#satisfactory

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white dawn
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I'm usually quite a data hoarder but I realized after some number of updates that I was just never gonna actually load up my old worlds, so axed 'em. :P

zenith pecan
#

I still have my old early acces/experimental save, but it sits in the U8 backup folder, it's no longer in the active save folder.

white dawn
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(This is almost certainly at least partially down to me generally not spending a lot of time on decoration. Even when they look pretty good my builds tend towards the utilitarian)

shrewd palm
#

i have no idea how people can manage to make really beautiful stuff in satisfactory

white dawn
shrewd palm
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thats just whole other levels of creativity

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when i try to make things look good i just end up with a giant concrete box that maybe has machines on it

oblique hound
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my current save started in U8 because in my previous save i was in the middle of building a diluted fuel plant on the top of dune desert plateau, and then U8 came and put 7 arches through the middle of it >:)

shrewd palm
#

working on it tho

oblique hound
shrewd palm
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i cant even remember what my first factory was

zenith pecan
shrewd palm
#

it was in grassy fields but i've torn it down like twice and now have a giant tower there

oblique hound
viral ocean
#

Where would i put a game bug? been getting hit with some flickering in the game UI

fossil iceBOT
oblique hound
wet shoal
#

Unless you are just bored and see it as a nice way to pass time, people put a lot of work into planning out their stuff because its just unbearable to finish something that looks like shit and has a billion loose ends that come bite you in the ass at some point.

leaden ether
#

That is definitely a problem ๐Ÿ˜„ Always bumping into that "Is it worth spending a half hour to perfectly align that pipe or no?

oblique hound
#

@shrewd palm
a lot of building nice is taking the time to do it. my current save has ~330h and is on early tier 7 still. i know a lot of people will "rush" and complete the game within ~100-200h, but just taking more time will massively improve your building.

(i dont know what you are doing, but i get from context you are going pretty fast.)

shrewd palm
#

im on like ~360 hours for this current save

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ive really picked up since 1.0 tho

oblique hound
#

nice! you have a lot of really good design elements in #screenshots, alot of what would help is trying more variation and experimentation in your builds.

(i specifically like the double stacked idea on the right side of one of them)

shrewd palm
#

once im finished getting all my aluminum production done im probably going to move on to all the SAM

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doubt that'll happen before i get done with school tho

cinder void
#

Pov me showing a friend. my factory with 140+ smelters and they say its over kill

shrewd palm
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chances are it probably isnt overkill

cinder void
#

i mean its iron lol

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i need the iron

hybrid void
#

I have a question, ive been thinking a lot lately for a usecase for the priority merger and i cant for the life of me figure out why i would need it, could anyone give me a usecase for it cause im curious as hell?

leaden turret
hybrid void
leaden turret
hybrid void
leaden turret
green fiber
#

priority merger is as niche, if not more niche than the programmable splitter

hybrid void
tall lantern
#

just has better memory

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can have more than 1 thing assigned to each output

hybrid void
#

oh thats nice

green fiber
#

smart splitter but you get to pick multiple rules basically

tall lantern
#

very rarely used in practice

hybrid void
#

so for when you need a smart splitter while needing more than 3 outputs?

green fiber
#

yes. like a storage system that sorts a belt (usually)

hybrid void
#

ah alright

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still confused about the priority merger tho

green fiber
#

basically not usable for most normal production unless like....
you have 2 production lines and you want one to be used preferably over the other

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the only case i can really think of that isnt stupid packager loops is aluminum with silica

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but even there, its just..... not needed and you need to go out of your way to use it

hybrid void
#

made it to phase 4 today

hybrid void
hybrid void
tall lantern
#

if they gave us a fluid one that probably would see some use

oblique aspen
#

I think I had one case in the past where I had two input lines and I wanted to fill one output line up to maximum (and the remainder on a second line) without ever blocking any of the input lines ... i think i solved it by using a merger+overflow combination, but a priority merger would've simplified that, so... it wasnt really necessary, just would've been nice

hybrid void
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very niche tho

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but hey, the game is all about creativity (and math)

rapid valve
#

last time I used a programmable splitter was on my previous playthrough when I was doing nuclear. I had an overflow sushi belt leading from sorting and storage into a sink, so instead of making most of the extra parts on site for fuel rods (stators/limiters/beams/etc.) I just put in a programmable splitter that siphoned off the materials that nuclear would've needed and sent those to a train that would carry them up to the nuclear facility

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but yeah regular smart splitters in series usually work well enough outside of weird edge cases like that

azure reef
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i lowk wanna start a new playthrough

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all my factories are a complete mess and a lot of them are just plopped randomly on the ground

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and im at the point where building a nuclear power plant and supercomputer factory are basically required

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and i really cant be bothered doing allat

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also i used blueprints for the first like

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half of my playthrough

glacial inlet
#

can someone help me with my world. its hard to explain on text but easier on call so send me a dm

azure reef
#

what starting area do you guys recommend?

white dawn
azure reef
#

and is there a specific place thats great to start?

white dawn
#

The text in-game contains recommendations as to skill level, but any of the starts are viable

white dawn
glacial inlet
#

oh

white dawn
#

Open a thread, you can inline media there which makes things much easier

azure reef
austere valve
white dawn
azure reef
white dawn
#

A lot of folks like having a "main base" where they centralize production, but that's a choice, not a necessity. :)

azure reef
azure reef
#

i would like to have it more like a base

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and not whatever the fuck i did

glacial inlet
#

so yeah kinda hard

azure reef
#

it's a complete mess

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i'd like to do it on actual foundation next time

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and have everything organised and nice looking

worn crescent
#

why is the satisfactory wiki so out of date in some areas?

azure reef
#

also blueprints did that for me

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which i don't want to do again

oblique hound
azure reef
#

because thats cheating

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in my eyes

worn crescent
azure reef
azure reef
white dawn
worn crescent
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i am not on the fandom wiki

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i know what im doing im not dumb lol

oblique hound
reef basin
white dawn
#

Okay, so what in particular are you saying is out of date?

zenith pecan
#

While many lizard doggos have died in nuclear fire, their sacrifice was a noble one, they helped me eliminate respawned mercer spheres & sloops from my game ๐Ÿ’ฅ โ˜ข๏ธ

worn crescent
white dawn
worn crescent
#

like for the fully unlocked resource scanner doesnt have SAM in it

azure reef
white dawn
#

You're not dumb for taking a videogame wiki at face value, you're just potentially deceived by a shady organization who refuses to update their stuff

azure reef
#

also holy shit wtf is that

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12fps is kinda wild

glacial inlet
#

im new..

oblique hound
glacial inlet
#

its my first solo world

worn crescent
#

u can ping reply me btw, i prefer it

azure reef
#

understandable

worn crescent
#

im working on stuff rn so i might miss messages without it

azure reef
#

but did you not get to a point where you were like

white dawn
glacial inlet
azure reef
#

this is way too messy i need to organise

azure reef
#

im not good enough

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(that screenshot is also my first and only world)

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it's TECHNICALLY coop

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but my friend didn't like the game and hasn't played more than like

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an hour

glacial inlet
#

not organize the whole base just automize some small things and help with math (bc im really dumb)

azure reef
azure reef
#

best website you'll ever use

glacial inlet
#

ok

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but can you help?

azure reef
#

you can change what recipes you have and stuff too

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its really useful

glacial inlet
#

really? wow

azure reef
glacial inlet
#

ok

azure reef
#

i wanna start a new playthrough but i need to manage bum ass biofuel ๐Ÿ’”

glacial inlet
#

damn

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if you want we could do coop?

azure reef
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nah

glacial inlet
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ok

golden nexus
azure reef
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how tf do you automate biofuel

golden nexus
azure reef
#

yeah i know that

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i thought you literally meant fully automate

golden nexus
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but generally go for wood and its no problem

azure reef
#

i need to think of a video game location name for my world

static surge
#

If I place 2 blueprints with rails which connect (no snapping, Iโ€™m in 1.0), will the train work or not? Is it like how belts are and they look connected but actually arenโ€™t

static surge
#

Hopefully it works in 1.1

oblique hound
static surge
#

Is it reasonable to only fill up until one industrial storage container and sink other production

azure reef
#

gonna name my world faraway town from omori

oblique hound
#

yeah

azure reef
#

btw is the dune desert a good starting area?

golden nexus
azure reef
#

like

worn crescent
azure reef
#

is it ever problematic

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i just cant decide

golden nexus
worn crescent
#

theres a lack of higher purity nodes, a lack of foliage for biofuel, a lack of water, and a lack of density of nodes

azure reef
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wanna do grass fields again because i know where stuff is but i dont wanna make my base in the same location as before

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theres really only one big open place

golden nexus
#

pure nodes don't really benefit you much early on... since impure or normal nodes also do belt speed until the late game

white dawn
#

If you build factories somewhere else, then you'll start to learn where other stuff is, too!

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(Also, once you get the Radar Tower, finding nodes ingame becomes a lot easier)

azure reef
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just can't figure out the best place to put my starting base is

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and where i want everything transported to

golden nexus
#

grass field give you everything early game ont he worst possible nodes leaving you to have all the good nodes later....
rocky desert.. depends which side but you start kinda close to oil in it as well which is a bonus but biofuel is tougher

azure reef
#

fuck it i might just make my hub in the same place

oblique hound
# worn crescent theres a lack of higher purity nodes, a lack of foliage for biofuel, a lack of w...

this is... wrong.
the dune desert has the most pure nodes of anywhere in the game, there is a ton of limestone, iron, copper, and coal, and there is plenty of flat area for base building

water isnt a problem if you build near the edges of the biome or near the ponds, and there is enough biofuel to get you to coal power 10 times over

the only resource that it doesnt have is bauxite, but at that point you should be spreading out.

tall lantern
#

anything can be flat with enough foundations

white dawn
golden nexus
white dawn
#

I kept my Elevator in the same spot for my whole 1.0 playthrough, but I'd frequently move it around in prior playthroughs

azure reef
#

more just an area where i want to sent everything to

golden nexus
azure reef
#

nomad...?

tall lantern
golden nexus
tall lantern
#

are you confusing pure with pure and fully overclocked

golden nexus
#

An overclocked normal node does 600/min... it doesn't get better until mk5 belts... in which case you get 720 instead of 600 for a pure node... so really pure nodes don't work until 1200/min

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So your only benifit is power increase by not overclocking impure/normal nodes....

oblique hound
tall lantern
#

not everybody overclocks every node throughout the game ๐Ÿ˜›

golden nexus
golden nexus
tall lantern
#

because they get twice the stuff

golden nexus
tall lantern
#

why overclock when you can just get what you need from pure nodes

golden nexus
#

this goes back to what i said orginally.. you get slight power benfifit by pure node because you don't overclock the node....

tall lantern
#

if you're worried about "wasting" nodes, come back when you've fully utilised the world ๐Ÿ˜›

golden nexus
oblique hound
#

...what? most people that i see unlock mk5 belts way before mk3 miners

golden nexus
#

so you actually benfifit by starting on the worst nodes for the pure nodes to be free when you can extract 1200/min

oblique hound
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also by the time you get mk6 belts everything that is not tier 9 will be automated, which is a pretty small tier

elder apex
left totem
pine breach
#

anyone found dupe glitches yet

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just wanna knoew

tall lantern
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no need for them when save editing and AGS exist

golden nexus
pine breach
#

ah

azure reef
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also i only literally just discovered after 70 hours you dont have to dismantle belts to upgrade them

green fiber
pine breach
#

im in 1.0 and i found one with the cart

green fiber
#

very broken, doubles everything

golden nexus
#

you have not found something new...

pine breach
#

in 1.0 you can pick up a factory cart and get double of the item

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i know i havent

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i wanted to know if there were more of them than just that one

golden nexus
pine breach
#

i knew about it when i was new

cyan garnet
pine breach
#

im passing the knowledge down

azure reef
#

my life has changed

pine breach
#

mine has too

tall lantern
golden nexus
pine breach
#

the factory cart isnt far along

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i got it after liek 2 hours

tall lantern
#

if you're inclined to cheat, there are easier ways

unkempt blade
pine breach
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i did it for many things over tier 2

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its the only reason im at tier 8 now

tall lantern
#

why not just unlock all the tiers via AGS?

golden nexus
#

There literally a mod which you can add which just dups any items you put on it as well.. but then.. a lot of mod break the same in subtle ways as well and inexpirenced players don't realise just by how much

pine breach
#

i dont like ags

golden nexus
pine breach
#

no

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i did automate everything in the depot

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i duped mercer spheres too

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so i did not skip the hard work bruh

unkempt blade
golden nexus
#

so its not the only reason why your at T8 ?

pine breach
#

mainly it is

pine breach
#

it got me in automation to early tier 6

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and i dont like ags cuz its too easy

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it doesnt gib me a chillenge

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oh and i got a lizard doggo i named him gekko

unkempt blade
golden nexus
#

no factory bigger than 4x4 footprint challange

pine breach
#

i made a lighttube in ags mode

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it goes well

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the speed of finking light

oblique hound
#

ive been thinking about completing the game without using constructors

unkempt blade
visual cloud
#

alguem do brazil? ๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ง๐Ÿ‡ท

pine breach
#

ill try automating EVERYTHING in ags mode

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wanna do it with me "Factory Carts > Mk6 Conveyers"?

left totem
pine breach
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and i mean everything

unkempt blade
#

no thanks, I'm just waiting for my friends to be around for some BG3 tonight ๐Ÿ˜„

pine breach
#

then add both of the suggested challenges

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MUAR HAR HAR HAR HAR

pine breach
#

ill do both of them and automate everything in the entire game

left totem
#

I know a bit japanese, but nothing in brazillian portuguese

tall lantern
#

English language only here anyway

visual cloud
left totem
visual cloud
#

boy or girl

tall lantern
#

lol

left totem
#

I'm a person

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who learns japanese and plays valorant

indigo osprey
#

how would i use scim to plan how many of an item i can produce using the most of the resources im getting?

visual cloud
indigo osprey
left totem
#

I am nowhere close to restart this infamous game

visual cloud
wet shoal
visual cloud
left totem
wet shoal
#

Still wondering when we will get the current time-tech equivalent of the babelfish

left totem
#

I'm at like, upper-beginner is what my russian tutor would call me

Close to intermediate, in like 2.5 years

visual cloud
wet shoal
#

Isn't spanish closer to portuguese

golden nexus
visual cloud
left totem
wet shoal
#

I mean all indiogermanic languages have some similarity

golden nexus
placid stirrup
#

Danish has entered the chat

golden nexus
#

UK/IE Enters the chat ๐Ÿ˜›

left totem
oblique hound
#

just because it is also a romance language doesnt mean it is parseable to the other ones

im french for example and can barley comprehend spanish

wet shoal
#

As a german i can kinda read danish without having studied it even for a bit

golden nexus
wet shoal
#

So, yeah. Kinda similar.

visual cloud
left totem
golden nexus
#

UK/IE has Scottish Gaelic, Irish Galeic (these are as different as french/german), MANX, Welsh, Ulster Scots.... etc.. etc....

visual cloud
# left totem no thanks

slc marrendo pra caray em kkkkkk se รฉ aqui a caminha ja ia ficar loka pro seu lado menorzin

#

pega a visao se nao a visao te pega comedinha

left totem
#

hm hm

wet shoal
#

How well can a brit understand welsh I wonder

indigo osprey
left totem
wet shoal
#

The perks of being born into a world where your mothers tongue is the go-to second language for half of the world

golden nexus
zenith pecan
indigo osprey
#

or what they call the microwave

left totem
wet shoal
indigo osprey
wet shoal
wet shoal
#

Not my privilege

left totem
golden nexus
indigo osprey
mortal sinew
#

guys, on the satisfactory tools website, how can i change the amount of input i want to have? I only have 3 nodes, so 180 iron/minute. Also, how do i know how much of each product i should produce? should i get everything even, or more rotors than screws and other things etc.... pls someone help this is confusing me

wet shoal
indigo osprey
tall lantern
#

the aptly-named Input tab lets you control your inputs

golden nexus
tall lantern
#

as for how much to make, make what you need for now, don't try and predict the future

indigo osprey
terse venture
#

you need extra trainrails around the world for screws .p

tall lantern
#

eh, more for the coal power, but screws are easy to deal with

left totem
mortal sinew
wet shoal
#

Easier to transport steel or even beams and make screws locally than transporting screws

oblique hound
#

i seriously do not get peoples problems with screws

as soon as you get cast screw they are completley fine, even before that

indigo osprey
frozen cloud
tall lantern
frozen cloud
#

well yes thats the issue
you cant manifold it

oblique hound
#

injection manifolds are a thing, or you can just make them inline

indigo osprey
#

im about to make an iron only factory to produce motors, rotors and stators to stock

tall lantern
#

which is fine, smaller groups (including direct input) work just as well

frozen cloud
wet shoal
#

Was just trying to explain why so many struggle, im not struggling wit hthat myself

elder apex
oblique hound
wet shoal
#

I struggled with 1200 crude oils worth of maximized turbofuel tho.
Because I didn't respect the ratios enough. And used up too much space.

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kek

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Early-early game is fun tho.

golden nexus
frozen cloud
oblique hound
golden nexus
#

Loads of players make the mistake of trying to make all the screws in one place and move them to the other place.... so they hit limits really early

abstract heron
#

Idk

pine breach
#

invincible be like "conquest what have you done to title screen shows"

wet shoal
# frozen cloud oh no the consequence of my actions xD

Also all 600 / min pipes. Which worked for the most part. Untill I managed to get an entire factory floow set up 2 meters higher than the other, and only noticed after I painstakingly put 72 generators on it (fully linked up)

reef basin
#

95% of issues with screws is people trying to handle them in a weird way

pine breach
#

maxeek are you my 17th cousin 400 times removed on the cat side

elder apex
oblique hound
golden nexus
wet shoal
#

Is your real name perhaps Schrรถdinger, or whats up with all that feline talk

split prairie
#

hello im fairly new to the game, about 15h of play, but played factorio and DSP for about 200+h so i have some experience in the genre

im having a hard time figuring out exactly how to use foundation, i was just playing withouth any foundation whatsoever since those other games is not something that really affects things.

until i started building some intermediate items that needed quite large spaces, i never felt the need to use them, i was just making overly long belts to adjust to terrain or just putting building further away/odd places

but now im running into a lack flat of space near the HUB, so i was trying to setup quickwire production but the spaces left are on small hills so its bit of a nightmare to make belts and buildings work

i try to put foundations but by the time i have the area 50% covered i realize it looks terrible or have the sense something is terribly wrong but any way i try to make it seems i cant find a good "setup"

wet shoal
#

High evo. Nice to see you here as well.

#

You can have multiple floors to exploit space more efficiently

golden nexus
wet shoal
#

Maxeek on his legendary mewing streak

oblique hound
wet shoal
#

Whatever, the bioburners yearn for sustenance

frozen cloud
#

#math-and-meta message
this is how you deal with screw belt throughput
you sushi rods and screws for 40:20 so you get 40+60=100 using only mk1 belts

indigo osprey
#

how would i evenly distrubute 1 line to 8 machines?

golden nexus
oblique hound
golden nexus
#

eg make rplate / rotor at 20/min with only mk2 belts

frozen cloud
oblique hound
#

speaking of HMFs why dont more people use heavy encased frame?

frozen cloud
oblique hound
#

ah, ok

frozen cloud
#

its probably the best alt recipe that exists

indigo osprey
#

do i need to stock stators?

frozen cloud
#

yes for power storage

oblique hound
#

id reccomend it for
a. batteries
b. producing other things from your storage room (like temp prod)

indigo osprey
#

i dont use stocked items for production

white dawn
indigo osprey
#

ok just rotors and motors then. ty

tall lantern
#

they're not used in power storages in 1.0

oblique hound
oblique hound
frozen cloud
split prairie
tall lantern
#

why's it all need to be the same height?

golden nexus
#

or export the save and look at the height of the foundation to confirm it

split prairie
tall lantern
#

you don't have to have it all on the same level, fwiw.
But the easiest way to do that would be to just get a foundation at the height you want, then extend from that

golden nexus
#

sooner or later as things expand you going to hit terrian levels you need to adjust for as well

tall lantern
#

even ignoring stacking into multiple floors, there's no reason you can't have part of the factory at one height, then some ramps/steps/catwalks/ladders/foundations to jump on that bring you up/down to another level

frozen cloud
split prairie
tall lantern
#

build some foundations underneath to hold it up (visually)

zenith pecan
tall lantern
#

or unlock the fancier support pillars via the AWESOME Sink/Shop

split prairie
#

on this spot im trying now everything just goes wrong, it either doesnt match or at some point foundation starts going inside the ground

golden nexus
tall lantern
frozen cloud
golden nexus
#

As a bit of a guide. constructors, assemblers want 3 walls(4m) high. There are larger machines later that want 4-5 walls high to fit. So 20m is like 2nd floor of a building

zenith pecan
#

Refineries and fuel gens want 7-8 walls.

split prairie
grizzled lotus
#

can a single iron smelter provide for two iron plate constructors? my iron plate production is lacking

green fiber
#

if you overclock it, yes

golden nexus
green fiber
#

otherwise: no
smelter makes 30/min, iron plate need s30/min

tall lantern
#

recipes tell you the per-minute numbers, so you can work out from that

golden nexus
placid stirrup
tall lantern
#

eh?

split prairie
golden nexus
feral inlet
#

What woud cause epic to say I dont own satisfacotry

#

Its not pirated ... I litterally bought it from the epic store

split prairie
frail sleet
#

you can always just build 5 of this if you want to. It's 2-3 constructors wide.

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if you want to build a row of 20 machines, merge all of their inputs and outputs together, yeah that's going to choke to hell. No need to add the complexity

golden nexus
#

thats making it very complex... change it to 2/min ๐Ÿ˜›

frail sleet
golden nexus
frozen cloud
frail sleet
#

22.5 for your 2/min isn't a multiple of 60 either.

Yes you can use the last 10% of the node with a different configuration that has more buildings, but then you are hanging around handcrafting rotors to put those buildings down for automating rotors so it's not exactly free.

golden nexus
frail sleet
#

it's an alt, rotor is super earlygame

golden nexus
#

cast screw is pre assembler

frail sleet
#

Point is you dont have to complicate it

  • make rods with 2 constructors
  • send 1 to screws and 1 to assembler
  • send screws to assembler

it's done, it's reasonably efficient, it fits on mk1 belt. Tile it 5 times if you want. That's all you need to make any amount of rotors that you could want in your first hour with no alts and is close to ideal in every relevant metric

split prairie
#

dont know whats going on but lately im getting blown fuses constantly, even tough my capacity is more than 50% of my current consumption

although the max consumption is about 20% higher than my current capacity, but i have a lot of things not working now because they have full storage and looking at graphs consumption never seems to get near the capacity so im not really understanding whats going on

golden nexus
split prairie
frozen cloud
golden nexus
frail sleet
feral inlet
split prairie
golden nexus
golden nexus
split prairie
#

says 4 per minute

frail sleet
# golden nexus I am not aruging for a clean 30/min. I am telling you though that 27/min is an a...

It's not an amazing number to work with, but it's the least bad option. It saves a massive amount of t1 / 1.5 / t2 materials in the production line (which you don't have, because this line IS for automating those) to just accept that you're wasting 3/min of iron.

Too much time to go and gather and handcraft / automate more of those materials that otherwise could be skipped by leaving the node at 90% capacity (or having a passive spillover later)

feral inlet
#

I love being ignored #sarcasm

split prairie
#

30 mW / 15 sec / ~98%-100%

golden nexus
split prairie
frozen cloud
golden nexus
split prairie
golden nexus
frail sleet
grizzled lotus
#

can ore and ingot be fed into the sink?

golden nexus
frozen cloud
grizzled lotus
#

thank you

feral inlet
golden nexus
tall lantern
feral inlet
tall lantern
#

that'd be quite the bombardment

split prairie
feral inlet
#

I will take the issue up with Epic ... I dont think its a Satisfactory issue.. so my bad for that

golden nexus
tall lantern
#

I reckon most people here use Steam and the few Epic folk probably haven't encountered that issue (except with Experimental)

frail sleet
# golden nexus nope you missing a trick here

yes you can do 45/min with possibly multiple nodes and 100 screws/min + 20 rods/min via sushi belt.. but again the point was that it's not hard to get rotors reasonably efficiency, and people getting screw belt overload are inventing that problem by overcomplicating the design

you can just put 30 ore in, 4 constructors and an assembler and you get some 90% efficient rotors within a mk1 belt and only direct, obvious connections

split prairie
tall lantern
#

there's the obvious troubleshooting - turn it off and on again, make sure you're using the right account, but beyond that, no idea

feral inlet
#

I see I see... true that.. Steam is the more popluar choice

#

My version would've been steam but my friend bought the steam version and said that it would make mp better if I bought the epic version lol

golden nexus
frail sleet
golden nexus
frail sleet
#

you cannot even belt that many screws into the assembler.

And again it's a complexity discussion, not a throughput one

golden nexus
#

i didn't say you could... and this is because your approach still is missing the trick

frail sleet
#

i should have just blanked out the numbers

feral inlet
#

No wonder I am getting that error ... its not in my purchases.. wierd asf

frail sleet
#

You've been talking about a trick for 6 minutes and didn't explain what it is that we're all missing

golden nexus
#

Theres a reason why you build it with 2/min... you don't need mk2 belts to make 8/min rotor with mk1 belts

golden nexus
frozen cloud
golden nexus
#

I also told you the trick 3 times now.. which is you split the ingot feed to the construcotrs one for screwws, one for plates....

frail sleet
golden nexus
#

So you get multiple assemblers running @ 50% vertically scaling... immediatly on minimimal usage of mk2 belts

golden nexus
frozen cloud
#

having to build multiple assemblers is kind of a downside though since they are expensive and big

frail sleet
#

There's only one assembler here because it's a newbies-first-rotors model of minimal possible complexity.

I'm not going to expect somebody to build a bunch of rotors with handcrafting from t0 to set up their rotor automation in a more fancy way

#

they dont have any rotors because they're not automated before the rotor automation build, it's a big benefit to them if they have to only handcraft a couple, and that's the point.

golden nexus
#

Yes.. you can do it with a single one as well. But rember most new player start in the grass fields and have 3 iron nodes avilable and you do this on the 3 nodes. Which is part of the trick.. which is why you seperate the ingot feeds because you can share the screw feed between rplate and rotor... rather than have them run half way across the map to get more iron

frail sleet
#

with my example you put a miner on an impure node, into a smelter, into rods. Use 1 constructor of rods to make screws, and send both into an assembler. Then you have rotors on one node.

It's one constructor away from the fewest amount of buildings possible, but that extra constructor gives almost 2x throughput. It uses the simplest input possible.

frozen cloud
#

isnt reinforced plates a really simple 60 ore build? why not build that seperate

golden nexus
#

but it open up options like that for them to find out... which again.. as i said at the start of the conversation has way better numbers than a magic "27/min" numbers which new players are just going to hate.. which from my point of view is horrible advice to give new players..... which is my main point here... its better to give them 45/min because you get things like normal / impure nodes int he grass fields as well. which magically just "works for them"

#

Theres like 50 reasons NOT to do 27/min

frozen cloud
#

how is 45 better than 27
there is no node that gives 45/min

golden nexus
frail sleet
#

The regular starts in fields are only impure nodes, just multiple of them

golden nexus
#

What does grass fields have? Clusters of impure....

frozen cloud
#

if you use half an impure then youre not using the other half of it

grizzled lotus
#

how am I supposed to safely kill nests?

frail sleet
#

you cannot be more efficient than utilising 90% of the node with 1 assembler unless you add complexity

indigo osprey
golden nexus
frozen cloud
#

idk i never felt the ned to make 90 iron worth of rotors before i get mk3 belts and mk2 miners

golden nexus
#

Again... to be clear here the point I am making is a new play is going to be able to figure out how to get 22.5, 45, 90, 180 from nodes in the gamew. Tjhey are not going to find ways to get 27, 54, 81, 108

Geee... If you started playing the game which set of numbers would you want to work with?

frail sleet
#

https://i.imgur.com/5tP5r9x.png

slap it on an impure node and you have very good efficiency, extremely low complexity rotors

if you want more, slap it again on another impure node

You don't have to "find a way" to feed it 27. You give it 30 and it just eats 27 of it.

indigo osprey
frozen cloud
indigo osprey
#

yeah

golden nexus
frail sleet
#

Everything that you do in your first half hour is a matter of taking the least bad options. I'm firmly convinced that this is one of those.

Only consuming 27/min out of a 30/min node is less consequential than every other option i've considered, such as handcrafting more rotors to automate rotors with more assemblers or trying to belt multiple constructors of screws together.

frozen cloud
#

im gonna stick to my 45/min sushi build
pretty sure its optimal
just not easy

golden nexus
frail sleet
#

I am extremely experienced player and it is my preferred opening. I have tried many.

indigo osprey
frozen cloud
golden nexus
reef basin
#

any move is right if the person is having fun

frail sleet
# indigo osprey personally i think you should play how u like. i like an efficient factory like ...

It is efficient, just time and part efficient. Basically you're gonna make a way better one with way less effort using already automated parts later, and spending extra minutes here doing it "better" means being stuck at low tech, with fewer parts automated, having a more restricted pool of bad options for everything that you do.

Just getting it done, now, with the fewest parts and time taken has an immense value.

15min into the game without key parts automated has time/effort as the largest constraints, not if you're taking 27 or 30 out of the impure iron node.

indigo osprey
zenith pecan
reef basin
zenith pecan
golden nexus
frail sleet
golden nexus
#

You basically instantly demand a smart splitter at T2

#

its "nuts"

frozen cloud
frail sleet
#

No, there is another 15,000 (50,000?) iron on the map so missing 3 just doesn't matter. You're going to replace the miner and overclock it in a bit anyway, and probably make a better factory using automated parts - AFTER you've automated them and gotten your footing plus some better tech.

indigo osprey
golden nexus
frail sleet
frozen cloud
frail sleet
#

getting to 100% requires more time, effort, complexity and parts that you don't have (i.e. waiting around / handcrafting)

and those time and parts are worth more to you doing something else, rather than improving the node efficiency from 90 to 100%

golden nexus
frail sleet
#

You can make 45 but then your screws don't fit on a mk.1 belt, and you have to use sushi or unlock mk.2 first and build that with more expensive bottlenecked materials. For a mk.1 belt of screws you use 27 iron/min.

It's not a free and easy upgrade, it has a prohibitive cost and that's why i chose the other option.

zenith pecan
frozen cloud
frozen cloud
frail sleet
frozen cloud
#

sure

frail sleet
#

that's why i like the simple setup so much

#
  • put a miner on a node
  • smelt the ore with 1 smelter
  • make rods with 2 constructors
  • 1 constructor of rods goes into screws then assembler, the other into assembler

you now have rotors

not rocket science, minimal parts/time/effort, all mk.1

the only possible simplification is using only 1 constructor of rods, which cuts throughput nearly in half to an untenable level (1.3/min) so objectively it's worth a second constructor as a constructor is relatively cheap to provide that utility.

This design does 2.4, or 4.8 if you just build it twice.

golden nexus
frozen cloud
#

i like overengineered solutions JaceGasm

indigo osprey
#

im not going to enjoy searching for the 89 mercer spheres i need to max out my depos XD

sterile blade
cyan garnet
# grizzled lotus how am I supposed to safely kill nests?

assuming you mean hatchers here. if you approach them crouched before they open up, they won't see you and you can go right up to them and thwack them until they are dead. just stay crouched. works while hoverpacking and jetpacking too lol

frozen cloud
#

or you can gun them down with freaking target seeking assault rifles
that works too

golden nexus
zenith pecan
frozen cloud
indigo osprey
indigo osprey
frozen cloud
golden nexus
frozen cloud
#

nothing

frail sleet
#

6 ore thats spare, and nothing, yeah.

golden nexus
#

right so its square hole.. got it...

#

good job on helping people play the game badly

frail sleet
#

We're back to

Nothing bad happens if you only consume 27 out of 30 from the miner. You don't get space-AIDS and die.

lament niche
#

Josh voice the round recipe goes in the square hole

frozen cloud
#

theres 92100/min iron on the world
youre not gonna ruin your save by only having 92091 available

golden nexus
frail sleet
#

It's for sure a valid way to want to use absolutely every resource out of every node at all times, but it is not time, complexity or resource efficient to do so. Besides, you're using 0% of the nodes that you didn't tap yet because you're screwing around trying to make rotors very slightly more ore-efficient on a tiny corner of the map.

frozen cloud
indigo osprey
frail sleet
frozen cloud
reef basin
#

I personally probably wouldn't use 27 out of 30, but I very much don't get people that are like "I need to use the full node, otherwise it's a waste"

it's not a waste, since there's tons of ores all around the map, and it doesn't matter if you use two nodes at 50%, or one at 100%, you're using same % of world resources

indigo osprey
sterile blade
frail sleet
golden nexus
frail sleet
golden nexus
#

its like not a very good way to implement it its the same as smashing the machines together randomly... might as well just do that.

frozen cloud
#

idk it works pretty well
my current save uses 253.056/min sulfur and im ok with that

reef basin
reef basin
frail sleet
#

and it is nothing like random, it is solved for minimum possible complexity with 1 edit to almost double node efficiency.

indigo osprey
lament niche
frail sleet
# lament niche wait how do you put 66.6666 screws on a mk1?

you can't, you need two screw belts for an assembler or added assemblers/belts that require advanced parts which you haven't automated yet. Those options are a grand pain in the ass.

Just using 60 screws instead of 66.6666 is not, and that's why i chose to do 60 on this design.

reef basin
golden nexus
frozen cloud
indigo osprey
lament niche
frozen cloud
sterile blade
lament niche
frozen cloud
#

yes hes saying to use 60 instead of 66.66

frail sleet
# lament niche okay but the number given was 66.6666 on a mk1

Yeah that's the point, using 30 iron instead of 27 out of your 30 iron/min impure node would require 66.6666 screws/min. And your belt carries 60.

The easiest option is just to use 27 instead of 30 iron ore, so that you only have to carry 60 screws.

You CAN make 66.66 screws worth of stuff, but it requires additional complexity (e.g. sushi belt input) or handcrafting advanced parts that you don't have.

The downside is that you are only taking 27/min from a 30/min node, and some people really really don't mentally like that - but objectively it's the least bad option that i've found.

reef basin
lament niche
frail sleet
lament niche
frail sleet
#

having access to 3 less iron per min on the map is just objectively IMO less bad than taking a lot of time, handcrafting, complexity etc to consume that 3 per min

golden nexus
#

I think thats a poor way to play, I think its even worse advice when you pass it on to new players

frozen cloud
frail sleet
#

You indeed cannot because you don't have the technology for fast enough belts

sterile blade
# reef basin isn't that just a sign on top of the miner?

"Isn't that just a checkmark on a made-up list?" ^^
It's extra effort. People don't put tons of thought into it, they sometimes just go: if I use the full node, I don't have to remember anything about this other than "fully used, move on"

golden nexus
frail sleet
#

it's going to be imperfect somewhere, and i'm sure that the option that i presented is one of the least imperfect

frozen cloud
#

youd have to make 90 iron ore worth of which turns into 200 screws

frozen cloud
golden nexus
frozen cloud
#

as i said that turns into 200 screws

golden nexus
frozen cloud
golden nexus
#

So now you have estbalish thats with early game mk2 belts your doing 8/min rotor

sterile blade
frozen cloud
golden nexus
reef basin
frozen cloud
frail sleet
frozen cloud
#

50 sorry

lament niche
golden nexus
frozen cloud
lament niche
frozen cloud
sterile blade
lament niche
#

If I am wasting time carrying parts, that's straight up a time and efficiency loss

golden nexus
lament niche
#

this is literally a factory sandbox.

golden nexus
#

๐Ÿคฆโ€โ™‚๏ธ analogy detection failure

frozen cloud
lament niche
golden nexus
frozen cloud
frail sleet
#

The way it started was people struggling with belt manifolding screws, and i posted a extremely simple and highly efficient setup which just makes rotors

without any of those problems in the picture at all

lament niche
golden nexus
sterile blade
#

Tiny reminder about avoiding rudness to keep conversations productive and polite ^^

frozen cloud
#

depends on what you mean with "efficient" xd

lament niche
golden nexus
#

At least now you have admitted its not very efficent and it just works.... because you have randomly smashed the machines together

frail sleet
#

It is very efficient

golden nexus
frail sleet
#

it trades 3iron/min on the node to improve time and build cost efficiency, which is especially relevant since you build it with materials that aren't automated yet.

frozen cloud
golden nexus
lament niche
sterile blade
golden nexus
#

If you continue that path you will just be confirmed to be trolling.

frail sleet
# golden nexus Where are the words "hand craft?"

You want to make assemblers to automate rotors.

Assemblers cost rotors.

Mk.2 belts cost RIP which you don't have or don't have enough of

8/min rotors for this building and node efficiency metric requires 3 nodes given to rotors only, thus using up nodes on parts that you won't need that many of and forcing additional travel.

lament niche
golden nexus
#

Cause I have and would never encorage hand crafting of parts

frozen cloud
#

welp this has turned into a shouting match
anyway
sushi best
do 27/min if you want something simple

lament niche
golden nexus
lament niche
#

No, it doesn't. It forces you to do so before belts.

golden nexus
#

You can also deconstruct them now for more parts....

lament niche
frail sleet
#

only on experimental also

lament niche
#

You're arguing with a speedrunner, Mistralol.

#

Efficiency is literally the name of my game.

golden nexus
frozen cloud
lament niche
golden nexus
lament niche
#

pair of trolls, got it, moving on.

So @frail sleet whatcha working on

golden nexus
frozen cloud
golden nexus
sullen gull
#

'they' being the others

finite latch
#

are there other build planners than the calculator?

frail sleet
sullen gull
tall lantern
golden nexus
sullen gull
#

Oh, blocked. Anyhow, Satisfactory tools is another

sullen gull
frozen cloud
#

worked for me ๐Ÿคท

reef basin
#

huh? which link did you try to send?

sterile blade
sullen gull
#

I've been doing my 'planning' in fusion 360 haha

sullen gull
reef basin
sullen gull
#

Oh, odd, worked that time

frozen cloud
#

having extra screws/cable/etc. is sooooo nice early on

sterile blade
sullen gull
#

Btw, a while back someone was complaining because they couldn't realign to world grid from a 45 and was saying that the foundations weren't 'square' (one side longer). I have been messing around a lot with trying out this theory and it's incorrect. Just wanted to throw that out there.

sterile blade
#

Meh

reef basin
#

don't need ad blocker if your favorite tool has no ads and never will

tall lantern
sullen gull
#

I have become to greatly prefer satisfactory modeler. the nesting of factories and the stats it provides are top notch.

#

It just sucks when you get a big factory, like one to make all weapon items, it can start to take a goo bit to calculate.

finite latch
#

how do I get tools to give an answer?

tall lantern
#

ask it a question make sure you've got the relevant alts enabled

reef basin
reef basin
#

blue share button in top right

sullen gull
reef basin
finite latch
reef basin
reef basin
sterile blade
frozen cloud
sullen gull
finite latch
frozen cloud
reef basin
golden nexus
frozen cloud
reef basin
#

I'd rather have a button that always works the same way than to have AI try to figure out what user means via text

frozen cloud
#

like id rather say
"how many buildings does the max sink build use?"
"how many screws does 27/min iron rotors use"?
i dont wanna put that in tools

distant pilot
sullen gull
reef basin
#

Tools are mostly a calculator that solves the entire thing for you, modeller is more like logistical planner

frail sleet
#

they give you the completely wrong answer lmao

sullen gull
#

Heh, I found ChatGPT doesn't know much past U8 lol.

distant pilot
#

Modeler allows you to do production loops for handling byproducts as well as multiple alternate recipes for one item (like finding out how much of each diamond type to make)

sterile blade
sullen gull
#

It was telling me to add motions sensors and stuff hahaha

distant pilot
#

Huh, guess I never noticed that

sullen gull
sterile blade
#

Not concisely enough for some users' preferences apparently ^^

frozen cloud
#

tools gives you a solution
modeler allows you to make your own solution

sullen gull
sterile blade
#

Which is not a reason not to argue about how to make them better

reef basin
#

don't get me wrong, AI is great... but it's so overrated and pushed everywhere up to very insane and weird places.

I don't think AI will ever have a place in any version of satisfactory solver, if I had to put it somewhere, it would be some sort of "customer support", where it would tell you why things don't work or how to calculate something

sullen gull
#

I just wish an industrial fulid buffer had multiple inputs and outputs is all.

reef basin
sullen gull
# reef basin why are 2 not enough?

One input and one output. Given that the storage amount is so high, I feel it should have two of each if they aren't going to do anything higher than 600/min pipes

sterile blade
finite latch
reef basin
sullen gull
reef basin
golden nexus
reef basin
frozen cloud
sterile blade
sullen gull
reef basin
sterile blade
#

Note: you cannot have more than 600/min in one pipe

sullen gull
frozen cloud
#

there is no fill

sullen gull
reef basin
sterile blade
frozen cloud
#

connect it to fill at 1200/min for 2min
then reconnect it to drain at 1200/min for 2 min

reef basin
#

(though buffers are kinda pointless apart from train platform buffering, or off-grid storage, so I'm not sure what your usecase is anyway)

reef basin
frozen cloud
#

wait why you need a tank for that?

reef basin
#

just build pumps, make the network simpler, it will work better ๐Ÿ˜‰

sullen gull
#

lies. And works phenomenally in every situation I have done it. I have not had one fluid issue yet.

sterile blade
#

I guess it's worth specifying: one can't load and unload more than 600/min from one buffer at the same time ^^

sullen gull
#

And I have about 2k hours in

#

But any who, I was working on figuring out how to get a network that could cupply about 5K+ water to 128 coal gens ๐Ÿ™‚

reef basin
#

the fact that a weird setup works on your end doesn't mean that it's recommended

frozen cloud
#

well the only thing a water tower does is reduce pumps
and 4MW just isnt worth the effort

sullen gull
reef basin
frozen cloud
#

random headlift issues can also be solved by pumps

sullen gull
reef basin
#

buffers are known to cause issues (before you say "it works for me", they do not ALWAYS cause issues, but many times people have come here with broken setups, where the solution was "remove buffers and/or valves")

golden nexus
reef basin
#

if they work for you, great, keep using them. But I'll keep telling people that they are not recommended and can cause issues, because that's just statistically correct

golden nexus
#

So its like what happens is you get random back from from fuel gens into the buffer and then the pipe is trying to use > 600/min and can't feed the fuel gens fast enough.... I have seen other issues in pipes at 600/min where it really matter in which way the junctions / pipe layouts are which can greatly influence max flow rates

reef basin
sullen gull
#

The 'sloshing' is mainly due to people not realizing that everything needs to be filled prior to running. And usually, from everything that I have seen thus far, has been mostly caused by headlift issues.

reef basin
#

if the whole point of your buffer is to be filled and never empty, why have it at all

frozen cloud
golden nexus
distant pilot
#

Valves are also a good way to prevent sloshing issues. If you have one at the highest point of a pipe then the sloshing of it going downhill wonโ€™t be as extreme since itโ€™ll only happen on the output side as opposed to along the entire pipe

frozen cloud
#

xd

reef basin
#

loops are much better way to prevent sloshing issues ๐Ÿ˜‰

frozen cloud
golden nexus
#

in 1.1 on nuclear reactors 2 extractors @ 250% . If the water extractor was connected to the floor hole which was connected to the reactor on the surface above it. Then the other extractor was connected to the "up" pipe this setup would refuse to run. When the same two water extractors were connected together a junction inserted and the junction connected to the floor hole. Then this setup would run @ 600/min.

You get "odd" things like that at max flow... even in simple pipe configurations

sullen gull
reef basin
frozen cloud
#

well yeah but its way simpler to just connect it in the middle

reef basin
#

than to connect to a side? sounds practically equal

frozen cloud
frozen cloud
reef basin
#

you have "second pipe" in your image as well

frozen cloud
#

wait what?

frozen cloud
#

thats not what im talking about
you just make a normal manifold
and connect it in the middle

reef basin
#

oh, that? I've seen people have issues with that

sullen gull
spare talon
#

wish the game had terraforming ๐Ÿ˜” hate having to build my base around the environment and not the environment around my base

reef basin
spare talon
reef basin
#

kinda the first one, practically it's something like "hey this person has done something useful to the community"

spare talon
#

thatโ€™s awesome sauce did they give you it because you help people in the server?

#

also when did they say no terraforming ๐Ÿฅบ๐Ÿ’”

spare talon
#

canโ€™t believe ill never have a flat plain for my factory

frozen cloud
#

just build a big platform in the sky
then its flat

sullen gull
#

Just out of curiosity, and I'm sure there is a video for it, but what happened to Snutt?

placid stirrup
elder meteor
#

Is there date when the 1.1 changes are going to the full release from experimental?

reef basin
sullen gull
reef basin
#

yes

split prairie
#

is it possible to use tractors to bring fuel to stations?

sullen gull
reef basin
static gyro
#

can somebody see #screenshots and tell me if i should do this? its gonna be a big project and i dont think i have enough materials around my crude oil factory to do this, kinda stuck rn

shrewd palm
#

when in doubt go to the red desert

#

there is more than enough resources there for that

static gyro
#

really?

shrewd palm
#

yes

#

there is a stupid amount of iron/copper

#

lot of coal too

static gyro
#

2.8k iron, 1k coal, 800 limestone, 1k crude oil, and 1.1 copper ore? per min

shrewd palm
#

you'll have to pipe the oil over but yes

sterile blade
#

When in doubt do it.
When in doubt after doing it, learn from the experience of doing it

shrewd palm
#

are you doing space elevator parts?

static gyro
#

uhhh

#

im doing everything from tier 7 i think

shrewd palm
#

ahh

static gyro
static gyro
#

its also for space elevator

shrewd palm
#

red desert is a pretty good spot for most of the phase 4 parts i think

junior laurel
static gyro
#

i heard of a website that does have that but idk what the link is lol

shrewd palm
#

well calculator ig

sullen gull
#

Does anyone else have the habit or always rebuilding pipes after adding a junction or belts after adding a splitter or merger?

shrewd palm
#

well they wanted the map and thats the map and i corrected myself

reef basin
#

(yeah but the website you posted isn't called "Satisfactory Tools" ๐Ÿ™‚ )

shrewd palm
#

yes

fair token
#

I have to say I'm in 86 hours and I feel like im just starting on this game, best game I have bought in the last couple of years by far

shrewd palm
#

average satisfactory new player experience

sullen gull
#

Heh, over 2k hours in and I still feel like I learn something new almost every time playing lol.

fair token
#

I just got my architecture stuff and im going in into my first 2 floor factory

#

also main goal to get all my resources on rails

#

playing on the jungle map

rapid wyvern
#

Why are my train cars not loading?

sullen gull
sullen gull
rapid wyvern
#

Already done that

shrewd palm
#

if the station/cars are full they wont unload/load

rapid valve
rapid wyvern
#

Filter? I'm trying to do this manually

fair token
rapid wyvern
fair token
rapid wyvern
#

To do it manually?

leaden ether
fair token
#

No sad or anything but good to know

fair token
#

My GF gave it to me since she new I was eyeballing it

rapid valve
# rapid wyvern To do it manually?

yes, but it won't load if there isn't actually anything waiting in the station to load. You have to pull up to the main 'station' section (the bit with the name plate) in the lead locomotive and completely stop, it'll say "Press F to Dock".

rapid wyvern
#

Thank you!

sullen gull
fair token
#

I completed 5 but I want to fix the mess I made xD and move stuff to my very badly placed factory location

sullen gull
fair token
#

My factory will become my energy plant eventually and manufacturing will move lol

fair token
shrewd palm
#

when you get to nuclear make sure to use the doggos to dispose of waste

sullen gull
#

Phase 5 is the proverbial 'End of the game'

rapid wyvern
rapid valve
rapid wyvern
#

Thanks

#

I donโ€™t think itโ€™s docking

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@rapid valve

rapid valve
rapid wyvern
#

Yes

sullen gull
rapid valve
#

you're sure it's set to load and not unload

sullen gull
#

Also sure the car is not full?

rapid wyvern
#

Fixed

sullen gull
#

What was it?

rapid valve
#

probably had the station set wrong

sullen gull
#

Lol, that was my first question. I have done that too many times to count with all stations lol.

wet shoal
#

Hmm second playthrough is so much smoother right away

#

Instant bladerunners for just one coupon chefs kiss

sullen gull
static surge
sullen gull
#

I thought I read somewhere that there was a jetpack in there somewhere too. I've just never been able to find it

sullen gull
wet shoal
static surge
sullen gull
#

I noticed though, they don't attack back much, if ever anymore for some reason.

split prairie
#

so i have a problem with stations im not sure how to fix

theres a coal unloading station "1" for coal plants, and theres station "2" that loads smart plating for unload station "3" to the space elevator but the tractor from station to goes to station "1" to refuel. for some reason this tractor is unloading the smart platings on the coal station

im not sure whats happening, how do i fix this?

sullen gull
#

Also, know that if the truck if driving near it to get to the other station, it will automagically suck fuel as it goes by.

#

I usually put up stations around the map with a drone port bringing fuel, then I can just drive by and refuel when needed lol

split prairie
sullen gull
split prairie
sullen gull
#

But, if you hit Q, you can show the route, to see if the route the truck is using has a stop at the other station

sullen gull
fair token
#

Does the game has a good after main quest gameplay, or you do lose a bit of motivation?

sullen gull
split prairie
sullen gull
sullen gull
frozen cloud
sullen gull
fair token
#

Mmm I see I was wondering if there was like silly goals, I do want to have a nice factory working at full capacity but I guess at some point everything will be too perfect

#

But I guess is too many hours away luckily

#

Like I mean conquering all resourses and have a giant thing, with rails and everything working nicely with cool hypertubes and all looking clean and nice bet is a lot of game

sullen gull
sullen gull
fair token
#

I played minecraft for like 8 years I think I can made up my own goals in here for sure ๐Ÿ˜›

shrewd palm
#

you absolutely could drain the map of all its resources in the name of hundreds of millions of sink points

#

thats probably not until 2nd or 3rd playthrough tho

tiny flicker
#

#screenshots message
can somebody help me get over this i wanna play but im extremely burnt out and am scared to open satisfactory

#

And I want to be as efficient as possible

sullen gull
fair token
#

Still I have less than 100h on the game so I think Im good for a year still ๐Ÿ˜…

#

I havent even explore the whole map imagine...

junior laurel
#

There's soo much detail, I've seen every inch of it... I need to touch grass

sullen gull
boreal musk
sullen gull
frail sleet
#

on a remarkably large scale

#

but one that has its limits

fair token
#

So you cant put a miner on all resources? bc of performance?

frail sleet
#

Is there a special config available to make windows not LOD-down until further distance? having this from across a large factory is quite eyecatching in a bad way https://i.imgur.com/43mYEgk.png

boreal musk
#

realistically you dont even need half of the resource in the entire map

frail sleet
fair token
#

So filling the map with machines will lag the game bc of compute power?

frail sleet
#

ye

tiny flicker
#

But