I am using Wormgods w/ Tractor Cannon usually out to make my punches crit when needed. Then I use Arc class aspects and armor mods to create lots of orbs on melee kill and quickly generate melee energy. Any tips on how to get my melee damage higher? I have been hitting about 50k-100k per punch average when fully buffed and my target is weakened, then I rely on all the armor charges I create from melee final blows and DR while amplified to stay living while I punch everything out. I wanna go higher damage-wise if possible lmao so I can punch bosses to death. This is also to ensure my wormgod buff stays up while still being sorta glass cannony still if needed, tips on ways to get my melee damage higher? maybe other gun traits or something?
#Tips on my Arc Melee Titan Wormgod Build?
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12P Shotgun maybe
1-2 punch shotgun for sure. Ragnhild-D/Wasterlander M5 are craftable and can roll with it. For energy, you could go with Found Verdict or Hand in Hand.
If you are talking about thunder clap then 1-2punch might not be good as the duration of 12p buff is shorter than the time required to fully charge thunderclap