#satisfactory
1 messages · Page 169 of 1
I haven’t unlocked it yet even tho I’m in phase 5 xD
I try to reesearch everything I can before finishing quest
most of the things I havent researched require items I don't even know of
also I don't undertand how to make an infinite height conveyor lift
You need a floor hole for that
Just gotta line it up
I'll try again
Nope, it’s infinite as long as you’re looking at it
though it looks kinda good with the foundation every 50 meters on a huge cliff
I'd say the most game changing thing to learn is to build an alien depot for every base building resource and ammo/fuel
need kinda lot of spheres but doable in starting zones
Anyone tryna play im new
not sure you can play this game with strangers since one campaign must be 100 hours
How can I delete belts that are fully under the terrain? I can't target them. Any way to clip under the ground to get at them?
SCIM
Ah, tthat would do it yeah
The temporary rocket fuel power station became a 100GW power station somehow xD #screenshots message
Did you use power shards?
Guess
I hope so
Yep, that’s a 600 pipe feeding 56 fully overclocked generators
that's the output of 100 irl nuclear plants?
I don’t even want to imagine what it would look like without full overclocking
Not to scale lol
Yk thats alot of power right?
Like ALOT ALOT of power
415GWH is what we use apparently in France yearly
I think i may have crashed the game by going too far outside the map
huh??? ofc you can, multiplayer is a wonderful invention
hell is other people
wdym
have you met other people?
I've been playing for 60ish hours on a save with multiplayer enabled, now a friend of mine is about to buy the game, should i restart with another save or just let him join and teach him the basics? I really don't like the idea of starting over because I'm doing good progress and i think i could get a burnout very fast even without all of the errors i did in the past.
(i'm in the space elevator phase 2 and I've completed all available tiers)
Besides using them for Research, I want to turn all Slugs into Power Shards?
turn them only when you need, in the future you will have ways to get more (im not going to spoil)
when i place my industrial storage down it turns invisible why?
Hmm so overclocking stuff is more of a later in the game thing then?
Not really
The mean "you can get more shards with certain technology"
You can use overclocking whenever you want
Ah I see not through slugs I get it ok
But that technology allows you to get more shards
Through slugs actually
well ok there's a way, not going to ask any more specifics 😄
Even later there IS other technology without slugs too, but that is not what they mean
If you want, feel free to turn slugs into shards now.
Its not that tragic if you get a bit less now
is there any guide for the best nuclear setup if you tap all uranium sources?
its very late game also
you madman
there are some reddit posts and it is ultra ridiculous.
id do the calculations myself if needed
but its nice if someone else already did that
You should see how much uranium you can get and use satisfactory modeler, its a great software in steam for free
are you stopping at uranium? or are you planning to want to process into plutonium/ficosium?
proceed into plutonium and ficosium
okay so after calculating a bit i think ive found the rate of uranium for each plutonium fuel rod
I can get 1 plutonium fuel rod out of 84.375 Uranium
2100 uranium all the way to Ficsonium, fully efficiently, without deliberately wasting any uranium, is basically impossible to do in a world with anything else in it. It's only possible in a creative world
at 2100 Uranium per Minute from all sources, divided by 84.375 its 25 Plutonium Fuel Rods per Minute
why that?
Because Ficsonium is ridiculously expensive
You need basically all SAM, all bauxite and all sloops to make the max
Satisfactory tools has 256 uranium fuel rods maxing out bauxite and caterium nodes
i disregarded that for now
Max Ficsonium is 152, max power is 112 Ficsonium, both are barely possible in an empty world
I was just going into hypothetical
along with all the sam, sulfur and raw quartz nodes
Or, well, without acquiring more sloops
I wound up using like 900 uranium in my U8 world and sinking the plutonium rods and that was already a huge project for a non-creative save
thats a pretty big point earner though right?
yeah tons of tickets for sure
You'll basically run out of resources trying to process plutonium waste, making a full uranium and plutonium plant world impossible outside of creative
Oh, no, I did 2100 uranium into max uranium and max plutonium on 2 different saves before. Both were long ass projects (200-300h), but they were at least very possible resources-wise
Max Ficsonium absolutely is not
Not to mention you get more power per SAM and per bauxite by using bauxite to uranium conversion
ngl i am def not planning on using bauxite and SAM for uranium
I still like nuclear as a just for fun project but rocket fuel was super simple for the relative power in 1.0
It's cheaper per MW than Ficsonium kekw
Feels bad, between FFRs and ionized, tier 9 is basically not worth using, even if your just trying to get rid of waste, and ionized fuel is so bad you can't use that for power either
I'm running turbo fuel right now and packaging the excess into the sink. I'm still trying to dial in my fuel production so i can sink the excess there too
Where are the screenshots saved? I am trying to show off my amazing computer factory 😛
Photo mode literally has an "open folder" button
They already take insane amounts of effort, they should've made them cheap at least
How much Plutonium Fuel Rods per min would you suggest
Yeah I dont understand, its basically not worth using under any scenario
planning on using that for the rest of the game
For what?
Sinking? As few as possible
Burning and storing the waste? As many as possible (but without the Fertile Uranium alt)
Turning into Ficsonium? As few as possible
For power, none🙂
But you need to make rods to sink, so just go that route
That'd be 1/4, 4/9, and 1/4 as many as you do uranium rods, respectively
why would you want more when you burn and store them?
wouldnt you want the least amount there?
For sinking the uranium waste, true you want to use the least resources
end goal is to get as much sinking points per minute as possible using all resources
Storing plutonium waste isn't that bad, and plutonium rods themselves aren't that expensive.
So I'd say for burning, you prolly want the 4/9 mult
The absolute max is a 4/3 mult, but that requires fertile uranium, which is less uranium efficient, and it's actually less power per uranium than without it
so gotta cover all energy requirements for that and possibly use excess fuel for sinking too
fun fact, you can trash ficsonium (the lamp one) manually but you cannot sink it
So you could skip the final ficsonium fuel rod step and store the lamps instead xd
Lol
and then delete them
Then you pull up https://github.com/Zistack/Satisfactory-Optimizer, set your limits, and ask for max points
Hmmm
I just spend so much time on this factort locked in... now that it's done I am sorta dazed #screenshots
Oh, and make sure you set net power to 0 so it's actually possible to build without AGS
honestly they should just have made the lamps sinkable
i believe LAMPsonium is cheaper in SAM than the rods? With Ficsite and all that
is alien DNA worthless to melt after some point?
cause in theory you could use use quantum encoders to get that dark matter
At some point it's worthless to deliberately collect more, but if you have it, sink it, it's free points
it takes time to craft it though
is there an infinite amount of mercer spheres because it looks like theres a lot i need to collect?
Container, 5 constructors with sloops and smart splitters, another container. Dump remains into 1, collect dna out the other
- you get 4 dna for each remain
how does this look #screenshots message
Do the same with slugs
There's 300ish on the map
You only really need like half
ok
How many batteries per minute does a drone need to stay fueled
Depends how far it's going and how often
That said, I'd suggest using packaged rocket fuel instead
drones cant use rocket fuel? only battery?
It'll tell you how much fuel it needs after running the route a few times
Welp i already built a big battery factory
Old info bro
Ah alright
!wikisearch drone
Well i havent started making rocket fuel yet either way
Im also gonna use drones to fuel other drones i think cus i dont have any near fuel sources to the factories that need drone ports to function
I will probably also use drones to fuel trucks
If u can't spare a lot of sloops, 1 is enough and put the whole thing somewhere where u are a lot and just change the recipe every now and then
Hmm.. the smelter has spark animations and smoke released when the machine is running, but the foundry doesn't have such an animation (anymore?), let alone smoke, which it doesn't have. Wonder? Am I the only one who thinks the foundry had this animation before and for some reason it was removed with the update by devs? I'm just wondering. If so, IMO , the foundry with the smoke release animation WAS better. xD
I’m doing around 65 drones right now and my 150/min production is still overflowing so fuel isn’t a huge issue
Tho it’s recommend you build up like 50-100k fuel first just in case production stops for some reason
3 machines -> 1 merger splitter into dual splitters
if you want a buffer use an ISC to take both inputs, single output with a splitter
@rocky mural
Hi. I am here because I'm hoping to reach the developers. 😦
One small bug in the game makes it torture to play it on Linux. I had to refund the game.
The game handles the cursor in a very weird hybrid way that isn't true cursor and isn't software cursor:
- The game hides the real cursor and draws a software cursor.
- But whenever the software cursor enters a textbox, the game then warps the real cursor to that textbox, hides the software cursor, and displays the real cursor. It's a bizarre technique.
This code method does not work on Linux. Applications do not have permission to move the cursor location.
As a result, trying to play Satisfactory is so frustrating that I had to refund the game: You try to move the cursor to a textbox. The real cursor appears in its true position (because the game failed to move it), which can be anywhere on the screen (such as the edges of the screen). The game then detects that the cursor is not on top of the textbox, and it returns back to using the software rendered cursor instead.
In short: Try to target a textbox on Linux and the game cursor jumps all over the screen. You can never target the textbox. It's impossible.
You could solve it by entirely using a true hardware cursor, or entirely using a software cursor, instead of this strange hybrid.
I am bringing it up here since I don't think it would ever be noticed in the thread about it here: https://questions.satisfactorygame.com/post/66eedcad772a987f4a8c2101
The game is really, really good. I look forward to buying it again if this bug is fixed in the future.
k
rhanks
the odd ratio ones are harder for me to work around in my head.
There are no mods which will connect power cables across blueprints, right?
The devs do read everything that gets put on the Questions site, btw, and this is not the place to reach out to developers directly
They are sometimes here, but it's somewhat rare. Community Managers can be found here a bit more often, and if they notice a commonly-reported bug they may pass it on, etc, but the Questions site really is the best way to submit things like that
There's a lot of people who have been playing the game on Linux, btw (including myself) who have never run into that problem; sounds quite bizarre
I understand, but that thread has only 11 upvotes and is 11 months old, so chances are it will be unseen for the rest of eternity without some way to bring attention to it.
for me it just dissappears straight away haha
The Questions site is the way to bring attention to it. The fact that there's only been 11 upvotes in 11 months is an indication that you're hitting a really weird edge case
Oh by the way you are using X11, which allows cursor warping. Wayland does not.
Especially since Linux is an unsupported OS
It's not an edge case, it's the new Wayland desktop renderer that all big distros are moving to. It does not allow cursor moving. The issue will only get more noticed as people migrate.
CSS has to prioritize stuff based on how impactful it is and how widespread it is. I agree it sucks that it's not received much attention, but pinging devs in this server just isn't the way to go about it
Anyway, see #rules under "Pinging Coffee Stainers"
I disagree. They're still an indie studio and care about their game. A small fix to change the cursor handling to either be fully software or fully hardware instead of a weird hybrid won't break anyone's back, and will fix Linux support.
(Also, note that CSS is, by and large, on their summer hols at the moment)
Regardless: pinging devs in here will not bring more attention to the bug. The Questions site is the way to do it.
I also think that you're severely underestimating the amount of QA which would have to go into fixing something like that
You are flatly incorrect in your assertion that the questions site is the way to handle this. The issue will never be seen at this rate, because it affects Linux Wayland desktops.
As for how easy it is to fix: The game already uses both software and hardware cursors. Just pick one. The whole issue is that it uses both.
alternatively, when I did escalation engineering I always responded best to interpretive dance to help me understand the impact of issues
CSS is a small studio, they've gotta prioritize. There's plenty of bugs which affect literally everyone in the game, on supported OSes. That kind of stuff is gonna get addressed first
sometimes you can't really express the hurt a defect causes you and you just have to dance it out
Of course, that is why the questions site is not the way to handle this. Because issues with 3000 upvotes affecting Windows has max priority. This issue has a 1 year anniversary now and will never be seen.
But this is a very easy and small fix.
I mean, it's your call to keep ignoring the server rules if you want. Don't be surprised when you get pushback, though. The Questions site has always been the only supported way to submit bugs and feature requests. If you don't like that, fine, but that's how it is.
I'm telling you from years of experience on this Discord: bringing up bugs in here will not get it to CSS's attention any faster than the Questions site.
That's a shame. I guess I'll forget that the game exists then.
Already refunded it due to this bug.
so why would a dev bother to fix something that you arent even paying for then?
I'll rebuy it if the cursor bug is fixed, easy.
Sure, and I agree that it's a shame that the bug exists for you. My whole point is just: this is not the forum to submit bugs, because it does not get your report in front of developers' eyes. The Questions site is that forum.
No amount of yelling at other users in here is gonna change that
What do you suggest then? Waiting 5 years for the bug to maybe get seen, but probably never?
You can be as upset as you want at the fact that developers do not monitor this server for bug reports, but the only way to change that fact would be to get hired by CSS and then make the change yourself
Find more Linux users to play the game
CSS have said many times that they read literally everything that's on the Questions site. The report has been seen.
You can always use a supported operating system
How they prioritize bugfixes and stuff is up to them, in the end, and they use upvote counts and such to know how common an issue is
Which is part of why they require that bug reports go there instead of here.
He’s already paid them but the product does not work as intended
So naturally it’s within his right to get his money back
Not hard to understand
christ, someone will have to mod it in . lol
Oh yea just code a mod that fixes it
blue crater has fuel and coal, it's made for power generation right
Yep, lots of nitrogen and sulfur
It's become a pretty great place for oil-baed fuel, yeah
and as a refund, the company is in its right to return his money and ignore the edge case until its deemed a wide enough issue to focus on
its probably quite feasable
- to mod it in
Nobody's disputing that. The whole "debate" here is just that it's the Questions site where bugreports need to go, if someone wants any action on it. Pinging developers in here is A) against server rules, and B) pointless in regards to reporting bugs, because even if they did see it their response is going to be "put it on the Questions site"
what are they gonna do, ban someone who no longer owns the game ?
it doesnt seem to matter either way
we could start chanting fix it, every day
i love revolution
fix it
Good way to get a ban. :)
fix it or ficsit
theres a mute button right? no need to ban xD
Folks being consistently disruptive in the server have been banned in the past. :shrug:
I love that the entire debate about whether I can bring attention to a small but obscure, neglected (1 year old report), and very easily fixed bug has now been 5x longer than my original message. What's more disruptive?
they can't ban all of us
Anyway, I feel like OP has left the room anyway, so probably not worth banging on about still. :)
Oh, nope, I guess not
Anyway, as I say: repoting bugs in here does not work. I know you wish that it did, but it simply does not. It's the Questions site or nothin'. (Or, I suppose, it's the Questions site or getting hired by CSS yourself and then fixing it)
I somehow doubt you have any idea how easy it would be to fix something like that
Well, I'll help bring more attention to the bug report in Linux forums. And if anyone here has forum accounts, maybe you could even do Linux players a courteous favor of clicking +1 to upvote it?
https://questions.satisfactorygame.com/post/66eedcad772a987f4a8c2101
The bug is so simple: The game bizarrely uses both software and hardware mouse cursors and alternates between them. Stick to one type (hardware or software rendering) and the game will be playable on Linux too.
35 years of programming experience. I already see that they are using both types of cursors. They have code for both things. Remove the alternation and use either software or hardware cursors at all times. That's it.
The game is playable on Linux already, and even playable on Steam Deck. This is apparently specifically a Wayland problem, and maybe even specific to a single Wayland compositor, though I admit I'm not very up on that.
So you may want to amend the report to mention Wayland specifically
as long as it isn't a Yutani problem
Yeah all wayland compositors forbid mouse cursor moving by software. Steam Deck gets around it by using gamescope which runs the game inside X11 under Wayland.
i wonder if they change from SetInputMode_Game // UI // etc., to a hardware cursor to change the cursor icon for a textbox
Are they breeding lizard doggos as bioweapons???!
Yup that is exactly what they do.
that's confidential
So... you could also use gamescope?
I could try to get it to run but gamescope is a crashy hassle on non-AMD GPUs.
c'est la vie, I guess
play with controller
Unironically not a bad idea. I'll try.
I play on Wayland and I have no problems, I think it's just skill issue to be honest
it works I tried with my xbox controller when playing remotely
not as many shortcuts but playable easily
Yeah, the fact that there's literally only 11 upvotes on that bug makes me think it's some weird edge case thing
'cause folks play on Linux all the time, and Wayland's been slowly growing in popularity
I got a quick question about somersloops
can i ask here or should i do that in #1038092680493801533
just ask
damn why AI in the future are always depicted as insufferable
'cause we've all seen the path current LLMs are taking. :D
Ada is more hateable than a real boss
our psyche's are negative leaning , it's natural
as amd user i cant confirm that
I literally only have like 8 hours in the game so im a grad A noob
But i saw a YTShort about how they can be used to make engiens and double producion but they said they are a limited resorce
Does this mean they are expended or that I only have a set amount of them?
The only way to move the mouse cursor on wayland is to create an uinput device to fake a hardware mouse. There are no Wayland APIs for moving the cursor directly.
The workarounds are:
- Use X11: Can't. It's ancient and it's being removed this year from my distro.
- Use gamescope (X11 on Wayland) and
--force-grab-cursor: Difficult. Crashes often on non-AMD GPUs. - Use a gamepad: I can try that. Maybe it's fun.
(I realize that AIs have been depicted as insufferable long before LLMs were a thing. :)
chatgpt is more empathic than the average psychiatrist I've read
Set amount
Cool tyvm
You gotta do MAM research in order to be able to use them in machines fyi
inb4 you use parsec to play locally and it just works . xD
lol word 😄 Yeah
I had some issues with parsec cursor btw
Won't really fix anything, especially with Linux not being a supported OS
I figured.
My friend does all the building of the factories and I do all the busy work of reserch and orders So im just trying to figure out what to work towards
There's a little over 100 somersloops on the map. You can't lose them (or at least, you would have to very specifically do shenanigans to lose them), and you can reassign them whenever you want
Well maybe one day Linux might get more official support but probably not a priority
Also, honestly, as a new player? I would highly recommend completely ignoring youtube/discord stuff about the game.
All the MAM stuff is super useful btw. So working towards whatever you can on it is good no matter the category
For one, there's a lot of bad information out there which is gonna lead you into making other people's mistakes all over again. And for another, you only get to play the game for the first time once! Have fun discovering stuff on your own. Make your own mistakes, not someone else's
My next GPU would be AMD too, if they were good for running AI locally. :/ I am kinda stuck with NVIDIA because so much machine learning stuff uses CUDA.
The cursed algorythm just started sending them to my TY recomended
basically what I have been doing all night lol
I do know they want to get Deck certified at some point, but I expect they are highly unlikely to support it any further than that
I agree. And trying to come up with your own designs instead of copy-pasting others and turning the game into a chore of looking up videos lol.
some stuff is useful like hypercanon patterns
Yeah and the deck is all AMD hardware and gamescope by default, so it doesn't have the issue. Lucky.
you can't really figure that out yourself
I technically got the game after watching a good portion of a playthrough so was spoiled to things. Still having a crap ton of fun tho
yes nvidia is not for games anymore
Hmmm that would run more through Proton and that's getting alot of support from Valve, so maybe at the very least that might happen at some point
Yeah they realized they can sell the same chip with 10x more VRAM for 2x more manufacturing cost but at 1000x higher retail price to AI companies lol. I can hardly blame NVIDIA for not making GPUs anymore.
Or how to make the...I think they are called manifolds
yea
I would have never come up with that on my own
Well it makes sense Valve is giving Proton alot of support, most games are programmed mainly for windows
I play Satisfactory on Linux several times a week. What's the problem bud?
just cursor rendering issues?
At which phase should I stop doing spaghetti factory?
https://imgur.com/a/satisfactory-bug-cursor-jumps-out-of-text-box-zyFwyGR or something alike
Whenever you like or never
just make a new base everytime while the slow one continue working ineficiently
The game strangely uses both software and hardware cursors. They use hardware cursor warping when hovering over textboxes. This technique doesn't work under pure Wayland on Linux (the replacement for the X11 desktop engine) since there are no Wayland mouse moving APIs.
Basically, hover any textbox in the game and you'll see the cursor warp all over the screen because the real cursor appears in its true position (the game's attempt to warp it fails). There's a video in the 2nd post here: https://questions.satisfactorygame.com/post/66eedcad772a987f4a8c2101
you never know :p
Im not smart
I just like busy work
Look at 0:40 here for a good example:
https://imgur.com/a/satisfactory-bug-cursor-jumps-out-of-text-box-zyFwyGR
Well what can be said, the game doesnt have official Linux support so anybody that wants to try to play on that is basically on their own
It's certainly not unreasonable to hope that the bug gets fixed
Fascinating. I've never run into this issue, but I believe you. I use wayland and satisfactory runs in a xwayland window. Using the vulkan backend.
But IMO the chances of that getting prioritized to the point of being actively worked on is nearly nil at the moment, at least. But I could be surprised!
Yeah. And of course the game doesn't have official Linux or Mac support. And game consoles don't use a mouse cursor. So only Linux Wayland users will see this bug. More and more distros move to Wayland now.
This year, X11 is being discontinued by most of the major distros.
I still say that you're vastly underestimating the amount of QA which would have to be done to fix that
Which desktop environment? Do you use gamescope (which fixes the bug by using X11 inside the game window).
For a unsupported OS, I dont see what happening to be honest
Especially since they probably dont even have Linux environments to test on; they wouldn't even know for sure if the bug were fixed, even if they did try to fix it, without spinning up new QA hardware
Yeah, for sure
I've played Satisfactory on Sway and Mutter (Gnome for wayland).
Unless CSS wants to provide official Linux support, but that's outside of our call
satisfactory works perfectly fine on bazzite
is tthere a way to put things in trash fasyer
yeah as a developer myself I can say that unsupported OS bugs would only be fixed on a dev free time that actually uses himself the unsupported OS
without having to do anything
It sounds like you're using gamescope then. I am on Mutter 48 (the latest).
I'm not trying to be like "heh works for me @tropic bramble", just trying to rule out and narrow down the issue. There's a reason it seems to run okay for me but you get the jumpy cursor.
I find it funny that I find this conversation intriguing but also don’t understand half the terminology
That to, alot goes into providing proper Linux support
Yeah. I've written software to automate the cursor on Wayland and the only way to do it is to use hardware emulation to fake a mouse device. So there's no way that the game can do its "warp and display the true hardware cursor" technique on Wayland.
linux is a full time job lmao
im usrprised its working so well with arc tho i cant lie
25% performance loss for arc aint half bad
i would have expected worst
It's easier than Windows though. On Linux, if there's an issue I can see what it is. It'll say something like "Network device not responding". On Windows I'll see "error 0x1283382323" 😄
And of course googling windows error codes always brings the same forum posts with a single solution: "Did you try reinstalling windows?" xD
That to, and they focusing on console atm also
if the game drops on switch finally you iwll nerver see me again 🤣
il be on satisfactory 24/7
Switch 2 can probably run it
At 1 fps😉
yeah linux errors tend to be
"here's the exact file that is missing /path/to/file"
"this module bugged out "human readable module name"
"missing dependency 'name of dependency"
aka super easy to resolve and google
The only satisfactory issue I have - which might be related to Arc's issue - is sometimes my cursor goes flying out of the window when my mouse moves rapidly horizontally.
late game yea tho but if they can get up to like phase 4 playable thats acceptable id say
cause with a game like this you can nerver truly win cause you always just build bigger until you start having performance issues
i dont have that issue on my B580 so probably distro specific
You know, the downside to being addicted to a game like is is when you finish an amazing project and you are super proud, you can't really share it with anybody
Extremely relatable
Yes, you can dump screenshots in the ss chat but it's not really the same
Yeah that was one of the reasons I switched to Linux in 2020. My Windows updates never worked (always failed/rollback), and my network cable stopped working every 3 hours on Windows (going to Network > Connection > Troubleshoot made it self-diagnose and make it work for 3 more hours). Haha.
Linux worked instantly. And I can remember like 2 errors in the last 5 years and each time the error message on Linux was super clear.
yeah I've got dual monitors and when I swipe rapidly towards my second monitor my cursor escapes. I could probably fix it with some proton fiddling but lazy
seriously tho
Console will be a challenge for sure but alot of optimization is under the hood so I think it should have a strong chance
Still console has limited resources, so the limits will be lower than pc either way
im pushing my B580 very hard and its been running like a champ
max settings 1440P its holding 30FPS
Satisfactory is famous for optimizating the game by running that crazy youtuber's maps with insanely big machines.
with the biggest train in the game moving around
So it would probably run well on consoles
Almost makes me want to find other people to play it with but then... they are always there not just when you want to show something off 😂
I got pissed about several windows 11 features, like copilot being on by default, tpm required, my threadripper not supported etc etc
Bailed on Win a year ago and never looked back. Now that I know gaming is not only possible but usually pretty easy on Linux, I'm never going back.
As long as I can pet my lizard doggo and make a spaghetti belt mess on linux, I'll stay using the penguin machine.
Yeah me too. Windows is creepy and full of more and more ads (the start menu is like 50% ads). And so slow and bloated.
I use this: https://fedoraproject.org/workstation/
And it's been a dream for gaming and programming. So easy.
Yeah I relate to this a lot. To get past it I have posted a few times in #design-and-architecture and also have a friend who I either stream too or get them to hop into the game so I can gush over my satisfactory builds 😆
Forced tpm for windows is peak Microsoft dick move for sure
in highschool i put linux x64 on the school win32 laptop and doubled my performance in minecraft, good old days
yeah this is my daily drive. Fedora workstation on the main desktop, and arch on my aging living room/entertainment center PC. Satisfactory runs surprisingly well on both.
I need a friend who I can just call up and make them watch my builds! I tried showing something to my mom the other day and though she seemed impressed it just wasn't the same lol
Haha yeah I tried Linux on an old Celeron laptop too. That laptop took 10 minutes to boot and could not open YouTube on Windows. With linux it booted in 2 minutes and could play 720p videos. It's ridiculous how bloated Windows is.
Cool, Fedora Workstation is so nice. I tried openSUSE, Pop OS and Ubuntu before it and none of them felt good. openSUSE was too obscure and tedious to get software for, and Pop/Ubuntu had severely outdated software. Fedora hits the perfect spot of being modern and fresh.
What do you see if you run echo $XDG_SESSION_TYPE?
coffee stain make contests sometimes so if you are really good at game you can show off there
Nah, I''m not that good. Doesn't mean I can't be proud
wayland
And you're on Fedora 42, with GNOME 48? Playing Satisfactory via Steam?
Any special launch options or Proton version?
lemme crack open steam
proton is like windows emulator?
Yeah Proton runs Windows games on Linux
Is building radar to cover the entire map a good idea?
It's made by Valve and powers the Steam Deck
ph thats cool
if you don't want to "cheat" radar is useful for me
hello there guys i have a quick question to you all
- Fedora 42 workstation edition
- Gnome version 48
- Satisfactory via steam
- currently using Proton Hotfix
- The only special launch option I have is
-vulkanto force using the vulkan backend
Thanks I'll try -vulkan. I was using -dx12
Everything else sounds the same as me
im trying to find the music tape from the trailer and im not talking about the goat one but i cant seem to find it can anyone help becouse i dont even know if its even in the game
-vulkan has the same issue. Cursor warping when approaching textboxes. I suddenly found a hilarious workaround though. If I alt-tab and then alt-tab back into the game, I have a hardware cursor (until I click) and can target the textbox and click it. lol.
how to build a motor factory?im trying to unlock trains and manufacturers to build
Alright I fixed it by getting gamescope (X11) to work on NVIDIA to emulate an X11 desktop for the game.
The issue with gamescope is that it uses an illegal function that NVIDIA refuses to implement because it's not a legal Vulkan spec feature. They are still arguing about it here:
https://github.com/ValveSoftware/gamescope/issues/1662
I just used ENABLE_GAMESCOPE_WSI=0 as recommended there, to disable the illegal function call. Now gamescope runs for NVIDIA and Satisfactory can do all its stupid cursor warp software/hardware hybrid mix bullshit 😄
Motors come from tier 4 Advanced Steel Production
I really like the cheesy iron pipe + iron wire +steel rotor setup. So it's wires and pipes all the way down and you can run it off of any iron node.
this is NOT the most efficient setup of course. convenience/efficiency tradeoff.
This workaround will tide me over until the game stops doing that stupid cursor handling. 🙂 So I won't refund the game. 👍
I have a dark suspicion they may not have these alt unlocked yet, I could be wrong though
And trains are from tier 6 Monorail Train Technology
ay my factorys already a mess itll be fine
ik im trying to make motors ive unlocked important stuff from tier 6
Easiest way is steel rotor alternate that makes rotors and stators both use steel pipes and wires. Up to you whether you also use iron pipe and iron wire
ye im doing that rn
Its 2 stator/rotor assemblers per motor assembler
Caterium wire can also be an interesting option early game if you have that. 1 slightly overclocked constructor will run all the wires for that. Basic mk1 miner on a normal caterium node is all you need
I always thought caterium was precious but it’s really just quickwire and the only thing that really needs quick wire is AI limiters and High Speed Connectors, and the only part that needs either of those is the electromagnetic control rods. So as long as you use the OC supercomputer alt, caterium isn’t used much
What is a mid to late game item you guys always seem to run out of, just looking for personal experiences 🙂
sanity
Don't let ADA hear that
motors usually for me (refinery spam)
Not mid to late but concrete. By that point I'm trying to build big and I never seem to have enough concrete
Ooh yeah I just quadrupled my concrete making
Next is probably something else basic like steel beams
that's real. First thing I do every save is optimize a nearby limestone node and get it chucking out concrete.
first thing automated into a dimensional depot is concrete.
there's nothing more sad than putting down foundations and suddenly: no more rock dust
Wet Concrete my beloved
Concrete gets multiple uploaders for me before anything else even gets one
I am still looking for that one 😦
I use one dimensional depot per item, excluding heat sinks because they’re not used for buildings directly.
Concrete I use 5.
I have two now but am looking to atleast increase my depot upload speed
Maybe thats my next project
I just finished Tier 8 and am looking to see what I want to do next
I usually stop at the 120/min, at that point only thing I need more of is concrete or steel pipes (again, refinery spam).
more depots on those is cheaper
aluminum stuff doesn't seem hard to build the factory, wasn't there people complaining about it?
Aluminum is funny because one building churns out so much compared to other elements, like iron and copper. The difficult part is mostly in the water return
popular options are the VIP junction (either as pictured, or by using multiple floors), and also sinking it (wet concrete or packager)
There's some funny answers here, but like Lumi said motors is a good example of a midgame item that always feels like it's in short supply. The production rate on them is low and they're used a bunch in petroleum refining.
Thanks this is a great tip 🙂
Perhaps I will build a dedicated motor factory next
heck yeah. that's why I did in my most recent save. iron wire + iron pipe + steel rotors. You can have a little motor factory off in narnia cranking them into a dimensional depot and never worry about motors again.
the water left from making aluminum scrap?
I don't really find myself wanting for motors because I normally have a small factory making them just for construction uses and any other item that needs motors will get a dedicated motor line built into the design
Yeah; all recipes that take alumina solution output water as a byproduct.
Might need to go HD hunting again first
tale as old as time
Makes for tons of small motor factories all over the map integrated into other buildings sure but I find it easier to compartmentalize things that way
I do like to make dedicated factories, it also allows me to build with a these and I end up loving my designs a lot more
Guys, which parts would you say should one use for coupons at early, mid and late game?
Any computers you find at crash sites are a good choice. You don't need tons of them and you can find quite a few
The orange things?
Early game I did RIP since i had lots of iron nodes. Quartz is probably better.
Mid game… the leftover project parts, any storage container that filled. At this point all your advanced items probably need expanding; either motors or computers if you can spare them.
Late game: project parts. The rest is a pittance tbh.
right now I am trying to figure out if I will want to make multiple independent factories from raw (which can get pretty repetitive and annoying) or if I make a centralized "regional" place to transport all the resouces needed for stuff and just make the last step of the production line in there
For aluminum?
no, everything
By any chance do you know how many points it gives per part or per minute?
well, "everything"
I think transporting all the resources to a specific place makes it a lot easier and conserves more space
I did the third option, 5 main factories that were largely independent but traded high end materials as needed with each other via train or drone. (With 2-3 smaller outlier factories as needed) Worked extremely well at balancing the non repetitiveness of fully independent factories and the massive logistics nightmare of a centralized production facility.
Some items make easy independent factories. Motors I keep harping on since it’s mostly iron, that frees up a lot of your starter iron nodes. Project parts are easiest to make at your central facility.
For the motor example I had a factory called "motor city" that made all the types of motors and iron/steel related items.
whats the meta when starting with aluminum? what alts do i need?
If you can get Sloppy Alumina and Pure Aluminum Ingot that cuts quartz out entirely. Otherwise it’s no big deal, at this point I doubt you’re having trouble finding quartz
okay thanks, was just wonderign what the most efficient way was
I like Sloppy Alumina, vanilla Aluminum Scrap, and Pure Aluminum Ingot as my combo
As with every philosophy imaginable, trying to stick to a single one such as all independent or all in one mega factory usually ends up being a LOT more frustration and work than using a practical combination of both (or more). having a "philosophy" when playing the game is great for multiple playthroughs, but there is no reason to make even MORE work for yourself the first time since there is work aplenty already.
I did use the pure alluminium ingots recipe... first one I spend hours and hours looking for
blueprints def still buggy
OK, time to take a break from my computer. I'll be back later. Hopefully with a plan on what to do next 😛
Is there a setting to disable screen shake when a tree falls?
that's kinda the idea, for example HMF needing modular frame and industrial beam, instead of making it from raw I could just transport from the small factories that are already making them to a "storage" place and then make the manufacturer there to make HMF, if I end up with a different thing that needs either of them too, I can just increase the production of them in their own small factory and just split in the storage
but yea, the idea is making big "regional" factories and not a megafactory
If the scale is small enough then yes sure
figured it out, slide screen shake setting to 0 in video settings
I got pure aluminum and sloppy alumina on the same harddrive what do i do 😭
i give up just built a whole factory just to forget stuff needs smelting.im crafting motors and stators by hand
Sloppy Alumina first imo
But the real answer is to hunt hard drives to get both 😄
I have 19 hardrives waiting for me to choose something and I have 34 hard drives waiting to be processed xD
Sloppy then scan for the other
I have tried to send ore straight into constructors at least 3 times
im just crafting stuff by hans
Another q for anyone who knows, will the diluted fuel recipe only be added to the pool once I unlock the blender? or once i get to phase 4?
Requires the blender for that to show up
Just need blender
Making 144GW lets goo
Btw https://satisfactory.wiki.gg/wiki/Hard_Drive if you ever want to know what you need for a specific alternate to show up
Once you unlock the blender
Though, FYI, almost all "OR"s need to be replaced by "AND"s
60/min time crystals should be enough for the dd right
Probably by a factor of 3?
Yea probably, I’m slooping 2 converters right now and I’ll probably remove the sloops once I have a ISC worth of it built up
can you use coal as fuel in like equipment stuff and the chainsaw?
idk i did like, a lot more if you have a few isc for belt highways you'll be fine regardless of speed
i got Pure Aluminum Ingot and Sloppy Alumina recipes in a hard drive, which one do i go with?
chainsaw only runs on solid biofuel
you should get more drives
whats a decent amount of aluminum ingots to be producing when starting phase 4?
those are both reaaaaalllly good. Go with pure as its more versatile and then FIND MORE DRIVES
uhhhh, depends
if i fully oc the nodes near me i can get 837/min
i would say GET ALTS FOR ALUMINUM
it extends ur aluminum so much
look for sloppy alumina and electrode aluminum scrap
ye thats using pure ingost and sloppyalumina
did you get both on the same hard drive
yes then i got the other one
ah
so i have both unlocked
get electrode aluminum scrap then you have a 1 to 1 ratio of ingots to buaxite
got both on one drive, chose sloppy, scanned a new drice and got pure
oh nice
ah but that needs petro coke
also the water you get from alumminum scrap, do not let it touch water from pipes from a water extractor, set up 2 systems, one for waste water and one forfresh water
its very little tbh, but if your not near oil stick to reg
what do i do with waste water?
ill send a screenshot i just build mine, gimme like 2 minutes
aight
i put it in #math-and-meta
Use it for wet concrete
Or some other similar recipe
nah just creat two systems
its easy
wastes too much lime late game
good god i do really spend an unhealthy amount of time in Satisfactory
So far i got 120 Hours in 10 Days and im gonna play for like 7 more hours today
i have 10x that
in 10 days?
no but thats not a weird amount in 10 days
He plays on 10 different computers at the same time
dont we all
please
i have early access on consoles fr fr and half of them are on theose
I got 112 hours and I still can't build a proper factory
my first run that i dont leave my computer running overnight to complete phase 2
life is good
not because all my stuff is crippled in terms of production
You should look at my factory if you think yours is bad.. (#math-and-meta )
Train question - Why is it that sometimes when I place block signals that 'look' correct, on two tracks side by side, both tracks turn the same color and 'share' the block?
Everything til Phase 4 was clean and well planned... then phase 5 happened
and its just a mess
Bug that can happen with tracks being too close together
Haven't even passed phase 3 and everything is a mess
is track sharing allowed? or is the "signal loops itself" warning fixable?
#screenshots can someone help me and tell me if this is effecient or good or whatever when starting phase 4? currently producing 11GW and using 9gw so I do need power as well, not sure if im gonna be doing the right thing if i do this
I think that is the case yes thank you
tbf i neglected exploration til i got to phase 5
it is fixable, make a #1038092680493801533 post with screenshots of your setups with the block colors visible
ah, i found wet concrete before refineries...
Hello, I would like to buy the satisfactory game and I have a question before buying: Does Satisfactory have good replay value, or is it more of a one-and-done type of game?
how is that even allowed anyways
it only checks for water being available, not refineries
bug since they added the recipe in 2020
its up to you, you could play a single save of 200 hours, a single save of 700 hours, or 10 saves 500 hours each
also applies to similar "pure" recipes which use water in refineries
i see, thanks
i thought they would be like alloy recipes checking if you have foundries
is this the only bug that doesnt check for building type?
Anyone?
it's a sandbox so part of the motivation has to come from your desire to build
there's definitely replay value if you want to improve, although I agree that the bigger factor is that each playthrough is long in itself
i assure you that if you are using satisfactory modeller you are doing better than 90% of players
only got like 418 hours on this game over the past like 4 years so idk
sorry for the kind of non-answer, but why use a manual planning tool if you need someone else to check the efficiency
https://www.satisfactorytools.com/1.0/production is guaranteed to be 100% efficient
cz i have a habit of always second guessing myself and talk myself into thinking im doing everything in the most ineffecient way possble, so i just resort to looking for second opinions
my point was just use SF Tools instead and you won't have to wonder about this ever
ig my thing is that ive gotten further in this save than any other playthrough i've done, and i dont have it in me to start a new game or make a catastrophic mistake thats gonna sabotage me later on. I dont know whats gonna happen later in the game, and i dont know what I need to future proof myself.
Idk ig im just trying to learn from people that have a lot more experience than what I have at the moment
I see
you needn't future-proof
when you need something, make it in the exact amount you need at that point
dont get me wrong, im not trying to be "needy" and have others play for me, just wanna learn from those that have been down this road before
on that note did u see my alumium thingy
i didnt, can you link it?
nvm
does my explaination make sense
uhh, hang on
no not really xD
do u want me to vc to show u
how i hate pipes and fluid system in this game, sometimes works somtimes not
LOOPS
looping is the answer
it combats sloshing
They always work 🙂
real ones know never to use liquids for any reason because of a state bias
solids or get out
i didnt know racism for states of matter was a thing
racism is wrong, this is matter bias which is just basic physics
I only see skill issue here
I'm a hack and a fraud so this might be possible
Once you understand how to engineer their layout (Generally by doing it wrong 20 times) they then become pretty reliable.
just make sure to use lots of storage tanks and lots of valves if you want to have a bad time
best thing you can do with fluids is to keep it simple
keep it simple, keep it small
I installed the game on another drive (F:), where do I put my save files (on my C: drive) so they get recognized
Keeping it simple really is the primary rule.
you know what big complicated systems are for? showing off.
And i dont think anyone can afford to show off if they regularily complain that they cant make it work
I subscribe to CATS, Complicate All Things Stupidly
Then you must also like the FATE - Fail At Tasks Easily
Which is just an opportunity to Do Over, Gain Skills
How many total project parts are there?
12
why?
nefarious reasons
ADA says so
statism
brb turning into plasma
waited too long to walk the dog and now it's thundering, I guess I'll have to play with trains some more
#screenshots How would I split this? I feel like im missing a basic pipe mechanic
I'd use two different sets of refineries/pipes and just over/underclock to hit the right number for each probably
you'll be using several sets for that top fork already
is it safe to overclock 6 coal generators since im drowning in coal and can add water
depends, whats your max belt speed?
they might explode
I’d recommend just building more generators
im using mk2
ig ill add extra 2
3 water exctractor should be enough for 8 right?
which means consumption goes up to 37.5 per gennie, so do with that what you will
3:8 is the standard ratio, assuming both are running at the same speed
ok ty
Power shards are limited and IMO should be reserved for drills, since places you can drill are also limited. You can always just build more generators/crafters, whatever.
well, they are limited only for the first 90% of the game
is there an easier way to get rid of those annoying ass hog things
Not considering artificial means, which yeah is end-game
Lizard Doggo drops are RNG based, unreliable
Rebar gun, you get a bigger whacker in phase 2
I agree with drills but I also think power gens are actually a pretty good use for them if you want to use some early game. Other stuff has a downside (higher relative power) whereas gens are pure upside
Still enough for most needs if handled
it's really annoying trying to setup my coal power plant and getting smacked by those things
Or could just turn off enemy aggression.
Even without end game manufacturing of power shards you can still get several thousand of them if you dedicate a sloop to a constructor to turn slugs into shards
you can also sloop your slugs and get double if anyone doesn't know that
how
In settings
eh, "only" 5k total, if you collect all slugs
depending how big you build, it could still not be enough to OC everything
i have mine set to retaliate, best decision ever
cant you generate power shards at some point late game
You can make artificial ones at some point
At what point do the artifacts and SAM become relevant to the gameplay? I’m just used to ignoring them due to Early Access.
immediately
sloops are relevant the second you log in
Once you can build the MAM you can start to unlock the relevant technologies, so pretty early
I’m nearing the end of Phase 2 and I’ve not bothered. And I figured since SAM is pretty hidden I shouldn’t worry about it.
your loss 🤷♂️
It's not something you need. But it is nice to have
So you're missing out on dimensional depots, doubling your Power Shards and Alien DNA/capsules.....
no, I need DDs
How long have you been playing the game, good sir?
I’ll look into the Alien Tech research tree before I start Automated Wiring
Since the first early access that was Epic only
then you should know just how "needed" Dimensional Depots are 😛
Required to advance? No.
One of the biggest QOL changes, yes
I’ve been on and off since Update 4 EA, never gotten past oil processing though. Always dropped it after that. Started back up from scratch once they added controller support.
Old school method was truck stuffed with all the mats until you ran out. Then you went back to get more. Still works today but definitely not as convenient sure
Or train with multiple train cars for the big stuff
I'm hip, and you would still at one point run out, so DD's are huge
DD can cover 95% of most normal players building needs
-stares in 9 DD's uploading Alcad Sheets/Copper sheets and it still being slow-
you only need stuff in your inventory if a BP needs more than 5 stacks of one thing
otherwise, DDs can cover everything
A lot of them on concrete helps 😄 😄
I'll still pack stuff in my inventory for bigger projects. Don't like waiting on things to upload
build more uploaders
you aren't limited to 1
When i was building a massive concrete thing, i was placing a 36x3 foundation blueprint every few seconds. That's 91 uploaders worth of concrete.
i did say normal players
Which still leaves 100+ for other items
today was a good day
-looks down and away-
I know
i found every alt recipe i needed to eliminate screws from my supply lines entirely
ITS A GREAT DAY!!!!!
only took 12 hard drives
dw, i dont think i build that big and its still a bit slow somtimes, but still better than grabbing stuff manually
~~now find the ones that use screws 🙂 ~~
my old setups still use screws but ill leave them be
my 2.5/min smart plating is limping along, but it is what it is
As someone who hates screws, I am happy for you
I will say though, I did build a BP that had constructors feeding "Steel Screws" into a manufacturer for (I think) Heavy Flexible Frames, screws are good as a direct input, not a manifold
guys i just did a refinery and im scared its gonna back up eventually cuz I cba to do proper ratios - I did ratio enough i think im off by like 5/6m of fuel/residue, should I just throw in a buffer and call it day and flush every now and then/
i gotta find the heavy encased frames recipe too
ugh
cant believe i ever took bolted frames in my last playthrough either
No.
so what I do
Pro tip in this discord
ALWAYS talk in parts per minute
Not individual parts
set up a fuel gen and run it to consume that fuel
ok srry
best recipe for HMFs
yeah, this is a game about rates masquerading as a game about counts
that will balance everything out, liquids and oil are the worst when they back up because your entire supply chain is paralyzed
No need to say sorry, just letting you know, for yourself too, that individual requires dont matter, always view things in parts per minute
its a turbofuel network I got alota gens (around 15 consuming 7.5/m) but I realised im overflowing fuel that measn heavy is backing that means rubber and plastic is backing
except the ratios are VERY akward so it gona take me ages to set it all up
yes yes
so either package the excess and sink it or burn it in a gen
add more fuel gennies?
no i dont have enough turbofuel im backing on fuel, should I just downclock the fuel refinery
HOR/DF/RR/RP is an amazing recipe combo and has no issues with backing up ever
that or add more processing for turbo fuel
i set up a chest with 1000 frames in it so i could slap it into my space elevator production and make enough so i could forget about it
one truck trip was all it took, really convenient tbh
don't combine oil for plastic/rubber with oil for power
yeah im gonna have to overclock and change everything from compact so ill just downclock
Maybe I'm just weird but I actually like bolted frames combined with steel screws
im only tier 6 and I wanted to maximise so (its too late now ill save that for next time)
wait but then waht do I do withn heavy oil residue?
it's expensive and doesn't even save you space in the grand scheme of things
you make diluted fuel
lien up a bunch of industrial buffer?
also, i found wet concrete before i even unlock refineries
so thats fun
ill hold that drive but it kinda sucks i dont get to reroll it
dont hgave that
gotta find it
or wait can I not just package the residue and sink it
if you're gonna take it anyway, might as well take it now
😭
holding it restricts the other recipe from showing up, yes?
diluted fuel or diluted packaged fuel is one of the most important recipes in the game and you really can't make your oil stuff right until you have one of those (they are equivalent inputs/outputs just different machines)
true. depends what it is
idk i always had like 30 drives lying in my bay so i dont see the repeats
it was like steel rods or smth
try to avoid using buffers in production unless you have a very specific need for it.
"In case it overflows" is not a good reason, btwe
can u sink packaged fuel
yes
i mean packaged residue
the only time to pick a recipe you don't need right now is if it has 2 must-have recipes on it...
because ill do that for now untill I get diluted fuel
u can sink anything that isnt radioactive or 'organic'
or special items like mercer spheres or sloop
shards sloops spheres can't be
yea yea
and shards
its not worth packaging
oh yeah. you CAN sink uranium/plutonium fuel rods just not ficsonium fuel rods (??)
and you can sink pre-waste like uranium
im probably just gonna seperate oil and plastic from the power
can you sink plutonium pellets directly?
you can sink uranium ore, cells and rods, and plutonium rods. that's it from radioactive stuff
ill overclock the oil thats making power and sink the residue I have rn
except.. the plastic cost gonna be expensive to package it
thats my only problem
your best bet is to find recycled fuel + rubber + plastic
you just gotta go harddrive hunting
can't you turn it into resin and just sink the resin?
my gripe is that you should get blender recipes to refund the refinery recipe back
because diluted fuel refineries are so obsolete once blenders exist
I cant
I meant petroleium coke - just make petroleum coke with residue you don't want and sink that -- all it takes is a reinfery
you don't need to take packaged if you think it's a waste of a drive
I feel like a bot
no no its good before blenders
which is a good chunk of the game, the entirety of phase 3 and then some, but its just that its completely eclipsed after
im just ghonna valve some of it tho to make smokeless powder
don't use valves
many kinda look at petroleum coke and just go "what is that even"
or they dont even look at it
then just let it buffer? and thats how it work?? (idk if it will work)
Connect it to machine that will process it
again, do not use fluid buffers
or, more accurately:
if you DO use valves, that means you likely use junctions
and in that case, if you want it to work, add valves to every exit out of a junction if you use one.
I like valves, but not for what you''re trying to use it for
don't use buffers (unless you're shipping fluids) just let it naturally split -- once your powder container fills up it will go back to making other stuff at full speed
no not fluid buffer im saying let it buffer like the act
like buffering as in wait for it to fill up
ewww
ahhh, yeah, just prime your pipes, and let it flow
its the only accurate way to use valves
either you valve every exit out of that junction or you dont use valves at all
I choose the no-valve religion 🙂 I'll use an unpowered pump every once in a while... but that's it
no, sometimes I want to reset headlift
can awesome sink sink infinite items a sec (like up to mk6 conveyors)
or does it have a set sink rate
why would you think they could not?
it sinks as fast as you supply it
a sink can sink as many items as you can belt it
idk i dont think a big chunky metal can sink 1200 polymer a sec
let that sink in
it just seems weird dont u think
it can sink 1200 nuclear pasta a second
black hole
if you could make that much pasta somehow
(implying that you could even make 1200/min pasta)
YOU think that, FICSIT does not
so a big chunk of metal can sink 1200 radioactive reality breaking physics defying matter
Ficsit watching me shove in 1200 olive garden breadsticks inside the AWESOME sink every second:
"ficsit does not waste" ahh
at a rate of 20 per second yes
Yuup, Ada tells you at the start of phase 5, ||This is too complicated for you to understand, just do it||, a rough paraphrase
i love how lizard dogs disregard the rules by summong random items, like stop giving me nobelisks if you won't give me a detonator
i think tier 5 belts should have 960 throughput
either that or mk3 miners have 2 outputs
I wish the belts had 30*2^t throughput
the 1.1 addition of the throughput monitors is so nice thou
I think 780
i love little cool looking gadgets
If I remember right
thank you for all the help guys
y'all talking about belts while i'm out here struggling to replace all my biomass burners
Good luck pioneer
now everything is not backing up, power and plastic is seperate and im just chilling
dont worry, it doesnt get better
my mini factories are a spaghetti mess
oh yh remember how we were talking about coal a few days ago?
yeah im on tier 6 now
Eat the coal
Nutritious
Good for the bones
ive got 5500 mw of turbo fuel
at least with biomass burners your power grid shutting down is solved by putting down a burner, increasing power by 20% and flipping a switch
fixing power lategame is an absolute nightmare if it mucks up and you arent awake to fix it asap
anway back to be afk because I can unlock rifle hehaheheahhe
i started a new playthrough instead of finishing my phase 5 because of the absolute state of my map
i've managed to automate smart plates, reinforced+iron plates, screws, rods, cables/wired, rotors, solid biomass, and concrete 🐟
my factory is cramped and i haven't built vertically too much at all yet
is my current build better?... no comment
Once I get the nitro rocket fuel recipe I'll take apart the blue crater factory and making the whole crater into a giant fuel generator
make a new one
on a new level
yes yes yes
how high should each floor be
why does everyone refer to rocket fuel as nitro rocket is the alternate r ecipe just better in all ways
like whats the difference against normal and nitro
well
one drawback no one tells you is that it gets really dark if you dont light your factories with overhead lamps
it's absolutely not better in all ways
No but I'm still gonna plan around that recipe myself
and overhead lamps stink at low heights
tbh however high you build is fine, as long as conveyor lifts are able to make it to the next floor
should each floor be like 12m high?
once you go high enough, then they become an issue...
thank god gravity isn't real
which stage are you at? phase 1?
i just finished phase 1 space elevator and just unlocked coal
You're chilling then don't worry. Have fun :>
no coal yet right
you dont really need to care about your setup... tbh
you can always pick up your entire stash of stuff and relocate and forget the entire mess
The conveyor can lift 20 keters
i'll relax after I have enough coal plants to at least sustain the current factory i have
this first factory is always a mess and no one can avoid that
Pipes go brr
like for water?
Yes
i shifted bases 3 times, once per phase increment
its very fun to build a base from scratch, much more so than having to deal with troubleshooting your old messes
you guys have "bases"??
guys yk stuff like rifle ammo can it be used directly from dimensional depot? or needs to be in your inv
I shifted my base at the start of phase 4 only. Before that I just covered the old one
unless youre kibitz with labels on literally everything
For basic materials and space elevator parts
need to drag it out before its usable sadly
Those that go straight in depot
My base is around -6,809/281, 158 and I have 2 pure coal nodes sitting east and west of it but the eastern coal node is 600m+ away from a water source while the western node can only support 2 coal plants due to the size of the nearby pond
my materials are everywhere
how much rifle ammo can go 1 stack
500
500 each
um
are you in the grasslands?
520, since you load up the first 20
iirc the far southern coal nodes have a small pond next to them
Best say the biome since the coords are impossible to know
Me? Yeah, i'm at one of the more southern points
like its a really shallow pond, but a few pumps can be fitted in there
there's a very big lake with four coal nodes basically right next to it in the northwest of that area
and the eastern coal node you can belt to the lake over the crater
the southwestern coal node also has a lake a bit to the north of it if I recall
uhh
is this the one next to the caterium node?
The eastern pure node is 2 plants fueled by the tiny pond
The SW node, There's a lake north
There's the NE lake with 4 normal nodes which I can walk over to, and the blue crater i could expand to first assuming the hazards aren't overwhelming
too little space?
i recommend having nobelisks at the absolute minimum
i have 2 nuke nobelisks and 2 shock nobelisks, but no detonator 🐟
honestly, the big lake with normal nodes should be more than enough coal power to get you through
or add one of the other two nodes if desperate
if you can find some sulfur nearby, it will help you a lot
oil power in tier 5 is way stronker than coal power so
but afaik, the sulfur in grasslands
noooonononooo why does this game have realistic mag
there's sulfur you can combine on the east side pretty easily, it's part of the way to the blue crater
is extremely out of the way, which is very sad
when I reload and shoot it waste the mag 😦
the northwest lake has some sulfur as well but it's more painful
It shouldn't
youve found and tamed more doggos than i have in 3 playthroughs i think
i cant figure out how to tame them
You only refill the mag no waste
i have 2 dogs
i hold the berries but they just run before i get close
You gain the ammo back
nvm
when they look at you, drop the berry on the floor, pet them after they eat the berry
I just realised I think I accidentally sinked some of it
Hello, last time I played was december 2022, and I relaunched my save and now all my equipments is gone. For example the zipline is gone, I remember that I had one. Is this normal ?
Also other ammo have bigger max mags
I shot a bullet at 482 and I reloaded, checked inv and its 481
drag the berry out of your inventory
Drop the berry and don't wear running legs
They get scared from you sprinting
It's way easier to walk to then they don't run as fast
So you have time to drop the berry
lizard doggoes are also really slow, so you probably should imprison give them housing so they don't try and follow you everywhere
Best start a new save cause 1.0 changed A LOT from ore node locations to functionality so a lot can be broken
Best to restart to not deal with headaches
i'm kinda curious if/when satisfactory leaves early access mode for the sake of it
It left it already
Last year
fairly sure 1.0 was already full access
Yep 1.0 was the full release
i bought satisfactory during the summer sale 🐟
been out of EA since september
can I spawn a zip line ?
You can put a couple power towers sure
And Zipline across them
ive been mooching off my friends steam family library
Again best restart cause even early game changed a lot
issue is that, no one wants to play with me 😔
D:
i have more hours than all 3 of them combined
play what?
this game
You can play coop
i feel like i'd be a liability if i played co-op
good times are never wasted time (:
we all start somewhere, probably most fun with 3 absolute noobs and one person who kinda knows what theyre doin
Yeah it took me 50 hrs to even understand the basics of this game
My factory was the worst spaghetti you've ever seen
Now 150 hrs+ later it's organized spaghetti
It's instant noodles now
nope
my factory is simply linguini with one (1) layer of foundations above to make it mildly presentable
Not like Josh's conveyor belt crosstitching
Have you tried making your factory into tagliatelle instead
Might be more palletable
im sure they are equally palletable
I propose we replace the awesome sink with a black hole
How do you know there's not one inside it already
its actually just me behind the screen eating everything thrown into it
please stop sending wet concrete in, the texture is awful
I fed my awesome sink at least a thousand copper wire and cables, at least 2000 nails, and a bunch of other stuff
I also fed it a ficsit factory cart in
What do you want me to feed you
pasta
No
):
I dont have the recipe for it
h
holy cow
i just got a new pc build and decided to turn up the graphics on satisfactory with the new build
it is astonishing how good and smooth the game is
Nice to hear you’re getting good a good visual experience!
idk why tho but the game feels so floaty now
There’s no gravity
There’s only enough gravity for you to break your legs
unless you stub your toe first, then the gravity can kill you
what did u upgrade from and to ?
i had gt 1030 and upgraded to rtx 3060
thats a big jump
I'm surprised the game even ran on a 1030
yeah i am too
it ran at like 16 fps average tho
I've gotten it to run on a 1050 ti. It ain't pretty but a brave nerd on a budget can get some factorizing done.
atleast it isnt a gt series bro thats a gtx
idk how u guys do that
the game has always been a little floaty and space-jumpy for me (Reminds me of Halo. Low gravity).
my 4090 wasnt good enough so i went for the 5090 and its ok now
My 3060ti runs the game buttery smooth.
Your rendering backend and settings (esp lighting+luma settings) can have a big impact on your FPS. I've had good luck using the Vulkan backend, but your mileage may vary.
I leave luma on when I'm in base or just factory building because it's eye candy at night. If I'm out exploring though I'll flip it off for a FPS boost.
yeah lookin at the rtx pro 6000
wanna buy 5090 ?
you can have it for msrp
guys am I approved ficsit pioneer
I made a whole computer factory based on 1 impure copper node
its making 2.5 rn, getting more sloops to get it to 5
(I can sloop it rn but I wana save for heavy frames)
that would be a fun challenge run. beat the game with only 1 impure node of each resource type
can you get vertical mergers with a side output rather than just top or bottom? or is that not possible?
btw am I slow for just knowing rn when you sloop smth it just starts tweaking and having purple exhaust
can scim set the power storage charge to 100%?
im tier 6 and am automating hmf, is 11.25 / min going to be enough?
for your own use, yes
im tier 6, how much hmf do I automate
3 is a nice amount
with my freind I automated 4 which I slooped (I had to bloody carry it took me 4 days
Per minute
btw quick question
wait shouldnt I get like more like 8 or smth
so I can split it to a fused modular frame factory aswell
You can but only if those are the ones you intend to build with
Im new but my smart splitter isnt being consistent , ive got it set up so it only splits my modular frames and it works at one sending all frames to the right but ive got a second one suppose to do the exact same thing but its sending them through the ANY section also is that just how they work or is something going on with this one in specific ?
im probably gonna go for 4hmf and sloop it
so I can get 8, 4 for personal use 4 to make fused
adn then use the 4 to make personal
Like 4 for personal fmf?
what do I need fused frames for? other than building
4 personal fmf and 4 personal hmf (I can spare 1 or 2 if theres a factory I need to build)
Propulsion rockets and pressure conversion cubes
space parts
And pressure cubes are used for space parts and some alts
because I can just temporarily unhook both factorys to make space parts
and then hook back up for personal use
you probably want one
Yes because pasta isn't just for the elevator
what do I need it for?
Portals
OH WAIT I JUST REMEMBERED I CAN SLOOP THE FMF ASWELL
And ficsonium
i can sloop the fmf so I can jsut keep 4 personal and 4 for factory (prob gonna be pasta or smth)
And you need cubes for some of the alts that are the best like turbo pressure motors
im tier 6 but I played up to tier 8 before
Though obviously not needed
do you use FSR as upscaling with FG enabled ?
is there a mod to pick alternate? I know its cheating but I genuienly dont wana grind 3 hours and rerolling till I get good alts
is there at all a way to place mergers directly atop a conveyer lift (side exit) without that weird clipping happening?
watt
like it would make my experience so much better if I can choose alts
You should just get all crash sites you can get all but one in phase 4
asking, cuz having FG could be the cause of your floatiness problem
ok, the only thing that needs it is acu for now and that only is 1:1 afaik
I only discovered this recently:
alternate recipes in the m.a.m. library are effectively removed from the pool for your next harddrive scan. So if you see two recipes you don't want, just leave them in there.
I have 3 harddrives shoudl I scna them or save for mam stuff
im tier 6 rn
It's your call of course. I follow my ABC: Always Be sCanning
if I get all harddrives am I guaranteed every alternate recipe ingame
aye