#How do you teach people what to do when you're holding aggro of bosses and mobs?
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How do I go about teaching people what to do when I've got control of the encounter, and the boss is vulnerable? I know destiny isn't wow, nor any other mmorpg
However, I've found a way to provide advantage and survivability to my teammates in a fight, but more often than not, I find them not understanding what to do when they're not being directly attacked.
I know destiny has been largely developed as a "player has to be self reliant" game. Yet, I've found a way to make even self reliant people succeed more, and they're not seeing it.
if you are teaching them a mechanic and keeping bosses aggro interferes with that then you shouldnt do it
what encounters specifically do you have issues with, or is it just everything in general?
also, the very vast majority of encounters dont need that kind of "tank" role and usually benefit more from everyone participating in mechanics or just addclearing
plus, if others dont learn from your explanations, then maby you need to work on making those better/more easily understandable
I'll have a response up in a bit. Currently busy with something, but I appreciate your input.
The only time I actually saw someone use stronghold titan was day 1/master crota
And even then it wasn’t necessary
sorry for the late response. going one at a time
I know what you're talking about here. When I present the sword shield to the boss and its minions, I have it face my allies so that the boss's weakpoint is exposed to them.
as such, it capitalizes on their damage because the allies dont have to move or adjust themselves. The boss is pinned in place.
i take no damage from stomps, which means infinite repeated animations continue into easier aiming and damage output by the other teammates
so far, I've tested this and performed viably well on nightfall, Warlord's Ruin, and a few 1830 missions. I'll be testing this build further.
I'm debating switching out Wish-Keeper for lumina so that I can provide additional healing. I already have insane sustain from Stronghold when used properly
And with the Season of Defiance sword trait boosting shield charge rate on buffing allies, I could feasibly get away with using that sword rather than lament
This. I did some thinking on this, and I figure less talking, in general, is better. voice chat is annoying no matter what, even when I talk, so maybe just letting them figure it out would be best.
Again, I've tested this and performed viably well on nightfall, Warlord's Ruin, and a few 1830 missions. I'll be testing this build further.
I figure my focus should be refining the build rather than trying to encourage others to understand whats going on. More than likely, I'm overreaching on my end.
you could also just run something more universally viable and fun instead of some mid stronghold build
sword is fun for me. hence why i run it.
i dont mind the game being harder if im having fun.
thank you for your opinion though.
that's fine, but running something like synthos is better overall
synthos doesnt buff melee survivability. a melee guardian is a dead guardian, unless you're built for it.
Stronghold is the only exotic I know of that boosts melee survivability to the point that melee is a viable tactic in overall destiny 2 gameplay
otherwise, im relying on a warlock well or super to keep me alive, and I can't rely on every fireteam I play with to have a warlock in it.
banner of war titan exists my guy
solar titan and even void practically make you invincible
banner of war is a ramp up healing mechanic and is only viable at x4. In order to get to x4, you need to kill a dozen mobs or so. if you're melee, you're not around allies, and the banner doesnt increase
there is no reason to run a dedicated 'tank' in this game
as such, banner of war is not dependable because you're relying on your allies to stick near you when theyre not running the same melee related build
and im not going to expect other people to go into melee with me. as such, solar stronghold titan is better
i can't anymore man
stronghold provides restoration x2. the only other way to get that is solar warlock.
stronghold synergizes with solar because through solar fragments, you can increase the duration of restoration x2 to 24 seconds
then refresh it with a healnade whenever you want
bro basically said why run banner of war when i can dedicate an exotic slot and get the same thing but worse
new players always have the wildest ideas
then, because you're always armor charged, you can use the nade charged mods to bring your healnade back up further refreshing it
meaning, if you have your sword shield up, you can tank virtually everything, even being suppressed
been playing for three years bud
again, i appreciate your opinion.
and i've been playing for 9
im glad you enjoy destiny that much
so idc what some new player has to say about some mid build they think is good and is never used anywhere
then if you dont care about what some "new player" has to say about a "mid build", why are you talking in a help thread you dont care about?
ur just bad at the game if you dedicate an entire build to staying alive, especially on a class that has the most survivability options
again, i appreciate your opinion
i cared at the start and now it's just a new player spoutingg nonsense