#what are GMs good for?
1 messages · Page 1 of 1 (latest)
some of the NF guns are good, golfballs, exotic armor drops
^
Mainly just golf balls and the occasional good NF weapon
Golfballs r ascendant shards btw
ascendant shards are useful, plus they bumped up the cap from 10 to 30 i believe so you can hold more
plus on the occasion the weekly adept weapon will be decent/worth getting a good roll for
In terms of weapons, really the only weapon that's worth getting the adept version is Pre Astyanax IV, because of adept draw time/reload speed
me when no adept draw time 
wardens law and loaded question are pretty good
Wardens dogsh!t*
yeah cuz there's so many endgame hunters needed that run a primary dps build
stop coping. Malf with lucky in GM's is okay but outside of that it's useless
Any lowman content and some speedrunning
Thats a completely delusional take
Also if u run out ammo lmao its the best primary dps in the game
Solo nezarec and solo caretaker
its only good with lucky pants thats the issue
^ making something awful become decently useful because of ane entire build is not worth it
Its literally just worth having