#satisfactory
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i told how
make pipe between them
put them all in as far apart as you can, connect the gens together with a pipe, put the junction on the pipe. you can use another junction on the floor to align it
ohh icic mb
Make a factory that creates some parts then.
Also automatic miner unlocks during tutorial. Should be available to you.
im bored so i can even explain in dms
@ashen trail The maximum throughput of one wagon is the wagon item count divided by the round trip time. People essentially always ensure the throughput of the train step is greater than the item consumption. Ala train not the bottleneck.
It requires trial and error figuring out needed throughout amount and putting in the needed freight cars
im abt to make a central iron factory anyone got any decoration or layout tips
cast screws tip
No screws tip.
lmao
why bother with trains if I can just belt everything where I want it and I'll know the exact throughput... either limited by my miner or my belts?
screw only took 3 mk4 belts on my factory
i js dont know how to lay it out since like theres so many iron things
deppends on how much you wanna make
i wanna make a pretty big factory producing a lot of iron stuff
trains only need 2 rails between the 2 locations, regardless of throughput. plus you can expand rails by reusing old ones
my 40 of each factory took 3 days, 3 burning ass, headaches, black magic,... days
so basically, I can run two rails instead of 15 belts, and just add cargo cars to ensure the train isn't the bottleneck?
do yk any good layout ideas im super new to building proper factories
all of my factories are flat. no complaints
wait can u dm me this stuff so i can note it all
the elevator ๐
Check out the smelter
I have it as a floor per part if needed, like for motors, I have a floor for just iron/rotors, and then the second floor is stators and motors
Or ladders. Both of which are amazing.
Yes, ish. More cargo wagons equals more weight so you need more engines. I like to use a max of 4 wagons per engine as a rule of thumb. Also, buffer each station with at least one industrial storage bin connected to both inputs/outputs.
Just like Factorio. Luckily got plenty of experience there
For nuclear power plants, which is better to use,Plutonium Fuel Rod or Uranium Fuel Rod?
define "better"
Plutonium Rods last twice as long
and you need to burn uranium rods to make plutonium anyway
How can I make my doggo kinda stay in a spot? He is getting in the way of my building and I don't want to hurt him on accident.
walls
does anyone here know the answer to this #design-and-architecture message
has anyone else encountered a bug where a toggle switch doesnt display an arrow, causes trains not to be able to route, and whne you go to interact it crashes the game?
hello, i just started a new run and all my knowledge come from my 50 hours on Factorio (only factory game i played more than 2 days)
Cool
What if I get every single deposit on the map and make a massive factory
But from what I've been seeing, with uranium you use 20 units/min of uranium, and with plutonium you use 40 units/min of uranium, so why would you use plutonium first? It's absurd, right?
Air quality decreases significantly
plutonium uses 0 extra uranium ore (unless you want it to). it's made from uranium waste and some extra stuff
it just depends what you want, really. if you don't make any plutonium, you'll have to store uranium waste, which is a pain
plutonium, when burned, creates waste too, but much less
and plutonium can be sunk to get rid of waste permanently
Does the planet even have air we have to wear a mask the entire time
lag
Okay, thanks. I'll take a closer look at it tomorrow.
Machines produce smoke which is made from combustion which uses oxegyn
Judging by blue hue of sky and wind noises, it has air. But the mask doesn't protect from poisonous gas without filter.
Welcome to the club. I have around nearly 900 hours in factorio and this game is definitely different but it is fun.
There is also water which broken down contains oxygen
so can trains actually be faster than just running belts? or are they slower but at the benefit of cleanliness?
So is it toxic air or something
depends on the belt speed
faster in what way?
They can be as fast, and cost less materials than lots of belts.
Still, 1 station is limited by 2 in/out belts speed, but you can have multiple stations.
like mk5 belts... you would have whatever the belt speed is, plus loading/unloading time... where if you bypass trains, and just run belts directly into the factory from the source, you don't have train load/unload times
question, if I enable advanced game settings in one save, do I lose the ability to unlock achievements in all saves, or just the one that has those settings enabled? I have my vanilla world that I play but I wanted to make a separate save to do planning and stuff without build cost but I don't want to lose the ability to get steam achievements
use enough wagons and you can match the belt input, no matter what it is
Just one with AGS.
thank you!
building time: belts take less time to set up
density: belts are much higher (move more resources in less space)
transit time A to B: belts go up to 86km/h without stopping or 27s load/unload
power: trains use, belts don't
train is mostly for cosmetic/thematic reasons
but yes you can transport however much you want via either.
Mine isnt low fps just low graphics lol
I freaking love the curved belts. Makes having long beltways actually look nice.
I found a belt that wouldn't connect via default or straight, but worked with curve. That was also really nice
Yeah having to go through the various different belts to find the one that would work is always such a nice feeling.
this game has a very different design, not much from factorio will help
i saw
yeah, in first person and with 3D buildings will be hard to plan production chains
There are a ton of in-game tools that will help with production planning and what not. You got this
https://www.satisfactorytools.com/1.0/production for planning
https://satisfactory-calculator.com/en/interactive-map for the map
https://satisfactory.wiki.gg/wiki/Online_tools for the full list
Man, steel this time around was a lot easier to actually set up than last time. Probably since I decided to build big last time instead of just enough to get by.
And now the depot is unlocked
Time to get those hard drives found now that I need to start finding specific recipes.
it's less that it's first person 3d, it's more that factorio is built around inconsistent production with finite resources
satisfactory is consistent production with infinite resources
and those links Ondar shared are very useful for you
how do i turn in hypertube branches'
E
thx
is there a way to snap the lifts from conveyor floor holes directly onto mergers?
i tried to place a lift, snap merger onto lift, then reattatch the lift to the merger but it still doesnt work
nudge the merger into place first, then connect the lift? maybe?
i tried that but items still gets stuck ๐ญ
connect with a tiny belt?
ye thats wat im doing but i dont like the space
no...maybe im doing it wrong
I'm still salty about my Cloudy Diamonds experience... it has clouded my judgement on diamonds xD
I never tried doing this hole to merger/splitter so idk, maybe it can't be done
Can anyone send me a crafting tree for radio control unit? I don't understand how to use the calculator ... 
anyone know why once i updated my drivers i lost 60fps in satisfactory? down to like 40fps if im lucky
DDU / clean?
Thank youuu
got it to work, idk wat i did differently but it works now ๐คท
what program do you suggest for that?
... DDU
lmao oh... i just noticed multiple sites have it thats all figured it was different
do you need multiple frieght cars to load AND unload at a station
yes
a single wagon cannot both be loaded and unloaded at the same station
you could use 2 stations tho
Setup 2 in a raw for load and unload
Explosives, my beloved
just realized you can edit timetables to only load/unload specific items ;-;
if I put waste/byproduct water into a buffer can I mix it with extracted water fine
i am so fucking good at procrastinating yall dont even understand
Good luck with that ๐
does it work?
not well, or consistently
Theoretically? Yes. In practice? Breaks easily
be prepared to have to rip it up and build it again and fiddle with it a lot
like I have 2 seperate buffers, one for fresh, one for waste then I mix them to use in refineries
if head lift is less than 10 meters, does the game even recognize the elevation change?
your numbers have to be exactly right otherwise you end up clogging the system
And it breaks if it stops working at 100% for whatever reason
is there any optimal use for the water generated by making scrap?
don't.
fluid wants to travel down, so elevation changes matter
so if my pipe increases in elevation by the slightest bit, it can change my rate of flow?
depends on the layout. If the change is within the manifold it can cause issues
i cycle the water back in to the system, you just have to make sure your numbers line up perfectly. and i add a fluid buffer i can flush incase i mess up xd
no im just trying to squeeze the extractors from our convo in that small lake in the bottom grasslands and it will NOT be pretty lol
if it's coal gens, they can probably handle 'not pretty'. I really recommend keeping future piping pretty if you care about flow though
is it like a super rare animation for pioneer to throw away the rebar gun on reload?
cuz mine just did
never seen it happen before
Yeah, probably.
does enabling keep inventory disable steam achievments? cant find solid answer online,
is it part of Advanced game settings? no? then no
interesting, can double xenozappers and scroll between them for faster attacks
hi chat
hi!
๐
where would yall recommend I build? I'm on phase 2 going to phase 3, my power is entirely based on fuel
Northwest lake near grassy field is a good coal gen location
where you build is entirely dependent on what you're tryign to build and how.
750 quickwire a minute seems okay
thats alot lmao, i think im the same
i have 5 machines at once so how many is that a min?
clock speed?
normal speed
12*5 then
ok whats the awnser? :3
60/min I think
heck yeeeee
lol
had to drop to 500 bc I didn't realize for my smelters I needed 450/min I have 300/min cuz it's a normal cat node
heck ye
cries in pure caterium
iwas battlefielding
nah im bouta be eating dinner soon
alr
Glad I did the maths before starting my new factory. Gonna be cutting it fine on SAM. Almost using all of it, might need to change things around a bit to free some up if I want to make more things
like, all the sam on the map?
Yeh ๐ฌ
cause sam goes quick
fair
Losing all my copper to copper powder
Need to make lots of stuff
i was using a sam node to make the sam constructor and to get my depos maxed
Copper powder eats so much copper but using pure ingots helps a lot
i'm fucking SCARED for copper powder, cuz I'm going to have to deal with it soon
Yeah when you start working out how many machines you need, it just keeps going and going
For sure itโs just the ratios. 4 refineries OCโd to 200% = 1 constructor. Hungry recipe
also, people of satisfactory that ACTUALLY know the game, should I ->
A : Setup a TRICKLE pasta automation that produces like 1 or 2 per minute, then just let it run for Phase 4 & 5 parts.
B : Baby feed whatever it uses and wait
One pure node and pure ingots is plenty to beat the game.
Pasta is needed as an input in last tier so you want to automate it eventually
it's used as an input for phase 4 and 5 like mentioned, yea
and for severel non space levator reasons
But for elevator you may want to sloop it
I was just asking if I should just get nukes rn and trickle it (bc I have NO plan to complete phase 4 anytime soon) or just baby feed it when I want to progress a phase
because if I trickle it right now i can likely get all 1100 that you need before I want to progress
then whatever else it's used for
One pure copper node gets you 4.5 pasta/m? thatโs good enough for most people forever
1 or 2 per minute is quite a lot of nuclear pasta btw. If you're talking about trickling it into a storage to manually feed later. Doing 0.5 per minute is plenty
mk2 or mk3 miner?
Donโt listen to that. Itโs not plenty
I'd do 1-2/min unless I can get more out of like single nodes and drones
i want to drone in the resources that aren't within 300m, but entirely not sure what shit I need because I haven't modeled it out in modeler yet
just wanted to get an opinion
Copper powder is great to drone. 500 stacks
its not scracy its just tedious
The conversion cube is way harder
i'm assuming thats t9
bc ik 2 unlock in t9 but dont necessarily want to know the names
thats the thing that you need to make pasta
ahhhhhh
that used fmf
i see
I was making 0.5/min at the point when I completed phase 5. Was no problem at all. Scaled up a lot now just because I wanted to, absolutely not necessary though
wait it's just a pcc and copper powder?
half the fucking thing is just automating copper powder
Yes
but i KNOOOOOOOW the pcc is going to be a pain in the ASS if it's that little of a recipe
half the thing is getting enough power to rubn them. Protip if you do half clock speed and double the machines you save 20% power
its just 1 fmf and 2 parts radio control units per 1 cube
thats the main use of the cubes but some of the best alts use it as well
why dont these pipes actually fill with water
i did my first load balancer today which took 2 minutes cause its just 2.5 to 2 and .5
did you destory and rebuild
Headlift?
the part with the pump and headlift is flowing at about 200pm
the straight part going into a fluid buffer then a refinery is 0
if I flush it works for like a minute
i see
I could literally just plug that into my fmf hmf factory
don't use fluid buffers for anything except train stations
they don't work the way you think they do (unless you've studied the fluid guide)
still why is my flow 0 when the pipe right before it is full and has a flow of like 300
start by getting rid of the fluid buffer.
troubleshoot the simplest solution not an unnecessarily complex one
does fluid buffer like kill flowrate?
it does things that common sense wouldn't generally associate with it, yes
I see
There is only one reason to ever use them and that's train stations. and make sure you don't have any valves ever
anyone set up the satisfactory plus mod before and had it take 50 years to dl? i have superfast internet, yet it is downloading at 100kbps
I would delete and rebuild the empty section.
download what?
ive done that but it always ends up at 0 flow rate after like a minute
Sorry, i'd need to see the setup to maybe spot a problem,
I put the setup in screenshots
Bauxite?
You need a second pump, move that one down and add a 2nd. Divide that section into three
there's water above the pump
yea
the screenshot is insufficient
But not at the foundation
And yeah managing water in a Bauxite build is always "fun"
Rather than wonder why, just add the pump and move on, it should solve it easy
When you get it working you almost don't want to touch it again or risk it breaking
why do you think it would solve it?
what's going on now?
when there's already water above the pump?
your pump might not be low enough
because fluids are whack and pumps generally solve everything
no
shurgs I would never even bother building that version because I know how random water is. That's a large vertical change, why are we being cheap with the pumps?
Not rly
pumps do one specific thing and they only help when they are needed
pumps only do what pumps do. They aren't magic. They add headlift. No headlift seems to be needed here
did you put the current pump exactly where it said it had to go for the headlift?
I agree in theory, it just doesn't always work that way irl
In fact knowing loops and not maxing out the pipe fix most problems
I've found it does.
And I've found it doesn't, so here we are.
telling people to throw random pumps is just spreading confusion
pumps are a rare part of this game that actually work as intended
I'm fine if someone else finds a different answer, but until then, a pump does the job
sigh
Good thing I'm not holding a gun to his head and forcing him to use it
What if Hypertubes had a + junction alongside the Y junction?
i've had this kinda issue before and even though i placed the pump exactly where the game said it had to go for the headlift, moving it down a little bit resolved the problem
i put the pump at the base ima see if it consistently works
absolutely that happens. But you know what doesn't happen? the water gets past the pump that's too high
should I be producing exactly what I need or is going a little over fine
or should I go over and use a valve
Don't use valves
depends, is it a water pipe?
Ever
if its a water pipe out of extractors, it doenst matter how much more you produce
if its an output from a refinery, blender or something, ensure you consume it all
If it's water crude oil or nitrogen it's fine. Otherwise produce what you need
its a extractor, and I need 192/m but I am putting 200 so it has a little boost
its cool
Valves are like the forward assist on M16s and M4s
The better solution is making sure you clock the machines properly, and for Bauxite making sure the machines later down the line don't stop which would then fill up the outputs
*using 2 underclocked machines is better than one overclocked if you have enough deep water space
Just wait till they try to loop in the waste water ๐
I already did that stuff, I was in length taught how to ratio it
Alternative to that is segregating the two sources of water
I forget that thing is even there and then I look at it and I'm like "wtf is that?"
thanks Im pretty sure moving the pump down worked
and also I guess I forgot to overclock my coal lol
I thought you said it worked for a while before stopping before?
im back with more screenshots of my modded playthrough
i love how things look like circuits
The dubious "Jam Enhancer"
Imagine running a power plant that needs 3,100 uranium /min
Built my first real factory, put it in screenshots.
Gotta figure out how to simplify but haven't done so yet.
Also I'm about to hit my coal power limit, I've gotta set up another power plant.
wheres ur current one?
and what section u in?
Desert.
Current one's on the beach next to a bunch of cliffs.
The nearest one away is in the forest biome. ๐ฅฒ
rockey or smooth?
u can go up to the 4 normal nodes in the top right ish of the screenshot and set up another coal plant there
its an easy 1200 mw
That's not what the resource locator says. On the other hand I can just pump out a bunch of MK2 miners and maybe get a few extra generators in there ๐ค
Why does Ficsonium rods even exist
But I'll look again regardless
to burn with no waste
ahh
can you fit 6 constructors and 1 assembler into 1 floor of a mk1 blueprinter?
I'll take a look
if u get to the point of making ficsonium fuel rods u might as well burn them
i was sitting here and i was like wait why doesn't everybody just use plutonium it's the highest MJ per rod
i dont think so
you can if you stack the constructors tho
@sturdy jacinth Afaik you can three constructors side by side in the MK1
u can if u crunch it
no, ficsnium is for people who can't stop themselves from burning plutonium rods
also think vertically as well
ah
i know, im just lazy and i dont like one blueprint to be more than a floor
Three floors of constructors is all you can fit, yes
then do it in 2 blueprints and click.. twice
dealing with plutonium wast adds so much more complexity its not even funny
wh.... WHAT
ah
or use vertical build mode for foundations
You can stack MK1 blueprinters side by side btw
u can save it as a temporary
or just make a 3 con blueprint and put 2 bp's on top of eachother, then throw the assembler to the side
I don't think BPs are going to be the endgame for me until I get the jetpack
I just can't think that far ahead. Can't brain.
That's what I mean
jetpack is for exploring hoverpack is for building
taking a look at my modular frame factory I did so much wrong ๐
Yeah hoverpack. Until I can get a good look at the area my factory isn't going to be built using primary blueprints. I'm just gonna have to spaghetti a little here and there.
it was my first large scale fac, 10 per minute
I have no idea how I'm gonna do phase 2
now I need to build factories out my ass because I haven't automated like 90% of the stuff I need to
It's gonna take forever lol
phase 2 is what parts 500 versatile frameworks or 1000 and some other stuff i forgot
just combine the things you're already making into the new items
1000 versatile frameworks + 1000 smart plating + 500(?) smart wiring
automated wiring
yeah that.
yea thats not bad, wait till you see p3 requirements
Lmao that's why I'm building in advance.
keep storing the items you're making, lots of them. Then just put those items into containers for hte space parts
nah but just bitch feed assemblers
this^
Yeah
thats what I did for p3, never automate elevator parts cuz 90% of them are going to get sinked ๐
might not be a bad thing tho
I'd like to do it in a smarter way. ๐ต But it's gonna be harddddd
automating space parts is like, useless icl
unless it's nuclear pasta which is used for other things
I'll figure it out
wait turbo heavy fuel is a crazy alt no?
it's a fun end game challenge
Maybe just feed them from storage containers.
dumping stuff in containers is probably smart >.>
cuts out an ENTIRE step
not hugely , no
Yeah that's what I mean
its far far less oil efficient
better to just make diluted fuel
cuz I was thinking it would be better bc you refine into HOR throw compacted into it then have turbo, but now I see the problem
its fine if you just need a little bit of it
but if you want a power station it chews through oil
ah
I was thinking of making another fuel gen plant, cuz my current runs 10GW on turbo
If you don't use oil for power then there's WAAY more oil then you'd ever want
it's sized to be used for power
make a MASSIVE fuel plant in the top left using rocket fuel make like 50GW lol
i heard that rocket doesn't require any pumps bc it's classed as a gas
eh RF is boring as balls
if you want a big power set up? nuclear.
instead of 500 fuel gens, you can put down 50 nuclear
i see, i guess it is honestly a personal preferance
rocket fuel really isn't any different from diluted fuel. Every processing step just converts other resources to more oil effectively
my current game is 280GW rocket fuel 450GW nuclear
jesus christ
I don't know if those numbers exactly line up with my power grid -- I haven't measured all of them, but here's the graph https://cdn.discordapp.com/attachments/553550313533997057/1404315124709195856/image.png?ex=689abde0&is=68996c60&hm=7fd4a6ed342617c3c01eab365a49377a1b2db34a5bc3da2c70ab7325e5bc9e52&
I have no idea why it took me this long to not automate the space elevator parts. Just hand feed and somersloops and maybe a power shard or 2 and bam, quick 1000 versatile frameworks.
Are fluid wagons still worse at fluid transport than packaging the fluid and shipping it like that?
what the fuck do you have that causes you to have a max comsume of 1.2 TW
liquid fluids it's exactly the same. gases are either 2:1 or 4:1 better to package
they were about the same before
a lot of buildings
interesting
I thought I remembered fluid wagons being really tiny pre 1.0
I don't think they changed them.
yes but you needed extra cars to bring back the empties
for packaged fluids
yes, even efficiency for liquids includes the return car for empties -- so 1 packaged car of full vs 2 cars of liquid
Anyone have an idea why I'm only getting 3 - 6 wood per tree I chop down?
it doesn't matter the size
are you setting it to single or area mode with chainsaw? If you want wood, make sure it's in area mode
its on area but I'm just confused why each tree only provides about 5 wood
what number were you expecting? wood turns into a lot of biofuel
I"ll go chop down a tree
picking up some roots on the ground was 3 wood. chopping down a single tree I got 19 wood
so yeah, that's weird for you shrug
it could be the kinds of trees im chopping down
mine was a normal tree looking thing
mine was a big one in the rocky desert
I'm south-southwest of the swamp edge of the map by the big lake
I'm trying to decide between stitched iron plate or bolted iron plate. I'm leaning towards bolted only because the final machine needs a lot less machines to get the same amount though stitched is just overall cheaper but uses copper.
if you have iron wire, stitched is great. if you have cast screws, bolted is great
without those... probably stitched
Yeah I'm hard drive hunting and so far have found neither iron wire or cast screws. I guess which ever ones I get first will decide everything else.
either way make the screws or wire as you need it, don't build it all up front and try to belt it in. Build some screw machines then some plate machines then some screw machines then some plate machines
I'm just making a list of recipes I'm going to try to get to.
same with wire
Yeah I never belt screws or wire. Raw ore goes in, and out comes a product.
ok quick question, if im filling a train should I use the best belt for all outputs even if they are overkill for said output. basically, do mk4s increase throughput of a 30item output. Like do they physically make the items go faster?
I send in ingots as an input because refineries are too big to include in templates that do other things
I did a test with the consumption of iron. If you use iron wire and normal iron plate recipe. The stitched iron plate is the cheapest. But the logistics is the most difficult.
most recipe's value depends on the previous recipes you use.
for example , bolted plate works really well with steel screw
True that. I think I have a good list for now.
you put a industrial container to buffer. Put whatever belt suits your production to fill it but always the best belt between the container and the freight platform
.. how is it the most difficult? you need less wire pm. So fewer belts
Time for bed though. Pretty late here. Will spend the morning before work getting some hard drives researched and then selecting the appropriate recipes.
ah so factorio style ok, thanks!
every freight platform should have an industrial container buffering either its inputs or outputs because of the pause time when the train is loading/unloading
True but the splitting is more difficult for iron I think
To make the iron wire
just clock the machines to what you need
clocking is your single most powerful logistical tool that makes almost everything dead simple
no, not caring if lights turn yellow is your most powerful logistical tool
That is where manifolds come in handy. That and the daisy chain and smart input mod comes in handy as well.
smart input?
True so @topaz shale I would suggest the stitched iron plate recipe
Don't let ada hear you say that
ada wants her spaceship built. she doesn't care about anything else
and she's long gone in my game
It only lets in around 3 crafts worth of items at a time. Helps to have the manifold setup not take as long to ramp up.
And she wants it efficiently
no, she wants it fast
And efficiently
The moment I get iron wire, I'll definitely do that.
you want machines at the front of a manifold to fill up asap. So it spins up faster. It's why using slower input belts on manifolds almost always makes a manifold take longer to spin up
what a pointless mod
some people hate screws. I've determined I hate pipes. I'm going around and removing as much as possible and replacing with belts
That is what the mod does. It makes it so that the machines don't take in more than 3 crafts and so it doesn't need to wait for a full stack to fill before being at full speed. I even make sure to undercooked correctly to have the manifold setup work at full speed. The mod is great and I'm seeing results.
No need to wait for a full stack in the machine.
It is so pleasant to play this game only caring about as t->oo you don't have to care about things like manifold fill times because you know the amount you get only depends on the rate
I think maybe you have the idea that it slows belts down but it doesn't. Just limits how much it can fill.
Faster belts still means faster filling.
And don't even get me started on the daisy chains. Freaking love those.
I know it's trivial to handcraft with two smart splitters, but I wish smart splitters had high and low priority overflow outputs
the confidence it gives you to have an plastic/rubber/power oil factory that deals almost entirely in packaged liquids is so relaxing. You want to know what flow you're getting? watch your belts. You want to burn excess fuel for power? Smart splitter
all the normal reliable tools just work
also unpackagers reliably give 600/m pipe flow
belt fed fuel overflow burners at 600 flow rate, no reacharounds requiredhttps://cdn.discordapp.com/attachments/553550313533997057/1404328144877650071/image.png?ex=689aca00&is=68997880&hm=f2fdc444433fff6c92d3f083339e909389a0a520f4bc612dfb5f784617646ad9&
I still need to make my "only turn on extra backup when priority switch shuts off" backup burners with my patented packaged water-blocked priority merger approach fed by containers of stored rocket fuel
hey quick question, is it possible to see where the refineries headlift ends exactly?
Why are there no gender options
wdym?
no. It's 10m above the ouput
Why canโt you be a male
you can't really see your body so don't care
and it's not an overtly feminine model anyhow
i always thought of the player model as either a woman or a male
and it isnt a 3rd person game anyways so why would it matter?
Why wouldnโt they have a male model tho
it is a male model? and a female? its a mixture of both
because it doesn't matter and it's a little bit wokish. but it doesn't matter
pretty sure it's officially female
ok thx
but it's mostly just a goupy mass of arms and legs... clearly not intended to be much more than Pat
its a skeleton model with a texture over it
sure, it's all just bits ๐
if it bothers you just think of it as robert paulson ๐ and every time you die do the chant for your meatloaf
Huh
found out that u can snap pumps to be in line with each other so i dont have to manually try
you sure you're not just snapping them to the headlift point of lined up pumps from before?
its the first set of pumps
i already knew that u can snap it to where the headlift ends
Can oil power things use other fuel like turbo or something
wdym?
Can the oil power generators use turbo fuel
thats the whole purpose
Wdym
that and ur jetpack/drone fuel if u want to package some
Ik that but did know if turbo fuel works
turbo fuel is a vast more efficient form of normal fuel
it goes from a default of 20 a minute to 7.5 a minute
So itโs slow?
no, it consumes less but produces the same amount
if u were making 100 normal fuel a minute u could only power 5. so that means u only get 1250 mw
100 turbo fuel a minute can power a little over 13
thats around 3250 and some more accounting for the underclocked one at the very end
You canโt overclock those tho
u can overclock power gens at the cost of them using more fuel
and ofc the power shards it needs to overclock
it's basically just saving space
exactly
So same power but less space used and more materials
Fuel generators overclock linearly, so at 250% you use 2.5x the fuel and generate 2.5x the power. So yeah itโs just saving space.
Machines that consume power increase their need exponentially, so in addition to saving space there, they also use more power per item made
What about turbo fuel
turbo fuel, since the gens need less u can place down more
so it doesnt save space but as far as efficiency it is more efficient
The same applies to all fuels. Fuel power generators can burn any liquid (or gaseous) fuel; fuel, turbofuel, liquid biofuel, rocket fuelโฆ
ionized fuel
Ok so more power from better fuel and less efficient overlocking
That wouldnโt be visible yet but rocket fuel would be
if u can somehow manage the brain hemorhage on making the power shards it could be
same effiency of overclocking
Overclocking doesnโt change efficiency with power generators. Just saves space.
u would just need to OC more gens
exclamation mark wiki and then the name of whatever u want to seach
Is it !wiki
idk how to search things automatically but u can search it once u go there
Bruh
Iโm shocked there isnโt a bot-stuff channel for testing links
Nope I didnโt do it right either lol.
mornin'
type wikisearch
!wikisearch fuel-powered generator
Iโll stop spam, thatโs close enough
You donโt even need power shards for the ionised fuel
Or is that harder
do u not?
You can use dark matter crystals or something g
ionised fuel is the best as far as efficieny, but the hardest to make
!wikisearch ionised_fuel
oh theres an alt
for jetpack fuel? yes
for power? worse than rocket
Why
The power required to make the power shards exceeds the power gained from the difference bwteeen rocket fuel and ionized fuel. In short; rocket fuel better
i can see, not a lot more efficient than rocket but the steps it needs to make it can go well into the 10k if u make it big enough
Ohh
which is worse in terms of resource efficiency, youre using more SAM and rocket fuel for less ionized
and SAM has better use for other things rather than being turned into ionized
This makes me want to make ionised fuel
you get more power by converting more uranium with sam
what phase r u?
Making 4 right now
how were u confused with the turbo fuel thing from earlier then?
Make ionized fuel but only for jetpack fuel. Itโs fun and def worth it over turbo fuel or liquid biofuel, go higher and farther
Never tried putting it in fuel gen before
Jet pack
Iโm pretty sure when you unlock turbofuel ADA mentions it can be used for power, along with โlong distance trucker fantasiesโ
Yeah nothing to do with making power
hey i need some help
Iโm going to make rocket fuel soon
can be used for power
huh I could be misremembering then. Rocket fuels better anyway, so it
yeah whats up
if i already have a world with some progress in the easiest area because im really new and then i find out that the rocky desert is a better starting area should i start a new world and go there
what phase r u?
phase 1
not even done with the smart plating yet?
no
then go ahead
is it a good idea
but dont let stuff like yt and all of that spoil everything
My first world is my main but I only play with my friend so I made a new one in desert as well
i personally like the desert dunes cause theres a lot more iron and copper there but its difficult until u get foundations
by phase 3 or 4 youโll be all over the map anyway so initial starting location isnโt the biggest deal.
u can also just destroy the hub and take all the resources u currently have and go on foot if u want
true but
my friend says the desert dunes is too hard but i might try and prove him wrong
early game as far as getting up to the smart plating is a little slow
Whatโs the hardest starting area
do it in spite
bet
desert dunes is great for late tier gameplay. really hard for early game
northern forst
you need foundations everywhere in desert dunes. Go for northern forest you spawn next to 4 pure iron nodes
do not start in Dune Desert till youโve done oil at least once. Itโll be a major quit moment
^
could you join a call with me decker if you dont mind i just wanna talk to someone while i play
Thought that was
Seriously dune desert is great for extra resources late tier to cart to your center factory
well thats why its advertiesed as an experienced pioneer starting point
i need to stop procrastinating with my pipes
funnily enough i find dune desert easier than rocky
if any of yall need me just ping
Whatโs the best way to transport stuff far away
trains/drones
well, for oil you have either that bad patch nearby, which wonโt last long, and has no water nearby. itโs much more hostile than the islands, and is farther (likely needing trains instead of trucks or belts)
was there a update today? I have a 3.72GB update or am I missing something else?
Or spire coast/blue crater, blue crater is thru swampโฆ no. So spire coast it is. And thatโs far
But donโt drones only go to 2 different ports
are u trying to make multiple drops/pickups?
thats called a mega factory and no
Have people done that
unless ur trying to use that one ore to make only one part
theres people with 2k+ hours that are still working on it
I wanna make every part
thats fair, just remember u need to distribute properly
and also get ur DD maxed
not much of a problem, the only resource i struggle with is bauxite since the nearest one is in swamp
Dd?
dimensional depot?
Ohh the home depot
yeah, u realistically need to just automate enough for the max rate it can upload with a bunch of storage behind it
Can you make home depot output
u can then save a lot of resources for harder parts like HMF andelctronic componets
no, the whole reason is for cload storage to be used to drag and drop parts and build directly out of it, if there was an output there would be a lot less of a need for trains and drones
Makes sense
hey im at the point now where im making reinforced iron plates and rotors very slowly should i actually make a new game and start at the rocky desert
Use power shards
go ahead
Or that
power shards also increase demand
ty
Ig
can anyone gift me the money for the game on steam?
im so desperate idrc
ask a friend or smth, ask ur parents, if u buy yourself get small job mowing lawns, times runnong out to mow yards cause its going to start getting colder
Getting colder???
im on rocky desert rn and im not having demand issues so far
its already cold for me. pouring outside rn
Im literally burning
idk its august after this month its prob gonna get colder, hopefully anyways
u in the southern hemisphere?
Where i live its so hot
yeah asked friends and parents already.
yeah australia
do some chores
wish that would work
You get paid for chores?
start being nice for a while, they might soften up
no
Thats real? I thought it was a movie thing
What do u think ive been doing for the last 3 months
It is
just mow a couple lawns after it gets dry again
guess im going to have to wait a while then
Sue them for child labor frfr
thats a pretty good idea. Expecpt then id need money for a house not this game
content creation. start streaming or post yt vids. after a while u can get some money
isnt it like 1000 subs or smth for monotazation?
500
It is?
unless they made it 1000
Sue them for child neglect
i swear they did. 500 for donos i think
Then i have nowwhere to live still
cps will find u a place, might not be able to keep ur pc tho. idk what will happen
yeah lol. but cant live without my pc
You can but you can sue them for emotional distress
i doubt duing over 30 bucks would gain the sway the judge
just wait for a sal or smth, wishlisting it tells u when it goes on sale
ican i have more doable ideas without suing my parents
$60 for me
huh?
Isnt it 40$?
i keep forgetting its 40
Yeah but suing is bette4
im in aus. Different currency remember?
but WAY harder
australia?
yeah
The demon creatures casted rain
is winter and my neighbours have kids to do it for them
Sue them for child labor too
idk what the minimum age for working in aus is
$14 but im to young
Age or wage
age
I think they thought u ment wage due to the $
yeah 14
then why did u say 14 but im too young?
minumun age is 14 and 9 months i turned 14 2 days ago
oh ok
also during that time of quiet i realized how sad it can be just not talking to anyone
yeah sorry i had to do smth
naw u good
Satisfactory chat dead? Impossible
im still here
also it can be dead for an hour
everyones just building their factory now that no one has anytthing to argue about or talk
Welp I'm not
what u want?
I'm not home and I wanna build factories so bad
im trying to figure out how to split 720 fuel/min into 32 refineries
i might know now actually
Has it been estimated when the console release is happening
i think november
#screenshots message
Is it bad when your logistics area is almost as big as the rest of the floor? ๐
At least it's not a belt tornado
thats pretty clean, but what part are u making?
Steel and copper ingots for my building materials factory
I definitely made it harder on myself with some of the choices I made but it's been a fun puzzle to solve so far. The throughput on the alloy ingot recipes combined with only mark 5 belts means I have to split stuff odd like the 3 to 5 setup to bring in iron ore and the 5 to 8 splitter/merger pyramid to carry off the iron ingots to make steel
theres tutorials on load balancers if u want to do that
I've gotta get out of Factorio-brain
i go a little insane every minute im not talking to someone about smth
Sad
im making a turbo fuel, rubber, polymer resin, and a plastic factory in the blue crater and i have been thinking about nothing except numbers this past 2 hours
i havent even set up all of the compacted coal i need
Satisfactory at it's finest
Ima spend like the whole night in satisfactory when I come back home
2 weeks wasted on doing nothing cuz of my mom
u go on vacation or smth?
Yh
where
Well it's not rlly vacation cuz we are still in our country
It was my grandma's birthday party but we are here a week for no reason
as in yall arent sightseeing, going to the local restaurants, any of that?
if so id be pissed
Yeah none of that
I just wanna be home and do my own thing
My mom loves to waste my time like this tho
Don't go xD
Take the PC with you xD
Admittedly the not going option seems the best
Yeah
i doubt ur mom would let u do that tho
Fake a terrible case of food poisoning?
shed take him to the hospital most likely
She wont
It's fine I'm just not gonna sleep when I come back

Something to look forward to in 2 weeks time
I still gotta complete phase 2 for oil stuff for new power plant
I'm running a bit low on my coal power
second playthru?
i ended up having to make another coal plant
rookie numbers
I keep coming up with ideas for new big factories, building 90% of it then having a new idea for something bigger. This new one I'm starting will be the last, because I literally can't make bigger without completely ripping out half my world lol
procrastination lord really fits it doesnt it
yep ><
to an extent cause u actually execute it at least
I do get things working - eventually
i have 16 refineries lined up and apparently and an 18.75 when combined it makes an amazing 300 a minute
first time i felt happiness during this
300 a minute of what?
make it into rocket fuel
nice ๐ well done
i dont have rocket fuel just yet
also i need nitric acid/blenders for that anyways
ok
i plan in the future however cause i will have a lot of space
blue crate has a lot of ariel space that makes it look nice anyways'
is that ur first playthru?
that explains the spaghetti
this area is mainly by me
let me send a screenshot rq
on the middle right is oil left is carrying in sulfur/coal for compacted, on the top is where its making the turbo
want to see my first playthru? this is my second
i managed to keep a stable 3 nuclear power plant stable in that btw
huh
making an extra 0.1 a minute
and i somehow beat the game in that small area, only getting plastic/rubber/fabric from blue crater and making a nuclear pasta and a supercomputer factory i believe near the top
where i currently am, its got oil, coal, sulfur, an iron and caterium node close, as well as a nitrogen thing as well
and hooking my grid slowly up to this for compacted coal to manifold out is making me realize how much power this truly needs
speaking of which i would like to see ur power grid
how much power you making
4916 mw
is it that thing?
probably the geothermal guys
the geothermal is a more smooth thing
how many u got hooked up?
i dont like how the consumption is bouncingf around
like over 10 probably
oh ok, and my power consumption?
its too smooth
imma have to activate batteries for this thing
wdym
well, once this whole thing gets going, its going to produce more than i can make, that means my grid will fail
fail??
i have a group of 25 batteries that will hopefully last this until gens for this plaint kick on
a fuse blowing?
oh i thought you meant more power than you need
making more power than u need is a good thing
ik thats why i was confused
i honestly think fuel is the best power
its really easy
really simple and u can get a lot on, also u can base plastic and others like that as a by product so its really simple
nuclear however is so good u just eventually have to do it
solely for plutonium fuel rods
u can burn the fuel rods but then that will make plutonium waste and thats even more complicated
holy
what?
mm.. putting a splitter or merger on the head of lift cuts off the floor hole connection where lift was connected?
all of my new blueprints are plagued with floor hole not working (modular stacking factory setup)
wait since when is there a hard drive in the awesome shop?
I'm on vanilla??
I just realised that I had downloaded SMM once before in like update 5 or something like that, so I opened it, I have 0 mods installed other than the actual "Satisfactory Mod Loader"
added in 1.0, becomes available after unlocking Particle Enrichment
Its in vanilla
ah, ok... why??
In case you lost a few
idk I didn't add that feature
there are still more drives than unlocks
in other news, they released the OST on Spotify...?
...without announcement...?
someone just edited the wiki page to add that in
<@&370483737957236737> is there an announcement coming?
some drives are used in straight research, like turbo and rocket fuel
Its also a nice option for those that need a drive quick withouthqving to look for it
for most cases those are also considered alternate recipes
ahh ok
(since the game doesn't have anything that would classify if a recipe is alternate or not, the distinction is what people make it)
Alt: Pure Iron Ingot --> Alt: Steel Pipe
Good plan?!
(I am floating over an ocean) xD
eh, pure ingots are a lot of work. Iron alloy or base iron is often fine.
Its good if you think its worth it.
Definitely make sure you know how much work you are creating for yourself though
I'd plan a location that has more iron over having to use pure
Is it a lot of work in screenshots? XD
Seems like you take from the storage and the pond and stick in Refy xD
yes?
xD
Take whichever one you're more likely to make use of sooner
which will you use next?
are you moving hte iron to water to do it on top of that? oof
prob the circuits
question answered
Moving the Iron from the other side of the map XD
i dont really want to restart the aluminium production
i already made a closed loop and everything is clean and working
and im making more aluminium than i need im litterly sinking it all
but computers
But there is a global rail network in operation, so it was only really a case of building a spur and station in this location. The main iron farm/station is already established, so not a big amount of work
i need to improve that
flip a coin
i already decided on the circuits
Is there no Pipe equivalent of the Conveyor Lift Floor Hole? or am I just being my usual stupid-selfโข
pipeline floor hole
Depending on the amount you're processing, pure iron can be the lowest effort option.
Half the iron usage of smelting
Slightly more iron than alloy, but alloy requires extra copper - so it's actually significantly more ore that needs to be transported
If you put it over water, extractors go right underneath - no transport necessary
Refinery spam is easy with auto-connect blueprints. And so is foundry spam
So if you're making a ton of ingots, transporting the ingredients is what takes the most effort. And in that case, pure iron wins
hey guys, why is production planner telling me to add 2 production shards to one of my smelters and still run it on 100 percent only, is this a bug or does simply just adding power shards make any difference?
what production planner? any screenshots? sounds like a misunderstanding
check #screenshots
If you're using Satisfactory-Calculator's Production Planner, don't
oh, which one should i use then
https://www.satisfactorytools.com/1.0/production if you want something automatic
https://store.steampowered.com/app/3187030/Satisfactory_Modeler/ if you want something manual
okok ty
Interesting, thanks! I think Pure Iron seems like the lowest effort simply because the rail network existed and I can also use the Iron to make Iron Wire. Basically making Electromagnetic Control Rods so the nuclear plant doesn't rely on them being shipped out of central base. The Stators can be made entirely using Iron and water here. There is oil here, so the AI Limiters I can probably just use the Alt: Plastic AI Limiter recipe and leverage the oil to make the plastic, so really everything is in this location and ready to go now. I think I can avoid Copper entirely but the Caty is not far away
(It's not a big operation in the grand scheme of things)
my turbofuel is ready to boot
i goota go connect some batteries and let my pipes fill
"Everybody save your work, I'm booting the powerplant"
"Prepare for unforeseen consequences"
"Prepare for total grid failure"
Fire Brigade on standby
insert power down mp3.file from fnaf 1
1200 mw of max consumption potential
over current production
im not even done hooking things up yet
Guys is there a way to organize the blueprints for everyone in the server?
Unexpected delay of an approximate 15-45 minutes has occured, please stand by/
wdym?
Which wire melted xD
i forgot to hook up turbo fuel refineries to pipes and i didnt even build the gens yet
i also gotta hook up pumps to power
Like i have many blueprints and I made diferents categories, but for my friends they are just empty categories, while mine has everything organized
Claims the powerplant is ready to boot seem overrated ๐
maybe
well its client side and they need to import the bp file themselves and sort it manually
ive been awake for about 15-16 hours atm
unless theres a mod for it, which you can ask in their discord server
I'm playing on a dedicated server. every blueprints are on the server
Don't worry, I make far bigger mistakes even after sleep.. I recently trained in Iron Ore from the other side of the map when I actually needed Bauxite
both really good but imma have to go with heavy oil
oof
ok does anyone know where the blue crater than everyone makes a fuel power plant in is
In the blue crater? xD
yeah where is that
bottom right
can u give me a screenshot maybe
ok thanks
i have a remote oil refinery at bottom left connecting power to bottom right shouldnt be too hard
also what do i do with the polymer resin
i really dont need it
make a little bit of fabric, rest into a healthy mix of both plastic and rubber
are u planning on making turbo fuel while u are there?
are the blueprints made in that session or the imported one?
almost done with phase 4 items!!!! gonna send it when my friend is back online tho
you should try asking in #dedicated-servers then, folks there has better understanding
lucky
FUCKING GRID BLEW
lol
Does adding locomotives to very long trains make them faster at pulling up?
i built a floor on top of my factory that makes iron rods and plates that only makes screws
yes
it's two floors
but max speed always cap at 120km/h