#satisfactory
1 messages · Page 234 of 1
the online calculators can be used on your phone
Can someone do it for me pls? Work is hard the boss sucks
i did it earlier today before getting home
What's the app called
idk if there is an app, i just used the website
what's the website called
just tab out and open a google tab lol
#screenshots message @peak wasp ╰(°▽°*)╯ NO!
What is the website url
That's all im asking
satisfactory calculator?
wth
satisfactory-calculator looks much cleaner
but i guess if you want text based thats better
The website sucks
cleaner? try planning anything past tier 4
which one
SCIM? is garbage tier compared to tools.
ive never played past tier 4 till now
the UI is.. atrocious, layouts just bad. Recipe selection process basically non existent
alright I don't want to dunk on Anthor that way, it's not "garbage", it's rather just inferior to Tools
im just about to
it can't even do loops properly
Anthor's stance was that he wouldn't mind merging Tools into his site but I guess that never came to fruition
It makes mistakes and straight up can't calculate some recipe chains. It is garbage
mistakes?
riding the elevator is a vibe i can get behind
2 minutes recommended :3
Plus the "select all recipes" button is useless because then it makes coal for steel from fucking non-existent biomas rather than fucking mining it
okay okay i get it
Building counts are off sometimes, I have no clue how it calculates power, and don't even get me started on realistic mode
oh yeah, it just picks whatever the first recipe for a given part is
and I guess biocoal alphabetically precedes... coal
It's not even alphabetical I don't think. It just goes down its internal list. Or so I've heard
I haven't used it since current Tools released
oh boy I can’t wait to harvest 10,000 trees for a stack of diamonds!
on that note, power in Tools is also "biased" by always using N*100% + XX% for calculations
same as the clock speeds shown on hover
which is not the only way to do it, but better than not showing anything
I would say it would be better if it didn't show anything. And used machines at 100% for power calcs (unless it already does, haven't checked tbh)
That info is basically already there in the building counts.
The % on hover just gives you more decimal places
I do wish tools was more flexible with machine count (specifically allowing me to specify clocking percent would be great) but it’s not too hard to math it
hoping greeny will finish the rewrite at one point to allow for new features to be added 
Yeah tools is very nice to use. I tried using both SCIM but man, I really prefer tools just because it looks nicer.
I especially like the raw material input limit. Can calculate exactly how much of a node can support a recipe.
bruh imagine a satisfactory 2
I wish SF Optimizer had a GUI. It would be by far the best calc
are trucks still a viable transport later on in the game, or should i use trains?
I don't even consider them viable transport early on in the game
I would even take something similar to Yet Another Factorio Calculator but for Satisfactory. That app can easily calculate circulatory recipes.
eh probably best to use trains anyways i suck at driving in this game
Tools can do loops just fine
i like using tools for some things, mostly math that is too complicated to do by hand. when it comes to actual factory planning though, i prefer sp.runesun.com since it is more of a domain-aware spreadsheet where you can enter and track your factories
but all i need to transpart rn is max 480 items/m
Which is good to know. Satisfactory isn't complicated enough for YAFC to even be that useful, yet.
I had no idea that that site even exists. Might have to give it a try.
its very bare-bones, but for how i approach problems, it does exactly what i want
how can I split a specific amount of items off a stack?
Hold RMB
thanks
right click and hold for a slider
but i mean the thing is i can just do a truck line for now where i don't need that much and i can make a train loop later if i need it
ah but trucks need fuel hmmmm
fuel is the easiest thing
I have so much fuel that I dont know what to do with it
and I accidentally made 1500 bio fuel
my fuel plant is like 1000 meters away
also, i'll add that the tool was written quickly for people speedrunning to come up with a plan, so it lacks some nice-to-haves
looks like my save file is corrupted
@hard ivy i fiddled a bit with my fuel power plant and as the heavy oil residue kept backing up within the refineries, i put a liquid container after the refineries. that container fills with 600m3/min straight.. i emptied it 4 times and it always refilled with 600 m3/min (602 to be precise. Close to being full the fill rate started to decline. but likewise it peaked above 600 m3/in in the beginning. so this could be calculation
my blue print designer is in the way of my train station D:
is the blueprint designer useful?
well it would be good to have if i used blueprints
i can make a new floor for it later
if you want to make multiple chunks of hte same thing? sure.
thats actually brilliant
you mean the one thing the machine does? xD
is there a way, to auto matically fuel your power gen?
use machiens to automate fuel
blueprinting setups with logistics put underneath the machinery (using floor holes) is a pita.. you either have to connect the machinery manually after building (which kinda makes the designer useless as this is the most time consuming thing. the machinery can be placed super easy in a row) or you make large unhandy blueprints with platforms included. but if the machinery bleeds even a bid outside these foundations bounding box, the whole blueprint will, which makes snapping it foundation by foundation very hard. likewise if you always ensure the foundations to be the bounding box, you will waste space
and if you make separate blueprints for manifolds, the mergers and splitters inside it wont do the automatic conveyor lift connection thingy..
All my blueprints are sub floor. I just build a square foundation pad 8 or 10m in the air...removing it before I save.
so your holes are floating inside the blueprint but then connect to the foundation you put them on?
Then I build the factory floor after the having laid out the bluprints in the factory.
Or I sink them through.
I have created a set of blueprints that have the logistics floor included though I remove the foundations and I just end up belting them together but a lot of time is still saved.
i think i tried something similar once which made the bounding box of the blueprint behave similar to what described but to the bottom side, so when i put them on foundations, they were hovering/standing on them holes
How high should I even make the logistics floor, in general? I usually place a foundation on the top of the second wall.
Since the release of 1.1 The devs (of my knowledge are fully focused on console release the question or theory is what do yall think the limit of machines that would be allowed in a world
When building the factory I build the foundations for the sub floor...and just put the blueprint on that. Sometimes I put the real floor in to get the first one aligned the way I want...
ah... so yoiu bild all final foundations as last step.. so you dont have to align the blueprints to it hen buildign them
How does that look?
(I cheat...so the main pad I use is an 8x8...most useful bp size)
I kinda want to see how you set yours up. Might try to do that instead of what I'm currently doing.
okay... i think i can work with that.. my issue is that without blueprints i think of the subfloor from top to bottom, because I build them looking up and I go lower if further layers are necessary... and i wrongly tried to apply that approach to making blueprints
Would a photo do?
1 wall deep is often enough if you plan things out. depends on you though
so my subfloor setups had no real foundation layer to it, i just leave it upen, extending downwards if necessary... but from the perspective of a blueprint, that distance is fixed and can be determined upfront... so it should work
I can definitely work with this. I think I've been making my logistics floors way too high and thus just not looking great.
I do 8m surface to ceiling surface. That is good for 1 to 3 inputs. 4 inputs needs 10m. I like to keep all my belts/pipes in-line
I do the same thing. Not a foundation in the blueprint itself. Lets me place the bp anywhere it can fit.
You can do it even shorter with the right layout! clipe the top of splitters and mergers with foundation floors
same as me prolly.. at least looking at the results.. i mean the logistics floor could still be unlimited, just your blueprints dont have to.. i think thats the gist of my misconception
but will that make it go into the power supply? or do I need to do that part manually?
depends what power supply you're talking about.
coal power is your first fuilly automated power source
i think it makes sense to do that, at least if youre like me not that great in preplannning large facilities, and leaving rooom for extension is never a bad strategy... but as blueprints are a piont in time snapshot, we can indeed specify constraints for the logistics floor height, without affecting that of the rest of the facility
before coal power you're in the pre tutorial.
ohhh interesting? so just build a mine and something and it has endless power?
cool cool
phase 1 is basically where you practice the extreme basics, once you hit phase 2, you can do automated power and you will probably want to rip up all the stuff you've built since as it'll likely be a giant awful mess
almost. it needs power to run. so in case it goes off you have to bootstrap it with another power source.... building large arrays of power storages, to tank any peaks beyond your current capacity helps avoiding that (given that your average consumption is lower than your capacity)
Exactly. The only thing my blueprint designing limits are the height of the logistics floors. It's very nice in the long run. I did try to design it with pre placed belts to have them autoconnect but they weren't connecting exactly as I wanted them to so I just decided to hand place the connnecting belts.
#screenshots message The one in the background still has the 8x8 pad in it. Which I can easily remove cuz it is also a blueprint.
i dont like preplaced belts.. makes it harder to put facilities in a mirrored layout
unless the entire mirror is the blueprint
That's exactly what I do though I only do it for one building at a time. I probably should have it be grouped up to groups of 3 or so.
grouping and therefore reducing the number of connections you have to put manually is also what worked for me at least better as having ' universal' blueprints as i hoped in the beginning
That was my reasoning too. Thought to try to use the new feature but oh well. I will still be needing to replace the mk1 lifts with the appropriately sized one as I build anyways.
it looks like it makes more sense to make blueprints that do a specific thing.. like i have a blueprints that thakes, iron ingots, rubber and plastic and creates reinforced plates from it
Now I don't know if I should make a blueprint that uses each of the different lifts. That seems like almost too much effort for some ease of placement.
or i have one with two assemblers going into one assembler making motors from wire and steel pipes
Other than what I'm currently using them for, I don't think I'll really use blueprints too heavily.
and i made them, such that i can put them in a row as well
When you get to copper powder...well...when I get to copper powder...I have a minimum of 8 refineries in the blueprint. Because the stupid pure copper ingot recipe is so stupidly slow.
Each factory is different and so having a sorta universal bp system just works better for my playstyle.
theres a few quirks that makes working with them so cumbersome you have to use them in super large stups (with lots of additional work aside blueprints) to make them useful.. the sweet spot where you do less additional work enough to justify the effort making blueprints seems VERY high
8 refineries is pretty cool...so is 16...or 25....but 256? That is so far from cool.
and then you realize your blueprints have a major flaw because of something and you never use them again
Very true. I may just end up building by hand unless I decide to make grouped blueprints.
i managed to have a pure recipe blueprints with 8 refineries that i could scale relatively easy
although they have the same mirroring problem but i just dont mirror them
Biggest benefit of blueprints is ease of dismantling.
^
And rebuilding with the better version.
if you put 36 foundries in a row AND connect all of them above floor and subfloor you start to think there MUST be a way 😂
I have a quarter-built factory that I'm going to replace with a slightly shorter logistics floor when I get home. It was already built with bps so tearing it down is easy.
nah bro
updating would be something
I think I actually did this once on my last run that didn't go very far.
like conveyor belts or lifts
updated version of blueprint --> point on existing but older or modified built --> click on blueprint --> reset to current version selected... i say reset because I guess its easier to implement it that way instead of determining whether the blueprint is an update or not...
i need several sessions of playing to finish such.. doing other stuff in between
i mean... i guess you have blueprint mk2 like me @topaz shale ... thinks might be different by just having more space... i wouldnt know how but maybe 😂
It's good to have the support bps too...like 2, 3 and 4 tier splitters in row. Same for mergers. And just like 5 splitters/mergers spaced a refinery apart.
those dont make conveyor lifts autosnap to them mergers/splitters
i have such blueprint....
No. Still damned handy. Even when building new blueprints.
and i mean... 2, 3, 4, 'tier' splitters? you obviously use some kind of system that is not given by the game itself but just applies with it
make a blueprint of an elevated splitter/merger
Dragging conveyor/lifts is the easy bit.
at the height of a lift
You can nudge your bp vertically...
whats a tier 2 splitter? thats the question
weird way to say it, meters is enough
???
theres (already) tiers, milestones, phases and maybe i forgot something fourth and you think its a good idea to call 'levels of elevation' (what levels? 4m, 8m, 2m, 3m?) 'tiers'
A tier can be a set elevation of something. Like 'Top Tier'
bruh... i dont doubt your method at all.. but this is mainly because i have zero clue how it works because you use some badly choosen wording (which is not justified by many people using it.. if intentional its just gatekeeping)
*already commonly used wording
Here is something I might refer to as a 4 tier splitter: #screenshots message
there is tier 2, tier 3, tier 4 and top tier 😂
i wonder if tier 1 was just left off by accident or if it doesnt exist .... for some reason
Each splitter is on it's own tier.
tier 1 exists, its the tutorial where you build up the hub
I will use 'terraced' next time.
or mergers?
@inner echo THIS
terraced
😂
say it in german.. 'stockwerke'
Sure. I read a lot. Tier makes more sense to me.
mind you the 'erste stock' is not the first floor
piece of advice (especially for irl conversations) just dont 😂
why is so much rocket fuel produced
The Factory™ must grow.
I want a Pure Water recipe where you add water to water and get 50% more water
Oh snap, I should have been making more modular factories this whole time. They don’t look my favorite but damn this makes things way easier
And then you get an infinite water loop and crash the game.
there's already infinite water in the game. It would just increase rate and it would be a finite increase in rate.
same with allowing sloops on packagers wouldn't break the game
the issue of sloops on packagers is that you could theoretically dupe canisters and liquids with loop
alt
yeah. And all that does is increase the rate.
nvm it fixed itself
and it would cost sloops, so the amount you could increase the rate available would be pretty small. It would break the balance of things like nitrogen being limited, but it wouldn't fundamentally change the game
how do i make the freight car load?
turbo fuel
i mean rf
power the train station
yeah, it would be useful for sure. but it's not breaking the game is the point
i did
is your train station facing the right way? The curved top part is the front
has to match the direction the engine is facing
did you snap the freight platform to the station?
yes and yes
if the station is powered and freight platorms snapped properly, you can get on the train, drive to the station and press F to dock
make sure the freight station isn't set to "unload" of course
oh i see i figured it out
what was it?
dawg in my baux factory, everything is routed correctly and getting materials but just isnt working
i just needed to move my train a little
output full
no backup at all
what I've been doing and I find helpful is just I made a blueprint with 8-12 of the basic buildings, like two tiers of 6 smelters or 2 tiers of 4 assemblers, then add the belts and power, and just select the item they're crafting after I placed them. this was very helpful.
thank you for the response
cleaning up my base now on a foundation
follow production backwards until you find what's missing/full
I flushed a pipe and now its working, it was the pipe that routed waste water back into a refinery
output full, i was right
so should I clock it more so it doesnt do that
it will probably happen again if it happened once
you can overclock it to 133%
Its at 144, so like 150 or 160?
it all depends on the recipe
its according to a 3:5 ratio system thing that someone gave me specfically for baux production
with which recipes?
you said 'it's working, but not enough' ?
step 1: are the scrap outputs clogged?
how do i get a railway to go up im trying to use ramps but it says the angle is too steep
2m max
no, the scrap was empty
is it's waste water clogged?
yes
if you have no space for a bunch of ramps you can make a spiral of 2m ramps separated by 3m of height
how far should one side of that spiral be?
make a post in #1038092680493801533 , but it sounds like you mathed wrong
16m or 2 foundations, including the ramp
whoa ok
need some help in #screenshots
pick what you need. If neither? reroll
it's really not difficult
you are never locked out of these recipes, so you never lose out on anything
you just have one stack of foundations alternating 4m, and 1m, and add a 2m ramp to the side of the 4m central foundation, on the lower half of it
there are probably more hard drives around you, get them for now
uhh
there's a bunch of things you should have in your inventory
where can I find these drives
You gotta explore
I explared half the map
go to the equipment workshop, make what you need and ada should tell you a lot
I just found a hard drive in a drop pod
Put it in the mam
10 minutes??
you didn't happen to find a floating nut by any chance?
with a purple core
probably next to an angry local
yeah, just do something else for a while 🙂 Also, you can just build a mam whenever/wherever. They are all linked so if you go off looking for hdd's you can start scanning a new one every 10 minutes by just dropping a mam wherever you are when the previous one finishes
i got like 10 hard drives but im out of recipes to grab
and you can pick up the mam after you start the hard drive - it doesn't have to stay in existence
done with a tier or done with all tiers?
done with p4 just got all the belts wrangled for ads
3 per minute
gonna take forever
Is there a tool to help me calculate if I have 1 pure node, what is the efficient set up for the basic iron products?
like x numbers constructors making plates, this many doing rods, or maybe a better a question of how much of each item i want to make per minute?
Not really? Just a bit later you start working it the other way around...I need X number of thing, how much ore do I need?
says like 30 per minute
i know about the buildings showing how much per minute, just trying to figure out to plan my layout
Then you get the resources you need.
The O key and search...the recipes you have access to are available there.
Or just the N key and type in the name of the thing you want to make...it will open the same thing as O
idk i dont use blueprints
I was just looking for production per minute, i was google searching and apparently its new ai search could give me rate per minute to produce lol
And if you have the screen space...I keep the wiki open : https://satisfactory.wiki.gg/wiki/Copper_Powder
define 'efficient' in this phrase? you have to set a goal
what an early game goal is to produce per minute of the basics products that you can make from purely copper ore, or iron ore. like a starter factory what's recommended.
I'm just a bit further ahead in the game and decided to destroy everything to build back more aesthetically pleasing, so I first created my energy to back my building, so now I am just trying to create some factories that can support going to iron, plastic etc
there is no recommended , have a goal, build to it.
a chat bot is definitely not going to solve this issue for you
where can I find the images I take in game on fedora?
is fedora a program?
I'd hope it'd create a folder among the game folders as normal, or whatever equivalent you have with users/documents on windows.
otherwise that sounds like a google question
~/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/Screenshots/Windows
so users/documents
In general I usually make it to roughly tier 6/7 off 4-800 iron ore/m
Thats only because you can use the pure ingot recipe to get much more out of it [doubleish? Cant remember the numbers] and it can pretty much replace most copper stuff.
Thats a wide range because the simple answer is, it depends.
Im currently working on a 3-4000 iron ore/m factory in tier 9 though so... take it however you want, probably unnecessary but gives you an idea
Other numbers prob relevant,
1 pure caterium node
2 pure coal and 4 normals
3-5 copper nodes
1 quartz node
1 sam node
2 sulfur nodes
🙏
they seem to be working well what difficulty are u having?
its having an extremely hard time trying to load balance itself but I think it just got itself under control I have 600 fuel flowing right now and I have 30 fuel generators going and it was just fluctuating a lot between 45 and 5 and shutting my generators down 😐 maybe its just im not used to the pipe system yet
it can take a while to balance. it helps to let the pipes load up fully before you turn anything on
ahhh thats good to know btw I was watching a youtube video and someone said the pipes were bugged where you couldnt go from mk2 to mk1 it didnt work correctly has that been fixed yet or do you know anything about that?
idk about that
I made a big power plant for rocket fuel with a hundred pipes and a hundred tanks and they all filled and flowed how they were supposed to
but I only used mk2 only.
ok cool I just watned to make sure I wasnt losing my mind
there's a lot of nonsense on youtube about this game, especially about the pipes
gotcha ok thats why I figured I would ask in here maybe they were doing something wrong or something
the way you lay pipes however has huge impact on flow. They aren't belts.
basically it all stems from fluids being bidirectional, and liquids prefering to flow down
if you have space then building processes that involve liquids inna way that makes it so the process literally flows downhill is nice
yeah I did not do that 🙁 😐 I did the kind of complete opposite
what's nice to build in green fields?
yeah I almost never start in the green fields I always take the forest since you have a tone of pure nodes of starting resources
What’s yalls least favorite item to make and why?
every other game I started in green fields but this time I chose desert . I found desert easy and nice. then I went and made a huge mess at bamboo forest and that's where most of my higher level stuff goes into depots. it works haha 😅
how big of a mess
Imma try that next time
Uhm the area with the blenders is like something out of a nightmare and there are probably tentacles
it's funny but my depots full. so now I have to figure out like, where else to do higher scale aluminum processing for a while.
bauxite forest area is kinda tied up LMAO 🪢🪢🪢
wait who are you talking about gel?
I was rambling about my bamboo forest stuff
ahhh you should see my factory 😐 yours probably looks a lot better than mine
Any tips for getting to phase 5 of space elevator? I’m currently working on making turbo motors? Should I prioritize looks or efficiency?
the thing I built today is pretty ok. bauxite forest is a crows nest
hey gel you should come take a look at my build its not pretty but eh
oh I'm gonna stay on my world and just enjoy the view for now maybe tomorrow!
send a screenshot?
yeah what I worked on will also be on a vod for twitch
check screenshots I put an example
nuclear pasta bc it uses soooo much copper
I can see that
just posted a screenshot of what my power factory looks like
I made a temp nuclear pasta setup and had to wait a while
u can use fluid buffers for meters to see how fluid is flowing in a area, and use them to regulate flows
huh did not know that thanks for that one I'm producing 1600 fuel right now
that's a lot wow..
really?
I'm making 1600 fuel here rn too
so I only used like 33% of the resources here so far. but I made a good template
half the day is gone already, getting lost in the game
I made everything in rows now I just need to extend them 3x . and then add a couple thousand generators.
so someone explained it this way do three lines 2X 600 M/min and a 400 m/Min the two 600's can do 30 each and the 400 can do 20
If you are making that many fuel gens and not ocing them you are wasting time and space lmao
been thinking about my coal powerplant
I'm going to lose track OCing the gens for me its just easier to just lay it al out
To each their own
As someone who made 60 fully oc'd fuel gens, the hard part is always the piping. You can go by lights for ocing
Or just ctrl v
Couldnt imagine having to pipe 150 fuel gens 
whats the best way to get mycelia
So im working towards phase 2 and Im running around collecting hard drives. Is it possible to get any later game alt recipes if I have every early game recipe already in my library?
It does seem to go in order, but later game alts require you unlock certain milestones.
So at some point it will tell you no recipes available or something if you were to collect all the harddrives in very early game
Can find the info on that in the hard drive page on the wiki I think
!wikisearch harddrives_recipes
!wikisearch harddrives
!wikisearch alternate recipes
Hard Drives are special items obtained mostly from Crash Sites used to unlock alternate recipes (see below). One hard drive can be received during the FICSMAS Seasonal Event as a random award when opening one of the Advent Calendar doors.
Crash Sites can be located using Object Scanner after Radio Signal...
thanks 👍
And is there any way of speeding up the mam I've got over two hours of hard drives
just plop a mam down as you're exploring or whatever and insert a new one immediately
I shouldve thought of that two hours ago when I started 😭
(as a corollary to that, also remember that you can dismantle the MAM immediately after starting the research, so you don't have to leave them dotted around the map)
I'm sure there's a mod to decrease the research time, if you're willing to do that
Im' sure there's a mod that cuts it to zero because... people
Hey everyone! I’ve just gotten into satisfactory and been skimming through WhatDarrenplays 1.1 Oasis series as well as Gaming with Doc’s 1.0 series. I absolutely love their building designs and play style and want to do something similar and therefore I got a few questions. Firstly, when building factories should I make 1 factory for every item I need, for ex. 1 screw factory, 1 iron plate factory, etc and then bridge those items to other factories to complete the recipes needed or would every factory be reproducing those items for the recipes needed? Secondly, I’ve seen other creators make malls where they ship their manufactured products or even have a mega multi-floor factory on top of the mall, is this still viable even with the current dimensional depots in the game? Thirdly, if I were to connect factories like mentioned in my first question, should I split the outputs into storage containers so I can access to the items because I would probably need those items for other stuff but I find that would thing the output rate by splitting it in two and therefore decrease the input of the next machine in the circuit. I’d greatly appreciate anyone who could take their time to answer me! If you have any more suggestions for a new player such as myself please let me know.
- really up to you. I recommend treating the tiers and milestones as a good tutorial to get you ot the sand box aspect of the game
- they were never 'viable' as a time saver. Much quicker to just set up a transport system between a few factories. The designing and building of a mall would always vastly outpace the time spent travelling sometimes
- you do you. Find out how you want to play. You'll likely change your mind on how you play entirely once or twice as you learn
pretty much depends on your prefered play style and what you're willing to spend time on, and you can't figure that out until you just try things out
Due to belt speed limits, it’s generally less complicated to just reproduce what you need for more advanced items, as you will be making ALOT of the more basic items over the course of the game. Of course as you start to get items that are produced in less quantity as well as increased belt speeds, that can change if you want it to.
also probably avoid a lot of youtube content and just play through yourself , and look for answers if you hit problems you can't solve
Just watched a sub 1 hour speedrun to phase 2 of space elevator
I have 26 hours in the game already and seem to have done 0 to no progress still trying to figure out how to get out of phase 2. Personally I like to make aesthetic builds in any games I play so there’s that. I’ve just started becoming frustrated because I don’t know how I want to progress next.
I would drop all thoughts of aesthetics
you don't know how to manage logistics, or your goals or even have 1/10th of hte tools and items for it
and you need a really strong skill base of basic layout and planning before you can really get to aesthetics
and do phase 2 just like you did phase 1.
make some space parts. Pick milestones and build some stuff
Nothing like dying trying to get to a coal node and as you look at your ragdolled body you blow a fuse cause the BioGens just died...
How has adding 10 more nuclear reactors plunged me into the depths of epic doom and demise
Just store the waste until you build up the processing capabilities
I do have the processing capabilities, that is part of the doom
You're telling me nuclear engineering is hard?!
It's somewhat involved, I've spent the past day working on this upscaling operation xD
There you are, in #screenshots
The nightmare of waste processing ensues
And now stuck in a radiation trap, had to die to fix that xD
the way i progress in this game is mostly
- do i have hub upgrades to do?
if yes, unlock them - do i need more power?
if yes, make it - do I notice i run low on any particular resource? (e.g motors for placing fuel gens or concrete)
if yes, build more - if all of the above is no, choose a space elevator part, plan it out, and begin building
forgot to add
- need alt recipe?
if yes, explore
this wont work for everyone of course
Dont forget about mam research
1,391 hours later and I'm still trying to figure out a potato nuclear plant xD
i typically do a lot of exploring at the start of each phase once i have the first "main" production set up - coal power, basic petrochemical stuff
i leave alu and steel for alts, but i typically explore everything in phase 3 anyways
Why am I flying in Silica, this facility is supposed to be self sustaining xD
i.e. NOT relying on main-base xD
Soon as you can get packaged liquid biofuel, exploring and gathering all the sloops, spheres, drives, slugs, and remains possible is mandatory
nuclear power still remains my favourite thing in satisfactory although i never built ficsonium (and dont plan to tbh)
it just looks cool
This is just Uranium, 55GW
designing a logistic bluepirnt for the power plants was really, really fun
(genuinely not sarcasm)
I don't even want to imagine how I would do that, the logistic support network for this plant is rather large xD
placing and doing water extra tor stuff was kinda eh
the other time i did nuclear i had mods so it was fairly trivial
regarldess i still found it really fun
thats so small lol
are you going to refine the uranium?
Teeeeeny
plutonium waste is much slower filling
I'm just processing and sinking the plutonium atm XD
i did this my first time round, although it was a 160gw (?) plant i dont remember
72 (?) npps worth
I guess I might use the plutonium but you can't recyc that waste right?
You are stuck with it forever and a day
you can, in phase 5
and like mentioned above it is veeery slow so you dont really have to worry about buildup
You kinda do when you are running a LAN server that runs 24/7 even if you are not logged in XD
Can someone send a video explaining how to make an organized factory please
That rules me out 😈
just burn it then
you can have like
1k hours of play time if you just use 4 container blueprinters
maybe 10k
plan the whole thing out
sort out your end product per min, what recipes you're using, what numbers of all that
take notes on what groupings you're going to make and what belts and pipes are going to carry between each section. Use verticality
other than that, it's lots of practice
There should be a valve but for conveyor
I have a bug that is spawning my dismantle crates in a random location on the map
anyone know how to fix it?
It looks like all the dismantle crates are just combining into a single crate in the red jungle no matter where the building was dismantled
0,0 probably
less*
we all had this mentality before but we eventually got out of it
plut waste is like 1/10th as much
More Less Waste™ ? xD
!?
smartest pioneer:
dont worry you will mature out of the average kibitiz enjoyer mind
there are thousands of items in the crate 💀
kibitz builds cool looking buildings but man its impractical at times
Bloomin' kibitz xD
true but i hate his takes on nuclear power
its the most simpsons like take on it
never watched the simpsons so i cant say i agree or disagree with that one
So much in there it will become a permanent feature of your factory xD
to put it in simple terms
change the option in settings to it spawns new crates then
big glowly green goop
Can confirm it's green and glowy
ah yes
ficsite is the stuff for mk6 belts, right?
Homer would basically cause a meltdown at my nuclear plant xD
Yaa
seems a bit simpler than aluminum
ficsite trigon and time crystal*
Trigons and Time Crystals
ah.. i needd them trigons for mk6 belts?
Yea
ok.. that changes things slightly 😂
Lots of Iron and SAM xD
which is ultra cheap
ah wait
i read the 'used in' part of the ficsite trigon
lul
ok so its basicall just thrice the amount than what i need for a ficsite ingot.. in fact i would be confused if its anything else 😂
wait a minute what magic
Reanimated SAM + lots of Iron Ingots -> Fiscite Ingot -> Fiscite Trigon xD
or use an alt recipe like Alu
numbers.... they really are super cheap
how do you get custom blueprints made by other players?
is it super difficult or basically just adding a mod
or Caty if you have that alt - Reanimated SAM + Caty Bars
here is where the beginner spawnpoint becomes superior again 😂
because of the pure sam node under the ark and the pure caterium node north of the pure coal node west of spawn
They are local storage I believe, you have to send the files, upload to the server, etc
as for the user you can just download them and put them into a directory
Sounds like a good location yea xD
diamonds oO
are forever xD
dont they know that diamonds can be produced industrially super cheap nowadays... high prices for diamonds is a leaking balloon sinking into dense cactus farm
Yea I think I watched a SmarterEveryDay video on commercially manufactured diamonds
But yea basically we don't pan them out of rivers or dig for them anymore I think xD
there is still enough myth around them as far as I understood it, but its only a matter of time until even people as stupid as donald trump realize that its over.. well, he in particular will neve realize anything of course but generally speaking
Trump might catch up one day XD
nah.. its like in a youtubers jeopardy format.... ....trump spammed the buzzer so it became his turn, however his competitors already noticed he doesnt know the answer and are all spamming their buzzers already as well, such that as soon as the gamehost unlocks the buzzers, they will get their turn instead 😂
Go into Trump's office.... errr err one second I am dishing out tariffs.. err err cough cough let me just exit Satisfactory XD
so if as mine outputs at .30, and a constructor at .15, you should make 2, correct?
with a splitter
Is this what is known as bullshit bingo? XD
nah.. bullshit bingo is when tech "experts" (aka gamers) talk about tech
xD
Which recipe?
just read people make assumptions about reasons for bugs... you get an idea why chatgpt and the other models have so much confidence in telling nonsense.... theyve learned from reddit and discord a lot
Yea they are trained on a lot of tosh I suspect XD
yep... you may know that stackoverflow meme... thats basically what they learned o nthe most
Yea lolz
Train the AI on cats, lots of cats, and soon all responses will be cat-related xD
Finally got the last achievement I was missing
uhm concrete
Gather 100 hard drives? xD
the belt goes to .60, so 1 belt should be enough for 2 constructors
Nah all milestones
45 Limestone in --> 15 Concrete out (Constructor) with the standard recipe
.30 from node, .15 x 2 constructors
About to finally beat the game over here
Noice, congrats on 100% xD
Need 36 more of the bio chemical thingies
I don;'t know how to explain it
what im asking
So hyped
It's kinda 3 to 1 ratio for the standard recipe
The hype train is real, choo choo
So close xD
I haven't even made nuclear power yet lol
SUPER CLOSE™
Its finally gonna be a satisfactory night guys😼
divide the amount of resources you want to process by the rate per min consumed by recipes
that gives you how many machines you need
It's been sent to space
yup. thought so. thank you
This is sick
The space elevator is finally doing something with the big thing above it
Space ele is doing SpaceThings
This has been the peak of this year for me
It is a great moment to reach the final goal, a lot of work
126 hours to do it
Last I checked
I need to see the updated one when the credits stop
It's sir
The updated time it's 136 hours
Males since I've literally been playing since I woke up today
100-200 hours seems very normal to complete, unless rushing, etc
I need nuclear asap tho cus my power is struggling 😭
Yea, now a new adventure awaits xD
The only thing keeping it afloat is the 100 batteries I have and the fact that most of the late game stations have variable power uses
Nuclear, large fuel power plants, upgrades, trainz xD
Definitely time to build a global power network XD
100k mw is not enough 😭
nope need 100 gw xD
power storage is not for permanent use
It basically just avoids trips
Yeah but it keeps me afloat since it's constantly refilling and going down
Badically free power hack lol
which is easily solved if you build big enough power plant
Theoretically you could run a power grid where the generation varies and batteries are temporarily used, but it's a bit squeaky bottom'ish xD
all the power is "free"
(also it's "power storage", not "batteries" 😉 )
There big batteries
Who calls batteries power storage
Technically speaking none of the power in-game is free because you have to pay for electricity irl to run the game
Besides you two
the game?
(and no, they are not big batteries, they are acumulators or capacitors 😛 )
They do look like a giant Duracell xD
they are rechargeable - accumulator
They look the same probolly taste the same therefore big battery
and "battery" is an item 😉
Lithium Ion Polymers xD
Yep but we can make bigger ones
Like those batteries that use water and gravitational potential energy to power solar powered places at night
we either make "battery" as an item, or "power storage" as a building (ingame)
depending on your definition of "worth" 🙂
I don't use that much sam so basically if it takes like every sam node I'd be fine
What does ficsonium even do
which is the cost for sink-less waste-less nuclear
Nuclear power without the waste
Ah
eh
Nah I wanna pollute the planet
Fair enough
idk your gonna want sam for ficsite at the very least
I got a good amount of it
Seems to be what Humans do best, fly to an ELW, rape and plunder natural resources, build industries, build modern world, fix broken planet xD
Who said anything about fixing it
The thing I'm worried about is my copper
Well yea, that bit comes later XD
Lmao
The amount id potentially need to be making the singularity cells for the ficsoniun could be insane tho idk anything about plutoniums waste output
later....
1/10th of uranium waste
glitch: Earth-Like World
Ah that wasn't something I'd considered, can I go plutonium at tier 8?
Like the world you're playing on Satisfactory, it's an ELW
Lower gravity, sure, that is variable
oh right, was gonna say, i am not an earth like world
Man I wish earth had unlimited resources
very bad idea id say
It's an ELW in the sense that it has an atmosphere (not necessarily breathable), flora and fauna, life, water, etc
My brain is not expanded enough for this, why is it a bad idea
the world now has unlimited access to a resource. what happens to the economy, and like, everything
Looking at the wiki it's actually a 5th but basically each power plant goes into one ficsoniun recipe
Everything would go down
i did correct myself
I guess our society is kinda built of the trade of resources and that wouldn't be a thing but we'd also be able to progress much farther if we found a way to overcome that obstacle
It's impossible to overcome that
But its not like we don't already have problems, it would just give us other problems
People have said that about a lot of things
I didn't notice them due to being in the wiki
see now you have to realise that with the way the world is, if say resource y was only in country a, and it was very very useful, then well, yeah
that country now has every other country wanting it
Yeah some borders would probably end up changing
some
Is that such a big cost though?
its impossible for all 8 billion people on this planet to get along so we would have a lot of problems
Yeah but we already do, it would be the same but different and with unlimited resources
??
what do you mean we already do
yes we have problems but not every country is at each others neck, a few are sure
Yeah and probably some countries leadership would be mature enough to still not be at each other's throats
yeah...
If everyone just wanted everything we would already be gone
suurely
thats why trading exists, finite resources can be traded for stuff in return
infinite resources have 0 value
Then we would trade other things, labor, knowledge
should I focus on unlocking everything before trying to make the base tidy?
Yeah fair enough, probably should be talking about satisfactory
define unlocking everything
all the build stuff, like tiers
your needs will constantly change, just keep moving forward
idk i wouldnt recommend going to tier 9 with messy production
Uhh personally I get foundations unlocked and build a mini but organized factory for the starting stuff like plates, rods, concrete, wire, cable that kinda stuff
And then just keep building mini factories
this is pretty much handicapping yourself for no reason
you can do it if you want to, but itll make things harder on yourself
like I have everything on a foundation
thats great
but do I need optimal space/efficiency?
no
the map is absolutely massive and you will only run out of resources if you try to
and remmeber there is verticaility too
yup
you won't ever run of space
and "efficiency" can mean practically anything
you also , realistically, cannot use all the resources on the map.
"cheapest" way to make an item can be defined in multiple ways
one more question, if I want to automate bolts, I have miner > ore > constructor > storage, how can I fit another constructor in front of the first, but switch to not make bolts
And don't forget about verticallity but be aware that it can have an affect on your performance if too many machines are in such a small area
cheapest in power, cheapest in copper/iron/other resource, least machines (lumped in power ig? but overclocking/slooping)
Screws?
wdym by switch to not make bolts
so it's like, mine > make the iron > make the part > storage
yeah
leave space for it?
if you mean you want to continue making rods, just go to another node
so I need 2 constructors to make bolts
Check in the hub upgrades, should be like basic logistics or something, gives you conveyor splitters and mergers
oh ok better have 1 node for 1 material?
It's in tier 1
I have those
is there a way to see what recipes that are the best for that thing or is it just intuition
not necessarily no, but in the very very eaarly game it might be the only thing you can do
better to have the amount of nodes you need to make the desired amount
Ok hook up the splitter after the smelter and feed it into two constructors making two different parts, but I wouldn't recommend doing that
what is "best" depends on your preferences, there are no generic "good" or "bad" recipes
Biocoal?
but like for the material and power
yeah
that makes sense I did that to max concrete making on 1 node, split into 2 constructors
i dont really care about power rn since i have way too much
itll have some niche use lol
Next up on my list is nuclear power, I only have like 2k mw available
IU just unlocked assembly
that doesn't make it easier to decide... recipes cheap on power usually cost more resources and vice versa
and "resources" also depends on which resources you have plenty of or lack of, which depends on location where you build
as I said, it depends on a lot of parameters
fyi, the proper unit is "GW", not "kMW"
my character is fully stuck what can I do?
Ah right I only have 2gw available
if you have like every node on the map and dont care about power what are the best
Esc > respawn it'll make a crate with everything in your inventory in it
still depends on your preferences
thanks
whatever
that's like asking "you have all ingredients in the world, what food is the best"
ermm actually
each person will have their own personal best, many will agree on best food, but there's no generic best
how i set up my early game iron plate/screw/rods production is
node -> smelter -> constructor -> storage (iron plates)
node -> smelter -> splitter -> iron rod -> merger -> storage (rods)
-> iron rod -> splitter^ -> screw -> storage (screws)
Some of them are designed to save power, some to use less resources use what's good for you
what are some that are obviously better
None
heavy encased frame
Or that
no recipe is "alwyas" better
I like steel screws most of the time
oh boy, screws
1x steel beam > 52 screws
hey thanks for the tip, great idea
Screws galoree
Pure iron/copper recipes are useful.
Basically just water and ore to almost double the ingots
But in exchange you are using more power and need to figure out pipes and use refineries
also, "better" can mean anything, "uses less iron" or "uses less power" or "uses fewer types of resources" or "is less complex", etc etc.
k
Last time I made a mini factory that needed screws I forgot to set my modeller to use the alt recipes and didn't bother to change it ha
thanks, i wouldnt exactly recommend just taking directly from other people, its always good to learn by yourself, hopefully you can see the thought process behind this setup
some people prefer alloy recipes
and some prefer defaults or leached 🤷
isnt there an alt recipe that uses iron ingot for screws?
yes, there is
yes and its imo the worst screw recipe
only use case imo is in the early game before steel
It's good early game, cuts out a production step
once you unlock steel screws / steel rod theres no point to using cast screws unless you need a very small amount (which is basically never)
but isnt it better than the normal recipe
no, because there are alt rod recipes
not always
in vacuum, yes.
but as soon as you start introducing other recipes, no
While its good for earlier game, pure iron is better in terms of resource efficiency, water is easy to get a lot of, as long as you have the space and power, its a lot better
Source: i just switched from a 2500ingot alloy factory to a 9000 ingot pure factory
and comparing in vacuum is a mistake many people do
huh
in fact steel ingot -> steel rod -> screws is the most iron efficient way to make screws
oh
since recipes have many advantages when combined
steel screws is also a really good alternative becuase it has high machine output so it uses low power too
(hence why there's no "good" or "bad" recipes - it all depends on how you combine them and what preferences you have, ... as I said above 😉 )
uhm most effiecient
how do you define "efficient"?
makes the most per minute
sir efficiency is defined by the player and so only you can know the best recipes
most per minute per recipe? that's just recipe output
i give up
Efficient in resources, efficient in power, efficient in space
Most people mean resource efficiency
you guys know too much
by that definition, the most efficient recipe is "Biomass (Alient Protein)", because it makes 1500/min
They overcomplicate this by always having to redefine efficiency. Ignore them
how useful is that metric? practically not at all
that's because every person means something different by "efficient"
so I'm asking them what the efficiency is they are talking about
How can you help someone without knowing what they want
I'm glad this server doesn't have the lack of braincells like I see in some discords
You can ask them what they want without pulling out a dictionary and scaring them away by condescending to them
Really just makes you look like an asshole and makes people not want to play the game
Literally all we asked was his definition of efficiency
i mean, asking a vague question like "what is the most efficient recipe" isnt going to get a good response
i just wanted to ask what i thought was a simple question now im questioning more things
nuh uh
its funny but confusing
what do you mean pulling out a dictionary lol? i dont think any of us are being condescending either
Nothing in this game is simple
what does condescending mean..
as if we are looking down on you
k
con·de·scend·ing
/ˌkändəˈsendiNG/
adjective
having or showing a feeling of patronizing superiority.
/ˌkändəˈsendiNG/.
don't take this the wrong way (like some people do) - we're trying to help you. But it's the same as if you asked me to pick you a car to buy - I'd need to hear what do you want from said car. Maybe you want to go fast on highways and don't care about how much it costs. Maybe you want a family car with large storage space. Maybe you want a small cheap car for city, and need just two seats. Maybe you want a truck to haul farming equipment.
The same applies for Satisfactory. Maybe you want to save iron. Maybe you want to save power. Maybe you have excess copper on location and want to use it somehow to boost other resources. Maybe you don't want to build complex things and would like simple recipes. Maybe you'd like to remove a certain item from a production line.
And since there's tons of those preferences, my general response is to just tell people to look at the recipes themselves and decide for themselves. It gives you much more insight into what recipes are available and what they can do than if someone told you "just use recipe X and Y", then you wouldn't look at anything else (and maybe the other recipes would actually be better for your specific use-case).
yeah thats like the phonetic (?) alphabet version
Reminds me of count dookus signature look of superiority
this is a good analogy i would say
Yall say efficiency is hard to define like 99% of the time they arent asking about getting machines running more, or getting more materials out of a recipe. Thats not hard to understand and every day you have this conversation it turns people away and only serves to confuse people even more.
there's no single path to make things in this game that is 'best'. Unlike other games.
what are they talking about in terms of efficiency?
holy yap i read the first sentence idc i dont give up i just am gonna stop asking the question bc it doesnt really matter that much
if you say "least amount of resources for most output" or something similar then
yes, most of the time people ask about "resource efficiency". But that still is very vague - do they value oil more than coal? Does their location have enough copper?
this was the point i was about to make ^
If this turns you away this isn't the game for you, the game is designed to make you think
it matters a lot
but if you can't even read a couple paragraphs for hte 'effort' of it then you were never going to put in the effort in the game
that's also a valid approach - you can get all the recipes anyway, so you're not losing on anything if you pick a "wrong" recipe
i hate reading man
all recipes are valid for something at the very least, go on the wiki if you want to check the different ones you havent unlocked, compare them in a planner (like sftools or modeler), do maths yourself and check which one saves on the resource you want to save the most (or power)
nahh ima wing it
thats a way you can do it too
experimentation usually leads to best results indeed 😉 try a recipe, see if you're happy with it, search for alternatives if you're not
i was a firm believer in cast screw supremacy but i later changed my mind because i realised how much screw output i was missing out on
some people completely avoid screws - and thats completely fine
wait you can just avoid screws
not through the whole game no
(although I wouldn't recommend "avoid screws for the sake of avoiding screws", if you have reasons for it, sure, but don't do it just because someone told you screws are bad)
If you want to decide what recipe is the best for you it has to be based on things like where you’re building what things you want to build and what resources you’re already using in the area as well as what you’re already building there
ik
Screws are a struggle until you get higher output belts thats support their mass production, but by then you get alt recipes for basically everything they are needed for that use other/less resources and you never need them again
If you can avoid screws for the timebeing and that works for you do it
and besides, whats the fun in playing a game if your playing it with just the meta? some people might like that sure but i feel like with a sandbox youve never played before thats a very 2d way to play it
hey how many AU people are in this discord
cause i struggle to find someone to play with thats AU
thats like impossible to answer lol
i really wanna maximise ionized fuel even tho i dont have it yet
the most common reason people avoid screws is "you needs tons of it and don't have fast belt", which is kinda false, as you can just build screws in front of the machine that needs the screws, and then you very rarely go over max belt speed
No real way to tell, can try posting or searching for other posts that mention it in #1201555265942724758
just for the funnies
yeah sorry
Idk to be fair people in this discord can go too far sometimes, last time I asked about alt recipes I started getting flamed for not knowing what I was going to use while being at tier 4, when all I asked was "what recipes do you guys use for this" I was going to look at what other people used and decide myself but instead I got flamed for asking
im australian
just really want someone to play with cause im really struggling
do you wanna play?
dont got much time
But also at the same time it is necessary to have information in order to help
i agree completely , if that is what you asked then theres no reason for people to give the response we did - you are merely asking what recipe people use not what the "best" is
the problem is that if you'd ask me "what do you use for X", it would depend on a lot of factors 😉
crazy
I wasn't really caring, I just wanted to see what people were using, then as I said I was going to compare and see if it worked for me
this is also true, my cast screws thing is probably a good example - cast screws early, steel rod -> default for the rest of the game i suppose, maybe alu beam -> steel screw or something idk
thanks I don't have ladders yet, my base is a bit of a mess
for screws off one node, do I do,
mine > ore > split into 2 constructors > merge into one storage > constructor screws > storage?
Hey guys I'm new here can anyone tell me what's the best button to press on my keyboard and how many times it's best to press it, or should I hold it down? Thanks
yeah that's fair, it's just that my answer would most likely be "any of the exsiting recipes, depending on situation", which is hardly a useful answer to you 😄
how much ore are you starting with?
Alt+f4
Repeatedly
I got 2 iron next to one another
Yeah so you should find it to a keybind where you have to press 15 different keys and then press it forever
well different nodes have different purities
ohhh
Yeah but it would've been better than getting flamed
and how much of that are you going to use for screws?
I was just about to buy the winning lottery ticket and now I closed the window, thanks 🙁 🙁
bound it too your mouse mhm yes
impure 100% | normal 200% | pure 300%
Add on to last message : whatever you used in your most recent save in that situation
did I flame you in the past? 🤔 I get that I often come up with something that people may see as a non-answer, but I don't think I've ever flamed anyone 🤔
I don't know, both mines impure.
hey chickendog
I don't know, I don't think so but maybe I try to forget who does and not hold grudges
ya
should i just do rod/pl;ate?
if I want to take items out of my dimensional depot can I take less then a stack at a time?
and made the screws by hand?
do you wanna play a new world with me?
usually people don't use "node" as a metric, rather just items/min
A lot better answer than "explain a dictionary definetion" every time someone asks "what do you use for x" is usually just an answer.
"I use x because it tends to save me more space and prevent a headache later on"
i wouldnt recommend that
im fairly new but i really just wanna play with someone
cant school is too much
30 a minute?
greeny ive been trying to find people in my region mate but its really difficult
my last save was in 2019, so probably not relevant 😛
since my previous example used 60 ore/min to get 20 plates, 20 rods and 40 screws /min you could do that if you wanted
and #1201555265942724758 is your best bet
ik
Ah, yeah, holy dude why are you still here haha
I respect it but good lord
off one node?
How do I remove this wreck in #screenshots ?
im confused
You just posted an hour ago, and you didnt even mention your AU requirement. Make sure to include that stuff to interest others.
hold on
its only been an hour
oh ok mb
I help people here? 😄
But why and how can you have fun helping when not playing yourself?
isnt the oceania region good enough
i edited it for 2 impure nodes (totalling 60/min ore)
not much time to play
should I use an assembler for bolts?
assemblers combine two parts into one
*screws, and they are not made in assembler 😉
Ah fair enough
Mb didnt see the tag... which ig is a good reason to include it in the post lol
Could be worth just searching for others that have posted with that tag then as well.
Sort> match all tags > select tags> oceana. There was someone else who posted less than a day ago.
Respond to them
Wrong person to respond to
@sand pasture
Re-railed it
Did it not just let you press f and disassemble?
Only option was to re-rail as far as I could tell
I didn't apply S+Brake soon enough xD
S+Space
GUYS
Ya?
its left hand day
As in celebrate if you were born with a left hand?
or left hand uses WSAD+E/F etc
What about right hand day, Mouse Day
huh
ew right handed people are weird
My dad uses a right handed mouse with his left hand, I've told him about left handed mice but no
imagine opening the fridge and it opens into you
i just angered 90% of the population
nuh uh
So Left Hand day could also be Mouse Day and Right Hand day could be WSAD+E/F day in reverse
i use normal keyboar
not left
i think i just turned this into the offtopic channel
What happens if you are ambidexterous, is there a Multi-Hand Day
A Non-Specific Left/Right Hand Day to Celebrate Non-Defined Hands Day
longer response
when the game came out, I've made a small excel sheet to calculate production for me and a friend, however friend stopped playing soon after and as I expanded on the sheet, it instead became a website I've published and shared here. People then started giving me suggestions and feedback, so I kept expanding the website with little time to play. Eventually it became the thing I'm doing here most of the time - helping people (mostly with math and such) and making tools for players and such (another example other than the web Tools could be part of the wiki runs on data created by scripts that I write).
only international left hand day bc left hand the best
Ayyy hell yeah
Left hand is good if you are right-handed for use on the keyb, but if left handed, then maybe not, and ironically your left-hand celebratory day is celebrating the use of the left hand in a right-handed scenario? xD
my guy what is the need for the nerd reaction
Hello!
very obviously a reason
I was thinking about getting satisfactory but I'm not sure if a lot of people play it?
I prefer engineering with buddies
its in the top 100 most played steam games by concurrent players i believe
oh dang!
currently 70th
Alright I got it
I always wonder what people think when they ask in an official discord server of game X if they should get X.
Like... people that are in the discord are most likely the ones that will be happy with the game and tell you to get it 😛
does anyone want to teach me the game?? or is it a figure out on your own thing?
I knew i wanted it i just wanted approval on it
plus response time tells me if the game is dead or not
generally I'd recommend learning the game on your own and coming here only if you're trully stuck or have finished the game (same goes for online tutorials and videos, skip them for now)
id recommend learning by yourself or you could learn with friends (which is what i did)
okaayy
i just played with my friend who bullied me into getting satisfactory
i mean thats pretty much what happened to me
Steam/Epic -> Purchase.. Naow xD
now i like it more than him and keep begging to play hte world
thats also what happened to me!
now he wont play it with me and hes still never seen phase 5
i ahvent seen phase 5
"you know too much" not my fault you stopped playing
i know too little
playing with friends is fine, but don't play with friends who know the game, you won't learn much that way 😛
whoopsies
he only got to phase 3 in 100+h tho
Steam that is xD
So? I'm enjoying my phase 3 building tangents and I'm 200h into the save
And don't join a late game server with a friend who is obsessed with using every resource in the map to make the biggest nuke factory possible and makes you do half of the work
(That was my experience)
OH NAHH
It's not a race
Guys
again whats the issue with that
When I use a valve with a gas is it basically like a pump ?
depends if its first save or not
I can't play collab on games like this, strictly solo only. I find my friends and I all have different play styles that just aren't compatible. I'd rather play a separate game each and just talk about it
gasses do not need pumps at all
oh i had a tired moment oops
don't use valves, ever
yeah that pretty much
I have a save that's over 200h and is still in phase 0 🙂
their game, their rule
theres ppl with thousands of hours that doesnt even finish the game yet
Only for gases or also liquids ?
it literally does not matter
but like....
satisfactory is a sandbox
ever 🙂
nothing needs valves
afk city
Are you real?
If playing in sandbox mode XD
nope, zero afk time
now im very interested, what did you do for that long
?
are you build a mega factory of iron plates??
i think he just means like are you being for real? im not sure
I usually just play with one other friend and we each take separate things to do
I do all the factory building and he works on settings up a massive train network throughout the map
collected sloops, spheres, materials from crash sites, completed most of the MAM, built nice looking factories for basic stuff, collected lots of doggos
i take it you got most if not all sloops/spheres
not "most" but enough to do the research and build a couple of alien power augmenters 😄
There should be an achievement for taming more then 50 doggos
this would be a steam achievement manager achievement for me