#Where to start with dungeons
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start with easier stuff, like prophecy (not the rite of the nine version) shattered throne and pit of heresy to get used to having to deal with enemies and mechanics at the same time, then move on to grasp of avarice, duality, spire of the watcher and sundered doctrine for beefier bosses
while keeping mechanics simpler and while not having too many annoying suicide type enemies that can 2 shot you
lastly go to ghosts of the deep, warlord's ruin and vesper's host
ideally you go with someone that can teach the mechanics, what to use and some ways to make the mechanics go smoother and the encounters faster
#find-a-sherpa there's a whole channel dedicated to looking for a teacher/looking for people that need teaching