#satisfactory
1 messages · Page 361 of 1
With water extractors, what is the "trick" to getting the vertical height to snap to the grid? I know with foundations the horizontal is taken care of
sucks to not use really good solutions available to you and then complain about imaginary non solutions not existing
I just lock it then nudge up if u mean what I think
Not sure water extractors can nudge
Huh I was just saying mk3 pipes would be nice I wasn't complaining
Ah I may be right inf nudge mod user here
place the water extractors on the foundations?
Love it so much it need too be just stock game
Yes, this works AND not for the vertical snap 🤷
I honestly don't know what you mean by vertical snap, they should all be at the same height at that point
How do you want to snap them vertically when they already snap to the surface of the water?
I do think if I play long enough I'm going too go over the object limit again tbh
Like the longer the play session the higher it gets
Ok, so this sounds like they have a static "depth" and we need to work with that
I've seen a few oddities where one extractor hasn't been completely level with otehrs, but it's def an outlier rather than normal
Yk if I max the object limit again I'm guessing a mod is breaking
it sounds like something is wrong with your game
never gone over obj limit in my 3500hrs
it really shouldn't
Rn I'm at 1020700
Now 1018000
It goes up a good prolly 100 a second or so
Ye roughly that rate
I got a question cuz im new should i just build highways with conveyors or just build different factories? cuz i dont have any more of ore nodes near my hub
I have absolutely no clue what's normal but that doesn't sound normal
Build another factory somewhere else then bring just the finals product(s) back to your hub
The game itself encourages you to expand outwards and build "output" factories around the world. I personally always recommend smaller factories right near the nodes they need
Conveyor highways are quite common for people to build, but IMO they're also a pain. I'd personally rather just build the new factory right near what it needs
one more question should i build coal gens near orenodes or factories?
near nodes
i have about 4 right now and only one is above 200 meters
You should build them near water
yeah i gott water pretty neaar
much easier to make long distance power lines than belts
Build coal generators near water. Easier to transport just power than both coal and water

just started using vehicles to transport items (mainly plastic to 1 mini i guess factory)
What vehicles
just 1 tractor for now dont need like 5 or 10 yet
Do you not have trains?
To expand on what other folks said: there's a bunch of places on the map where there's like 3-4 coal nodes right next to largeish bodies of water. Those are kind of tailor-made for coal gens. You'll generally be best off searching for one of those sites for your coal power; once you find it, just drag power lines inbetween that and where your other factories are
specifically, every start zone has at least one of those spots nearby
And yeah, if you are going to transport material for coal gens, transport the coal. Build as close to the water as you can
Except the dune desert right?
so are smaller bodies of water finite or is it just space management?
it has a couple good spots like that too
Just space management
alr
Just how many extracters you can fit
2 or 4 water extractors for 8 coal gens with tier 1 pipes? i got 4 normal coal ores. how much i can build?
Will I feel "drity" for leaving the foundations under the water extractors? 🤔 😆
No, it allows u to keep the extractors aligned
each gen takes 15 coal and 45 water i think
One knows they "made it" if they enable the "Show only missing build cost in build mode" setting 😆
8 coal gens take 360 water, which is 3 extractors
gonna build 32 then with 4 normal ores and t2 miners
so i have enough power for a while
Is there a way to not show "hand stuff" on screen? like, do I really need to know what is in the hand with a graphic that blocks my view?
H
Alternatively, hold a cup or a nut. Those are small
I guess there is the first person FOV setting
OH god, that makes the weapons even worse
Boom box is at least to one side
Funny you can fly with boombox in hands AND you can not fly without the damn handles held 😆
hey @violet oyster how did you do to stick generators like this ?
on your picture in screenshots
where they're all clipped together a ton? mods
Hogs can not be killed with Turbobass ™
yes ! but nooo it's a mod...
don't know why you're surprised, it completely breaks core parts of the game
Turbobass deals normal damage. Just not a lot of it
yes but i hope for a while but yes it makes sens not to be able to do it
If I drop them off a high enough cliff with it they will
Only works if you watch them fall and die
If you look away, they may despawn due to being too far, and respawn instantly
What are they scp 173?
If a tree falls in a forest and no one is around to hear it, does it make a sound?
When you know SAM causes this but can't prove why
Yes.
*Dexter soundtrack starts playing *
Did pipe floor holes get "fixed", I recall them being buggy?
Does anyone know how many coal power gens I can have on 1 water extractor ?
8/3
OH shizat... if the horizontal vertical pipe mode changes how the pipe is run depending on if you start from a floor hole or the other end 🤔
Is the "head lift" generated by pumps cumulative? Like if I got 9x pumps does that mean I get 90 free head lift?
No
So 2 and almost a half 😛 ?
I can not explain why I have so much head lift in this situation then 🤔
2 and ⅔
I seee. Just quick question how did you get that 😛 ?
1 extractor produces 120/min. 1 coal gen consumes 45. 120/45=8/3
This may be a bug of some kind, filling a fluid buffer 30m above water extractors connect point AND no pumps? WTF?
Lets try 42 m 🤷
Yep... no idea how this is happening
is the network the buffer is attached also attached to anything else that would be getting pumped to the same height?
#1038092680493801533 if you want help 🤷
So we all know factory carts are the best vehicle and trains are the second best but what's the third best vehicle?
hi
Floor holes ARE still buggy AND I still can not explain this seemingly infinite head lift with no pumps 🤔
Why do I have more inventory slots when I skip the tutorial?
Because you gain some as a reward in the tutorial AND you get them for "free" when you skip it
Starting without the tutorial - 36 slots. Starting with the tutorial completed - 27 slots.
I've been pondering this. How many doggos can you balance on a drone? I think this opens up many possibilities
How many factory cars can you balance on a drone?
How many drones can you balance on a factory cart
Quick question about the Blueprint machine. Is it just me or is it very hard to use other people there blueprints? i struugle with that its not build for my grit..
how so? are you downloading shittily built blueprints?
Spends an hour trying to understand how fluid logic is predictable in this game AND failed 😆
build simple pipes, fluids are predictable
Could be why?
well that would explain it right? there's no quality control on bps you download
there shouldn't be any difference in yours or imported files other than the quality of the build
better to learn how to build and make your own bps
Well maybe there u have to point. i wanna learn from other poeple how to get better at the game. And the spaghetti and uncontrolled stuff i have now might not be the best for learning..
you learn like 1% what you'd learn trying a set up and making it yourself. The game is very hands on
I m just decent in building flat. Not big into hight building.
build a section of buildings, with some space, put logistics through it
multi floors aren't a huge dif tbh
same thing as flat but you get extra options
that seems like a good criteria for our selection process
uhm anyone want to play ?
forgor to enable see all channels sorryh
is cheap silica or rubber concrete a better recipe
both are useful.
recipes are only as useful as you create the situations for them
rescan in the hopes of cast screws
pick what you can use now or in the near future, or reroll
is there enough hard drives to unlock all recipes?
more than enough
this is a game where you're never locked out of content
and having all recipes unlocked is a very useful thing 🙂
yes and you need some to unlock turbo fuel/ionized fuel/rocketfuel
if your at oil processing, its a good idea to unlock turbofuel
is there any way to track down my dog he vanished
afaik they despawn if left alone and not in a proper pen
😭
how do i give them a pen
you build one
ius there an actual building or do i just put them in a box
Not an actual building, no -- construct your own to whatever level of fanciness you like. :)
Same thing happened here 🤷 somebody else also mentioned the same thing happened a week ago so... I guess it's a thing
Oh wait, you did not have a 4 m foundaiton with walls
Both people in other cases did 🤔
Next time I'll try a 8 m foundation with 4 m walls 😆
hello, should I restart?
why do we have no voice chats
becasue 100 people would be in them
that'd be fun
thats... the point of voice chats?
suffering from success
more than 2 people and I dont talk
same reason we don't have embeds in most channels
you arent forced to join them...
it's cus I joined the factorio server recently and damn
no slowmode I can send embed in general
people on the internet can't be trusted to not be assholes without constant hand-holding moderation they're not obligated to provide
voicechats too
fair enough
theres also no way to actively moderate voice channels without having a mod baby sit them
👴 back in my day, I remember when they had embeds & external emotes enabled, got dongs galore 👴
ops, was wondering why my tractor wast bringing alot of steel, turns out I had disconnected the steel factory from power(added power pylons to the road and deleted the poles I used to use to power it, but forgot to attach pylons to the grid)
How much powah does a portal eat? Time to find out
quick question, why do my tractors when I enable auto pilot, full accelerate backwards until they hit something then start the path?
Heh, just a weird little glitch in their code. No clue why, but it's often Just A Thing™
Fortunately they should only do it the once, and then be fine
With potentially one exception: if you load a savegame with a vehicle at a truck station, their pathfinding can get similarly weird briefly. Should self-correct pretty quickly, though
sounds like a hilarious feature and not a bug to me
(Very relatedly: "blue" pause nodes on your route (as opposed to the yellow ones at truck stations) can munge up your vehicles. If you load a save which had a vehicle pausing at a blue pause node, the vehicle will get stuck there forever until you manually intervene. I always recommend looking over your route for any accidental blue pause nodes, and deleting them if you see any)
I do wish vehicle recording was a little less sensitive about pausing or there was like a "don't record pauses right now" mode
there is just something amazing about having you convayer go under the foundations
if I have to do any sort off careful driving I frequently have to go back and remove unintended pauses
I mean, that or Just Fix The Bug, of course. :D We shouldn't have to worry about pause nodes, and it otherwise wouldn't really affect throughput if a vehicle stops for a little bit
I suspect that fixing that bug would also fix the new-route weirdness and the yellow-pause-node weirdness too; feels like the same edge cases all around, to me
can i have some help with something i was making some blueprints but when i try to place them down it just takes the materials and doesnt place them
Even better is clipping your belts into foundations, so that the items just seem to hover around on the ground!
✂️

I have a slug carousel built like this and it's fun seeing them zip around on the floor
invisible spaghett
That's an excellent idea!
Actually... It's making me wonder
If I make a slug racetrack in a blueprint, could I nudge the whole thing to be just under the grass...
might take some effort unless it's a really flat area but sounds like it would look cool
👀
Hello how are u
🤷♂️
anyone else lag when building train station related buildings
literally placed the first one and it lags
its fine after i placed it
but during it lags like hell
The hologram sets in do u have a video for it?
ill try get one
And then make a qa post on discord
does anyone know of a mod that adds smaller trainstations. Vanilla ones are huge and i cant fit them anywhere
what are you doing that you can't fit them places?
or like i can fit them in but they are just so clunky and big
i mean the game is made to be a huge and chunky
are you using trains for freight or using trains to just get around the map due to not wanting to walk?
freight
but i would like to use them more and the fact that ineed so much space makes me dont want to
given freight needs to unload, I'm not sure how smaller train station would help
is not factorio, you can build up 😛
but thats so ugly 😭
i stand corrected
but it would be nice to have something thats basicly just a rail with load and unload capabilities
hide station in box, clip tracks into box, build fake station atop
literally theres a small train stations mod
i cant find it
search on ficsit.app
i am
Small Stations and Track props
?
i think that one
is still on my mental to-do list to do a mods search fork 😅
I was gonna just go in blind, but my mess is atrocious. I am giving in to look at a beginner's guide lol
but this is such awesome fun XD
embrace the spaghett https://communityhighlights.satisfactory.video/meta-search/?q=spaghett
I have certification and work stuff to study for. buying this game was a mistake LOL
does anyone know how to prioritize a certain type of fuel with jetpack? i have both turbofuel and biofuel and the jetpack chooses the biofuel
figuring out how trains work is way more important than that other stuff
trains are so simple tho 😭
When you have the jetpack equipped, there's a little icon on it in your inventory -- click that to set the preferred fuel type
hey chat, this guy just volunteered to help you with all your train troubleshooting
found it thanks
trains:
- go choo
is simple 
is there any way to automate mycella and biofuel? im too lazy to craft fabric 💔
polymer resin exists to automate fabric
(Which is a recipe you can unlock via MAM research, btw -- requires oil. Or actually the recipe is "Polyester Fabric." resin is just the main input to that)
sort of, but the actual answer you want is in the MAM tree
ah i kinda left the mycelia tree untouched cuz i was too lazy to get them manually
The answer's nearly always "the MAM." Except when the answer is "factory carts"
wdym factory carts 💔
i just finished tier 7 and looking at the tier 8 items im scared of starting to automate them 😭
If it makes you feel any better, Tier 8 is kind of the peak of the game's complexity; the Tier 9 stuff is interesting but is actually a bit easier
(Apart from the fact that various T9 parts do require some T8 parts still)
Just being silly and memeing a bit. :)
the items required for tier 8 arent complex, i have all the basic items needed for them already automated. but the sheer amount? 4 computers for 1 item is insane 😭 i need much faster automation
got a full tier 1 storage of dna capsule and sunk them for 68 tickets
how tf did you get a full storage of dna capsules
had like 300 spiter Caracas lol then I slooped them and then slooped alien proteins
also had 100 hog and 20-30 hatchery and stinger
the nobalisk was kinda fun to get
i think im a little too early game for that
Considering how long it is to get a full storage of DNA capsule, it is a bit underwhelming no?
I know the cost of each ticket increase for each DNA capsule (or junk) obtained but still.
i bought the game a few days ago cuz my friend had it and it seemed fun but he stopped playing it with me so its a solo save
literally saved them up for 15 hours just to sloop them
btw how do i find SAM? i literally didnt progress at all in the alien research because of it
should be able to scan for it
i need to find it to be able to scan it 💔
could use satisfactory calculator
up load your save to satisafactory interactive map and filter for sam ore, you should be able to find the closest node
It does tend to be in hard-to-get-to places; on top of tall formations or in caves, etc (though a few are more open)
And unlike other resources, it can't be found in resource deposits (the hand-chippy ones which can be destroyed), which could otherwise make them scannable
the one I have a miner on literally had to crawl through a tiny cave full of stingers. also had to crack open the entrance with a nobalisk
how do i find the save file
windows + r, enter %appdata% go back to local and its in the folder factory game
what are you playing on
pc
If you just want to find SAM, you don't really need to upload your savefile, btw
The map will show you where nodes+such are
Though for savefile locations: #faq message
AppData\Local\FactoryGame
how do i check my coordinates?
Map
If you do want to see where you are, then yeah, uploading your save is probably easiest. You can toggle ingame coordinates with showdebug from the console, I think, though I believe that the "native" coords shown there are in cm, whereas SCIM reports in meters. So you'd have to mentally shift the decimal around
(Or, uh, yeah, no need to be exact really when node-hunting; can just eyeball it from the ingame map)
Is there a way to filter out things comming out of truck station or at all
opening 1 spits out thing 1 and opening 2 spits 2
- smart splitters
- not putting the wrong stuff in the station in the first place
it's in the MAM
what approach do you guys use when it comes to factory building. Do you guys have specific factories for each item or one large scalable factory?
Approaches, of course, vary. :) Personally I go for a factory per item (or, more formally: https://satisfactory.wiki.gg/wiki/Tutorial:Independency)
Doing large scalable factories tends to be a lot harder unless you're quite used to it
do modular factories work well late game though?
very much so
im still pretty early on im just trying to plan for later
I love not remember why I put an iron rod belt between my 2 screw makers
my factories are so modular i blueprint them
oh i might know why, I make 30 rods a minute and use 10/min for a screw machine
i think the blueprint mk 1 should be avalible sooner
just to get people to play with it more and sooner
Holy shiat, each phase feels like the game gets 10x harder from the minute it gets introduced 😛
i just feel like i have wasted resources with modular factories I always have a bi product that gets collected in a storage container for it to just build up, i think i may make a central storage system to link all my modular factories together
What do you guys mean by modular factories ?
like having a factory you can just add onto whenever
individual factoires
usually you'd build smth on it to use byproducts, like a fuel factory that also consumes the resin
Yeah, IMO they do quite nicely. And they allow you to not worry about "planning for later."
You can just make exactly what you need Right Now, knowing that later on you'll make some more for something that needs it more
As in, you input the resources manually instead of conveyer belt?
Which can be in another factory, on the other side of the map, maybe using different alts/resources, etc, and that too will be just whatever you happen to need
You dont have smelter and constructor together ?
no, it's fully automated, but it's meant to be growable
i just fear having to hyper accross the map to get 2 concrete to finish a build LOL
My late-game-part "factories" are often heavily modularized both partwise and geographically. Like I'll be making part X over here, part Y over here, and then just bringing them together in some other location that's convenient
But each factory is specifically made for those specific exports
So it's all just simple A->B transfers for everything
(I do "cheat" and sometimes make a plan for a bunch of stuff at once -- like on my 1.0 save I actually ended up with just a single Supercomputer factory, which had dedicated machines supplying an export for where it was needed. But I only did that because I specifically made a plan for everything that I knew was gonna need Supercomputers (which is a lot easier if you've already been through the game once))
https://www.youtube.com/shorts/fjgaGN8m5rw ive seen this video and honestly love the idea of a scalable mega factory with modular blueprints
No matter what build strategy you use, you can always bend your rules, etc. :D
Why would people even do a new playtrough if they arent going to speedrun it. Just thought about it and doesnt make any sense to me
Because they enjoy the game and want to keep playing? Because the relative simplicity of the earlier phases is a nice comfort-food kind of thing? 'cause they want to build in new locations, or with different alt recipes, or with different build strategies? etc...
for me its because i learn more optimal ways to do things and I like to start new with the new knowledge on the game to be more efficient
Yes but why not delete your factory and start it again
Also for me, I tend to do new runthroughs after there's been more "major" updates, so there's usually fun new stuff to interact with that wasn't there previously
Hey guys just a question, does the game have a specific ending?
Having to go trough the biomass phase would be really annoying right
Thats really logical
it is but idk something about starting new seems better then a ng+ on the same world imo
Because deleting/deconstructing is extraordinarily time-consuming and annoying, if you've got factories of any size whatsoever
Allright
Can trivially skip Phase 1 (or any other phase) if you want, with AGS.
Wait what is that
I personally don't find Phase 1 very bothersome, especially now that we have belt-fed burners
Advanced Game Settings
- decide on build strategy
- play with said build strategy
- refine build strategy while playing while you can
- if sufficiently large number of changes to build strategy that can't be integrated into current playthrough has been amassed, repeat from step 1
Do you guys move each phase ish?
Clear and good. Thank you for your answer
I now need crude oil for refinery, how do you guys do ?
gng how do i go through tier 8 💔 i need so many computers
looks at 23+ playthroughs 
you dont
while looking at someone with 30hrs😂
(me)
dont go through tier 8?do i just give up?
exactly
Make moar computers!
i need 800 computers for just 3 of the objectives😭
The trick is to target a specific time-to-completion
Like say you want to finish delivery of a part in 4 hours; that'll give you a target per-minute rate for the elevator part. Working your way backwards, that tells you what rate of computer production you need to support that
And at that point it's a balance of how much time you spend factory-building versus waiting
Realistically you can target some reasonably-long delivery times, since you'll have the next factory to build anyway. By the time you're done building out the next part to deliver, the previous one's likely to already be done
i could theoretically buy the computers from the shop to get the nuclear energy then i can make all my crude oil factories target mainly plastic to boost computer production for all the other objectives
Or make entirely new Computer factories. :)
I guarantee you that you're nowhere near exhausting the map's oil supplies
true
but im too lazy to do that ❤️
also i have around 5 crude oil supplies next to eachother so id like to use them to the fullest before maximizing the map
You really, really have to try before you even get close to literally maxing out a resource on the map
I totally understand the desire to max out local nodes before moving on, but just know that there's really no practical reason you need to do so, unless you're very specifically doing mega-project type things
27 nuclear pasta to go
Basically just know that it's your choice to restrict yourself that way, not an actual limitation imposed on you by the game. :)
btw can i add you if i have more questions and just to talk and wtv?
do mushrooms respawn? aka, is there a renewable source of mycelium?
may your fuzes blow and your copper pellets stop working for no reason
i think everything respawns but why do you need a renewable source of mycelium?
munchroom
Hey, I've put a lot of work into not doing everything right and still being successful
whats that
nah just bc I wanna make sure I don't run out of mycellium making inhalers
There is not, no. But if it's fabric production you're concerned about, remember that there's a way to automate fabric production which doesn't use mycelia
@heavy anvil -- No, mycelia does not respawn in 3 days, btw.
The only foliage that respawns is berries and nuts, so long as you don't chop down the actual plant
it respawns, i know that much, it would be logical to conclude that it shares the same timer as berries, but yes synthetic fabric is the way to go
I tend to keep conversation in channel, btw. I do accept DMs, but I tend to keep Discord "friends" to people I actually know in real life
Mycelia very much does not respawn. It's technically a finite resource.
makes sense
There have been map updates in the past which have caused unintentional respawning of stuff that's not intended to (which would include mushrooms and such), but CSS have probably fixed that up by now
There are other recipes for inhalers which don't require mycelia, btw.
In practice there's far more on the map than you'll ever need, of course. But you can always mix it up later. :)
i just build my first factory with a fully used MK5 belt.
780 Iron/s i love it
I know, I just wanna make sure I dont accidentally ruin the chance to get synthetic fabric and other mam research by using up all the mushrooms lol
just got clapped by a big spitter while typing 💀
I want to move from spawn location. I assume biomes arent that big or am I mistaken. I came from the basic one and want to move to the desert. Yes I have already checked pins FAQ and help. Are biomes really big or just takes a minute of 30 to get trough
the map is starting more and more to look like a spiderweb of power cables
Heh, don't worry about it; there's a ton out there. :)
i place them everywhere to get around
You could also aim for unlocking hyper tubes. And use a parachute or jetpack to go from there
The map is quite large; with movement tech like blade runners and a jetpack I seem to recall it takes something like 10-11 minutes to run the longest diagonal on foot
In the early game that would take quite a bit longer, 'cause there's a lot of terrain in the way
You can definitely move wherever you like, though
Okay pretty doable
I suggest going for blade runners as soon as you possibly can
Had this game while I was young where I needed to sprint jump for 2 hours to get to the other side
Im already there. Next is making steel for me
thats the stage im at. I have steel production (shoddily) animated, but none of the steel parts yet
im exploring atm
Im going to do the same
I have steel ingots filling up 4 double containers
Do some hard drive gathering
then manually crafting pipes and steel beams as needed
That's awesome
is there a better way for me to fuel everything than the biomass stuff? or do i js gotta cut down a whole forest
Or just let s constructie do it
it seems like im burning through it pretty quick
Once you complete your first Space Elevator delivery, you'll be ready to unlock the next phase of power, which is fully-automatable
You can get solid biomass
oh sick
I know, just havent set that up yet. my coal plant is working proper and looking clean, but my steel is still pure temp setup. I'll eventually put up an entirely new building for it.
Which takes less for longer duration
im waiting on the plates rn to craft
(and yeah, if you're not already converting everything into Solid Biofuel before burning, definitely do that. But starting with Phase 2+, you'll never have to manually collect biomass again (unless you want to))
Good idea
ya i think thats what im using rn is the logs of biomass
Yep
btw, if there are any, what are the BEST alternative recipes for steel ingot production, steel beams, and steel pipes?
just use a chainsaw
ye its no big deal rn but its not something i would want to do for the rest of the playthrough
I think being able to craft iron pipes is one of the best alt for steel production
you won't
Use the chainsaw to unleash anger and wrath
I believe once you actually need to start scaling up you'll get access to coal power
ya probably
It's a tool of doom
im getting to that point
I'm currently using biofuel and those logs last a very long time so it hasn't been an issue
Yep and when you are able to rush to the second phase
yeah but automated energy is beautiful
Get the coal powe running and redo your iron farm
yea i had a pretty big stockpile of them until i needed more biomass gens and they all munching like 50 a min
mk2 miners
I really like how foundations are the same cost no matter the size
So in general, there's no such thing as "good" or "bad" alt recipes. They're basically all there to just give you options while building. They've got upsides and downsides, and the ones you might want to use can change from location to location, or factory to factory.
Super cool
That said, Solid Steel Ingot is one of the few which is quite popular -- pretty significant boost to resource efficiency, at the cost of some extra factory complexity
I hope I get access to better power poles though
Darn tooting you will
well, I know I do because these are named mk1
pretty fast too. Phase 2 is a relief
but I hope I get access to better ones soon
Phase 2 contains them. Really easy to unlock
One trick with power poles is to hook them up as if they're a manifold, btw. ie: ```
[B] [B] [B] [B]
^ ^ ^ ^
| | | |
... ---> [P] ---- [P] ---- [P] ---- [P] ---- ...
Over time I've found that I rarely end up using anything other than mk1 poles after adopting that kind of strategy
I'm on tier 2, before phase 1
yep but still for first playtrough it indt bad
Just rush. Boost production for one product and get the smart plating in and the rest
You will scream and shout and let it all out once you get coal power and the resy
am I able to move the space elevator later
You can get the mk2 pole in phase 1, btw. Just gotta find Caterium
Tiers 1+2 are Phase 1, btw. So you're in phase 1. :)
Fair point.
So Meme-Thief if you really want it now just search for cartesiumnodes and research it at the MAM
Although regardless, if you adopt a manifold-like approach to power hookups, you're unlikely to often need/want anything more than mk1s
Guys doesnot oil extractor go on top of crude oil well ?
Resource Wells are actually a different kind of node which is unlocked in Phase 4 -- need a Resource Well Pressurizer to access those
The Oil Extractor goes on top of "normal" oil nodes, which just look like an oily stain on the ground
You'll find Resource Wells which provide Water and Nitrogen as well. All those are only available in Phase 4
But I just got phase 2 done ...
Which means you're in Phase 3, which is < Phase 4. :)
HAHAHAH yes
if you're just looking for oil there is no shortage of it
But I mean I need plastic etc I thought it was through crude oil etc
It is, but the specific node you're looking at is a Resource Well, not a "regular" oil node
blue crater has a lot of oil and other things for phase 3, gold coast and spire coast just have a ton of oil
You should be able to scan for oil, and the Resource Wells shouldn't be showing up in those scans
^^
Use the resource scanner and it should lead you to oil nodes you can use
UGHHHHH been avoiding redoing my steel factory, but I got Solid Steel Ingot and Iron Alloy Ingot, so I can turn my 2 steel ingot lines into 4.5 (there is an extra coal node as well as a copper node near)
Ah, if you're over on the western oil fields, there is a cheeky lil' oil Resource Well over there among all the regular nodes
guys what do you do early on when you dont have trains and your nodes are miles away
new factory or belt highway
Tractors!
Yeah thats where I am at 😛
im curious to what your mindset is with this
are tractors automated?
yes
Yep
what fuel do they take
im not a huge fan of the vehicles that arent trains or drones so if its close enough i'll just belt it over, if not then its probably far enough away to just make a new factory
fair but like
anything from biofuel to ionized fuel i think
do you just keep going back and forth?
also all kinds of fuel rods
Also, btw: in those situations I would never bring resources back to where my existing factories are. I'd just build the new factories right near their nodes, and then if I wanted to, use Tractors (or whatever) to bring the final products over to where I wanted them
well i have my main base which has like
For me, it's generally not until rather late in the game that I'm actually transporting raw resources, since it starts to get hard to find spots which have everything you need
everything from iron plates to smart plating, everything copper related up to sheets and stuff, and quickwire
now that i have depots ive been leaning towards small outpost factories, but in the early game when i dont have those there is nothing that cant be accessed by hypertubes
I also tend to eschew the concept of a "main base"
i have a small steel factory a bit far off, and now im making my modular factory thats miles miles away
I do tend to keep my HUB + Space Elevator in a reasonably central area, and I am fond of having Central Storage
^^
and at that point you're gonna have trains and drones to do all that for you
But my production spans all over the map. Like my HUB / Elevator / Storage area tends to have very little, if anything, actually produced right there.
yeah im hoping to get to that point
i'll do basic resources for building things in my sort of central area with the hub and everything
but rn im just willy nillying it until i get big enough blueprints and trains
rn it's just the modular stuff thats kicking my ass
IMO don't sleep on Tractors. Tractors are lovely. :D
i have been sleeping on the lowkey..
Vehicles definitely have a learning curve, and there's a lot of ways to use them poorly. Once you're used to 'em they're great, though
for most of my playthrough the space elevator has stayed in my hub area, but ive moved it to my future phase 5 factory because it will make it look cooler
Plus then you get a bunch of little vehicles trundling all over the place, which gives a bit more life to your environment. :)
are the tractors like fully automated? even down to the fuel?
yes
You'd have to automate their fuel delivery, but yes. :)
truck stations have a fuel input
Truck Stations have a separate belt input for fuel, and any vehicle stopping at the station will top up (so long as the fuel type at the station matches what the vehicle already has some of)
lemme just go read the wiki..
Yep -- coal is generally your fuel of choice for early-game tractors
if you're changing what kind of fuel you're using remember this
i forgot about it and it screwed over my drone network a little bit when i moved everything over to plutonium
holy fuck i wasted so much time fixing my storage
Heh, at least drones are a bit easier since the drone doesn't actually have an internal "stack" of fuel; as soon as they consume the fuel it just gets converted to generic "energy"
when i couldve just done this
thats good i suppose
although im pretty sure that was what screwed me over
the drones didnt take the new fuel because they already have some turbofuel inside of them, so they ran out at the ports where there wasnt any fuel
Mm, shouldn't be the case; drones kind of explicitly have the structures to contain energy from multiple fuel types in 'em
But I admit I haven't fully tested out fuel-swaps on drones, so I'll bow to your experience. :)
i probably dont even know what im talking about any more, this was a while ago
im just glad i have my entire network on plutonium
so the dozens of drones i have probably consume less than 1 fuel rod/min total
Nah, I could be wrong too; as I say, I haven't actually tested fuel switchovers on drones. But there's some interesting data you can find via SCIM on the drone objects. :) #off-topic-media message
interesting data on lizard doggos, too: https://satisfactory-calculator.com/en/fauna/detail/id/Char_SpaceRabbit_C/name/Lizard+Doggo
heh
step 1: find a good spot to hide from everything
I tried building walls to cage an enemy, and that didn't work
it's important to know how to hide yourself
also if you have enough building material... just go up
One thing which can help is making a "combat bunker" blueprint which you can plonk down with one click. Keep it in your active toolbar and it can be handy. :)
If you want to cheese it, set your settings to "keep all inventory on death" and then hit the "Respawn" button in your menu
(Or set creatures to retaliate/peaceful)
or make a "cage for scary animals" blueprint that you can plonk on the scary thing
Can anyone help me with adding mods to my server I got through indifferent broccoli and I’m on epic
ghost spiders?!?! terrifying
No need to post the same question in multiple places
But the answer is the same as in the other thread: that's best addressed on the Modding discord (there's a link in #welcome , and also a direct link in the thread you started with)
I’m aware no one responded in the modding questions so I came here
So that's three places you've asked the same question. :D Anyway, the Modding discord is the best place for that question, so your best bet is waiting for an answer over there
(Modding talk isn't forbidden here, but per the rules: "However, asking for modding help, troubleshooting issues with mods, or any other in-depth discussion regarding mods are best handled on the affiliated modding community discord.")
so by my math I currently turn 540 /min of iron and coal into steel at 540/min. if I swap over to solid steel it turns in 720/min if I also use Iron alloy I can turn the 540 of iron into 1012/min turning my steel into 1518 steel/min. problem is I don't have 1012/min coal anywhere near, only have 690/min coal
oh wow i just realised the toothbrush holder in the hub bathroom, now i want one
The question is how they get the toothbrush into the helmet. Perhaps there's a small toothbrush port which isn't obvious from the model?
Here's my "combat bunker" blueprint 😆 saved my ass countless times #screenshots message
Just gotta make sure not to lock yourself in the bunker with one o' the creeps!
Things CAN shoot in and sometimes they hit one of the "bars" 🤷 Nice thing is when shooting OUT our human brain smart does not shoot bar 🤔 S M R T 😜
I notice the stingers seem to hate the roof and floor of this thing for some reason and get "stuck there" like in the screenshot
@white dawn my sincere apologies go to you for commenting in a server about satisfactory about a question that has to do with satisfactory
also yeah i think theres a lighting bug
anytime i point lights directly straight down the lighting behaves very weirdly
Maybe try messing with some of the video settings to see if one "fixes" it
it seems consistent with all video settings
Heh, just pointing you to the appropriate place for help, is all (and, yes, nudging you towards some standard don't-post-the-same-question-in-multiple-places ettiquite. :)
even with global illumination changed it does that weird lighting behaviour
If you know your "preferred settings" I would try "absolute minimums" and see what happens, maybe even switch to DX11 and restart
i run the game with everything maxed out, tried running on lowest possible settings and same issue
either way, its a bug it seems
Ok, so you run DX12 then
yeah
Do you update your drivers often?
yup
Sometimes I use a program from safe mode called Display Driver Uninstaller, it helps to fix funky driver related jank
it only happens when the light is exclusively all the way down too which is weird
adjusting the angle up by even the smallest amount fixes it
Don’t be an ass when you’re asking my for free community support
do i just gotta pipe water from 800m away for the coal gens or am i just missing something
pipe
who chose where the generators are built?
May be one or the other, most coal is close to water AND some is not
There are various places on the map where there's 3-4 coal nodes right next to largeish bodies of water. Those sites are well-worth seeking out for coal power. (Build your gens right there and run power lines back to everything else)
havent built or really planned anything yet, just the closest coal vein is 500m away one way and the water is 200 away the other direction
Though yeah, if you're not in a spot where coal+water are right near each other, build near the water instead. :)
Belt the coal not the water
i see
ok
Try seeking out some of the further-away ones. It's well worth building coal power in the areas that were essentially designed for it
this servers great yo
AHHHHHHHHHHHHH, sorry ran out of items in the middle of building something Im struggling with
The generalized solution for that nowadays is the Dimensional Depot, btw. Have to find some SAM to start researching it in the MAM, but it's eventually quite powerful
Though you don't actually need the Depot to solve the problem. Can set up material-delivery logistics prior to building, though I admit that can be as much or more effort than the factory itself. :)
Definitely takes time to ramp up but very worth it once you get it upgraded
Although....once you really start going crazy it barely makes a dent when you're spamming modular blueprints lol
you don't need to build at the closest vein 🙂
a central mall is a total classic though, do it for nostalgia
ahhh maths ahhh
ah ok, who got it, I just need to build 3 sub factories, each having 3 foundry's on one level, 5 on the next, then two with 9 constructors and one with 5. Also one of the ones with 9 constructors will also have 9 assemblers
Had Goat Music playing in my head this morning 😆
Is there a website where I just put all the ores I have around my factory area and it just make me exact number of machines and exact number to just make all the product to just end the game?
And it just calculate everything to the end game?
yes, there are several, but you need to know what you want to make and in which amount
Probably no one knows it
To make it super efficient
"efficient" is just "no machine stops", which is super easy
you should play the game, it's pretty fun
"all the way to the end of the game is hardly possible, it's more efficient to tear down and rebuild with better machines if you made enough floor space
ya thank you, i just got done setting up a bunch of ramps to kinda get ready for 4 i found next to a big body of water like 1k away
it's not really "more efficient" tbh
Leave the old factory running and build a new factory. It's a monument to what you learned playing the game 😆
Lets takes ores for example, you start with smelters, not much of a setup so you can put them next to constructors, but later you can use refineries, so you'll probably delete the earlier one
well again, "efficiency" as defined by the game is "percentage of time the machine spends working"
This is also why factory carts are the most efficient vehicle. With a truck you get far fewer loads/unloads per minute but with carts you gets tons. Way more efficient use of the truck station
in-game-wise yes, but i'm thinking more overall, yes i can make one or a few machine of each base recipe and have them all running at full speed but its not so efficient in terms of resources or time
if by time you mean time to finish the game then you should basically never tear anything down and just add production
then say "resource efficiency" 🙂
(and it's still better to build new than to rebuild old)
sure I guess if y'all see it that way
Time to package 200 Turbofuel ™ for 600 diamonds! Goin' BIG! 😆 T H I C C diamonds
Turbo Blend Fuel alt seems to be the goat?
Yep, recently I've ben messing with one called Satisfactory Modeler, can get it from Steam. It requires planning and practice AND it is possible to do it in various ways from start to finish. Speedrun folk do it all the time 🤷
https://www.satisfactorytools.com/1.0/production
an actual calculator and not a layout tool
It’s weird to use for me personally
because it's a layout tool, not a calculator
Why not both?
because it's shithouse as a calculator?
I could use a badger as toilet paper, doesn't mean it's a good option
the only acceptable planning tools are a 4 function calculator and a paper and yarn based beautiful mind wall
Idk I was using it properly but you have to find something by product it is making, for my it’s annoying to use
You're breaking my heart
there's as TON of manual steps you have to take with modeler. And it has no lables for what is actually going on
I was not using it yet, I might try
takes a little bit of practice but its extremely powerful and fast
best option is goose: #off-topic-media message
just like a beautiful mind wall
Did you ever check your DMs? Lol
https://satisfactory-calculator.com/en/planners/production
this one is cool, you just add product that you want to produce and ai or whatever makes all the machines etc,
it doesn't handle by products very well, and often breaks on loops that are common in the later half the game.
the UI isn't crash hot either
So it will make some stuff not properly producing?
It doesn't have AI but it certainly works like one lmao.
Like sure, most of the time it'll give you something that works, but never anything actually good, makes mistakes and hallucinates items into existence 🤣
yeah it can just be 'wrong'. Or not show reuse of by products and loops
its been 6 hours
i should probably automate wires right
the way it chooses between recipes as well is just first on the list? which... isn't the worst but is weird.
Sati modeler will do better job then right?
as mentioned that's more of a layout tool
you have to do a ton of manual steps breaking things apart, and has no labels
it works, now I just have to build it twice more
where on the map should i put a 1200 meter tall tower
I mean unlike SCIM's production planner, it's a functional calculator. It's just that you gotta do a bunch of stuff manually
For choosing recipes and calculating how much total of each item you need, satisfactorytools.com/1.0/production is much better
in a 1200m hole
heh
Lol, as always, one who doesn't play bad mouthing modeler just because. The only manual thing about modeler is building the chains. It auto calcs, and in terms of layout planning and ease of "reading" that layout, modeler beats out tools 1000%. The ONLY thing Tools is "good" for is automatically choosing recipes based off of an output. Those who are bad mouthing it are those that dont know how to use it imo.
me when factoriolab
My opinion, try them all and find what works for YOUR style. Don't listen to the hype and negative Nancy's
i just use factoriolab and manual any ones it can't solve
As always, the lame who are ignored for excellent reasons become verbally abusive and make false claims about 'not a player' about someone who has almost 4000 hours in the game.
What pathetic people keep a hang up about being blocked by a stranger online. I would hope they would have more of a life, but it's not to be I suppose.
?
not you, dw ❤️
Lmao, I never said anything about being blocked mate, and genuinely dont give a damn. You un hiding my message shows that you having me blocked is like a five year old sticking their fingers in their ears going "la la la I cant hear you. One of these day you'll grow up 🙂
It baffles me that people get upset with each other here. I've blocked a few people because a minor difference of opinion/style turns into them insulting me and becoming abusive. It's bizarre.
XKCD-386
I dont even recall what they were doing to be annoying enough to be blocked in the first place, but after they realised they got blocked they got abusive quickly and just occasionally pop up to spew bile.
Like really, a stranger doesn't want to read your comments, get over it.
I didnt insult at all (if talking about me). And its a fact that they themselves said they having played in some time. And lastly, who said anything about being upset? I'm surely not 🙂
Yeah I mean where's there even room for a difference of opinions? We all know factory carts are factually the best vehicle and if they can't see that they just need to work harder to become enlightened and not take it out on me
and doggos make the best fuel
that's what notes are for.
also there's people I've blocked that still do not drop that I've blocked them despite the mods warning them
cutie
oh I have a note on them. But I can't be bothered reading it. What would be the point?
lizard doggo milk is highly combustible
My comment wasn't aimed at anyone in particular. I've not even read the discussion. Just a very quick glance down the chat it was clear there was some kind of disagreement going on
I've heard it tastes faintly of garlic, as such it attracts vampires
i got dinner you can play till i get back
SO... how bout them Doggos?
Adorable and very generous with their gifts. What's not to like?
moving them long distances. that's not to like
And when they "jailbreak" 😭
Get them to stand on a factory cart
I've tried trucks and trains before and they still seemed to fall off 🙁
they need to let me nudge them into a hypertube in the next QOL patch
Lol
Portal seems like ez-mode solution
You know of course anything devs let us put into hypertubes, everyone will immediately launch them into space
Portals are cool if you're set up to make a lot of space singularity cells
I have yet to mess with em
What tier you at now
9 AND I don't play this game like most folk apparently
Ha fair enough
I guess we need to troll the psychopaths by giving the doggos parachute wings or something
Doggos on zipwires
Spending resources on travel seems like a bad plan when 20 MW with a hypertube branch cannon 🤷 does the job
my main issue with portals both in this scenario and just in general is you only unlock them at the very end of the non-sandbox parts of the game
they're a super cool feature I just wish I got to use them before I'd already been building out a HT network for like 80 hours
🛑🔨⌚
+ 🪂👖
question: I just unlocked the dimensional depot, havent built one yet. Is it just like, an ender chest? or how it work
but like, in your pocket
Per item you can put some numbers of stacks of that item into the depot either manually or using conveyors. You can take it out manually or it'll use it automatically as you build
I see, I see. so it's basically extra inventory storage, but you can actively feed belts into it?
Guys can you change the direction of conveyor lifts or does it only work when its needed ?
press R to change it to reversed
Still nothing 😮
So annoying I managed the bottom one but NO idea how
I mean
select conveyor lift
have it ready to be placed
press R to change build mode
switches from regular to reversed
press R again to go back to regular
I did just that, I selected the lift clicked R to switch to reversed and when I click to build it build default 😛
Additionally, you can "stack" the upload speed with them. Uploading Concrete with 2 depots will get you 2 lines running up to 240/min. But it's nice to have so that you wouldn't have to continuously run back to a "base" or factories to stock items inventory for large builds.
is it just one type of item you can feed it, or multiple? would be nice to never again run out of wire, concrete, iron plates and bars, etc
You can feed it every item. Like said, either from your inventory or into a built depot(s). Just depends on how much exploring one wants to do and how many mercer sphere's they collect to complete the research in the mam.
still confused... guess ill have to build one and figure it out myself lol
automating reanimated sam RN to feed into sink
Sorry, confused on which part? It's essentially a "virtual storage", that, depending on the research done, allows you access to multiple stacks of items, that could continuously "replenish" if you'd like to build it that way, from anywhere at anytime. And you can "build" straight from it as well.
YES... it appears the game wishes for you to "build backwards?". Like from where you want to "end up" from the "start"
the direction of belts will always be the same unless you connect it to something with direction
Usually it only does that if the lift is already connected to something that has a direction. merger/splitter, machine, belts, etc
6 more pasta to go... then the next bit is already in progress
I might have been a bit unclear, what I mean by direction is the head. Not the flow of things
If that makes sense ?
Oh, mouse wheel.
OMG PLEASE DONT LET IT BE THAT EASY
JHKLASDJKLHÖDSAHJKLADSKJLHASDHJKLASDJHKLASDJHKLASDHJKL HAJSKLD sorrry
Thank you!! so frustrated lmao
should I save some mercer spheres for the construction of the actual depot? how many should I save?
how many depos do you recommend I build
Each depot takes 1 sphere. There are a lot on the map, and in some cases, very near each other.
EACH depot, so you can have multiple?
I mean, how many depos is recommended I build? I got 8 free spheres rn and no upgrades
wait, I may have more at my hub factory
come to think of it
For me, I put on one every item being produced. except for space elevator items. I make an Industrial storage container with a depot on top, connect the depot to the container with a mk3 lift, and then put a smart splitter for the other incoming of the container, with one side set for over flow to the sink (only so the machines stay running). But, having said that, I couldn't say what you "should" do 🙂
Quick question, when building belts, is tehre anyway to move it higher? or does it just go where the mouse is
OOOOOH, each separate depot represents one item slot?
after the first click when setting with a pole, you can extended the pole.
Each item only gets one "spot". And the amount of each item in the dd total varies. Like, it can hold up to 2500 concrete if I recall
that makes a lot of sense, I love that
gonna put one on all the basic resources I've automated thus far
If I never "use" the recipe why would I chose to clutter the menus with it when I can leave it in the MAM... 4 eavha! 
It's "most beneficial" when all of the research in the MAM is completed for them as well btw. With both upload to the depot and from inventory, and speed/stack size. . Also, be sure to check the box in the top left corner of the tab menu (if you have Manual upload from inventory researched and that side "popped out") That says " Take from Inventory before Depo"
whenever it takes multiple clicks to build a thing it means you can adjust the object
elevation or tilt usually. so move your mouse after the first click
👆
honestly it sucks that such a great game makes want to grab a shotgun... Train signals dont work, or im just stupid... Im sick of trying to figure it out. Im sick of watching video after video on adding signals to trains. Its a trash mechanic and I find no enjoyment for the mid to late game because of it.
for now I'm just manually feeding some crafted resources into one dim depot
Be sure to be mindful of the boxes across the bottom of your screen when building thing, and also when hitting H to hold something in place, it usually give a good "cheat sheet" for all the different options and keys you can use. Sadly, that belt one isn't one of them 🤣
for this site, at least
steel pipes and beams
not super efficient, as it can bottleneck, but good for rn
When you start building them, I would reccommend at least three uploading concrete 😏
Yeah LMAO, that belt thingy, You ahve no idea I kept reading and couldnot get it to work, I deployed blueprint for 10 minutes still no luck
And then YOU said mouse wheel...............
depends on what I'm doing. Right now, im running out of copper wire the most, cuz im exploring and placing power poles EVERYWHERE I go
I feel ya mate, there can be some "growing pains" for sure 🤣
That's fair. When you start building factories, concrete can go quick. Unless going for that spaghetti au naturale 🤣
I always have 4 on cement for foundations
no stress, the mouse wheel will also adjust position, usually that'll be a tilt or twist
I can't tell you more specifically because it's all muscle memory unfortunately xD
Np 😄 Im very good at asking 🙂
there's currently a small issue with putting signals too close to junctions? could be it
but also if you put rails too close they can clip into each other and cause issues
bruh. Apparently, of all things, I accidentally disconnedted the copper miner while making some quality of life changes to the smeltery. This thing has been producing jack shit for days now 💀
are you trying for 2 lanes or a bidirectional?
Ope.. been there heh
i dont have anyone to play with😭
#1201555265942724758
although I would hate to play with randos.
yeah
maybe I should give my iron factory an overhaul... it's still in the very early temp stage, despite just clearing tier 4... I dont even have reinforced iron plates automated yet
oh, I'll try out blueprints for that, why not
I have them unlocked but havent used them yet
I don't even have screws automated lmao
the only things that are FULLY finished are my copper smeltery, and my coal power plant
Sample building with middle mouse button on wall outlet AND you get another wall outlet! Do the same with a double wall outlet AND you get a power pole? 😆 This game
Oh wait, I meant to say connecting with power line tool
the Xeno Basher is SO MUCH BETTER
I feel like I can actually stand a chance against stronger enemies now
I personally like stitched platting
anyone else ever use large containers as a vertical splitter? or merger, for that matter
haha
I jumped down a massive waterfall to a cliff edge for a slug
and I was able to build my way back up
they don't evenly act as splitters as one output will have priority
true, but if you use it in a calculated manner, it wont matter. When you feed it 240 and have two 120 belts exiting, for example
or, you can deliberately use that priority to your advantage
the output that has priority also changes
LAST PASTA in production
oh dangit, it seems im going over my allowed grid capacity, rip
does overclocking increase headlift?
no, overclock is production, not height
: (
on the plus side it's easy to make headlift
yea only 4 mw per pipe
copper wire and sheets being depod, very nice
I'd depot concrete too, but my grid is already over capacity atm lol
gonna give it some time to recover
dimensional depos do not require power
just feed, it's nice
oh and 1000th nuclear pasta for phase 5 done! wooohooo
yes, but, my concrete production is inactive rn
cuz the container is full
if I let it drain into a depot, it will start up again, and overload my grid
gonna activate my last two coal plants
gonna just manually fill a depot with various stuff
i upgraded it so it can hold 2 stacks, so imma dump 2 stacks of a whole bunch of stuff into a container and feed it in there
hehe, if you listen close, it sounds like the dimentional depot is meowing
Oh my god
looking at the phase 3 assembly parts
what have I gotten myself into
theres just so much to do
I shouldve never got here
life was so much simpler pre 60 hour mark
Whatever you do. DONT take any shortcuts. You'll regret it later (Like me). Automate EVERYTHING (Like I didnt do and now I gotta go back and do it).
the only reason I havent automated any of that stuff yet, is because I'm waiting to unlock more building stuff, so I that when I build it, I can build it PROPER
Have more power than you need at all times. Starting up your base can suck
also you will never built it proper until end game
I tried building everything proper. But I gave up now. I won't try until my 2nd playthrough. I'll use my first playthrough to just go through the game and learn how it goes. Then if I do a 2nd playthrough I can more easily plan proper builds.
well, technically, this is my 7th playthrough, hehe
although it's been like 3 years since my last
160 hours in and I just got smart plating automated lol. Back when I first needed it, I made a temp setup via storage containers with the base components inside and a single belt going into a assembler to make the plates. And then I would dismantle it when I was done because it served no other purpose...
this is very different compared to Factorio
well yeah they are different games
Not bad if you find a good crew with similar skill level and interests.
they basically share just the "factory building" theme
That clears things up
less variety of items to craft, but loading machines with belts changes how I have to think of making designs
plus in 3D it's a lot harder to visualize how my factory fits together with different parts
You guys also having problems with Experimental and the menu's freezing? Whenever i open the build menu it freezes for a time
loading with belts doesn't change too much, using a single belt line but with splitters going into machines instead of inserters is fairly simple but it doesn't start working at full capacity until machine's buffer inventory fills up
This is where Im at. It being 3D with a more complex map makes logistics way harder compared to the wide open space and top-down 2d view in Factario. I haven't played Factario. Maybe I will after I finish Sastisfactory.
you can also just start with end game with free build mode. Saves you having to delete your old base
I like making buildings that are just black box input/output
oops, I died
putting some portable miners in the depot, never have to worry about those again hehe
I flew out of the map at 140km/h from crouch jumping
the worst thing is I have to build my factories with space to advance it when I unlock more things
or else I have to revamp everything all over again
Extend upwards i guess
that's what i do
Why do they make it a hassle to get to the ores lmao
what tier u in
it will get easier later on. But to me it seems like a fun challenge.
to get to it i mean
it gets interesting at tier 5
When its possible its a challenge:P WHen its not its just .... 😛
Dont get me wrong, each tier and phase I complete
THe game gets TOTALLY new
I love it so far
Good to hear, it a great game. But i have not gotten passed advanced steel production yet. Because i take on way to big of projects in the mean time which burn me out lol
Ight chat hopefully time too finish my power plant
you will build your permanant factories starting from tier 6
when you get oil power plants and trains
Cliptastic!
dont worry too much on giant projects for now
thats how I burnt out for a bit
because instead of having interesting challenges big projects for me were just "add more smelters and constructors"
and now I have to scrap my entire "megafactory" because I unlocked new things
What do you mean
One thing at a time, enjoy what one is doing now is how I roll
when you build your factory in early phases you dont make it compatible for the future
so if you build a mega factory now with tier 3 equipment
you'll have hell optimizing it to fit further needs
I realized that AFTER I got to coal........
jesus christ man 14 hours of satisfactory?
dont burn yourself out
just fyi if you're new you're not obligated to complete this project today
Aw F*CK LMAO 😛
NEVER play satisfactory if it feels like a chore for you
you'll associate it as a job more than a game
Thats the thing it doesn't.
I think thats why I can play it for so long, but ive been on and off watching eating etc...
Yeah I can imagine. But so far its really fun, with each tier.
That’s one of the big projects. I tend to want to futurize the factories as much as possible so it’s compatible later on
Completed phase 2 today
havenot even started on phase 3 stuff 😛
I started on grassland
how do you optimize it?
No not quite, I dont wanna rush it lmao
It takes time to understand and try to atleast "optimize" oil extractors
Keyword optomize=work
optimize*
what you struggling with?
Right now just getting caterium 😛
oh yea
Noice, that's a good tree to get geothermal power going early
geothermal?
Yea
im not experienced enough lmao
There are geo "nodes" around the map and you just plop down a power gen on it and BAMN! Free powah!
That feels aloooong ahead of me 😛
There are "tricks" to make it sooner
Ofcourse there are lmao 😛 tell me 😛
ah well ill save that for the weekend
also note that geothermal power naturally fluctuates from 50% to 150% compared to average
WHAT?
Spoilers: ||The lizard doggos can be befriended and then walled into a secure area to farm parts off of. Some of those parts can unlock geothermals early ||
impure geyser produces 100MW, but the production slowly fluctuates from 50MW to 150MW
similar for normal / pure
You guys are making my head hurt LMAO 😄
Ive read some about doggos but I Dont quite get it yet, i befriended one but no idea waht to do
Spoilers: ||There is also the awesome shop where you can purchase parts ASAP to do "early" unlocks||
you pet the dogo and it gives you items
||just plop down a power storage or four and you're fine||
they occasionally fetch trash items
but then they also occasionally fetch high tier items lol
I really hope they can fetch you a stack of nuclear waste
if they can that would be funny
DO I hvae to do anything for them to fetch ?
its randomish
it use to be the only way to get more power shards
there isnt really a point now
Why ?
because items aren't limited by doggos
ahh you mean that 😄
people use to make doggo ranches with like 100 doggos
i think there is still a cave full of them if you want more
I put splitters before going into any machine. Like the smelter, constructor, etc. But i still want to design a system for it that’s better.
no thats not enough
its impossible to know what you have to do unless you have previous knowledge or you searched it up
dont build a mega factory expecting itll be the final product
it wont be, not this early
Gotcha, when do i start with the mega factories then?
I find the best way to play the game is to make the final product and work backwards. No need for a storage full of screws for example
Depends on what you want your mega factory to do. Make the most tickets, make the most power, make a ton of stuff?
I dont even know
maybe never. And if ever, when you've unlocked everything and work from the end point.
honestly in my opinion never
is wire really used for anything else besides cable
if you really want one then do it at the end
otherwise it's a giant mess
which isn't impossible to work with. Just ... a mess
stiched plate uses wire
when you gotta get the parts for phase 4
lots
can check teh wiki if you like, but lots of recipes use it
build modular factories, connect them by train, and work from there
might be a spoiler, but make your factory train friendly
you dont even need to wiki, if you seach wire in game it says every recipe you use it for
just a little hint
I never use trains
they very likelyi don't have many recipes unlocked with it yet
i hate trains
trains are like the backbone of your save bro
ye probably what i should do atp, just have it open
how did you even do this without trains??
also as soon as you get a good gun, a jet pack, and some survival materials, go collect all the alternate recipies, spheres, and shards you can
bus
I have creatures on retaliate
lol
I am a pacifist
I did have to kill a lizard doggo once cuz it got stuck tho and it was kinda in my way
what if they are standing on your node?
wait for them to move
'oh man, I just can't go around this dog, better shoot it cause of pacifism' xD
either that or it drowns man
the birds are a bit annoying IMO
nothing in the game drowns
lots of things fall to their death though
the lizard tail ones?
u think im pacifist cuz the creatures feel pain? this is all larp
the ones that look like flowers when they sing
ye
they are always in the way
bro i lowk fw them they mad chill, i just be walkin around and they posted up singing a melody
i have it muted tho so idk what its like
i hit one with a zapper once when I was making my biomass gens at like hour 5 and now I still have it here hour 63
Also a few times I have deconstructed some coal power to find a giant spider inside it