#AI feedback

45 messages · Page 1 of 1 (latest)

willow hinge
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Using the weapon AI, I was able to see the following things: If you set the commands to attack a specific room in two equal conditions, neither of them will activate. Maybe it's random, but it happened to me every time.

If you set the attack commands in a room and want only that room to be attacked, you have to set commands for rooms that don't exist on the enemy ship.

If you set the command "the enemy room has less than half its health" on a single weapon but for different rooms, the commands won't follow the order and may overlap each other.

Setting the commands "the enemy ship has more than half its health" and "the enemy ship has full HP" will make neither of the two commands work, your weapon will not fire (I lost a defense discovering this, when I looked at the replay I analyzed it and then confirmed that it was that).

I'm seeing more things at the moment, every time I discover something I'll post it here...

half leaf
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Using "Enemy room is <x%" with "Target Condition Room" Doesn't work. Tested the hell out of that one.

willow hinge
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Another one

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if you put the command "enemy ship has more than half its hp" and "enemy ship has less than half its life" it will focus only on what is being attacked, even if it has the command "none, attack enemy lasers" but if you put "none, attack enemy missiles" when it gets to the command "enemy ship has less than half its life" it will not obey and continue attacking, it will attack the missile room, this does not happen with lasers, so it was not supposed to happen with missiles

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I'll be updating this during the week, I'm a bit busy

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See? This wasn't supposed to happen

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I tested it, and when I set the lasers to be attacked this doesn't happen, it stays in anti-aircraft

willow hinge
willow hinge
# willow hinge

it was supposed to give full priority to the commands that come before

willow hinge
willow hinge
thin compass
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ok I think I understand what you're saying now, it's specifically having the missile room as a none --> target missile room below the hp conditions that it goes against what it should do as stated above

willow hinge
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I know how the AI works

thin compass
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ya I think the hp % ai commands are bugged, because I have a crew that tries to repair with
current room < 100% --> target current room
friendly room <100% --> target condition room
none --> target origin room
and he gets stuck going back and forth between his rooms

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never ends up repairing it

willow hinge
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Sorry if i sound rude

thin compass
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nah I got you MonikaThumbsUp

half leaf
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Sorry for screenshot

hot island
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Hi guys, we've updated the ai handler in new update

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should be much better but still some quirks we're working out

willow hinge
# hot island should be much better but still some quirks we're working out

xin xin my man. I just witnessed a bug similar to the other one I mentioned here. The AI commands have a problem. When you copy and paste the command from one room and then pass it to the others, everything works fine. However, if you change the command from the room you copied to the others, they will also obey the newly added command.

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The update is much better overall, you are all doing a great job, congratulations

willow hinge
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I fixed it, I think... I had to put the commands one by one

willow hinge
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And i lost again

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To myself at least

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If I put different commands in the missile room, the other rooms attack what the missile room attacks, as if it were mom, but they attack uncoordinated, and distribute the damage between the rooms, making me lose.

hot island
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Got it

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Will continue investigating this thx for info

willow hinge
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here to helpCatsip

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One thing,i think i know why some missions are bugged, the bot ships dont have shield,and they até upgrading thing,bots really need to upgrade?

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Dont know why,but maybe theres is the reason

willow hinge
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The hangar is less effective now, battles are extremely fast, and AI commands are buggy. These three factors overlap. The hangar takes a while to attack (therefore, there's no time to use it). Armor isn't working. AI commands are buggy. PvP is less complex = more boring. It's basically focusing on a room with maximum damage and you win.

hot island
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thx so much for summary O! Prioing these fixes. much appreciated

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understand the conmplexity balance issue too. working on it

willow hinge
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I know I said I wasn’t going to help anymore for now, but there’s an annoying bug happening, the weapons are stopping firing, the commands are these, I couldn’t identify the reason, but they stop where they are appearing.

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as you can see,i cant just stop playing,even though there is still a lot missing