#updates

1 messages · Page 1 of 1 (latest)

grand siloBOT
#

Public release 1.10.68
🌟Add share screenshot feature
🌟Update various residential buildings by Kulche
🌟Update various translations
🌟Fix various crashes

Plugin related:
🌟Add Draft:isComposition() and Draft:getLevel()
🌟(Re-)add Draft:getContent() for DataDrafts
🌟Ignore plugin files prefixed with . like ones prefixed with _

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.73
🌟Add more plugin store modes
🌟Add more hints to overview screens
🌟Fix various crashes

Plugin related:
🌟Add Car library support to control car tail
🌟Add support for upgrade draft animations in upgrade preview
🌟Add "mute" attribute to mute draft loading errors
🌟Fix Tile.getBuildingName(...)
🌟Various new functions to obtain general information about Drafts

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.78
🌟 Add more plugin store modes
🌟 Add more hints to overview screens
🌟 Update translations
🌟 Fix blueish pixels in city preview

Plugin related:
🌟 Add support for multiple colors per animation for more color variantion
🌟 Add table identity preservation for storage tables for more compact and reliable serialization
🌟 Improve Lua code execution security and remove unsafe functions
🌟 Isolate Lua module importing between plugins

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.84
🌟 Add more street lights provided by Kulche
🌟 Add biome maker by rjroldan
🌟 Add diagonal rails by Pluc
🌟 Fix building composition preview was broken

Plugin related:
🌟 Add "deco" attribute to roads
🌟 Add support for template parameters
🌟 Add Drawing.setUniform
🌟 Add support for car spawners to target bus stops
🌟 Add Script.EVENT_REPLACED
🌟 Add Car library tail frame functions
🌟 Fix adding a tail to a premature cars

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.85
🌟 Update translations
🌟 Try to fix crash related to asynchronous Lua execution

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.86
🌟 Hot fix for Lua table serialization

grand siloBOT
#

Public release 1.10.86
🌟 Add more street lights
🌟 Add diagonal rails
🌟 Add ground tool
🌟 Add more hints to overview screens
🌟 Add more plugin store modes
🌟 Update translations
🌟 Fix building composition preview was broken
🌟 Fix blueish pixels in city preview
🌟 Fix various crashes

Plugin related:
🌟 More features for colored animations
🌟 Auto decorations for roads
🌟 More control over cars

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.93
🌟 Update translations
🌟 Update ground tool by Hadestia
🌟 Fix animation colors were not persistent
🌟 Fix moving a building removed its upgrades
🌟 Fix a potential crash

Plugin related:
🌟 Add frame type and terrain height Lua functions
🌟 Add speed attribute support for bus stops ("speed", "enter speed", "exit speed", "parcel speeds")
🌟 Add "#RemovalGroup" script
🌟 Fix Drawing.getDayTime

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.93
🌟 Update translations
🌟 Update ground tool by Hadestia
🌟 Fix animation colors were not persistent
🌟 Fix moving a building removed its upgrades
🌟 Fix a potential crash

Plugin related:
🌟 Add frame type and terrain height Lua functions
🌟 Add speed attribute support for bus stops ("speed", "enter speed", "exit speed", "parcel speeds")
🌟 Add "#RemovalGroup" script
🌟 Fix Drawing.getDayTime

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.94
🌟 Update translations
🌟 Improve city file compression
🌟 Fix a potential crash related to Android

Plugin related:
🌟 Fix crash caused by empty car spawners

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.95
🌟 Update translations
🌟 Improve city file compression
🌟 Fix encoding related bugs that could lead to wrong city names

Plugin related:
🌟 Add building spawned pedestrians via attributes "pedestrian":"pedestrian id" and "pedestrian count"
🌟 Add building spawned pedestrians using Tile.spawnBuildingPedestrian
🌟 Fix frame type usage for fences, pipes and wires
🌟 Fix shader uniform cityTime resolution

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.95
🌟 Update translations
🌟 Improve city file compression
🌟 Fix potential crash related to Android
🌟 Fix encoding issues

Plugin related:
🌟 Add building spawned pedestrians via attributes "pedestrian":"pedestrian id" and "pedestrian count"
🌟 Add Tile.spawnBuildingPedestrian
🌟 Fix frame type usage for fences, pipes and wires
🌟 Fix shader uniform cityTime resolution
🌟 Fix crash caused by empty car spawners

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Public release 1.11.00
🌟 Improve Android compatibility

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

#

Beta release 1.11.02
🌟 Release Opera content (includes culture influence and happiness)
🌟 Update translations
🌟 Fix road pile placement on elevated terrain

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.03
🌟 Update translations
🌟 Fix charging when re-building existing road decorations
🌟 Fix SWAT buildings monthly costs have not been charged
🌟 Fix connected underground roads could destroy buildings in neighboring cities

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.03
🌟 Update translations
🌟 Fix road pile placement on elevated terrain
🌟 Fix charging when re-building existing road decorations
🌟 Fix SWAT buildings monthly costs have not been charged
🌟 Fix connected underground roads could destroy buildings in neighboring cities

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.04
🌟 Add "remove flag" attribute to road decorations to allow them to remove flags from the underlying road
🌟 Add tollbooth configuration and effect
🌟 Add region zooming
🌟 Use tags to identify trains and train stations
🌟 Update translations
🌟 Improve bus route visualization
🌟 Fix car chains may disappear after loading a city
🌟 Fix potential crashes

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.11
🌟 Optimize city background drawing
🌟 Update translations
🌟 Fix tollbooths could halt city development
🌟 Fix frame "copies" and "n" attributes with winter
🌟 Fix road window buttons
🌟 Fix saving and crashing issues

Plugin related:
🌟 Add Script.EVENT_ALIGNED
🌟 Add Lua stack traces
🌟 Allow script:update to do tile based drawing
🌟 "service car tags" array for custom service buildings
🌟 Fix building upgrade name resolution

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.12
🌟 Fix performance issues related to smooth zoom
🌟 Fix bus stops could be built on non bus roads
🌟 Fix invalid DPI reporting lead to lack of resolution options

Plugin related:
🌟 Add directionality to non one-way roads so they can be kind of rotation aware like one-way roads
🌟 Change how animation spots interprete target frames for rotation aware animations

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.13
🌟 Improve loading times
🌟 Fix animation spots had "frame shift" set to zero by default
🌟 Fix invalid DPI reporting lead to lack of resolution options (attempt 2)

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.14
🌟 Fix move building tool for buildings with max count property
🌟 Fix invalid DPI reporting lead to lack of resolution options (attempt 3)

Plugin related:
🌟 Fix inheriting roads could cause crash

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.15
🌟 Fix potential crash in wire tool
🌟 Fix composition building preview issues

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.16
🌟 Fix potential crashes in road tool, car system and error logging

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.17
🌟 Selection window for built-in map seeds
🌟 Update translations
🌟 Improve exception handling
🌟 Fix tollbooth influence could affect other cities
🌟 Fix potential login issues

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.18
🌟 Sharper text rendering

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.19
Plugin related:
🌟 Allow "frame" fun action to modify road direction by declaring "w":1
🌟 Allow road decorations to define "dirs", "sidewalk offset" and "sidewalk size"
🌟 Fix cars had no support for colored animations
🌟 Fix car v2 handle definiton was broken for diagonal cars

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.19
🌟 Sharper text rendering
🌟 Selection window for built-in map seeds
🌟 Improve exception handling
🌟 Tollbooth influence
🌟 Update translations
🌟 Fix building preview and DPI issues
🌟 Fix crashes in road tool, car system and error logging

📜You can find the full changelog including changes for plugin creators here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.20
🌟Add cars by Kulche
🌟Optimize minimap drawing
🌟Update translations

Plugin related:
🌟Fix road bridge frames usage
🌟Fix road decoration dirs were not considered by pathfinding

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.23
🌟 Add biomes
🌟 Ground blending
🌟 Update translations
🌟 Fix influence bug on newly generated maps
🌟 Fix cars did randomly disappear

Plugin related:
🌟 Documentation on biomes: https://forum.theotown.com/viewtopic.php?p=207488
🌟 Boolean ground attribute "blending" to control ground blending behavior.

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.24
🌟 Increase range of ground and tree tools
🌟 Optimize pathfinding
🌟 Fix black lines on map
🌟 Fix biome selection

Plugin related:
🌟 Add backwards compatibility for "spawn" attribute
🌟 Add City.move()
🌟 Disable blending for ground by default, unless the new template "$template_ground_blended" is used

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.25
🌟 Add more decorations
🌟 Refactor roads and add a few new ones
🌟 Fix potential division by zero crash

Plugin related:
🌟 Add "tool group"s that can be used to put multiple drafts into a single selection

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.26
🌟 Add new region by Kulche
🌟 Add new fences by Kulche
🌟 Add setting for units
🌟 Optimize texture usage
🌟 Prevent neighbor cities from destroying buildings
🌟 Fix crash caused by composition buildings
🌟 Fix boulders placement
🌟 Fix group tool in legacy toolbar

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.28
🌟 Update translations
🌟 Fix smooth shaders were broken on some devices
🌟 Fix tutorial
🌟 Fix image loading bug in store
🌟 Fix hydro plant animation

Plugin related:
🌟 Add shader uniforms unit2 and dUnit2 to handle non square textures

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.28
🌟 Add biomes
🌟 Add the new region tributaries
🌟 Add a dirt track
🌟 Add more road decorations
🌟 Add more fences
🌟 Add area measurement for city / region creation
🌟 Change highway graphics
🌟 Various bug fixes

Plugin related:
🌟 Add shader uniforms unit2 and dUnit2 to handle non square textures
🌟 Add City.move()
🌟 Fix road bridge frames usage

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.29
🌟 Re-add secondary highway bridge type
🌟 Fix ground drawing issues
🌟 Fix digit drawing issues for certain locales

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.30
🌟 Ensure correct road bridge definition
🌟 Fix potential issue in Tutorial

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.30
🌟 Biome Update
🌟 Add the new region Tributaries
🌟 Add a dirt track
🌟 Add more road decorations
🌟 Add more fences
🌟 Add area measurement for city / region creation
🌟 Change highway graphics
🌟 Various bug fixes

Plugin related:
🌟 Add shader uniforms unit2 and dUnit2 to handle non square textures
🌟 Add City.move()
🌟 Fix road bridge frames usage

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.31
🌟 Add support for more text characters
🌟 Fix various bugs

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.31
🌟 Add support for more text characters
🌟 Fix various bugs

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.32
🌟 Update translations
🌟 Some Android specfic optimizations
🌟 Fix jumping in store when deleting a plugin

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.33
🌟 Hotfix for optimization related crash

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.34
🌟 Fix crash for unkown regions
🌟 Fix cars on bigger map sizes

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.35
🌟 More terrain settings for city and region creation

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.35
🌟 More terrain settings for city and region creation
🌟 Fix crash for unkown regions
🌟 Fix cars on bigger map sizes

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.44
🌟 Script policies for external scripts for more control over what plugins can do
🌟 More diag trucks by chipper
🌟 Update translations

Plugin related:
🌟 Add busstop related functions to Builder and Tile Lua libraries
🌟 Fix car repr handles were broken when re-entering non closed city
🌟 Fix script context could not be used in coroutines
🌟 Fix some Lua functions were broken

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.45
🌟 Update translations
🌟 Fix accounting bug in Biome Tool
🌟 Fix football field graphics

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.45
🌟 Script policies for external scripts for more control over what plugins can do
🌟 Update translations
🌟 Fix accounting bug in Biome Tool
🌟 Fix football field graphics

Plugin related:
🌟 Add busstop related functions to Builder and Tile Lua libraries
🌟 Fix car repr handles were broken when re-entering non closed city
🌟 Fix script context could not be used in coroutines
🌟 Fix some Lua functions were broken

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.49
🌟 Add "Back on track", "15-minute-city", "tax haven" and "black gold" achievements
🌟 Add experimental app restart without actually restarting the app on OS level, will require in-depth testing for regressions
🌟 Speed-up city creation
🌟 Update translations
🌟 Fix easter egg was pickable
🌟 Fix broken region upload achievement on Android

Plugin related:
🌟 Add Lua methods to interact with city taxes

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.51
🌟 Try to improve compatibility with large screens
🌟 Fix crash during start-up on older devices
🌟 Fix mono sounds
🌟 Fix potential crashes
🌟 Fix city saving issues upon restart
🌟 Fix minimap quality

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.52
🌟 Added some tips provided by Bunny
🌟 Update translations

Plugin related:
🌟 Zoom support in plugin texture view

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.53
🌟 Optimize texture usage for plugins; Having many plugins on screen should be more efficient now

📜 You can find the full changelog here: https://bit.ly/2WAIirB

#

Public release 1.11.52
🌟 Add some in-game tips by Bunny
🌟 Add some more achievements
🌟 Faster app restarts
🌟 Speed-up city creation
🌟 Update translations
🌟 Try to improve compatibility with large screens
🌟 Fix city saving issues upon restart
🌟 Fix mono sounds
🌟 Fix potential crashes

Plugin related:
🌟 Add Lua methods to interact with city taxes
🌟 Zoom support in plugin texture view

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.54
🌟 Optimize texture cache
🌟 Fix out of texture space error in case of many local plugins

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.56
🌟 Experimental support for right-to-left text rendering
🌟 Optimize start-up time

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.57
🌟 Add some diagonal car frames by chipper
🌟 Fix region view
🌟 Fix plugins that depend on frame placement

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.60
🌟 Optimize start-up time
🌟 Try to fix Android installation issues

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.62
🌟 Settings to hide non important notifications
🌟 Fix accounting when undoing zones

Plugin related:
🌟 Functions to set custom building icons to be shown above buildings

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.63
🌟 Add more diagonal cars by chipper
🌟 Fix crash when calling certain emergency trucks

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.63
🌟 Add some diagonal car frames by chipper
🌟 Settings to hide non important notifications
🌟 Optimize start-up time and texture cache
🌟 Experimental support for right-to-left text rendering
🌟 Fix crash when calling certain emergency trucks
🌟 Fix accounting when undoing zones

Plugin related:
🌟 Functions to set custom building icons to be shown above buildings
🌟 Fix out of texture space error when having many local plugins

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.65
🌟 Optimize drawing performance
🌟 Update translations
🌟 Show status information on saving screen for debugging
🌟 Fix heightmaps

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.78
🌟 Fix compatibility with optimized map preview generator

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.81
🌟 Update translations
🌟 Fix a Geneva Convention violation (by replacing red crosses in graphics)
🌟 Fix ghost key zoom out bug

Plugin related:
🌟 For buildings callback functions script:afterToolDrawing and script:beforeToolDrawing

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.81
🌟 Reduce memory consumption upon taking a map screenshot
🌟 Update translations
🌟 Fix ocean popping sound
🌟 Fix potential crash
🌟 Fix freezing when switchting app
🌟 Fix a Geneva Convention violation (by replacing red crosses in graphics)
🌟 Fix ghost key zoom out bug

Plugin related:
🌟 For buildings callback functions script:afterToolDrawing and script:beforeToolDrawing

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.82
🌟 Fix out of memory when displaying downloaded plugins

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.82
🌟 Fix out of memory when displaying downloaded plugins

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.83
🌟 Update translations
🌟 Fix an occurance of a blue cross
🌟 Fix bug in car pathfinding
🌟 Fix title of RCI buildings was not shown in-game

Plugin related:
🌟 More convenient gui:addHokey() modifier parameter donated by ian

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.84
🌟 Fix nextDay Lua callback was unreliable

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.88
🌟 Optimize memory consumption and city files
🌟 Improve ad availability

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.89
🌟 Improve train usage
🌟 Fix choppy car movement

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.89
🌟 Improve train usage
🌟 Improve ad availability
🌟 Optimize memory consumption and city files
🌟 Update translations
🌟 Fix choppy car movement
🌟 Fix an occurrence of a blue cross
🌟 Fix bug in car pathfinding
🌟 Fix title of RCI buildings was not shown in-game

Plugin related:
🌟 More convenient gui:addHokey() modifier parameter donated by ian

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.94
🌟 Add pie charts
🌟 Improve memory usage and start-up time
🌟 Update translations
🌟 Fix graphical glitch in national roads
🌟 Fix clicking on some buildings was broken

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.95
🌟 Fix bug that could cause lack of cars in huge cities

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.11.95
🌟 Add pie charts
🌟 Improve memory usage and start-up time
🌟 Update translations
🌟 Fix graphical glitch in national roads
🌟 Fix clicking on some buildings was broken
🌟 Fix bug that could cause lack of cars in huge cities

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.11.97
🌟 English translation for comments
🌟 Winter frames for more ground and trees thanks to Kulche
🌟 Fix image preview in file explorer

Plugin related:
🌟 Fix list box items could not be removed using :delete()
🌟 Fix light restart broke Lua console commands
🌟 Fix external translations

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.98
🌟 Improve behavior of unhappy residents
🌟 Update translations

Plugin related:
🌟 Fix rotation aware animations on airplanes

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.11.99
🌟 Optimize plugin memory usage
🌟 Update translations

Plugin related:
🌟 Fix crash during power view

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.00
🌟 Add diagonal tractor frames provided by chipp_minty
🌟 Fix bug in font rendering
🌟 Try to fix potential crash when leaving city

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.01
🌟 Show total amount of transferred passengers in stations
🌟 Update translations

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.02
🌟 Fix potential crash when calling helicopter

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.12.02
🌟 Add diagonal tractor frames (thanks chipp_minty)
🌟 Winter frames for more ground (thanks Kulche)
🌟 Show total amount of transferred passengers in stations
🌟 Provide translations for comments
🌟 Optimize plugin memory usage
🌟 Improve behavior of unhappy residents
🌟 Update translations
🌟 Fix potential crash when calling helicopter
🌟 Fix font rendering bug
🌟 Fix crash when leaving city

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.12.04
🌟 Hotfix for potential crash during start-up

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.07
🌟 Snow plow depot and cars by Kulche and chipp_minty

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.10
🌟 Android "Open with" import for .city and .ttplugin file types
🌟 Try to prevent car chains from locking up on diagonal roads
🌟 Update translations
🌟 Fix monthly price for decorations

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.12.10
🌟 Snow plow depot and cars by Kulche and chipp_minty
🌟 Android "Open with" import for .city and .ttplugin file types
🌟 Try to prevent car chains from locking up on diagonal roads
🌟 Update translations
🌟 Fix monthly price for decorations

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.12.11
🌟 Increase culture range of opera buildings
🌟 Change boost effects to only deplete while playing
🌟 Update translations
🌟 Fix rank upgrade rewards did not stack-up
🌟 Fix readability of rank indicator

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.12
🌟 Update translations
🌟 Fix plugin previews
🌟 Fix changing the language was unstable
🌟 Fix bus route calculation

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.13
🌟 Revert a change to when plugins get indexed for better compatibility
🌟 Fix GUI.createDialog for empty actions table

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.12.13
🌟 Increase culture range of opera buildings
🌟 Change boost effects to only deplete while playing
🌟 Update translations
🌟 Fix changing the language was unstable
🌟 Fix bus route calculation
🌟 Fix rank upgrade rewards did not stack-up
🌟 Fix readability of rank indicator
🌟 Fix GUI.createDialog for empty actions table

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.12.14
🌟 Improve resuming the app from background
🌟 Update translations
🌟 Fix crash in load city screen

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.15
🌟 Update translations
🌟 Fix uber mode higher level development was limited by influences

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.12.15
🌟 Update translations
🌟 Fix uber mode higher level development was limited by influences

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.12.17
🌟 Update translations
🌟 Fix some RCI plugins could stall city development
🌟 Fix soft game restart did not reset translations
🌟 Fix some bridges were not displayed

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.18
🌟 Fix crash caused by corrupt city files

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.20
🌟 Handle loading‑screen freezes—usually caused by having too many plugins installed—more gracefully

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.22
🌟 Update translations
🌟 Fix plugin trees could be planted in forbidden cities
🌟 Fix letter decoration night frames
🌟 Fix periodic lag spikes

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.23
🌟 Update translations
🌟 Minor bug fixes

Plugin related:
🌟 Add TheoTown.isRTL()

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.12.23
🌟 Update translations
🌟 Handle loading‑screen freezes—usually caused by having too many plugins installed—more gracefully
🌟 Fix plugin trees could be planted in forbidden cities
🌟 Fix letter decoration night frames
🌟 Fix periodic lag spikes
🌟 Fix crash caused by corrupt city files

📜 You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

#

Beta release 1.12.24
This update contains a surprise 🎁

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.25
🌟 Add screen stretching settings
🌟 Optimize influence preview
🌟 Update translations
🌟 Fix various bugs related to hide UI option, bridge rendering, zone pricing, helicopters
🌟 Fix potential crash during start-up

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.26
🌟 Add support for non-square buildings
🌟 Add draggable sliders & active plugins store category
🌟 Add auto recovery for broken region files
🌟 Add subtle dust effect when placing buildings
🌟 Improve transport, toolbar drawing, road text visibility & soft restart reliability
🌟 Update translations
🌟 Fix terrain holes, plugin crashes, road/building placement, missing prices, toolbar search, music pause issue & more

📜 You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.12.27
🌟 Add support for transport system vehicle requirements
🌟 Add helpful messages to transport system windows
🌟 Fix transport system ordering in city info listing
🌟 Fix removing stations of a route may cause a crash
🌟 Fix crash caused by drawing preview of roads with single frame animation
🌟 Fix route modes were broken
🌟 Sort transport system vehicles by base price automatically
🌟 Show draft type in plugins command

📜 You can find the full changelog here: https://bit.ly/2WAIirB
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.28
🌟 Ability to change route color
🌟 Fix transportation system related crashes during startup and usage
🌟 Fix crash caused by crash during plugin loading

Plugin related:
🌟 Add GUI.showColorPicker
🌟 Util hsv color functions

📜 You can find the full changelog here: https://bit.ly/2WAIirB
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.29
🌟 Add new monorail transport system By Kulche
🌟 Add new icons By Kulche
🌟 Add new custom made music
🌟 Add a new music manager
🌟 Update translations
🌟 Adjust transport system balance
🌟 Fix a crash that could occur in city generation
🌟 Try to fix an Android crash during start-up
🌟 Try to fix a crash in transport system

📜 You can find the full changelog here: https://bit.ly/2WAIirB
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.30
🌟 Add airport bound traffic
🌟 Add limits for non privileged building properties to make plugin moderation easier
🌟 Adjust "hard to reach station" warning meaning
🌟 Change some icons to fit the new style
🌟 Increase traffic to neighboring cities
🌟 Optimize car spawners and pathfinding
🌟 Update translations
🌟 Try to fix some more crashes related to transport system and other

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.31
🌟 Add influence preview for composition buildings
🌟 Fix missing station influences to elevated railway and monorail
🌟 Fix slow volume slider dragging was broken
🌟 Relax plugin influence limits and allow them to be adjusted over-the-air
🌟 Change to allow parks to have culture influence
🌟 Minor UI adjustments

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.35
🌟 Introduces the new transportation system with monorail support
🌟 Adds support for non-square buildings
🌟 Adds a music manager with new original tracks
🌟 Refreshes in-game icons and improves UI
🌟 Enhances plugin handling, stability, and region recovery
🌟 Updates translations
🌟 Fixes crashes, terrain holes, misplaced buildings, and other issues

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.36
🌟 Fix OpenGL error spamming caused by unused shader vertex attribute
🌟 Protect transport system drafts and functions
🌟 Minor UI adjustments
🌟 Update dependencies
🌟 Update translations and some strings

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.36
🌟 Fix OpenGL error spamming caused by unused shader vertex attribute
🌟 Protect transport system drafts and functions
🌟 Minor UI adjustments
🌟 Update dependencies
🌟 Update translations and some strings

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.38
🌟 Add button to add random station to a route
🌟 Add "leftSideTraffic:true|false" console command
🌟 Bump max station tiles size up to 64
🌟 Change bus stop representation
🌟 Update translations
🌟 Fix power, water and notifications in Uber mode
🌟 Fix city preview included icons above buildings
🌟 Fix building preview was not centered when variants had different sizes
🌟 Fix ts stations did not properly transmit power

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.38
🌟 Add button to add random station to a route
🌟 Add "leftSideTraffic:true|false" console command
🌟 Bump max station tiles size up to 64
🌟 Change bus stop representation
🌟 Update translations
🌟 Fix power, water and notifications in Uber mode
🌟 Fix city preview included icons above buildings
🌟 Fix building preview was not centered when variants had different sizes
🌟 Fix ts stations did not properly transmit power

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.39
🌟 Add support for up to four vehicles per transport system route
🌟 Allow to buy more vehicles per station
🌟 Fix transport system bug where multiple cars will be spawned for the same route if pathfinding is overloaded
🌟 Fix close button in files view navigates back instead of returning to previous view
🌟 Fix crash when adding random route stations too fast

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.40
🌟 Add music type setting to music library
🌟 Add animation and light to opera park
🌟 Add some missing music
🌟 Fix plugin store drawing issues with screen insets
🌟 Fix y level focus for cars on bridges in follow car tool
🌟 Optimize startup by loading less data
🌟 Update dependencies which should improve stability on Android
🌟 Hide level buttons in road tool in cases where it does not make sense

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.41
🌟 Add backwards compatibility for bus stops that do not define meta object
🌟 Fix game menu did not close when entering store
🌟 Update dependencies

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.41
🌟 Allow to buy more vehicles per station
🌟 Add music type setting to music library
🌟 Add animation and light to opera park

🐞 Fix legacy bus stop plugins
🐞 Fix follow car tool
🐞 Fix transport system car spawning

🔧 Optimize startup
🔧 Update dependencies

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.42
🌟 Add up arrow to demand graph
🌟 Add some more indicators to statistics view
🐞 Fix accidental clicking with two fingers
🐞 Fix graphical glitch where building ground tiles on slopes were sometimes cut off
🔧 Show title for RCI buildings in toolbar if available
🔧 Improve demand view
🔧 Improve tool visualization so that zones don't get drawn black
🔧 Use more classic ramp up / down icons for clarity
🔧 Update translations

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.42
🌟 Add up arrow to demand graph
🌟 Add some more indicators to statistics view
🐞 Fix accidental clicking with two fingers
🐞 Fix graphical glitch where building ground tiles on slopes were sometimes cut off
🔧 Show title for RCI buildings in toolbar if available
🔧 Improve demand view
🔧 Improve tool visualization so that zones don't get drawn black
🔧 Use more classic ramp up / down icons for clarity
🔧 Update translations

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.44
🌟 Add more control over UI scaling in the settings
🌟 Autofill support for account credentials
🔧 Adjust center map feature
🔧 Adjust dialog background
🔧 Adjust plugin entry background drawing to avoid gap during expansion/shrinking animation phase
🔧 Show scenarios category on plugin entries
🔧 Update translations
🐞 Try to make city file corruption more unlikely
🐞 Fix fireworks feature image contained 2018

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.45
🌟 Add heightmaps Indonesia and blueflower
🔧 Improve store loading
🔧 Improve some text readability
🐞 Fix ship drawing in shaders
🐞 Fix text field input that was partially broken in the previous beta update
🐞 Try to fix an issue where screenshots and screen recording were unavailable on some devices
🐞 Fix various minor bugs and issues

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.45
🌟 Add heightmaps Indonesia and blueflower
🔧 Improve store loading
🔧 Improve some text readability
🐞 Fix ship drawing in shaders
🐞 Fix text field input that was partially broken in the previous beta update
🐞 Try to fix an issue where screenshots and screen recording were unavailable on some devices
🐞 Fix various minor bugs and issues

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.46
🔧 Improve store loading
🐞 Fix an issue where left-hand traffic was not applied on diagonal roads and rails, causing multiple related problems

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.46
🔧 Improve store loading
🐞 Fix an issue where left-hand traffic was not applied on diagonal roads and rails, causing multiple related problems

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Public release 1.12.47
🔧 Update translations
🐞 Fix build tool preview for composition buildings that contain non square buildings

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.49
🌟Add some memes from the community
🌟Add support for arbitrary non square buildings
🔧 Increase max terrain editing radius
🔧 Tweak auto resolution selection
🔧 Improve job distribution
🐞 Attempt to fix issues with ambient sound
🐞 Attempt to fix screenshot function was blocked on some devices
🐞 Fix shader errors could crash the game
🐞 Fix drag tool confirm dialog placement

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.50
🔧 Improve notification bar and settings rendering on narrow screens
🔧 Adjust back button behavior in region view
🔧 Update translations
🐞 Fix inconsistent casing in heightmap detection
🐞 Fix issues with arbitrary non-square building rendering

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.50
🌟 New community memes added
🌟 Support for non-square buildings of arbitrary sizes

🔧 Improved UI rendering on narrow screens
🔧 Better job distribution and terrain editing improvements
🔧 Updated translations

🐞 Fixes and improvements for ambient sound and screenshots
🐞 Rendering and shader stability fixes
🐞 Various UI and heightmap detection fixes

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.52
🔧 Add experimental lazy texture loading for faster start-up
🔧 Add folder decorations to the file manager
🔧 Improve memory usage of power calculations
🔧 Update translations

🐞 Fix screen recording issues on some devices (with help from Vivo)
🐞 Fix rain and snow causing lag in older cities

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.53
🔧 Adjust high-voltage power line coloring
🔧 Recalculate power and water distribution more reliably
🔧 Improve memory usage of water calculations

🐞 Fix an out-of-memory issue related to power calculations

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.54
🔧 Add a setting to disable lazy texture loading
🔧 Add further memory optimizations

🐞 Fix transportation system map rendering for certain city sizes
🐞 Fix plugins like Classic Icons not working with lazy texture loading
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.55
🔧 Add even more memory optimizations
🔧 Update third-party dependencies

🐞 Fix broken power calculations
🐞 Fix handling of plugin loading errors
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.56
🔧 Add more memory optimizations
🔧 Improve store usability in portrait mode
🔧 Highlight influence-providing buildings in the influence marker
🔧 Make people overflow less likely

🐞 Fix changing bridge types involving terrain
🐞 Fix game freezes when changing bridge types of long roads
🐞 Fix zones incorrectly transporting high voltage

⚠️ Disable lazy texture loading for now due to stability issues

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.57
🔧 Add another memory optimization

🐞 Fix water being placeable near slopes

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.57
🔧 Improve memory usage and overall stability
🔧 Improve store usability in portrait mode
🔧 Highlight influence-providing buildings
🔧 Update translations

🐞 Fix screen recording issues on some devices (with help from Vivo)
🐞 Fix power and water calculation issues
🐞 Fix transportation and bridge-related freezes

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.58
🔧 Add a city restore dialog
🔧 Adjust aspect limits

🐞 Fix a crash in the pipe tool

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.59
🔧 In the zone tool, indicate when there isn’t enough money to build adjacent roads

🐞 Fix soft restarts breaking road connection signs to neighboring cities
🐞 Fix crashes caused by power and water calculations
🐞 Fix a crash caused by tornadoes near the city edge

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.59
🔧 Add a city restore dialog
🔧 In the zone tool, indicate when there isn’t enough money to build adjacent roads
🔧 Adjust aspect limits

🐞 Fix soft restarts breaking road connection signs to neighboring cities
🐞 Fix crashes caused by power and water calculations
🐞 Fix a crash in the pipe tool
🐞 Fix a crash caused by tornadoes near the city edge

📜 You can find the full changelog here: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.60
🔧 Show source plugin in selection dialogs
🔧 Add camera look-ahead to the follow car tool
🔧 Implement more plugin functions natively
🔧 Add more memory optimizations

🐞 Fix unusually high traffic on single road tiles
🐞 Fix city backgrounds not handling resolution changes
🐞 Fix coastline rendering in background cities
🐞 Fix icon overflow in the legacy toolbar

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.61
🐞 Fix multiple roads or rails per tile on elevated terrain causing pathfinding issues
🐞 Fix follow car camera not taking game speed into account

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.62
🔧 Add tool marker legends
🔧 Add multi-level support for elevated railways
🔧 Improve city loading time and long-distance car travel
🔧 Improve screen corner radius handling

🐞 Fix issues with Tile.getBuilding affecting DSA supplies
🐞 Fix flickering when scrolling while zoomed out
🐞 Fix moving buildings breaking influences
🐞 Fix firework spawn position
🐞 Fix service usage exceeding actual population

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.63
🔧 Increase max building size for non-RCI buildings to 64
🔧 Move experimental options into a separate settings category
🔧 Update translations

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.65
🔧 Optimize ground memory usage and influences
🔧 Update Android dependencies

🐞 Fix missing remove button in the sign editing tool
🐞 Fix broken color picker UI
🐞 Fix broken Util.hsv2rgb

📜 You can find the full changelog here: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.65
🔧 Add tool marker legends
🔧 Add multi-level elevated railways
🔧 Show source plugin in selection dialog
🔧 Improve city loading and long-distance travel
🔧 Improve screen corner handling
🔧 Optimize memory usage
🔧 Update translations

🐞 Fix flickering when zoomed out
🐞 Fix moving buildings breaking influences
🐞 Fix service usage exceeding population
🐞 Fix high traffic on single road tiles

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.66
🔧 Improve influence system performance and reduce memory usage
🔧 Automatically connect roads to neighboring cities with the same owner in online mode
🔧 Improve store category icons
🔧 Improve various UI elements and layouts

🐞 Fix waste and body disposal calculation issues
🐞 Fix visual glitches (e.g. streetlamp artifacts)

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.68
🔧 Allow neighborhood trading with your own cities in online mode
🔧 Improve text rendering to reduce flickering in some languages

🐞 Fix loading of older or newly unlocked cities

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.70
🐞 Fix influence calculations that could temporarily cause pollution when trees are removed
🐞 Fix car accidents still happening in Uber mode

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.71
🔧 Optimize drawing performance when zoomed out
🔧 Add plugin download progress bar
🔧 Improve plugin download speed

🐞 Try to fix screenshot feature on older Android versions
🐞 Fix plugin downloads locking up on network errors

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Beta release 1.12.73
🔧 Add music export option to the music library
🔧 Add adaptive ground blending settings
🔧 Respect disabled auto-save setting after plugin changes
🔧 Update translations
🐞 Fix various crashes
🐞 Fix layout issues in some dialogs

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418996295258996877>

grand siloBOT
#

Public release 1.12.73
🔧 Improve performance and memory usage
🔧 Improve influence calculations
🔧 Improve city loading time
🔧 Improve UI and text rendering
🔧 Improve plugin downloads
🔧 Add music export option
🔧 Add self trading in online mode
🔧 Add two-finger tap to cancel tools
🔧 Update translations and dependencies

🐞 Fix various crashes
🐞 Fix traffic and pathfinding issues
🐞 Fix plugin-related issues

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418997654616281169>

grand siloBOT
#

Beta release 1.12.74
🔧 Improve app stability and Android lifecycle handling

🐞 Fix waste calculation issues
🐞 Fix crashes in region view and unusual city sizes
🐞 Fix issues with externally saved minimap images
🐞 Fix unloaded city drafts still triggering events
🐞 Fix crashes caused by text fields

📜 Full changelog with lots more changes: https://theo.town/changes
<@&1418996295258996877>

wanton orbit
#

Update 1.3.68 is out
@everyone

wanton orbit
#

Update 1.3.69 is out
@everyone

wanton orbit
#

Update 1.3.70 is out
@everyone

wanton orbit
#

Update 1.3.71 is out
@everyone

bronze iron
#

Update beta 372 is out

wanton orbit
#

Update 1.3.73 is out
@everyone

wanton orbit
#

Update 1.3.74 is out
@everyone

wanton orbit
#

Update 1.3.75 is out
@everyone

wanton orbit
#

Update 1.3.77 is out, update 1.3.76 had a crash bug
@everyone

wanton orbit
#

Update 1.3.78 is out
@everyone

wanton orbit
#

Update 1.3.79 is out
@everyone

wanton orbit
#

Update 1.3.81 is out
@everyone

wanton orbit
#

Update 1.3.82 is out
🌟More trees🌳
🌟A present🎁
🌟New system to prevent and track crashes (doesn't help for insufficient memory)⚗

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.83 is out
🌟Add setting for rotation on touch🔄
🌟Adjust displayed length in building tools📏
🌟Improve spawning behavior of operational cars🚑🚒
🌟Fix crash due to app switching🔥

Plugin-related:
🌟Replaceable background🖼

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.84 is out
here are some minor changes:
🌟Reduce region waiting time
🌟Reduce building time
🌟Fix crash when taking screenshot of empty region
🌟Fix corrupt region saving

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.85 is out
🌟Slime disaster by kingtut101🍮
🌟Hydro power plant by 22Alpha🌊⚡
🌟A commercial building by Borbor🏢
🌟Winter frames by Kulche❄
🌟bgseed console command🎲
🌟Fix pixels bugs🛠

Plugin related:
🌟Car chains🚗🔗🚙
🌟Helicopter spawner🚁
🌟Events for spawned cars for fun⚡
@everyone

wanton orbit
#

Update PUBLIC 1.3.87 is out
🌟Slime disaster🍮
🌟New RCI buildings🏡🏪🏭
🌟Hydro power plant🌊⚡
🌟More winter frames❄
🌟More trees🌳
🌟A present🎁
🌟Adjust car count🚙
🌟More features for plugins🔌
🌟Fix pixels bugs🛠
🌟Fix spawning behavior of operational cars🚑🚒🛠
🌟Various bug fixes🛠
@everyone

wanton orbit
#

Update BETA 1.3.88 is out
🌟Add road count condition for fun😀
🌟Add shading property for ground💡
🌟Add support for custom zone decorators🔌✨
🌟Add winter frames by Bearbear65❄
🌟Fix Facebook issues🛠
🌟Fix diamond farming🛠
🌟Fix freeze bug with helicopters🛠

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.89 is out
🌟Adjust slime disaster🍮
🌟Disable background blur by default to improve performance👓
🌟Fix crash after failed screenshots📸🔥
🌟Fix crashes due to missing Internet permission🌐🔥
🌟Fix crashes due to not enough memory (in region and minimap)💾🔥
🌟Fix crash due to async budget calculation💰💰🔥

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.90 is out
🌟Skyscrapers by Kevin hung🏙
🌟Fix low depth color mode🕯
🌟Fix border edge drawing🏖

Plugin related:
🔌Custom minimap coloring🖼
🔌Removeable flag for buildings❌🗑
🔌Custom road & car flags🚗🏳
🔌Fix zone decorators🚧✨

Have a nice day🙂
@everyone

wanton orbit
#

Update PUBLIC 1.3.91 is out
🌟New skyscrapers🏙
🌟More winter frames❄
🌟Adjusted slime disaster🍮
🌟Disabled background blur to improve performance👓
🌟Fixed Facebook issues🛠
🌟Fixed freeze bug with helicopters🛠
🌟Fixed crash after failed screenshots📸🔥
🌟Fixed crashes due to missing Internet permission🌐🔥
🌟Fixed crashes due to not enough memory (in region and minimap)💾🔥
🌟Fixed crash due to async budget calculation💰💰🔥

Have fun :)
@everyone

wanton orbit
#

Update BETA 1.3.92 is out
🌟Add residential building by Kevin hung🏘
🌟Add residential building by Josh🏠
🌟Shorter build time for RCI🏗
🌟Update icon🏙
🌟Fix waiting for screen recorder due to slow Internet connection🎬
🌟Fix deco could not be rezoned🚧
🌟Fix displayed zone for decorations⛰
🌟Fix crash due to missing user access permissions🚓

Plugin related:
🔌Fix preview frames for road🖼

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.93 is out
this is an important bugfix, don't panic!⚡

and have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.3.94 is out
🌟Winter time!❄
🌟More buildings🏙
🌟Shorter build time for RCI🏗
🌟Custom zone size between auto roads📐
🌟Fix deco could not be rezoned🚧
🌟Fix crash due to missing user access permissions🚓
🌟Fix building tool for rotated maps🔄

🔌Plugin related:
🌟Condition for map size📏🗺

Have fun :)
@everyone

wanton orbit
#

Update PUBLIC 1.3.95 is out
🌟Winter time!❄
🌟More buildings🏙
🌟Shorter build time for RCI🏗
🌟Custom zone size between auto roads📐
🌟Autosave interval so you won't lose your progress🙂
🌟Improved visibility in tutorial👓
🌟Fix deco could not be rezoned🚧
🌟Fix crash due to missing user access permissions🚓
🌟Fix building tool for rotated maps🔄

🔌Plugin related:
🌟Condition for map size📏🗺

Have fun :)
@everyone

wanton orbit
#

Update BETA 1.3.96 is out
🌟Fix airplanes that stuck in the air✈
🌟Fix winter package❄

Have fun :)
@everyone

wanton orbit
#

Update BETA 1.3.97 is out
🌟More traffic volume🚗
🌟Increase max build height to 128🏙
🌟Fix freezing disasters❄ 🔥
🌟Fix various stability related issues⚗

Have fun :)
@everyone

bronze iron
#

398 is out. It has fireworks!

#

Iap

wanton orbit
#

Update BETA 1.4.02 is out
🌟Really blue water🌊
🌟Closable fire notifications🚒❌
🌟Less notifications when you enter a city😶
🌟Fix performance issues🏎
🌟Fix crashes because of notifications🔥
🌟Fix crashes because of bad rotation awareness in plugins🔄

💝This release includes a bug fix for fraud detection. Sorry for the inconvenience.

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.03 is out
🌟Blue water🌊
🌟Closable fire notifications🚒❌
🌟Less notifications when you enter a city😶
🌟Fix performance issues🏎
🌟Fix crashes because of notifications🔥
🌟Fix crashes because of bad rotation awareness in plugins🔄
🌟Fix various other bugs⚗

Have fun :)
@everyone

wanton orbit
#

Update BETA 1.4.04 is out
🌟More fireworks by josh🎆🎇
🌟More zoom out (use it on your own risk)🛰
🌟Update translations✒

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.05 is out
🌟More music🎆🎇
🌟Various bug fixes🔎

Have a nice day🙂
@everyone

hardy estuary
#

Update PUBLIC 1.4.07 is out
🌟More music🎶
🌟More fireworks🎆🎇
🌟More zoom out (use it on your own risk)🛰
🌟Automatic disasters☄
🌟Various bug fixes⚗
@everyone

hardy estuary
#

Update PUBLIC 1.4.08 is out
🌟More music🎶
🌟More fireworks🎆🎇
🌟More zoom out (use it on your own risk)🛰
🌟Automatic disasters☄
🌟Various bug fixes⚗
@everyone

hardy estuary
#

Update BETA 1.4.09 is out!
🌟UI adjustments🔲
🌟More balanced auto disasters🔥
🌟Notifications about disasters⚡
🌟Build road on garbage🗑
Plugin related:
🌟people attribute to unify habitants/workers attributes🔗
🌟pickable attribute for buildings and roads💉
🌟Button to report issues🚑
🌟Fix plugin encryption security issue🔒
@everyone

wanton orbit
#

Update BETA 1.4.10 is out!
🌟Fix removal of meteorite craters🛠

Plugin related:
🌟Virtual variables for weather control☔

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.11 is out!
🌟Improved earthquakes
🌟Fix for music bug in region
🌟Fix for car spawning

Plugin related:
🌟Better support for road building
🌟Blue firework frames

⚠In case you use gameplay upload you have to enable it again

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.12 is out!
🌟Neighborhood church and mosque🕌🕍
🌟Better bus route visualization🚌
🌟Smileys😀
🌟Fixed bus depots🛠
🌟Fixes for various crashes🛠

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.13 is out!
🌟Experimental demand sharing between neighboring cities (10%)🏛
🌟Residential building TTT by MONTEMARINO🏙
🌟Fixed ticket saving🎫

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.14 is out!
🌟Experimental demand sharing between neighboring cities (10%)🏛
🌟Residential building TTT by MONTEMARINO🏙
🌟Fixed ticket saving🎫

PS: this update fixed some broken textures

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.15 is out!
🌟Balancing⚖
🌟Updated languages🌐
🌟Fixed saving issues💾
🌟Fixed road fun condition (plugin related)🔌

Have a nice day🙂
@everyone

wanton orbit
#

Update BETA 1.4.16 is out!
🌟Rewards💎
🌟More bus colors🖌
🌟Performance control⚡ 💧
🌟Updated translations🌐

Plugin related:
🌟Virtual variable "cityRotation"♻
🌟Console commands "plugins" and "vars"💠

Have a nice day🙂
@everyone

wanton orbit
#

Update PUBLIC 1.4.17 is out!
🌟New landmarks🏛
🌟Bus tycoon🚌
🌟Performance for power and water plants⚡ 💧
🌟Option for shorter build time🏗⏱
🌟Various bug fixes⚗

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

wanton orbit
#

Update PUBLIC 1.4.18 is out!
🌟Bus tycoon🚌
🌟Option for shorter build time🏗⏱
🌟Less winter🏖
🌟Overdrive performance⚡💧🔥
🌟Various changes in road system, please report if you find an issue🚙
🌟Fixed some crashes⚗
🌟Fixed some pricing issues⚗

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update BETA 1.4.19 is out!
🌟Fix for plugin related crashes💣
🌟Fix for missing daily rewards🎁

Have a nice day 🙂
@everyone

hardy estuary
#

Update PUBLIC 1.4.20 is out!
🌟Bus tycoon🚌
🌟Option for shorter build time🏗⏱
🌟Less winter🏖

This specific update contains:
🌟Bugfix for car pathfinding↩
🌟Bugfix for crashes on Android Oreo🍪

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.21 is out!
🌟Bus tycoon🚌
🌟Option for shorter build time🏗⏱
🌟Less winter🏖

This specific update contains:
🌟More settings regarding auto saving💾
🌟Bugfix for car pathfinding↩
🌟Bugfix for crashes on Android Oreo🍪
🌟Bugfix for crashes when switching app🔄

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.22 is out!
🌟Bus tycoon🚌
🌟Option for shorter build time🏗⏱
🌟Less winter🏖

This specific update contains:
🌟More settings regarding auto saving💾
🌟Bugfix for car pathfinding↩
🌟Bugfix for crashes on Android Oreo🍪
🌟Bugfix for crashes when switching app🔄

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

bronze iron
#

423 is out. Has some bugs. Airport and military zoners crash the game.

#

Also, you can build tunnels! Learning curve on this.

bronze iron
#

Placing any zone crashes the game!

#

@everyone

bronze iron
#

424 is out! Bug fixed!

hardy estuary
#

Update BETA 1.4.25 is out!
🌟Tunnel remove tool❌
🌟Fix road tool🚧

Have a nice day🙂
@everyone

bronze iron
#

428 is out. It brings back the up and down icon to build bridges over an existing road.

hardy estuary
#

Update PUBLIC 1.4.29 is out!
🌟Valentine's Day special❤
🌟More complex road system🏎
🌟Various bugfixes🛠

This updates contains specifically:
🌟High bridges for all roads🌉
🌟Fix tunnel price when replacing tunnels💎
🌟Fix road piles for roads underneath other roads✔

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.30 is out!
🌟Valentine's Day special❤
🌟More complex road system🏎
🌟Various bug fixes🛠
🌟High bridges for all roads🌉

This updates contains specifically:
🌟Fix tunnel related issues🚧
🌟Localize debug views🌐

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.31 is out!
🌟Valentine's Day special❤
🌟More complex road system🏎
🌟Various bug fixes🛠
🌟High bridges for all roads🌉

This updates contains specifically:
🌟Fix tunnel related issues🚧
🌟Localize debug views🌐

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

#

Update BETA 1.4.32 is out!
🌟Commercial building by koala🏪
🌟Medic car by Borbor🚑
🌟Bus roads🚌🚌🚌
🌟Updated translations🌐
🌟"remove pipe" action for fun for plugins💧
🌟Fixed pixel issue🖌

Have a nice day🙂
@everyone

hardy estuary
#

Update PUBLIC 1.4.33 is out!
(HALTED)
🌟Valentine's Day special❤
🌟More complex road system🏎
🌟Various bug fixes🛠
🌟High bridges for all roads🌉

This updates contains specifically:
🌟Fixed pixel issue🖌
🌟Fixed bridges🌉
🌟Fixed bus routes on bridges🚌🌉

We wish you a lot of fun,
your TheoTown-Team😃

hardy estuary
#

Update PUBLIC 1.4.34 is out!
🌟More complex road system🏎
🌟High bridges for all roads🌉
🌟Various bug fixes🛠

This updates contains specifically:
🌟A bug fix for crash on road removal🚧

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.35 is out!
🌟More complex road system🏎

This updates contains specifically:
🌟Even higher bridges🌉
🌟Fix bug in tutorial🎓
🌟Fix ranger truck🚜
🌟Fix road tool related crashes🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.36 is out!
🌟More complex road system🏎

This updates contains specifically:
🌟Even higher bridges🌉
🌟Fix bug in tutorial🎓
🌟Fix ranger truck🚜
🌟Fix road tool related crashes🛠
🌟Fix build above tunnels🕳

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.37 is out!
🌟Underground wires⚡
🌟Motorcycles🏍
🌟More residential decorations🏕
🌟New category for landmarks🗽
🌟Package Landmarks I🗽
🌟Rusty water tower💧❌
🌟Allow trees under bridges🌳
🌟Fix riot and crime disasters🌈
🌟Fix various other issues🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.38 is out!
🌟Underground wires with remove tool⚡
🌟Motorcycles🏍
🌟More residential decorations🏕
🌟New category for landmarks🗽
🌟Package Landmarks I🗽
🌟Rusty water tower💧❌
🌟Allow trees under bridges🌳
🌟Fix riot and crime disasters🌈
🌟Fix various other issues🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update BETA 1.4.39 is out!
🌟Avoids plugins to break due to missing upgrade income permissions
🌟Fixes issues with left hand traffic in road tool

Have a nice day🙂

hardy estuary
#

Update BETA 1.4.40 is out!
🌟Residential TTT building by MONTEMARINO🏙
🌟Support for wide screen displays (like Galaxy S8, S8+, S9, S9+, LG G6 and others)📏
🌟Updated translations🌐
🌟Higher level road optimizations⚗
🌟Bugfix for piles of high bridges🌉🛠
🌟Bugfix for neighborhood commercial with multiple connections⚡ 💧🛠

Have a nice day🙂
@everyone

hardy estuary
#

Update BETA 1.4.41 is out!
🌟Updated translations🌐
🌟Improve car spawning in maps with a lot of non RCI buildings (e.g. because of an ice plugin)🛠
🌟Bugfix for monthly price of decoration buildings🛠

Have a nice day🙂
@everyone

hardy estuary
#

Update PUBLIC 1.4.42 is out!
🌟Landmarks II package is available now🗽🏙
🌟New buildings🏙
🌟Direction marker for highways➡
🌟Income for landmarks💰
🌟Support for wide screen displays📏
🌟Higher level road optimizations⚗
🌟Bugfix for collision of roads and rails⚒ 🛠
🌟Bugfix for music playback issues🎼🛠
🌟Bugfix for piles of high bridges🌉🛠
🌟Bugfix for neighborhood commercial⚡💧🛠
🌟Bugfix for issues with left hand traffic in road tool🚗👈🛠

Plugin related:
🌟More security.
🌟Virtual variables for building, road, pipe and wire count.
🌟Hide id attribute to hide plugin ids.

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.43 is out!
🌟Landmarks II package is available now🗽🏙
🌟New buildings🏙
🌟Direction marker for highways➡
🌟Income for landmarks💰
🌟Support for wide screen displays📏
🌟Higher level road optimizations⚗
🌟Bugfix for collision of roads and rails⚒ 🛠
🌟Bugfix for music playback issues🎼🛠
🌟Bugfix for piles of high bridges🌉🛠
🌟Bugfix for neighborhood commercial⚡💧🛠
🌟Bugfix for issues with left hand traffic in road tool🚗👈🛠

Plugin related:
🌟More security.
🌟Virtual variables for building, road, pipe and wire count.
🌟Hide id attribute to hide plugin ids.

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.44 is out!
🌟Landmarks II package is available now🗽🏙
🌟Improved water shading🌊👁‍🗨
🌟Piles for bridge ramps for more stability🌉
🌟Fix crash at beginning🛠
🌟Fix road ramp connection issues🛠
🌟Fix bug in one-way roads🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.45 is out!
🌟Landmarks II package is available now🗽🏙
🌟Improved water shading (with bugfix)🌊👁‍🗨
🌟Piles for bridge ramps for more stability🌉
🌟Fix crash at beginning🛠
🌟Fix road ramp connection issues🛠
🌟Fix bug in one-way roads🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.46 is out!
🌟Landmarks II package is available now🗽🏙
🌟Improved water shading (with bugfix)🌊👁‍🗨
🌟Piles for bridge ramps for more stability🌉
🌟Fix crash at beginning🛠
🌟Fix road ramp connection issues🛠
🌟Fix bug in one-way roads🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update BETA 1.4.47 is out!
🌟Reimagined toolbar that allows for sub categories🗃
ℹ Swipe down on a building in the toolbar to start the build tool immediately👆
ℹ The new toolbar can be turned off. Please give us feedback if you intend to do so💡

🌟Move building tool🔛
🌟Updated translations🌐
🌟Fix crashes on older Android versions🔥

Have a nice day🙂
@everyone

hardy estuary
#

Update BETA 1.4.48 is out!
🌟Add top level button⬆
🌟Move recent category to front⏳
🌟Save history of recently used tools💾
🌟Show category ids in debug mode🗃⚙
🌟Fix crash when dragging from empty area🛠🕳🔥
🌟Fix button alignment issues with old tools🛠📐
🌟Fix issues with hidden buildings🛠👁‍🗨

Unrelated:
🌟Fix crashes because of missing ships when loading a city🛠⛵
🌟Fix display issue of wide buttons🛠📏

Have a nice day🙂
@everyone

hardy estuary
#

Update BETA 1.4.49 is out!
🌟Add tutorial support to new toolbar🎓
🌟Increase size of frame buttons in toolbar⬅➡
🌟Optimize RAM consumption🗜
🌟Show test helicopter for enabled screen recording🚁
🌟Fix piles of second highway bridge type🌉 🌟Fix move building tool for count constrained buildings⛔
🌟Fix crash when tapping on ok button in move building tool✅
🌟Fix crash when tapping outside of map in move building tool🕳
🌟Fix crash because of using drag gesture to build a building👆
🌟Fix crash because of unknown buildings in target list of car spawners (plugins)❔
🌟Try to fix toolbar being in background issue🔭

Have a nice day🙂
@everyone

hardy estuary
#

Update PUBLIC 1.4.50 is out!
🌟Reimagined toolbar🗃
ℹ Swipe down on a building in the toolbar to start the build tool immediately👆
ℹ The new toolbar can be turned off. Please give us feedback if you intend to do so💡

🌟Move building tool🔛
🌟Reduce RAM consumption🗜
🌟Fix highway piles🌉
🌟Fix display issue of wide buttons🛠📏
🌟Fix crashes on older Android versions🔥

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.51 is out!
(Contains a small bugfix)
🌟Reimagined toolbar🗃
ℹ Swipe down on a building in the toolbar to start the build tool immediately👆
ℹ The new toolbar can be turned off. Please give us feedback if you intend to do so💡

🌟Move building tool🔛
🌟Reduce RAM consumption🗜
🌟Fix highway piles🌉
🌟Fix display issue of wide buttons🛠📏
🌟Fix crashes on older Android versions🔥

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.52 is out!
(Contains a few bugfixes)
🌟Reimagined toolbar🗃
ℹ Swipe down on a building in the toolbar to start the build tool immediately👆
ℹ The new toolbar can be turned off. Please give us feedback if you intend to do so💡

🌟Move building tool🔛
🌟Reduce RAM consumption🗜
🌟Fix highway piles🌉
🌟Fix display issue of wide buttons🛠📏
🌟Fix crashes on older Android versions🔥

We wish you a lot of fun,
your TheoTown-Team 😃

hardy estuary
#

Update BETA 1.4.53 is out!
🌟 Gallery to share your city images.

Have a nice day 🙂
@everyone

hardy estuary
#

Update BETA 1.4.54 is out!
🌟New small residential buildings🏠
🌟Gallery optimizations🖼
🌟Energy and water radius for buildings/wires/pipes⚡ 💧📏
🌟Move building tool support in legacy toolbar↩
🌟Smooth transition between music (e.g. after fire has been extinguished)🎼

Have a nice day 🙂
@everyone

hardy estuary
#

Update PUBLIC 1.4.56 is out!
(1.4.55 halted)
🌟Landmarks III package🗽
🌟A screenshot gallery (you'll find it in the game menu)🖼
🌟Tractors🚜
🌟Rugby field🏈
🌟Allow multiple riots at once🔥🔥
🌟Adjusted car movement🚗
🌟Own folder for emergency music🎼
🌟Fix issues with left side traffic road tool🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.57 is out!
(Contains few bug fixes)
🌟Landmarks III package🗽
🌟A screenshot gallery (you'll find it in the game menu)🖼
🌟Tractors🚜
🌟Rugby field🏈
🌟Allow multiple riots at once🔥🔥
🌟Adjusted car movement🚗
🌟Own folder for emergency music🎼
🌟Fix issues with left side traffic road tool🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.58 is out!
🌟Fix permission issues🛠

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.59 is out!
🌟New buildings🏙
🌟Soft cloud shadows☁
🌟Updated translations🌐
🌟Setting for pollution rendering🔧
🌟Fix bus stop on airfield bug🚌✈

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.60 is out!
🌟Updated translations🌐
🌟Fix movement of burning buildings🔥
🌟Fix crash because of rewarded video ads🎞
🌟Plugin related: "rebuild" attribute for buildings and zones🏗

We wish you a lot of fun,
your TheoTown-Team😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.61 is out!
🌟Updated translations🌐
🌟Fix crash because of rewarded video ads🎞
🌟Fix crash that's related to drawing of plugin buildings🔥
🌟Plugin related: "icon frames" for buildings🖼

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update PUBLIC 1.4.62 is out!
🌟Updated translations🌐
🌟Fix income of landmarks🗽

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update BETA 1.4.63 is out!
🌟New buildings🏘
🌟Optimized plugin loading algorithm: Should be able to load more plugins now before reaching "no free texture space". Please let me know about your experiences with it🔬

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update BETA 1.4.64 is out!
🌟Bugfix for crash when creating new city🛠
🌟New buildings🏘
🌟Asphalt as ground decoration⛏
🌟Even more optimized plugin loader🔬
🌟Updated translations🌐

See ya🙂
@everyone

hardy estuary
#

Update BETA 1.4.65 is out!
🌟Another try to optimize plugin reader; it's quite difficult...😅
🌟Plugin cache so that future app startups will be faster🏎
See ya 🙂
@everyone

hardy estuary
#

Update BETA 1.4.66 is out!
🌟Plugin image prefetch🖼
🌟Fix overlay drawing issue🌜
🌟Fix beach coast color🏝
🌟Add condition for influence (fun)🌫

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

It's garbage day! (Beta 473)
Now it's your turn to test it🗑

🗑Waste
🌴Palm trees and cacti
❗New content markers (e.g. recently installed plugins) in toolbar
🛳Container ship variants by Borbor
🌏Fix drawing for non square regions
🗑Fix remove tool performance

Plugin related:
🔗Car flags in car spawners
🔗Car events "car reached" and "car despawned"
🔗Road decorations
🔗Yes/No options for notifications
🔗Global variables (start with !)
🔗Line action
🔗Rect condition and action
@everyone

hardy estuary
#

It's garbage day! (PUBLIC 1.4.74)

What's new:
🌟Waste system🗑
🌟Flowers, palm trees and cacti🌴
🌟New content markers❗
🌟Bugfix for map preview🌏
@everyone

hardy estuary
#

Update 1.4.75 BETA

What's new:
🎈Road decorations
🚌Auto bus routes
🌼Fix for forester lodge spawning flowers
🛠Fix for menu button
@everyone

hardy estuary
#

Update 1.4.76 BETA is out!

🏎"speed" attribute for road decorations (plugin related)
🚧Bugfix for road decoration frames
❌Bugfix for influence icons
👁‍🗨Bugfix for hide UI feature
🗃Bugfix for crash in gallery because of cached images
@everyone

hardy estuary
#

Update 1.4.77 BETA is out!

What's new:
🌳Jungle trees
🚧Crosswalks, bumps and fences
☢Allow multiple nukes at once
@everyone

hardy estuary
#

Update 1.4.78 BETA is out!

What's New:
❄Igloo
📝Logfile
🔑A secret

Plugin related:
🎼Virtual variable music to en-/disable music
🗨Show toasts for longer period of time
👁‍🗨Modifier _ to hide variables from console
@everyone

hardy estuary
#

Update 1.4.79 BETA is out!

May contain bug fixes:
🌍Fixes global variable evaluation bug
⏏Fixes crashes because of diamond upgrades
❔Fixes condition requirement
💣Fixes memory leak
🔭Fixes car behavior if no buildings are nearby
@everyone

hardy estuary
#

Update 1.4.80 BETA is out!

May contain bug fixes for bug fixes:
☠Fixes crash because of car targeting
🖼Fixes preview frames for upgrades
@everyone

hardy estuary
#

Update 1.4.82 PUBLIC is out!

What's new?
🌟Road decorations (like crosswalks, bumps and fences)🚧
🌟Jungle trees🌳
🌟Igloo❄
🌟Auto bus routes🚌
🌟Fix for forester lodge spawning flowers🌼
🌟Fix for memory leak💣
🌟Fix for car behavior if no buildings are nearby🔭
🌟Fix for crash in gallery🗃
@everyone

hardy estuary
#

Update 1.4.83 BETA is out!

What's new?
🚧Setting to hide zones
🎲Plugin fun: rnd as condition and action
💧Fix for railstation roof
🌐Updated translations
@everyone

hardy estuary
#

Update 1.4.84 BETA is out!

What's new?
🚃Urban railway by Leo
🔎Search option for toolbar
🗺Real minimap resolution
🏝"draw water borders" attribute
🔥Fix crash due to missing rail plugin
🚗Fix car v2 attribute

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.85 BETA is out!

What's new?
🗽Landmarks V
🌸Sakura trees by iborrobi
🛠Fix railway on underground wire bug

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.86 PUBLIC is out!

What's new?
🌟Landmarks V🗽
🌟Sakura trees🌸
🌟Circus🎪
🌟Urban railway🚃
🌟Search option for toolbar🔎
🌟Better minimap resolution🗺
🌟Fix railway on underground wire bug🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.87 PUBLIC is out!

What's new?
🌟Barriers🚧
🌟Landmarks V🗽
🌟Sakura trees🌸
🌟Circus🎪
🌟Urban railway🚃
🌟Search option for toolbar🔎
🌟Better minimap resolution🗺
🌟Fix railway on underground wire bug🛠
🌟Fix console🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.88 BETA is out!

What's new?
🌟a bugfix for train plugin related crashes when connected to other cities🔥

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.89 BETA is out!

What's new?
🔎Added find feature for buildings
🌐Updated translations

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.90 BETA is out!

What's new?
More lenient loader for ground plugins that also prevents crashes at runtime🏜🔥

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.91 BETA is out!

What's new?
☠Pirate speak by unknownguy
🏠Residential buildings by Kevin Hung
🏥Small hospital by waders
🏷String interpolation for building titles and descriptions
🌐Updated translations
🛠Fix for road decoration condition
🛠Fix for fun for building ground

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.93 PUBLIC is out!

Don't fear the darkness!
🏙New buildings
🖌More options for labels

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.95 PUBLIC is out!

Don't fear the darkness!
🏙New buildings
🖌More options for labels

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Update 1.4.96 BETA is out!

🌟New region🗺
🌟Fix remove performance🏎
🌟Fix infinity saving💾

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Public update 1.4.97 changelog
🌟Added new region🗺
🌟Added new buildings🏙
🌟Fixed remove performance🏎
🌟Fixed infinity saving💾
We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

hardy estuary
#

Public update 1.5.00 & 1.5.01 changelog
🌟Metro🚇
🌟More road decorations🚧
🌟Fix crash at startup🛠
🌟Fix background activities🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

#

NOTE: There is no way to remove metro tunnels in the current updates. It will be added later so be careful where you build your tunnels.

hardy estuary
#

Beta update 1.5.02 & 1.5.03 changelog
🌟Remove metro tool🚇
🌟Support for Asian encoded zip files (plugins)📁
🌟Update translations🌐
🌟Animation control for fun (feature for plugins)🎞
🌟Fix road condition (plugin related issue)🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

river elbow
#

Beta update 1.5.04
🌟25 new buildings and cars by A dutch Guy, Kevin hung, Kulche and yusuf8a684🏙
🌟GUI update🖌

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

winged flare
#

Public update 1.5.08
🌟25 new buildings and cars🏙
🌟GUI update🖌
🌟Bugfix for enormous road maintenance costs on specific devices🛠

Yeah, after a lot of work and investigation we were able to solve the issue of enormous road maintenance costs that only happened on Android 5 devices. Huge shoutout to everyone who participated in the process of fixing it.

We wish you a lot of fun,
your TheoTown-Team :)
@everyone

river elbow
#

Beta update 1.5.09 is on it's way!
🌟Mansions by _Rock Fort_🏙
🌟Updated translations🌐
🌟Fixed crash because of corrupt road plugins🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
steel yoke
#

Update 1.5.10 fixes bug which was brought by 1.5.09
@everyone

river elbow
#

Public update 1.5.10!
🌟More mansions🏙
🌟Fixed for road and metro🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.11 changelog
🌟EPIC pickle disasterja
🌟Fix rotation issues in build tool on rotated maps🔄
🌟Fix bulldoze price for buildings🛠
🌟Fix rating issue🙂
🌟Fix health issues🚑

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Note: pickles won't get away by themselves unless mayor interferes...

steel yoke
#

Beta update 1.5.12 changelog
🌟Residential buildings by Kulche🏘
🌟Custom label coloring (prefix the label's text with #00ff00: to get a green text)🖌
🌟Updated translations🌐
🌟 Nukes
We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.13 changelog
🌟Residential building by starguything🏘
🌟Protesters and riots as road decoration🚧
🌟Updated translations🌐
🌟Plugin related: Check for city name via {"type":"city name","id":"Stuckenborstel"} condition

🔬 Please keep in mind that this is a beta version. Things might not always work as expected.
@everyone

steel yoke
#

Public update 1.5.13 changelog
🌟Plenty new residential buildings🏘
🌟Protesters and riots as road decoration🚧
🌟Epic pickle disaster🥒
🌟Fix rotation issues in build tool on rotated maps🔄
🌟Fix bulldoze price for buildings🛠
🌟Fix city rating issue🙂
🌟Fix health issues🚑
Have a great day.
@everyone

steel yoke
#

Beta update 1.5.14 changelog
🌟Roads might get wasted by disasters🗑
🌟Condition "disaster" for disaster detection🔥
🌟Support for search keywords (use "meta":"{"search tags":["tag",...]} to define them)🔎
🌟Fix city name condition🚧
🌟Updated translations🌐
Have a great day.
@everyone

steel yoke
#

Beta update 1.5.15 changelog
🌟New contents by Rock Fort: barn, residential buildings and mini roundabout🏠
🌟Fix mayor statue was hidden for some users🛠
🌟Generic console commands via fun⌨
🌟Updated translations🌐
We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta hotfix update 1.5.17 changelog
🌟Blizzard❄
🌟Level filters for road decorations🚧
🌟Fix pixel issues🔎
🌟Fix plugin fun related crashes due to missing action execution synchronization😱

💻Lua scripting backend
Let's hope that it doesn't break something...
We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.20 changelog
🌟Save blizzard state💾
🌟Allow images within json (using base64 encoding)🖼
🌟Fixes road alignment issues🛠
We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.28 chnagelog
🌟Halloween content🎃
🌟Body disposal content💀
🌟Landmarks VI🗽
🌟More lua: city loading, translation, sound, ground📘
🌟Update translations🌐

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.29 changelog
🌟Halloween content (with bug fix)🎃
🌟Body disposal content💀
🌟Landmarks VI🗽
🌟More lua: city loading, translation, sound, ground📘
🌟Update translations🌐

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.34 changelog
🌟Haunted house by bearbear65👻
🌟Illness disaster🤧🌡
🌟Alternative view in follow car tool👁‍
🌟Fix for potential freezes❄
🌟Fix crash caused by removed bus depots🚌
🌟"min version" attribute for plugins😎
🌟Mute Lua errors (see log.txt for errors)📘

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

bronze iron
#

Don't update to 536 it it's available to you. Freezes upon opening.

steel yoke
#

Update has been halted.

#

Halted beta update 1.5.36 changelog
🌟Fix water marker🚧
🌟Fix Lua building storage (might have caused crashes in load city procedure)🚧
🌟Updated translations🌐

❗ do not update to this version. It freezes upon opening.

steel yoke
#

Update 1.5.37 has the critical bugfix which was created by 1.5.36
@everyone

steel yoke
#

Beta update 1.5.41 changelog
🌟LOL shader
🌟Various optimizations
🌟Watchdog for plugin loading
🌟Progress bar on start screen
🌟Higher likelihood of epidemic outbreaks
🌟(Experimental) traffic influence
🌟(Experimental) huge plugin texture space (if sufficient hardware is available)
🌟Fixes crash when saving
🌟Fixes issues with custom font & Chinese language
🌟Fixes issue where city wasn't updated anymore

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.44 changelog
🌟Residential buildings by A Dutch Guy, Rock Fort and Arif🏙
🌟Support for multiple action places at once🚒🚒🚒
🌟Autumn trees🍁🍂
🌟LOL shader improvements🤡
🌟Reverted range of fire disaster🔥
🌟Action marker placement via Lua📘
🌟Fixed plugin texture fill ratio🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.46 changelog
🌟Statue of bushman
🌟Setting for hand in toolbar

For plugin creators:
🌟Car tag for airport taxis
🌟Lua building upgrade access📘
🌟More control of custom Lua console commands📘
🌟Fix city freeze caused by loading another city

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.50 changelog
🌟Buildings by MONTEMARINO and _Rock Fort_🏙
🌟"mute lua" and "strict lua" attributes📘
🌟Fix fun string numbers🛠
🌟Fix daily reward🛠
🌟Fix empty influence crash🛠
🌟Fix crash caused by nuke disaster🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.53 changelog
🌟Invert shader🔳
🌟Winter and summer flags for animation spots ("in winter" and "in summer")🖼
🌟Needs road attribute for zones🚧
🌟Fix for bridge to tunnel bug on water🛠
🌟Fix for bus game on non bus depot buildings🛠
🌟Fix 16 color depth issues when using big texture on some devices🛠
🌟Fix internet connection issues on Android 8🛠
🌟Some work on Lua; Documentation is coming!📘

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Public update 1.5.55 changelog
🌟More Buildings🏙
🌟Statue of bushman🥒
🌟Invert shader🔳
🌟Updated translations (fr, ko, ru, zh)🌐

🌟Fix for bridge to tunnel bug on water🛠
🌟Fix for bus game on non bus depot buildings🛠
🌟Fix 16 color depth issues when using big texture on some devices🛠
🌟Fix internet connection issues on Android 8🛠
🌟Fix burning snow🛠
🌟Fix crash caused by nuke disaster🛠

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.59 changelog
🌟Inline translation support for plugins🌐
🌟Fix Lua tool click event🛠
🌟Fix for script loading in plugins🛠
🌟Fix for city loading in plugins via Lua🛠
🌟Fix issues with category override and missing frames🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.62 changelog
🌟Option to locally delete manged plugins🚧
🌟Try to fix inherit attribute🛠
🌟Fix long text issues in Plugin Store🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Public update 1.5.64 changelog
🌟Plugin Store🗃
🌟Fix drawing issue of list boxes🛠
🌟Various bug fixes🛠
We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.5.72 changelog
🌟New & Updated category for Plugin Store🕰
🌟Category for plugins in toolbar🔧

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.73 changelog
🌟Fix UI bug after tutorial🛠
🌟Fix sound bug in plugins🛠
@everyone

steel yoke
#

Beta update 1.5.74 changelog
🌟Search option for Plugin Store🔎
🌟Grouped plugins in toolbar📂
🌟Optimized toolbar🛠
🌟Optimized Plugin Store🕰
🌟Attempt to fix ghost traffic👻🚗
🌟Fix transportation happiness🛠
🌟Fix buildings without road connection🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.75 changelog
🌟Santa's house🎅
🌟Fix Draft.getDrafts crash📘
🌟Fix disabling permanent winter🛠
🌟More lenient ground plugin loading🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Public update 1.5.76 changelog
🌟Santa🎅
🌟Less road requirements for sport facilities⚽
🌟Search option for Plugin Store🔎
🌟Grouped plugins in toolbar📂
🌟Optimized toolbar and Plugin Store🕰
🌟Various bug fixes🛠

Merry Christmas!🎁🎄✨🎈
@everyone

steel yoke
#

Beta update 1.5.77 changelog
🌟Buildings by Theo😍
🌟Translation updates🌐
🌟Fix various Lua issues📘
🌟"on destroy fun" transitions🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.78 changelog
🌟Category for previously installed plugins🗑
🌟Prevent plugin error because of insufficient texture space of managed plugins🛑

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.79 changelog
🌟Alignment for fireworks wires✨
🌟Fix category of previously installed plugins🗑

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.83 changelog
🌟Airport income🤑
🌟Auto spawned mountains🏔
🌟Fix plugins couldn't be installed after first start🛠
🌟Fix Lua City library📘

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.84 changelog
🌟Airport income🤑
🌟Auto spawned mountains🏔
🌟Fix plugins couldn't be installed after first start🛠
🌟Fix Lua City library📘
🌟Fix missing buildings🥒

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.85
🌟Attempt to fix freeze when setting action place🚒
🌟Fix plugin car behavior🥒

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Public update 1.5.87 changelog
Some car and plugin related bug fixed:
🌟Fix bus routes🚌
🌟Fix for freeze when setting action place🚒
🌟Fix plugin car behavior🚗
🌟Fix for plugin store crashes due to invalid plugins🔥
Have a nice day!
@everyone

steel yoke
#

Beta update 1.5.88 changelog
🌟Add Lua function City.setBackground📘
🌟Fix manual demand offset interpretation📈
🌟Fix crash because of unknown feature🛠
Have a nice day!
@everyone

steel yoke
#

Beta update 1.5.89 changelog
🌟Lua function to query prices, remove notifications and fun interoperability📘
🌟Update translations🌐
🌟Major bug fixes🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.5.91 changelog
🌟Neighborhood commercial for garbage collection and funeral service🌐
🌟Fix critical train related crash🛠

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.6.00 changelog
🚄🚃🚃🚃 Trains by SomeGermanGuy 🚃🚃🚃
Including:
🚊4 pre-built train stations
🚊8 different trains
🚊5 rail decorations
🚊4 bridge types
🚊The ability to design your own train stations

🌟Updated translations🌐
🌟script:earlyInit📘

⚠Please be aware of that this is a beta update. Things might not always work as expected.
@everyone

steel yoke
#

Beta update 1.6.03 contains set of bugfixes of crashes by move tool and cementary/landfill.
@everyone

steel yoke
#

Beta update 1.6.04 changelog
🌟Fix elevated trains related crash🛠
🌟Fix crash at startup🛠
@everyone

steel yoke
#

Beta update 1.7.18 changelog
Finally, TheoTown 66 is here✨🎊🎉
🌟Add elevated terrain⛰
🌟Add max density on new zones which increases over time🏙
🌟Add car accidents🔥
🌟Add tollbooths by Leo🚧
🌟Add more trains by SomeGermanGuy🚅
🌟Add redwood Trees by THEMAX🌲
🌟Add DSA content package🎁
🌟Add "disable plugin" button on plugin error screen🛠
🌟Add biomes🏞
🌟Update the UI🖱
🌟Control cars in follow car tool🚗
🌟Add placement filters for road decorations🚧
🌟Fix lots of critical bugs🛠
@everyone

steel yoke
#

Beta update 1.7.22 changelog
PC
🌟Hotkeys⌨
🌟Some localization adjustments🌐
All
🌟Fix terrain modification near water🛠
🌟Fix drawing issues on snow🛠
🌟Fix helicopter terrain awareness🛠
🌟Fix bus route in context of terrain🛠
🌟Fix plugin texture caching issue🛠
🌟Fix issue with Chinese language🛠
🌟Fix drawing issues near water (some buildings may not be built where you placed the before)🛠
🌟Fix some crashes🛠
@everyone

steel yoke
#

Beta update 1.7.25
🌟Add support for high DPI; please disable DPI compatibility mode in case you've enabled it before
🏗Due to request building animation was added to medium and hard game modes
🖱Use right mouse click to scroll like with a joystick
🏞Revert terrain tool
🛠Fix elevated trains on terrain
🛠Fix preview for building train stations in rotated cities
🛠Fix drawing issue near water
🛠Fix fireworks didn't work properly
🛠Fix building tool in context of terrain
🛠Fix restart button
@everyone

steel yoke
#

Beta update 1.7.27
🌟Add slope textures for asphalt decorations
🌟Add support for more plugin texture space (if hardware supports it)
🌟Attempt to fix black plugins issue
🌟Attempt to fix Android navigation bar was visible to some users
🌟Fix some trains were missing
@everyone

steel yoke
#

Beta update 1.7.28
🌟Add setting to hide labels and add support for terrain
🌟Offer permanent snow to be buildable
🌟Attempt to fix black plugins issue
🌟Fix plugin loading related issues
🌟Fix Android navigation bar was visible to some users
@everyone

steel yoke
#

Beta update 1.7.34
🌟Ambient sound effects
🌟Adjustments to building performance
🌟Constant level option in road tool
🌟Add support to generate regions/cities from heightmap images
🌟Fix flooding disaster
🌟Fix path finding on hills
🌟Fix various issues with airport on hills
🌟Fix various other bugs
@everyone

steel yoke
#

Beta update 1.7.36
🌟Fix game didn't start
@everyone

steel yoke
#

Public update 1.7.36
Finally, TheoTown 66 is here✨🎊🎉
🌟Elevated terrain⛰
🌟Car accidents🔥
🌟Tollbooths🚧
🌟More trains🚅
🌟Redwood Trees🌲
🌟DSA content🎁
🌟Biomes🏞
🌟Ambient sound effects🌲
🌟Changed UI🖱
🌟Car control in follow car tool🚗
🌟Support to generate regions/cities from height map images🗺
🌟Fix lots of bugs🛠
@everyone

steel yoke
#

Beta update 1.7.42
🌟New icons by Kulche
🌟Improve status bar compatibility for portrait mode
🌟Half price for modifications on terrain if not changing water/land
🌟Support water on terrain as experimental feature; Potential graphical issues are there for technical reasons, they will be fixed once we find out how
🛠Attempt to fix black screen
🛠Fix curves when building highway
🛠Fix label tool wasn't aware of terrain
🛠Fix neighborhood commercial didn't take waste into account
🛠Fix view in follow car tool
@everyone

steel yoke
#

Beta update 1.7.45
🌟Earn diamonds by inviting your friends
🌟Update various translations
🌟Allow to adjust water depth in water tool (no need to break your hand clicking on the same spot over and over again)
🌟Fix bug in sample plugin
🌟Fix "days built"
@everyone

steel yoke
#

Beta update 1.7.48
🌟Add Wooden bridge for dirt road
🌟Add some pre-built interchanges
🌟Add attribute "service cars" for service buildings to control number of spawned cars
🌟Add Filipino translation and update various others
🌟Fix font rendering for Arabic language
🌟Fix spawning behavior of cars in context of terrain
🌟Fix UI in tutorial
🌟Fix some graphical issues
@everyone

winged flare
#

Beta update 1.7.49
🌟Fix road decorations in compositions only worked on ground
🌟Fix RCI buildings didn't build automatically
@everyone

steel yoke
#

Beta update 1.7.50
🌟Add Lua command City.exit()📘
🌟Fix car drawing near tunnels🛠
@everyone

steel yoke
#

Beta update 1.7.59
🌟Fences🚧😂
🌟More light definitions by Kulche💡
🌟Harder hard game mode💀

Bugfixes:
🌟Flood disaster spawned water on slopes🛠
🌟Crash caused by bus depot🛠
🌟Draw edge setting drew water🛠
🌟Time measurement was broken🛠

For plugin creators:
🌟Add "driveable" attribute to cars to define whether player can drive it
🌟Add "chargeable" attribute to cars to define whether it can be charged by tollbooths
🌟Add "use fence" attribute to buildings that specifies a fence for it
@everyone

steel yoke
#

Public version 1.7.62
🌟Fences🚧😂
🌟Harder hard game mode💀
🌟Wooden bridge for dirt road🌉
🌟Pre-built interchanges✖

Bugfixes:
🌟Flood disaster spawned water on slopes
🌟Crash caused by bus depot
🌟Some graphical issues

For plugin creators:
🌟New attributes "service cars", "driveable", "chargeable" and "use fence"
@everyone

steel yoke
#

Beta update 1.7.85 (Part 1 of the 76 update)
🌳🔥Wood fires😯
🧱Big Cemetery by Kulche
🗨Plugin comments
🖌Experimental "drawing" mode for tools like road and zone tool
👤Account management to login with Forum account
💡More light definitions by Kulche
💰Faster tax adjustments
📈Statistics for energy and water
🎇Update graphics for hospital and wind mill by Kulche and A Dutch Guy
🌐Update translations

🛠Various bugfixes

For Plugin Creators:
🎃More information about JSON errors (no need to thank us)
📘EVENT_UPGRADE event type for script:event() function
@everyone

steel yoke
#

Beta update 1.7.86
✨Some graphic adjustments

For Plugin Creators:
📘Add #LuaWrapper script which can be used for realtime Lua editing
@everyone

steel yoke
#

Beta update 1.7.96
🌟Add support for permanent night (build the night building from Dev Tools two times)
🌟Experimental: Vertical build tool actions
🌟Fix lights were on during day
🌟Fix potential crash caused by music playback
🌟Countless more bug fixes related to controls, drawing and crashes

🌟Add compile command to compile lua files to bytecode
🌟Add support to load Lua bytecode (version must match Lua 5.2)
🌟Fix City.spawnCar draft issue
@everyone

steel yoke
#

Beta update 1.7.99
🌟Automatic detection of scroll intention in two mode tools
🌟Fix missing emergency music
🌟Fix UI in Plugin Store
🌟Enforce UTF8 for loading script files to fix issues with some default encodings

🌟Attribute "night light probability" for buildings to not turn their lights on every night
@everyone

steel yoke
#

Public update 1.8.02 (Part 1 of TT76)
🌳🔥Wood fires
🧱Big Cemetery
🗨Plugin comments
🖌Ability to "draw" in tools like road and zone tool
📈Statistics for energy and water
🖼UI adjustments
🌐Update translations
🛠Quite a lot of bugfixes

For Plugin Creators:
📘Add compile command to compile Lua files to bytecode
📘Add support to load Lua bytecode (Lua 5.2)
📘Add #LuaWrapper script which can be used for realtime Lua editing
📘EVENT_UPGRADE event type for script:event() function
🎃More information about JSON errors
@everyone

steel yoke
#

Beta update 1.8.15
🌟Add support for emojis
🌟Change navigation in store
🌟Show local plugins in store (if they have a plugin.manifest file)
🌟Show authors in gallery
🌟Fix memory consumption for background drawing
🌟Fix report plugin crashed the game
🌟Fix issue in Lua lifecycle that could cause a crash when leaving a city
@everyone

steel yoke
#

Public update 1.8.22 (Part 2 of the 76 update)
🌟Add support for emojis😁
🌟Various optimizations to improve loading time✨
🌟Comment support for gallery💬
🌟Support for higher railway bridges🌉
🌟Change navigation in store🔀
🌟Update translations🌐
🌟Various bug fixes🛠

For plugin creators:
🌟Support to manage "local plugins" by adding a plugin.manifest file to your plugins

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Beta update 1.8.26
🌟Add road attribute "allow diagonal" to allow building it diagonally in road tool
🌟Add Lua command Tile.abandonBuilding(x,y)
🌟Add ability to provide own "ground frames" for buildings (the concrete under buildings that are placed on slopes)
🌟Add building attribute "renameable" to disable renaming of the building
🌟Fix bridge options of national roads
🌟Update fil, fr, ru, es, lt and zh translations

We wish you a lot of fun,
your TheoTown-Team 😃
@everyone

steel yoke
#

Public update 1.8.26
Hi, this is a maintenance update that fixes some bugs and adds new features for plugin makers☺

🛠Fix bridge options of national roads
🌐Update translations

For plugin creators:
🌟Add road attribute "allow diagonal" to allow building roads diagonally in road tool🚧
🌟Add Lua command Tile.abandonBuilding(x,y)📘
🌟Add ability to provide own "ground frames" for buildings (the concrete under buildings that are placed on slopes)🚧
🌟Add building attribute "renameable" to disable renaming of the building🚫
@everyone

steel yoke
#

Beta update 1.8.40
Hi, this is a follow up update for TT76 which includes experimental region creator, few fixes and some features for plugin makers 😃

🌟Experimental region creation
🌟Region actions delete/reset
🌟A setting for whether to load plugins from SD card (TheoTown/plugins)
🌟Sound setting for plugin sounds
🌟Update lights by Kluche

🛠Fix fences on the edge of the city could not be removed
🛠Fix unlocking in completely locked regions
🛠Fix illegal state exceptions in music box
🛠Fix region city panel placement when UI scaling is in use
🛠Fix region city panel size was not calculated correctly
🛠Fix rain sound was missing
🛠Fix crash when creating map screenshot with insufficient free memory

📘Add Lua command City.execute(cmd, callbackFunc(resultStr)) to execute console commands in Lua
📘Add Draft.append to allow scripts to add draft json code for loading
📘Add more control over sounds created by TheoTown.playSound(...)
📘Let Builder.finishBuilding also finish pending upgrades
📘Allow scripts to call TheoTown.translate(string_id) during init scripts

🌟Add attribute "multiplayer" to manifest files (default is true; false would prevent the plugin from being usable in online cities)
@everyone

steel yoke
#

Beta update 1.8.45
Hi, this is a small update for TheoTown which includes some small plugin related fixes and BOPCd+EV]a2?. I'm clueless as to what it could mean 🧐

🌟Add awesome night light animation for Burj Al Arab landmark made by Montemarino
🌟Add TheoTown.daytime to allow Lua scripts to check for current daytime
🌟Fix Drawing.setTile() did not take terrain into account

Have a nice day from pickle!

steel yoke
steel yoke
steel yoke
steel yoke
#

Public update 1.8.80
Today is the day we release online mode for all platforms.

🌐Online mode where you can play in regions together with others
🚧More ground types
🌇Nightmode as an experimental feature
🛠Various optimizations, including faster plugin loading
🛠Various bugfixes including city file issues, graphical issues and many more

For plugin creators:
📘Add Builder.buildZone which can be used to build or remove zones
⚗Add "ground tiles" attribute for buildings
@everyone

steel yoke
#

Public update 1.8.83
⚗Various style changes and optimizations
🛠Fix various bugs in online mode
🛠Fix input issues on devices that use a RTL language
🛠Fix a memory leak in online mode
🛠Fix various other potential causes for crashes

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Public update 1.8.88
🌟Add some more car light definitions
🌟Hide building indicator when visiting foreign cities
🌟Fix crash during start up that could happen under rare conditions
🌟Fix crash when reading city information in certain format

steel yoke
#

Public update 1.9.06
🌟Rearrange settings
🌟Tremendous spawn car optimizations (might lead to more traffic in your city)
🌟Fix scrap from building was not localized
🌟Update translations

For plugin creators:
🌟City.playSound to play sound based on a specific location and bound to the city

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.09
🌟Add hint to FPS counter when energy saving is active
🌟Adjust car behavior
🌟Update night definitions by Pluch
🌟Update target SDK version to Android 10
🌟Fix bus coloring
🌟Fix bus route tool
🌟Fix restart functionality
🌟Fix plugin store download issues in case no external storage permissions were provided
🌟Fix collapse of setting items

📜You can find the full changelog here: https://bit.ly/2WAIirB

steel yoke
#

Public update 1.9.21
🌟Add light definitions by ian
🌟Allow to generate regions for free
🌟Make online region plot acquisition region dependent
🌟Update translations
🌟Fix rocket silo
🌟Fix spawning trees on water
🌟Fix potential toolbar input issues
🌟Fix trains
🌟Fix last city was loaded after region generation
🌟Fix some overlapping UI issues
🌟Fix critical storage access permission issue on Android 10+

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.32
🌟Add tree planter tool
🌟Add tree selection for ranger station
🌟Update icons and night definitions by Pluch
🌟Update translations
🌟Fix power lines from neighboring cities
🌟Fix bus stop route level precision issue and preview on hills

For plugin creators:
🌟GUI creation using Lua
🌟Animation support for elevated trains
🌟More custom road/car flags
🌟Rotation aware animations in cars
🌟Car spawners in building upgrades

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.37
🌟Add grass by Pluch
🌟Add undo function
🌟Add meta tag detection for fun using "code":"tagname" in fun conditions
🌟Optimize Lua function execution
🌟Optimize drawing
🌟Update translations
🌟Fix water tool did not remove fences
🌟Fix tree planter tool icon

📜You can find the full changelog here: https://bit.ly/2WAIirB

steel yoke
#

Public update 1.9.37
🌟Add tree planter tool
🌟Add undo function
🌟Add more lights provided by ian and Pluch
🌟Add tree selection for ranger station
🌟Update translations
🌟Various optimizations
🌟Various bug fixes

This update features also various new functionality for plugin creators. Especially in regard to UI, generic draft generation, more custom car flags, car spawners in upgrades and many more.

📜You can find the full changelog here: https://bit.ly/2WAIirB

steel yoke
#

Beta update 1.9.41
🌟Add and rework the achievements
🌟Add redo function
🌟"Infinite" scrolling in Plugin Store
🌟Fix price rendering on map
🌟Fix layout issues on devices with a notch
🌟Fix drawing in building tools
🌟Fix firework didn't work properly on hills

For plugin creators:
🌟Add draft:isUnlocked() Lua function
🌟"on built fun" support for road decorations

📜You can find the full changelog here: https://bit.ly/2WAIirB

steel yoke
#

Public update 1.9.44
🌟Add and rework the achievements
🌟Add settings for undo functionality
🌟Light definitions by ian and Pluc
🌟"Infinite" scrolling in Plugin Store
🌟Fix various issues in regard to rendering and stability

For plugin creators:
🌟Integer attribute "seed" for light animation spots for synchronized switching
🌟Add draft:isUnlocked() Lua function
🌟"on built fun" support for road decorations

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Update 1.9.47 aims to fix the lag in versions 1.9.45 and 1.9.46
Update 1.9.48 aims to fix the lag in versions 1.9.45, 1.9.46 and 1.9.47
Update 1.9.49 aims to fix the synchronization issue in cyclic workers in version 1.9.48

steel yoke
#

Public update 1.9.51
🌟Fix water/ground undo functionality
🌟Fix potential crash in building tool
🌟Fix plugin fun event execution was broken

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.75
🌟Add internal heightmaps
⚗Experimental texture sharing for flat ground near slopes
🌐Update translations
🐞Various bug fixes

Plugin related:
🌟Add support for level 2 ground (basically ground decals)
🌟Add more Lua functionality
🌟Add "add price" attribute
🌟Add support for tool markers
🌟Experimental support for diagonal roads and cars

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.78
🌟Add support for custom water
🌟Add Lua functions for legacy ground height and fix build building zone issues
🌟Improve tile based water drawing
🛠Fix water drawing under buildings

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.79
Basically an update for bug fixing🦗

🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins
🛠Fix stage background sometimes did not show the current city
🛠Fix optional parameter of City.save() was ignored
🛠Fix background of removal price dialog
🛠Fix graphical glitches in list boxes
🛠Fix draw building water ground issues
🛠Fix influence dialog animation
🛠Attempt to fix some other issues

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.82
🌟Automatic file migration to Scoped Storage on Android 10 (Q) and newer
🌟Add more light definitions by Kulche and DESOLAN
🌟Allow to build water on hills by default
🌟Fix coast graphics
🌟Fix sound issue in tile dialog

Plugin related:
🌟Add support for animations on fences and flying objects
🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.87 (1.09.87)
🌟Automatic file migration to Scoped Storage on Android 10 (Q) and newer
🌟Select heightmap feature in create city/region screen
🌟Add more lights by Kulche and DESOLAN
🌟Rename .settings.json into settings.json
🌟Fix various crashes

Plugin related:
🌟Add support for animations on fences and flying objects
🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

Beta update 1.9.89 (1.09.89)
🌟Hassan II mosque by AdmiralCarl
🌟Fix action place marker drawing
🌟Fix Android Files app access on game files was limited

Plugin related:
🌟Add support for car tails that feature 8 frames per variant
🌟Add "exit speed" attribute to road and road decorations
🌟Add fun condition "call" that can be used to query Lua script(s)
🌟Add experimental road and road decoration float array attribute "parcel speeds"

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Public release 1.9.89
💾File migration to Scoped Storage on Android 10 (Q) and newer due to upcoming requirements
🌆New mosque and more lit up buildings
🏞Select heightmap feature and internal heightmaps
🌊Tile based water drawing
🌐Update translations
🐞Fix various drawing issues and crashes

Plugin related:
🌟Add support for ground decals, animations on fences and flying objects, exit speed attribute for roads
🌟Experimental support for diagonal roads and cars

📜Full changelog: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.9.92
🌟Fix crashes related to cars that support diagonal roads
🌟Fix crashes related to region view
🌟Fix fun transition related crashes

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.9.93
🌟Fix potential bridge frames related crash
🌟Fix potential crash when executing road decoration actions

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.9.93
🌟Fix potential bridge frames related crash
🌟Fix potential crash when executing road decoration actions
🌟Fix crashes related to cars that support diagonal roads
🌟Fix crashes related to region view
🌟Fix fun transition related crashes

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.9.95
🌟Apply scoped storage to all versions of Android due to future requirement for updates
🌟Include more remove options in regular remove tool
🌟Adjust map edge drawing
🌟Fix potential disaster related crashes

Plugin related:
🌟New Lua functions City.hash and City.getId

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.9.95
🌟Apply scoped storage to all versions of Android due to future requirement for updates
🌟Include more remove options in regular remove tool
🌟Adjust map edge drawing
🌟Fix potential disaster related crashes

Plugin related:
🌟New Lua functions City.hash and City.getId

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.00
🌟Experimental support for multiple road decorations per road (you can enable it in the experimental features settings)
🌟Fix locked building preview
🌟Fix building a single road tile
🌟Fix airport and military zone fences were hidden above tunnels
🌟Fix helicopter position saving issue

Plugin related:
🌟Debug.log now outputs into log.txt file
🌟Lua functions for fences

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.02
🌟Use more common money abbreviations

🌟Fix crashes due to unknown notification types
🌟Fix parcel speeds did not allow direction dependent specification for one-way roads
🌟Fix side bar panel was marked in tutorial
🌟Fix random fun had -1 level defined
🌟Fix building fun level was set to 0 instead of undefined
🌟Fix auto roads in zone tools built bridges
🌟Fix ship drawing on hills

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.02
🌟Use more common money abbreviations

🌟Fix crash related to missing resources
🌟Fix crashes due to unknown notification types
🌟Fix parcel speeds did not allow direction dependent specification for one-way roads
🌟Fix side bar panel was marked in tutorial
🌟Fix random fun had -1 level defined
🌟Fix building fun level was set to 0 instead of undefined
🌟Fix auto roads in zone tools built bridges
🌟Fix ship drawing on hills

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.04
🌟Fix screenshot feature on Android Q
🌟Fix traffic lights for trains did stop working when enabling multi road decoration support
🌟Fix too much zone was declared in zone tool if auto road was disabled
🌟Fix eye dropper tool was not always available

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.04
🌟Fix screenshot feature on Android Q
🌟Fix traffic lights for trains did stop working when enabling multi road decoration support
🌟Fix too much zone was declared in zone tool if auto road was disabled
🌟Fix eye dropper tool was not always available

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.05
🌟Add tunnel management by Kulche
🌟Fix rocket launchers on hills

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.08
🌟Let tunnel management building make tollbooths more effective and roads cheaper
🌟Update some translations
🌟Fix gallery flashing issues related to caching
🌟Fix potential issues in pathfinding related to stacked ramps
🌟Fix letter night frames

Plugins:
🌟Add "infer requirements" attribute for composition buildings (default is false)
🌟Provide more information for car related Lua events

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.08
🌟Add tunnel management building by Kulche
🌟Update some translations
🌟Fix rocket launchers on hills
🌟Fix gallery flashing issues related to caching
🌟Fix potential issues in pathfinding related to stacked ramps
🌟Fix letter night frames

Plugins:
🌟Add "infer requirements" attribute for composition buildings (default is false)
🌟Provide more information for car related Lua events

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.13
This update mainly contains some (Lua) plugin related features and fixes:
🌟Add more Lua GUI customization options for listboxes and textframes
🌟Fix Lua #table function did not work correctly with nil values (now only nil values at the end will be ignored)
🌟Fix buildings did not remember their settings in certain cases
🌟Fix some crashes

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.13
This update mainly contains some (Lua) plugin related features and fixes:
🌟Add more Lua GUI customization options for listboxes and textframes
🌟Fix Lua #table function did not work correctly with nil values (now only nil values at the end will be ignored)
🌟Fix buildings did not remember their settings in certain cases
🌟Fix some crashes

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.21
🌟Add pedestrian system
🌟Add diagonal dirt and country roads by Kulche
🌟Add Draft:getDiamondPrice() method to obtain diamond price of a draft
🌟Add "searchable" attribute to disable building from appearing in search
🌟Fix car animation pos normalization for diagonal frames
🌟Various performance improvements

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.24
🌟Add pedestrian road by Kulche
🌟Adjust pedestrian spawn counts
🌟Improve JSON loading performance
🌟Improve overall Lua performance
🌟Improve water sparkle drawing
🌟Fix screenshot saving location for Android 10+

Plugin related:
🌟Add Drawing.drawQuad() method to draw quads using Lua
🌟Add ability to define own topics using the "topic" type

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.27
🌟Add some more pedestrians
🌟Update construction site graphics by Kulche
🌟Improve overall Lua performance
🌟Fix country road water borders and connectity to other cities
🌟Fix last played time could be negative
🌟Fix potential crashes

Plugin related:
🌟Add road attribute "draw water borders" which is set to true by default

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.28
🌟Fix pedestrian precision related crash

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.28
🌟Add pedestrians
🌟Add pedestrian road
🌟Update construction site graphics
🌟Improve overall performance

🌟Fix last played time
🌟Fix screenshot saving location for Android 10+
🌟Fix potential crashes

Plugin related:
🌟Add ability to define pedestrians and topics
🌟Various new Lua functions

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Public release 1.10.29
🌟Add pedestrians
🌟Add pedestrian road
🌟Update construction site graphics
🌟Improve overall performance

🌟Fix last played time
🌟Fix screenshot saving location for Android 10+
🌟Fix potential crashes, including one during start-up

Plugin related:
🌟Add ability to define pedestrians and topics
🌟Various new Lua functions

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

It contains a hotfix for crashing during start-up

grand siloBOT
#

Beta release 1.10.30
🌟Add setting for whether to allow to build roads diagonally
🌟Fix tunnel entry drawing
🌟Fix construction sites did not use all frames available

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.31
🌟Let road authority also influence railway station pricing
🌟Improve behavior of cars without diagonal frames on diagonal roads

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.32
🌟Added smooth zoom to the game
Please let us know what you think about it via Discord or info@theotown.com
In case there are issues you can disable it in the settings: Graphics->Smooth zoom

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.33
🌟New smooth zoom option for testing, let us know how it works for you😁
🌟More snowy residential buildings thanks to Kulche
🌟Option to reset cities in newly generated regions (can be turned off to save storage)
🌟Change the way construction sites are drawn

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.35
🌟Another new zoom option "fast" that should be faster than nearest, but could cause some graphical artifacts; As always, you can disable smooth zoom completely if it does causes some sort of issues
🌟Fix Lua drawing + smooth zoom did not work well

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.36
🌟Use buffered drawing when zoomed out for better performance
🌟Fix overlay and Lua based plugin drawing
🌟Fix city preview rendering
🌟Fix map edge drawing at terrain

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.37
🌟Improve store caching when entering comments
🌟Try to fix remaining pixel drawing issues

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.38
🌟Add more diagonal trucks by Kulche
🌟Fix some plugins required restart after update

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.39
🌟Try to improve visiblity in road tools
🌟Reduce overhead caused by drawing road length in road tool
🌟Fix crash when searching in toolbar or tapping on certain buildings
🌟Fix movement of price text overlay in smooth zoom context
🌟Fix disaster flash was not drawn correctly in smooth zoom context

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.40
🌟Improve toolbar performance when showing plugins
🌟Update various translations

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.41
🌟Improve plugin store performance
🌟Update various translations

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.42
🌟Update various translations
🌟Fix city labels bahvior in context of smooth zoom

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.43
🌟Update various translations

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.44
🌟Adjust how trees are drawn in build tools
🌟Add rotational frames for various commercial and residential buildings thanks to Kulche
🌟Update various translations

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.44
🌟New smooth zoom option
🌟Adjust how trees are drawn in build tools
🌟Add more frames to various buildings
🌟Option to reset cities in newly generated regions (can be turned off to save storage)
🌟Improve construction sites
🌟Update various translations
🌟Fix tunnel entry drawing
🌟Fix construction sites did not use all frames available

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.45
🌟Setting for dark build tool mode (enabled by default)
🌟Optimize store loading time by improving communication with server
🌟Support for animations referencing animations
🌟Support for platforms attribute in plugin manifest file

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.45
🌟Setting for dark build tool mode (enabled by default)
🌟Optimize store loading time by improving communication with server
🌟Support for animations referencing animations
🌟Support for platforms attribute in plugin manifest file

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.47
🌟Optimize plugin texture loading
🌟Rating abstraction in store
🌟Fix trees in tree planter tool
🌟Fix some ground drawing glitch
🌟Fix cars on hills
🌟Fix potential crashes
🌟Fix rebuilding a road did cost money

Plugin related:
🌟Let Tile.getGroundDraft return water draft for level -1
🌟Implement some more functions natively
🌟Fix Draft.getDrafts(tag) did not return data and script drafts if tag was in use

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.48
🌟Add alder and spruce trees by Pluc
🌟Add rules button to region upload dialog

🌟Fix Drawing.drawRect was accidentally defined as drawRectImage
🌟Fix Drawing.setScale applied x factor as y factor as well
🌟Fix behavior of drawNinePatch in scaled context

🌟Optimize plugin texture loading
🌟Prepare to add support for plugin shaders
🌟Update translations

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.50
🌟New icons above buildings
🌟Improve online mode error reporting
🌟Allow bus stops on higher level roads
🌟Add support for plugins to change animation color per building
🌟Let disasters destroy fences
🌟Update some cars
🌟Update translations

🌟Fix pixel line near some buildings

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.54
🌟Mark overloaded power/water plants
🌟Group icons above buildings
🌟Update some cars by Kulche
🌟Update translations
🌟Fix notification location button
🌟Fix fast road shading
🌟Fix performance when building big RCI buildings manually

Plugin related:
🌟Add Car library for car control using Lua
🌟Add "single placement" road attribute which can be set to true to prevent building road in lines

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.56
🌟Fix Drawing.setScale to accept one argument as required by some scripts

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.56
➕Add more trees by Kulche
➕Add new icons and group them above buildings

🔬Fix various graphical glitches und performance
🔬Fix potential crashes

🔧Update various cars by Kulche
🔧Optimize plugin texture loading
🔧Update translations

Plugin related:
🪢Add Car library for extended control over cars
🪢Add "single placement" road attribute
🪢Add building animation instance coloring
🪢Add more fence building support

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

steel yoke
#

For Linux and MacOS users in regards to upcoming 1.10.57 update:
The source of the storage location path was changed from system wide to $HOME environment variable to support embedded environments like e.g. running Steam via snap.

If your game data is missing you may have to migrate it to the new location manually. That new location depends on the value of $HOME that applies to the game. The old storage location will always be /home/user/TheoTown

📜You can find the full changelogs for game updates here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.60
🌟Try to fix game cannot be installed on Android 13
🌟Fix could not tap on bus stops on elevated roads
🌟Fix rank UI indicator

Plugin related:
🌟Add support for animations in bus stops ("animation" and "animation fg" and respective indices)
🌟Add Builder.removeGround to remove ground decals
🌟Fix Builder.buildGround for decals
🌟Fix Tile.getGround was broken
🌟Fix Drawing.drawQuad() did not obey clipping

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Beta release 1.10.62
🌟Fix bus stops on elevated roads could not be demolished

Plugin related:
🌟Add support for bus stops in compositions

📜You can find the full changelog here: https://bit.ly/2WAIirB

grand siloBOT
#

Public release 1.10.62
🌟Fix rank UI indicator
🌟Fix could not tap on bus stops on elevated roads
🌟Fix bus stops on elevated roads could not be demolished

Plugin related:
🌟Add support for bus stops in compositions
🌟Add support for animations in bus stops
🌟Add Builder.removeGround to remove ground decals
🌟Fix Builder.buildGround for decals
🌟Fix Tile.getGround was broken
🌟Fix Drawing.drawQuad() did not obey clipping

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
grand siloBOT
#

Public release 1.10.63
🌟Fix achievements
🌟Fix rank UI indicator
🌟Fix could not tap on bus stops on elevated roads
🌟Fix bus stops on elevated roads could not be demolished

Plugin related:
🌟Add support for bus stops in compositions
🌟Add support for animations in bus stops
🌟Add Builder.removeGround to remove ground decals
🌟Fix Builder.buildGround for decals
🌟Fix Tile.getGround was broken
🌟Fix Drawing.drawQuad() did not obey clipping

📜You can find the full changelog here: https://bit.ly/2WAIirB
@everyone

grand siloBOT
#

Beta release 1.10.68
🌟Add share screenshot feature
🌟Update various residential buildings by Kulche
🌟Update various translations
🌟Fix various crashes

Plugin related:
🌟Add Draft:isComposition() and Draft:getLevel()
🌟(Re-)add Draft:getContent() for DataDrafts
🌟Ignore plugin files prefixed with . like ones prefixed with _

📜You can find the full changelog here: https://bit.ly/2WAIirB