#Lethalade adds 2.5% crit chance
1 messages · Page 1 of 1 (latest)
Ah you changed the crit chance formula. Used to be +5% CC per lethalade, now it's a multiplier
CC* (1+number_of_lethalades* 0.05)
We are updating the text to be more clear to what it is now. We'll consider feedback and might make a change in the future. (The original intent was to ADD to critical chance and to MULTIPLY critical damage, but there was a bug of communication between design and implementation.)