#A List of Bugs With How to Recreate/Avoid

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outer thunder
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Crew Members/Lifts Getting Stuck During Battle:
Caused by to many crew trying to repair a room at once. For instance, if you have your O2 room, and you have 3 crew with the orders to repair it if the health is < 100%. One of the crew will instead go to the room to the right of the O2 room and become unresponsive. If there is a Lift to the right of the room, the crew member will go one to the right of the lift, even if that means they go into your armor or half way up a floor. Even if they end up in a proper place, this will prevent the Lift from working anymore. This also seems to prevent crew from entering the original target room anymore as well.

Weapon Combo +Damage Still Applying When No Longer True:
If you upgrade your ship and it extends out the front of the ship. Any weapons that used to be touching the front of the ship will still retain their +10% combo damage, even if they are no longer touching the right side of the ship. You can even place new rooms in front of them and gain the +10% damage on those rooms as well. Unsure if this actually applies in combat, but the stats still show it as applying when looking at your ship.

Target Condition Room Bug:
If you have a command for a crew member along the lines of (If Room HP < 100) (Target Condition Room) and then after that have (None)(Target Origin Room). If a room then takes damage, the crew member will walk to the room as expected, but will then turn around and go straight back to the origin room without actually repairing anything. This will end up with the crew member uselessly moving back and forth between the rooms. This does not happen if you tell the crew member to target a specific room e.g. (If Shield Room < 100)(Target Shield Room).

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Crew Level Up Discounts Not Showing:
Currently if you research the crew training discounts, it does not actually show when you go to upgrade a crew member. It does however apply and you will only get charged the correct amount. You can even press the button if you have the correct amount, even if you don't have the amount being shown.

Being Charged When Canceling Crew Level Up:
When you stop leveling up a crew member once you are at the screen where you are choosing the bonus to get, you still lose the resources from hitting the button to start the level up. You can get the resources back by restarting the game.

Mining Bug:
Currently if you start mining, it does not update your drone/mining position to say its mining. You can then mine the same place repeatedly as long as you have the drones to do so. If you then restart the game, it will show all your drones mining the same location.

Level 8 Fed Ship Missing Space:
Currently the level 8 Federation Ship does not get any extra grid slots on any parts of the ship but the front of it, despite the hull expanding outwards and looking like there should be space there. You even lose some grid slots that existed previously, such as the top right. I remember this was broken on level 7, but you guys fixed it a few days ago.

AI Bugging Out With Duplicate Rooms:
This ones probably known, but I'll mention as its not in the Known Bugs thread. If you have multiple of the same room and one of those rooms takes damage, any crew set to repair those rooms will run to the first of those rooms you placed, even if that is not the one that is damaged. For instance. If I place down a Reactor 1, then Reactor 2, then I place a Fusion Reactor. I then setup my crew with (If Reactor < 100) (Target Reactor Room). Now if Reactor 2 OR the Fusion Reactor take damage, all crew will run to Reactor 1 and sit there doing nothing.

Probably forgetting some other bugs so might be back later, let me know if screenshots would help.