until u have the power to make ficsoium
Oh right turbo fuel
I keep forgetting to research that tree because I keep spending my drives on alts
rocket fuel 💪
Is that line of research required for phase 5 shenanigans
If so I should probably hop to it
Hi all
Hi
Its odd that I was able to do great with oil factory pipes and it not as high as the Alumina factory and yet I am getting my problems with the pipes there and struggling to solve it ts mad insane
aluminum is more complicated than oil - that's why it's the next tier
the game progression increases complexity
i have now begun to rebuild my factories, and i dont know if i should export the ingots or the products themselves. My main dillema right now is rebuilding iron, should i produce every item at the node (plates, rods, etc) and then export? Or just export the ingots and each more advanced factory can create what is needed?
Damn
don't rebuild factories just build new somewhere else and use the old ones to build hte new ones
Aluminum has always harassed me, mostly because I decided to pipe water halfway across the dunes to where I was building
trivial items (like everything from iron) should be built where you use it not exported
ah ok
Yeah oil and biofuels and water and heavy oil ive not really had issue with at my oil factory
I mean, play how you want, but the most straightforward way is to just build it where you need it since there's iron everywhere
Sucks
iron/copper/coal/limestone is essentially everywhere, so there's no need to do anything fancy to make those in special places
hmm thats true
aluminum and oil stuff, no the other hand does great with making it and exporting it (via trains)
@lime ermine How's NMS doing ?
i had only considered rebuilding it because its kinda temporarily in the way of my rails, so i was going to build a new one at the 8 impure iron nodes in the south
Great, you built a corvette yet?
I can't stop 🤣
so i guess simpler parts are easier to just mine and build on site (even if the iron node is a bit farther away), and more complex things like aluminum have dedicated factories that actually export
Yes
yea that would simplify train logistics and bottlenecking
that was my main concern lmao
having a ton of trains and limited throughput
I admit I usually end up with a steel factory that's on my train line and if I need more steel stuff somewhere I can just spawn a train real quick... but it's really not necessary
yea i already did that...
but i get iron not being on the trains
alr thanks then
I'm working on a single factory to produce all the ingots from iron to fixite that are then shipped by train to wherever they need to go just because I thought it would be fun
ive just been a bit scared to actually commit to trains because of the infrastructral building, so i want to do it right the first time
Well i tried to when I last played but I took step back from it because the issues and needed a break so I got Satisfactory to try out and I play this none stop since the day I bought it ive got roughly 400 hours in now
lmao
just make sure you're building 2-rail system (highway system) and then you just incrementally build it out as you build new factories -- if you do highway system you get full access to everything else for small incremental effort
Holy moly I thought me getting 200 hours in my first couple months was crazy
mhm thats what i did
Lol
hundreds of hours... what a cute little measurement 😄
@lime ermine Am onto phase 5 lol
Dang I've hardly gotten there myself and I got satisfactory in February 🤣
Wtf thats crazy maybe its because you have a life i don't lol
Great
Lol
@lime ermine Check DM
@lime ermine How you getting on in Satisfactory?
Pretty good, I have a bunch of big factories up and been working on decorating them
anybody else got all aluminum being made in one place
the factory of despair and sorrow
It's not uncommon; definitely been done plenty of times. Personally I tend to have a lot of different aluminum factories which just process a close bauxite node or two. More biomes to build in, more recipe chains to use, etc. :)
it isn't really. Ionized is nice for jet packs though?
I have nearly that - except for some in the swamp. I need 4 train pickup spots in my main factory to keep up
Nice what phase you on ?
I ship in a lot of quartz, too. and some sulfur
I'm glad I didn't ship the swamp ore out - it's handy to have some there
ahh ok thought most didnt i have it all in one place which is also making up to nuclear pasta
I don't think most people do. Most of my saves I haven't done that
Theres a mod that adds 1k MW energy storage units like a battery
Id prefer 1k over 100 lol
power management in this game is overrated. they've made the system so simplisitic that you don't need anything fancy
transmission losses would add SO much intrigue to the power system in this game
i dont like mods that interfere with the main parts of the game all i have is architectural stuff
I just have enough offline storage so that I can recover if my trains get stuck... fix it, turn on the offline storage til power comes back then turn it back off once it's charged back up.
Yeah i do get you am interested in stuff that adds more variety also to building
yeah thats all i have to make thing look nice or get creative and i also have infinite nudge to align building perfectly
@limber plaza ive also got Architecture and other stuff mods but I cant see those tabs the mods hides tabs and apparently its downtown new controller UI or something
Facts am withit
wym u cant see them
i see all of mine
Yeah because your using keyboard and mouse
Theres current issue todo with Using controllers and scrolling down further to the the tabs
But i can do a search and get stuff that way but its really baggy slow when typing recently my game crashed when I went i was typing Foundation
ohh ur one of those lol
Yeah lol
@limber plaza somethings you can do with controller like you can with keyboard and mouse like for example i think with mouse you can scroll up or down to move item up or down and nudge in place
If you can do it with controller ive not dont it yet part from moving joystick lol
yeah i only use controller for certain games but i imagine u can somehow change binds to do everything a MnK does
If I build a 4 x 4 room with no windows and I turn the flashlight off... where does the light come from? 🤔
Yeah i guess so idk fully
You lol
How? Flashlight is off, what else produces light on the pioneer? 🤔
does anyone have any ideas for how to make a room of quantum encoders look cool? This room in my factory needs 19 of them but it's looking kind of lame so far
Idk its something todo with you and camera view i think its like a globe with light lol
@cunning siren share a pic please
I'm guessing anybody can reproduce it, seems like a strange game choice to not need a light source to have light
idk I really like open factories
everyone who builds megafactories always builds it enclosed
but open factories feel really nice
its like a giant circuit board
So I'm picking the game back up and I'm running into the issue I had last time with junctions. I've made these really nice blueprints for straights, curves, ramps, but now that I'm trying to split my track off its looking like a pain to get it nice. Anyone have any advice from their own experience?
but enclosed factories look super cool on the inside
but I cant get them to look nice on the outside
Are train depots still a bad idea? Eg: Bringing in all the Iron Ore to a central location with Supply trains, and then a set of stations for Demand trains?
anyone got tips on how to make your factories look nice outside?
points to #design-and-architecture
For me it was a matter of leaving room for depth. I like to use concrete foundations and then highlights with architecture pieces and signs.
Nothing is really a bad idea if it works for you, and you want to do the work to get it. I believe that train makers on a large scale will ofrten have a circle of 2 or 4 tracks that circle the world and demand is syphoned off at multiple points off that circle
im hiring a professional satisfactory designer
IMO "moving ore anywhere" Is almost always more "work" than processing at the node
ah whatever i dont need sleep for tomorrow, time to work on my mess of a world
You do need sleep, pls sleep
I think maybe raw quarts may be an exception AND even then I don't change anything 😆
im begging you lol
Who going to sleep at 4.14am
I know for belting quartz is good because you get two different materials from the one ore
easier than belting for two materials fromt he source
Whos watching Dev Live stream later
are there any half width walls?
no but you can clip them if you want a 1.5 or more
another good reason to use foundations as walls. Half foundations
Where's our snowy frozen map
I guess that this makes a bit more sense to me if I move from my "car X unloads at station Y" mindset to "all cars unload at every station" and then I only have to think about the fullness of the train itself and not trying to min/max every car in the network.
Since walls boost my FPS is some situations I may start to use them on playthrough #8 😆
I've only really used foundations up to this point
Walls also have a sort of cozy vibe too? 🤔 hard to place it
Hannah doesn't want to add snow unless the snow will look good
Hello! Am new to the server, read the rules and sutff, am I allowed to talk about an issue am having with the game here? Because I used the Q&A couple'a days ago, and my issue has not been solved yet 🙁
here if simple, #1038092680493801533 if wall of text / screenshots/ crash reports etc.
Thank you so much!
Aluminium isn't too bad provided you don't overcomplicate the setup.
nothing in this game is too bad its just do you want this to look good or not
i love zombies and factories
some guy said he got to phase 5 with only 800 mw of power
just manually loading up all his factories
im fighting for my life with 20gw :(
is phase 3 aluminum?
aye aye capn
I'm doing alright with 1.1tw 😁
anybody here know the server for satisfactory mods i wanna know if theres any other architectural ones i dont have yet that dont mess up achievements?
just waiting till I tech rocket fuel
Learn all about modding and join the community here!
<3 @zenith pecan
not one oil node will see freedom after that
i should use rocket fuel but sulfur urrrgh
im already producing 15 gw without turbofuel
just gota overclock ur oil extractors
i just have the age old 600 oil -> 20gw dilute fuel plant
water and heavy oil residue to make more of that good orange goop
how havent i heard of this??
600 oil to 80 fuel gens?
ye
i'll post my beloved son in screenshots
I have turbofuel
whoops.
Thats a whole lotta somethin vivonian
how do I go about starting a big factory
like
I want to blot out the sun under this cliff
I want the space elevator to be on this factory
Turbofuel is one step away from rocket fuel, then you can go nuts with a place like this one #satisfactory-experimental message
idk i just kind of forget what im doing until all of the sudden the entire coast is factory sprawl
how many fuel gens u got or are u also using nuclear power?
440 should be
No nuclear power, just three towers full of fuel generators and a support tower with multiple power augmentors.
should I make this an open factory or a closed factory
ohh ok are u feeding the augmentors?
ugh ugh ugh this factory is ruined
who on gods green earth wants to build 13 smelters :(
Not full time due to incomplete factory setup.
got it ok cuz i have 208 fuel gens running RF that im about to double with 3 Augmentors that im not feeding i just finished phase 4 how much does feeding the augmentors boost ur power? ik its 10% non feeding
Feeding ups the boost to 30%
got it ok thats a good amount
Hence this lovely amount of electric #satisfactory-experimental message
13 smelters has me personally offended actually why is 780/60 13
because 780/30 = 26
13 smelters is nothing if u use a blueprint btw
yeah i know but im just mad about it being an odd number
Hello to u
i always power shard everything btw less machines and u can make them even if u want to
i feel guilty using power shards on tiny machines like smelters tho
reminder:
mk.1 belt = 2 x 30
mk.2 belt = 4 x 30
mk.3 belt = 9 x 30
mk.4 belt = 16 x 30
mk.5 belt = 26 x 30
mk.6 belt = 40 x 30
at least rn since all i have is sluggos
I had to use 24 power shards to make all my smelters produce 49.95 instead of 45
that took alot of courage
i respect the commitment
#screenshots all aluminum in one place
ficsit would love the hard hard work my boy vancouver is putting into this factory
vancouver flies so i can run
how should I go about my main center factory
open like a circuit or closed like a warehosue
I have infinite space basically
I was thinking like open so it can be like a cpu
my world is gonna be a big motherboard
depends how u want it
i dont put my machines inside because i feel like it would be so so so SO hot in those rooms where stuff runs
lol i mean depends what u want it to look like going by what u said id say leave it open like a circuit
I would make my factories enclosed if I knew how to build the outside without making it look dumb or like a shoebox
"check out my factory" yeah whatever man its 193 degrees celcius in there
ye but remember the satisfactory trailer
when he was walking in the catwalk in between the machinery
I did something similar, #screenshots message , converts 12300 ore into 12300 ingots.
that looks sick honestly
if i can look upon my factory and immediately tell what im looking at i messed up
i mean, they make lables
the scariest part of that video is mouse 4 to configure smelters
the confusion adds to the productivity
oh shit nice i still have to build around mines here but im making 13000 alu ingot
so you basically just put a box around a factory?
oh yea how do I get hanging lights in this game
are there other variations of indoor lighting apart from the weird 5 lined one
oh theres flood lights I guess
other than flood lights
Very reductive but whatever 🤷♂️
the only one i designed is my Rocket fuel as of rn #screenshots
that poor power slug
panels?
signs
I used billboards mounted horizontally, embedded inside glass foundations for lighting, you can actually embed them into a roof/floor etc.
ohh
Who is Hannah ?
Here's a multicoloured example of turning signs (embedded into glass) into lights #design-and-architecture message
world designer
Really or wow so she a Dev
OMFG THE SIGNS GLOW?
very disco
yah the signs are just light
how do you make them glow like that
they dont cast light though
21 blueprints total, 7 floor, ceiling & double arrays.
@leaden turret do you know how many work on Satisfactory?
you set the brightness to max
oh my god
about 25-30
For real no way
you could look at the credits
ok this is the greatest thing ive seen
Who's credits
dude.... loon... you need to watch a video
Lol
I havent watched a tutorial on satisfactory yet
ever
thats not what i mean
wdym
Lmao
I figured it out
im a genius man i figured out how to change the sign color
I figured out that when you do the clap emote next to the lights you turn them on or off
try it
i sent you a link loon go watch that
You just paint them right
no I just change my monitor color
Lmao
idc about rocket fuel, ill make it to nuclear before I get rocket fuel
thats not about rocket fuel its about how to use lights
i dont watch tutorials
its not a tutorial you walnut
@outer scarab send me it please
I will go in this like a knight in golden armor riding in a white stallion
ill stand up against the tutorial menace
im the last bulwark against the tutorial epidemic
sent
Am the only one thats not walnut lmfao
loon i'm blocking you for my sanity
i dont do blocks like that
yah i dont care
we defeated the tutorial menace
ok goodnight guys
goodnight sleep tight dont let those tutorials bite
@outer scarab omg the work that went into that is insanely great
yah you can tell he did it in free build, but its a good video to get ideas
What’s up chat
Yeah is crazy am not sure if i can ever be as good like it idk where my factories are heading lol
Hello good morning
@outer scarab am jealous because I dont have anything as good yet no where near lmfao
Nice me UK
well i'm doing a city. Trying for a cyber punk look
Dang
Nice you have any ideas for me please
Yup Dang it lol
depends on what you want to do? I am making buildings per item
Probably better than living next to every deadliest animal
Yeah i mite started to work on that then have another building create something else and what ever that building needs from the other bring it over on conveyors
Sucks lol
here are some screenshots from my last build before the 1.0
@outer scarab am eating in bed and am starting to think on something
You can copy the message link and paste it in here
@outer scarab wow so cool and I like that big waterfall
Part of that reminds me of my old nuclear installation over the falls.
So uh- how common is the experience where you design a factory that barely meets the milestone (makes whatever you need in like 10-15 minutes), then what you need to make next is ten times more expensive, so you just gut the factory you spent hours working on.
common early on
common early before u get alternate recipes
every time
IMO you are better off not ripping it up and just feed it into storage then make a new base
where do u have ur aluminum factory on the map?
I put it in the middle by the red forest
East coast at the southern end of the dunes.
ohh shit ok never seen it build there before
Ah. I’m at tier 3.
i built mine crater lake
Unless you're sending all the materials via subsurface tunnels, that location is a bit ill advised.
Mine is up in the mountains from green land and the forest looks kind of red and has little waterfalls
ohh ok gotcha
Energy right now is the biggest hurdle, managing 10 biofuel burners is starting to get irritating.
But coal.
setup a small factory for bio burners with two constructors one for grass and one for wood
Example of some subsuface building #screenshots message
But currently I'd say its slightly dog 💩 since ive done extra for creating batteries now so we working and we are not properly lol
by subsurface u mean clipped underground?
Not too hard to get down there.
Prolly makes the most sense
Although I can’t get enough solid biomass to make a manifold
i still have my shitty starter one up i can show u real quick one sec
It seems Infinite lift floor hole bug can let one connect to a floor hole in strange 1/2 locations AND 🤔 I can't seem to replicate it without it AND MK.3 blueprint desinger is not tall enough for infinite floor hole 😭
Today's words are Dog 💩 lmfao
Hmm this sounds like my issues lol
dmed you pictures
im assuming 99% efficiency is not even noticeable compared to 100% efficiency?
is it really a bug?
Right, I had something like that but had it connected to my main grid, so it’d keep going off.
or is it a feature
Try 20 to 30 efficiency lmfao
if you're just seeing that on the readers of the machines ? I wouldn't care, they aren't super reliable. See if machines are actually stuttering
Some of the mount point alignment issues with floor holes can be fixed with snapping the floor hole down one notch from the floor. If one needs to "feed" from the adjacent sides though it seems to move the snap points according to the position of the center thingy on the lift AND that shifts stuff on the next floor over one notch 😭
You can run an entire base off of bio fuel if you set everything to 1%
What does that mean?
u probably didnt have enough bio burners running
AFK strats
i afk already idk what you mean
i built a plan on satisfactory modeler and copied it 1 to 1 so im assuming its just gonna work... well see though
Actually I’m probably being dramatic. I had like 2000 leaves compacting and didn’t want to touch the compost until I had all of the leaves crafted so I could just switch it to solid
i mean that assumes you made the plan on modeler right >.>
When I could have just- extended it to automate solid and give its own burners.
yeah u need solid it burns wayy slower u can setup 6 per floor for now
yep, im producing 270 iron per minute and using 269 insane luck and bad planning but it somehow worked out
Has anyone tried the pools mod yet
if you look at mine it first turns into biomass then solid thats why i have constructors back to back
Also, should I approach progression by prioritizing what I want to produce for a milestone at the moment? (Either pump advanced parts into the space elevator or switch it up to just output lower parts like reinforced plates, rotors, and foundations) Or design it to be slower but both feed a supply chain for everything and output a surplus I can take, all of which make it slower?
up to you really.
I create new systems to feed off the old ones with buffered storage. So everything gets made pretty easily
at least for tier progression. I build completely differently after I unlock everything
i personally power shard everything
When do we think the update fixes will drop to public ?
This game has been in update fix mode fore what 6 years?
I do feel like the latter is a bit futile (trying to make a factory that makes the needed parts for space elevator whilst also diverging some output to removable surplus) if I have to keep redesigning my factory.
still waiting on the rain here lol
I think they dont have rain on this planet
make the basic parts and over flow them to space parts once buffers get full
How do I set up that condition?
Or is that a loaded question.
if you ever played factorio, your base has 2 goals. Build the parts to expand your base, and advance tech
u need smart splitters
unlocked in the mam
make factories that make basic parts that feed into storage, not sinks
use smart splitters to send over flow to space parts
very straight forward
Ah. Haven’t touched mam a lot.
or just normal splitters with lots of factory that doesnt turn on unless it's stopped
mam is ur bestfriend at start
stays your best friend xD
blade runners are your BFF
all the gifts keep on giving
id go out and find hardrives there are alot of recources u can get around them u cant craft yet and use them in the mam
xmas is coming soon, so you are going to need to build a bomb shelter for the gifts
@violet brook
Just remember, ADA loves you and would never leave you alone after you acomplish your goals of building her a nuke
What gifts ?
Don't know if anyone else knows this, but I've learned with the jetpack you can get pseudo-"infinite" usage out of a single piece of fuel.
When a jetpack is burning fuel, it's performance is based on whatever selected preferred fuel you have, and even swapping fuels mid-air will change the jetpacks performance.
However, the jetpack only actually consumes fuel out of the inventory when you land to recharge, and will only recharge from whatever is your preferred fuel type when it's charging.
This is kinda obvious, but this means that even if you have a single container of lets say packaged ionized fuel, you can "re-use" it infinitely by just switching fuel types just before landing.
So you can have a jetpack with ionized fuel performance but only recharges from like solid bio-fuel
Real Fixit behavior is abusing the local laws of physics for maximum profit.
you will see
YES, in the end: (Spoilers) ||You will not be stranded on this planet as everybody else takes off in a nice spaceship you built for them 😆 ||
hide while you still can
ICBG
||Intercontinental Ballistic Gifts|| XD
Guys, I have a small question. I got a drone port, two drones coming to that port. One has to only take parts to a location, and the other has to get parts from another location. Is this possible to set up, considering I need to make sure one drone does not take any parts from the port?
question a lil confusing but it is possible they have theyre own input an outputs
You cant make one drone only pick up stuff from that port and the other only drop off if thats your question
Yup that was exactly my question lol. Thankss
Need 2 ports minimum for that
i seen he said 2 ports thats why it confused me im just stupid ig lol
two drones ohh ok ma b
Yea no probs
guys i ned guide to liquids please
Ok
pinned in #math-and-meta
pipeline plumbing manual?
Is there any plan for dev on adding new power source?
TIL: One can slide straight through a wall of industrial railing as if it was not there 🤣 Ooooooof! Who do I sue over this defective railing liability?
is oil based diamonds a good recipe?
- no plans have been announced
- there's a dev stream today
- there's mods that add different power sources
If you want to spend oil on diamonds, yes
Certainly much better than petroleum diamonds
yeah id prefer cuz im using almost all my oil for RF
well plan to
I only used petro diamonds because I produced way too much coke for processing bauxite.
i should use impure oil for that or is diamonds high demand?
purity of node is irrelevant, use as much oil as you need for your goal
I'd've just disconnected the extra coke and used the oil to get more diamonds but you do you
ahh ok i was told to use impure nodes for certain things
and pure for massive factories
nah that's bs
use what you need
Turbo Diamonds is pretty OP and it requires one to package a bunch of Turbofuel ™ 🤷 and if you want to use it a 250% OC, have to use a priority merger and a fancy set of splitters and mergers to get 100 Turbofuel ™. I do it because by contract I have to use all things Turbo ™ 😆
ok cuz im trying to get mk6 belts for factories that im using many belts for this is my first time passing phase 4
Priority merger isn't needed if you have the exact amounts on the input
Maybe, I did not find that to be true for my situaiton
Who would buy power shards from the awesome shop? I mean... what a rip off, maybe thats part of the reason it takes 200 screws to build the shop, cuz they're screwing you over! 😆
Didn't even know you can tbh
YES, I learned just now too
Only a coupon apiece XD
WUT? Naw, should be a stack like everything else
So that's 10 per coupon
For something a doggo can give you!
The wiki claims you get 10
Maybe
Not to mention you only get access to buying them after being able to automate them. Or at least that's what the wiki kinda suggests
Just tested it in a creative save, it's only 10! Dayum... you were right one per ticket
#Scam
Chat I think I fucked up my math
hate when that happens lol
Well I thought a fuel gen used 10.416 but
Its 10.42 actually
Fuck me man
Actually I think if I just underclock the 58th one a tad and it should be fine
Ye
I'm making 5212.12
I have 8 pipes of 600
That need too be fully used then the 9th that's 412.12
aw hell nah theres a satisfactory ripoff in the next fest thing on steam
I have 58 gens a floor which I think still may be fine
ohh ok i had to split mine similar
I just need too figure out the percentage
guys is it possible to report a game for being a ripoff on steam
which one?
its called exofactory and its a blatent ripoff of my fav game satisfactory ❤️
litterly looks like it
same color scheme too 💀
yeah i have 3 floors on mine fogot how many on each floor but 208 in total
you can't copyright game ideas tho
i mean bro same structure same colors an ai
even same hologram default color
Have 501 in total
looks fine
yeah ur making more RF than me as well im making 2222.22
57.581573896353 this is how many I can fit per floor Soo the 58th one just needs too be 58.15%
lol
I think
we all know if it doesnt look exactly like satisfactory its extremly similar and proly gonna be a cashgrab
if it costs like exactly like satisfactory
which is nothing against law or anything
they didn't steal assets, code or anything like that, so it's perfectly valid
yea but...
we all know they stealin off satisfactory
#screenshots message this is mine
and Satisfactory was stealing from Factorio and Factorio was stealing from modded minecraft
Not done yet but
game ideas aren't copyrightable 🙂
Tbh even if they're who cares
I recall what the location of the DRG tape looks like from an image in my head but I forgot the exact location 😭 (NO SPOILERS)
factorio is a 2d game
and also LOOK AT EXOFACTORY FOR A SECOND THE COLOR SCHEME THE BUILD TYPE EVERYTHING CALLS SATISFACTORY
i swear if its gonna cost more then satisfactory 🙏
and yet factorio was inspiration for SF
sf?
satisfactory
oh
Wym sf?
yea insperation
THERES A DIFFRENCE BETWEEN INSPERATION AND BLATENT RIPOFF
legally there's not
Just cuz they rip off the game doesn't mean it's gonna do good who cares bro
factorio and satisfactory look diffrent but with a similar gameplay concept and
but exofactory is litterly low quality satisfactory ripoff u can see it gng
We don't need more copyright bullshit for video games
We already have patents which ruin the gaming industry
no the problem its on the 1st section on steam nextfest
if what you were saying was punishable legally, we'd have to scrap like 95% of games
1ST SECTION
and?
Yeah and
bro u want a ripoff to get more players then the original 😔
anyways guys why when i change elevator names and put brackets any text in the brackets turns black
if it's a better game, what's wrong with it?
Is this right cuz I don't wanna mess up my numbers again
vro exofactory is NOT better
rn its just a ripoff if it changes then its fine
then how would it get more players if it isn't better?
true tho..
anyways whats the answer to tis
like there's nothing wrong with what they are doing
yea
but can yall answer my question 🙏
either they make a really good game, at which point great, we have another great game to play
or they make shit game, at which point they wasted their time for not much
or (most likely) something in between
there's no legal issue, no copyright breakage, nothing.
i get it
but WHY WHEN I PUT IN A ELEVATOR FLOOR NAME BRACKETS EVERYTHING IN THE BRACKETS TURNS BLACK
what reason 💔
isn't really a question (and maybe, just maybe, if I'm not responding to that, I don't know the answer) (and if you want to ask a question that doesn't go unnoticed, #1038092680493801533 is a better place to do so)
(also, please calm down with that caps lock)
oh didnt know there was an offical satisfactory wiki jus checked]
most of the time when i seurch smt on satisfactory i get the fandom wiki
fandom wiki is abandonned ad-laden trash fire
Chat if there's no fuel in my blenders and none of my fuel gens drop below 50 I technically did my numbers right yes
I think I did it
Only time will tell if something runs out
Me with adblock be like
I have no idea what you're talking about, it's just the first half :3
It's not. It's 10.41(6)
It legit shows 10.42 in game
Well this game can die
game rounds every number in UI
im adding smt to the personal elevator trivia section on the wiki
So my math was right😭
def needed ✅
Fuck whichever dev decided that shit
We're gonna round numbers like bro
Too sober for this shit
Ahhhh, DRG tape is MINE! Looked around the map for an area that matched what I recall in my head 🧠
Rock and stone
Fuck whoever decided the default burn time that results in repeating decimals in the burn rate. Could've made it 4.5/min or something
So real
But no, f u 4⅙
It's just 1 per 14.4 seconds
anything "per min" is an abstraction
The balance just wants to watch the world burn
Because fuel burning was never enough
It's not even that. It's 3600 MJ/m³ and a fuel gen burns 250 MJ worth of fuel per second
time is an abstraction 
how much time crystal do yall make per min?
Like 120/min for personal use
Ugh after I finish this I can start making progress again
300gw should last me a while I'd hope
I think power has been my least favorite big project
nvm 😄
My save is 15 hours from 200
Id estimate phase 4 won't be done till prolly close too 400
Ehh maybe I'm over estimating
i spent more time in p4 than every other phase combined
My issue is I'm so overwhelmed idk where too start first
I unlocked everything at once cuz aluminum was all I needed
I'll prolly figure it out but power first
yeah and it's awkward with turbomotors and RCU's gating critical tech
go get mk.3 miners then
I have them unlocked
but they use turbomotors
And I have a fair amount of them left over still from drop pods
unlock is the easy part
I got like 70 from drop pods
sounds like you already did most of p4
Milestone yes
it's aluminum, turbomotors, rcu's and cubes
I need too automate them now and stuff
I have alum and rcu
So cubes and turbo motors
I also need too make this power plant package some fuel for drones
whats your issue?
Figure out the ratios and go from there 🤷
Can configure radar tower directly, not sure If that was always a thing 🤔
I will but power time
how do you get the thing for hazmat that is not wire or aluminam
Fabric?
no
I'm confused tbh
Did they take the "kathunk" sound away when upgrading the Hab?
im not seing it
im not seing it
Because you haven't unlocked it yet
i will look one more time
Unlock In mam iirc idk what path
oh it is in the mam
The gas mask filters are in the mam. Iodine should be unlocked together with the hazmat
Always check the mam
Is there a teaser for what's next?
<@&370483737957236737> two truths and a lie time
ty btw
Sorry, what?
When do i get anything that will allow me to use uranium or just be safe near it?
Tier 7
Most likely not
Most definitely not
Riding the sky whale thing is a good way to scan for treasure 🤔
I recall pre 1.0 when you would pet sky whale it would make a whale noise forever at that point in it's "loop"
Was a funny way to troll multiplayer games 😆
TIL: There are two flying Manta things 🤔
Alr, thanks
In 2.0? 🙏
Why would we need one
Variation and stuff