#satisfactory
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Lies!
unless youre kibitz
Are you getting the "server" error in game? Or, you literally can't open steam?
I can't. I do electrics for stage for a living. I can't handle spaghetti and get extremely angry when spaghetti occurs IRL
Steam is down, and when I try to play satisfactory it says that it failed to create a backend and that services are down
even his arent
Fyi, you can play the game completely offline. Just make a shortcut and add the --nosteam option iirc
theres a lot of spageht in the walls
but its still there
You cant problem solve spaghet fast
and it will always bother you
spaghet is inevitable
Sorry, it's "-NoSteamClient"
embrace the spaghett, do not hide it https://communityhighlights.satisfactory.video/meta-search/?q=spaghett
because you get too deep and cant fix it without ruining everything
!wikisearch Launch+Arg
THAT IS INSANE
!wikisearch launch+arguments
There are several launch arguments that alter the behavior of the game when used. Launch arguments have to be entered into the desktop shortcut address, command line, Steam launch options, or Epic Games additional command-line arguments field.
damn
and here i am worrying about the slightest angle
Don't fret, I am the same π
Next play I will have no yellow when building, blue all the way and beautiful forever, and signage and labels and perfect angles. It will be glorious
untill the rescoures nodes dont line up quite right
Use the "road barrier" trick to align foundations to miners if ever needed.
how do you get auto-connect to work with blueprints? I've got a simple array of constructors that wont connect, but my rail BP does. Only thing I can think of is the rail BP is new
Then you can setup nifty things like: #screenshots message
They need a belt to connect to if not already there.
And then yes, switch to Auto-connect modes (Default and Blueprint) with R
oh, it wont draw belts between splitters/mergers?
Autoconnect does not connect to "machine connections"
I see, that's my issue then, thank you
Currently working on trying an "'under rail" light.
that could be good with the inside light too
this is the best game, fight me if u disagree
so the left hand lights and a under rail light
no fights here
Just wish signs always emitted glow, and not only when in LOS
Heh, I started this game a year ago with U8 ... Since then I am currently at 3700+hrs (though shave about 120 maybe for when I left the game running by falling asleep or collecting some coupons in a save or two π€£ ). Soooo, no disagreement here π€£
still love there a bot that reacts with a coupon if your message has coupon in it
does checkit even do anything else
about to unlock coal in this new savew let's gooooooooooo
Just under rail alone: #screenshots message
Not working how I would like.
It does work a bit better if I use an H beam for the rail and tuck the ~~lights ~~ signs inside of them. But the H beam doesn't look no where near as "seamless" as the round pillar rail
coal power for the first time is something else
@proud bough #screenshots message
Iβm sad
I JUST got coal power and now I gotta figure out how to remake everythingβ¦
Just leave what's running, running. And build a new one with what you've learned elsewhere π€·ββοΈ
That's looks great
Right I have a straight track from one stop to another and the train says it cannot reach the station whyyyyy
Make sure the station isn't backwards
No signals, no other train aghh
Geothermal power seems too easy, its just a free 1200 MW
Not very stable tho
Wdym
Watch the generation... it fluctuates greatly from a min and max depending on the node
How do you still manage 'X per minute' when using trains?
well yeah but its 400 average
so pretty good
now i get more than 4500
instead of 3600
thats looks very nice man
Thanks!
seems i should spend some time in screenshots channel π
they do maintenance on tuesdays so yea
i friggin love drones, y'all
i just went ahead and grabbed like 20 hard drives today and ims till at t3/4 do you guys think i need to get to phase 3 or something before scanning them or is it a waste
@proud bough , In case ya'll were wondering what the scale of the pioneer is to the stairs π€£ ... Only one of them is using the "pose". The other two are just naturally standing on the steps: #screenshots message
Just hold on to or reroll ones you don't want. That way they don't keep showing up.
oh so if i reroll at phase 3 while i scanned at phase 2 i'll reroll for alternate recipes of phase 3?
And it's up to you. Getting to phase 3 isn't super hard anyhow. It should tell you if you have to have all recipes available at the time.
I believe so. Can't say that for certain though.
yeah it's not i'm just taking my sweet time making good factories first xD
I took my sweet time
and are phase 3 alternate recipes important?
My factory looks clean and unorganized at the same time
But if they are in the list, then then are not in the "pool" to choose from when scanning
Some can be. Some of the fuel alts. diluted fuel, HOR, etc
(I think that's in Phase 3, can't recall)
Yes, phase 5
cuz the same stuff comes back and i dont even know whats good or not anyway
Waterβ¦
Gotta head out for practice so someone @ me a good way to do water systems for coal :3
Every recipie can have thier niche and use. There really isn't a "best" persay. But, some, like HOR and Diluted for example, make things much easier on a pioneer for sure.
leached caterium ingot or caterium wire chat
!wikisearch cg
The Coal Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal Generator produces 75 MW at 100%
i see okay hmm
The Fuel-Powered Generator is a power generator building that generates power by burning liquid fuel (Fuel, Liquid Biofuel, Turbofuel) or gaseous fuel (Rocket Fuel, or Ionized Fuel).
At 100% clock speed, one Fuel-Powered Generator produces 250 MW. The type of fuel does not affect power production, only...
There are some of the "proven" methods on how you route things to different configs. However you want to layout it all out after that, that's all up to you. Check out #screenshots and #design-and-architecture for plenty of inspiration.
Here is one to get you started: #screenshots message π
what do you guys think about my factory in #screenshots
I wish we had halves of a lot of things in this game, half ramp, half frame stuff
Looks to be "Open air, 'clean/organized' sphaget" π
I don't want to usea full frame foundation to make the "metal support" thingy for ONE belt
I have a closed part too but its small and under construction
sent it in screenshots
Same, but you can always clip into the next foundations. Unless when doing curves. Then it gets tricky.
yea but I meant the width, it's too big for 1 belt
I could use the pillar frame thing, it's smaller, but then I don't have the other frame parts of the same size to make it look good
like ramps
One I recently "finished" (Ie only better lighting planned). It's a drone delivery 3600/min quick wire plant. #screenshots message
there is a curve build mod
It can be done with the use of beams and time, But I 'cheated' with using Curve Builder
No, I lied...
This one was the one that made me say "OK, I need a 'shortcut'" π€£
now I understand why there is a hollow frame pillar mod, didn't know you couldn't build things inside it like you can with the frame foundation
Yeah, that's one thing that irked me when doing long "trusses" across the map. Having to dismantle sections if I wanted something in them (Power, belts, pipes, etc). Or, to be able to walk through them for "framed" sky catwalks would be cool.
Going to have to look up that mod now lol
that's what I am trying to build right now lmao
The stairs I have been messing with today is all done via vanilla methods fyi
how many bean murder voicelines are there?
OH ... lol ... probably a few π€£
Lol, sometimes they got in to a completely enclosed factory, stuck on a machine lol... Sorry/not sorry, but I'm not rebuilding to set you free. ... Just glad radiation doesn't hurt machine's or stay around long π
And, then, of course ADA's commentary just makes you feel all 'icky' π€£
What is a good spot for my space elevator?
I just reached phase 4 and it's time to restructure everything
your main base or somewhere cool looking
Personally I just rebuild mine when I'm ready to use it. Same with the hub. Haven't figured a "good" spot myself.
concrete upload speed is consistently my bottleneck when building π
Some like have placed it at 0,0 on the map and built out. Some want scenery, π€·ββοΈ . At the end of the day, you'll have to explore and determine what works best for your goals.
Build multiple containers with DD's on the top.
I made a blueprint that I could plop next to a normal (or two impure) limestone nodes. Boom, another 270/m going into the dd
the concretinator
Multiple DD uploads do "stack"
Oh yes I know 0,0, anytime I try to build outside of the map, thats where my stuff ends up getting moved to
theres this really cool pit next to another big pit and a waterfall in grass fields, gonna make my main base there and put the elevator down in the pit
hopefully it'll look nice
we love rebuilding in phase 4/5
im doing my restructure rn lol
I have strangely never had this issue. I have had to move a few containers with SCIM because they were in the void after running out of jetpack fuel, or lately more so with the new overflow container setup
Well I did build really far outside of the map and the game didn't like it
Ohhhhh, I see what you mean now lol.
yes
Infinite Zoop/Nudge get the best of ya? π
well you know that really big crator north of the DD. I thought it would be cool to build inside of it, because its really big inside, so I build some stuff there and upon reload, that stuff was moved to the center of the map
alot of weird stuff starts to happen when you try to build outside of the map as it turns out
Hahaha, good to know. I was planning on something similar lol.
oh you were, i have some bad news
What'd you do ... build down till you found the 'death zone' and start there?
beyond that
look to the north of the DD, its that really big crator in the distance
I think you may be overthinking it
If your factory is producing X & it doesn't exceed the capacity of the train in its round trip time, then you will have X per minute (You just need the storage to buffer it at both ends)
i was building inside of that crator north of DD
OHH. lol, I didn't even think one could get there π€£
If the train's capacity is exceeded by that value, add more cars
Normally no
If the train can no longer get up the hill, add more trains instead
I did say I was building outside of the map
I thought you were talking about inside the smallish void just NE of the grass lands for some reason.. DD didn't even register lol
I see DD & I just think destroyer
removed every giant mushroom from the blue crater, time to pave
I immediately think of Dimensional Depot
same here
Not Dune Desert
I am NOT proud of my phase 3, I manually filled 10 manufacturers from resources all over the place π
I did that for phase 4 π
And phase 5 the next two times come to think of it lol
Well I did try to build outside of the map south of grass fields but the game didn't like that either
I despise every single moment I am forced to manually craft
Do doggos do anything except petting?
I don't think I've done a single piece of manual crafting that wasn't forced
They bring 'goodies'
which can also include nuclear waste...
And sometimes big boomy goodies π€£
I don't think they bring waste anymore do they?
Why is there no rain in satisfactory
Preach π
do we question why the lizard doggo brings home nuclear bombs?
no.
There's one creature that always ran away from me
dunno
Berries
Berries dont have legs silly
hold berries and he'll become your friend
I kill everything i see
Lol, I'm saying throw berries and the doggos won't run π
real
Throw*
Sometimes the ai says, is killing harmless animals your job or something like that
you have to throw them?
you're killing dogs... en masse...
Or drop them, yes
I kill fat trampolines
Drop a berry and step back. The doggo will come sniff, eat, and be tamed.
beans
And ugly walking flowers
i hate those things
They look like those creatures from subnautica
i js realized we were talking phase and not tier
im entering tier 5 and restructuring because my assemblers were arranged like a rat nest
i'm doing phase 3 right now and I just left my original versatile framework thats making 5/m and i have them all
haven't even touched the other project parts
I have so much reinforced iron plate and versatile framework
what phase are you at?
The ones with the aluminum casing
shoutout blueprints
train stations seem to be glitched
Nuclear power
I have a random train station in the middle of nowhere that doesnt exist, anyone ever run into this before
it is interfering with my other stations conecting
Weird, can you purge it on SCIM?
tried reloading?
Out of curiosity, what is that mod you refer to? π
yes has been there from very early on in my game play
literally called hollow pillars
@lost wagon nvm, found it.
Lol, yeah, had my filter set to 'installed' π€¦ββοΈ
now all we need in the game is a angle grinder to cut things to size
wanted to install the alwaysday mod, how do you go about getting them?
Or 'beams' of the same size those are constructed from would be nice. Then you can do your own freeform structures.
Get Satisfactory Mod Manager.
removes achievements i assume?
Personally though, I like the Sky UI mod for ToD settings.
No, not all of them will.
that actually could be a good mod
link?>
I am running mods and started this save with the specific ~~coal ~~ goal of getting achievements.
i prefer general coal
There should be a link to the modding discord in #faq
nooope
Yeah, just checked lol. sec
my bad,. it's in #welcome
16 coal gennies, 6 water extractors, should be sweet π
How do I build trains around this kind of terrain? https://discordapp.com/channels/370472939054956546/553550313533997057/1410059752154730516
High up?
ngl just by being at these servers I feel like such a disorganized unproductive unoptimized pioneer
either pillars or wrapping it around the cliffs
ik some of the people here are absolutely insane
you can leave the server too
cant wait to see if his new power plant has a meltdown
Nuh uh, I'll get better
whether or not something is good depends entirely on circumstance
Bro i bought Satisfactory like a month ago and it is already my second most played game behind tmodloader
With almost 100 hours
i think ive had it since around christmas last year
maybe the year before
every now and then i relapse and play like 2-300 hours in under a month
i have the means to make the recipe but im questioning if its better/more efficient then the default recipe
cool, I'd wanted it for a while but I bought my PC in december and kinda forgot about it
i think the regular recipe is the cheapest
although concrete isnt very hard to make and you get a lot more pipes out of the molded recipe
and with the depot there isnt much reason for inventory slots these days
yea, 30 more per min
if it makes you feel any better, kibz kinda wasted like 200 hours and a lot of resources because of using a wrong recipe at a really important place
200 hours?? insane
tbh I don't even have the time to spend 300hrs in stage 2 of the elevator
That isn't min-maxing, it is straight up suffering
what
And everything was just so unefficient
do i
wanna know π
Idk the name in english, I play in spanish, it uses copper powder and some more stuff
say it in spanish π―
Haha, that's a song name, you probably don't although it's not the toughest thing
Pasta cuΓ‘ntica type shit
It is just that the save was with a friend, we didn't know a thing and just did it however
nuclear pasta
Like i spent the whole night AFK for the Space Elevator steel beam+casing thing
oh theres particle accelerators in ts
fun!
Yes and the power usage is quantum
So it fluctuates
Quantum things just remind me of Outer Wilds (great game btw)
What is ngraham24 typing π₯
man im not even processing oil yet
im on my 1st run π
The oil stuff is pretty chill actually once you get the hang of it
Afternoon gents , im relatively new to satisfactory and was wondering how do you all figure out when to make a seperate factory vs what to bunch together into 1 factory.
To elaborate ive recently got to oil and trains etc and have a factory producing everything i need for building up to phase 2 ( and a bit ) , my next plan was to make a large factory solely for steel and steel related items. ( pipes , beams etc) but im struggling to figure out how much of each i need and/or if i should just bunch my steel productions alongside more complicated parts. Any help would be greatly appreciated thanks.
i barely hit 1GW of power generation last night
That's great! On my first run I had to depend on coal for a while as backup until I got to uranium
Bc my oil production was weak to say the least
Where's your oil place at? Islands or Mycelia lake
if you're doing something like that i think the general rule of thumb is to make specific factories for all of the basic parts and then move them around as needed
for the second thing check out satisfactory tools (website) or satisfactory modeler (steam), they're production/logistics planners and are very helpful
You reached 1GW with coal?
i'd argue they're needed for big builds unless you're a human super computer
yeah lol
You must be screwed regarding steel
Or you're just built different and shit out coal
does satisfactory support raytracing
kinda js shitting out coal i think
Cool
1000MW with coal is probably more than whats worth going for with it tbh
i got lucky i think? i had a close coal deposit that was pure so it could support 8 gens on a mk1 miner
in grassy fields and rocky desert there are a few good spots that you can use to make enough power until you unlock fuel gens
The lake place? Or the one south from fields
no clue
The lake north from fields is amazing for that
yeah thats what i used to get me started off, i think its still around
Yup it is in 1.1
working on a 630GW nuclear plant rn and then once thats done i can finally play the game!
im so new to ts π₯
pretty sure it does, the lights are raytraced, so it gets blurry if not enough samples were taken
the power plant i put there*
Wdym finally play the game π π
i tore down a lot of stuff when 1.0 launched
oh i thought youment the nodes
Un-toucher of grass, makes sense π
and the T5 stuff takes a boatload of power if you want to overclock/sloop any of it
Idk I've been playing for a month and got an unfinished save and a new one
And 100 hours overall which seems to be too few
i've got 470 or so on my main save i think
this game is so addictive it got me staying awake at 4AM figuring out train intersections and why is it fucky wucky
YOur username makes sense now
and i think about the last 70 on this power plant\
Ah i see thanks for responding. How far down does that go ? Like do i make a factory solely producing say iron plates for example or separate it by ore type or contructor/assembler/manufacturer parts or something else thats kind of the main issue im struggling with.
My attention span would never
do you know about the signal bug where you put it right at the split and it doesn't work? (signal loops back on itself)
just put paths on entrances and blocks on exits, theres also a bug in 1.1 that can make 4 way intersections not work sometimes
yall have shown me that there's so many levels to ts
if the signals are freaking out in another way just keep rebuilding the track/replacing signals until it works ig
Yup there are many many levels
and you also have to use block signals across your entire train network
I've never had a properly built 4 way intersection not work. You probably have the "missing switch path" bug where it only sees 2 paths instead of 3 out of a switch. Put a train down and manually try to select all three directions and if you can't rebuild the rail leading in to the switch
Like there's people who build concrete bridges across the whole map to use a single grid
(most people actually) I don't even have a main bus
You can have it forget a 2 way switch is 2 way and you dont' get the arrow thingy. But a 3 way split that it only knows two still has the arrow thingy but it won't give you all three arrow directions, just left/right
but once it's built bug-free it will always work forever - no reason to scare people away from 4 way junctions
a what π₯
It's just like a belt highway
is a single grid not normal?
id think one giant ass grid would be the best idea for power
I mean
The whole map
Just power through the the milestones and donβt think too hard
Spend the time learning the basics and make factories as you like
Youβll almost always think of something you could have done differently, and thatβs good. Youβll learn how you like to play
Btw are you americans or from where bc in Europe it's 3:07 am idk what I am doing still up
i do need to increase my steel production
american here
if you do it like what you said it'll usually involve taking all the resources from a biome or larger section of the map and bringing it all to one factory, this helps with keeping the build size down (very nice for endgame stuff because this game can get very CPU intensive very quickly)
how you kind of extend that is by making something (lets just go with radio control units) is just bringing everything you need (which you'd already have automated) over to wherever you want to build your factory, and then all you have to do from there is make the actual part and then use it to make other stuff or throw it in a depot or whatever
the other lazier and more pc bricking option is to make megafactories where everything is being made in one spot
I just got the game last week
i tried making one a little while ago and the game didn't like it, although i do have 2 four ways on my network already and they work just fine for whatever reason
yeah I do, I just tear down random parts of the intersection, rebuild it, and the signals near the part where I tore it down and it registers the split correctly
Fair enough , cheers gents youve been a great help
not sure exactly why but im assuming its because they were already built or were a 3 way before 1.1 launched
also make sure you have 1-2 blocks after/before the intersection, or the exit block signals won't have any blocks after it
ah, alternatively a much more reliable and faster approach is to just move the signal back a smidge. But if you want it to "look right" then rebuilding over and over until it works is what you have to do, for sure
Welcome to your life now
Im having a crisis
I donβt understand supply chains
I just yeeted 25k concrete building railways yesterday lol
And my brain is short circuiting
dont worry, it get worse
I'm a perfectionist, can't stand signals not being right at the start of the intersection π
Don't worry on my first save I didn't understand anything at all
probably good to have blocks across the whole thing, you dont want a train getting stuck because theres another train in the same block halfway across the map
How do I combine things like plastics
Like tf is armazΓ³n modular pesado
I canβt just place a bunch of oil refiners
combine?
yep, just a reminder for people building intersections without paths before/after some of the exits, that can bug out the signals
Computers
plastic/rubber is just the intro to aluminum tbh
Circuit boards
Circuit boards in assemblers
build a plant for oil products, plastic and rubber, then ship it elsewhere
Computers in the bigger 4 entry one (idk the name)
Makes sense but uh how
Yeah Iβve built them
I want to automate everything
trains, trucks, or snaking belts (I prefer the first)
OK then just spend a whole day automating and hoping for it all to end
there's an ending? π
Eternal rest
I made a massive pipeline of oil
manufacturer i think
either the west coast, blue crater lake, or spire coast are the best places for a large oil refinery and then you can use a website like satisfactory tools or a program on steam like satisfactory modeler to plan out the production line
That
Thatβs where Iβm getting my oil from the blue crater
I keep going back, tearing down my old builds, then constructing new ones with better alts and train lines 
There's copper iron and coal around
You can use them for the computer stuff
Oh there is?
Oh good
this is the way
Yup, a normal copper node, like 3 coal ones and a pure iron one
im now reorganizing my steel production
If i remember right
Nice
Now I'm going to sleep bc it's 3am and I go to the gym at 10am
My steel plant is very nice
Bye pioneers π«‘
hell yea man go get yo gains
goodnight
It really isn't. You're tearing down working production. The map is big, just go make more somewhere else.
or i could type from the phone
also building towers with huge I/O capacity is so satisfying
the belts aren't gonna build themselves with weak arms πͺ
im about to create some awful spaghetti but it will be inside a building so no one will know
hehe sneaky
I don't want my world looking splotchy with mistakes of my tier 1 self, also I've exhausted most nodes, so upgrading old infrastructure to increase production rates its the way, there's no right or wrong way, just suitable or not 
I hate to break it to you, you're going to hate your revamped factory too.
Just build a wall around it so you can't see it.
and I'm totally aware of that shi
Not me, everything I build is absolute perfection filled with glorious factory carts. I am amazing and only build greatness
My first contact with the game was lets game it out and it seemed much easier and fun and now I think I've developed an OCT against belt superposition
If it does what you want it to do then it's amazing. You can worry about making prettier stuff as you learn the game π
But sometimes it is the only way (at least for me as I forget that belt elevators exist)
But well at least some of my modules look quite organized
Although they take a bunch of horizontal space
how do you not use vertical conveyors π
I do but sometimes i forget they exist
And I always balance belts instead of doing overflow systems for some reason
that's serious dedication
Like look at my average factory, it is just not optimal
the good news though is you're not going to run out of space, the world is huge
Wait there's no pictures in general
best I've done is a belt balancer for 3 machines, everything else manifold or hybrid manifold π
and less-compact is a lot easier to troubleshoot while you're building it
Simple, go to an oil hotspot (west coast, north coast, blue crater lake) and build a factory that just makes plastic and rubber.
You can then build another factory next to it and route the other components to it for computers and such
you can also, once you have computers partially automated (enough to drop signals) start making rail lines to move plastic and rubber around
I was until I saw what people made
wow, okay, uh, it isn't the best, but it works? π
It does pretty well actually
everyone starts as a beginner, you'll get there
practise and being ok updating designs and failing, everything is a lessoned learned if you are mindful
π«‘
seeing other factories has put my small assembler setup to shame
I also need to start using more power shards but I just want to keep my factory growing and not exploring
everyones first time in this game they build like straight spaghetti chefs
You learn how to do things, build straight belts and pipes, and build on foundations
one rule I strictly keep while doing factories is anything vertical, use vertical conveyors, else the belt stays on the same z height, always
nah you're all amazing and talented and I believe in you
Like I've got almost no alternate recipes and I should go disk hunting
3 priorities at all times;
- Power, isolated from other factories
- AGGRESSIVE MAM and Hard Drive Research
- Whatever you want
I do foundations and straight belts it's just that I only now realized I could do overflow systems instead of balancing everything
as much as I'd want to deny my past self, this is true π
And that saves up a lot of space
My first save was straight italian cuisine until I got to modular frames
Manifolds*
And remember, for coupons, at the end of line of products that go to a storage bin, place a smart splitter down and have it overflow to a sink
and optionally a dimensional depot
Yup I do that in my plastic and rubber train station bc the storage is already full
And in my first save i used it in aluminium
One thing I wish I knew in my first save was that the zoop setting exists
you can always route it a mile away, dont need to be RIGHT there
I built like 30x30 foundations manually and it was a pain
infinite zoop my beloved
hmmm, now I'm thinking of a train cart for items meant to be sunken and a centralized sink tower...
I downloaded my first mods today, which do you recommend?
Like vanilla+ not overhaul ones
infinite zoop, cartographer
Im curious howβd you get train stations to work?
I already have those but there are some that seemed even cheesy
Like the train speed one, hypertube launcher
is there a bug that makes multiplayer lag a lot? or is it my friends internet?
then I also got infinite dismantle, micro manage, remove empty depot slots I think?
What do those two do. Not infinite dismantle, it is self-explanatory
I did steam + IP multiplayer with multiple people, it's smooth, both the framerate and connection is smooth
infinite zoop, daisy chain everything (look into this one tho, not sure how the wires work if you dont have the mod installed), maybe shallow water extractors, maybe soft clearance for everything, structural solutions if you want to have a lot more building options
How do i pin a message?
okay thanks because im playing with a friends and either he lags a lot when i host or i lag when he host
dont think you can do that unless you have the right perms
Well i'll screenshot
micro manage allows you to micro-nudge foundations and such after they've been placed
and empty depot slots just remove empty depot slots from your inventory, like that one time you put leaves in your depot and now want it gone
Ohhhh ok ok
you could also go with infinite nudge although i think almost everything from that mod is in the game now
Other fearure I found out recently, nudging
I also have a mod that allows A/D control for hypertube junctions and one that share blueprints across all your local saves automatically
i dont think i could live withoyt nudging
I should've looked at the controls before playing
so useful for literally everything
my workflow is literally snap + H + spam arrows π
Idk why in the base game is E for hypertube stuff
Iike jst why
same thing as trains ig
thats excessive
same, I mean, trains are already a/d, why are hypertubes E?
Also, you can do things like Hold E with foundations for instance, and cycle between the materials with left/right click
It makes no sense
Like for hypertube cannons you have to spam E to launch and it doesn't always do it
have you discovered the other 9 hotbars yet?
Yes I have at least
ok thats good
I have a blueprint one and a liquid one
right, and when I build a hypertube canon that launches me 500km/h inside the tube, I can't even see which path I'm going down π
I just delete the tube and shove it into a different entrance
giggity
No way quagmire
me at 1AM yesterday downloading the A/D hypertube mod then making this
#screenshots message
controlled hypercanon for fast travel between my stations, there's one exit every station, and a junction like that every time my rail meets a junction, the hypertube is packed into my rail blueprint
Me at 3am this morning working on these: #screenshots message π€£
i don't really even have a big hypertube network, just a small one to get around the grassy fields
And also my best train network is a single rail with two loops at the end of each station
if i need to go anywhere i just send myself flying
damn π that's smoothh
In my first save I had one to oil blue lake and islands, red forest, coal lake and random caterium
In the last one it is just coal place and a launcher to the blue lake
nuclear plant isnt running yet and im already having problems
some of the uranium is going places it is not supposed to
To be fair, This was at 3am: #design-and-architecture message ... The other was after working on them more today lol
Bro's satisfactory world is Saudi Arabia
i already have a 200GW rocket fuel plant but it aint gonna cut it for what i plan to do
my second train route is literally coal + sulfur for rocket fuel
and my third is nitrogen for fused frame
In my first save I didn't unlock any fuel types and now that I researched them in my second save I feel ashamed of myself
spamming diluted fuel go brbr
bigger refinery, and water requirements, but it just multiplies the output so much
How could I live with a normal fuel jetpack
and yet I played with a biofuel jetpack for 50 or so hrs π
how much it sucked
Bio nuggies?
compacted biofuel I think is the name
There's no way ππ
it's thrust was so bad π
Not only worse thrust but also having to go do some deforestation every once in a while
early game kinda shi
I really want to play a save with someone who knows how to play like
The friend I first played with just watched tiktok while I worked
And used a real life calc not knowing that there is one in the game π€
same, I want a save with someone, who like, doesn't build spaghetti, put serious planning and infrastructure
liquid biofuel is way better than fuel or solid biofuel
Btw calc is short for calculator it is just slang
I barely even used the search bar in game until I learned it has a calculator built in
Idk if that meme is peak ball knowledge or common one
hmm, gotta try it, some day
It lasts longer than turbofuel and has less thrust
Trains
It is for more controlled flight
Trains.
I kinda want to do ionized fuel for giggles and shit knowing it's not that worth it π
It's totally worth it for Jetpack π
oh I mean for my fuel plant
Wdym not worth it ending the whole slug population just for flying 1m/s faster??
Oh even worse
What was the automated power shard recipe again?
i really hope i dont have to do 3 drone ports for these normal uranium nodes but i might have to
you don't
I haven't unlocked it yet, kill my enthusiasm for it
with one its 236/min, gonna add another drone and see how it works out
How far is it from the power plant?
what fuel are you using? Is it going across the entire map?
You can put a drone going FROM and TO a droneport to get 2x throughput from one port.
using turbofuel but once my power plant is running im gonna swap to plutonium
Im doing some testing
I still do not understand how train networks work so
Like I have separate lines bc I always end up with crashes if I do single networks
Idk how to use the traffic light thingeys
plant here #screenshots message
thats good to know
the 3 impures are all fine, the 2 normal (bottom middle 2) are the problems
The cave and red forest ones
Yup either drones or train and drones is much less work
My former self would've belt-maxxed
yeah 2 droneports (4 drones) for uranium transport for a normal node should have a lot of margin
i'd use trains but my rail network is getting kinda full and i don't want to have the most important resource in the game on it
make one main line with backwards and forward direction, merge and split according to their direction to/from your rail
the path going in will have a path signal, and going out will have a block signal to define the intersection "block"
I remember my first (and only for now) uranium transport, it was a train that irradiated my base every time it passed by
Good old times
that was what i had the first time around
I'll just look up a tutorial bc english is not my first language and this is straight mindfuck
It was fun af
I loved hearing my geiger counter and knowing that "radiotrain" was heading from "nuketown" to "chernovyl"
my first encounter with uranium was without a hazmat suit, I wanted that harddrive, BAD, and I thought I could run in and out to not die from radiation, mining down the uranium deposits until it disappears
the catch? I forgot mining something puts it in your inventory
I was fucked then and there, and was also fucked the second time when I gone to retrieve my first corpse π
Chernovyl being I think half the size of the real one bc I had only one reactor there
i have 101 :3
Well I first thought that radiation persisted in my base bc of the train but it was because after doing belt work for the power cells I had 400 enriched uranium just in my pockets
And thank god i realized in time bc i have keep inventory on and it'd be a deathloop
I have a world and I want to give my friend the option to open it whenever he wants, is that possible?
i think you can buy a server
although exactly where and which ones are good i have no idea
just throw him the save and let him host whenever he wants, but if you want to co-host, you can either build your own dedicated server, or rent one
Forget about people and relationships your only goal is to serve ADA and save humanity Pioneer
and kill space elephants
I donβt understand how this works
cluster bombs + explosive rebar go brbrbr
Im so confused
I hate the fact that my comfort game can't be replayed
I'm forever stuck in factory stuff
Where is Outer Wilds my beloved when i need it
I love it when ADA tells me space elephants are innocent
THEY ARE NOT, they are plotting against my infrastructure creation, getting in the way so I cannot build more while they plot a plan to take me down
I miss my hearthian astronaut fellas ππ
The big fat guys?
Wouldnβt it be cool if Ada told you about a new feature that allowed you to have different liquids in your coffee cup
yes
It would be cool if ADA complimented me every once in a while
Instead of trashtalking
And hanging out with alien things
I just want to see and hear ADA chat with the alien artifacts about songs, melodies, temples, blood
That talk when you grab their balls
this without context is so dangerous
What even are the aliens?
Like are they the planet itself
Or a sentient species
Is it specified in the game or is it just theories?
Ask in #story-spoilers
Okkk
How what works?
Trains
you place a line, tell trains to go from this station to that station, train sees line, train goes
what, specifically, do you need help with?
Loading and unloading
pick up and drop off
Did you set each of the stations for loading/unloading?
Also are you trying to load and unload from the same car at one station?
just like truck stations, head into the station and select if it's for loading or unloading, a train will need an engine (locomotive) and a cargo cart for carrying the cargo
So i'm getting back into the game after a long hiatus. What's a good target for phase 5 production items/min? I don't want to go crazy and max out the game file, but don't want something too easy either, a nice comfortable middleground that makes sense
use industrial storage containers for both input and output stations to counter the fact that the item transferring halts during the loading/unloading animation
there are no good targets, make a plan, and build what is needed for you
Ok but can you give me a range? I don't know what's reasonable for phase 5 items. Is 10/m of ai expansion servers stupid?
Like, if I suggest 150 radio control units for you, cause thats what I did, you might not need that
phase or tier 5?
...
project assembly phase 5
Sorry, was responding between matches, i read ai limiters
imma try this:
Pasta=16/m
Sculptor=16/m
AI Expansion Server=4/m
Ballistic Warp Drive=4/m
Which is easy to work with numbers and puts my phase 5 production time at just over an hour from factory start.
This seems doable? or am I being too over zealous?
I've never beat the game so I don't want to bite off more than I can chew, but I want a challenge
imo, as someone who took 680 hours to clear phase 4, and then took 5 hours for phase 5 without any kind of planning, cause it was stupidly simply, take your time, make the elevator parts, enjoy quatum shit
yeah it seems like phase 5 will be easier than phase 4 once I have everything in place. I'm doing it this way so I know what phase 4 targets to go for and so on, and then can break it into individual factories.
it was very disappointing, I literally just had to hook some belts up and it was over
Will satisfactory on console be the same price on pc?
(Posted a pic of it in #screenshots )
So i have a MASSIVE oil factory in my world, what's the easiest way to figure out how much production it makes? I used to have everything listed out on satisfactorytools.com but i lost all that.
stick belt monitors on the end of the production line and sink everything
what recipe are you using
recycled rubber/plastic
"Yeah I'm gonna build a massive flawless factory ezpz finish the game in a day"
Then a couple hours in it's all a mess π
how do y'all feel about the alloys
if you got a iron and copper node and no water nearby sure
which do you need the most
I like pure iron or pure copper for most my ingot production
neither necessarily - just wondering peoples opinions - no refineries yet so I'm kinda just vibin with base recipes
i rarely build big in phase 2, so i never really pick alloy alts
Copper is more likely to have shortage, both locally and globally. The global shortages mostly hit in P4-5 and endgame projects where you can consume enormous amounts of copper but there are twice as many iron nodes as you could ever want to use
how many play throughs have you done?
so many saves, cant count
but i finished 3 playthrough over 1k hrs so far
I'm on world 3, 500 hours played. I haven't been able to complete the game cause life events sideline me and then I get back in and don't know where i left off or the game changed so much it's better to start over lol. but the process is fun
I won't start over again with a world 4 this time, hopefully
thats what ppl said after their 50th reset
LMAO

crude makes 3 end products
you have 15000 plastic and 15000 rubber to work with approx
map limits
or just use scim i think theres an option to view
if u have the savefile
I'm also making rocket fuel so that cuts into my plastic/rubber
nuclear pasta ππππππ
Good luck trying to use all that though
I'm using recycling chaining and only will be making 11,200 of each, and that's STILL more than I think I'll ever need
well actually middle resevior better used for electrode aluminum but still
No harm in having extra though!
i can use 7000 oil+ pretty well in most of my playthroughs lol
Is it bad that this is the first phase 4 part I finished
Ima be real it wasn't that bad
i will admit it is fun seeing the particle accelerators spin up, satisfying
I mean I'm using all of the oil but that's because I'm insane in the membrane
my first ever nuclear pasta is still spinning in a loop
I watched it do a couple cycles then cranked it up to 250% and slooped it to watch my grid burn
Lmfao
ππ
The batteries clutched up ngl
not gonna lie id rather oc PA then build any more of them they're so fing huge
all of my sloops are reserved to buffing the grid
slooping PCC is pretty good not gonna lie too
PCC?
The space isnt that bad
I wouldn't overclock them tbh
The power usage gets so out of hand
pressure conversion cube
ah
I just sloop the final manufacturer making Singularity Cells
one of the most important cubes in the game.... my nuclear power almost exploded because of a small issue with rcu π and the plutonium didnt get made
IF I HAD ONE
why u have buffers guys!
#screenshots you can take an h-4 hercules off that line it's so flat
beta buffer user vs chad "it just works" mathematician
human inefficiency
legit been too terrified to fuck with nuclear
will have to eventually
Once my oil plant is done then I do aluminum and big electronics factory
Then maybe nuclear
The oil plant will make 540 GW which delays the need for nuclear
im building nuclear without needs currently
how are you getting that much??
I'm only getting 115 off mine
Uhh
rocket fuel is crazy
I am using rocketfuel lol
(when you have a ton)
What if I told you that the factory drinks 12,600 m3 of oil per minute
where did you put it?
so youre using all the oil in the map for power?
Not all for power, but the factory does eat all of the oil yes
I wanted to challenge myself by building a factory that does so
Damnnnn
A few things I have learned:
- placing 420 refineries is mind numbing (even with blueprints)
- I need to do small side projects because progress on the big ass oil plant is so slow it burns me out easily
love your pipe half tunnel thing, reminds me of LA
Thanks, I built those to run the outputs underneath the other half of the refineries because I really didn't want to cross the channel down the middle with them
The spire coast was so beautiful that I just HAD to obliterate the nature with my industrial hellscape. Big improvement
I did a 1 wall high logistics floor in my oil factory. It was very stupid
that's a fun limitation
Exceptions:
- there is a logistics floor between the basement layer and the top level to align the pipes and belts with the tunnels, otherwise they don't line up
- the blenders are technically on top of a logistics floor, but it's to make them fit inside a blueprint, and the logistics are exposed
I like seeing stuff go around on belts n shit and this is a neat way to do it imo
#screenshots message things got cramped
trying to do the plastic/rubber feedback loop in this tiny logistic floor was a nightmare
is there a way to change the measurements to 'merican units (imperial)?
why
cuz im american
all the more reason to get a little exposed to metric
just remember a meter is almost the same as a yard. and being american you know how long a yard is right?
i have no point of reference on how long a meter is
a football field is 100 yards, and like 90 meters
that's close enough for estimations
or just when you see an M, replace it with a Y
One tea-in-the-harbor
5 beans long
About 3 feet
just for fun I was looking at the mods to see if there was one for imperial, and I came across Imperfect Production https://ficsit.app/mod/ProductioScrap. this is god-tier masochism
this guy is on a roll
https://ficsit.app/mod/NoDismantle
If you really hate someone, introduce them to satisfactory with this mod enabled in their first playthrough
build 600 oil megaprints and paste them whereever you need
That's funny. but even though they give you immediately unlock of miner mk3 how are you supposed to actually build it without the parts?
it doesn't really seem that bad except for a simpler version of waste water in aluminum
you just smart split off the passthrough back in to the feed. just makes your belts annoying
if you want a real challenge, use powered conveyor belt mod 
So uh, when 8m roof?
Man, it's tough building things without clipping (except wires, all my homies hate wires) but I am really digging how these assemblers look on top of the refineries
Building my steel factory really got pushed back - but I think I can work on it next time
also, Catwalks > Foundations
is the uranium node smiley face on purpose?
can anyone help me?
i realy need to alt-tab alot but when i do the game just like frezzes randomly and the only way to fix it is to end task from task manger and i dont got the money to get a 2nd screen anyone a fix?
i mad the autosave to every min so if something like this happens
change from full screen to windowed full screen?
ok
Windowed mode will fix that, the one small downside is the game will never start in full, but you just click tghe box
dude take that over risiking my save file
I feel like thereβs an art to spaghetti in this game
It will usually look lazy 99% of the time but that small amount and it somehow looks orderly
I'm not a perfectionist or designer really, my factories rarely have walls and ceilings π but I will never allow spaghetti anywhere on my map π
Cope
But I ageee
Oh no I donβt build spaghetti unless I intend to
I purposely build spaghetti
Valid
Thereβs a design philosophy for another game that I want to see if it would work in this one
Just for the ones out there that tihnk itβs a felony
So I am trying to start a train network and move my base, but everytime I hop on I get overwhelmed and I just stare at my screen for a few minutes before quitting and repeating the same steps a bit later. Any tips?
Ah, the analysis paralysis
I know no cure
Just take it in little chunks
Donβt try and think of the whole project as a whole, but instead as a bunch of smaller sub projects
I've had this same problem. make a station to pick up a specific item, go somewhere else and make another station to pick up a different item. decide the final destination. make rails to connect everything
I think there was a thing I was reading in a book about this
Tell us
Go at one step at a time
You need this item for the main item?
Then get those parts, and make sure that works, then go to the next part
That's how my brain works best at least
Adam savage has an entire chapter in his book about making checklists to lighten the load and so you can see how much progress youβve made
Has anyone else noticed a bug where you take radiation damage when not anywhere near radiation and don't have any radiation in your inventory?
Nuclear hog?
Thn my next worry is do I have some giant storage area where I route stuff to, or if I make basic factories that route to complex ones (e.g a screw factory with a train going to a reinforced plate factory which then routes to another deeper factory etc etc)
Nope.
Speaking of radiation, when do you get the stuff for radiation gas masks?
Tip: donβt put screws on trains the throughput would be crazy
Like i'll be handling nuclear waste and stuff. And then put it all away, but ill still be taking heavy radiation damage.
Unlock it in the mam
I support this tip
I can't get rid of one cuz of the amount that comes in and the lack of usage from it
I think i have a few big bins full of screws
I'll get around to sinking them at some point
I have had a similar situation in another game it was horrible donβt do it
further tip: don't merge screw belts any more than strictly neccesary either, and make items like screws as late as possible.
If you have something consuming 100 screws per minute then make 100 screws in front of it and belt them into the input.
That way you transport ingots, not screws. Or quickwire etc.
Just transport rods and then convert to screws on location.
All my homies hate screws
Screws killed every noobs first factory.
Nvm, heavy modular frames
Once you realize you need hundreds of thousands of screws- its all over
Tomorrow, I shall see if I can make disciplined spaghetti in satisfactory and not just Factorio (never even managed to get it functioning properly in the game it was designed in)
solution: just dont use recipes with screws
as many as you can
Tf is disciplined spaghetti
super this
Heavy modular frames?
make screws onsite
generally I'd recommend not routing things between factories. If a factory needs item X, let that factory make it for itself
Itβs easier to show it than to explain it
If you look up on YouTube βseablock retrospectiveβ or βspace exploration retrospectiveβ youβll see what I generally mean by the base design
What if I have a train with plastic that delivers to two factories that need some plastic each. Is that doable in-game?
also did i not just say as many as you can?
unless you build them properly, then they are completely fine π
finally a pioneer with more than 2 neurons
This is why ADA is sassy with us
problem?
The fact most of us have less than 2 brain cells(?)
you can also use a rifle and point to the helmet visor
it disables ada
however it also causes an unwanted sideaffect of being set into a infinte sleeping state
(no, this is not me telling you to kill your self. sucide is punishable by death)
Or you can press enter or what ever it is
i hear nobelisks are really effective too
you have just proved my point
neuron, not braincell
Not met to do but
But cool 
ficsit does not waste? Say that to my 5000 industrial storage bins of nuclear waste. I'm not dealin with that slop
true
Don't tell me what to do Ada
Theres no way those bins will ever fully fill. I will have made a surplus of everything I could ever need by that point
noice
I almost considered doing something with it... But regular waste turns into plutonium waste?
Too much slop. Into the bin of perpetual storage.
I make the assumption the pioneer will be stuck managing this sector for the next 10'000 years

lol
uranium waste -> non-fissile uranium -> plutonium pellets -> plutonium cells -> plutonium rods -> sink
i watche kibitz do the plutonim rod setups
Uranium waste -> Bin
with alt recipes you can skip a step i think
you can
you can store it, or flush them 1 by 1, but you can't get rid of it.
and after like 500 hours the bins will eventually fill up
I will have saved earth by then
last one :3
so you need 1000 nucler pasta 1000 biochemichal sculptors 265 ai expansion servers and 200 balistic warp drives
ficsit indeed did not waste, you did
oh ok
apparently im not cool enough to post gifs ;~; cringe
apparently no pics in this channel i think
im on phase 2. started playing the game again like 2 days ago after stopping for 4 years. i stopped playing satisfactory in update 3
LET'SGOOOOOO NO MORE SCREWS https://discordapp.com/channels/370472939054956546/553550313533997057/1410152416321605653
i'm on my 4th world with a friend on a dedicated server, but he's suddenly getting bored of the game, so now i'm here
i had a world before like with 110 hours and i lost it after i stopped playing π’
the change from update 3 to 1.1 is huge
ik right?
you're better off starting over IMO
i did
and its so diferent
like bruhh
i remeber manufactuers like big metal boxes
oh i cant send links
Is it bad that wanna find every node and run it all into one place?
no
Nope
I NEED TO SLEEP
HELP π
I CAN'T SLEEP
I HAVE FIRST DAY OF SCHOOL TOMORROW
gets run over by a train
What did I just witness π§π½ββοΈ
-# i like trains
somthing ig
π§ ππππ
BRRUUUUUUUUUUUUUUHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Good enough for me
ok now sleep or i shoot
Ok fine :<
My first day is next week
So Iβll probably spend the free time to go and pull EVERY available node i can into one place :3
/j :3
my firs day is next week too
You start on the 3rd aswell?
yep
guys does anyone have the water flow to coal gennie pic?
I have 6 extractors and they will power 16 gennies
Dam I start tomorrow
Ah. π¨π¦ here
guys i now have 6 links for concrete
i'm a few years outside of school lol
lets guess how fast im going to run out while building
noice
you might finally have enough, maybe
im pretty sure im uploading concrete faster than producing it
why is the GLAdOS emoji in satisfactory?
every tiktoker be like: #satisfying #syrup #lizarddoggo #floors #factory
hey guys
howdy
just hanging out and improving my factory
you are are just as useful if not more than the wiki
you've taught me a lot more than I thought I already knew
what phase are you on?
god I wish you could farm paleberries, bacon mushrooms, and bereyl nuts
I am on phase 4, tier 7
I am fixing my oil and then going to work on milestones
I mean you kinda can berries and nuts. They grow back
Just dont delete/blow up the bush
yeah! #cartlife
you can, you just need to occasionally regrow them with scim
Blasphemer! We all know the one true god is factory cart
You should set up a factory cart route and add a bunch of carts and count them as they go by. Way smarter than sheep-counting
guys, im sorry, i have to build sushi belts π
no you dont, you making that choice
Hi. Im new to fluids. Im trying to set up 48 coal generators. It needs 2160 m3 of water. so I built 20 water extractors giving 2400 m3 of water into 8 mrk 1 pipes
im joining the dark side
have you considered connecting multiple truck stops to the same machine and adding a multistop factory cart route per item instead?
guys do i choose instant scrap or nitrogen rocket fuel?
use both in the same build
Hello I am new to the game i bought it this morning
each MK1 pipe only handles 300 m^3 of water, so you'll need 8 separate pipes
i meant for harddrive research
Hi. Im new to fluids. Im trying to set up 48 coal generators. It needs 2160 m3 of water. so I built 20 water extractors giving 2400 m3 of water into 8 mrk 1 pipes. Before connecting to the coal Gens i checked the flow of the 8 pipes. Its always showing lower than 300
hello
oh, then definitely pick both
it handles 300m^3 per min, the actual space of it is way smaller iirc
./sweats
you need pipe pumps
Hey
if anyone wonders its 74,3m^3 for a full length t1 pipe
Can someone help me with this. Im have been testing the water for alomst a day and it doesnt seem to work. I suspect the probelm is with the connection of the pipes. But i cant trouble shoot it
do you use pumps?
start a thread in #1038092680493801533 and give us some screenshots of what you're doing there
No pumps. all the pipes and water extractor are on the same level. i have not raised it yet
ah ok
its it okay share the save file?
I need better conveyor belts
did you check all of the connections?
yes
hmmm
point is i dont know what im doing wrong
enjoy your headache β€οΈ
yea true