#For higher-end Content, what are the best hunter arms
1 messages · Page 1 of 1 (latest)
Aeons, Renewal Grasps, and Liar's Handshake. Aeons for heavy, Renewal is really good DR but requires stasis, and Liar's has a lot of offensive power on arc
young ahamkaras spine is also fun to use, just yeeting nades and stuff
Shinobu's vow
They get nerfed this Mid season rip
they dont give grenade energy anymore so ahamkaras are kinda horrible now no point in running it
because they were stupid in pvp
they were pretty op but not that op compared to some other stuff
So they literally just dont do anything anymore
p much
gutted the only good solar hunter build pm
It's not the only good one but it was fub
they offered low skill players an extremely easy cheese loadout that had virtually no downtime if used with any level of brain
they wernt the best but they were simply a nusance that the game is better off not having
yup they were good but not compared to antaeus wards or peregrines
yeah i mean antaeus are busted
trust me man I was into pvp huge at one point dropped 2.8+ mostly every week/season and they were good but not that good to be nerfed and anyways now its useless in pve and pvp
but ahemkaras are a bigger problem for most of the crucible
a really good anteus player
is a bigger problem then a spine player of equal skill
yup
need seperate sand boxes so dumb that they nerf an exotic for a pvp reason and makes a really niche exotic in pve basically useless
hey man it carried in my abilities only trio kings fall
because hunters are better because star eater goldy for super refund
have vid on youtube if interested lol
yeah for a specific chal they are useful
but like outside of that its throwing to have them on
ik they just special to me 😦
and also solo caretaker strat for hunter is gone now
Worlds most boring mindset lmao
They got nerfed almost exclusively because of being too strong in PVP, now for pve solar hunter now loses one of the main fun options it had
dont play hunter then 🤣
Sunbracers existing doesn't solve the underlying problem of pve functionality changing based off of issues in pvp lmao
Every time I talk here I remember how impossible it is to have any actual discussion lmao. Need to remember to stick to lfg chats only
Nothing of value is lost to the people only concerned with pure effectiveness, sure. But there's a whole lot more to life than that homie
if you dont care how effective your builds are
then dont care if they get nerfed...
you can still use them for strikes or whaever u play
It's not solely a nerf it's a change in functionality
There are already so many ways to crap on low tier ads. Spine let you ability cycle on a single target off of damage, not kills. Including ignition damage since it inherits the type that triggered it
That's where the unique experience and caretaker solo strat came from
Now it's just in the same huge bucket with every other "well uh... it kills low tier ads" option
It's literally a nerf Because its worse now
reading comprehension
Dont speak to me
nerf and change in function arent exclusive
im saying its both a nerf and a change in function
strictly a nerf would be if they halved the regen you got back but you still got it back the same way
Another day of pvp ruining good exotics