#satisfactory
1 messages Β· Page 154 of 1
Love is infinite.
β€οΈ
To lizard doggos β€οΈ
My man.
In the mathematical description of the word, sure. In everyday (and philisophical) use there is no difference between having so much of something that it is literally impossible to use it all and it being called infinite
Sorry wrong part. You are practically right about power and water.
Anyways, we kind of got carried away here. All I'm saying is alloy is as viable as pure alt, they're both situational and preferential. I use both in different places. 1800 hrs in game if that matters
You are fighting a war that you don't need to win. π
I just use Pure because i hate fish and want to drain the ocean.
I'm not fighting anything, you all just take things far to literally π€£
Just say shit load
They're in uni still, fired up and not as cynical
you are using a literal word, wrong. I mean, we can't say "right" to something "wrong".
How am i supposed to take infinite less literally π
It's like infinite
This explains EVERYTHING.
Because in everyday language the word infinite is used to mean a lot of something
And in this context, there is a physical impossibility to use up the entirity of the maps water so for all intents and purposes, it may as well be infinite
Don't want to be a party pooper but i genuinely never seen anyone say infinte as in shit load
I think what they meant is "more than one will be able to use" which is indeed correct in this context
In my 37 years time, the only time I heard the term is when Arabic language refers "possible infinite" by using number 7.
I didn't hear from anywhere else where people uses "infinite" when meaning something is "a lot".
Listen, it is ok to be wrong.
Welp i'm so sorry to break it down to you but it's possible to use all water in the map...?
Just underclock it
Maybe it's a cultural thing because I hear it all the time π
And you will use every single m^3 of water on the map
Just curious, at what point would someone declare something infinite.
Check satisfactory tools and let me know the default number for the available water on the map please
ur mom is infinite
Underclock ??
How much needs to be there of something to be called infinite
Infinite, unlimted
Irrelevant to the discussion
But then you aren't using all the water on the map, you are just using all the available space π
How is this irrelevant
your university might be unique π
Perhaps. However I do also exist outside of a university context so there is that
Finlzz's message above
Okay but the issue is that nothing is technically unlimited/infinite.
Water is just like nodes, if you don't use literally every resource/m you can't say you used everything
You can't have excessive output to say that right?
I wonder if there is a madman out there that put water extractors in all possible zones.
Yeah
There's nothing infinite if you think about it deeply
In mathematics infinity is very much a real thing
Atleast we dn't know about it yet...
I would venture to say the object limit would be reached before they finish
So for us humans to say something is infinite means there is a cutoff point.
You guys aren't listening. Leon already established that love is infinite
That is very true but i would like to keep it to the physical world. Mathematics has a lot of kinds of infinite.
Pipe annoyances are infinite in this game. Fayt me irl bro
In it's literal definition infinity is a quantity that grows beyong any finite number - nothing in the physical world will every be infinite
So that makes power... not infinite 
We don't know about anything except milky ray
However to go back to my point earlier, the universe is often described as "infinitely large" because of its shear scale and no matter how advanced we get it will never be fully explored
Except we do
Why are you talking about your milky ray?
And what?
There are catgirls at the edge of our universe. I can confirm. 100%.
I mean yeah we do know that there are black holes that are outside milky way
The milky way has already been decently mapped. it's outside that is going to be an issue.
uWu
But we don't know like A LOT
exactly, brotherman
Something, something, extraction rate...
my favorite resource node is infinite
It's really not technicallyt
Hello everyone, does someone know if u can change the amount of Stacks the Dimensional Storage can have? (not researching) like any mod or changing gamefiles.
Because if you say it's infinite then no
Because one day the servers of the game will be shut down
I wonder how much play styles would change if resources nodes ran out
And even if you have a copy of the game the sun is just gonna fucking explode and no node
The game would be impossible to beat
Sun is a bro, it would never explode
no
Atleast before we go extinct lmao
Sun owes me money actually, not very chill of it
If you have maxed mam then i would look into mods.
Sun is hot, thats why. deepest lore bro
Humanity will probably die because of endless wars before the heat death of universe
And if we don't then we will figure something ouit
Like move the planet
Humanity will go extinct because males are not going after the real females but AI.
but every depot upload speed is independent, so you can increase it by building multiple depots for the same item
I mean, I can't blame men in my country
i already looked for some but there are only normal storage containers but not for dimensional
@silk ocean look what you started
@silk ocean good job mate
Bang up job
I did not fact check but Tsunami is on to something.
@silk ocean keep it up bro like God damn
I love u
I'm usually onto nothing so I wouldn't trust me
https://ficsit.app/mod/CUwb555ntTPEZF
If you want it to be more of a balance
if i want to use this in a Multiplayer world does my friend need to install it aswell?
I think this goes for all mods
I have not used this one for multiplayer but i think so
how do i brute force alts do i save before scan or before scan confirm
Collect more drives. You can get to a point where there are no more unlockable alts if you keep the options available
do you want to find specific one or do you want to find them all?
i have life
specific one
Good for you bro
life is not required, pioneers are expendable, efficiency is key
anyone got a good modular frame blueprint?
you definitely don't want my modular frame factory hahaha
I did the maths wrong and accidentally made like 150/min then realised there was no reason to have anywhere near that many
but I just left it up just in case
whaha you'll need it endgame
I finished long ago. I just build more and more now, but still nowhere near needing that many frames
weird take but ok
I haven't played in a bit. The issue with my aluminum factory threw me off my forward progression and derailed my wherewithal to persist for a bit. I need to work myself back in, and setup a new and even better aluminum facility...
I'd love to know what you think I should use 150 modular frames / min on
Got wasteless power set up elsewhere, frames for that are produced on-site
I'm considering trying to achieve a good aluminum facility in the cliffs between Rocky Desert and the beaches.
There's always smth
and if there isn't, there are always tickets
408 sink points, won't even touch the sides, not worth bothering lol
every 40 minutes they'd give me the same points as 1 BWD haha
guys, alternative steel rotor or dioluted packaged fuel??
When we're doing auto connect with pipes / belts, is it possible to have them connect straight insted of curved? (blueprints)
press r
to swap the build mode
That just changes blueprints build mode, not the belt/pipe style
no
so click the pipe
make it bluetake it where you want it to go
without placing it, still blue. press r then
i am building a base but right underneath theres that girrafe creature. If i get him up to my base will he stay there after i reload the save or will he go back to where he spawns?
No idea what im doing wrong, its just changing between defaul, auto connect and blueprint.
it take a while but you can kill it
not much you can do to contain them, they wander around randomly and can move through buildings, walls and scenery and sometimes just vanish completely
do you want to get others as well, or just one?
The pro gamer move is placing a foundation or equal right where they load in
they spawn in specific coordinates?
I love my nuclear power plant
No, but there's sometimes a delay before their model is loaded in and if you place something inside of that location it gets REAL weird
why does it have to be so hard... i simply want to make blueprint where assemblers in line auto connect but no... bottom input has to be difficult... top one somehow autoconnect with one belt hanging out on one side but bottom splitter doesnt want to autocconet...
Can you milk them?
bonk
Nuclear power is really a game changer
Does anyone have tips on expanding my coal power plant? i can provide screenshare in a vc or screenshots
I usually build it in chunks of 8 gens and 3 water extractors so it lines up easy with the mk2 conveyor, not sure I have much advice beyond that
you having an specific difficulties with coal power?
I understand that ratio but i dont know how to expand it. Will a single mk2 belt fed by 2 pure coal noads feed 16?
A mk2 conveyor is going to cap your miner output at 120/min which can only handle 8. If you get the mk3 belt or use another coal node you could do 16
don't expand, build it again, repeat the module π
Ive got two power plants at the moment but one of them is having water supply issues π
I hate pipes
hypertubes seem underwhelmingly slow, is there a faster way of travel?
You can loop them
does it make it faster?
Check on youtube there are a lot of vids about super charging them
MUCH faster
or portals
what phase is portals
I am guessing they are not there yet
or my personal favourite at the moment (I change my mind a lot) is to run along a mk6 belt to get a good horizontal speed then take off with ionized fuel jetpack
can get across a biome in one jump like that
These are all great tips I'm sure but pretty useless to somebody who isn't at that stage yet π
fair
at the point where you unlock tubes though, they are the fastest way around
unless you want to link them up to make them faster, I do that myself, but some people consider it not in the spirit of the game as it almost feels too good
it'll never get removed cos loads of people love doing it, but I can't believe it was intentionally possible at first
I don't know, it kinda made sense though it does come to a silly point
The other day though people said they only ever used it as a cannon but I realize that might just have been the people who were in chat at the time
yeah a line of 10 can easily get you anywhere in the world, some people like doing 20 or more just to be silly
whats the best way to get every item that you need to build
I just got from an alternative recipe ''+6 inventory slots'' is that good?
build factories for them? π
Sorry I don't understand the question
Are you asking for a walkthrough for the entire game? I don't understand what you want lol
yeah like everything you need to craft all the machines i want all those stuff automated so i can just built factorys that i like
for now from iron plated to computers
build factories that automate all those parts then?
should i like make 1 big factory for it or different ones
I think you might be underestimating the complexity of the game
depends if you enjoy logistics, if it's just for building supplies there's not much need to pull it all together in 1 place
And the amount and different kinds of resources needed
what do you mean exactly
what phase are you at?
i think 3
as with anything else, it depends on what you like
some people just use dimensional depots and therefore don't need extra space
some people like full inventory of crap and would kill for extra slots
but you can get all recipes (including the inventory slots) anyway, so just pick whatever you like
Well for instance, you need plastic for computers (as well as many other things) which requires oil
the game is a LOT more complex than anything you've seen so far then
i got a whole setup for rubber and plastic
For first playthrough you mainly just peel off a small % of your normal factory lines as you go. BUt for subsequent playthroughths I initially build a factory for al the basic materials. THough that onl;y goes so far as a lot of later materials require more complex factories and you are better off going back to just using a small % of normal factory production to save items for building again.
hey, should i get alternative steel rotor or diluted packaged fuel??
Dpf
alrighty
Both are good
ik that why im asking
or just have independent production for storage
im split between both
Dpf is one of the best for power tho
pick any that you like
you can get all recipes anyway
like both :(
ill go dpf bc i need more energy :)
pick one, find more HDDs
is not that i dont understand how to buitl and stuff but i feel like there is a best way to play the game
why what? the game is complex, and you haven't seen most of it. are you asking why the developers added more things?
Combo it with the alt heavy oil residue and you get super good mid game power
I think that differs between people
THat's like building almost every factory in the game (though smaller). As I said (IMHO) that becomes less efficient than just building your normal factories and DDing a small bit of the output as you go.
there isn't any "best" way, the whole point of the game is that it gives you a huge amount of freedom to do things how you want to do them
there's no "walkthrough", because there's no single way to play the game
it is same efficient as any other factory
No
#screenshots message What happened here lol
There is a guided playthrough from TotalEclipse I have been using to get back into this game since not having played it for years
I enjoy his way of building
timewarp grass
there isn't a single best way to play the game, the game is heavily balanced around giving you options and letting you pick your own strategy
Except you end up building them twice that way (one small one big) I mean I get where you are coming from. If you don't want to play with the "No Cost" option, and you want to go big from the start, the game pretty much requires you to build practically the entire production chain just to get you to the point where you can build you REAL factories from the ground up all over again.
no, for same output you build same amount of machines
the best way is to build a 100 kilomegawatt power facility then produce 108M ballistic warp drives per millihour
The Mk6 Belts and lifts and Mk3 miners being the biggest sticky wickets for early high production factories
and it's perfectly fine to build factories earlier
later if you really want to, you just upgrade the miner and split excess from the miner, but it's the same as finding a new node elsewhere
Yeah but i find that hard
What would you guys say is the best rubber recipe?
HOR/Diluted Fuel/Recycled rubber/plastic
If you want maximum rubber for your oil, look at the diluted fuel and recycled rubber loop
Gotcha, will have a look and fiddle around, thanks!
I can send you a screenshot of the loops
20,146 MW for an overclocked slooped particle accelerator xD
What recipe
Pasta
How much pasta does you need
100 xD
Just running it fast π
I'll take the sloops and overclock out once Phase 4 requirements done
I can't produce enough Copper Powder to keep up tho
I mean how much per minute are you planning on automating
That gives about 2.5 Nuclear Pasta per min, for the two Particle Accelerators
If it's not needed after Phase 4 I'll just shut them down after storage is full I guess
I mean other people can hardly tell you how to play the game if they don't know how you want to play the game π
They have limited use xD
I used it for taking pictures early on if there was no high land mass nearby. That was about it. Maybe as decoration?
Yea they look kinda cool, like the radar towers. Once you have the hoverpack they aren't all that much use
Please, if it is not too much ask π
Thanks buddy!
Maybe to safely throw nobelisks or shoot rebars at hogs but that's a pretty niche use
Is there a way of seeing how many alternate recipes are left?
count how many you have and subtract that from 106
Load your save into SCIM and go to the Research / Alternate Recipes list
Does it matter if I play on Steam or Epic?
No, but if you have friends palying on Epic while you're on Steam, it would only be possible with an Epic account, unfortunately
no
no?
oh so the game is not cross platform?
not at all
Would that affect a dedicated server?
it is, you can easily play between steam and epic
oh, so if I have the game on epic, no need to have it on steam
thanks man
what's the difference of making an epic account via Steam, besides that not being necessary to have when you play with friends who are on Steam?
I have it on epic but I'll buy it on steam just for achievements
caterium wire alt recipe is super nice, feels like caterium in general doesnt have much use but im only on phase 4 so far
Quickwire has a lot of use xD
So the game can be modded now? there are mods?
So modded...
don't you need an epic account on Steam if you're trying to play with someone on who is on Epic?
oh definitely, but im making a full mk5 belt of wire with only what 6 constructors non-boosted, then i have a full belt of mk5 quickwire as well, all from 1 node
I remember there was a guy teaching basics of having the first factory going on on youtube videos
Anyone remember his name?
no
The game uses direct connect IP to a dedicated server, I don't think it matters how the client is run (correct me if wrong on that), it doesn't use Steam/Epic multiplayer stuff as far as I am aware
yes
I remember my brother and I had difficulty's joining each other because we had this game on different platforms
You need an epic account JUST to connect to Epic Online Services my guy
yeah, we needed to be logged in to an Epic account for me to access his session or him to mine.
I don't use Steam or Epic Online Services to connect to my local Linux server, I just entered the IP address
i'm not referring to dedicated servers, but yeah
well IP is not limited to dedi servers
lan and whatnot
who wants to tell this man about regular servers
pretty much
so wait where do i ask people too start a world with me i have abt 72 hours and a return phase
I always love when someone argues with people with actual experience in this topic
Run a proper dedicated server xD
thanks
because wiki isn't written by people with actual experience
Every online session has a set Session ID. Anyone who has access to this ID can join the session, as long as its privacy is set to Friends Only (despite the name, neither user does actually have to be in each other's friend list on either Epic or Steam).
(...)
The host of the session can then share this Session ID for both Epic and Steam players to be able to join the session.
"my two minutes of research trumps your three years of experience"
go correct the wiki then and don't complain here
I'm correcting you because you're parroting incorrect info. You don't even play the game.
what's incorrect on the quote above?
man, my brain is not big enough to manifold properly
because that's what I've heard here all the time
Manifold is not that complicated imo. What are you having trouble with exactly?
As someone who routinely hosts community saves:
You absolutely need a Epic account to join via session ID.
Otherwise you need to be steam friends.
conveyor speeds mostly
I didn't need it last time π€·
Sounds like the wiki needs updated then
use the fastest you have for everything, no need to complicate it
I never knew about any of this, I've always just run a dedicated server and connected by IP, none of this ID stuff
i only have mk2's :(
Just make sure you donβt try to stuff more objects on the belt than it can handle and you are all good. If you have too much stuff put it on a different belt line
Yeah, it doesn't even let you join via session ID if you don't have an epic account.
Which btw, is free
I don't play co-op, I'm solo only, so I have no side in this. Just saying you clearly have a lot of experience with this, and what you're saying directly contradicts the wiki, so it would be a good idea for you to update the wiki
yeah thats my issue lol I'm trying to make it all fit right but when i do the math it almost makes more sense to just load balance since i'm pretty much just limited by conveyor speed
then do manifolds of 120 max
if you need more than 120, do multiple manifolds
I'm aware
thats the part where my brain shuts down
Load balancing would not change your belt max capacity
industrial storage ftw
Just put the items from the machines on a different conveyors once you max out the items on one conveyor
yeah i get the idea in concept, just having trouble laying it out in a non-insane way
If you can share your entire production line layout it would help, maybe someone can give you specific advice
screenshots can help
I don't even get load balancing when programmable splitters exist
Same man
like why spend 5 hours troubleshooting a load balancer when a PS does the same thing with 1/10th the worry
if a machine makes X, hook it to a belt that manifolds the X to machines that need X in total. It's super easy
i'm only on T2 so I'm probably just trying to do too much at once rn
Maybe post an image of the problem in #screenshots or go into #1038092680493801533 (with screenshots as well)to get more specific help
maybe, but you might be on to something that you'll happen to realize once something's pointed out.
show them what you're doing
i dont quite get how programmables work around load balancing when they only allow you to select item filters, overflow and such.
Are you talking about sushi or something?
I never sushi
ok so the what does the programmable splitter have to do with this then
everything
I've got 3 normal iron nodes with mk1 miners so 180ore/min > 180ingots/min in 6 smelters, but my fastest belt is 120/min
I could now ask "please elaborate" but im afraid its just gonna be "no"
you just gotta work on of those miners without being all in one belt
each node feeds 2 smelters, no need to pull it all together onto 1 belt
yep, just let each miner work for two iron smelters
yeah thats what I was thinking but i was really trying to do a nice one belt manifold instead of load balancing in disguise
that will eventually work out when you've got that, but like with every new upgrade, sometimes you'll have to either cut back or change.
You are trying to do too much at this stage. Also making the belts go for 1 miner per 2 smelters is not load balancing
smelters i had sorted tbh, i had 1 miner to 2 smelters and then a mk2 for the other 2 miners to the other 4 smelters
oh load balancing, yeah don't do load balancing if you dont find such patterns fun.
Then what is the problem?
whats the giveitem command? also my enablecheats command not working
Fuckass game, i hate the fact that lategame you have to re use nodes because u need so much resources and you claimed almoat anything
you can "complete" the game using like 10% of the available resources, there's plenty
organizing my constructors properly
Everything i meant
Im like not transporting them across 5k meters
well, that's what I did lmao
transportation and logistics is one of the main challenges of the game
@modest quarry hey do you still like.... need help with your coal plant and pipes
It was worth it
I love doing like 2k or 3k meters but not literally actoss the map, from one end to other end
lack of resources or just seems daunting?
What is daunting
just doing it, even if it takes you several trips and time to complete the global belt
that's not fun for everyone
was good for me tho
Its fun for me but were talking LITERALLY across the whole map
Im deadass when i say across the map
I did that.
Hey, I don't know if anyone has a quick/easy solution for this, but i'm trying to play LAN multiplayer with a friend (direct IP), im on 1.1.1.1. Every few minutes, the person connected starts lagging and is kicked from the game.
Damn
Yeah, I got that lol.
sounds like a job for a train network, or some drones
If you hate belts, just make railways!
those trains will get there with a crapton of resources
I fucking love belta
We disabled auto-save and now the kicks happen every 15-20 minutes instead of every 3 minutes, but it is still weird. Has anyone encountered this?\
But not that much
I have a mk3 belt that's moving items at what looks like the speed of a mk1 belt, is this a known bug ?
Rainways are fun but oh boy do they take a long time to build
yeah i need a uh...merger/splitter combo lol
Most of the time spent is building the trunk lines, once they are done splitting off stations doesn't take too long
Do they resources move like mk 1 belts or just look like
Also, every time my friend saves the game the person connected is kicked.
just make your splitters work for inputting resources, and the output for mergers, right?
it looks and feels like mk1 speed. The machines I'm sending the resources are all at ~33% production rate
but if you're choking up on merging everything o nthe output, don't put it all in one storage for now
See if all belts are mk 3, if you have even one mk 1 or mk 2 it fucks up everything
is that how to properly align it? storages after each step in a line?
@sour kestrel
like instead of smelter > constructor, smelter > storage > constructor?
that's a buffer
Hold CTRL
that storage would be functioning as a buffer
that's the strange part, none of them are mk1 and there is no spacing between the items like when you go from mk1 to mk3
I'm ordering chinese, anyone want anything while I'm on the phone?
Ion knkw
Lwmmw get thw thing person before me got
your concern is that you're got a lot of things going, and you want to put it all in one belt, but you'll ahve to avoid that until you get a mk3 belt to make that work
Word
aye nvm I did have one mk1 belt somewhere..
this is the real answer tbh
sweet n sour chicken plz
Told ya
conveyor overclocking when
eh, i need to suffer first
that happens to me sometimes, i feel that lol
yeah, and just roll with your limitations, you will have that chance to put stuff in order once you've got the resources.
by that i mean your technologies and milestones
I saw in a patch note that community translators were being asked for - where do I sign up?
Everybody wants a multicore 5.95Ghz Conveyor Belt π
Hyperthreaded for that extra payload
Now that's satisfactory, guaranteed.
So when do they add goats to this game?
When they add golf
goats at home: Spitters firing from all angles
that's the closest youll get to a goat
or a deer. or a pony, or a big pony for those bigger ones. or a camel, cuz they spit
Can we have a cannon that fires waste at that frigid looking planet with streaks of lava. It doesn't look inhabited xD
my lava people live there.
Imagine a expansion for this game that is factorio space age
wait... Astroneer
Yea lol
that is what an ambitious Satisfactory would be
Do you guys use any mods? Are there any suggestions, like nothing crazy but thing that makes it more fun or QoL?
Not currently on this 1.1 play because I'm hunting achievements
Oh mods blocks achivemenets?
Yah
no
Oh
I thought so, ty
I read that mods disable achievements but I am clearly wrong?
Bethesda does that
don't forget to get the secret achivements, for milking the lizard doggo
Halo does that too
I have no idea either lmao
if you successfully milk a lizard doggo you get another achivement
Do mods disable achievements? - Satisfactory
Steam Community
https://steamcommunity.com βΊ ...
Β·
Bu sayfanΔ±n Γ§evirisini yap
25 Eyl 2024 β No, mods won't disable achievements. i used Mods in the past. i have to confirm it every time i load a save. Achievements dont work for me
Fair enough xD
ficsit or nexus?
ficsit, for sure
I was surprised that ADA pronounced FICSIT by the letters rather than a word
nexus is rather wanting for satisfactory mods
They couldn't pronounce it as a word on global covering because ficsit is a rude word in botswana
Wow interesting fact! Thanks
Would be more interesting if it was true
Boo xD
I'm having one of those days
Spent an hour earlier convincing someone that Egypt is in Europe
It's not a million Mk.5 Belts away xD
lol what? did you manage to convince someone to that? coz that's so damn wrong lol
Well it's only just a hop over the Eastern Med xD
it was on a ragebait post with europeans and americans arguing over nothing, I decided just to wade in face first and stir the pot
Alexandria isn't that far from Cyprus/Turkey xD
did you manage to convince someone tho? coz I don't think anyone is that stupid lol
unfortunately it finished unresolved, I think they figured out I was trolling
my water is going up but then its stopping
that's a relief..
there are a lot of people like that though
check if there's any disconnected pipes by the amount of water flowing through
there are ppl believing the earth is flat, what do you expect
Explain further?
Do you mean going up and then stopping in the pipe?
usually something isn't perfectly connected, try removing both sides of the pipe (last part with water in it, and first part without water) then place them both again
in which channel can i share a screenshot of it?
"screenshots"
Head Lift perhaps
If you go to the pump, it should show you the Head Lift, might be >20m
right, a few things to cover: is the pump facing the right way, and if so, is it positioned anywhere before the headlift stops
@tidal epoch your pump is way too high up in the screenshot
Also check direction of pump like Noedig says
I hate uobject limits. π
my utter horror going through the wiki
water is not flowing
what is this non-factor-of-60 nonsense
water is in the pipe but not flowing
Did you put the pump lower
Try putting the pump at the bottom
@tidal epoch I'm going to test something on my end before i say something but i have a suspicion
the coal generator is on a cliff
Either put a second pump lower or move the pump
let me try putting the pump in the start
Pumps donβt speed up liquids, they only provide headlift/height. putting the current pump at the top next to a flat spot does nothing
your extractor has soem headlift, but up to 10m
put your pump somewhere before the headlift ends
In the screenshot they sent they have the pump way above 10 meters
now i put it lower
that's why my followup was if the pump was placed anywhere beyond headlift
Pump is needed yea, you have 22m of headlift
Should work if the pump is at the bottom, they can do like 50m of headlift I think
that's mk1
He's Mk.1 from the SS's
Only mk.2 pipes do 50
So with 1 water extractor i can use 2 coal gens?
My bad, what is Mk.1 ?
just to clarify, it has 20m headlift
How many fuel generators (reg. fuel) can I use w/ 2 pure crude oil nodes and what's a rough setup for them
another question, maybeee a stupid one lol. can i power the coal miner and water pump from coal gen which is connected by both?
Yes
Frankly it depends on the recipes you pick
Yes but you need extra power to get them going. You can't self start a coal generator.
yes, but you may have to initiate it with a temporary powersource to jump start it
w/ normal for now, don't have very much luck for alt recipes haha
But generally you want external power because if that loop falls over, you need an external kickstart
biomass generators do the trick
got it
alright, stitched plates or cast screws, i'm leaning plates just so i dont need more screws, but the cast screws would help alleviate the screw need
cast screws
You may want to use something like Satisfactory Modeler on steam or Satisfactory Tools online
for example I had a setup of just biomass generators, I completely disconnected my coal gen setup from it. then you just power coal + water with your existing grid, then start the generators up and eventually connect them @tidal epoch
didn't know about those, thx
cast screws: take away the extra constructor to make screws, its all the same resource cost to make, and a little faster to produce
They both are quite different, so Iβd recommend trying both out to see what works better for you
They are very useful for planning
Grass or Rocky desert for the first timer ?
Desert :P
i was also dreading the 500m long conveyor to get copper over to my iron area
Grass
Generally try to avoid power trips, use energy (battery) storage. On a large factory a trip can be a nightmare scenario xD I don't want to imagine how I would restart my factory in that scenario lol
Stitched plates, you can pretty easily remove screws from your lineup altogether
You can get another alt to make iron wire
Tbh it doesnβt really matter since you are likely to spread out to those other areas later
that can always happen later if you so choose lol
I started in the grasslands but now most of my stuff is in the desert lol
Ait, thanks all. Do you guys remember the name of the guy on youtube that made videos to teach basics of first factory?
At first in the Desert you think, why is this "Advanced", Phases 1/2 are easy, but then resources beyond are quite far away xD
sorry i don't. i did all this on my own mostly, and inspired interested by Lets Game it Out
Thereβs a few, but I think Docβs are the most popular
oh what the hell
12.5 ingot/min
that is an illegal amount
Doc is the only one I know who has tips like that
must be whole number factors of 60 or i die
Though I don't watch many satisfactory YouTubers
TotalEclipse
it feels like it, but if you can research powerslugs, you can clock em down to 10
ohhh true, yeah ive got clocking
I thought it was TotalXclipse
Some stuff is like 18.75/min xD
Turbo fuel go brr
i suck at spelling
Yah xD
In cases like that, either use an outside tool or over/underclock to nicer numbers
will i get achievement with using mods?
Np, I just wanted to make sure they got the right guy(he spells his name differently)
you can, jsut make sure you didnt activate AGS, advanced game settings
mod settings dont count as AGS
I need to make like 1800 per minute with the reg recipe and more with turbo blend fuel layer
my initial new game was without the advanced settings enabled but then i added the cheat engine mod to setup the water coal factory and test things out
with the power of somersloops, you can make 3600 easy kek
I got to a point yesterday where I needed 7.258667 more Fuel Generators to handle the recyc xD
basically, 8 generators, with one clocked down
Yea xD
now if i continue it shows me this. what do i do? i sent a screenshot
or a few if you overclock them, they increase cost/consumption linearly
I just wish clocking can be more precise than 1%
Or alternatively 3 generators clocked at 241.8% 
I don't have that option, I planed it out I need 34 for Sam, 22 for my nuclear project and 40 for matrixed alien power augmentors
It is, it allows at least 3 decimal places
lol haven't done the math but always a possibility, if you want to burn more power XD
4, actually
But no more
no worries, i was joking for the absurdity of it
omg thanks lol, TIL you can type a percentage π
Fuel generators donβt use power, they make power. So, the opposite is true
Oh, true
Fair enough. I am doing absurdity though, I'm going to make 3,333.333 ionized fuel per minute
they dont eat more resource for more power eithers, hence linearly
Unless you're doing it for shits and giggles, or for the DMR from shards, don't
Shiggles.
And a challenge I have to use all alts in my new save
good luck lol, not sure what you're gonna do with it besides keeping some for fun and sinking it
how many computer/min and heavy modular frame/min should i aim for?
A project on the list now xD
More than 0 and probably less than 1000
Power (444.44 over locked power gens)
5/min of each enough or should i go for 10/min
5/minute for both
ok thanks
Depends what you want exactly, but 3-30 is sensible for personal use by my standards
Also if you have a high enough power boost from augmentors (I'm going to have 4 matrixed) it slightly out powers reg rocket fuel
there's gonna be some particle accellerators invovled, so make as many of those particle accelleratorsas possible and drastically underclock them.
Nah I'll be fine I did all the stuff in modeler, and I also have a full nuclear plant
idk what i did]
Or will at least
corrected
Probably blueprint mode. Press R I think
tysm!
I'm also going to have a rocket fuel plant
All in the same location as the ionized and turbo fuel plants
i had this problem too the other week lol i forgot about blueprint mode becuase i dont use blueprints, even though i should
lol
It's also a steel plant
failures a great resource for learning
unless it's fatal, its okay to fail
thank god you get 100% back when tearing down
thought i was gettin real smart til i realized i forgot that my outputs are at vastly different speeds than my inputs
ficsit does not waste
actually, there's gonna be 80% refund for everything for next patch, in order to incentivise better planning ahead.
...?
roll with it
I hate this idea b/c of non renewables potentially being lost
good, because I was absolutely making that up
he said the thing about getting 100% stuff back, so somebody had to jinx it for the fun of it
I know, mostly because next patch is far out bc of vacation time for devs and consoles being priority
lol
Okay I need to ask, how hard is it to start on forest instead of grass ?
for first play
thats it im turning you into biofuel
it isnt spacious, but there's plenty damn good resources around
Be prepared to build very tall and narrow with many pure nodes
I feel like I like forest better....
Imo, all are easier than grasslands in the long run.
Grasslands are only easy in the beginning. Which might be a good idea for your first run, but probably isn't for next ones
Either way, don't get attached to your starting location. You'll need to expand out of it anyway
I've started in every biome, I think rocky dessert and forest is best
How bad can it be.. I'll start on forest.
or, do like I did, and do get attached to the area you're based on, and brign every other resource for several kilometers around to that base to make everthing there!
there was quite abit of spaghetti involved
Not for really really large factories
you don't understand, it is all there, in the sky platform in the dunes
i bring everything there
I mean the amount of lag
The game has a heart attack at some point
yeah, lol
but i finished project assembly, somehow
dont get me wrong, most of my power sources are else where, but my productions were at the Dune lol
how else was I gonna get it all done without my rocket fuel generators
rocket fuelllllllll
ew.
we should implement where we can connect 2 wires off of machines
forest best
Andor is peak
how do i get off my tractor?
no need to dismantle stuff, just leave what you already have, and go build the new stuff if you want
there's probably mods for that
oh, e
try e, i might be wrong
its right tysm
cool, i stil lremember riding vehicles lol
shuld I make like tech factory
where I only make computer, circuit, ai limiter and high speed connectors
If you happen to have the resources you need nearby, or can get them there easily
if thats how you want to organize your manufacturing, yeah
distance is subjective
True
but it is convenient if theyre all close by, i dont really know an area to recommend though
for sure, theyre a pain without alternate recipes
I have once again fallen for the trap of choosing a spot that is honestly too small for what I am trying to do
put it all in the sky!
Be a sky scraper
Oooh actually I keep forgetting I can just build up!
imagine terraforming in satisfactory
that should be a mod/update
I play too much astrroneer
there would be a lot of it, actually
with the amoutn of stuff getting extracted, and the emissions from coal and fuel
btw
and whatever those alien technologies do
any youtuber u would recommend for good architecture
cuz im tryna start modular factories
Lets Game It Out?
brotherman
hahaha
however I just realised if im gonna do a tech im gonna have to use trains- do u think they r reliable? ( I can start with a buffer)
cuz one of them ( I forgor which) needs plastic
all others are fine but oil is a pain
very reliable
just set up your tracks carefully if you're using multiple trains
to account for time taken
He offers good absurdist architecture
so yes or no
like lets say im making a factory that needs 10 a min, its being train transport and its making 10 a min, do i need to overclock the 1st factory so it can make more to accoutn for time
Og
or can I just put crate as a buffer, throw in a few stacks
It's usually good if your train is delivering faster than the depot getting dried up
yes thats what I need to check
I move topics too quickly sorry
factory design
Gotcha, then not game it out
i dont recommend LGIO unless you love chaos lol
nonetheless, the chaos he created took a lot of effort
anyone got a design/can give me an idea of one for a fuel-based power system with 2 pure oil nodes?
I just got mk2 pipes
what tier you at?
5-6
Missing logistics mk4, and train stuff + blueprints mk2
so I have everything needed for a basic setup i think
u got coal and sulfur?
i recommend getting mk4 belt for this idea i have in mind
uhh somewhat yea
Nah. It's very much a sidegrade to fuel
That's tier 8
Just completed phase 4... 5 looks... daunting XD
blender
That's ionized and tier 9 and terrible
if you can find a sam node, u can farm sam stuff
For a fuel plant? Not useful in any way
and then do bunch of research and upg in mam
u can get something VERY helpful for building
yes it is, if you're making heavy oil residue
i can do turbofuel will js have to belt like 200m which is fine
i wont say for spoilers tell me if u want me to
whats the most efficent fuel for drones?
Mk4 belts? Nah, just add a 3rd sink
Plutonium fuel rods
ficsonium, but practically, rocket fuel
Ficsonium doesn't go in drones
Unfortunately
what is it
oh they dont
already got it
worth to use them for drones?
u can upg it and connect it to a factory
and then u never needa refill for conveyors
like no more trips back for encased beams
I assume theres kinda a smallish limit to what u can have in it tho?
no you can upg it
they last a reaaaaaaaaaaaally long time and it wont turn into waste once it expires
like up to 1k i think?
Fastest speed and last insanely long. If you have a nuke plant, very good.
If you don't, and don't plan to build one, packaged rocket fuel is probably best
unlike reactors
and 240/m upload
i got the game today and played 2 hours so far, unlocked the map and made my first supply circuits, now i would like to understand like should i keep developing the hub or explore the map to find a better spot and restart it? i would prefer a flatter area
oh shoot alr ill invest in that fs this is on a co-op so my friend unlocked it a bit ago
when maxed
are nuke plants not good?
i dont think max matters as long as u have a good upload
BTW IS FICSONIUM RADIATIVE? ( i think thats how u say it)
Uranium and plutonium are fine, just complicated compared to rocket fuel
is programmable splitter worth it? kinda want one for this purpose
cuz i dont wanna flood my dimensional depot with one thing
if you happen to have alternate recipes for heavy oil residue, i recommend having that on hand
You need separate uploaders for each unique item
i dont lol my alt recipes always suck
I think its universal
do yall think ingame voice chat is a good idea? βοΈ π½
where can i unlock rocket fuel?
just saying, it yields more fuel in the process
MAM sulfur tree
nah I meant to not upload all of my output from a factory
ty sir
Limit is 5 stacks. When upgraded. After that, it stops until you take out some
alr thanks
wen I mean universal, it has seperate stacks in ur inventory
u dont need bro who told u that
I put iron ingot and copper ingot in same 1
as long as upload rate can be sufficient ur fine
or, put up multiple depots
if it isnt it will back up but it will still work
yea also that
they'll all upload faster with more depots
but thats a factor for adventure to get a lot of spheres lol
also so it is worth using turbofuel? I have sulfur + coal ~200-300m from my oil
the DD upgrades apply to all existing and future depots
that too
worth depends just on you
do you need the sulfur? if not, you can add it to make more power
idc about sulfur, there are like 3 nodes next to each other so I don't mind using it
then go for it (if you want) π
wanna know something ahead of your tier about that?
sure
It saves oil. That's it. If you need more power from the same amount of oil right now, you use turbofuel. If you don't, you use regular fuel.
Effort-wise they're very similar
guys u might not know answer- this is steam deck related
im thinkign to get steam deck to play satisfactory are saves saved on cloud? or on device
there's an alternate rocket fuel recipe that skips the turbofuel process, by shoving fuel and other stuff in the Blender
probably will do it then I only have 2 oil nodes and the closest ones are up a mountain I dont wanna do
so can I play same save on both or only 1
Both
so I can play same save on satisfactory?
2 pure oil nodes is enough for 40 GW with just oil and water
Unless you disabled cloud saves
oh then i'm probably fine
I need like 5 GW maybe
Should be in Satisfactory properties
You need the right recipes for that tho
Right click on satisfactory in the steam library
oh
yeah will have to make do with standard, my alt recipes always suck
All you need is heavy oil residue and diluted packaged fuel
then you can do all that by running as many plastics/rubbers as you want to use or sink to produce a lot of heavy oil into fuel, or just turn crude oil into fuel for less yield.
yea
yep
yep
then why not do alot of fuel and sink polymer
worth to use rocket fuel for power?
if u only want power, if not then get soem rubber and plastic and sink rest of polymer
Collect a bunch, store them in the hard drive library, and only use them once you need them to limit the pool
Without alts, that's the most oil efficient way to make fuel
i put up a storage space for polymer, then put a smart splitter between that and any overflow to go to the sink
Yes
Absolutely
is ficsonium, radiated or not
hell yeah, especially that alternate recipe
Yes but it has no waste
Yes, it's radioactive. The most radioactive game in game
with the normal recipe ?
Both are good depending on what you value
normal recipe youll researc htem maam sulfer tech tree
Both rocket fuel recipes are good. They're just different
should I grind mam im tier 4 ( I made new save)
fused quickwire or automated miner?
The alt chows through sulfur and nitrogen but is super simple, the regular uses more oil but saves on the other two
You should always grind MAM
wtf happened to the rocket fuel page on the wiki
Both are useful. Choose the one you want right now
is someone editing it?
Auto miner imo but can't go wrong with either
Mine looks fine
Are you on the gg wiki?
what if i rescan the drive?
how to get all hard drive easy?
is there a better wiki than this?
Then don't be
I wouldn't, you can but it's better to save it
Wiki .gg
thanks a bunch
Go through sulfur tree get almost all weapons, go exploring
I always use wiki gg cuz fandom is blocked on my school pc
oh what do oyu know, i do have tabs to that place, it just has a different domain name lmao
Do you like exploration or hate it
If you like exploration, just explore the whole map and you'll find them slowly
If you hate exploring get homing rifle ammo and hoverpacks around the world
And use stuff like ziplines and the hard drive scanner to help you
Then the 2 recipes that were in it go back to being available, and you have no clue what you'll get. Imo, rescanning is always bad.
If you don't like the recipes, don't take either, you'll be able to choose one of them anytime later if you change your mind
If you hate exploration, there's a map with all hard drive locations online
Well, you'll still get to explore the map, but maybe with a bit less uncertainty and wonder
best advice is to have a parachute, radioactive suit and gas filters, and plenty of iron rods for building ladders, and if you have a dimensional depot, use that as a resource for droppods that may require variety of things, like turbomotor, heatsink, anything.
is there a command the get all of them?
if you prefer combat with the environment, bring weapons, of course
And if you really hate exploration, cheats exist, but that's not really playing the game
sure, if youre using AGS normally
we got satisfactory logo factory cart before GTA6
By the point you have a hazmat suit, you can have the jetpack too
Although if you've decided you really don't want to find them manually, a command exists
It's good if you need a specific recipe and don't want to go hard drive hunting across the whole world
whats AGS
just recommending a fuel-free journey lol
Or you can edit your inventory with an online save editor to have all the hard drives / alts
Y tho
Advanced games settings
because i did that
Why?
Sounds miserable
It was
until the dimensiona ldepot became a thing
then fuel was convenient to carry
and explosives
I think it was fine anyway
They should probably whitelist their own Kickstarter lmao
Gujys why do ppl not recommend trucks,
the tiny one or the big one
They carry like a shit load of items and u dont need messy highway elevators
Edi: Tractor^^
You can
A lot of the complaints stem from pre-1.0 where trucks would get stuck easily and not teleport to the next waypoint
Now that trucks teleport to the next waypoint if they're stuck, they're more reliable
my dad used quite a few trucks for his delivery system in the game
But having to create the route yourself and them possibly getting stuck are big factors in why people don't use trucks as much
i prefered trains whereas he didnt lol
I love trains
right, that number didnt mean much to me with making a bunch of coal generators lol
what's the issue?
Cus they suck
found the oldhead
How do i unlock coated concrete?
alternate recipe
Tried them twice. When I first unlocked them in like u2 or u3, and when they said they've "improved them". They sucked both times
coated concrete requires plastic unlocked, then it should be available in the shop for purchase with coupons
Awesome shop probably
#screenshots message Why cant I delete gang?
that, oil/plastic/rubber production unlocked
oh wiat
yo umean the material?
- Sometimes they get stuck for no reason.
- Sometimes they unstuck themselves for no reason.
- Sometimes they stop each other despite going the same direction.
- Sometimes their waypoint-mark gets a collision for no reason.
- Sometimes they fall off the map.
- If you got few of them, they work.
- They get replaced by trains which are vastly superior.
yeah, awesome shop
pretty much why i prefer trains, they jsut do everything better than those vehicles, without spending fuel to boot
and more fuel means more fuel generators!
electricity isn't free, still costs "fuel", just doesn't require fueling
Trains cost more power
what i just said
more fuel goes to fuel generators
more power
easy
I'll add they're good for simple last-mile loops to get stuff to and from trains. They work ok-ish if you don't try getting very fancy with thiem
You are still a bit of wrong there buddy π
hey man, i use my train to carry the nitro and sulfuric acid, that's all the matters
guys is it normal my mk2 belts look like they are battle scarred
like they have so much dirt and rips on them compared to other belts
there should be an inventory slot to check to take them out of the shop and into your inventory
as for buildables, theyre unlocked in the buildign menu
check screenshots
Nevermind being replaced by trains, trucks are replaced by belts before they're even unlocked
Imma disagree on that. Not everyone likes very long belts. I don't.
not in my inventory
They also make the world more dynamic. They are cute in their own way.
@sour dew you can build a 2nd floor
Ew.
Welcome to the Interbelt
Ewwww. Mods. Get'im.
Rather expecting a chorus of 'git gud', but man, the fluid mechanics in this game are wearing me down to the point I don't much want to play. I've got 2.3K hours in the game, been around since phase 3 was the endgame. And yet, when I set up anything with a bunch of fluid pipes, it becomes wildly unreliable.
Putting a single no-return valve in the middle of a straight pipe can bollocks up a whole system somehow, when it's in the direction of the fluid flow and without a rate limiter. I'm using pipes that are more or less double the capacity I need. And still, I have to nurse the bloody thing along and can never trust it to output at a consistent rate. Compared to dealing with standard items on conveyor belts, it's just exhausting.
I mean, i've been there
Are all your pipes the same level? I heard that can muck things up even though they shouldn't
the major trick i'll share is to keep pipe networks as small as you can make them. figure out the smallest number of machines that need to share a pipe and partition your builds into small modules that move liquids
Shouldn't do as long as it's within the Head Lift basic limits
I think the key thing people get wrong with fluids in this game is expecting them to be the same as real life
Design something that makes sense and would probably work for real, just doesn't seem to
Recognise that there are very specific ways that fluid physics work in the game, throw out what common sense tells you and learn the rules of how they work in the game, and build your pipe networks according to that
i.e. 10m, 20m tops from an extractor/water pump
The pipes are all at the same lowest level, and yeah, there's collection pipes gathering residue from multiple buildings
LETS GO
And it's not a head-lift problem, first thing I checked
oft times if you partition small, you can keep the pipes mk1 which are much more tolerant to sloshing behavior
nvm I forgot the absolute goat zipline existed
never really found myself with the zipline
is it the low throughput, or perhaps the sloshing?
slidejump with bladerunner seems better
I suspect it's the sloshing causing pressure waves that block up the pipes