Hello, I'm somewhat new to the game. Been playing for a couple weeks, and came across some posts on the forum from 2017 detailing how to create regions. That said, I have questions, as it's possible the game may have changed since then:
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In single cities, we can choose small or giant. Is it possible to have said city sizes in a region grid? The starting regions have only medium, big, huge and colossal, but I'd like to make my own region, which contains giant tiles and/or small ones too
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What are the tile sizes of small and giant regions? Giant seems to be 8, but... assuming small can be added too, medium were noted to be 1 tile. Would that mean small are 0.5? Or have tile sizes been adjusted (small 1, medium 2, big 4, huge 6, colossal 8, giant 10)?
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Again assuming these tile sizes can be used, what would a console command code be like? I tried this:
cr:{name:"My Region",seed:"1703110296",size:32,maps:[0,0,1, 0,1,1, 1,0,1, 1,1,1, 0,2,2, 2,0,2, 2,2,2, 4,0,4, 0,4,4, 4,4,4, 0,8,6, 8,0,6, 8,8,6, 16,0,8, 0,16,8, 16,16,8,]}
But... it hasn't worked. Of course, I'd prefer keeping the map square rather than circular.
Any and all help to better understand how creating regions in modern TheoTown are appreciated.


will try setting coords to 6 despite the fact they should be 8 tiles big...
