#satisfactory

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gritty sleet
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Didn't the rifle used to have a dangly keychain on it at one point?

cosmic laurel
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can satisfactory modelor pick optimal recipies or do you need to know before hand

gritty sleet
#

Use Satisfactory Tools instead

dense violet
gilded goblet
#

did they change pipes? because I have pipes going straight up (yes I have pumps on it, they said it'd go up but it isn't)

fair salmon
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anyone else been stuck in the cave coming out in dessert

dense violet
quiet gust
gritty sleet
quiet gust
dense violet
#

oh no, having to input the waste you make ๐Ÿ˜›

sinful zodiac
quiet gust
dense violet
#

how? it's just another bubble.

you probably want to make 2 distinct plans instead of doing rods and plu rods in the same plan

sinful zodiac
gritty sleet
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I did both uranium and plutonium fuel at the same time, just had to separately calculate how much waste the uranium made and set that as an input.

quiet gust
sinful zodiac
quiet gust
sinful zodiac
distant pulsar
#

I'm convinced anyone who really likes satisfactory would do well in any career related to software or hardware engineering, math, statistics, etc

#

it's all the same type: visual/spatial and abstract reasoning, systems thinking, math

quiet gust
distant pulsar
quiet gust
#

im in cullinary school

distant pulsar
#

Well I think I can see how it relates. A kitchen is a system, inputs/ouputs with some work in the middle like a factory haha

sinful zodiac
dense violet
prisma yoke
#

wait is the reason why people do those nutty huge overcomplicated train junctions so that the rails dont clip into eachother. I only just realized that might be the case. I just asโ sumed they were doing it to overcomplicate things or something but I made a simple level 4 way junction for 2 parallel rails and im realizing it looks pretty weird with all the rails clipping together

dense violet
# quiet gust wym

instead of a giant web to try to unknot, smaller plans that you can break down into groups better

dense violet
#

easy to just not ๐Ÿ˜›

vague sparrow
#

AHH, you can't copy 1m display settings to 0.5m ones?!?!

vague sparrow
#

What a pain lmao

quiet gust
#

that would be goofy and cause weird interactions

dense violet
#

do any of the size signs transfer to dif ones?

vague sparrow
#

It's just empty background with colour though

quiet gust
#

its kinda the same reason you cant copy iron wire form a constructor to a manufacturer

vague sparrow
#

Fair enough, that makes sense

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Just copy colour codes I guess, somehow the red stays orange though, even thought it's the same code -.-

gritty sleet
#

It occurred to me that the game doesn't have the cliche "volcano biome" like a lot of open world games do

cosmic laurel
#

why do my dismntale crates keep showing up in weird spots

gritty sleet
#

Or a snow biome for that matter

gritty sleet
cosmic laurel
gritty sleet
cosmic laurel
#

ah gotcha

vague sparrow
gilded goblet
#

why do some pumps have like 9m+ headlift and some have 0.0-0.5

vague sparrow
#

Depends on the placement and how fillled the pipes are iirc

teal axle
#

anyone know of anything i can do clientside to alleviate desync on a dedicated server?

gilded goblet
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i dont know why the fuck it's so low

vague sparrow
#

5.2 out of 5.2 or 5.2 out of 72.5?

gilded goblet
#

wdym

vague sparrow
#

Like, pipes are like their own buffer too

gilded goblet
#

mhm

vague sparrow
#

it show's current amount xxx/xxx

gilded goblet
#

flow rate?

vague sparrow
#

to the right of that

gilded goblet
#

max flow rate?

vague sparrow
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one more

gilded goblet
#

or headlift

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recommended is 50m^3

vague sparrow
#

it should be 50/50

gilded goblet
#

lemme send you a screenshot are your dms open

vague sparrow
#

ya dm me

gilded goblet
#

js so we're not spamming the server

sturdy jacinth
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stitched iron plates, wet concrete, or neither?

gritty sleet
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I love stitched

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I use it every time I have to make reinforced iron plates

dense violet
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both are very useful

sullen gull
gritty sleet
#

(Except for biocoal...)

sullen gull
dense violet
gritty sleet
#

Also technically all coal is biocoal tbh. Just very, very old "bio".

peak wasp
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any computer experts in here could help me figure out if a laptop with dedicated graphics, 16gigs of ram and an amd ryzen can run this game late tier at max settings?

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Idk what dedicated graphics means for laptops but I assume it's not much power

gritty sleet
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You'd really have to know more-specific specs to have any hope of judging relative power

peak wasp
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Yeah that's the problem with all these cheaper laptops they're all integrated graphics

dense violet
#

satisfactory is a hog

gritty sleet
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"Dedicated" GPU typically implies a proper GPU, versus integrated

peak wasp
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I might get a high end laptop so I can play satisfactory last of us 2 and other games on it but idk what gpus I'd need

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I don't really care if it's not over 1080p

dense violet
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something equivalent to a 3070gtx will get reasonable results with what you're asking. But I'd get a desk top. You'll pay 2x as much for not as good with a laptop

gritty sleet
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Yeah you'd really need more-specific model numbers. "Dedicated graphics" and "AMD Ryzen" could be describing something from 2017

peak wasp
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I have a desktop currently but it's 5 years old and I might be mobile for a while so I won't be able to use it

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should I try a 3080?

gritty sleet
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My desktop 3080 has been great

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Laptop 3080 will be weaker, due to thermal limitations

peak wasp
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Can it run all your games you play?

gritty sleet
#

Yeah, but I don't play AAAs

peak wasp
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Well I don't really either, outside some ps5 ports

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I really want spiderman 2 and last of us 2

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but I can't run them on my 2070 rn

gritty sleet
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I dunno about those, haven't played them

sick dragon
#

So i went with refined power modular generators for my 4k rocket fuel... idk if im regretting it yet or not lol

peak wasp
#

That's a lot of rocket fuel, how much power do you get

sick dragon
#

Idk yet lol

gritty sleet
#

Isn't that like close to 1000 regular fuel gens?

sick dragon
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But im at 17k and I haven't even used 1 pipe of 400 a minute soooo

peak wasp
#

Iirc rf burns at 4.2 per minute

gritty sleet
#

4.16667

peak wasp
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basically

sick dragon
#

Yes regular fuel gens it's nearly 1k

peak wasp
#

4k per minute or second?

sick dragon
#

Minute

peak wasp
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Not bad I can't remember how much I got I turned a full 600 oil node into rf with alternate recipes must have got 144 gws

sick dragon
#

Would be 666.7 modular generators

gritty sleet
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I skipped rocket fuel entirely, because it felt too easy and I also didn't want to build that many fuel gens

peak wasp
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I mean, true, but it's so much power at least one oil node should cover your entire game right

sick dragon
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I basically made it a goal that I would use all the oil in the blue crater for power

gritty sleet
#

If you're into that much piping. I'm going right from 10x 200% overclocked fuel gens on normal fuel (and my 2.4 GW coal plant, and a ton of geothermal) right to nuclear

peak wasp
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I think I did that in one game and got about 40 gws out of one of the alt recipes

sick dragon
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And that's 1800 of it. The last 600 is going to be used for packaged rocket fuel for my drones

peak wasp
#

I'm already at a part in my new world where I have to re build stuff cause I screwed it up you need to plan everything perfectly

sick dragon
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Once I have enough gens to where im equal in current production im tearing apart the current turbofuel plant I have going to make room for this monstrosity

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I didn't exactly put the chimneys and steam cooling towers efficiently but I did make a blueprint allowing me to place a system of 3 generators at once so it does speed things up

peak wasp
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do you make proper buildings for factories or do layers of sandwich factories until it lines up

sick dragon
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Proper buildings

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I still need to do a decorative pass

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The rocket fuel portion is barebones at the moment. But the hor fuel and turbo fuel sections are done with maybe a final decorative pass. The pipework for the turbo fuel and rocket fuel looks like a nightmare so I ain't even gonna make that walkable. Marvel at the exterior not interior ๐Ÿ˜›

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Been a week on this project

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I also installed small awesome sinks because God i hate the awesome sinks being massive and then forget to plan for it in my building

sullen gull
hot ermine
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Hey guys is there a good site to look for blueprints?

sick dragon
#

Honestly kinda what I do. And I use Google for inspiration

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I prefer scim

sullen gull
stone python
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i slap a box around it and call it good. if i cant see it, then its terrible design doesn't exist

hot ermine
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okay thank you

sullen gull
gritty sleet
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I build the fancy part as I build the factory, or it'd never get done

sick dragon
#

Honestly that's not a terrible start

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Box it up. Then mess around with it

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Open a space here, add a pillar there

sinful zodiac
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Whew 18 hard drives l;ater I finally got the pure Aluminum ingot recipe!

gritty sleet
sullen gull
sick dragon
#

I'm starting to think I should waited for the alternate rocket fuel recipe tbh

#

Too late now

sullen gull
#

Mass exploration early on can play out quite well.

sick dragon
#

Its time for bed though. The go to bed at a decent time satisfsctory challenge

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After I fix this factory...

sullen gull
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Trying to mess around on the steamdeck, but been a bit spoiled with the desktop at home and feeling a bit "wanting" lol

sinful zodiac
#

Cool I have sloppy alumina pure aluminium and diluted fuel. any other goated recipies I should be holding out on scanning my harddrives for? I'm in phase 4 and have not unlocked nuclear power yet.

sullen gull
gritty sleet
#

I really like steeled frame + encased industrial pipe + heavy encased frame. Makes HMF take a lot less precursors, mainly just a ton of steel pipe and some concrete.

sullen gull
#

The pure ingot recipes are nice.

sullen gull
#

Pure iron, copper, caterium

sullen gull
gritty sleet
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The alt that turns oil into a bunch of HOR and polymer resin

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Great when combined with diluted fuel

sinful zodiac
#

OH!

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Yeah!

gritty sleet
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Iron wire is great too

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And iron pipe

sinful zodiac
gritty sleet
sinful zodiac
#

that sounds bangin I shall look for it

gritty sleet
#

If you're looking to combo things, "recycled rubber" and "recycled plastic" can also go good with the oil->HOR->fuel setup, and use the polymer resin from HOR to make more rubber and/or plastic to jumpstart/boost the recycled plastic/rubber.

trim vine
#

@sullen gull

Started a new save that will run on nuclear, wish me luck

sullen gull
#

I'm old man, I dont get these anime thingamabobs ๐Ÿ˜

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Ok, anyhow, had maybe a bit too much fun at the local pool hall here and must try to sleep lol. blobwave

exotic pilot
#

Howโ€™s it goin chat

wraith finch
#

does anyone else have high gpu use in this game? even if i set the lowest resolution and lowest graphics, my card is still at ~90% use and the fans are going crazy, its really annoying

spice patio
#

100% GPU usage would be the norm without frame rate limiter or like in use.
Not exception.

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If there isn't CPU or RAM side limitation in play, or driver issues.

ashen belfry
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Early on I have quite the high GPU usage. But later on it's getting towards a CPU limit

peak wasp
#

is the music in this game copyrighted bc im making utube videos and just noticed my music volume is at 40%

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ive only uploaded 6 videos, but i have 40 videos done in my files and im just now noticing this

wraith finch
#

Itโ€™s good enough so idk why the gpu use is staying so high

ashen belfry
peak wasp
#

alright thank u

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will i still be able to post my videos or nah

green fiber
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I think the devs said its ok once? The soundtrack is available on steam too. Not sure if the comment can be found in herw

peak wasp
#

i dont think u can really hear the music anyways bc the game is turned down

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i had everything at 50% so u can hear me talk

iron raptor
wraith finch
peak wasp
#

bruh im so addicted ti this game

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i have like 16 hours of videos to be uploaded XD

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i started 5 days ago

wraith finch
peak wasp
#

i have a tower :3

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i cant post a pic

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WHERE CAN I POST A PIC

steady glade
peak wasp
#

thamkiez i wove chu

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if my hotspot would be any slower that would be nice omg

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i just used my fone

boreal musk
#

anyone knows the console command to increase render distance for shadow?

dense violet
#

that might have been answered in qna before

boreal musk
#

do you have the link for that?

hot ermine
#

guys anyone know a Good VPS to host a server? I'm currently using Hostinger, but this host sucks... I'm with 2 vCore 8gb rams, but the server still laggy and my friend and I we aren't building giga farms or whatever...

dense violet
sterile blade
dense violet
hot ermine
#

gonna look there thx

sterile blade
crimson karma
#

what is more net positive for energy, petrolium coke or fuel generators

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just poped on my mind idk what are tye exact numbers

dense violet
#

fuel

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especially since you can get the Heavy Oil Residue alt, + diluted packaged fuel

bright pier
#

placing shitton of valves, for other stuff when i mmb i copy the settings too but doesnt seem like this applies to valves, i am NOT tuning all these valves so any other way?

dense violet
#

why are you putting down a ton of valves?

bright pier
#

i have a 1:1 ratio on production and consumption and i cant have some refineries just harboring all my oil

dense violet
#

clock your refineries to consume what you need

bright pier
#

they do but i need precisely equal flow on each and dont see how else id do that other than valves

dense violet
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valves don't do that. The refineries will limit consumption

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the machines themselves will limit flow by only consuming X fluid pm

bright pier
#

๐Ÿ‘

coarse spruce
#

i don't know where to post this but at 979 -332 theres a part of the world where you can fall in and if you don't have means of getting out could get stuck

reef basin
#

they can flow in both directions and valves do not guarantee max flow

steady glade
silk ocean
#

As long as you have enough supply, and it's not some weird exotic plumbing, usually the fluid will supply all machines and they will just take what they need

fiery pewter
steady glade
#

technically they are meant to

reef basin
fiery pewter
#

Yeah alright

fiery pewter
#

Unless you clip through the ground, then it is a problem

bright pier
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got a little issue, my factory works too well, i cant spend all my plastic but if they dont produce then my fuel dont produce and no fuel no power factory shutdown, any way to dispose of excess items automatically?

reef basin
#

awesome sink

bright pier
#

oh yeh forgot about that

reef basin
#

(also I'd recommend separating fuel and plastic production)

bright pier
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why?

reef basin
#

exactly as you said, if one fails, the other one breaks too

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and having power dependent on other things is not a good idea

bright pier
#

couldnt i set up power storage incase stuff fails?

reef basin
#

power storage is not a solution, it's a temporary buffer

green fiber
#

Storages buy you time to fix the real problem

reef basin
#

separate power doesn't become a big problem ๐Ÿ™‚

finite mirage
#

how do i get close to the toxics without dying

silk ocean
#

Blow em up with Nobelisks

finite mirage
#

but i can't get close to it

silk ocean
#

You can throw them a long way

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If you hold the mouse, you can charge the throw

finite mirage
finite mirage
finite mirage
#

please, i want to remove all stingers from the game even in arachno mode, please help

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even just the thought is scary to me

silk ocean
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You can set the game to passive mode where creatures won't attack

finite mirage
#

its not like i cant fight mobs

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i just dont wanna see em

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or even think about them

silk ocean
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Not sure if that is possible, only to replace spiders with cats

bronze atlas
#

unfortunately theres no way to do that that i know of.. maybe check the satisfactory mod page and see if there's something there?

boreal musk
#

theres a mod that replace all stinger with community manager faces

bright helm
finite mirage
bright helm
#

Research mushrooms

winged walrus
#

I need to move 50 aluminium casings per minute and 20 rubber per minute to my factory, all those resources are too far away from it
And I don't want to make 5 kilometres long conveyors

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Are trains able to move the amount per minute i need

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I have not unlocked the drones yet

silk ocean
#

Easily yea

cursive crane
#

Short answer yea

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Long answer yea but in 5km of railline

winged walrus
#

Are they able to move few resources at once

silk ocean
#

Yes if you have multiple wagons and load each different item into each respective freight terminal at the station

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(and then unload in the same way at the other end)

winged walrus
#

How many items per minute they can move

silk ocean
#

Depends on how many wagons and how far they have to go, but a lot xD

winged walrus
#

Ty

silk ocean
#

It's like transporting an industrial storage

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And multiple ones, as many as you like, and you can run multiple trains on the route as well with signals etc

cursive crane
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Way more than you need. And you can always just add another train to double it

reef basin
#

well, depending on round trip time it may not double it and in some cases it may even hurt more than help, but yeah, generally adding a train increases throughput

cursive crane
#

Basically

Throughput

TtF/
RtD
ร—
Belt Speed

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!wikisearch train+throughput

fossil iceBOT
#
Official Satisfactory Wiki

The actual in-game throughput of a Freight Platform can be calculated if one wishes to be that precise. The most important variable in this determination is how long it takes a train to do a complete round trip, called Round-trip Duration (RtD). This is measured between the first and last departure...

cursive crane
#

Thats the link I shared you dufus bot

reef basin
#

did you maybe share fandom instead?

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fandom is not whitelisted (as it's not up to date)

cursive crane
radiant swallow
#

are hatcher spawners highly resistent to explosive damage or something? i just detonated a nuke about a meter next to it which killed the big hog and the radioactive hog but not the hatcher spawner

reef basin
#

weird

cursive crane
#

Ah. Google share link

fluid sapphire
radiant swallow
#

alright. i will just shoot it i guess

uncut trail
#

guys im trying to make new copper factory im on phase 3 how much wire cable and sheet in a minute should i target to get

fluid sapphire
#

cue greeny saying *make how much you want ๐Ÿคทโ€โ™‚๏ธ *

radiant swallow
silk ocean
#

I regret my choices not building my rocket fuel plant out at sea

fluid sapphire
#

why dat

silk ocean
#

On the plus side the Nobelisk company is doing very well xD

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Just lots of stuff cleared, mostly, and some rocks

fluid sapphire
#

build higher? build vertically?

silk ocean
#

Bit late now, I put a screenshot to illustrate xD

fluid sapphire
#

thats the struggle of building flat structures, yeap ๐Ÿ˜„

silk ocean
#

Yea XD

fluid sapphire
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building on water is kinda boring tho imo, nothing to make you think on your feet when you encounter a snag

silk ocean
#

That is also very true

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There's plenty of room here, I selected the area for that reason, just more snags than expected

radiant swallow
fluid sapphire
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thats certainly one way to do it

radiant swallow
#

isn't that what everyone does

silk ocean
#

I should have built the base platform higher yea, maybe not that high, but certainly at least 4-8m higher xD

fluid sapphire
#

well, the height is kinda variable, some points may be at 40m, some places 0m or even clip through the floor a bit, my angle is that no matter the height, there have to be some support structures to make sure the floor isnt floating, for my tastes

silk ocean
#

I agree - I always add some legs just to make things look more realistic

fluid sapphire
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for things like rail especially, its nearly impossible to build rail to some spots without having it be 100m+ high

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like maze canyon

silk ocean
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Yea I find myself building rail higher and higher these days

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But inclines are usually required eventually

fluid sapphire
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i try to keep it low where i can

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well, yeah

silk ocean
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The run from the red forest up to the north west has a series of very long down/up hill sections, trains can exceed 175

fluid sapphire
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my rail runs east-west just north of the red forest border

radiant swallow
fluid sapphire
#

its fairly straight

silk ocean
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I try to keep straight

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There is some appeal about a meandering rail that follows the terrain too

fluid sapphire
#

this is about as high as mine goes, its in most places a lot lower, except iron forest, where its slightly higher than this

#screenshots message

silk ocean
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Oh that is nice yea

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I like the bridge structure

radiant swallow
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welp. im off to building the last 9 factories of phase 4

fluid sapphire
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thanks, thats the only place that has this structure heheh

radiant swallow
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4 of which are just connecting a few drone ports

silk ocean
fluid sapphire
radiant swallow
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it's just elevator parts lol

silk ocean
fluid sapphire
#

yea it looked kinda barren without the horizontal supports, much better with

silk ocean
#

yea

fluid sapphire
radiant swallow
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i am rebuilding all the elevator parts now that i have new recipes and buildings

fluid sapphire
#

but first i have to build infra for 5k bauxite, 5k iron and 3k coal ugh

silk ocean
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bauxite took me so long as I started in the desert, it's far far away

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I ended up selecting the swamp, that was a low period of arachnid nightmares XD

fluid sapphire
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i think aluminum production is truly the point where you cant get away from using long distance infrastructure of some kind

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everything up to that point you can do with nodes that are all near each other

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in fairly easy to reach spots

silk ocean
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Yea my Alu is in the north coral, and the bauxite is way down in the swamp, I couldn't really find a better solution for location, but loads of other stuff has to be trained in and out. Probably is a better location for sure

fluid sapphire
#

i think im gonna make mine at crater lake

silk ocean
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Yea another good location, it's really down to oil I found

fluid sapphire
#

oil?

silk ocean
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Ignore me, thinking of something else xD

fluid sapphire
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there are 3 pure coal nodes and lots of water, i have scouted out a few spots where i can build large train stations for shipping off loads of iron and coal

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then i will just have to dot smaller stations everywhere where there is bauxite and bob's your uncle

silk ocean
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Coal is what I'm thinking of yea xD

fluid sapphire
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my waste water strat will be to make 10k iron ingots heheheh

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if i need iron later for anything, then i already have loads

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aside from ficsite, some of it will definitely go into that

silk ocean
#

Is that an alternate recipe in a Refy ?

fluid sapphire
#

wot

silk ocean
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is it iron ore + water?

fluid sapphire
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yes, thats pure iron ingot recipe

silk ocean
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I think I have that one unlocked

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I guess another option is to use the waste water in coal generators but seems less useful at that stage

fluid sapphire
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its too much

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already need a lot of coal for the bauxite itself

sinful zodiac
#

am I tripping or does the alternate recipe diluted package fuel just come out already packaged? like from the refiner?

fluid sapphire
#

well yeah, dont you need to feed packaged water into that?

sinful zodiac
#

OOHHHH okay that makes tons more sense

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I thought I was losing it

silk ocean
#

Normality restored xD

sinful zodiac
#

Relitivly speaking at least ๐Ÿ˜›

uncut trail
#

is it a good idea to make big room with shit ton of power storages?

reef basin
#

no

hard oasis
#

are trucks a good idea

lost wagon
#

If you put some power storage at the same time as you spread power towers as part of a blueprint, it should be fine

sterile blade
hard oasis
lost wagon
#

They crashing is all about the route you do

hard oasis
sterile blade
reef basin
#

"too slow" means you didn't build enough of them
"crashing into each other" means you've recorded the path wrong

lost wagon
#

Yes, you control where the trucks go, don't make them intersect

hard oasis
#

they all go the same way in and out of the truck depot

fluid sapphire
sterile blade
hard oasis
#

good idea just to test them and hope for the best?

sterile blade
#

If paths just cross at a 90 degree angle, it should be fine

lost wagon
#

You most likely won't need more than 1 truck unless you're using more than 28 stacks of something or whatever is the inventory

hard oasis
#

hopefully the routes are long enough they wont all be at the depot at once

sterile blade
hard oasis
#

ive tested them they all bring items i just havent tested them all at once

sterile blade
lost wagon
#

I use mod to solve deadlock because in my head the AI wouldn't be this stupid to not see another truck on their path and slightly adjust accordingly to avoid deadlock then coming back to the path

hard oasis
#

i need to build the factory the train gets too before i can test it fully i just really dont want a bunch of belts running all over the place and i also cant be bothered to remake the train lines go to each factory

sterile blade
#

You can just have the trucks running without any cargo, or connect the unloading to a sink if you want to test throughput

hard oasis
#

i really do hope they work cause i made such a pretty looking belt system

robust notch
#

Even if trucks don't always come at the same time if its just a factory making parts for your dimensional depots it's not a big deal if you don't have enough resources occasionally

cursive crane
#

Trains > trucks

#

I used trucks once in like.. u6, havent even built one since other than to show a friend that they exist lol

#

Either build cooler belt lines, or jump right to trains snuttsGood

radiant swallow
#

what are beans made out of that they can survive nukes

radiant swallow
#

what kind of eldritch horrors are wandering this planet

cursive crane
mortal ginkgo
radiant swallow
mortal ginkgo
#

I will NOT forget the day that one bigger version of stinger that I confused to be a smol one, wanted to run over and grab the remains only to come back to standing animation from ragdoll.

I was like "BROW".

And that was the first time I saw a bigger variant.

cursive crane
radiant swallow
cedar portal
#

Even in 1.1 I still can't keep my reactors full of water at 250%. Over time they slowly lose water until they start starving and giving me power dips. It takes a while, but always happens

mortal ginkgo
limpid cairn
cedar portal
mortal ginkgo
#

I mean if you think it happens time to time, I assume its a game bug...

#

unless its some sloshing going on even at very close range

cedar portal
mortal ginkgo
radiant swallow
#

is the satisfactory tools calculator just off? this is the second time i notice the calculator saying that i need 5 machines for 400 copper alloy but in truth i just need 4 for those 400 copper alloys

cedar portal
#

@mortal ginkgo They are blueprinted, so no mk1 pipes. I'm 100% sure there are no mk1 pipes as the water consumption is shown at 600/min.

mortal ginkgo
mortal ginkgo
#

just to test, can you make the same setup manually?

radiant swallow
mortal ginkgo
#

but then I ain't going to defend it with my life ๐Ÿ˜›

cedar portal
mortal ginkgo
cedar portal
reef basin
mortal ginkgo
reef basin
radiant swallow
cedar portal
#

Running them at 242.6470588235% hurts my soul

ivory condor
# reef basin (there's a share button in top right corner)

Now that I think about it i saw a production line recently where the tool made a coal byproduct-this wasn't being used anywhere but the tool was trying to use the coal anyways on nothing, hmmm let me see if I can find that one now hmmm

finite mirage
#

running into power problems with fuel power

radiant swallow
finite mirage
#

my pipes are not big enough (stop ๐Ÿ’€ )

reef basin
ivory condor
#

Those beta tools were always fun trying to use or understand what it was trying to do

mortal ginkgo
# cedar portal YEah, about half are built manual. It's not a show stopper for me, just means I...

ok so I searched reddit for you and it seems there seems to be some issues regarding 250% speed nuclear powers for God knows how long.

some people state that Nuclear Reactors operate at float value ultra slighty tiny bit more than 2.5 speed when it comes to being fully overclocked and consuming more than they supposed to.

it is not appearent to the naked eye as its ultra little amount but it seems to eventually happen.

since the "timer tick" is based on float values, as someone who worked with Unreal Engine, I can clearly see that a float value of 250% value can be 250.000000001%. (this happens for other engines too).

this game's code is wack, so I suggest running your Nuclear at 249% overclock or something.

In the end, this all comes to the "item generation tick" timer either being off for water bois or nuclear power's usage. This cant be prevented other than constantly rebuilding to make sure that water is used and provided at the same time

PS: I noticed some people complaining about this exact issue with refineries that asks for 600 aluminium solution too.

#

ALso considering there are other wacky sloshing etc around, I assume the water generation can be odd, or not.

hard ivy
ivory condor
cedar portal
ivory condor
#

Not sure what -0 byproduct even is lol

silk ocean
#

Anyone know why a wild Objective: 50 Smart Plating sometimes randomly appears in the top right, until I think I restart the game? (all phases etc have long been completed)

ivory condor
#

the tool still does some very weird things in some instances hmmmm

mortal ginkgo
cedar portal
hard ivy
pallid elm
#

where do the photos from photomode save to?

cedar portal
# mortal ginkgo also tractors and trucks

Hah, yeah. I find it funny (and I also sympathize with the devs) that they kind of gave up fixing the pathfinding and just have them teleport around instead. Works, but clunky. And making logn paths is still the most annoyign thing to do.

fluid sapphire
shy mulch
#

Well I just finished building a full rail loop all round the world and realised that I forgot to put block signals in the blueprint. Guess that a future-me problem ๐Ÿ˜‚๐Ÿ˜ญ

radiant swallow
#

it would be really cool if the error sign in a drone port would actually tell you what's up with the drone port instead of only telling you that there is an issue lol

radiant swallow
#

ah

#

thanks

#

it appears i forgot to put down a drone

shadow torrent
#

I wish the map had an option to filter resources (not just "everything or nothing", but by resource type and purity).

mortal ginkgo
#

make it with 100+ cargo

hard ivy
mortal ginkgo
#

so I was like, happy with Iron Wire setup, and was like, hey I am no more having screws.

and now I am like having too much wire to use for Stitched Plates lol

thorny mesa
#

what area should i start my factory in?

mortal ginkgo
thorny mesa
#

?

mortal ginkgo
#

close to resources, far away but bring them along with other means?

#

your question is just, a wrong question ๐Ÿ˜›

shadow torrent
thorny mesa
#

umm idk im kinda new so whats the easiest one?

mortal ginkgo
thorny mesa
#

i dont get it

#

oh

mortal ginkgo
# thorny mesa i dont get it

beginning game needs iron ore and copper ore. your starting zone should already have those, just build stuff near them

thorny mesa
#

alr thanks

shadow isle
#

have trees always have a falling animation when cut down?
or is it just blue leaf ones

shy mulch
#

The four options give explanations on the selection screen. Just read that. Not sure what you want us to tell you

shadow torrent
shy mulch
#

A lot of animation have been updated in 1.1

shadow isle
#

i bombed the entire swamp before 1.1 until there was no more trees and didnt remember any of them having a falling effect

sly bloom
#

Guys why cant my friend join my world`? he keeps crashing

empty bobcat
cedar portal
magic swift
#

Yeeees! I've complited Satisfactory!

fluid sapphire
magic swift
fluid sapphire
#

now you can finally start building real factories hehe

#

thats the tutorial

magic swift
#

oh

#

Damn
Alr, gotta try

#

May i do it in creative mode?

shy mulch
# magic swift oh

He's semi-joking semi-serious. Many long term players consider the space elavator to be a tutorial. Now the fun begins

elder valley
magic swift
shy mulch
magic swift
#

Especially these times like now

shy mulch
#

Everyone has their own opinions on what's "ok" or not. Personally I'll never use mods or creative mode or save editing or anything like that, it just doesn't appeal to me. But I'd never tell someone else what they can or can't do. I think many people here take a similar attitude

magic swift
#

Yaaaay, alright

fluid sapphire
#

ya its a free planet

elder valley
#

what are dna capsules used for besides completing the tree in mam

fluid sapphire
#

sink them for a lot of points

magic swift
#

"Free planet"

fluid sapphire
magic swift
#

:P
I mean it's worth it anyway

magic swift
#

That's how i got deez nut

#

:)

sterile blade
fluid sapphire
peak wasp
#

okie i go watch utube now

frail gorge
#

does anyone know the ratios i should have for iron

#

so what i should do for ip ir screws etc

fluid sapphire
#

and make more later when you need it, with the better stuff you unlock

frail gorge
#

no but i want to set it and forget it

#

well actually im trying to make smart plating

#

but goiing to use iron screws instead

#

iron plating screws

fluid sapphire
#

if smart plating is your end goal for this, just approach it from that angle, pick a target number and build that

frail gorge
#

im stuck on numbers side though

#

like how do i know how many need to be what without bottlenecking

fluid sapphire
#

i am assuming you meant "cast screw"

#

you can of course adjust this to what you need

#

you dont need to manually calculate everything, use tools

winged walrus
#

dang... how do i build rails so they will look good

fluid sapphire
#

i reckon most people build semi-floating rails by way of supports

#

making smooth curves and having foundations under all your rail is a big undertaking

winged walrus
#

what does undertaking mean

fluid sapphire
#

big task

winged walrus
#

ok

frail gorge
#

is there a way to see how many go into each

#

like for example

fluid sapphire
winged walrus
frail gorge
#

wont let me send a photo but how many constructors go into one smelter

fluid sapphire
#

no photos allowed here

#

in this channel

fluid sapphire
frail gorge
#

no but like its showing 12 smelters then like different number of constuctors for different items

sterile blade
frail gorge
#

its not showing how many constructors are to one smelter

fluid sapphire
#

have a group of smelters as big as your belt can handle, in terms of input and output

#

split the input, merge the output

#

same for other machines

sterile blade
smoky forge
fluid sapphire
fluid sapphire
winged walrus
#

does hoverpack gets powered by rails

fluid sapphire
frail gorge
mortal ginkgo
fluid sapphire
#

140 - 4*30 is 20 though

#

this is where clock speed adjustment comes in handy

#

research power slugs

#

if you havent already

frail gorge
#

i have

#

my brain just exploded from what im reading though lol

fluid sapphire
#

20 is two thirds of 30 so you can add another machine, at 66.66666...% AKA, you can enter 2/3 into the clock speed input

#

it will calculate it for you

#

or like whatever numbers you need

#

i might be off on the ratios here

frail gorge
#

are manifolds built with mergers or splitters?

fluid sapphire
#

its both'

mortal ginkgo
frail gorge
#

its in between my smelters and constructors

#

so its connecting smelters to constructors

fluid sapphire
#

there are 2 manifolds involved in that

#

first one merges the outputs from the smelters, second one splits that output between the constructors

frail gorge
#

is there like a tutorial or something you can link

fluid sapphire
#

there really isnt much to it, look at the schematic in the link i sent you

#

its just a row of splitters in front of machines, and a row of mergers at the outputs

frail gorge
#

i dont know what the boxes represent

fluid sapphire
#

S for splitter

#

M for merger

#

empty boxes are machines, arrows are conveyor belts

winged walrus
fluid sapphire
#

it does, but its a bit buggy

#

but obviously you have to make sure the rail is powered first

winged walrus
#

forgot to power it after i replaced it

#

it still doesn't work lol

frail gorge
fluid sapphire
#

actually look at the bottom right

#

there seems to be a splitter at the output, but if the ingots are just going in and out again it shouldnt matter

frail gorge
#

yeah just out and in

fallen moss
#

Chat any tips for using train network as a sort of main bus?

cedar portal
#

I have a drone that's just, sitting in the air not moving. This is the 2nd time I've seen this happen, bug?

unkempt blade
#

I love gratuitous trains so I fully support your idea but just so you're ready for how many trains and how many tracks you'll need to support that traffic

fallen moss
unkempt blade
#

yeah especially with overclocked extractors and high end conveyors

remote field
#

I almost never use trucks, so I was thinking it could be neat to try and go out of my way to do that more, even though I'm entering late game.
How good are trucks at traffic management? i.e. is it viable to build a highway, or should I be exclusively creating routes that are a closed loop to prevent any crossing lines of traffic?

fluid sapphire
#

trucks cant avoid collisions if you have crossing paths

unkempt blade
remote field
peak wasp
#

y is it called satisfactory and not stressfactory? bc its nore stressful then satisfying???

cedar portal
unkempt blade
remote field
#

yeah i figured it'd get simmed and not be a problem next to it, but I don't like systems that are mostly fault tolerant.
I prefer my systems to be consistent so I don't need to do maintenance.

but if they teleport back to the roads after collisions, that does sound like it solves my problem as long as they typically don't collide.

unkempt blade
#

I've had basically zero issues with non-train vehicles getting stuck in some way that doesn't fix itself the minute I'm out of sight ๐Ÿ˜†

remote field
#

tbh, that's something they should've added to the game: roads.

it's too tedious to build roads, even with blueprints.

Personally, I never use trucks early game because when i unlock them i'm typically using mostly nearby resources, so I simply run the belts.

fallen moss
#

Any other tips besides be prepared for a ton of trains?

unkempt blade
remote field
peak wasp
fallen moss
#

I'm at tier 5/6 rn and I've only used a single tractor

unkempt blade
peak wasp
#

i have the truck, tractor and train, still working on the train, omg... thats a pain

remote field
#

I'm trying very hard this playthrough to tolerate optimization losses and to not need to maximize every single node that i use.

it used to take me weeks to accomplish any project, and i'd get burnt out.

like, i have 1256 hours in the game, and i've never even attempted to craft the phase 4 space elevator parts

peak wasp
#

if i really wanted to, i could probably make like 30 trucks rn

remote field
#

I typically spend like 200+ hours getting through midgame and then get burnt out shortly after getting to tiers 7&8

fluid sapphire
remote field
#

fluids are a huge thing that burn me out on the game.
I hate how unreliable they can be.

this time i just set "fuck it" and downloaded blueprints for fuel generators, rubber/plastic, and aluminum.

fluid sapphire
#

fluids are fine, people just expect them to behave like conveyors and they dont

peak wasp
#

imma join these convos :3

i just slap everything within a foot if its a fluid bc i HATE fluids

#

if i can make a uh pump, i slap way to many on so it works

remote field
#

well the last time i played it was update 8, and iirc pipe floor holes were bugged and sometimes prevented fluids from going through, which i only learned after setting up like 8 stories of fuel generators

fluid sapphire
#

i havent had the floor hole issue in a long time, i think they fixed that soon after 1.0

green fiber
#

sometimes, rarely, it still happens

remote field
#

Yeah I haven't had any obvious bugs with pipes this playthrough, but I've also minimized how much I do with pipes.

I'm also attempting to avoid any use of fluid pumps, which has been fine so far since i haven't used fluids enough to need them (except some blueprints i downloaded that include them)

pic related, last night i thought it'd be kinda neat to set up coal power in that big hole in the center of the map with the waterfall, and to use fluid pumps to pump water over it so I don't need to ever worry about headlift.

#screenshots message

fluid sapphire
#

why avoid them, pumps works in a very simple fashion

remote field
fluid sapphire
#

so what if they consume power, everything consumes power

remote field
#

it's literally just me being OCD.
I don't understand why games like this make me super OCD.
I'm not like that in real life at all. I can tolerate an absolute mess, but in this game I can't ignore asymmetries or productivity losses

fluid sapphire
#

there is no loss involved

remote field
#

ironically to the point that it becomes a productivity loss.
At this point I'm not trying to overcome the game, I'm trying to overcome myself.

remote field
slow kindle
#

If I have consantly 50 heavy oil residue going|
should i make it go through a refinery to make fuel, then spilt the fuel to 2 gens
or should i spilt it, put it through 2 refinieries and not spilt at all?

remote field
#

and yes it's minimal and doesnt matter.

believe me, I am being way less obsessive than my last playthrough

lost wagon
remote field
#

my last playthrough I wanted everything to be perfectly load balanced such that there was never any belts backed up, and no machines ever had to wait for resources.

I mean, i still used manifolds, because i'm not completely out of my mind, but I would load balance the belts leading to rows of manifolds

#

it did make a lot of the belt work super pretty.
I love seeing the constantly flowing stream of items

slow kindle
#

yeah theres a really satisfying feeling where everything is working as you planned

remote field
#

yeah but literally any time I needed to start automating a new part, or increase the production of a different part, it would take me like 3 days to accomplish it.

slow kindle
#

There are some people who prefer their factory to be "pretty and longer to build" rather than "efficent to build but super ugly"

#

My factory works really well, and everything is going REALLY good
but it looks like a pile of dog mess and im fine with it

#

Maybe my next playthrough will be me doing the most organized factory i ever did
that way it lasts longer and i have something new to do

remote field
#

I'm trying to strike a balance.

I think part of the problem is I'm a software engineer by trade. In software, you don't write code and say "okay, this works as long as you don't X".
You write code to handle that edge case so it doesn't break everything.

So I struggle to cope with the idea of something that doesn't work sometimes when you know the conditions that will cause it to stop working will come up, ya know?

slow kindle
#

You wanna build a factory that works no matter what X is?
Is that your point?

remote field
#

that is my compulsive behavior, but I understand it's unrealistic.
for instance, some item ratios are irrational numbers, meaning waste is inevitable.

#

--this does mean however that I can cope with these things if I can't see them lmao.
it's why I always wanted my friends to play with me so I could hand off projects to them.
Then I can focus on tasks I know I can do, and expect that their projects will work good enough and I won't agonize about it

slow kindle
#

Did you ever play with friends?

remote field
#

I have recently gotten 1 friend to try the game with me, and we have played like 2 hours so far lmao.

problem is he never plays enough so i doubt we'll ever made it anywhere meaningful

slow kindle
#

Know that feeling

Not with satisfactory, with terraria ๐Ÿ’”

remote field
#

tried to get the GF into it, but she was more interested in the puzzles in the hub (which i didnt even know existed)

slow kindle
#

There are puzzles in the hub?

remote field
#

right?

slow kindle
#

I'll find them rq ๐Ÿ˜ญ

white dawn
remote field
#

there's little puzzle minigames.
kinda like IQ test stuff i think. idk i didnt pay attention to them

elfin gyro
#

me and my friend are setting up some train signals and my friend was able to place two signals opposite each other at a junction entrance, but when I try it says there's already a signal there. Anyone heard of that happening before and know of a fix?

slow kindle
#

@remote field I found it ๐Ÿ˜ญ

#

LOL This is epic

remote field
#

something about satisfactory hooks into the psychology of a particular type of person.
I am absolutely that type of person, and literally none of my friends are lmao

radiant swallow
#

i did not think upgrading my power generation was needed, then i turned on my 250% slooped pasta accelerator

#

20GW is quite a bit of power usage

silk ocean
#

Rocket fuel in the jetpack might not be the most efficient but oh boy is it good xD

remote field
#

I'd be curious to see what type of engineers are most drawn in by this game.
My inclination is to say software engineers, but i may just be wrong.

I base that purely on being a software engineer, and my mechnical/electrical engineering friends just look at the game and say "so you build a factory? for what? i dont get it"

slow kindle
#

All pioneers I have a question:
Do you guys afk?
if you know you have a full functioning factory, everything is going into its place and you won't run out of space for the next 12h or so, you wanna get some sleep. Do you afk or not?

elfin gyro
#

software engineers do seem to like the game in my experience, but might gravitate towards mods like circuitry more

silk ocean
slow kindle
elfin gyro
elfin gyro
#

that said, playing on a server atm is nice because you're never out of parts unless the factory is built bad

#

usually on my solo worlds I'm good for parts though

silk ocean
#

Other benefits is the server does all the autosaving, no pauses when that happens, I think it offloads a bunch of compute to the server as well, at least it does a lot of work either way

slow kindle
#

In ppm

elfin gyro
slow kindle
#

I see

remote field
# elfin gyro software engineers do seem to like the game in my experience, but might gravitat...

i think that gets into what i was saying earlier.

I think software engineers really like logic, systems, and things interacting, and "purpose" is often unnecessary, though is absolutely a bonus.

and to your circuitry point, I'd be inclined to believe that my fellow software engineers find fluids frustrating.
It's not that fluids are "bad", it's that they are far harder to predict and visually debug than belts are.
the idea of belts is much more reminiscent of good program flow than pipes are.
--that said, sometimes pipe behavior is necessary

elfin gyro
#

once you learn and play to the rules of the simulation they're pretty consistent

#

you're definitely not wrong for the visually debugging though

remote field
#

I'm sure they are, but I just don't have the patience I did when I was in college to try and figure stuff like that out.

slow kindle
#

It's funny how I almost never reach my max cons, my max cons rn is 2262 and my cons is 1200..

elfin gyro
#

once you get into production loops you do need more advanced stuff though

remote field
#

I've come to learn that I hate to learn by reading or listening.
I much prefer to learn by doing.
for that reason, pipes are extremely difficult to learn for me.

I'm sure I'll get them right away when I cave in and force myself to learn, but I'm still being stubborn.

cedar portal
elfin gyro
#

the doing part is how I found out that they changed the fluid simulation in 1.0 without it being mentioned

remote field
#

the flow measure indicator is extremely course, and requires staring at it long enough that it's faster to simply enter the damn thing's interface to see what's going on.

It'd probably cause a lot of visual clutter, and potentially lag with large pipe systems, but it'd be super nice if there was something like an arrow overlay that simply indicated where fluid in a given pipe was moving and by what degree

#

like a vector field sorta

elfin gyro
remote field
#

yeah that's about it, so it's kinda silly that something that isn't a binary indicator is basically used as a binary indicator.

sterile blade
#

I feel like I'm in a small minority, saying I've learnt piping from experience and find the flow indicator quite useful ๐Ÿ˜†

cedar portal
remote field
unkempt blade
#

I don't feel like I have many liquid setups I trust where the pipes aren't "full"

elfin gyro
unkempt blade
sterile blade
elfin gyro
unkempt blade
sterile blade
#

Balanced pipes work half full :P

elfin gyro
cedar portal
#

I feel like they added gasses because they knew fluids were broken and didn't want to deal with adding more ๐Ÿ˜„

elfin gyro
#

I remember one of the advanced pipe setups needed changing but I don't think it was VIPs

sterile blade
#

Fluid preferring to go down seems to go hand-in-hand with how VIPs work ^^

split pewter
#

worked too well, i got an isc full of silica after

limpid cairn
#

theres an alt recipe that creates silica with water and crystals right?

split pewter
hard ivy
limpid cairn
limpid cairn
#

tbh water would be easier atm but ill look what i get first

#

i have everything next to my crystal nodes besides limestone maybe

#

nvm

hard ivy
#

!wikisearch silica

fossil iceBOT
hard ivy
#

choose one you like lol

split pewter
#

doenst ficsit love not wasting things

slow kindle
#

What's the next form of power after fuel?

split pewter
#

(i think)

hard ivy
slow kindle
#

Wdym different fuel?

split pewter
#

turbofuel instead of regular

hard ivy
#

rocket fuel for example

split pewter
#

that too

slow kindle
#

!wikisearch turbofuel

fossil iceBOT
split pewter
#

compact coal + fuel

#

its better than regular and you can automate it so i personally would use it instead of biofuel but biofuel has alot of flight time

slow kindle
#

How is it better? does it give more energey, use less fuel/pm. Or what?

hard ivy
#

turbofuel is very meh

#

I wouldn't bother with it

split pewter
#

it burns for 4 seconds in the jetpack, gives more power, and is alot more "dense" (goes higher on jetpack)

limpid cairn
#

it gives the same tho

slow kindle
#

What other fuels are there?

limpid cairn
split pewter
#

biofuel

split pewter
hard ivy
remote field
slow kindle
#

Is biofuel something to bother with?

split pewter
#

isnt ionized best for power (for all the fuels)

hard ivy
split pewter
remote field
#

i discovered that by accident.
it's objectively better than regular fuel, and then it may not get you to go as high as some of the higher end fuels, but oh my god does it burn for a long time

slow kindle
#

well I'll just create all the biofuel I can using the solids I have, that way I can use my packaged fuel for smth else

limpid cairn
split pewter
silk ocean
#

More inefficient xD

boreal musk
hard ivy
split pewter
limpid cairn
slow kindle
#

Well I'm currently very close to finishing phase 3(literally 80 items away). What's the best fuel? i run 28 coal gens and 3 fuel gens

split pewter
unkempt blade
hard ivy
split pewter
slow kindle
split pewter
#

nuclear generates 2500 at 100% so its a good option

#

i already have 7500 being made from just nuclear

slow kindle
#

Btw is it worth to get the sommerslopp thing that gives 500 electricity? I forgot what's it called

ashen token
#

i just spent multiple hours on remaking the satisfactory logo to have it in a different language and forgot to save ๐Ÿ˜ญ ๐Ÿ˜ญ ๐Ÿ˜ญ

limpid cairn
#

unless you need sommersloops for something else

remote field
# slow kindle well I'll just create all the biofuel I can using the solids I have, that way I ...

here's what i did, and what i recommend:
Create a janky little factory with smart splitters where you can just dump anything that can be turned into solid biofuel in an industrial bin, and it will go and be crafted. (I also made it so dumping in plastic creates empty containers)
then turn the solid biofuel into liquid biofuel.
then feed all of it into a dimensional depot.
you'll be shocked at how little liquid fuel you need

split pewter
#

overall yes

warped peak
#

Hello, how can I open the console to know my current coordinates?

remote field
#

or rather, how little bio material you need to get more liquid fuel than you know what to do with in your jetpack

hard ivy
split pewter
#

nvm

boreal musk
split pewter
split pewter
warped peak
#

It only tells me the coordinates of my cursor, not my character.

split pewter
hard ivy
hard ivy
warped peak
#

But this would give me an approximation, not the exact coordinates.

hard ivy
#

but you'll need to type some debug command for it to show coordinates

split pewter
copper pine
#

how to delete blueprints

#

like in 1 go

split pewter
remote field
#

my liquid biofuel factory is an experimental trainwreck, but it works.
it's got like 1 refinery but I have 2 industrial containers full of packaged liquid biofuel, a full dimensional depot, and a full industrial fluid buffer full of more liquid biofuel.

I built it on short notice in under an hour, and have put no effort into actively farming material to make the biofuel.
i feed the factory entirely with the material that i've gained passively by exploring the map.

split pewter
warped peak
copper pine
limpid cairn
#

how good are manifolds for aluminium scrap?

split pewter
hard ivy
split pewter
remote field
# slow kindle Do you package your biofuels?

yes cuz you need to for the jetpack.
but you dont need to worry about logistics for this factory at all.
just get a few stacks of plastic, and make containers out of them. that'll be plenty

slow kindle
hard ivy
split pewter
#

i wish if you burnt fuel or biofuel in jetpacks or gens you would get containers back

#

it would be annoying sometimes but

limpid cairn
#

i dont wanna rebuild everything

limpid cairn
#

i dont have uranium yet

warped peak
#

How long is each foundation in meters?

split pewter
#

ah ok

split pewter
hard ivy
hard ivy
#

don't move the scrap anywhere far

hard ivy
split pewter
limpid cairn
#

but technically only 64m2

#

if we dont calculate height into it

split pewter
#

it takes 8 1m foundations to make a cube, so 8x8[x1] (64m2)

limpid cairn
slow kindle
#

@remote field First packaged biofuel is out, let's test it

split pewter
slow kindle
#

ok what the fuck

#

this is op as hell

remote field
#

isn't it amazing? lmao

split pewter
#

lol

slow kindle
#

The transition too

limpid cairn
split pewter
#

the 1 is no longer apart of it

hard ivy
split pewter
#

and can be added back for m3

remote field
#

i wanted a video of all the jetpack fuels. after watching it, i determined that it'd be unlikely that i'd use anything else.
like, rocket and ionized fuel are the only fuels i'd even consider using over it, and they dont seem to burn as long, they just burn faster and get you to go higher

slow kindle
#

The transition from fuel to biofuel is so suprising... holy

limpid cairn
#

okay

split pewter
#

glad you understand

split pewter
#

wait what even was the secret of the mimic

slow kindle
#

Only thing i find bad about it is getting solid biofuel
can take long and be boring

split pewter
#

yeah, the best part is defo deforestaion

#

(and using it)

limpid cairn
#

wait yall used fuel before using liquid biofuel?

split pewter
#

cuz it was alot better

hard ivy
limpid cairn
#

i used fcking normel hard biofuel

split pewter
#

bro ๐Ÿ˜ญ

limpid cairn
slow kindle
split pewter
slow kindle
#

oh its liquid biofuel

split pewter
#

the coal was right beside the sulfur

slow kindle
#

How can you make it with remains?

split pewter
#

constructor

hard ivy
remote field
#

also make sure you reserach biomass in the MAM if you haven't already

slow kindle
#

Yeah that's the reason I don't see it probably

split pewter
#

wait what happens if i edit in coupons

#

I DID IT

remote field
#

but alien remains make so much biomass that i promise you will never actively go gather biomass for jetpack fuel again. you'll just always have more biofuel on hand than you know what to do with. (unless you try to power your factory with it. super not recommended.)

split pewter
#

IT DIDNT REACT

slow kindle
#

mods ban this guy

split pewter
#

I DID IT!

#

YES!!!

slow kindle
remote field
#

are you getting hard drives?

hard ivy
remote field
#

cuz alt recipes can be amazing. just go on a quest for hard drives, and kill anything in your way.

slow kindle
split pewter
remote field
#

bruuuuuuh hard drives are cracked.
you can completely elimate screws and rods from your production line

hard ivy
white dawn
#

Dunno if that counts as "cracked," that's just alt recipes doing what alt recipes do. :)

slow kindle
hard ivy
split pewter
#

it is fun to adventure but

slow kindle
#

a 10 minutes research GODDAMN

hard ivy
split pewter
#

its long but SO worth it (unless its biocoal)

slow kindle
remote field
#

yeah some recipes are straight trash, some look good but aren't, and then some are just objectively amazing

split pewter
#

pray to get biocoal and another bad recipe first try so you never deal with it (keep it in library)

#

or second try idk

slow kindle
#

wait you don't choose the recipes?

remote field
#

so you get to choose between like 2 recipes

split pewter
#

you dont, its random but you can choose from 4

hard ivy
split pewter
#

2 and then another 2 if you rescan (not reversible)

remote field
#

or you can save before you start the scan, and just savescum lmao. (once you start a scan, the recipes are determined so reloading a save before research completes wont change the result)

split pewter
hard ivy
remote field
#

also, if you get 2 trash recipes, just don't pick either and keep it in your library.

that prevents new hard drives from getting those trash recipes

split pewter
limpid cairn
#

when do you unlock t3 miners?

slow kindle
#

Phase 4 iirc

#

Only 30 more parts to finish phase 3 on this playthrough

hard ivy
slow kindle
#

Wdym no

limpid cairn
#

unless im stupid i didnt see it in t3

split pewter
split pewter
slow kindle
reef basin
limpid cairn
#

oh

finite mirage
#

how to find SAM nodes

limpid cairn
#

i replied to the wrong messages

limpid cairn
slow kindle
hard ivy
reef basin
split pewter
reef basin
hard ivy
split pewter
limpid cairn
slow kindle
# split pewter phase 4 is hard, trust

Phase 4 is where I quit last time
I quit because I had teribble cable management and power management that made me crash every 3m and I was too "tilted"(?) to actually reset the playthrough

remote field
vague sparrow
#

usually set up SAM early to just let it run in the background for later

slow kindle
#

This time I did an insane cable management tho, and I have production 2x than my consumption

split pewter
split pewter
split pewter
#

which is what you always want

remote field
reef basin
slow kindle
reef basin
#

it's not a "downside", it's a tradeoff

#

whether you see it as a downside or upside is up to you

#

people have different preferences

remote field
reef basin
remote field
#

nah fuck screws lmao

reef basin
#

meh

#

and flexible frame has higher production rate

hard ivy
split pewter
reef basin
hard ivy
reef basin
#

not directly

slow kindle
split pewter
finite mirage
remote field
split pewter
hard ivy
split pewter
#

2.812 versus 2

reef basin
hard ivy
#

we're not talking about flexible tho

split pewter
remote field
#

i didnt say it was objectively the best. i said it's objectively good. i.e. objectively better than the base recipe