#[1.11.23] >1 Level Ground Bugs.

1 messages · Page 1 of 1 (latest)

marble tusk
#
  1. ground edges are not drawn correctly. (android only, pc ok, ios?)

  2. the bug impacts to the City.setView function. e.g. view x=25 and >1 level ground x=26, when view x=25.9 and +0.1 it should be 26, but it returns to 25. (android&pc, ios?)

empty cave
#
  1. Unfortunately, I was not able to reproduce the drawing issue on any of my devices. Please try some things out like different settings / plugins to see if it has an effect.

  2. The setView function is not intended to be perfectly reversible as getView does not take elevation into account. If all you want to do is to scroll the map this future function may be useful to you: https://doc.theotown.com/modules/City.html#move

marble tusk
#
  1. i just realized my draw edge setting is disabled. and yes, there is no issue if the setting enabled.

thanks.