#Somehow the water does this

1 messages · Page 1 of 1 (latest)

supple glacier
supple glacier
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This is 1.11.65A the recent version

rough arch
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I think its ment to do that no?

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It's only in "enhansed contrast" (for me atleast)

digital shadow
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Ehm enhanced contrast should not have that effect at that speed, only when you are playing in slow/normal speed.

So let me know if its the shader, and if it happens on all maps at all speeds.

rough arch
digital shadow
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Yep, the thing is that the water is 32 frames, so when it's changing it calculates the contrast again (but it's only noticeable at slow speed, at fast speed it shouldn't).

rough arch
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Can you show a vid example of how it shuld look?

digital shadow
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But @supple glacier video is much more noticeable, but being in night mode idk if it has shaders, in any case with shaders it shouldn't happen that way, so I'll keep an eye on it to see what he says.

rough arch
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Let me try rq

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@digital shadow I got like you on max speed ">>" but I have more like twok on normal speed ">"

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(I dont have the "|>" thingy speed)