#Improvements to the Reset Confirmation and Adventure Complete views
6 messages · Page 1 of 1 (latest)
Improvement #1: BUD instead of Highest Base Attack Damage
Right now the Adventure Complete page shows "Highest Base Attack Damage", which is a useful metric but is not a consistent one.
Substituting this with "Highest BUD Damage" would help us focus on the champions that are actually setting BUD
(the current system is skewed by champions who have BUD effects as part of their base attack cycle, such as Birdsong, Fen, or anybody with the "Immolation" feat)
Improvement #2: Add current adventure's runtime to the Complete Adventure prompt
Adding it to the Complete Adventure prompt would make it easier to see if we've been on an adventure for "too long"
Improvement 3: Base the current adventure's runtime on the difference between start time and now/reset time, rather than "seconds elapsed since start"
speed potions impact the Completion Time stat on the Adventure Complete page - if you run a one hour speed potion for one hour and then reset, the Adventure Complete page reports you've been running for three hours.