#Triggers when not depleted. AI Command: Condition Rocket Lv6 Depletion -> Action Set Power Zero
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@warm ore both of those work for me. Are you sure no other commands are interfering?
I used lvl 3 rockets though. Maybe the lvl 6 rockets or the command is miss labeled
Okay yeah. There is a wild bug here. If you have only one of those ammo depleted, it works. With both together it breaks
Also if you take this and add
None - set item EMP (literally anything)
It works as expected and even takes the junglers
Without line 6, aml gets 0 power and doesnt set ammo. With line 6 added, the room gets powered and sets item to rocket
That's a weird bug. @hidden prairie can u replicate this on staging and share the battle so i can check?
Replicated and shared in fleet chat