Although I disappeared for some time I hope you remember me, I propose this model again to apply a realistic dismemberment (or gore) mechanics, the model would like to suggest some additional mechanics found described in the drawing itself: -if the stomach is hit the entrails will come out of the body according to the intensity, the latter factor is important because it can decide the dismemberment of a part of the body, so if the torso is hit at maximum intensity the opponent's body will be cut in two -add the dismemberment to the legs and to the totality of the arms would be great -the head has more realistic characteristics -P.S I hope you understand because I am Italian 🙂
#Realistic Gore
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Good idea
The stomach part will be quite impossible because the Quest probably wouldn’t be able to take that
Im not going to lie to you, the concept is cool and pretty well thought out, but the picture itself looks like a schizopost
Stab an opponent in the neck, have blood spurt out (not spray! two different things) and they clutch their neck as they bleed out and die in seconds. Would gurgling sound effects be too much?
The hacks and slashes in Battle Talent feel like they have weight to them they have a little “give” as you pull your weapon out of the enemy. I don’t know how to describe it but it actually feels like you thrusted something into your opponent I would love to see something like that in this game.
Ever since I saw that finisher animation on TikTok I have been obsessed with this game and after a long while I finally bought it today.
I feel like this game is screaming with potential!