Here is a suggestion of a new champion. He has appeared a few times in 1 for All and so I decided to create a suggestion for him. We already got Vlithryn which isn't a permanent member of the team so I think that it should't be a problem.
Disclaimer: I waive any rights arising from the proposal and any possible future compensation for its use.
#Flint Swiftquiver (Awful Ones) - The Dramatic Ranger
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Flint Swiftquiver
Class: Ranger
Gender: Male
Race: Human
Roles: Support/Hunter/Speed
Alignment: Chaotic Good
Affiliation: Awful Ones
Slot: 8
Bow - Basic Ranged Attack (5s)
Flint attacks a random enemy with his bow.
Favored Foe - Ability
When Flint attacks an enemy, it becomes Flint's Favored Foe until he attacks a different enemy. His Favored Foes take 300% additional damage for every Favored Foe killed, stacking multiplicatively up to 10 times and reseting when changing areas.
Catch a Fish - Ability
When Flint attacks, he has a 50% chance to summon an additional enemy. This enemy is always his Favored Foe.
First Specialization Choice
1) Superior Technique
Flint increases the damage of all champions by 60% for each Champion with melee attack in the formation, stacking multiplicatively.
3) Fair Maiden
Flint increases the damage of all champions by 80% for each Female Champion in the formation, stacking multiplicatively.
2) Useless
Flint increases the damage of all champions by 100% for each Champion with a Total Ability Score of 78 or less in the formation, stacking multiplicatively.
4) Top-shelf Ranger
Flint increases the damage of all champions by 150% for each Ranger in the formation, stacking multiplicatively.
Second Specialization Choice
1) Flint Flatulant
Flint changes direction every time he sees a difficulty in the path.
When there is an obstacule in the zone, there is a 50% chance to instantaneously compleate the zone.
2) Flint Fabulous
Flint drops some of his Healing Points every time he attacks.
Flint gains the Healing role. Whenever he attacks, the most wounded ally regains 20% of their max health.
3) Flinterference
Flint set traps to ambush his foes.
Flint gains the Control role. At the start of every zone there appears 2 traps at the middle of the path. When an enemy steps, all foes in the radius take 1s of BUD-based damage and are trapped for 5s.
4) Flintlock Holmes
Flint looks for weakness in his foes.
Flint gains the Debuff role. When he attacks an enemy, the enemy is marked. Attacks against marked enemies have 20% additional critical chance and deal 500% additional damage on critical hits.
5) Flint Eastwood
Flint takes the initiative to lead the attack, drawing his sword covered in oil.
Flint gains the DPS role. He now attacks with his sword, and he increases his damage by 300% every time he attacks, stacking 10 times and reseting when changing areas.
Mr. Stabby - Basic Melee Attack (4s)
Flint attacks the closest enemy with his sword.
6) Flint the Fearless
Flint uses his Manticour Venenom to help allies defeat strong foes.
Flint gains the Breaker role. His attacks now deal 5s of BUD-based damage, and further attacks cause hits-based and armor-based enemies to take two hits.
Third Specialization Choice
Choose one of the previous specializations that hasn't been already taken.
Ranged Ultimate: Flint's Final Flourish (240s)
Flint the Flammable delivers a volley of flamming arrows, making all enemies take an ultimate hit and set them on fire, taking 1s of BUD-based damage every second for 15s. All champions increase their damage by 1000% for 30 seconds.
Items
- Slot 1º: Increases the damage of all Champions by 10% -> 65% -> 120% -> 230%.
- Slot 2º: Increases the damage of all Champions by 10% -> 65% -> 120% -> 230%.
- Slot 3º: Increases the pre-stack effect Flit's First Specialization option by 10% -> 30% -> 50% -> 100%.
- Slot 4º: Increases the effect of Flint's Favored Foe by 25% -> 87.5% -> 150% -> 275%.
- Slot 5º: Increases the effect Flit's Fishing by 10% -> 30% -> 50% -> 100%.
Note: Percentage above 100% gives a chance to summon an additional enemy.- Slot 6º: Reduces the ultimate cooldon on Flint's Ultimate Attack by 6.4s -> 12.8s -> 24s -> 60.8s.
Feats
- Surrender!: When using Flinterference specialization, there appear 4 traps instead.
- Wilderness Survival: When using Flint Fabulous specialization, Flint heals the two most wounded allies.
- Favored Terrain: When using Flint Flatulant specialization, if there is no obstancle, the game speed increases by 10%.
- Keen Senses. Increases the critical chance of Flintlock Holmes specialization by 20% (additively).
- Blade Trick. When using Flint Eastwood specialization, his damage increases by 400% and now he attacks all enemies in a small area.
- On Guard. When using Flint the Fearless specialization, successfull attacks now cuase enemies to take three hits instead.
- Ranger's Pet: Dargle-bark can be used on this adventure regardless champion's restrictions.
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He is based on 1 for All series. His nature is always chaotic, flashy, dramatic and random. I chosen 8th slot cause there are no rangers there.