#looking to try my hands at GM

1 messages · Page 1 of 1 (latest)

wicked rain
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Currently 1817 on my hunter, any advice?

sullen wind
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Play safe. Normal enemies are a threat and can kill you easily. Practicing on high level nightfalls is useful as well. Make sure to have 100 resilience

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Weapons that rely on kills (Bad Juju, Huckleberry, ect.) are not very good, so try to use weapons that don't need kills to activate their perks. Some exceptions of course however

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If you're on Hunter, Void invis will be your best friend. It's super safe for repositioning, reviving teammates, and generally getting out of bad places. Use Graviton Forfeit or Omnioculous.

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For weapons, try to get a good machine gun. Super good for killing lots of enemies when you need to and they do decent damage to higher-tier enemies.

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Also try not to run double primary. You have a lot of options for dealing with champs, so there's no need to run another primary just to stun them.

wicked rain
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I typically run arc with sixth coyote on my hunter so far this season. Would void make that much of difference?

sullen wind
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Arc relies on being in melee range which is pretty risky in GM level content. Void is simply safer because of the invis.

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Worst comes to worst, you can try out some builds and if they don't work, you can always try again

wicked rain
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That makes sense, the cetrifuse has just been feeling really good lol

long yarrow
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depending on the gm some things may be better than others

wicked rain
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All end game high level stuff intimidates me as a mostly solo player, so I want to prepare

long yarrow
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but for first few GMs its better to play it safe making yeah void hunter the better play

wicked rain
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I’ve just never messed with void on hunter, so im not use to it. I used to main warlock until this season

long yarrow
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gyrfalcon is good both offensively and defensively but is only good if your running a void weapon, does also give easy access to anti barrier

jagged nova
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You are good as recommended is 1815 as players are capped 25 below enemies (1840)

scenic ravine
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arc hunter is good for solo gm not group
you have to melee everything and that's a waste of time for fast groups. do strand/void

wicked rain
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Guess I never thought of it like that

nocturne jetty
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Out of all the gms only 2 will be problematic as others are pretty easy, and ye as they said strand/void is very good on hunter

nocturne cave
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any tips for titan? what should i bring for subclass and weapons?

nocturne jetty
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Strand with abeyant leap

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For weapons I personally like to use osteo with that build but you can use whatever you want