#energymanc's suggestion discussion
1 messages · Page 1 of 1 (latest)
no.. i mean like we have "terrain blending":true,
so im suggesting "water blending":
can be true/false, and can be disabled from the settings
I think what he's getting at is that for this to work there would have to be graphics or whatever for the different shades of water, and it should be the plugin creator's responsibility to write the code for that
Sure but the game only has one variant of water
So anything else comes from plugins
Why have a feature in a game where natively it'd have no use lmao
just adjust the water depth, maybe you can see the different color to make it looks blanded.