#Macbook Air M4 Macos Game launches in a window where game's resoltuion is just quarter of the screen

1 messages · Page 1 of 1 (latest)

golden egret
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As attached in screenshot. The UI in itself is seemingly stretched to the entire window but the render of the game is just to the bottom left quarter.

green vector
golden egret
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Im barely able to get into settings and well it seemed to be right already

golden egret
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Nope tried it as well

green vector
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Perhaps JA knows

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Hes following this thread so I assume he would respond eventually

golden egret
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Alright

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If it helps, the game didnt launch at all first. Had to install java jdk

golden egret
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java -version
java version "25.0.1" 2025-10-21 LTS
Java(TM) SE Runtime Environment (build 25.0.1+8-LTS-27)
Java HotSpot(TM) 64-Bit Server VM (build 25.0.1+8-LTS-27, mixed mode, sharing)

stark meadow
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@golden egret I haven't seen this issue before. What hardware and version of MacOS are you using?
Does it show correctly in the game's start-up screen or when switching to fullscreen?
Does change your device's DPI settings change something?

golden egret
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Macbook air m4 13" Sequoia 15.6.1

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Its not on full screen btw, windowed

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i just screenshot the window alone

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Start-up screen is also like this

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Also im on an external monitor

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ok it works fine on mac's display. It also works fine when I switch the application to mac's display and then to monitor. Still seems to be little bugged on monitor

stark meadow
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Thanks, these are some crucial details. Please join the beta branch of the game on Steam and report back if the issue persists once you've received the update.

The related issue for reference: https://github.com/glfw/glfw/issues/1857

GitHub

When move the window to external display. the framebuffer size is incorrect. On retina display, it works fine. Window size: 600x600 Framebuffer size: 600x600 (Actually 1200x1200) Content scale: 1.0...

golden egret
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Alright thank you. Sorry for the late reply. Will do