#Impossible Starbase research
11 messages · Page 1 of 1 (latest)
There still are plenty of rooms and research which are above reduced maximum capacity
pls let us know which ones those are
Ok. I guess i saw those when values were in transition.
The researches aren't corrected for reduced max storage.
We're running into same issue. Will the research needed supplies be lowered to below the cap amount? Or, would the cap go back up?
Rocket lvl6 500k
Python 3.x 250k
Ship Layout I 500k
also the upgrade from VAL 5 to VAL 6 is 200k
all the other lvl6 rockets are 1m+. also ammo recycle 5.
now that fleet bases are a bit of a part of active game.
Here is a short list of things that are wrong with them at the moment:
module repair, missiles, crafts, droids cost are too high.
No researches for crafts and droids.
Only 1 builder slot. (at this rate all rooms probably could be upgrade in 5 years or so)
Rushing anything cost like 5x more than on personal ship.
No way to test AI? Not possible to do friendly fights with base. - correct me if i'm wrong.
No way to donate materials to fleetbase to upgrade or build modules. (105 mines require silicone to be upgraded)
Unreasonably expensive research and all other room upgrades mentioned previously.
Only 1 engine room available for construction.
Hi, could you make a feedback thread or suggestion in #1006353460523966564 or #pss1-suggestions instead? Since this is not a bug.