#satisfactory
1 messages · Page 144 of 1
seem like the lg c series is still meta
Me: Finally, got some plastic, now I can FINALLY research the next step in getting the rif- Ahhh, crap. I forgot I needed to make Smokeless powder" 🥲
then how do you have a 144hz monitor but not a 60$ game
Most games I play I can get over 120fps and I’m thankful for that but like I’m a fucking tech nerd who thrives for more
i'd rather not have multiple monitors tbh
you can get a 32" oled, or 42" oled, theres nowhere in the middle though
If I win the lottery you better believe every gamer in the world is gonna want my setup.
ASUS has a 38" LCD monitor, that's prob a good size for it
else theres a premium for UW
Not me with 2 hooked up and 2 in my closet cause I don’t need them rn
That's like saying how do you have a good car but not golden rims for it, they're just 50% cheaper than the car
I don't live in the land of freedom
60$ is a lot to spend on one single game
My monitor costed me like 130$? It was brand new not used
1440p UW has been good to me, got it new 5 years ago, it's still going strong. i'd get an oled one , but what i like about the monitor is 5 yrs, no dead pixels, looks like it did on day one
How about this. How a game about to be 60 usd and still be trash?
And chance you could link it?
42 oled i staright up tv
Can you send one
Also i fuckingh hate that my monitor can't have an arm for it
I think a well polished game should be like 30 USD or imma get it other ways lol.
they don't manufacture them anymore. it was an high quality IPS for the time. there is some motion smearing, but it's not too noticeable
it's an lg 34gn850b
Only the one that will grab it
Like 2 things on the bottom that will hold it and two things on the top
you can get the same sized panel now in a VA for a lot cheaper. but those have their own problems
Ghosting
the backlight bleed is pretty minimal on my model
I’ll do 120 usd for it. 200 for both
I have 24 VA
My monitor costed 120 usd
i went from 24 TN to 34 21:9 IPS. i couldnt believe there was colors on my screen lol
No.
Anything above 3 is just unnecesesary
This
2 horizontal and 1 vertical
3 is a lot for most of the people
idk lg need to make a 42" c4 but as 21:9 240hz
Ion even have arm stand for my 2nd monitor
Which is why I only have 2 hooked up right now.
1 monitor for game, 1 monitor for discord, one monitor for like shows or shit
I currently got 2, i use pip for vids
like we have the 45GX950A , but is it enough ?
one ultrawide been pretty good. the 16:18 DualUp monitors are cool
idk how do they even fit on ur desk xD
you must sit pretty far away
my desk is 2100mm long 900 deep and i could just about fit 3 but not really
idk can you raytracing on both and how slow is it ? xD
When ray tracing on python
wait so u could just run cuda and it will just work over both ?
Imagine coding with ray tracing
it wont be fast or look nice lol
Never will code in my life shit is too complicated
idk a line is a ray, simple
i made my first internal on satisfactory so theres that and yes it does wear you out 😩
23 pass royales an hour great heavens
let's find out 🤷♂️
I may have been to harsh on coding
280 pesos 🧠
I hope it's not zimbabwe dollars
and how many story points will it take to fix that ?
280 and hour is like monthly salary for some people\
Yikes
Encased industrial beams production for some uranium fuel rods is done
Time to get electromagnetic control rods cooking
hell yea
Hi how would I go about reporting an oversight in how controller support is implemented?
Since i was making only 1.2 before
My Slug Repository has reached 100 in storage... SLUGREPO™
Well, 100 Power Shards that is xD
Nothing like fixing bottlenecks by throwing slugs at the problem
wb
yea I must remember to do that XD
I think I only have about 40 sloops tho but I'll check it out now
Thanks. I haven't unlocked that bit yet xD
Unlocking somersloops is one of the first things I try to do on a new playthrough, in early game it makes a big difference to power shard and biomass production
Working on the Alien Technology tree now, I've been slacking on that part of the MAM
It's crazy how we have only 1 thing that makes power from literally nothing
I mean no additiona lresources
alien power augmenters, and geothermal
also gives 500 MW
Oh, well we have 2
I underestimated the effort involved in producing alien power matrix lol
That's a lot of biofuel, why?
Fair enough lol
How do you make enough biomass to keep them all running?
Why underclock the burners?
Efficiency of biomass burners doesn't change by overclocking/underclocking. One unit of biomass makes the same amount of power regardless
Burning 1 solid biofuel every 5 minutes is what, 5% clock rate?
So each one produces 1.5 MW
so you have 200k biomass burners?
how do i fix train signals looping onto themselves
I might try to do it
200k biomasses would be hard to get
How many biomass burners do you have?
You stated quite a high amount of power, but if each one is only making 1.5 MW that's a LOT to build
The fact that you can't automate biomass burners sucks
Would be a lot less building to just clock them all to 250%
About 2.5x less
So we're torturing ourselfs
Got any pics? I'd love to see that many biomass burners lol. How many have you built so far?
Coders are ALWAYS anywhere but their home
I miss my coding days a bit
It's fun, but not enough money in it
I went about as far as I could, but there is a ceiling
I just moved into corporate consulting
Biomass burners in general just suck really, you should get coal power as the first unlock in Tier 2 IMO
shouldnt i supposed to be able to rotate platforms for lesss than 90 degrees? i mean while still being attached to another platform.. it works when i put entirely off grid but then its hard to align. goal is go get a curve
AH... put a supporting platform underneath for construction
hm.. just doesnt look as good for ramps
You can also put beams at any angle and snap foundations to the beams
true... but id still have to put it one by one, no?
would be great if we could use bezier curves for them beams
one per angle, then zoop the foundations
If you get a design that you like, put the curved part in a blueprint
Yes that's what I meant
wait
for each angle, put one beam, then one foundation
the zoop folllows the beam?
Then from that you can zoop outwards
that doesnt work
I think we're talking about different things
im talking about a curve of foundations bro
That doesn't narrow it down much, we're talking about specific methods
The beam isn't curved...
dude.. how ios the beam supposed to help then?
"along the beam" and "the curve" can't possibly be the same thing
my expectation was to put beams like i would put foundations which each beam being rotated a bit more...
you put one beam out from the centre of the circle to the edge, one beam per angle
then place a foundation at the end of each beam
then to zoop foundations along that... otherwise, tell me how the beam helps for the curve in particular
Zoop always goes straight. If you want a curve, you need to place them individually
you said that before, to which i replied yes.. you just cant zoop the foundation .. i mean there is no other method where you can zoop, not that i know of.. but the claim comes from your statement, not from mine
ye thats what im saying the whole time.. thanks for confirming
you definitely can zoop foundations
@hard ivy is he getting it? tell me
Either I'm explaining it badly, or you're reading it badly. Either way, the method works.
At no point did I claim you could zoop a curve
lul
Then why was zooping ever mentioned
Sigh
you realize that you replied this, to us speaking about curves?
I give up, watch a youtube video about it, there's about 788923
Part of the process involves zooping
But not on the curve
wait
youre saying make one straight segment,
then connect a curve, using said method and then connect another straight segment?
ich hab dir ne dm geschickt.. wahrscheinlich sprachbarriere
zooping for the radius, yus?
yes
I put a #screenshots to show what I was trying to explain
I wonder if curved pipe mode and beams can play nice with each other to do curves more efficiently...
That is worth an experiment
I'll play with that idea now and see if I can make anything work
Beams won't interact with the pipe at all, booo
Nice thought though
rails are probably easier. Already ways to use them for that
Does Bacon Agaric regrow or is it one pick and gone?
So, just planted my first radar and my entire last evening of exploring and meticulously documenting every ore patch and it's purity feels immediately invalidated lmao
Pick and gone
Thanks
do pipe poles snap to curve?
I don't think it scans sub-surface though, found an uranium node in a cave and it does not show that, so that's a win 😛
Never used rails for that, gave it a try and posted the result in #screenshots not sure if I'm doing it right, feels a little messy
I just found out that the reason some satisfactory screenshots have shaders isnt because they've installed reshade, (the way I - an utter fool have,) but because theres apparently a built in shader type thing called Lumen.
I spent hours fiddling with reshade settings. HOURS. I feel silly and humbled
photo mode shaders also
Ooo pillars, interesting
Do other people always follow your tractor for a lap when you first set a route to autopilot, just to make sure it goes without mishaps?
Yeah, I generally end up doing that
Also to look for any errant blue pause nodes I might have accidentally left there
you don't.
they're electric.
i see.
Trains don’t need fuel. Hook up the station to a power pole and it will run. Also power runs along train lines so you can use each end of the station as a connection point to transfer power
i see
thanks boyos
also do i need to do 2 trains on each line? like back and forth
You could do a two rail system where two rails run parallel to each other and one is used to only go one direction and the other the opposite (like a road). This makes expansion much easier later on cause it allows for multiple trains to run on the tracks at once
You could also do a simple one lane system with the train having engines on both ends to go back and forth between two stations along one single line, but this is hard to expand later on
how do you change rifle ammo ._. i crafted homing bullets and i have no clue how to load it, i feel stupid
hold R
holding E or R does a lot in spots
runs from oil factory back to base
"Why the hell did I come back to base?"
runs from base back to oil
"Oh, that's right, I wanted to unlock fuel power. Duh."
praise the to do list ingame
Well the Alien Technology tree has escalated quickly XD
is there a way to boot straight to the main menu and skip the bits of info ?
I am about to complete phase 3 so i looked at the wiki to see whats in the next tiers and is the productions as bad as it looks 💀
no not really
i guess i'll have to just trust u then
Phase 4 is the meat of the game. It's not "bad" but it's a step up in scale. Aluminum production can be tricky to figure out the first time
no it's worse 💀
Phase 4 is kinda a lot, yes.
guys im kinda struggling to start up my new coal power generators
i built a new factory with alot of them but idk how to start them up without it blowing up instantly
You have to jump start with extra biomass burners.
And fire them up one at a time.
do i need like 1 biomass burner per generator?
One biomass should be enough for one generator and one water extractor to start up. But if you want to go quicker, you can put 2 or three on sure :)
Connect everything together so everything is on one power grid
so i tried filling all the generators with water and coal to the max and then starting them (all of them are connected to a closed grid with the water pumps) and it still failed
Isn’t it just the miners, water extractor, pumps that you need to power to jump start? 4-10 biomass burners should be fine.
You can add up the power requirements (I forgot about the miner) But if you have enough to get one going then booting up the others is quicker.
Leave them all turned off. Have 1 biomass burner on. Then turn on one coal miner and 1 water extractor and they'll feed 1 coal plant. Then turn on that coal plant, wait a min, turn on next coal plant etc
just connect the entire coal plant together, see how much power you need to power it all up and build that many burners
if the generators are off but connected does it still show how much power i need?
the coal generators don't need power to start. the water extractors and coal miners do
yeah
alr thx ima see
ok somehow it started up without any biomass burners
we'll see if it stays lol
How do i destroy these, nothings working
#screenshots message
Sometimes electric generators that require multiple sources require two fuse pulls to start up. Not entirely sure why
that's the neat part, you don't
I don't tink even nukes work
...
try blowing up the base of it, not the balloon
i did
though I haven't tried a chainsaw
nope
is that one in particular not removable? Most of them are now, the balloon flys up it’s pretty cool
Is there an easy way to find, where is this god damm blwon fuse, that aperantly isnt connected to my main power grid?
like dawg
#screenshots message
the big ones, yes. these small ones in the red forest apparently were forgotten
red light above machine will tell ya which is blown, use SCIM to narrow down which one it is (I bet it’s one you forgot about)
hope they patch that
im gonna kill my-
dog? that seems excessively cruel
do you guys know any trick to dismantle a thing that doesnt want to be dismantled? As is, it's undergroud and any mouse angle doesnt catch it
it bothers me greatly cuz its a foundation that sticks out a little but refuses to get targeted.
Save editor
dangit thats extreme
If you built it recently, load an old autosave
Otherwise save editing is the only option
Or glitching into the terrain also works.
Yeah depends what it's glitched into
If it's just the ground, sure
If it's a cliff face or some rock, not guaranteed
it's not really, takes a matter of seconds using free tools
Stinger ranking in order of the best arachnophobia alt image:
- alpha
- baby
- elite
the green stingers love to clip their hitboxes into terrain, I emptied a whole stack of explosive rebar on the first one I encountered and was convinced they were unkillable lol
just gotta get really close and hit them with the basher - what could go wrong?
Place down another foundation connecting it place down a cart with the door side facing the cliff and get out it allows clipping into the cliff side and deletion, and yes most of the time you’ll be able to reach it because most of the map is made in sections
so i wanted to take one final crack at fuel powered generators before dealing with radioactivity, and using the nitro rocket fuel i was able to get a 600m3/m pipe of rocket fuel. took a lot of doing, and along with setting up 28 coal-powered generators to absorb the compacted coal. everything was up and running, even set up a tiny bottler to run off. then i finally, finally hooked up a fuel-powered generator to see what i was working with
a fuel-powered generator needs 4.17m3/m rocket fuel for power. 600 divided by 4.17 is... 143.88 fuel-powered generators
mm hm
Anybody wanna take a guess at how many Buildings you need to complete everything?
probably 140 so some bizarre bottling incident doesn't cause problems
3
one of each
i thought i was being efficient in my playthrough
Hub, Space Elevator, Assembler
+180 buildings
how do you plan on making BWDs in an assembler?
The Hub has a Crafting bench, so you can do everything there, the Assembler is so you can make the Space Elevator parts, you might need the 4 slot one, I dunno
Yeah, I was assuming.
the real method is hunting aliens for ficsit coupons
you can't buy SE parts
But still, only needing like, the hub, the space elevator, possibly a power pole for the 4 slot assembler thing later,
Technically you don't need the hub permanently either, you can construct it only when you need to acquire milestones
you can buy the parts for the hub parts
Yeah, but you do need it for power
And its crafting bench
you could canvas the map and get plenty of goodies
Very true.
i'm not sure personal chests count as buildings
no, you don't need it for power if you are hand crafting, you can use the buildable bench
i suppose they do
Assembler.
Needs power for the ship parts. and so does the 4 slot thing, which would probably need a power pole, does it use more than 20 MW?
you'd need something with more power than the hub for the particle accelerator for pasta i'd bet unless you want to underclock it to hell
finally time for biofuel to shine
Ahhhh
So, probably a Geothermal
you need 1 assembler, 1 manufacturer, 1 blender, 1 particle accelerator, 1 encoder, the HUB and the Spelevator
and MAM
you could use the 3 pure geysers in the red forest
on a Pure
yea
Since Geothermal requires nothing else and is great power
you can underclock to 1% and run everything off the HUB
True.
see you in five billion years
but that makes you need the MAM
true efficiency
to unlock Underclocking
a biofuel burner isn't that bad until you need like, pasta
once again, the mam is not a permanent building. can build it as needed
Counts as a building
they can take power shards right
If you place it down, we're counting it
by that logic, you'd only need the elevator
Not even!
Just hold everything for it in the INV
or the editor. 🙂
man
I just finished building a starter smart plating factory and
I now understand
It could be more efficient
Ig it's time to demolish everything and restart
i was like, ok what does 140 fuel-powered generators looks like. and with how i threw down the coal-powered generators, the best place for all these freakin fuel generators is where my batteries are

Now, assuming we are doing it with the rules of: Any building placed down permanently counts towards the total, no AGS, and no mods.
I'd say making any smart plating factory is already being inefficient
For Phase 1 it's understandable
But Phase 2, you might as well have the factory be for everything
Also, the Deployable Miners would not count as buildings
the traditional method for project parts is to have select assemblers etc. outside your production with storage fed parts
yeah, you don't use the build tool to build them so they don't
since you can math out the actual requirements fairly easily
though a storage container of smart plates will get used.. eventually
How so?
I completed the 1000 smart plating thing for the elevator. Am I gonna need more or should I build something else instead?
they don't need to be automated since they're only for completing the main quest
basically
Oh
it's just easier to place one assembler, overclock and sloop it, and then handfeed it the exact amount of items needed to make the amount of plating you need for that phase and not a single one more
then do it again when the time to complete the next phase comes
though vehicles do count.
And we wouldn't count power lines
Got it
not the factory cart
Okay, how does the Sloop generator work?
True! But that requires Awesome sink and shop
and a container and a belt
Nah, you could technically use one of your production things to insert
MAN I wish there were 4x2, 8x2 and 16x2 billboards for sign use.
How does the train station transfer average rate work? how long does it take to stabilize? Im setting up a nuclear facility, so i can't really leave this one up to figure if its insufficient later
it takes like half an hour I think
If your train car isn’t full and isn’t backing up or anything weird you have the same throughput as the machines
If the train car is full, just add another train on the same loop
I supose i have enough rail to stack another train
Or add another car
One gotcha to look out for is that when the train is in the station the ability to load or unload from the backside of the depot is halted for.. 15 seconds? If throughput is critical, put a buffer storage container on the back side of the depot so it becomes your uninterruptable buffer, not the depot itself. This allows your factory to not back up for 15 seconds every time the train (s) come by. (Probably only really useful for very high throughput needs)
I already got those
Just got a long ish train line now, and sorta can't afford to have it come short due to lack of train troughput
Anyways, 2nd train ought to really make it 100% safe
dang why are singularity cells so expensive
I just want to be able to teleport around the map
oh wait, each portal is 2 cells/minute to maintain? I thought it was 10 lol
is there a way to go back into free fal after activating the hoverpack??
double tap C i think
thanks
when the game comes to console, will it be crossplay
crossplay between consoles, yes. crossplay between console and PC, no, at least not anytime soon
I hate trains
Are you having a particular issue, or just a fan of other transportation means?
I do, Y-junctions. Wrote a thread in the #1038092680493801533 channel
How i can get the Bolted Frame Recipe?
Alright, with fuel production done... now i have to build the equivalent of 45 nuclear power plants, and its water pumps, any tips? I dread manually rigging all those pumps, i understand they were even barred fromb eing blueprintable?
any tips to make it less tedious?
you can blueprint water extractors if you use the Shallow Water Extractor mod or something similar. You can also download pre-made blueprints of extractors and use even in vanilla
can someone help me with my diluted fuel setup not working. i put a post in questions and help
As tempting as it is don’t fully overclock them, keeping perfect throughput with the water at that level is a nightmare and a half
The nuclear power plants I mean
Isn't it the opposite? Full overclock means full mk2 pipe, means 2 full extractors
each power plant just gets its own pipe and 2 extractors, no need to balance water
Yes, but the slightest fluctuation in output will completely fuck you over
The numbers work nicely but in practice there’s some issues
is there a way to reliably position items on shelves?
alright, will run em at 225% instead of 250, it ill make it a round 20 NPPs
That should work well
any online servers i can join?
I need another opinion
Someone here told me it's not worth it to automate smart plating
Is that true?
Is it right that Singularity Cells only sink for 114k points while Nuclear Pasta sinks for 539k? I though Singularity Cells would sink for more.
1 pasta makes 10
Oh yeah
Putting sloops into machines is kinda... freaky xD
You need like 4300 total smart plating total. I don't see why you wouldn't want to fully automate that
Anyone notice, if you have a drone port, and you look at it on the map and mouse-over, the pop up tells you the incoming and outgoing items, BUT, they are reversed!! I have a drone port I'm exporting packaged nitrogen.. when I'm at the drone port, it says "1,800 outgoing" with the inbound empty (this is reality), but on the map, that drone port says "1800 incoming" with the outgoing side empty
They need to fix that map view where Incoming <> Outgoing are backwards
I have a machine making them rn. So I should make the total amount I will need and stop it there?
You can stop or you can continue making them and sink them for tickets. There's not really a reason to stop producing something since resources are infinite
to use the resources for something you actually want
Guys I made a hypertube luncher but i cant go the right way because my character wont choose the right direction and i dont know how to change the direktion
pls help
there is a loop but it wont choose the loop
what kinds of fuels do trucks and tractors take
Hi, I’ve four pure iron nodes, shall I get rid of the basic iron factory (iron plates, screws and the other that make the screws) and put 1 for smart plates or whoever it’s called, 1 for reinforced iron plates, another for roters and last one for modular frames?
are you still in phase 1?
what are the space elevator requirements? If you're still early on, I would recommend on focusing on making Smart Plates. Don't try to intersect and overlap different nodes as it can get inefficiently confusing
it's better to expand and build "mini-factories". For example, a minifactory for Iron Plates, another for Reinforced Plates, etc. Once you get to phase 2 you have better options that can help
Pure nodes can output 120 ores with Mk1.Miners, but you need Mk.2 conveyor belts.
Keep what you have, build new
Production to storage is always fine to have
should I be stingy about using mercer spheres in research, or is that what they're for? (aside from the dimensional storage box)
there's more than enough spheres for everything you could want to use them for
I'm sure that's true eventually, I'm wondering if that's the proper way when I'm still in phase 3
also, can I upload an item and download a different item simultaneously?
Not sure what you're asking? Items get uploaded by uploaders, they get downloaded by you
downloading is pretty much instant and doesn't require any DD bandwidth
I was thinking of setting up a storage container connected to a dimensional storage to upload different items
and each DD upload operates independently of the others
I was wondering if that would block me from downloading stuff
no, but it will block you from uploading stuff
because when one item fills up it will block
ie. if you are sending iron rods, screws, and wire when the rods slot fills up it will block the uploader the next time a rod is sent to it
basically, use different DDs for each type of item
Just move to phase 2, my first game
I've had a few runs, but honestly once I set up different factories for different stuff it made the game much easier. instead of trying to intersect and connect everything such as using one iron node for smart plating and plates and rods etc
in the starting area there's a bunch of nodes together, I usually set up my smart plate factory first, then the other stuff that's important such as iron plates and reinforced plates. if you run out of nodes, try to expand
I made that, 1 for smart plates and the other for the basics iron pieces, and in my base I have two more pure iron nodes, which is the best way to uses it any advice you can give me????
Just to now, I saw there is trains in late game, but for now the best option is dropping belts from one side to another, and another things, srry bothering, shall I do a big storage
if you're mkaing extra parts make a storage container too. if you don't your factory will get stuck at 200 iron plates, but if there's storage it can store more
if you're setting up what you need, then try to unlock more stuff in the Hub, do research in the MAM and explore the area
building a factory is a big part of the game, but it's not the only part
Just ai limitr production and uranium fuel rods are donee
can I put a hole in the foundation for me climb into?
I built a foundation above my ladder
using foundation holes, starting to think they're more trouble than they're worth
use one of the Inner Corner Extensions or some variant to make an opening. #screenshots message
Am I the only one who finds it annoying that the base biomass burners have different effeciencies than the normal ones?
pretty
Was it always like that?
They have the same efficiency. Just different power output
could someone help me? https://discord.com/channels/370472939054956546/1393313194922999979
@bleak crypt you can make a 4x4 blueprint that includes the packager and unpackager so that you don't really have to care about that stuff; it's like a blender in a box
Right but it burns through fuel faster
nope, it bugs me a bit too 😄
I just stop using the HUB ones after I have the standalone ones
I've never noticed it before so my guess is that they changed it so that the base biomass burners wouldn't slurp up as much biomass
probably!
Also since when do trees explode into gaint blobs when cut down lmfao
i'm sure there's good reason behind it. I eventually stop using them so ii can refill at the same time - and of course now since 1.0 (?) you can semi-automate them
My justification now would be “well you can’t automatically feed the HUB ones” but tbh they were more efficient before that got added
I've always found the whole biofuel gathering process at the start way to tedious
would've hoped the biomass burners effeciency got improved
i don't find it much of an issue
and i think it is meant to be slightly tedious in order to make coal power a w e s o m e
urgh, that doesn't work well 😄
and once you get the chainsaw it's easy, and i think it is meant to encourage exploration as well, which is one of the three pillars of the game arguably
And using 45 constructor's to do so
prob but it's a weird gameplay loop that doesn't fit in the game that well. Satisfactory isn't much of a hardcore grind in that sense
guess i just disagree with you then 😉 😄
It depends, if you never use alt recipes then that is not a crazy amount for phase 4
Heavy frames
the real issue is that biomass burners punish automation, but the handcrafting system is terrible
Going for 30 a minute
so it's a lose-lose situation
but I’d highly recommend looking into alts by that point. In this case, encased frames is my preferred alt
I am using encased frames but bolted reinforced
The bolted reinforced plates
once you're past steel, the only reason to make screws is copper rotor. all other screw-using recipes are terrible
I was thinking of using steel to make screws
ah yeah I like adhered. Rubber is cheap, it sounds like it’s added complexity but I find importing rubber easier than a giant screw factory lol
use stitched plate and steeled frame instead
Also got my massive sky highways
Basically I use a giant sky highway to import resources around the map
I do need to produce more rubber...because the side effect is what I need more of
The basic rubber recipe makes a resin I can use for synthetic fabric
Sounds pretty normal, terrain has pathways but they’re inconvenient after phase 2 lol
would it be fun to make a sky base?
If you can get all 4 of recycled rubber, recycled plastic, heavy oil residue, and diluted fuel (or diluted packaged fuel), that’s the endgame plastic and rubber mix right there. Even without it there’s tons of oil tho.
It could be having everything in a place where I don't need to deal with the terrain
So another question for you guys
Is it efficient to bottle up liquids
ultimately at some point you either have to build around the terrain or build in the sky. I think most choose the sky
lol, I'm still waiting for a SkyFactory mod like Minecraft has.
Like I could either do massive sums of pumps to get up into a sky base...or I could bottle it up on one end and unbottle it when it gets to the top
of course, verticality does help with efficiency.
Answer depends on context
Or I could do all the fluid stuff at the bottom and important the resulting solids to the top
Or...another option I could do
...can train rails go up ramps
Because massive train networks for fluids could also work
Both sounds fun, if you’re worried about efficiency the break even point for mk2 pumps is 100M; 2 packagers use less than 3 pumps
but ultimately pumps aren’t draining much of my power, I don’t worry about them
although the 3 pumps can pump way more fluid than the 2 packagers can package/unpackage
How high is this
snoop dog?
Wall is 4M tall, so that would be 25 of them
probably less than 100, but honestly, just use pumps, packaging fluids is annoying
I’d probably just use pumps too
Is there a command for how high something is
random question what is the m^2 conversion of extraction for crude oil to what it says on the parts page cus it says on the parts page i need 60/min to make 40/min of fuel which is what im going for. is this in m^2 value or is this in a different value all together
all fluids are measured in m^3
okay thank you
it's over 50 walls down
Mk 3 disgner sucks for storage containers
Is there any way i could get blueprint for the most amount of industrial containers connected?
HOW DO I GET UNDER THE MESH MY SHIT JUST FELL TROUGH WHEN I DIED
Is there like a website for blueprints
also last question i swear, can liquids in pipes go in a flat 2d direction indefinently without needing a pump and only vertical movement is needing boosts?
savescum, load a save to before you died if the stuff you had was important
dont make a save go back to last autosave
yes, the only restrictions are about moving upwards vertically
THX
thank you and thank god for that
hey given 5 joker slots whats the most efficient combination of photographs and chads
Anyone else ever experience a bug where one of your blueprints is invisible?
I made a basic 4 Assembler blueprint, but when I place it, I can see 4 floating assemblers but nothing else. Yet there's still collision with the invisible buildings.I can't blueprint dismantle it either
Meanwhile I have a mirrored version of it that is perfectly fine
Are you sure you're in the right server?
genuinely a silly question, in order to extract the coal and transport de coal to the coal generator, shall I put biomass generator where the drills are??? or what???? start with the biomass generator, and then when the coals generator are producing enought energy change to this coals generator, for auto-supply?
It's been so long since i've seen coal gen i forgot how they look 😭
When i saw the i was surprised
yeah you have to kickstart it with biomass power
once the coal generators have enough coal and water and are enough then you can remove the biomass
you can handmine coal or use automated miners, but you can't handmine water, so you have to use biomass power to start the system
Any tips when starting out with oil?
I have 900 crude oil pm, I'm thinking 300 to make 200 plastic, 300 to make 200 rubber and then 300 for fuel? What should I do with with the heavy oil residue? make more fuel?
do you have any hard drives available
the #1 tip is that oil alts are insanely overpowered
is 11.25 reinforced plates per minute good for do i need to add 5.625 more plates
What I spent a lot of time on: Integrating a hypertube network with cannon entrances/exits to my rail, to ensure rapid transit station to station (or intersection to intersection)
What I end up actually using: A simple blueprint with 8 cannons, one north, northeast, east, etc. to launch me into the roughly right direction.
The hypertube along rail idea seemed great, but over time as the number of intersections grew its stop and go stop and go so i find it easier to just... launch off...
I do but no rescans left and nothing for oil recipes. Shall I go hard drive hunting before bothering with setting up oil?
nahhhh, when you first set up oil, it's no big deal to be suboptimal, you really just want to get some oil products going so you can progress, fuel your Jetpack, etc
@south sinew okay cool, so does this look okay to start with?
You'll want alts when you're making a lot of plastic/rubber, because with the right combination, you'll need up to 4.5 times less oil.
yeah, you can start with that and put the heavy oil residue into fuel
okay great, thanks for the help! 🙂
you probably don't have any giant power demands right now, if you can coax a few GW out of fuel, that will do you for a while
how long can you go between power towers
So if i have some excesdsive liquid, can i just connect it to packager so the excesisve thing goes there? WIll that mess up the whole production or no
!wikisearch power+tower
thanks
Turns out i wasn't making enough of everything for my 15 manufactures but instead of 15 i was making for 11
Now i have to redo literally everythinf
This game sucks
no u
skill issue
do the math correctly next time 😛
It wasn't about math
I just forgot about 15 manufactureres
Litearlly forgot that they exist
I mean about 4 out of 15
There was 19 but after i found out i forgot about some of them i decided to screw 4 of them
is there anything i can do to get rid of exessive liquids in pipes? like an awesome sink but for liquids. Or do i have to flush them manually?
Packager probably
convert them into something else that can be used or sunk
Or use them for another recipes and then sink them
Like hor that can be turned into coke
But you'll have to do exactly right math
oh, that makes sense, thank you
hi
Did the devs patch the infinite conveyor lift?
What do you mean? If you line up two conveyer floor holes it can go,,, well I’ve only tested 200m, but possibly infinity
Well in reason it can go to the max build height
But I can’t do the trick
Unless I did not line them up
Build a guide, I use temporary walls straight up
that will make sure the foundations always line up
Anyone ever have a bug where your blueprint places but is invisible and you can't dismantle it?
you either have to use the world grid, or connect both top and bottom foundation to the same foundation/wall grid
I always did the infinite lift via placing foundation 1, huge vertical wall, foundation 2. That way they guarantee align.
why not just vertical zoop a 4m foundation straight up?
Many options, yes.
Man why are there so many mercer spheres on the map :D There are so many more than you could possibly need for the DDs. Like generally 50 DDs is probably overkill but there are almost 300 spheres on the map.
Remember that research takes 100+
So that even a casual player can get the "get 150" achievement.
Not everything need to be collected, imagine majority of it being missed considering game doesn't even need you to go around the whole world.
Multiple DDs can make it truly fast to get stuff if you are mass building.
Research takes a lot of them too.
etc etc.
Oh yeah I forgot it was that many
I remember looking at my initial play thgough on SCIM after all the research and final DD count (I DDed everything not realising that wasn't at all necessary) The map was still littered with them everywhere.
good for what? do you need 11.25/min or more?
look at it this way. Having so many more than you need means you can skip out on getting the ones that are annoyingly difficult to get
The ‘'streamer mode’' is an option that says it disables licensed music from the game, can anyone tell me what those songs are? Because there are so many tunes in satisfactory, that it's scary to stream.
Saw a marker for a dearth crate, I don't remember dying recently and usually pick them up as soon as I respawn when I do, so it was a surprise to see. Spent 5 mins trying to find it, gave up and checked on SCIM, it's a 0,0,0 and contains 1 cable. Weird.
is there a help channel?
im getting a plugin error, this is my first time ever installing so I dont have mods
Most stuff is on the FAQ so have a quick read through that first
i did
ty tho
It does nothing, devs just wanted streamers to feel comfortable
Love the mk 6 eblts, don't have to worry about resource rate, except when i need 2 pure nodes ...
We need mk 7 belts that'll do 2400/m
WOuld help, Working with outputs of 2k/4k and 8k and suddenly the Mk 6 belts are more than a little confining.
And a Mk4 blueprinter :)
I am once again proposing an endgame weapon beyond the rifle, which is similar to Half Life 1's gluon gun. Pew pew continuous-stream plasma beam as long as you hold the trigger (and as long as you have ammo).
I had the idea that its ammo could use plutonium fuel rods, for when you don't want to do ficsonium (or store plutonium waste forever), but also don't want to just sink perfectly good plutonium fuel rods you've made to get rid of uranium waste.
#1393360509763452969 message @sweet yew is getting this error
i do not know this woman
Do you guys think its better to process all the oil by the nodes and just transport finished products back to base, or train the liquids back to base and process?
The first one.
Oil nodes are only about 1km from my main base for context, 900 oil pm
Oil "shrinks" considerably once you process it
As far as efficiently transporting stuff
Aha
oil nodes are generally nearby to water as well, which is almost always also a requirement for the oil based recipes
Also, can trains go both directions on a track or do i need a full loop?
They can, but I'd highly recommend doing two single-direction side-by-side tracks.
Bidirectional rail makes things very complicated as soon as you want to add more than one train and signalling.
They can if you put an engine on each end. Looping through the station at either end is probably a little better. And if you ever need more than one train on the track, a dual track layout is best.
No they split into two singles basically and loop through the single station at either end (In the simplest case) So the entire thing becomes a single loop
Dont think I'm understaning correctly, will post a screenshot shortly of what I think i should do
I just fed an uranium fuel cell to a drone pad, expecting it to last a long time until plutonium cells gets there, yet it seems already gone and last fuel used is back to the backup, can drones not use a single fuel cell for multiple trips?
kinda spooked if the plutonium supply i expected to serve hundreds of drones turns out to not even serve its own factory
Nooo... :) Just have one track go through the station and then when you turn around have it bypass the station parallel to the one that went though it.
I mean there's different ways of orienting the track and the station but the track should only go through the station in one direction.
#screenshots think i got it
Yeah :)
okay nice, but now lets say my main base is b, oil is A, and another factory at C, so the line should essentially go B -> A -> B -> C -> B?
oh wait no
nvm i'll figure it out
confusing asf
is there a way to make a truck load/unload at only specific stations? I have a line of truck stations next to each other and every truck is unloading at the first one they pass by, despite my path not starting there
unfortunately no, once a vehicle enters the station hitbox, the load/unload action triggers
such setups are very difficult to get right. when you exceed the belt speed of a station, you have a lot of unfun belting splitting and merging subsequent station's belts together and filtering it all
what works a little bit better is if you arrange the stations to be next to one another, so each vehicle can pull in and out of a station w/o affecting the other ones, but even with that vehicle pathing gets a little challenging and you have to start asking if trains make more sense to be using
im assuming trains use electricity, right?
yeah
nice
the rails also can carry power to remote factories
nope
trains and stations and freight stations while loading/unloading (I think)
careful there's a bug where drones get stuck randomly half way thorugh their flight path. and you have to reload to fix it... more drones = more problems
not sure how having to reload to fix something is that bad of a problem unless one has a gargantuan save that takes several minutes to load - and in that case 600 drones might actually be a reasonable number
Aside from being extremely janky, since you might not notice it happened immediately until your factory runs out of supplies?
nah you probbably need more
maybe gpu drivers
i have question
what are you using those drones for?
i use drones to catapult me across the map
with the hypertube things?
nah thats too boring
Try only have the path nodes of one truck on at once and delete the pause nodes at the stations it shouldnt be at
one time i made a player particle accelerator
that just deletes you
so id use it to get rid of nuclear waste
also i havent played satisfactory in a while did they fix the multiplayer stuff respawning bug thing
where trees would respawn on clients
this tracks, existence is such a burden in a polluted world
500 kilomegawatts?!?!
when you realize that biomass burners dont generate at a set clock speed anyway
theyre adaptive
unlike other generators
ok man
we get it
you like satisfactory
dude thats my total playtime on the game
is there an optimal way of using bacon, paleberries and beryl nuts
Not sure if trolling...
OHHHH YEA
YOU GUYS ARE UNEMPLOYED!
I FORGOT ABOUT THAT
computer engineer with bad gammer ;-;
hey now, I did my 1.0 save during work hours 😆
bro
just use autocorrect
😔
why 1 handed
k
i wont judge
(i do want to judge)
hello, what's the current maximum coupons/min build, exploiting the whole planet? xd
don't be jelly, we can't all be awesome at satisfactory trains while getting paid or the economy would collsape
like infinite or something i never tried that because i have a job
im awesome at trains and get paid
its called the weekend
read about it
oof you're actually working during work? Must be a rough life
processing double negative
?
just research inhaler and use beryl nut for it
10 beryl nut = 1 inhaler
do foods respawn or no
they do
bacons don't
beryl nuts do
are bacons useless
sorta
and paleberries
paleberries r used to tame lizard doggo
no? I mean why do you think that?
wait so which foods respawn and what are their purposes
beryl nut is used for the inhaler and mam research
paleberry is used for mam research and taming lizard doggos
and bacon is used for mam exclusively
or making inhalers or eating it
You all are pale berries
u can make inhalers with bacon?
yes there are multiple inhaler recipes
i am the furthest thin g from pale
oh
you're*
i'd never make that mistake even while 1 handed
They do, as long as you don't cut down the plant they grow on
are they very imporant?
not for bacons
also do folioage like leaves and wood respawn? are they only used in biofuel?
No. and yes
doggos? kinda they find rare loot. bacon? not that much because its finite. beryl nuts? peak
do pale berries respawn
i don't
think so
Is there a compelling reason to start a new save rather than continue my 1.0.0.4 save from like 9 months ago?
funyn elevator and new gear
I can still get that in my current save though, can't I?
no
what should i wait for amplification to craft
personell elevator is in 1.1
also do enemies respawn?
w h a t
yes and no
i mean the somersloop output amplification, are there things i should wait to unlock that for to craft
what do i do with the issue of water, I'm at the south end of the map, with the closest water source on the map is pretty far away, and the only coal area (pure) is right next to me
are you near the twin pillars or near the island?
use tractors powered by coal to take coal to the water
if you need more output while you have 3 power shards, then use it, its mainly for saving on resources
not needed, there's plenty of coal+water spots
i just got started with phase 2, and coal power
yeah but tractors are more fun
there's water spots not far from both pure coal nodes in the south end of the map
try and find a coal node near the water
the 2 pillars connected to each other?
anything early game require quartz
yeah, if you go north a bit, you'll find a water spot, on the other side of the big crater
not if you consider the m.a.m early game
it's used to make blade runners which is pretty amazing so rushing a few hundred quartz is well worth it
throw trucks off the void filled with it
box it up
it's pretty lame if you don'e refine it and then either sink it or burn it
thats the water area i was talking about, is there any water area closer to me?
you cant sink
"refine it adn then either sink it or burn it"
upgrade to plutonium and then to ficsonium
doggos into void
Plutonium fuel rods then use them to power power plants and store plutnoium waste cuz it makes like 1/m
how the hell do you refine nuclear waste
you turn it into the next tier of fuel rod
keep inventory:
There's a very small water area right next to that pure coal node, but it's not big enough for actual coal power use. Better to just belt the coal across the crater, that's what I did
lets game it out's way of dealing with his nuclear waste issues
should i wait until i unlock production amplification to craft alien protein/dna capsules and power shards
the fk u mean next tier of fuel rod
uranium waste -> plutonium fuel rod plutonium waste -> ficsonium fuel rod
theres more than nuclear now?
if possible
W H A T ?
you can wiki it if you want more.
Sorry you're only 400hr in. You'll see one day
THE 400 HOURS WERE FROM UPDATE 6-
are those the only things i should wait for amplification to craft
you could also consider waiting to craft inhalers but that's about it
U6 had two tiers of nuclear 🙂
and you don't have to wait if you don't want to
no it did not ;-;
dude just throw it off the map
yep - got added in U4
what
i never got to tier 8 id always have to make a new save for the next upd
but i never knew it was that early in
what do i do now
wait does sam ore have a use now
dimensional depot
the what
you can automate putting items in the magic cloud and then you can build stuff with them as if they were in your inventory
so its wireless conveyor belts?
sorta, but you can't automate unloading
ah
(almost) unlimited inv
dropbox
basically
why would i do that?
i assume you cant hold infinite of the same item right
same as the others; you get more results for your manually collected resources if you sloop it
no it's pretty small actually
5 stacks of each item type
it's still a big improvement over not having it, but it's far from unlimited or almost unlimited
i heard theres something called an alien power augmenter
at the start its one stack of everything
but you can upgrade it
super late game only
You can do it as early as you find computers
You can find computers at crash sites
you can make APAs in like tier 5 or 6 I think, but they're not actually useful before you have like 100GW of power at least, and even then, it's questionable
wait wasnt there that save file editor a while back wher u could put stuff in storage containers
SCIM
wasnt it like satisfactory calculator
Yes
great
the main issue is that APAs cost quite a few sloops so you generally get more by using the sloops in production rather than to make APAs
id better get to sleeping
10
arent there like 100 sloops
so i can only make 10 of those things?
doesnt it give like free power
500 mw static..
It gives 10% of base power without munchies
yeah, but going out and actually farming them is pretty tedious, and also, 10 sloops per APA means you're missing out on quite a lot of production bonus
500 x 10 is 5000 and 5000 with the extra energy is around like 7k or soemthing
wdym production bonus
OHH THE MULTIPLY THINGS?
yeah
And it’s 30% bonus if you feed them scooby snacks
sloop productivity bonus is obviously pretty damn good
no thanks ill stick to making my factory bigger
my factory dosent use power shards
its just underclocking and alot of machine
later in the game you can make synthetic power shards now
id better get to sleep
I have like 6000 shards
besides for mam and dimensional depot are mercer spheres useless
Besides everything stuff is used for everything is worthless
Wiki tells you what stuff is used for
mercer spheres are only for the depot and depot research in the MAM, yes
Does that mean that people actually use a Lot of Power shards in the Endgame? I guess its Like a machine mk2 If you can Just build them. ^^
Not much reason not to
Yeah, in endgame you'll use a lot of power
After completing phase 4 exactly
Like shit ton
hi
Eventually I need to think about 1500 dark matter crystals/min -_-
anyone have a pref of trains vs belts for a set distance? like 1km away? train?
im new, idk what im doing
well I am certain about that with your name
(at least I am not looking forward to buiilding 140 extra refineries :D)
3 cats walk into a bar, with a single braincell amongst the vast populace of cats, they engage in combat and create a discord account
i'm on hub upgrade 6 and i've yet to touch conveyor belts
wait what is this about cats
catisfactory
what are the best alternate recipes for steel beams and pipes
this game is inanely tedious
every time i build something i go back and build it more later
my fuel generator power went from 4 generators to 20
There's nothing wrong with finding that tedious, but it might just mean this genre isn't your cup of tea.
no tediious in the best way possible
theres always something else to do while your waiting for something to finish up
Ah, I actually understand that better than you might think.
Except in my case it's more "there's always something else to procrastinate on".
do you like subnautica?
I like it in theory but it causes me too much anxiety even to watch others play it.
i played it long before i ever found satisfactory and i enjoyed it alot but it was as ominous as this game is tedious
As in, good-ominous?
95% of the time yes
Yeah, I can relate to that feeling. Where something is unsettling or eerie or creepy but in a way that for some reason is really cool?
theres alot of searching dark caves and seeing giant leviathans unexpectedly
The reason I can't really tolerate subnautica is because I don't deal well with getting snuck up on.
the story line has alot of similarity to satisfactory too. you get to this planet and basically figure out wtf the aliens were doing lol
very valid
I have my main base plus 3 factories scattered around and im wondering if its better to have a train doing a full circle, passing by all the factories and then unloading everything at my main base, or have different lines for each factory?
i have yet to touch any transportation
Also im curios how I would sort everything if the train does a full circle? Would smart splitters work or would I need programmable splitters?
There is no reason to bring everything back to one place.
i've only automated iron/copper bars, i'm still relying on biomass
If you don’t have one part per car you have to sink excess out of smart splitters. It’s not a good idea unless you have a very carefully measured sushi line or you don’t get proper manifold behaviors from your sources
#screenshots message Soon it will power a lot of power plants
Any intermidiary parts with high enough throughput to need a train should be built where they are needed
You would never for example train reinforced plates
i havent gotten far but one thing that helped alot
Unless you. Were doing it to be silly
was i made a 2x8 biomass burner blueprint and used constructors to turn alien product into biomass then to solid bio mass
just kill a few things while youre away from base and just let the automation do the rest instead of trying to keep up with power until i got coal
For hdd power requirements? Cuz otherwise that seems excessive.
8 biomass burners should get you to coal
this was very early on. now i just use it to jumpstart my coal or fuel generators if im making them in a new spot
how long do i have to wait until coal :/
not long at all
#screenshots uhm wtf??? where the water???
just keep up with those milestones and it gomes fairly early in the game
i was thirsty
Yeah so i got all the low tier things being made at the main base, another base is doing all my steel, another one for motors, and the 3rd is for all my oil stuff
Can I blueprint water extractors?
That’s 800GW
A 32 reactor set up is already plenty enough
Lol that’s rough
Just tried placing the blueprint designer in water and it doesnt work unfortunately
You could probably make a terrawatt of power using al the oil
Well, on a foundation 1m under water
Hey, I have 5 constructor doing iron rod, the last one to 75%, and then other two constructor doing iron plate the last one to 50%, but only the rods one, have always 100 iron ingonts inside, will ever the last two for the iron plates be full?
does it matter which order i do the hub achievements in?
In a manifold, the last two machines in the manifold will generally have close to 0 items in their input buffer. Once the manifold is fully warmed up, they'll receive their materials just in time to start the next cycle. All the other machines in the manifold should have a basically-always-full input buffer
If you want, you can pre-fill the input buffers with material, if that makes you feel better. That will also make the manifold not require any warm-up time (or at least extremely little warm-up time)
What you mean by warming up, I ve been nearly hours and the last two of iron plates, nevers full up and slow down the production, I think
what're some tips for someone who just started 🐟
Watch their indicator bars on the machines -- if the manifold's been running for awhile, they should be perpetually green. If they do turn to yellow at some point, then either you're not supplying quite enough material to the manifold, or the manifold's not warmed up enough
The "warm-up" time on a manifold is basically: when you start, the first machine in the line is getting 50% of the material, and all the machines after it are sharing the 50%. That first one is getting material far more quickly than it needs, so eventually that fills up, and it starts consuming only exactly what it needs. Then the next machine in the manifold is getting 50% of what's left, which will be "too fast," and the ones after it will be starving for awhile
But then eventually, all but the last two machines in the manifold will have their input buffers totally full, and the last two machines will be getting just enough to do their production at 100%
It can just take a little while for all those machines to fill up, so it's a little while until the whole thing's running at 100% efficiency. "Warm-up" time isn't an official term or anything, of course. Just what I call it.
Have fun, ignore any advice you read online (including in here), explore the game at your own pace. :)
Don't ignore the advice to have fun, though. That one's important!
if i have 2 automated lines that focus on iron/copper bars, should i focus on making mk1 miners to start bringing the materiels straight to the smelters?
If you start having some problems that you're having trouble figuring out on your own and it's impacting your enjoyment, definitely feel free to ask. But I'd recommend avoiding youtube/discord/etc while playing the game for the first time. It's a lot of fun to learn the game and explore at your own pace, without comparing your own stuff to other rando folks
Did the drill mk2, help me with that, shall I put belt mk2 or that is over extended, I mean unecesary
Srry for my english ajjajaj
how concerned should i be about biomass fuel running dry, i have 1000 in stock but i f eel like it's not enough
Always just work backwards from your target. You decide you want to make X/min rotors. So that requires Y/min rods and Z/min screws (if you're using the vanilla recipe). Those'll require certain resources beyond that, etc. Eventually you end up at ores, and that'll tell you how much iron/min you need, etc.
So then find a node which can support that much iron/min and hook that up. Or maybe a couple of impure nodes would do fine
If you need a mk2 miner to get that rate, then sure -- use the mk2 miner.
You'll eventually unlock fully-automatable power. I wouldn't sweat it too much. You will doubtless have to go out and collect more before you get to the next power stage, but there's way more biomass on the map than you're ever going to consume
don't underestimate my inefficiency 🐟
should i make seperate lines that make certain products (for iron and copper)
Up to you! But I do always recommend this strategy: https://satisfactory.wiki.gg/wiki/Tutorial:Independency
So, sorry for bothering you, but can you help me with some doubts I have in desing or wich ever chat you think is properly for sending images
Heh, no worries! #1038092680493801533 is a great place for questions which require images and such. #math-and-meta could be appropriate for your question as well
It's mostly only this channel which doesn't allow screenshots. :)
#screenshots message Which ones the final container chat please
looks pretty clear to me
Ok thanks, I'll send it to screenshots
you clearly marked which one is the final chest
Can we take the fucking joke 💔
#screenshots is actually pretty bad for asking questions which need screenshots, because the screenshots and the discussion end up being split over two channels, btw.
So iron rods/plates are the f unadmental materials so there's not really a need to stop at iron bars
#1038092680493801533 , #math-and-meta , #design-and-architecture are all better, depending on what sort of question you're asking
I send it
how many doggos am I allowed to have per square meter
3 million
Yeah
It is
You make 22 000 000 MWS????
Bro WHAT
What could possibly use 30 millions of MW
Why the fuck could you posisbly need 5 fcuknig thousands of dark matter crystal per minute
How does your storage for it even looks like
Can mk 6 belts even support your power 💔
So you basically have infnite loop of things?
dude how strong is ur cpu
4 sinks just for 1 item production is crazy
He uses 2 epycs don't mind him
Welp i'm not suprised
ok nvm hes the goat
Ofc the coder 💔
If you have money for 5090 and 14900 just buy server computer atp
With threadrippers
2 of them will do the trick
Idk why i'm not surprised to hear that
Can we stop flexing atp
Just say you don't have anything better to do
Do i even have to say anything
is 4000 cell/min even possible with the resources in the map, especially sam, unless you use mods for it
more time to dedicate to ficsit 👷
Ficsit approves your behaviour
How can one acquire 40 fps with 14900k and 5090
How much ram you got again
what do I do if I need a splitter on a pipe
with todays top end video cards, nearly every game is CPU bound. Could have a 9090ti and wouldn;t get another single FPS out of it
how do i scan for creatues on my scanner? it just shows ores
You've got 5090 14900 and only 24 gigbs? Are we deadass 💔
And not even thredrippers will help becuse games virtually always have one thread sucking down a single core at 100% and a hundred more cores wouldn't help either
Bet it would be more if you didn't have only 24 gigabytes
some help yall? would be much appreciated
object scanner is an equipment built from workshop
You'd probably need 9950x3d for sper computer
its different from resource scanner using V
so i need a seperate scanner for creatures?