#what are the god roll 1st and 2nd column perks/stats for rockets and heavy grenade launchers?
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impact casing for rockets and spike nades for everything but mountaintpo
and for rockets is it max blast radius? what are good 1st and 2nd column traits?
and then usually quicklaunch unless you dont rocket swap
but first and 2nd column make a very little difference in dps numbers/performance. yes they make a difference but other variables are more important
so are spike nades still the go-to for max damage on heavy GLs even after its nerf? why are spike nades bad on mtt?
they aren't necessarily bad. it's just that spike nades lower the total damage on mountaintop compared to implosion rounds
so impact casing is still top for min maxing damage even after its nerf as well?
ohhh interesting. so for mountaintop i want least blast radius and most velocity. do those stats matter for heavy GLs?