#plugin-discussion
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It also helps when the busses actually drive on the road
Sapsan ๐ท๐บ
TGV ๐ซ๐ท
TER ๐ซ๐ท
R143L NYC Subway ๐บ๐ธ
Fictional Aeralis Express
They all feature night-texture, each train can have it's size modified
TGV ๐ซ๐ท
@keen helm outbounded
Used handle y
wdym ?
Handle y in 4 roataition
"handle y" : <value>
ah yeah i see
Then do trial and error
the owner/admin pre defined my name as builder

Special event role
Nnnani
i know
In 4 rotation
morning people
hello
"frames":[
{"bmp":"?.png","x":0,"handle y":this,"w":?},
{"bmp":"?.png","x":the first,"handle y":this,"w":?},
{"bmp":"?.png","x":the second,"handle y":this,"w":?},
{"bmp":"?.png","x":the last,"handle y":this,"w":?}],
@keen helm
"X"<number huh>
Or if you don't want this code
Edit the frames higher and lower โฌ๏ธโฌ๏ธโฌ๏ธโฌ๏ธ
You need to do trial and error to archive your expected outcome
Being plugin maker isn't easy
Sup kulche
hi
U got a min
sure
Before you go how the plugin look so far before I finish
It been months sense my last plugin made
you dont have to copy buildings 100%
Ik
Y
they should be aesthetic
Let me finish
good luck
I wonder to know what the acronyms "T", "TT" and "TTT" means in building classes.
T means first level or poor TT means medium TTT means rich
T is Theos and another one call it Theons
Yes @lime sphinx
I dont know but it's looks confusing for me @lilac shuttle
You're texture*
Really
Maybe it's because of hashes
sorry for above message but does anyone know how to place a road through this
doesn't work for me
explain it to me like I'm five please
๐ ๐ ๐
place road (bridge/on land i dunno what should be fitted) >place the bridge assets both sides
I placed them on the road
tried to* didnt work
I placed it on land and tried to put the road through and it didn't work
anywho I guess I'll use another bridge plugin
anyone know who is "Riks" the plugin creator?
placing roads next to it looks better
but it messes up when you rotate your map
also the plugin has bad reviews ironically
He didn't put" rotation aware " on it
That bridge is actually huge
Try rockforts work it's modulated but its like an old railway bridge
where is rockfort bridge?
It's much bigger than the bridge you were using
Search its name
oof
And as I recall Rocks is abit smaller
Btw who are you in forum @stoic palm

@queen flicker #language-bar
I removed most of my bridge plugins , due to Imajoke reports , lot of people complaining about it , and even myself was not very proud of too ....
There is only a small Brazillian bridge which is still available , but its old
Imajoke stands up to his name
I know
But for exemple the Normandy bridge was too smaller and too flat
And it was a mess with the cables
I liked them
Normandy bridge moves when rotating and it's like cut out at the end
the other one is too big for the river
So much for "well my river is huge so"
๐ญ but it is
this specific part is wider than the other parts of the river
:/
Maybe one day i will get back to it and try to improve it , but i really want it to be realistic
So it could be a big decoration , but without cars passing on it
This how it in real life
Way longer than my version
And not flat
are you the creator of Normandy bridge?
Yes , i'm RockFort...
I'm better in creating houses than bridges ๐
German houses
Nice !
I think i will make one of those !
I started to plan how i could improve the Normandy bridge . It think it would need a size of 6x38 to have a reasonable fidel model .
The arches could be made with 2 3x3 tiles . Then there would be 9 4x4 tiles to make the rest of the bridge ( 4 with the cables , etc )
The arches could have a height around 350-400 pixels high ( to only 224 by now )
I still encounter 2 issues :
- There will be no cars passing over it because of the shape and the slope road system from TheoTown,
- also i don't think i will be able to make it rotation aware ( it would be a terrible pain to do it + it would take even more plugin space ! )
For the rotation aware plugin space problem i got a solution : i make two packs of it ( one for each direction ) and people use which one they want to use
stupid game
Nice !
I think i will make one of those !
@sharp dawn Lol Rockfort, how many plugins have you made since 2017-2018?
big thonk
Mine 30.
^^
new & first swiss train in the game / mod
it's also the first commuter train of my mod
it's part of Lausanne's RER Vaud

sure
i gave you 3642 diamonds pickle, you just need to redeem the code
(i wont give more, i like to keep diamonds for events / giveaways)
How?
i was talking to pickle
i sent him a redeem code
since i have done a swiss train, i might make some geneva buildings
I know i just confused
Who is he?
MoReDimInDz
:/
DiAMOnDs
Who's the precious one
The real diamonds are the friends you made along the way
Me
DIaMonD
??
How
How do I make plugins
๐คฏ
Damn if only there was a complete guide on the forum I could link
Please Gib me diamonds ๐ข
You had a lot
I used
pickle, the best way to get diamonds is to make plugins on your own ๐
Howwwwwww
want that changed?
wink
and most have few downloads
i mean, the trees plugins although they took me a whole month each got a few downloads
but
Howww u get
Maybe
How do I make a plogun
final render of the RER Vaud
Android stable version isn't at 1941 yet right?
@chilly mango Ja asked you
it would be nice to have featured plugins to help less popular plugins creators with great content to be noticed
like me
^^
Well if it's not at 1941 yet it's useless cuz that's the min version for it
Since it uses draft.isUnlocked
Rich man
I just realized @keen helm is themax :/
Nice
Not with that attitude
I got 14000 on my first plugin
You supposedly be proud
if everything goes down, you know what happened
if everything goes down, blame the stig !
@livid agate give 1M bucks
that what I was gonna do to erksmit plugin
Poggers
then I forgot my db password
Now the entire world will know how to place a line of letters easily
I really should add undo
Can I have some diamonds
@chilly mango letter tool?
Can I have dimonds
Yes?
That's a cool tool btw
rn, my train plugin is the most innovative transportation plugin in the game yet
i am extremely proud of that one
Ey y'know what sure I got some spare diamonds
My plugin include tramway, subway trains, high speed train, maglevs, monorails, fully modulable train stations, train storage centers that you can upgrade to edit the size of the train and etc...
it also features category for each kind of trains
I forgot how to draw plugins
Who needs drawing when you have Gui
I made mine by stealint the T decoletter and putting a magic wand on it and so e sparkles
That's nice
@chilly mango i think you can help me cause i want to add list box on building taps
just json
Didn't know trains would support that
Lua
i have experimented a bit with the ability to edit carriages individually per trains
as well as the ability to edit the amount spawned per building
but i didn't succeded
Didn't know trains would support that
@chilly mango they didn't
i still have to learn a bit more about lua
You can definitely achieve that with lua
i know, that's why i said i have to work a bit more with lua.
alright i'll finish working on the RER Vaud and i'll disconnect.
I want to convert this to list box, i also made this using lua.. Just want to convert
look nice
my idea was a single warehouse building
where you can select each carriage 1 by 1
but it's too hard to achieve with my current skills.
Warehouse for what
Depot
yeah right
Anyone Notice how theirs no plugin for waste disposal
It's sounds like what i did in my streetcar pack
well i wanted to have a depot where you can edit the size of the train
and select each carriage 1 by 1
Ohh
I think a Eco friendly waste disposal would be beneficial rather than using the Dsa after getting the many requirements to actually reduce pollution
@dark lynx gonna make just for my pack caused i just get insulated when my buildings want waste disposal
If i can ever turn off building needs
yeah it's boring with waste disposal and cemetaries
although i can live with the cemetaries needs since they can fit well in a town
but waste disposals are usually placed in the outskirts and i usually build those last
i always begin my towns with the city center
from a urban planning perspective, it's much easier
Your population doesn't drops but cemeteries are continuously
since you build the outskirts based on the city center instead of the opposite
Actually what I find stupid is the Noise complaints
I had to get a plugin that took away noise
What plug-in is that?
??
Its a Nice size building
Here imma check it
I want more dimins
i use soundwall plugins
I want to convert this to list box, i also made this using lua.. Just want to convert
@low loom
I want more diamond
@keen helm i loved your icons well detailed
it's getting boring pickle
This market
thx itsuki
I want more diamond
Ok
@hard birch under development
@low loom you've probably read the Gui compendium article on the forum already right?
right now the trains in my plugin include :
So where's the real Mr Pickle
I have an question
Gotcha
What
It looks really cool
Diamond
@rain gate please stop spamming
I'm sad because I have no diamond
@hard birch Noise reduction plugin
You will never have to deal with noise again
@chilly mango yes but ian` told me to use function script:finishInformationDialog(x,y,_,dialog) but im clueless how it will colab with GUI
I'm sad because I have no diamond
@rain gate that's a lie
- TGV High speed Train / France
- Sapsan High speed Train / Russia
- TER Poitou Regional Train / France
- RER Vaud Commuter Train / Switzerland
- Aeralis Express Commuter Train / Fictional
- R143L NYC Mass Transit - Subway / New York City - United States
- MF67 Paris Mass Transit - Subway / Paris - France
all the 7 trains i made rn.
Why
I use them all
So don't beg for more
Corrupt
before i release, i want to try to have 2 trains per category
for the main ones at least
I Have question about DSA
so i cant guarantee to have tramways, steam trains, maglevs or monorails for the release.
I gonna jump off a bridge now bye
I Have question about DSA
yeah?
What does giving a Zone to Dsa Do?
@dark lynx What?
Idk I'll have alook to see if maybe I've done something similar to what you want already
A remake of one of Rockfort's first plugins. Before they say that I violated copyrights, I've talked to him and he autorized me. Look how it looks.
i can confirm he autorized pixelbit to edit the building.
yes
@stoic palm is it like Auto like other zones or I gotta do it?
alright, any of you got an idea for a subway / regional train ?
guess I'll have to redo the night definitions for that one again 
right now, i dont plan on making more high speed train
function script:finishInformationDialog(x,y,_,dialog)
dialog.title:setText("Haha")
dialog.content:addListBox{
x = 10,
y = 10,
height = -10,
width = -10
}
dialog.controls:addButton{
x = -35,
width = 30,
icon = Icon.OK,
onClick = function()
Debug.toast('Clicked on entry ')
end
}
end
I just made this lately but it only shows empty dialog box with 0 transparency GUI parent
It should autozone @dark lynx
so it's commuter train, regional trains or rapid transit (subway trains) rn
so if you got any suggestion, send it ๐
@stoic palm Interesting thx
also, i plan on doing the Acela Express for the Higher Speed Trains (between intercity & high speed) and possibly 1 or 2 intercity trains (maybe the armtrak)
@dark lynx by that I mean if you place one of the DSA buildings down it puts the zone under it
DSA doesn't have buildings that auto gen
you have to place them all
I didn't know why i am slow from analyzing lua๐
so anyone got any suggestions for trains ?
Commuter Train / Intercity Train / Regional Train / Subway Train suggestions only rn
I have already done 2 high speed trains so i wont add more rn
This video tutorial covers all the essentials of the Lua programming language in just under an hour.
I'm trying something experimental with this video, which is to post the entire script on github here:
http://tylerneylon.github.io/video-scripts/
I'd like for this video to ...
I wish I could help but America isn't know for it's trains haha
quality tutorials
well for the US, i only know of the Armtrak and the acela express both of which are planned
@livid agate i don't want to spend my time with that
Emmm... is there any way for plugins to know the current weather in-game?
I think none
variables, probably also lua
so any suggestion ?
I just start lua without reading the docs, just focusing on what i need
make belgian trains thobby
Dsa Zone don't auto build
What's the point in using the zone then????
can you DM me some ? @hybrid sedge
Dsa Zone don't auto build
What's the point in using the zone then????
@dark lynx to place the buildings on them...
so any suggestion is welcome
Dsa Zone don't auto build
What's the point in using the zone then????
@dark lynx
Some of building needs zone to placed
Oh
@stoic palm but I can place buildings on them without the zone@low loom and Ill keep in mind
Yes some of it?
RER Vaud
RER Vaud
@keen helm i love trains in thoetown.
thx
Btw, since i had already some problems with content stolen, i might get all of my trains copyrighted. I have to learn a bit more about that but i might pay for a copyright licence for the my plugins.
i dont know
i just want to know what are the rules
i have already had problems with content stolen and i wanted to know if there was any way to prevent that.
Advice tool which credits all contributors / devs of the plugin + give explanations of how the plugin works
the contributors are not included since that version only use my textures and codes
alright
the first 4 beta testers have received their copy of the beta version of the plugin
You should definitely learn how to code before doing a bunch of stuff in lua
I dived right in too but I have experience in other languages
true, i have watched some videos but since i also got some irl stuff, i dont have much time.
What is the json of this set?
yes
Idk never used it
"rotation aware":true
?
this
"rotation aware": true,
"frames": [{
"bmp": "pluginexample.png"},
?
I think that is correct
"rotation aware": true,
"Frames": [
{"bmp":"frame1.png"},
{"Bmp":"fram2.png"}
]
does i need to put 2 ids or not?
alright
@chilly mango Is this right?
[{"rotation aware": true,"frames": [{"bmp": "Rock_Fort_Mansion.png"},{"bmp":"Rock_Fort_Mansion_Gate.png"}],"id":"RockfortMansion","draw ground":true,"height":2,"level":3,"type":"residential","width":2}]
@keen helm I think that light is not open at once
I just made this lately but it only shows empty dialog box with 0 transparency GUI parent
Read the example code line by line, so, you can understand how it works.
Hey um what is the purpose of each language in plugins?
I know that json is for implementing objects into the game
But idk whats the capability of lua and fun
You can read it here ๐
https://forum.theotown.com/viewforum.php?f=41
Lua is powerful, you can create new stuffs there, one great example is DSA
json = basic method for implementing object into the game.
fun (json - function) = basic method for implementing limited function object.
Lua = advanced method for implementing a more functional objects that json can't handle. powerful to create advanced plugins and make your brain go brrrrr
@rain gate i made one of your suggested German houses :
Dang.. thats looks awesome
nice
Im still learning to make a private plugin.. xd
I prefer the 2nd one
But making timbered-styled houses is quite hard in TT
I can give a try , but don't promise anything
@signal lagoon thanks, i thought i doesn't need to call createGui dialog
@signal lagoon again sorry i just want to ask if possible to had subtitle on this GUI? If yes the how?
subtitles? any explanation?
The title was "resources" I want to add subtitle :/
Nahhh
Something like:
Resources
Sample text
For example
Title :Resources
Subtitle : Here you can see list of resources
Ah
You will have to make a layout with vertical = true and add lines to that
local dialog = GUI.createDialog{
-- body without title attribute
}
local layout = dialog.title:addLayout{
vertical = true,
spacing = 1
}
local mainTitle = layout:getFirstPart():addLabel{
h = layout:getHeight() * 0.65,
w = Drawing.getTextSize("title"),
text = "title"
}
local subTitle = layout:getLastPart():addLabel{
h = layout:getHeight() * 0.35,
w = Drawing.getTextSize("subTitle", Font.SMALL),
text = "subTitle"
}
subTitle:setFont(Font.SMALL)```

Does it look okay for now ( the shape , the structure ) ? ( it's WIP )
Also should i keep this blue color for the roof or something more grey-ish ?
@sharp dawn that looks amazing
just add some texturing and all that other stuff
Yeah, some texture to the roof, and 10/10
Yes yes i will do texturing of course , but i just wanted to know if i wasn't doing wrong
you could actually make a few variants of this by making more roof colors, or maybe adding some details like shop signs or posters or whatever
It will have its proper garden
mm okay
@sharp dawn can you be my student
local dialog = GUI.createDialog{
-- body without title attribute
}
local layout = dialog.title:addLayout{
vertical = true,
spacing = 1
}
local mainTitle = layout:getFirstPart():addLabel{
h = layout:getHeight() * 0.65,
w = Drawing.getTextSize("title"),
text = "title"
}
local subTitle = layout:getLastPart():addLabel{
h = layout:getHeight() * 0.35,
w = Drawing.getTextSize("subTitle", Font.SMALL),
text = "subTitle"
}
subTitle:setFont(Font.SMALL)```

@signal lagoon
Bravo ๐ฏ
Ahmmmmm :/
My brain cannot respond to this madness
Edit the string in width of label.
You can set the alignment for each label. Like setFont. title:setAlignment(0.5,0.5)
i think you forgot to substitute "title" and "subtitle" in Drawing.getTextSize()
for the text you put in there
so the text got squashed to the width of those words
for alignment, the width doesn't need to be adjusted
yes but it is adjusted in your example so maybe thats where it goes wrong
the text example not the pic
Here's the finished version of Pixelbit's suggested house !
( it will be draw ground : true as most of my recent plugins )
@rain gate i made one of your suggested German houses :
@sharp dawn
Can you bring this and somehow the others into play via plugin?
I could release it in a German houses pack , but i have to make more of them , i don't release single houses anymore
I'm surely gonna do this one
@rain gate Can you try to find some more houses ? I don't know if i will make the others , they are pretty generic .
@rain gate Can you try to find some more houses ? I don't know if i will make the others , they are pretty generic .
@sharp dawn
Yes, as a German houses pack would be great. would be very happy. yes I'm still trying to find a few houses.
@sharp dawn If I remember correctly, you've did this apartment building from Vilnius, is that correct?
The Seskine building right ?
I gonna send it
Mmhh
Its different
But i can do easily a more real-to-life version
Nice apartment buildings, RockFort!
Here's the finished version of Pixelbit's suggested house !
@sharp dawn Thank you very much for the gift! I loved this! ๐ฉ ๐
I just wanna say that I'm tired
I will be more focusing on my online class
And i appreciate if anyone can help me with this
If someone is interested pls pm me
I just realize that
There is no people terrain like plugin
I guess i could make one
It lacks texture
and the shadows on the floor are wrong
I know ..I am getting a help
@next pendant also dont post your main image here
Oh
You can just screenshoot
Sorry
Unfortunately i can't
If*
Due to my head ache
And i dont know why am i using may cellphone right now
Good.
The trains that were off-tracks have now been fixed !
it's pretty boring to fix tho but at least, it's something that is done
almost perfectly on track now
Nice.
now i just have to fix the TGV and i am gone
i might get working on the maglev / monorail / subway / high speed / tramway rail integration
some might wonder why would i add subway and high-speed train rails :
there are a few simple reasons
High-Speed rails will be exclusively for high-speed trains and will allow for faster speeds. High-Speed trains will still be able to use normal rails but normal trains wont be able to use high-speed rails. Also, HSR will be much more expensive however, tunnels might be cheaper for HSR.
Subway rails will be usable by subway trains only, but subway trains will still be able to use normal rails. However, tunnels will be free for subway rails.
<@&368799288127520769> how much diamonds cost 1 tile of vanilla tunnel ? i think it cost 2 but i am not sure since i play on windows.
I don't think you had to ping the whole mod team but yes, it's 2/tile
Sorry.
does it apply to rails too ?
cause if it does, i might reduce the price to 1 diamond for the high-speed rails (to reflect the irl needs for such speed)
Maglev Track : The fastest variant of in-game track allows to reach insane speeds, it's however extremely expensive and maintenance hungry. Recommended for mass transportation between large sized cities. Maglevs can only use the maglev tracks and maglevs tracks can only be used by maglevs.
High-Speed Rail : The second fastest variant of in-game track allows to reach high speeds at a high cost of construction and maintenance. High-speed trains can use both the normal and high speed rails but high speed rails can only be used by high-speed trains.
Monorail Rail : One of the most efficient urban transport solutions along with rapid transit. Monorails are not extremely fast but they can ignore most traffic jams and transport a good amount of citizens. Monorails track/trains are only compatible with their monorail counterpart
Rapid Transit (R.T) Rail : One of the most efficient urban transport solutions along with monorails. Subway / Rapid transit trains can use both the normal and R.T rails but R.T rails can only be used by subway trains.
so this is basically the concept for the new tracks
i might also add some tramway tracks since i got textures ready already.
Maglevs tunnel price will be 50% higher than vanilla tunnel prices due to expensive tech while high-speed tunnels will be 50% lower and rapid transit tunnels will be free (due to it being a rapid transit / subway train)
rails = roads
i know
it could have been a different price with the privileged features tho
but i just wanted a reference for my future content
Just tested and it's 2 per tile
It has an error when i cut the first addItems function
Guys, it's possible to create winter animations for road decorations? I want to make dead trees for winter season, like from this picture:
[
{"id":"1stAnim","type":"animation","frames":[{PixelBit_Trees01.png,"w":25,"h":29,"handle y":8}],"frames winter":[{PixelBit_Winter_Trees01.png}]},
{"id":"2ndAnim","type":"animation","frames":[{PixelBit_Trees02.png,"x":25,"w":25,"h":29,"handle y":8}],"frames winter":[{PixelBit_Winter_Trees02.png}]},
{"id":"3rdAnim","type":"animation","frames":[{PixelBit_Trees03.png,"w":25,"h":29,"handle y":8}],"frames winter":[{PixelBit_Winter_Trees03.png}]},
{"id":"4thAnim","type":"animation","frames":[{PixelBit_Trees04.png,"x":25,"w":25,"h":29,"handle y":8}],"frames winter":[{PixelBit_Winter_Trees04.png}]},
{"id":"$pixelbitrees"
"type":"road decoration",
"title":"Trees",
"text":"Trees.",
"price":30,
"animation":[{"id":"PixelBit_Trees01"},{"id":"PixelBit_Trees02"},{"id":"PixelBit_Trees03"},{"PixelBit_Trees04"}],"frame animation indices":[[0,1],[0,1],[1],[1],[0],[0],[],[],[0,1],[0,1],[1],[1],[0],[0],[],[]],
"frame animation fg indices":[[0,1],[0],[0,1],[0],[0,1],[0],[0,1],[0],[1],[],[1],[],[1],[],[1],[]]
normal version
I would like to sell my brain
that item is in great condicions. Are you sure @left gale
Just sleep 1:00am na๐
Btw ploting of x is kinda confusing in GUI why
lmao I just woke up at 11:50 AM
Im at school
@fast cave same as
And playing

are you using real time script editing?
@chilly mango yes
I have 28 missing assignments and pulled an all-nighter on a school night just to get caught up
I have 2 more today to do

Cuz I can
i still have college 1 time per week
Covid free
No not at physical
high school is still open in my area
Its e learning lmao
Ahhh
Microsoft teams....

at least teams gets the job done
the other service the teachers were using couldnt handle 100 students
But d"mn those memory leaks
Im out here imma go play other games
I have great Ideas and plans but Im lazy and my equipment is unreliable
i would but i also have assigments to make
Im not even a plugin creator but noone is talking in general or town hall
I mean, my computer (16GB RAM) can run Teams well, even if it eat almost 2GB, but other computers in my class can't (The classic 4GB laptop)
Russian accent u are puny diaper with puny computer
Not you, me
It was directed towrads me
Ah
my comp is fairly powerfull so i dont have any issues
when your computer if more powerful than teacher's laptop
I want a 1100 dollar alienware laptop
if youre gonna use it for gaming id reccomend just building a pc
I would have a desktop but I dont want to sit on a office chair in my cold basement
gaming laptops are always hella loud and have poor battery life
And expensive
Or just a simple 8GB laptop
tbh for productivity you dont need more than igpu
If you can find one with a R3 or R5 with integrated graphics, is powerful enough for run some games
Well its for storage for family pictures and games, ancestry and other stuff
Then a simple laptop, or for games, a R3 is enough
AMD Vega graphics are very good
I will probably ask my dad to help
I have a R5 Vega 11, is enough for me for run some AAA games
He does security in banks and worked on fort knox vaults
C:S, Rocket League, Some FPS game
that will not be a smooth experience that can run a lot of games
but for that youll need to spend a lot more
Yes
may thy theotown gods bless me with thy holy diamonds
Ah yes, C:S runs well (around 30 FPS) in low density, 25 in high density
Will plugin downloads auto build itself?
For example I download something in Industrial
Now that its download will it by chance be auto build as long as I have the zone?
Some do and some don't.
For the autobuild you have to use the:
"auto build":"true"
or
"auto build":"false"
when you make a code for a RCI building.
A very special to @signal lagoon for this wonderful help. The first winter mode of road decoration in TheoTown, made by me (tree frames).
it's avaliable in forum
and under approvation in plugin store
Cool
thank you
666... ๐ณ
@rain gate the devil is after you
Creators of the game
Please make an option were services automatically go to the scene of whatever is happening rather than the player ( us ) have to tap on the scene were sometimes you waste seconds tapping on it which sometimes You need
You can pause the game to preserve seconds ๐
@rain gate the devil is after you
@sharp kettle lol
How to make a terrain plug-in?
@left gale and with auto you wouldn't need to preserve anything
I wonder why pixly, pixel station,and isopix got a low rating
Would it be possible to automatically send service vehicles on an emergency location using lua?
yes
Awesome!!!
@left gale what's that?
@left gale you forgot tge question "how" ๐
function script:update()
if City.getDisaster() ~= nil then
os.exit()
end
end```

Somebody knows how to make terrrain plug-in?
What is the terrain you want to make?
flag
Cool
Does lua make you expert?
well it made me advanced
but you definitely shouldnt make plugins to get discord roles
Ok hear me out
I think someone can make a Uber and Lyft plugin
Itd be a big building with the Uber or Lyft sign on it
The area affected should be really big Considering anyone can use the service
The Plug-in would obviously be the better option to choose in transport rather than in game ones however its Realistic with the area affected ( really huge )
I just found out there's something wrong with this plugin
The creator is Thiago.
Who here can teach me how to make cars n truck pls
Hi, is there an app for create The texture of the buildings for theotown?
Hi, is there an app for create ...
@rain gate Check pins ๐
What is the terrain you want to make?
@signal lagoon decorative terrain
Any kind
Yep
Cyberpunk
I change thw window so it could be fitting in tt
How do I get started making plugins for theo town?
@daring flume download pixly
Mobile mostly
Pixly
Alr
Ok
I need to figure out how pixly works..
Ok thanks
You made that using pixly?
cool
Thats looks nice
So I do I put it in theo town @lime sphinx
@daring flume at forum
Ok
@sharp kettle yes?
Ok
I will make more
@daring flume what did you make?
I'm not done it's a little store
Show the public
And whats right
E
Soon
Ew
Last time i make a simple house
I cant make a json..
Bc i didnt make it using pixly
Oof my english broken
Pixel studio.. xd
Mobile
Paid?
@lime sphinx tell me if u can make plugin using it
Hmm yeah sure!
@sharp kettle thing is you need the image to be a jpg or png
Huh
Wait, hold on
@lime sphinx can you make a plugin with PS?
Is this from discord compression or is it just because the program
Yeah if you disable antiailiasing in PS it works for it
Pixel studi
Idk
Save it as what?
Resize to?
Resize until they reach the color of your bldg
Bldg?
I mean your house
Resize until they reach the color of your bldg
@lime sphinx i dont understand
Is the size not correct?
Yes
Can you send me the green thing?
Sorry, But how it works tho.. import it?
Yes
Im so.. confused
@sharp kettle ok
Nxt time when you are making a plugin dont resize the width
And also the height below the base
We create json here?..
Cool
Cyberpunk 2077๐
@sinful meadow im wating to death for that gameee!
waw
||Animation dev tool is released now. Also it's open sauce. ๐ https://forum.theotown.com/viewtopic.php?f=115&t=12453||
@signal lagoon do Gui dialog change its size and content text position when there is changes on resolution even you define its width,height,position of text etc?
AFAIK, the gui will just scale the resolution in proportion to the size. Same as ui size settings. Actually, ui size setting isnot changing the UI size, but changing the virtual resolution.
About content, it will follow parent size and its padding.
Ahh !! @signal lagoon why can't I write the id name of my building where I need to do night animation ...in the new animation tool
It is stucked I guess
What is the building id have a special characters?
Somebody know how to make a terrain plug-in, I'm trying to do a deco terrain but idk the code
Try use "type":"terrain"
there is
I mean that when I click on the type building id icon ..It doesn't open the keyboard 0r the typing line icon
So what is the function of terrain?
idk
Hmm maybe that's the one I've been wanting to do
Aesthetics/harder to make cities and challenge/ Natural look
Time to find out
I mean that when I click on the type building id icon ..
Did you mean this dialog doesn't appears?
What version of your TheoTown app?
What's that?
@signal lagoon does the animation dev tool remove the ingame gui
Yes i mean thay
can you send the screenshot?
What's that?
plugin.
@signal lagoon does the animation dev tool remove the ingame gui
Only hide the ingame gui.
Ohh but how...that doesn't show anything I guess
Only that icon is stucked ..other things are working well
Lemme fix it
Maybe ..if I remove the tool and then again add it
Or if I restart my phone
What should I do first
?
Maybe wait for him to fix it
What the code for spawning cars/trucks pls
Anyone
Great, my fav color!
What the code for spawning cars/trucks pls
@lilac shuttle add this line to your spawner building ...
"car spawner":[
{
"cars":["$truck00", ... and other vehicle IDs ],
"count":5, //spawned 5 cars
"radius":500, //how far it'll go
},
{ ... },
...
]
You can also check it on forum cars tutorial ๐
||Animation dev tool is released||
@signal lagoon I hate you! You're creating awesome works!
Thanks for the open source btw... I'm learning
Ty
Its on Forums
I need a lil help here
i want to stored Its City name recently opened when users leave the city then Then resets all values of variable if users create new city but my problem is how can i load the saved variable values of the recent city opened if he create new city and resets all var. values then go back to first city opened heres my script:
Would anyone be able to make this?
Le mirage, building in Utrecht, Nederland
They will :/
it would be amazing.. but its actually quite huge
3x3 is enough I loved 3x3 buildings
I would say 4x4 or 6x6 its huge
Id say 5x5

8 x 8 then
Wait.. is there 9x9 or more?
4x4
it doesnt have to be a square
@strange hollow don't ask for plugins.
Yes and no
You have to make them as separate parts
So that they are 2x2, 3x3 ect pieces
But you design it so it's modular
So the two 3x3 pieces make a 3x6 building
No problem
@stoic palm uhm okay? I asked generally if this would even be possible to make I wasn't asking for it
hey sorry i got another question pls
so with world texture is possible spawn work like urber cars/trucks like got every house
I would be very happy if you help me :)
Iโll try to make those someday
Guys, what do you think if I added environmental influence to my street tree plugin? The level of influence could be 20 or 30%. This would facilitate the use of constant parks (not that they are ruins), but would guarantee more space in your city.
i dont think it is supported
@rain gate hey, I could help you on those grain bins. I live on a farm, and they are basically common all around me.
If anyone can give me a legit Police plugin it would be much appreciated
Should have clarified that
When I mean give me I meant suggest
Havent seen any really good police plug-ins that could fit American theme
I need a lil help here
i want to stored Its City name recently opened when users leave the city then Then resets all values of variable if users create new city but my problem is how can i load the saved variable values of the recent city opened if he create new city and resets all var. values then go back to first city opened heres my script:
@low loom
just change the TheoTown.getStorage() to be City.getStorage()
Thanks
Someone knows how to do decals?
i just realized that i got the blimp plugin on the store and just found out that it was made by just anyone so i couldve just downloaded it from the forums the entire time, imma need a minute...
Stonks
@signal lagoon ngl, your animation tool is extremely usefull and is imo a game changer, it'll be so much usefull for plugins creators, you should be proud of yourself ๐
does anyone else think that the plugin store is oversaturated with tall skyscrapers?
yeah
like i want more actually good plugins that id use in my everyday city not yet another skyline landmark
so do I.
As you can see from my screenshots in #city-showcase, all my towns got a "soul" or at least something similar
the thing is that we lack buildings that fit well in such towns
especially commercials
so i'll likely work on some sooner or later
yeah in urban areas outside of the highrises its really hard to make buildings that actually fit in


